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---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
char_484_robrta_CN_026 | char_484_robrta | Becky Wright | char_484_robrta_CN_026 | null | BATTLE_SKILL_2 | [] | DIRECT | char_484_robrta/CN_026 | CN_026 | 26 | Infused Originium Slug acid styling spray! | In Battle 2 | ENUM | char_484_robrta | 3.314989 | 44,100 | 146,191 | 1 | char_484_robrta_CN_026.wav | audio/x-wav | 292,426 |
|
char_484_robrta_CN_027 | char_484_robrta | Becky Wright | char_484_robrta_CN_027 | null | BATTLE_SKILL_3 | [] | DIRECT | char_484_robrta/CN_027 | CN_027 | 27 | Facial bone full structured self-image shading highlighter! | In Battle 3 | ENUM | char_484_robrta | 3.83 | 44,100 | 168,903 | 1 | char_484_robrta_CN_027.wav | audio/x-wav | 337,850 |
|
char_484_robrta_CN_028 | char_484_robrta | Becky Wright | char_484_robrta_CN_028 | null | BATTLE_SKILL_4 | [] | DIRECT | char_484_robrta/CN_028 | CN_028 | 28 | Wet/Dry ambient color adapted lipstick and blusher! | In Battle 4 | ENUM | char_484_robrta | 3.054989 | 44,100 | 134,725 | 1 | char_484_robrta_CN_028.wav | audio/x-wav | 269,494 |
|
char_484_robrta_CN_029 | char_484_robrta | Becky Wright | char_484_robrta_CN_029 | null | FOUR_STAR | [] | DIRECT | char_484_robrta/CN_029 | CN_029 | 29 | Whoa... Not even I can replicate that look on your face right now. | 4-star Result | ENUM | char_484_robrta | 3.774989 | 44,100 | 166,477 | 1 | char_484_robrta_CN_029.wav | audio/x-wav | 332,998 |
|
char_484_robrta_CN_030 | char_484_robrta | Becky Wright | char_484_robrta_CN_030 | null | THREE_STAR | [] | DIRECT | char_484_robrta/CN_030 | CN_030 | 30 | What a perfect operation. Makes me want to add a few more touches to bring out that joy on your face. | 3-star Result | ENUM | char_484_robrta | 5.65 | 44,100 | 249,165 | 1 | char_484_robrta_CN_030.wav | audio/x-wav | 498,374 |
|
char_484_robrta_CN_031 | char_484_robrta | Becky Wright | char_484_robrta_CN_031 | null | TWO_STAR | [] | DIRECT | char_484_robrta/CN_031 | CN_031 | 31 | There's nothing as boring as watching the cowards run. They always stiffen up like Rock Spiders that've spent a bit too much time in antiseptics. | Sub 3-star Result | ENUM | char_484_robrta | 8.95 | 44,100 | 394,695 | 1 | char_484_robrta_CN_031.wav | audio/x-wav | 789,434 |
|
char_484_robrta_CN_032 | char_484_robrta | Becky Wright | char_484_robrta_CN_032 | null | LOSE | [] | DIRECT | char_484_robrta/CN_032 | CN_032 | 32 | Doctor, need me to give your face a little blush? If you go back like this, the others might worry when they look at you. | Operation Failure | ENUM | char_484_robrta | 6.804989 | 44,100 | 300,100 | 1 | char_484_robrta_CN_032.wav | audio/x-wav | 600,244 |
|
char_484_robrta_CN_033 | char_484_robrta | Becky Wright | char_484_robrta_CN_033 | null | BUILDING_PLACE | [] | DIRECT | char_484_robrta/CN_033 | CN_033 | 33 | Can I do my experiments here? Relax, I won't blow the walls out. At most... I guess the doors and windows might bend a little? | Assigned to Facility | ENUM | char_484_robrta | 9.71 | 44,100 | 428,211 | 1 | char_484_robrta_CN_033.wav | audio/x-wav | 856,466 |
|
char_484_robrta_CN_034 | char_484_robrta | Becky Wright | char_484_robrta_CN_034 | null | BUILDING_TOUCHING | [] | DIRECT | char_484_robrta/CN_034 | CN_034 | 34 | Didn't I say I'm not seeing anyone...? Oh, it's you. | Tap | ENUM | char_484_robrta | 3.774989 | 44,100 | 166,477 | 1 | char_484_robrta_CN_034.wav | audio/x-wav | 332,998 |
|
char_484_robrta_CN_036 | char_484_robrta | Becky Wright | char_484_robrta_CN_036 | null | BUILDING_FAVOR_BUBBLE | [] | DIRECT | char_484_robrta/CN_036 | CN_036 | 36 | Doctor, can I come over to your room this evening? Your face could really use a massage. | Trust Tap | ENUM | char_484_robrta | 5.37 | 44,100 | 236,817 | 1 | char_484_robrta_CN_036.wav | audio/x-wav | 473,678 |
|
char_484_robrta_CN_037 | char_484_robrta | Becky Wright | char_484_robrta_CN_037 | null | LOADING_PANEL | [] | DIRECT | char_484_robrta/CN_037 | CN_037 | 37 | Arknights. | Title | ENUM | char_484_robrta | 0.8 | 44,100 | 35,280 | 1 | char_484_robrta_CN_037.wav | audio/x-wav | 70,604 |
|
char_484_robrta_CN_042 | char_484_robrta | Becky Wright | char_484_robrta_CN_042 | null | GREETING | [] | DIRECT | char_484_robrta/CN_042 | CN_042 | 42 | Hey, Doctor, want to try this new look I designed just for you? | Greeting | ENUM | char_484_robrta | 3.09 | 44,100 | 136,269 | 1 | char_484_robrta_CN_042.wav | audio/x-wav | 272,582 |
|
char_1030_noirc2_CN_001 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_001 | null | HOME_PLACE | [] | DIRECT | char_1030_noirc2/CN_001 | CN_001 | 1 | Alright, I'm here to help! Chill, I'm all good with this gear now. Bumping into everything? That's the old me! | Appointed as Assistant | ENUM | char_1030_noirc2 | 8.5 | 44,100 | 374,850 | 1 | char_1030_noirc2_CN_001.wav | audio/x-wav | 749,744 |
|
char_1030_noirc2_CN_002 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_002 | null | HOME_SHOW | [] | DIRECT | char_1030_noirc2/CN_002 | CN_002 | 2 | Out in the field, it's pretty important to watch what you and your teammates eat. Just a while ago, I learned how to use this simple BBQ spit to treat raw meat. Here, lemme demo for you right now! | Talk 1 | ENUM | char_1030_noirc2 | 11.8 | 44,100 | 520,380 | 1 | char_1030_noirc2_CN_002.wav | audio/x-wav | 1,040,804 |
|
char_1030_noirc2_CN_003 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_003 | null | HOME_SHOW | [] | DIRECT | char_1030_noirc2/CN_003 | CN_003 | 3 | I've hauled butt all across Terra, and I've never seen gear both as sturdy and as comfortable as this. Feels like when I wear it, my attack power gets boosted, plus I can hit enemy weaknesses way better, and my fire attacks are stronger too! Yeah, uh, I figure that might just be me? Haha. | Talk 2 | ENUM | char_1030_noirc2 | 18.564989 | 44,100 | 818,716 | 1 | char_1030_noirc2_CN_003.wav | audio/x-wav | 1,637,476 |
|
char_1030_noirc2_CN_004 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_004 | null | HOME_SHOW | [] | DIRECT | char_1030_noirc2/CN_004 | CN_004 | 4 | The Felynes say the more experienced the hunter, the more thorough the pre-mission prep. Packing all your potions and tools is just as key to the hunt. Still, Yato loves to chew me out, saying I'm always bringing too much stuff on missions. Rock and a hard place, y'know? | Talk 3 | ENUM | char_1030_noirc2 | 18.4 | 44,100 | 811,440 | 1 | char_1030_noirc2_CN_004.wav | audio/x-wav | 1,622,924 |
|
char_1030_noirc2_CN_005 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_005 | null | HOME_SHOW | [
{
"valueInt": 1,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_1030_noirc2/CN_005 | CN_005 | 5 | Feels weird, honestly, not having my ol' reliable shield on hand. Still, the Felynes say if I get good enough with this long sword, I can basically fend off every attack under the sun. Guess my training's got a long way to go. | Talk after Promotion 1 | ONLY_TEXT | char_1030_noirc2 | 15.31 | 44,100 | 675,171 | 1 | char_1030_noirc2_CN_005.wav | audio/x-wav | 1,350,386 |
|
char_1030_noirc2_CN_006 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_006 | null | HOME_SHOW | [
{
"valueInt": 2,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_1030_noirc2/CN_006 | CN_006 | 6 | You only really master combat technique after taking on enough enemies. I guess no shortcut to getting promoted after all, huh? Especially for dummies like me, haha. | Talk after Promotion 2 | ONLY_TEXT | char_1030_noirc2 | 11.624989 | 44,100 | 512,662 | 1 | char_1030_noirc2_CN_006.wav | audio/x-wav | 1,025,368 |
|
char_1030_noirc2_CN_007 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_007 | null | HOME_SHOW | [
{
"valueInt": 40,
"valueStr": null
}
] | FAVOR | char_1030_noirc2/CN_007 | CN_007 | 7 | I get that whetstones aren't thrilling, but they're a tool you can't go without. Even a blade with sharpness this fine is gonna need nonstop polishing its whole life. | Talk after Trust Increase 1 | ONLY_TEXT | char_1030_noirc2 | 10.494989 | 44,100 | 462,829 | 1 | char_1030_noirc2_CN_007.wav | audio/x-wav | 925,702 |
|
char_1030_noirc2_CN_008 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_008 | null | HOME_SHOW | [
{
"valueInt": 100,
"valueStr": null
}
] | FAVOR | char_1030_noirc2/CN_008 | CN_008 | 8 | I just wanna do my job as a guy in the background, even now. Us nobodies, we've got our own duties, our own worries, and our own things we wanna protect. | Talk after Trust Increase 2 | ONLY_TEXT | char_1030_noirc2 | 10.924989 | 44,100 | 481,792 | 1 | char_1030_noirc2_CN_008.wav | audio/x-wav | 963,628 |
|
char_1030_noirc2_CN_009 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_009 | null | HOME_SHOW | [
{
"valueInt": 200,
"valueStr": null
}
] | FAVOR | char_1030_noirc2/CN_009 | CN_009 | 9 | Ditching the shield, using a long sword like this, it keeps reminding me of the old days. Bad times I hate to remember. But without our past, I guess Yato and me wouldn't be who we are today. | Talk after Trust Increase 3 | ONLY_TEXT | char_1030_noirc2 | 13.05 | 44,100 | 575,505 | 1 | char_1030_noirc2_CN_009.wav | audio/x-wav | 1,151,054 |
|
char_1030_noirc2_CN_010 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_010 | null | HOME_WAIT | [] | DIRECT | char_1030_noirc2/CN_010 | CN_010 | 10 | Get your rest on, Doctor. Leave the place to me. | Idle | ENUM | char_1030_noirc2 | 3.16 | 44,100 | 139,356 | 1 | char_1030_noirc2_CN_010.wav | audio/x-wav | 278,756 |
|
char_1030_noirc2_CN_011 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_011 | null | GACHA | [] | DIRECT | char_1030_noirc2/CN_011 | CN_011 | 11 | Operator Noir Corne, back under your command with all-new gear! Alright, Doctor, don't care if it's bandits or nightmare bizarro creatures, you leave it all to me! | Onboard | ENUM | char_1030_noirc2 | 11.614989 | 44,100 | 512,221 | 1 | char_1030_noirc2_CN_011.wav | audio/x-wav | 1,024,486 |
|
char_1030_noirc2_CN_012 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_012 | null | LEVEL_UP | [] | DIRECT | char_1030_noirc2/CN_012 | CN_012 | 12 | Lemme scrub back a sec, I want a closer look. Yeah, mm-hm... | Watching Battle Record | ENUM | char_1030_noirc2 | 4.99 | 44,100 | 220,059 | 1 | char_1030_noirc2_CN_012.wav | audio/x-wav | 440,162 |
|
char_1030_noirc2_CN_013 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_013 | null | EVOLVE_ONE | [
{
"valueInt": 1,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_1030_noirc2/CN_013 | CN_013 | 13 | I've gotta give thanks to my kickass gear for carrying me this far. But obviously, the biggest props go out to you and everyone around me for all your help! | Promotion 1 | ONLY_TEXT | char_1030_noirc2 | 11.964989 | 44,100 | 527,656 | 1 | char_1030_noirc2_CN_013.wav | audio/x-wav | 1,055,356 |
|
char_1030_noirc2_CN_014 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_014 | null | EVOLVE_TWO | [
{
"valueInt": 2,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_1030_noirc2/CN_014 | CN_014 | 14 | This is Operator Noir Corne, everyone's shield through hell and high water! And hey, I guess I can handle being everyone's sword too! | Promotion 2 | ONLY_TEXT | char_1030_noirc2 | 8.36 | 44,100 | 368,676 | 1 | char_1030_noirc2_CN_014.wav | audio/x-wav | 737,396 |
|
char_1030_noirc2_CN_017 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_017 | null | SQUAD | [] | DIRECT | char_1030_noirc2/CN_017 | CN_017 | 17 | No prob. I'm all readied up. | Added to Squad | ENUM | char_1030_noirc2 | 1.74 | 44,100 | 76,734 | 1 | char_1030_noirc2_CN_017.wav | audio/x-wav | 153,512 |
|
char_1030_noirc2_CN_018 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_018 | null | SQUAD_FIRST | [] | DIRECT | char_1030_noirc2/CN_018 | CN_018 | 18 | You want me to lead, without Yato? You sure? I think it'd be better if you got her on. | Appointed as Squad Leader | ENUM | char_1030_noirc2 | 6.44 | 44,100 | 284,004 | 1 | char_1030_noirc2_CN_018.wav | audio/x-wav | 568,052 |
|
char_1030_noirc2_CN_019 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_019 | null | BATTLE_START | [] | DIRECT | char_1030_noirc2/CN_019 | CN_019 | 19 | Everybody done eating? Alright, go time! | Depart | ENUM | char_1030_noirc2 | 3.81 | 44,100 | 168,021 | 1 | char_1030_noirc2_CN_019.wav | audio/x-wav | 336,086 |
|
char_1030_noirc2_CN_020 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_020 | null | BATTLE_FACE_ENEMY | [] | DIRECT | char_1030_noirc2/CN_020 | CN_020 | 20 | Mission start! Target position is a lock! | Begin Operation | ENUM | char_1030_noirc2 | 2.714989 | 44,100 | 119,731 | 1 | char_1030_noirc2_CN_020.wav | audio/x-wav | 239,506 |
|
char_1030_noirc2_CN_021 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_021 | null | BATTLE_SELECT | [] | DIRECT | char_1030_noirc2/CN_021 | CN_021 | 21 | Which area am I heading to? | Selecting Operator 1 | ENUM | char_1030_noirc2 | 1.324989 | 44,100 | 58,432 | 1 | char_1030_noirc2_CN_021.wav | audio/x-wav | 116,908 |
|
char_1030_noirc2_CN_022 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_022 | null | BATTLE_SELECT | [] | DIRECT | char_1030_noirc2/CN_022 | CN_022 | 22 | Primed and ready! | Selecting Operator 2 | ENUM | char_1030_noirc2 | 0.774989 | 44,100 | 34,177 | 1 | char_1030_noirc2_CN_022.wav | audio/x-wav | 68,398 |
|
char_1030_noirc2_CN_023 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_023 | null | BATTLE_PLACE | [] | DIRECT | char_1030_noirc2/CN_023 | CN_023 | 23 | Draw! | Deployment 1 | ENUM | char_1030_noirc2 | 0.92 | 44,100 | 40,572 | 1 | char_1030_noirc2_CN_023.wav | audio/x-wav | 81,188 |
|
char_1030_noirc2_CN_024 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_024 | null | BATTLE_PLACE | [] | DIRECT | char_1030_noirc2/CN_024 | CN_024 | 24 | Nice, right here! | Deployment 2 | ENUM | char_1030_noirc2 | 1.55 | 44,100 | 68,355 | 1 | char_1030_noirc2_CN_024.wav | audio/x-wav | 136,754 |
|
char_1030_noirc2_CN_025 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_025 | null | BATTLE_SKILL_1 | [] | DIRECT | char_1030_noirc2/CN_025 | CN_025 | 25 | Haah! Hey! | In Battle 1 | ENUM | char_1030_noirc2 | 1.12 | 44,100 | 49,392 | 1 | char_1030_noirc2_CN_025.wav | audio/x-wav | 98,828 |
|
char_1030_noirc2_CN_026 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_026 | null | BATTLE_SKILL_2 | [] | DIRECT | char_1030_noirc2/CN_026 | CN_026 | 26 | I'm going in! | In Battle 2 | ENUM | char_1030_noirc2 | 0.99 | 44,100 | 43,659 | 1 | char_1030_noirc2_CN_026.wav | audio/x-wav | 87,362 |
|
char_1030_noirc2_CN_027 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_027 | null | BATTLE_SKILL_3 | [] | DIRECT | char_1030_noirc2/CN_027 | CN_027 | 27 | I see through you! | In Battle 3 | ENUM | char_1030_noirc2 | 1.574989 | 44,100 | 69,457 | 1 | char_1030_noirc2_CN_027.wav | audio/x-wav | 138,958 |
|
char_1030_noirc2_CN_028 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_028 | null | BATTLE_SKILL_4 | [] | DIRECT | char_1030_noirc2/CN_028 | CN_028 | 28 | That's my window! | In Battle 4 | ENUM | char_1030_noirc2 | 0.99 | 44,100 | 43,659 | 1 | char_1030_noirc2_CN_028.wav | audio/x-wav | 87,362 |
|
char_1030_noirc2_CN_029 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_029 | null | FOUR_STAR | [] | DIRECT | char_1030_noirc2/CN_029 | CN_029 | 29 | Now THAT was a good battle. Take pride, everyone, and good work! | 4-star Result | ENUM | char_1030_noirc2 | 5.584989 | 44,100 | 246,298 | 1 | char_1030_noirc2_CN_029.wav | audio/x-wav | 492,640 |
|
char_1030_noirc2_CN_030 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_030 | null | THREE_STAR | [] | DIRECT | char_1030_noirc2/CN_030 | CN_030 | 30 | Mission complete, perfect job! We gotta get back to Rhodes Island, because I'm looking forward to celebrating! | 3-star Result | ENUM | char_1030_noirc2 | 7.15 | 44,100 | 315,315 | 1 | char_1030_noirc2_CN_030.wav | audio/x-wav | 630,674 |
|
char_1030_noirc2_CN_031 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_031 | null | TWO_STAR | [] | DIRECT | char_1030_noirc2/CN_031 | CN_031 | 31 | Good work, Doctor. We'll do better next time, don't you worry. | Sub 3-star Result | ENUM | char_1030_noirc2 | 3.98 | 44,100 | 175,518 | 1 | char_1030_noirc2_CN_031.wav | audio/x-wav | 351,080 |
|
char_1030_noirc2_CN_032 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_032 | null | LOSE | [] | DIRECT | char_1030_noirc2/CN_032 | CN_032 | 32 | Doctor! Got your Farcaster from the Felynes? You need to ditch, fast. I'll come right after you, no worries! | Operation Failure | ENUM | char_1030_noirc2 | 5.81 | 44,100 | 256,221 | 1 | char_1030_noirc2_CN_032.wav | audio/x-wav | 512,486 |
|
char_1030_noirc2_CN_033 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_033 | null | BUILDING_PLACE | [] | DIRECT | char_1030_noirc2/CN_033 | CN_033 | 33 | Whoa, whoa, steady. Lemme put my sword away first. | Assigned to Facility | ENUM | char_1030_noirc2 | 3.138549 | 44,100 | 138,410 | 1 | char_1030_noirc2_CN_033.wav | audio/x-wav | 276,864 |
|
char_1030_noirc2_CN_034 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_034 | null | BUILDING_TOUCHING | [] | DIRECT | char_1030_noirc2/CN_034 | CN_034 | 34 | What's up, Doctor? Need me to head somewhere? | Tap | ENUM | char_1030_noirc2 | 2.384989 | 44,100 | 105,178 | 1 | char_1030_noirc2_CN_034.wav | audio/x-wav | 210,400 |
|
char_1030_noirc2_CN_036 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_036 | null | BUILDING_FAVOR_BUBBLE | [] | DIRECT | char_1030_noirc2/CN_036 | CN_036 | 36 | Haha, what do you say, Doctor? How about a round of drinks? | Trust Tap | ENUM | char_1030_noirc2 | 4.484989 | 44,100 | 197,788 | 1 | char_1030_noirc2_CN_036.wav | audio/x-wav | 395,620 |
|
char_1030_noirc2_CN_037 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_037 | null | LOADING_PANEL | [] | DIRECT | char_1030_noirc2/CN_037 | CN_037 | 37 | Arknights. | Title | ENUM | char_1030_noirc2 | 0.99 | 44,100 | 43,659 | 1 | char_1030_noirc2_CN_037.wav | audio/x-wav | 87,362 |
|
char_1030_noirc2_CN_042 | char_1030_noirc2 | Ben Cura | char_1030_noirc2_CN_042 | null | GREETING | [] | DIRECT | char_1030_noirc2/CN_042 | CN_042 | 42 | It's another fine day. Take care of yourself, Doctor! | Greeting | ENUM | char_1030_noirc2 | 4.44 | 44,100 | 195,804 | 1 | char_1030_noirc2_CN_042.wav | audio/x-wav | 391,652 |
|
char_250_phatom_CN_001 | char_250_phatom | Ben Cura | char_250_phatom_CN_001 | null | HOME_PLACE | [] | DIRECT | char_250_phatom/CN_001 | CN_001 | 1 | No need to look for me. I've always been here. | Appointed as Assistant | ENUM | char_250_phatom | 3.953628 | 44,100 | 174,355 | 1 | char_250_phatom_CN_001.wav | audio/x-wav | 348,754 |
|
char_250_phatom_CN_002 | char_250_phatom | Ben Cura | char_250_phatom_CN_002 | null | HOME_SHOW | [] | DIRECT | char_250_phatom/CN_002 | CN_002 | 2 | Those in the dark cannot show you the way, nor can they see where you point. Don't tarry here, it's time for you to leave... | Talk 1 | ENUM | char_250_phatom | 9.342653 | 44,100 | 412,011 | 1 | char_250_phatom_CN_002.wav | audio/x-wav | 824,066 |
|
char_250_phatom_CN_003 | char_250_phatom | Ben Cura | char_250_phatom_CN_003 | null | HOME_SHOW | [] | DIRECT | char_250_phatom/CN_003 | CN_003 | 3 | Under this mask, even I do not recognize myself. | Talk 2 | ENUM | char_250_phatom | 5.10551 | 44,100 | 225,153 | 1 | char_250_phatom_CN_003.wav | audio/x-wav | 450,350 |
|
char_250_phatom_CN_004 | char_250_phatom | Ben Cura | char_250_phatom_CN_004 | null | HOME_SHOW | [] | DIRECT | char_250_phatom/CN_004 | CN_004 | 4 | This is Ms. Christine. I don't know where she came from, nor do I know when she will leave. If she likes you, she will approach you on her own... Yes, just as she's doing right now. | Talk 3 | ENUM | char_250_phatom | 14.162653 | 44,100 | 624,573 | 1 | char_250_phatom_CN_004.wav | audio/x-wav | 1,249,190 |
|
char_250_phatom_CN_005 | char_250_phatom | Ben Cura | char_250_phatom_CN_005 | null | HOME_SHOW | [
{
"valueInt": 1,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_250_phatom/CN_005 | CN_005 | 5 | In the past, I was not lonely. I once had several friends, and we traveled all over as a theatre troupe. But when Oripathy broke out, everything drew to a close, and everything began... | Talk after Promotion 1 | ONLY_TEXT | char_250_phatom | 17.106825 | 44,100 | 754,411 | 1 | char_250_phatom_CN_005.wav | audio/x-wav | 1,508,866 |
|
char_250_phatom_CN_006 | char_250_phatom | Ben Cura | char_250_phatom_CN_006 | null | HOME_SHOW | [
{
"valueInt": 2,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_250_phatom/CN_006 | CN_006 | 6 | This darkness is a refuge, a throne, and Paradise above all. The spirits of the dead have never left, and I've cursed the world from atop their bones... You see me as I am now. Do you still wish to hear my song? Do you still dare... to stand before me? | Talk after Promotion 2 | ONLY_TEXT | char_250_phatom | 27.578866 | 44,100 | 1,216,228 | 1 | char_250_phatom_CN_006.wav | audio/x-wav | 2,432,500 |
|
char_250_phatom_CN_007 | char_250_phatom | Ben Cura | char_250_phatom_CN_007 | null | HOME_SHOW | [
{
"valueInt": 40,
"valueStr": null
}
] | FAVOR | char_250_phatom/CN_007 | CN_007 | 7 | This device embedded above my throat presses against my neck, but it is exactly what I need. Like a mask does, it conceals my sins and my voice. You'd like to hear my real voice? No, you can't. It isn't something you ought to bear... | Talk after Trust Increase 1 | ONLY_TEXT | char_250_phatom | 22.647188 | 44,100 | 998,741 | 1 | char_250_phatom_CN_007.wav | audio/x-wav | 1,997,526 |
|
char_250_phatom_CN_008 | char_250_phatom | Ben Cura | char_250_phatom_CN_008 | null | HOME_SHOW | [
{
"valueInt": 100,
"valueStr": null
}
] | FAVOR | char_250_phatom/CN_008 | CN_008 | 8 | My song ended all of their lives. It came, that endless night, the song that would not stop, the quivering falsetto and organ fragments that expelled from a throat—it horrified them, suffocated them, but it was so... miraculous. Doctor, tell me. What in the world is it... that I do? | Talk after Trust Increase 2 | ONLY_TEXT | char_250_phatom | 32.90102 | 44,100 | 1,450,935 | 1 | char_250_phatom_CN_008.wav | audio/x-wav | 2,901,914 |
|
char_250_phatom_CN_009 | char_250_phatom | Ben Cura | char_250_phatom_CN_009 | null | HOME_SHOW | [
{
"valueInt": 200,
"valueStr": null
}
] | FAVOR | char_250_phatom/CN_009 | CN_009 | 9 | I can end many lives for you, but I first need you to confirm that I am awake. Something is trying to influence me. It doesn't want me to leave the stage. It wants my song to echo forever... and it wants me to kill you. Before I play the role of your assassin once more, I must discover the truth. | Talk after Trust Increase 3 | ONLY_TEXT | char_250_phatom | 25.531338 | 44,100 | 1,125,932 | 1 | char_250_phatom_CN_009.wav | audio/x-wav | 2,251,908 |
|
char_250_phatom_CN_010 | char_250_phatom | Ben Cura | char_250_phatom_CN_010 | null | HOME_WAIT | [] | DIRECT | char_250_phatom/CN_010 | CN_010 | 10 | The shadows have never left your side, even without the night. Do be careful of your untimely somnolence, Doctor. | Idle | ENUM | char_250_phatom | 9.921111 | 44,100 | 437,521 | 1 | char_250_phatom_CN_010.wav | audio/x-wav | 875,086 |
|
char_250_phatom_CN_011 | char_250_phatom | Ben Cura | char_250_phatom_CN_011 | null | GACHA | [] | DIRECT | char_250_phatom/CN_011 | CN_011 | 11 | Code name, Phantom. The Phantom Behind the Curtain, Treasurer of the Night. Tell me, who are your enemies, and where do they hide? | Onboard | ENUM | char_250_phatom | 13.834354 | 44,100 | 610,095 | 1 | char_250_phatom_CN_011.wav | audio/x-wav | 1,220,234 |
|
char_250_phatom_CN_012 | char_250_phatom | Ben Cura | char_250_phatom_CN_012 | null | LEVEL_UP | [] | DIRECT | char_250_phatom/CN_012 | CN_012 | 12 | Killing is not an end, but a means. | Watching Battle Record | ENUM | char_250_phatom | 3.281882 | 44,100 | 144,731 | 1 | char_250_phatom_CN_012.wav | audio/x-wav | 289,506 |
|
char_250_phatom_CN_013 | char_250_phatom | Ben Cura | char_250_phatom_CN_013 | null | EVOLVE_ONE | [
{
"valueInt": 1,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_250_phatom/CN_013 | CN_013 | 13 | As you wish. You are the one who sets Rhodes Island's tune, and you require neither guide nor guardian... Yes, I know all too well, you are your own master. | Promotion 1 | ONLY_TEXT | char_250_phatom | 13.417664 | 44,100 | 591,719 | 1 | char_250_phatom_CN_013.wav | audio/x-wav | 1,183,482 |
|
char_250_phatom_CN_014 | char_250_phatom | Ben Cura | char_250_phatom_CN_014 | null | EVOLVE_TWO | [
{
"valueInt": 2,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_250_phatom/CN_014 | CN_014 | 14 | There is no looking back after this step, no turning back. What I am about to share with you is not as wonderful as you may believe... Come, come here, and allow me to show you what lies beneath the veil of night. | Promotion 2 | ONLY_TEXT | char_250_phatom | 18.15415 | 44,100 | 800,598 | 1 | char_250_phatom_CN_014.wav | audio/x-wav | 1,601,240 |
|
char_250_phatom_CN_017 | char_250_phatom | Ben Cura | char_250_phatom_CN_017 | null | SQUAD | [] | DIRECT | char_250_phatom/CN_017 | CN_017 | 17 | Is it time for me to take the stage? | Added to Squad | ENUM | char_250_phatom | 1.924603 | 44,100 | 84,875 | 1 | char_250_phatom_CN_017.wav | audio/x-wav | 169,794 |
|
char_250_phatom_CN_018 | char_250_phatom | Ben Cura | char_250_phatom_CN_018 | null | SQUAD_FIRST | [] | DIRECT | char_250_phatom/CN_018 | CN_018 | 18 | I am no stranger to giving guidance. | Appointed as Squad Leader | ENUM | char_250_phatom | 2.968571 | 44,100 | 130,914 | 1 | char_250_phatom_CN_018.wav | audio/x-wav | 261,872 |
|
char_250_phatom_CN_019 | char_250_phatom | Ben Cura | char_250_phatom_CN_019 | null | BATTLE_START | [] | DIRECT | char_250_phatom/CN_019 | CN_019 | 19 | I'll do as you say... | Depart | ENUM | char_250_phatom | 1.187302 | 44,100 | 52,360 | 1 | char_250_phatom_CN_019.wav | audio/x-wav | 104,764 |
|
char_250_phatom_CN_020 | char_250_phatom | Ben Cura | char_250_phatom_CN_020 | null | BATTLE_FACE_ENEMY | [] | DIRECT | char_250_phatom/CN_020 | CN_020 | 20 | Let us raise the curtains on this play. | Begin Operation | ENUM | char_250_phatom | 2.56542 | 44,100 | 113,135 | 1 | char_250_phatom_CN_020.wav | audio/x-wav | 226,314 |
|
char_250_phatom_CN_021 | char_250_phatom | Ben Cura | char_250_phatom_CN_021 | null | BATTLE_SELECT | [] | DIRECT | char_250_phatom/CN_021 | CN_021 | 21 | I'm with you. | Selecting Operator 1 | ENUM | char_250_phatom | 0.669093 | 44,100 | 29,507 | 1 | char_250_phatom_CN_021.wav | audio/x-wav | 59,058 |
|
char_250_phatom_CN_022 | char_250_phatom | Ben Cura | char_250_phatom_CN_022 | null | BATTLE_SELECT | [] | DIRECT | char_250_phatom/CN_022 | CN_022 | 22 | So, let us sink into the night. | Selecting Operator 2 | ENUM | char_250_phatom | 3.25746 | 44,100 | 143,654 | 1 | char_250_phatom_CN_022.wav | audio/x-wav | 287,352 |
|
char_250_phatom_CN_023 | char_250_phatom | Ben Cura | char_250_phatom_CN_023 | null | BATTLE_PLACE | [] | DIRECT | char_250_phatom/CN_023 | CN_023 | 23 | I come from the shadows. | Deployment 1 | ENUM | char_250_phatom | 2.02805 | 44,100 | 89,437 | 1 | char_250_phatom_CN_023.wav | audio/x-wav | 178,918 |
|
char_250_phatom_CN_024 | char_250_phatom | Ben Cura | char_250_phatom_CN_024 | null | BATTLE_PLACE | [] | DIRECT | char_250_phatom/CN_024 | CN_024 | 24 | Hear my voice. Hear my song. | Deployment 2 | ENUM | char_250_phatom | 2.865465 | 44,100 | 126,367 | 1 | char_250_phatom_CN_024.wav | audio/x-wav | 252,778 |
|
char_250_phatom_CN_025 | char_250_phatom | Ben Cura | char_250_phatom_CN_025 | null | BATTLE_SKILL_1 | [] | DIRECT | char_250_phatom/CN_025 | CN_025 | 25 | Do you see your own face in the mirror? | In Battle 1 | ENUM | char_250_phatom | 2.137234 | 44,100 | 94,252 | 1 | char_250_phatom_CN_025.wav | audio/x-wav | 188,548 |
|
char_250_phatom_CN_026 | char_250_phatom | Ben Cura | char_250_phatom_CN_026 | null | BATTLE_SKILL_2 | [] | DIRECT | char_250_phatom/CN_026 | CN_026 | 26 | The actors are all puppets of the script. | In Battle 2 | ENUM | char_250_phatom | 2.667755 | 44,100 | 117,648 | 1 | char_250_phatom_CN_026.wav | audio/x-wav | 235,340 |
|
char_250_phatom_CN_027 | char_250_phatom | Ben Cura | char_250_phatom_CN_027 | null | BATTLE_SKILL_3 | [] | DIRECT | char_250_phatom/CN_027 | CN_027 | 27 | The guilty... will be punished. | In Battle 3 | ENUM | char_250_phatom | 2.506485 | 44,100 | 110,536 | 1 | char_250_phatom_CN_027.wav | audio/x-wav | 221,116 |
|
char_250_phatom_CN_028 | char_250_phatom | Ben Cura | char_250_phatom_CN_028 | null | BATTLE_SKILL_4 | [] | DIRECT | char_250_phatom/CN_028 | CN_028 | 28 | Yes, lift your voices! Sing for me! Sing for me! | In Battle 4 | ENUM | char_250_phatom | 5.031837 | 44,100 | 221,904 | 1 | char_250_phatom_CN_028.wav | audio/x-wav | 443,852 |
|
char_250_phatom_CN_029 | char_250_phatom | Ben Cura | char_250_phatom_CN_029 | null | FOUR_STAR | [] | DIRECT | char_250_phatom/CN_029 | CN_029 | 29 | Is this the victory your leadership has brought about...? | 4-star Result | ENUM | char_250_phatom | 3.697166 | 44,100 | 163,045 | 1 | char_250_phatom_CN_029.wav | audio/x-wav | 326,134 |
|
char_250_phatom_CN_030 | char_250_phatom | Ben Cura | char_250_phatom_CN_030 | null | THREE_STAR | [] | DIRECT | char_250_phatom/CN_030 | CN_030 | 30 | It is over. Victory is not sweet, as conflict always leaves an aftertaste. | 3-star Result | ENUM | char_250_phatom | 6.763197 | 44,100 | 298,257 | 1 | char_250_phatom_CN_030.wav | audio/x-wav | 596,558 |
|
char_250_phatom_CN_031 | char_250_phatom | Ben Cura | char_250_phatom_CN_031 | null | TWO_STAR | [] | DIRECT | char_250_phatom/CN_031 | CN_031 | 31 | They escaped. Fortunate for them... and perhaps for me as well. | Sub 3-star Result | ENUM | char_250_phatom | 6.536576 | 44,100 | 288,263 | 1 | char_250_phatom_CN_031.wav | audio/x-wav | 576,570 |
|
char_250_phatom_CN_032 | char_250_phatom | Ben Cura | char_250_phatom_CN_032 | null | LOSE | [] | DIRECT | char_250_phatom/CN_032 | CN_032 | 32 | Fall back... You've already lost your way. | Operation Failure | ENUM | char_250_phatom | 3.63068 | 44,100 | 160,113 | 1 | char_250_phatom_CN_032.wav | audio/x-wav | 320,270 |
|
char_250_phatom_CN_033 | char_250_phatom | Ben Cura | char_250_phatom_CN_033 | null | BUILDING_PLACE | [] | DIRECT | char_250_phatom/CN_033 | CN_033 | 33 | Hm? Behind this mirror, there seems... | Assigned to Facility | ENUM | char_250_phatom | 3.254354 | 44,100 | 143,517 | 1 | char_250_phatom_CN_033.wav | audio/x-wav | 287,078 |
|
char_250_phatom_CN_034 | char_250_phatom | Ben Cura | char_250_phatom_CN_034 | null | BUILDING_TOUCHING | [] | DIRECT | char_250_phatom/CN_034 | CN_034 | 34 | What is it? | Tap | ENUM | char_250_phatom | 0.488322 | 44,100 | 21,535 | 1 | char_250_phatom_CN_034.wav | audio/x-wav | 43,114 |
|
char_250_phatom_CN_036 | char_250_phatom | Ben Cura | char_250_phatom_CN_036 | null | BUILDING_FAVOR_BUBBLE | [] | DIRECT | char_250_phatom/CN_036 | CN_036 | 36 | The sound of these footsteps... It's you, Doctor. | Trust Tap | ENUM | char_250_phatom | 4.001633 | 44,100 | 176,472 | 1 | char_250_phatom_CN_036.wav | audio/x-wav | 352,988 |
|
char_250_phatom_CN_037 | char_250_phatom | Ben Cura | char_250_phatom_CN_037 | null | LOADING_PANEL | [] | DIRECT | char_250_phatom/CN_037 | CN_037 | 37 | Arknights. | Title | ENUM | char_250_phatom | 1.227415 | 44,100 | 54,129 | 1 | char_250_phatom_CN_037.wav | audio/x-wav | 108,302 |
|
char_250_phatom_CN_042 | char_250_phatom | Ben Cura | char_250_phatom_CN_042 | null | GREETING | [] | DIRECT | char_250_phatom/CN_042 | CN_042 | 42 | The shadow behind you looks heavier than it was yesterday, Doctor. | Greeting | ENUM | char_250_phatom | 4.332608 | 44,100 | 191,068 | 1 | char_250_phatom_CN_042.wav | audio/x-wav | 382,180 |
|
char_500_noirc_CN_001 | char_500_noirc | Ben Cura | char_500_noirc_CN_001 | null | HOME_PLACE | [] | DIRECT | char_500_noirc/CN_001 | CN_001 | 1 | What's up, Doctor? Me, I'm just on standby. | Appointed as Assistant | ENUM | char_500_noirc | 3.125578 | 44,100 | 137,838 | 1 | char_500_noirc_CN_001.wav | audio/x-wav | 275,720 |
|
char_500_noirc_CN_002 | char_500_noirc | Ben Cura | char_500_noirc_CN_002 | null | HOME_SHOW | [] | DIRECT | char_500_noirc/CN_002 | CN_002 | 2 | My shield? Fun fact: I personally provide a portion of the energy it needs. | Talk 1 | ENUM | char_500_noirc | 4.873265 | 44,100 | 214,911 | 1 | char_500_noirc_CN_002.wav | audio/x-wav | 429,866 |
|
char_500_noirc_CN_003 | char_500_noirc | Ben Cura | char_500_noirc_CN_003 | null | HOME_SHOW | [] | DIRECT | char_500_noirc/CN_003 | CN_003 | 3 | What I look like beneath the mask? Well, I... Actually, let's keep it secret for a bit longer. | Talk 2 | ENUM | char_500_noirc | 6.336417 | 44,100 | 279,436 | 1 | char_500_noirc_CN_003.wav | audio/x-wav | 558,916 |
|
char_500_noirc_CN_004 | char_500_noirc | Ben Cura | char_500_noirc_CN_004 | null | HOME_SHOW | [] | DIRECT | char_500_noirc/CN_004 | CN_004 | 4 | Man, nothing better than a break after you finish a mission. | Talk 3 | ENUM | char_500_noirc | 4.149773 | 44,100 | 183,005 | 1 | char_500_noirc_CN_004.wav | audio/x-wav | 366,054 |
|
char_500_noirc_CN_007 | char_500_noirc | Ben Cura | char_500_noirc_CN_007 | null | HOME_SHOW | [
{
"valueInt": 40,
"valueStr": null
}
] | FAVOR | char_500_noirc/CN_007 | CN_007 | 7 | Doctor, if I get to know you better, I figure my shield's gonna get even sturdier. | Talk after Trust Increase 1 | ONLY_TEXT | char_500_noirc | 4.313492 | 44,100 | 190,225 | 1 | char_500_noirc_CN_007.wav | audio/x-wav | 380,494 |
|
char_500_noirc_CN_008 | char_500_noirc | Ben Cura | char_500_noirc_CN_008 | null | HOME_SHOW | [
{
"valueInt": 100,
"valueStr": null
}
] | FAVOR | char_500_noirc/CN_008 | CN_008 | 8 | Course I know where my limit's at. But I don't want Yato to worry about me, which is what matters. We'll worry about the rest some other time! | Talk after Trust Increase 2 | ONLY_TEXT | char_500_noirc | 7.000136 | 44,100 | 308,706 | 1 | char_500_noirc_CN_008.wav | audio/x-wav | 617,456 |
|
char_500_noirc_CN_009 | char_500_noirc | Ben Cura | char_500_noirc_CN_009 | null | HOME_SHOW | [
{
"valueInt": 200,
"valueStr": null
}
] | FAVOR | char_500_noirc/CN_009 | CN_009 | 9 | There's always the need for guys like me, you know? Nah, I'm not trying to act high and mighty. What I'm saying is: when you have a VIP plus a lot of danger, you need a guy to stand between them, that's all. | Talk after Trust Increase 3 | ONLY_TEXT | char_500_noirc | 13.564376 | 44,100 | 598,189 | 1 | char_500_noirc_CN_009.wav | audio/x-wav | 1,196,422 |
|
char_500_noirc_CN_010 | char_500_noirc | Ben Cura | char_500_noirc_CN_010 | null | HOME_WAIT | [] | DIRECT | char_500_noirc/CN_010 | CN_010 | 10 | Sometimes you've just gotta take off the mask and catch a breather. | Idle | ENUM | char_500_noirc | 3.463379 | 44,100 | 152,735 | 1 | char_500_noirc_CN_010.wav | audio/x-wav | 305,514 |
|
char_500_noirc_CN_011 | char_500_noirc | Ben Cura | char_500_noirc_CN_011 | null | GACHA | [] | DIRECT | char_500_noirc/CN_011 | CN_011 | 11 | Defender Noir Corne, reporting for duty. You need VIP protection, I'm your guy. | Onboard | ENUM | char_500_noirc | 6.100544 | 44,100 | 269,034 | 1 | char_500_noirc_CN_011.wav | audio/x-wav | 538,112 |
|
char_500_noirc_CN_012 | char_500_noirc | Ben Cura | char_500_noirc_CN_012 | null | LEVEL_UP | [] | DIRECT | char_500_noirc/CN_012 | CN_012 | 12 | Cool... So this stuff is what Grandpa Rangers was talking about earlier. | Watching Battle Record | ENUM | char_500_noirc | 4.939116 | 44,100 | 217,815 | 1 | char_500_noirc_CN_012.wav | audio/x-wav | 435,674 |
|
char_500_noirc_CN_017 | char_500_noirc | Ben Cura | char_500_noirc_CN_017 | null | SQUAD | [] | DIRECT | char_500_noirc/CN_017 | CN_017 | 17 | We bringing friends? | Added to Squad | ENUM | char_500_noirc | 0.972971 | 44,100 | 42,908 | 1 | char_500_noirc_CN_017.wav | audio/x-wav | 85,860 |
|
char_500_noirc_CN_018 | char_500_noirc | Ben Cura | char_500_noirc_CN_018 | null | SQUAD_FIRST | [] | DIRECT | char_500_noirc/CN_018 | CN_018 | 18 | I'm gonna get even stronger! | Appointed as Squad Leader | ENUM | char_500_noirc | 1.656825 | 44,100 | 73,066 | 1 | char_500_noirc_CN_018.wav | audio/x-wav | 146,176 |
|
char_500_noirc_CN_019 | char_500_noirc | Ben Cura | char_500_noirc_CN_019 | null | BATTLE_START | [] | DIRECT | char_500_noirc/CN_019 | CN_019 | 19 | Holding the line is a Defender's most important job! | Depart | ENUM | char_500_noirc | 2.781088 | 44,100 | 122,646 | 1 | char_500_noirc_CN_019.wav | audio/x-wav | 245,336 |
|
char_500_noirc_CN_020 | char_500_noirc | Ben Cura | char_500_noirc_CN_020 | null | BATTLE_FACE_ENEMY | [] | DIRECT | char_500_noirc/CN_020 | CN_020 | 20 | We're doing it! | Begin Operation | ENUM | char_500_noirc | 0.752789 | 44,100 | 33,198 | 1 | char_500_noirc_CN_020.wav | audio/x-wav | 66,440 |
|
char_500_noirc_CN_021 | char_500_noirc | Ben Cura | char_500_noirc_CN_021 | null | BATTLE_SELECT | [] | DIRECT | char_500_noirc/CN_021 | CN_021 | 21 | C'mon, say something. | Selecting Operator 1 | ENUM | char_500_noirc | 1.154558 | 44,100 | 50,916 | 1 | char_500_noirc_CN_021.wav | audio/x-wav | 101,876 |
|
char_500_noirc_CN_022 | char_500_noirc | Ben Cura | char_500_noirc_CN_022 | null | BATTLE_SELECT | [] | DIRECT | char_500_noirc/CN_022 | CN_022 | 22 | What's up? | Selecting Operator 2 | ENUM | char_500_noirc | 0.519025 | 44,100 | 22,889 | 1 | char_500_noirc_CN_022.wav | audio/x-wav | 45,822 |
|
char_500_noirc_CN_023 | char_500_noirc | Ben Cura | char_500_noirc_CN_023 | null | BATTLE_PLACE | [] | DIRECT | char_500_noirc/CN_023 | CN_023 | 23 | I've got this! | Deployment 1 | ENUM | char_500_noirc | 0.8 | 44,100 | 35,280 | 1 | char_500_noirc_CN_023.wav | audio/x-wav | 70,604 |
|
char_500_noirc_CN_024 | char_500_noirc | Ben Cura | char_500_noirc_CN_024 | null | BATTLE_PLACE | [] | DIRECT | char_500_noirc/CN_024 | CN_024 | 24 | Here I come! | Deployment 2 | ENUM | char_500_noirc | 0.832698 | 44,100 | 36,722 | 1 | char_500_noirc_CN_024.wav | audio/x-wav | 73,488 |