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---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
char_383_snsant_CN_037 | char_383_snsant | Ariel Fournier | char_383_snsant_CN_037 | null | LOADING_PANEL | [] | DIRECT | char_383_snsant/CN_037 | CN_037 | 37 | Arknights. | Title | ENUM | char_383_snsant | 0.974694 | 44,100 | 42,984 | 1 | char_383_snsant_CN_037.wav | audio/x-wav | 86,012 |
|
char_383_snsant_CN_042 | char_383_snsant | Ariel Fournier | char_383_snsant_CN_042 | null | GREETING | [] | DIRECT | char_383_snsant/CN_042 | CN_042 | 42 | Good day, Doctor. | Greeting | ENUM | char_383_snsant | 1.377098 | 44,100 | 60,730 | 1 | char_383_snsant_CN_042.wav | audio/x-wav | 121,504 |
|
char_4080_lin_CN_001 | char_4080_lin | Artemis Snow | char_4080_lin_CN_001 | null | HOME_PLACE | [] | DIRECT | char_4080_lin/CN_001 | CN_001 | 1 | I can offer you protection, and even handle a little business for you. But you'd better prove it's worth my time. | Appointed as Assistant | ENUM | char_4080_lin | 6.93 | 44,100 | 305,613 | 1 | char_4080_lin_CN_001.wav | audio/x-wav | 611,270 |
|
char_4080_lin_CN_002 | char_4080_lin | Artemis Snow | char_4080_lin_CN_002 | null | HOME_SHOW | [] | DIRECT | char_4080_lin/CN_002 | CN_002 | 2 | Rhodes Island's work in Lungmen will remain confidential, but I know that your actions saved lives. I've spent a long time trying to gauge just how trustworthy Rhodes Island really is. As for my conclusion, I trust you had no trouble setting up your office in Lungmen? | Talk 1 | ENUM | char_4080_lin | 18.264989 | 44,100 | 805,486 | 1 | char_4080_lin_CN_002.wav | audio/x-wav | 1,611,016 |
|
char_4080_lin_CN_003 | char_4080_lin | Artemis Snow | char_4080_lin_CN_003 | null | HOME_SHOW | [] | DIRECT | char_4080_lin/CN_003 | CN_003 | 3 | I'm sure you've been working with Mr. Lee. You can trust the information you get from him, but there are limits to what a private investigator can do. If you need something outside his purview, you come to me. Don't worry, my methods won't send any trouble Rhodes Island's way. | Talk 2 | ENUM | char_4080_lin | 17.64 | 44,100 | 777,924 | 1 | char_4080_lin_CN_003.wav | audio/x-wav | 1,555,892 |
|
char_4080_lin_CN_004 | char_4080_lin | Artemis Snow | char_4080_lin_CN_004 | null | HOME_SHOW | [] | DIRECT | char_4080_lin/CN_004 | CN_004 | 4 | I just saw Swire here. It surprised me how she was working so hands-on. If we'd followed the dreams we had as kids, she would've become the head of Lungmen's Chamber of Commerce, and I might be a university lecturer right now. You never know... Hm? No, I don't need to say hello. Given her status, it would be inappropriate for us to be seen in public. | Talk 3 | ENUM | char_4080_lin | 27.62 | 44,100 | 1,218,042 | 1 | char_4080_lin_CN_004.wav | audio/x-wav | 2,436,128 |
|
char_4080_lin_CN_005 | char_4080_lin | Artemis Snow | char_4080_lin_CN_005 | null | HOME_SHOW | [
{
"valueInt": 1,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_4080_lin/CN_005 | CN_005 | 5 | The coat my father always wears is a birthday present I gave him. I'm so used to the dignified airs he puts on, sometimes I even forget that... underneath the coat is an old man growing frailer by the day. Sooner or later, someone will have to stand up and take the weight off his shoulders. | Talk after Promotion 1 | ONLY_TEXT | char_4080_lin | 22.034989 | 44,100 | 971,743 | 1 | char_4080_lin_CN_005.wav | audio/x-wav | 1,943,530 |
|
char_4080_lin_CN_006 | char_4080_lin | Artemis Snow | char_4080_lin_CN_006 | null | HOME_SHOW | [
{
"valueInt": 2,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_4080_lin/CN_006 | CN_006 | 6 | To certain people, the slums are a problem that needs to be solved. To others, this is their home. The shift from 'Slums' to 'Downtown' could take generations to settle. I don't know how far I can carry it myself, but I'll do what I can. | Talk after Promotion 2 | ONLY_TEXT | char_4080_lin | 17.75 | 44,100 | 782,775 | 1 | char_4080_lin_CN_006.wav | audio/x-wav | 1,565,594 |
|
char_4080_lin_CN_007 | char_4080_lin | Artemis Snow | char_4080_lin_CN_007 | null | HOME_SHOW | [
{
"valueInt": 40,
"valueStr": null
}
] | FAVOR | char_4080_lin/CN_007 | CN_007 | 7 | I've never seen Ch'en onboard Rhodes Island. She has things to do, doesn't she? Hmph, hardly see any merit in recruiting operators like her. It's true that we don't get along very well. But I must admit, she is the one who showed me a different path. | Talk after Trust Increase 1 | ONLY_TEXT | char_4080_lin | 19.304989 | 44,100 | 851,350 | 1 | char_4080_lin_CN_007.wav | audio/x-wav | 1,702,744 |
|
char_4080_lin_CN_008 | char_4080_lin | Artemis Snow | char_4080_lin_CN_008 | null | HOME_SHOW | [
{
"valueInt": 100,
"valueStr": null
}
] | FAVOR | char_4080_lin/CN_008 | CN_008 | 8 | I had nothing to do, so I trimmed the potted plant on your desk a little. No matter how busy life is, we can't forget our aesthetics. Why are you so surprised? The four arts, flower arrangement, tea ceremony... They were all part of my education. You would never have guessed? Whatever. | Talk after Trust Increase 2 | ONLY_TEXT | char_4080_lin | 21.204989 | 44,100 | 935,140 | 1 | char_4080_lin_CN_008.wav | audio/x-wav | 1,870,324 |
|
char_4080_lin_CN_009 | char_4080_lin | Artemis Snow | char_4080_lin_CN_009 | null | HOME_SHOW | [
{
"valueInt": 200,
"valueStr": null
}
] | FAVOR | char_4080_lin/CN_009 | CN_009 | 9 | The nightscape here is very different from my childhood memories. Lungmen may be advancing by the day, but it still has its unlit corners... How about we go for a drink together? You can't truly know a city until you've visited its streets during the wee hours. | Talk after Trust Increase 3 | ONLY_TEXT | char_4080_lin | 17.814989 | 44,100 | 785,641 | 1 | char_4080_lin_CN_009.wav | audio/x-wav | 1,571,326 |
|
char_4080_lin_CN_010 | char_4080_lin | Artemis Snow | char_4080_lin_CN_010 | null | HOME_WAIT | [] | DIRECT | char_4080_lin/CN_010 | CN_010 | 10 | You can't let them see you exhausted, can you…? | Idle | ENUM | char_4080_lin | 3.33 | 44,100 | 146,853 | 1 | char_4080_lin_CN_010.wav | audio/x-wav | 293,750 |
|
char_4080_lin_CN_011 | char_4080_lin | Artemis Snow | char_4080_lin_CN_011 | null | GACHA | [] | DIRECT | char_4080_lin/CN_011 | CN_011 | 11 | You and I have probably crossed paths before, Doctor, but we finally found time for a formal introduction. There'll be much more done on the problems the Infected face in the Lungmen slums, now that we're working in direct communication. | Onboard | ENUM | char_4080_lin | 13.844989 | 44,100 | 610,564 | 1 | char_4080_lin_CN_011.wav | audio/x-wav | 1,221,172 |
|
char_4080_lin_CN_012 | char_4080_lin | Artemis Snow | char_4080_lin_CN_012 | null | LEVEL_UP | [] | DIRECT | char_4080_lin/CN_012 | CN_012 | 12 | There are many ways to deal with trouble, and direct confrontation is usually my last choice. | Watching Battle Record | ENUM | char_4080_lin | 5.664989 | 44,100 | 249,826 | 1 | char_4080_lin_CN_012.wav | audio/x-wav | 499,696 |
|
char_4080_lin_CN_013 | char_4080_lin | Artemis Snow | char_4080_lin_CN_013 | null | EVOLVE_ONE | [
{
"valueInt": 1,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_4080_lin/CN_013 | CN_013 | 13 | I sometimes attend ceremonies like these just to make things go smoother. I don't remember how many titles I have. But in the end, I always have to return to the shadows. | Promotion 1 | ONLY_TEXT | char_4080_lin | 10.59 | 44,100 | 467,019 | 1 | char_4080_lin_CN_013.wav | audio/x-wav | 934,082 |
|
char_4080_lin_CN_014 | char_4080_lin | Artemis Snow | char_4080_lin_CN_014 | null | EVOLVE_TWO | [
{
"valueInt": 2,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_4080_lin/CN_014 | CN_014 | 14 | I know what I'm doing, and that's all that matters. At the end of the day, not all honors need to be made public, and not all roads need to be trod together. | Promotion 2 | ONLY_TEXT | char_4080_lin | 10.104989 | 44,100 | 445,630 | 1 | char_4080_lin_CN_014.wav | audio/x-wav | 891,304 |
|
char_4080_lin_CN_017 | char_4080_lin | Artemis Snow | char_4080_lin_CN_017 | null | SQUAD | [] | DIRECT | char_4080_lin/CN_017 | CN_017 | 17 | You tell me your ends, just don't ask me my means. | Added to Squad | ENUM | char_4080_lin | 3.894989 | 44,100 | 171,769 | 1 | char_4080_lin_CN_017.wav | audio/x-wav | 343,582 |
|
char_4080_lin_CN_018 | char_4080_lin | Artemis Snow | char_4080_lin_CN_018 | null | SQUAD_FIRST | [] | DIRECT | char_4080_lin/CN_018 | CN_018 | 18 | If any of you have any doubts about the target, this is your last chance to pull out. | Appointed as Squad Leader | ENUM | char_4080_lin | 4.34 | 44,100 | 191,394 | 1 | char_4080_lin_CN_018.wav | audio/x-wav | 382,832 |
|
char_4080_lin_CN_019 | char_4080_lin | Artemis Snow | char_4080_lin_CN_019 | null | BATTLE_START | [] | DIRECT | char_4080_lin/CN_019 | CN_019 | 19 | I hope I won't have to explain to you what we mean by 'necessary methods.' | Depart | ENUM | char_4080_lin | 5.024989 | 44,100 | 221,602 | 1 | char_4080_lin_CN_019.wav | audio/x-wav | 443,248 |
|
char_4080_lin_CN_020 | char_4080_lin | Artemis Snow | char_4080_lin_CN_020 | null | BATTLE_FACE_ENEMY | [] | DIRECT | char_4080_lin/CN_020 | CN_020 | 20 | It's time to make an example. They'll see what happens when they break the rules. | Begin Operation | ENUM | char_4080_lin | 5.07 | 44,100 | 223,587 | 1 | char_4080_lin_CN_020.wav | audio/x-wav | 447,218 |
|
char_4080_lin_CN_021 | char_4080_lin | Artemis Snow | char_4080_lin_CN_021 | null | BATTLE_SELECT | [] | DIRECT | char_4080_lin/CN_021 | CN_021 | 21 | Got it. | Selecting Operator 1 | ENUM | char_4080_lin | 0.4 | 44,100 | 17,640 | 1 | char_4080_lin_CN_021.wav | audio/x-wav | 35,324 |
|
char_4080_lin_CN_022 | char_4080_lin | Artemis Snow | char_4080_lin_CN_022 | null | BATTLE_SELECT | [] | DIRECT | char_4080_lin/CN_022 | CN_022 | 22 | Say no more. | Selecting Operator 2 | ENUM | char_4080_lin | 1.184989 | 44,100 | 52,258 | 1 | char_4080_lin_CN_022.wav | audio/x-wav | 104,560 |
|
char_4080_lin_CN_023 | char_4080_lin | Artemis Snow | char_4080_lin_CN_023 | null | BATTLE_PLACE | [] | DIRECT | char_4080_lin/CN_023 | CN_023 | 23 | Watch the shadow behind you. | Deployment 1 | ENUM | char_4080_lin | 1.69 | 44,100 | 74,529 | 1 | char_4080_lin_CN_023.wav | audio/x-wav | 149,102 |
|
char_4080_lin_CN_024 | char_4080_lin | Artemis Snow | char_4080_lin_CN_024 | null | BATTLE_PLACE | [] | DIRECT | char_4080_lin/CN_024 | CN_024 | 24 | Let's put them six feet under. | Deployment 2 | ENUM | char_4080_lin | 2.12 | 44,100 | 93,492 | 1 | char_4080_lin_CN_024.wav | audio/x-wav | 187,028 |
|
char_4080_lin_CN_025 | char_4080_lin | Artemis Snow | char_4080_lin_CN_025 | null | BATTLE_SKILL_1 | [] | DIRECT | char_4080_lin/CN_025 | CN_025 | 25 | You didn't think. So this is what happens when you cross the line. | In Battle 1 | ENUM | char_4080_lin | 4.53 | 44,100 | 199,773 | 1 | char_4080_lin_CN_025.wav | audio/x-wav | 399,590 |
|
char_4080_lin_CN_026 | char_4080_lin | Artemis Snow | char_4080_lin_CN_026 | null | BATTLE_SKILL_2 | [] | DIRECT | char_4080_lin/CN_026 | CN_026 | 26 | You want to talk? Too late for that. | In Battle 2 | ENUM | char_4080_lin | 2.7 | 44,100 | 119,070 | 1 | char_4080_lin_CN_026.wav | audio/x-wav | 238,184 |
|
char_4080_lin_CN_027 | char_4080_lin | Artemis Snow | char_4080_lin_CN_027 | null | BATTLE_SKILL_3 | [] | DIRECT | char_4080_lin/CN_027 | CN_027 | 27 | Give me a reason to let you go. Don't have one? What a pity. | In Battle 3 | ENUM | char_4080_lin | 5.69 | 44,100 | 250,929 | 1 | char_4080_lin_CN_027.wav | audio/x-wav | 501,902 |
|
char_4080_lin_CN_028 | char_4080_lin | Artemis Snow | char_4080_lin_CN_028 | null | BATTLE_SKILL_4 | [] | DIRECT | char_4080_lin/CN_028 | CN_028 | 28 | Shatter into pieces. | In Battle 4 | ENUM | char_4080_lin | 1.32 | 44,100 | 58,212 | 1 | char_4080_lin_CN_028.wav | audio/x-wav | 116,468 |
|
char_4080_lin_CN_029 | char_4080_lin | Artemis Snow | char_4080_lin_CN_029 | null | FOUR_STAR | [] | DIRECT | char_4080_lin/CN_029 | CN_029 | 29 | It better remain a secret forever. | 4-star Result | ENUM | char_4080_lin | 2.074989 | 44,100 | 91,507 | 1 | char_4080_lin_CN_029.wav | audio/x-wav | 183,058 |
|
char_4080_lin_CN_030 | char_4080_lin | Artemis Snow | char_4080_lin_CN_030 | null | THREE_STAR | [] | DIRECT | char_4080_lin/CN_030 | CN_030 | 30 | Clean, decent. No one will ever find their remains. | 3-star Result | ENUM | char_4080_lin | 3.824989 | 44,100 | 168,682 | 1 | char_4080_lin_CN_030.wav | audio/x-wav | 337,408 |
|
char_4080_lin_CN_031 | char_4080_lin | Artemis Snow | char_4080_lin_CN_031 | null | TWO_STAR | [] | DIRECT | char_4080_lin/CN_031 | CN_031 | 31 | The situation is still salvageable. Leave the rest to me. | Sub 3-star Result | ENUM | char_4080_lin | 3.77 | 44,100 | 166,257 | 1 | char_4080_lin_CN_031.wav | audio/x-wav | 332,558 |
|
char_4080_lin_CN_032 | char_4080_lin | Artemis Snow | char_4080_lin_CN_032 | null | LOSE | [] | DIRECT | char_4080_lin/CN_032 | CN_032 | 32 | There is always a way to correct a mistake. Don't let anger get the best of you. | Operation Failure | ENUM | char_4080_lin | 4.35 | 44,100 | 191,835 | 1 | char_4080_lin_CN_032.wav | audio/x-wav | 383,714 |
|
char_4080_lin_CN_033 | char_4080_lin | Artemis Snow | char_4080_lin_CN_033 | null | BUILDING_PLACE | [] | DIRECT | char_4080_lin/CN_033 | CN_033 | 33 | I don't need too much room here, but this place could use some decoration. | Assigned to Facility | ENUM | char_4080_lin | 3.964989 | 44,100 | 174,856 | 1 | char_4080_lin_CN_033.wav | audio/x-wav | 349,756 |
|
char_4080_lin_CN_034 | char_4080_lin | Artemis Snow | char_4080_lin_CN_034 | null | BUILDING_TOUCHING | [] | DIRECT | char_4080_lin/CN_034 | CN_034 | 34 | You'll need an explanation for what you just did. | Tap | ENUM | char_4080_lin | 2.48 | 44,100 | 109,368 | 1 | char_4080_lin_CN_034.wav | audio/x-wav | 218,780 |
|
char_4080_lin_CN_036 | char_4080_lin | Artemis Snow | char_4080_lin_CN_036 | null | BUILDING_FAVOR_BUBBLE | [] | DIRECT | char_4080_lin/CN_036 | CN_036 | 36 | Boh loh yau, fresh out of the oven, want one? | Trust Tap | ENUM | char_4080_lin | 5.624989 | 44,100 | 248,062 | 1 | char_4080_lin_CN_036.wav | audio/x-wav | 496,168 |
|
char_4080_lin_CN_037 | char_4080_lin | Artemis Snow | char_4080_lin_CN_037 | null | LOADING_PANEL | [] | DIRECT | char_4080_lin/CN_037 | CN_037 | 37 | Arknights. | Title | ENUM | char_4080_lin | 0.75 | 44,100 | 33,075 | 1 | char_4080_lin_CN_037.wav | audio/x-wav | 66,194 |
|
char_4080_lin_CN_042 | char_4080_lin | Artemis Snow | char_4080_lin_CN_042 | null | GREETING | [] | DIRECT | char_4080_lin/CN_042 | CN_042 | 42 | I hope you didn't run into any trouble, Doctor. | Greeting | ENUM | char_4080_lin | 2.64 | 44,100 | 116,424 | 1 | char_4080_lin_CN_042.wav | audio/x-wav | 232,892 |
|
char_174_slbell_CN_001 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_001 | null | HOME_PLACE | [] | DIRECT | char_174_slbell/CN_001 | CN_001 | 1 | Hm? You're here to pray? Sorry, I'm busy right now. | Appointed as Assistant | ENUM | char_174_slbell | 5.773129 | 44,100 | 254,595 | 1 | char_174_slbell_CN_001.wav | audio/x-wav | 509,234 |
|
char_174_slbell_CN_002 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_002 | null | HOME_SHOW | [] | DIRECT | char_174_slbell/CN_002 | CN_002 | 2 | Hm? Yes, I'm the current Karlan Saintess. But everyone swamped by work deserves a little break from time to time, don't you think? | Talk 1 | ENUM | char_174_slbell | 10.052063 | 44,100 | 443,296 | 1 | char_174_slbell_CN_002.wav | audio/x-wav | 886,636 |
|
char_174_slbell_CN_003 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_003 | null | HOME_SHOW | [] | DIRECT | char_174_slbell/CN_003 | CN_003 | 3 | Wasting time on trivial affairs is what I call slacking off. What I'm doing right now is… taking the opportunity to recharge. | Talk 2 | ENUM | char_174_slbell | 11.429501 | 44,100 | 504,041 | 1 | char_174_slbell_CN_003.wav | audio/x-wav | 1,008,126 |
|
char_174_slbell_CN_004 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_004 | null | HOME_SHOW | [] | DIRECT | char_174_slbell/CN_004 | CN_004 | 4 | Work hard, play hard, right? Don't force all those rigid rules on me. | Talk 3 | ENUM | char_174_slbell | 5.613039 | 44,100 | 247,535 | 1 | char_174_slbell_CN_004.wav | audio/x-wav | 495,114 |
|
char_174_slbell_CN_005 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_005 | null | HOME_SHOW | [
{
"valueInt": 1,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_174_slbell/CN_005 | CN_005 | 5 | The Karlan Goddess? We share a good relationship, thanks to my duty as the Saintess. | Talk after Promotion 1 | ONLY_TEXT | char_174_slbell | 6.235034 | 44,100 | 274,965 | 1 | char_174_slbell_CN_005.wav | audio/x-wav | 549,974 |
|
char_174_slbell_CN_006 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_006 | null | HOME_SHOW | [
{
"valueInt": 2,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_174_slbell/CN_006 | CN_006 | 6 | I'd be happy to help you, but the life of a Karlan Saintess is a busy one. Well, I guess I'll make an exception for you this once, but please make it short. | Talk after Promotion 2 | ONLY_TEXT | char_174_slbell | 11.291723 | 44,100 | 497,965 | 1 | char_174_slbell_CN_006.wav | audio/x-wav | 995,974 |
|
char_174_slbell_CN_007 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_007 | null | HOME_SHOW | [
{
"valueInt": 40,
"valueStr": null
}
] | FAVOR | char_174_slbell/CN_007 | CN_007 | 7 | My sis... Ensia... you people at Rhodes Island are all pretty fond of her, right? So it's not like she received any special treatment from that guy. And now... well, I think I get it now. It's fine like this. I'll just keep watching over her. It's fine. | Talk after Trust Increase 1 | ONLY_TEXT | char_174_slbell | 21.39322 | 44,100 | 943,441 | 1 | char_174_slbell_CN_007.wav | audio/x-wav | 1,886,926 |
|
char_174_slbell_CN_008 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_008 | null | HOME_SHOW | [
{
"valueInt": 100,
"valueStr": null
}
] | FAVOR | char_174_slbell/CN_008 | CN_008 | 8 | I twisted my ankle once when I was a kid. My brother carried me on his back all night, going from house to house until someone agreed to take us in. I decided that very moment that I wanted to grow up to become someone like my brother! But now... heh, forget it. | Talk after Trust Increase 2 | ONLY_TEXT | char_174_slbell | 20.65102 | 44,100 | 910,710 | 1 | char_174_slbell_CN_008.wav | audio/x-wav | 1,821,464 |
|
char_174_slbell_CN_009 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_009 | null | HOME_SHOW | [
{
"valueInt": 200,
"valueStr": null
}
] | FAVOR | char_174_slbell/CN_009 | CN_009 | 9 | Huh? How did you find me? I'll freeze your toes—Um? Coffee? For me? Thanks. Oh, right, Doctor, wanna hang out here with me for a while? The view is pretty nice. But let's keep it a secret, okay? A secret between just the two of us—aw, this coffee is so bitter! | Talk after Trust Increase 3 | ONLY_TEXT | char_174_slbell | 31.454376 | 44,100 | 1,387,138 | 1 | char_174_slbell_CN_009.wav | audio/x-wav | 2,774,320 |
|
char_174_slbell_CN_010 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_010 | null | HOME_WAIT | [] | DIRECT | char_174_slbell/CN_010 | CN_010 | 10 | It's rare to get to rest like this. | Idle | ENUM | char_174_slbell | 2.182222 | 44,100 | 96,236 | 1 | char_174_slbell_CN_010.wav | audio/x-wav | 192,516 |
|
char_174_slbell_CN_011 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_011 | null | GACHA | [] | DIRECT | char_174_slbell/CN_011 | CN_011 | 11 | Shh, I sneaked out—oh, um, hi, HR Director! I... I'm here to lend my powers to Rhodes Island. Pramanix, Karlan Saintess, at your service. Bless you, my friend. | Onboard | ENUM | char_174_slbell | 15.792472 | 44,100 | 696,448 | 1 | char_174_slbell_CN_011.wav | audio/x-wav | 1,392,940 |
|
char_174_slbell_CN_012 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_012 | null | LEVEL_UP | [] | DIRECT | char_174_slbell/CN_012 | CN_012 | 12 | I hear a voice... repeating something in my head... | Watching Battle Record | ENUM | char_174_slbell | 4.25907 | 44,100 | 187,825 | 1 | char_174_slbell_CN_012.wav | audio/x-wav | 375,694 |
|
char_174_slbell_CN_013 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_013 | null | EVOLVE_ONE | [
{
"valueInt": 1,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_174_slbell/CN_013 | CN_013 | 13 | 'You shall emerge victorious one day.' This is the pledge of Karlan, and what I'm praying for as well. | Promotion 1 | ONLY_TEXT | char_174_slbell | 7.312698 | 44,100 | 322,490 | 1 | char_174_slbell_CN_013.wav | audio/x-wav | 645,024 |
|
char_174_slbell_CN_014 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_014 | null | EVOLVE_TWO | [
{
"valueInt": 2,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_174_slbell/CN_014 | CN_014 | 14 | Since when did you need blessings too? Can you wait a bit? I'll get ready. | Promotion 2 | ONLY_TEXT | char_174_slbell | 5.84873 | 44,100 | 257,929 | 1 | char_174_slbell_CN_014.wav | audio/x-wav | 515,902 |
|
char_174_slbell_CN_017 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_017 | null | SQUAD | [] | DIRECT | char_174_slbell/CN_017 | CN_017 | 17 | May the Holy Mt. Karlan be with us. | Added to Squad | ENUM | char_174_slbell | 2.59483 | 44,100 | 114,432 | 1 | char_174_slbell_CN_017.wav | audio/x-wav | 228,908 |
|
char_174_slbell_CN_018 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_018 | null | SQUAD_FIRST | [] | DIRECT | char_174_slbell/CN_018 | CN_018 | 18 | Follow the bells and you'll find the way. | Appointed as Squad Leader | ENUM | char_174_slbell | 2.732971 | 44,100 | 120,524 | 1 | char_174_slbell_CN_018.wav | audio/x-wav | 241,092 |
|
char_174_slbell_CN_019 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_019 | null | BATTLE_START | [] | DIRECT | char_174_slbell/CN_019 | CN_019 | 19 | Let me pray towards the mountains for you. | Depart | ENUM | char_174_slbell | 2.172086 | 44,100 | 95,789 | 1 | char_174_slbell_CN_019.wav | audio/x-wav | 191,622 |
|
char_174_slbell_CN_020 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_020 | null | BATTLE_FACE_ENEMY | [] | DIRECT | char_174_slbell/CN_020 | CN_020 | 20 | Impurities must be purged. | Begin Operation | ENUM | char_174_slbell | 2.036281 | 44,100 | 89,800 | 1 | char_174_slbell_CN_020.wav | audio/x-wav | 179,644 |
|
char_174_slbell_CN_021 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_021 | null | BATTLE_SELECT | [] | DIRECT | char_174_slbell/CN_021 | CN_021 | 21 | Be careful. | Selecting Operator 1 | ENUM | char_174_slbell | 0.730408 | 44,100 | 32,211 | 1 | char_174_slbell_CN_021.wav | audio/x-wav | 64,466 |
|
char_174_slbell_CN_022 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_022 | null | BATTLE_SELECT | [] | DIRECT | char_174_slbell/CN_022 | CN_022 | 22 | I am ready. | Selecting Operator 2 | ENUM | char_174_slbell | 0.688209 | 44,100 | 30,350 | 1 | char_174_slbell_CN_022.wav | audio/x-wav | 60,744 |
|
char_174_slbell_CN_023 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_023 | null | BATTLE_PLACE | [] | DIRECT | char_174_slbell/CN_023 | CN_023 | 23 | Let us begin. | Deployment 1 | ENUM | char_174_slbell | 0.822517 | 44,100 | 36,273 | 1 | char_174_slbell_CN_023.wav | audio/x-wav | 72,590 |
|
char_174_slbell_CN_024 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_024 | null | BATTLE_PLACE | [] | DIRECT | char_174_slbell/CN_024 | CN_024 | 24 | You have my blessings. | Deployment 2 | ENUM | char_174_slbell | 1.137279 | 44,100 | 50,154 | 1 | char_174_slbell_CN_024.wav | audio/x-wav | 100,352 |
|
char_174_slbell_CN_025 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_025 | null | BATTLE_SKILL_1 | [] | DIRECT | char_174_slbell/CN_025 | CN_025 | 25 | O Spirits, hear my prayer. | In Battle 1 | ENUM | char_174_slbell | 2.315986 | 44,100 | 102,135 | 1 | char_174_slbell_CN_025.wav | audio/x-wav | 204,314 |
|
char_174_slbell_CN_026 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_026 | null | BATTLE_SKILL_2 | [] | DIRECT | char_174_slbell/CN_026 | CN_026 | 26 | Here come the bells, cold winds binding my enemies. | In Battle 2 | ENUM | char_174_slbell | 3.881315 | 44,100 | 171,166 | 1 | char_174_slbell_CN_026.wav | audio/x-wav | 342,376 |
|
char_174_slbell_CN_027 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_027 | null | BATTLE_SKILL_3 | [] | DIRECT | char_174_slbell/CN_027 | CN_027 | 27 | These powers are a gift from the Holy Mountain. | In Battle 3 | ENUM | char_174_slbell | 2.738186 | 44,100 | 120,754 | 1 | char_174_slbell_CN_027.wav | audio/x-wav | 241,552 |
|
char_174_slbell_CN_028 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_028 | null | BATTLE_SKILL_4 | [] | DIRECT | char_174_slbell/CN_028 | CN_028 | 28 | As the bells ring, the impenetrable armor shall be no more. | In Battle 4 | ENUM | char_174_slbell | 4.024036 | 44,100 | 177,460 | 1 | char_174_slbell_CN_028.wav | audio/x-wav | 354,964 |
|
char_174_slbell_CN_029 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_029 | null | FOUR_STAR | [] | DIRECT | char_174_slbell/CN_029 | CN_029 | 29 | It was simple, thanks to the Spirits' power. | 4-star Result | ENUM | char_174_slbell | 2.667778 | 44,100 | 117,649 | 1 | char_174_slbell_CN_029.wav | audio/x-wav | 235,342 |
|
char_174_slbell_CN_030 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_030 | null | THREE_STAR | [] | DIRECT | char_174_slbell/CN_030 | CN_030 | 30 | The light of Karlan was shining on us. | 3-star Result | ENUM | char_174_slbell | 2.573311 | 44,100 | 113,483 | 1 | char_174_slbell_CN_030.wav | audio/x-wav | 227,010 |
|
char_174_slbell_CN_031 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_031 | null | TWO_STAR | [] | DIRECT | char_174_slbell/CN_031 | CN_031 | 31 | If only we could have won without bloodshed... just my wish... | Sub 3-star Result | ENUM | char_174_slbell | 4.171859 | 44,100 | 183,979 | 1 | char_174_slbell_CN_031.wav | audio/x-wav | 368,002 |
|
char_174_slbell_CN_032 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_032 | null | LOSE | [] | DIRECT | char_174_slbell/CN_032 | CN_032 | 32 | It's not looking good... I suggest we retreat at once. | Operation Failure | ENUM | char_174_slbell | 3.463696 | 44,100 | 152,749 | 1 | char_174_slbell_CN_032.wav | audio/x-wav | 305,542 |
|
char_174_slbell_CN_033 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_033 | null | BUILDING_PLACE | [] | DIRECT | char_174_slbell/CN_033 | CN_033 | 33 | It's a really peaceful place. | Assigned to Facility | ENUM | char_174_slbell | 1.764172 | 44,100 | 77,800 | 1 | char_174_slbell_CN_033.wav | audio/x-wav | 155,644 |
|
char_174_slbell_CN_034 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_034 | null | BUILDING_TOUCHING | [] | DIRECT | char_174_slbell/CN_034 | CN_034 | 34 | Hm? | Tap | ENUM | char_174_slbell | 0.417188 | 44,100 | 18,398 | 1 | char_174_slbell_CN_034.wav | audio/x-wav | 36,840 |
|
char_174_slbell_CN_036 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_036 | null | BUILDING_FAVOR_BUBBLE | [] | DIRECT | char_174_slbell/CN_036 | CN_036 | 36 | Close your eyes and I'll bring you somewhere new... Do keep your eyes closed, okay? | Trust Tap | ENUM | char_174_slbell | 7.419048 | 44,100 | 327,180 | 1 | char_174_slbell_CN_036.wav | audio/x-wav | 654,404 |
|
char_174_slbell_CN_037 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_037 | null | LOADING_PANEL | [] | DIRECT | char_174_slbell/CN_037 | CN_037 | 37 | Arknights. | Title | ENUM | char_174_slbell | 1.071179 | 44,100 | 47,239 | 1 | char_174_slbell_CN_037.wav | audio/x-wav | 94,522 |
|
char_174_slbell_CN_042 | char_174_slbell | Ashleigh Haddad | char_174_slbell_CN_042 | null | GREETING | [] | DIRECT | char_174_slbell/CN_042 | CN_042 | 42 | You have my blessings, Doctor. | Greeting | ENUM | char_174_slbell | 1.89542 | 44,100 | 83,588 | 1 | char_174_slbell_CN_042.wav | audio/x-wav | 167,220 |
|
char_241_panda_CN_001 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_001 | null | HOME_PLACE | [] | DIRECT | char_241_panda/CN_001 | CN_001 | 1 | So... I have to just stand here and not do anything? Laaaame. | Appointed as Assistant | ENUM | char_241_panda | 4.44034 | 44,100 | 195,819 | 1 | char_241_panda_CN_001.wav | audio/x-wav | 391,682 |
|
char_241_panda_CN_002 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_002 | null | HOME_SHOW | [] | DIRECT | char_241_panda/CN_002 | CN_002 | 2 | These gauntlets aren't that heavy. See? Even a dainty little girl like me can carry 'em around real easy. | Talk 1 | ENUM | char_241_panda | 6.70517 | 44,100 | 295,698 | 1 | char_241_panda_CN_002.wav | audio/x-wav | 591,440 |
|
char_241_panda_CN_003 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_003 | null | HOME_SHOW | [] | DIRECT | char_241_panda/CN_003 | CN_003 | 3 | You remember fighting by my side before? Can't say I remember fighting by yours, sorry... I just fight for what's right, that's all. | Talk 2 | ENUM | char_241_panda | 9.071701 | 44,100 | 400,062 | 1 | char_241_panda_CN_003.wav | audio/x-wav | 800,168 |
|
char_241_panda_CN_004 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_004 | null | HOME_SHOW | [] | DIRECT | char_241_panda/CN_004 | CN_004 | 4 | Hah. That boxer, Beehunter? She's really something! I enjoyed sparring with her so much, I had to throw out some serious moves. And she's got an amazing honey collection too. Wanna visit her with me next time? You gotta learn some kung fu first, though. | Talk 3 | ENUM | char_241_panda | 16.701497 | 44,100 | 736,536 | 1 | char_241_panda_CN_004.wav | audio/x-wav | 1,473,116 |
|
char_241_panda_CN_005 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_005 | null | HOME_SHOW | [
{
"valueInt": 1,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_241_panda/CN_005 | CN_005 | 5 | Reading a movie magazine...? Well, guess what? The 'hot kung-fu actress' mentioned in this article is ME! What? You don't believe me? Come on, look! This is me, can't you tell? C'mon, that's definitely me! | Talk after Promotion 1 | ONLY_TEXT | char_241_panda | 17.568889 | 44,100 | 774,788 | 1 | char_241_panda_CN_005.wav | audio/x-wav | 1,549,620 |
|
char_241_panda_CN_006 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_006 | null | HOME_SHOW | [
{
"valueInt": 2,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_241_panda/CN_006 | CN_006 | 6 | Do I regret forgoing my previous life? Well, sometimes, of course. But the world ain't kind to us Infected. Lots of places I'm not allowed to go. It blows. | Talk after Promotion 2 | ONLY_TEXT | char_241_panda | 12.426757 | 44,100 | 548,020 | 1 | char_241_panda_CN_006.wav | audio/x-wav | 1,096,084 |
|
char_241_panda_CN_007 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_007 | null | HOME_SHOW | [
{
"valueInt": 40,
"valueStr": null
}
] | FAVOR | char_241_panda/CN_007 | CN_007 | 7 | There's a street full of food stalls in the neighboring city. And... a candy shop over there? And a theme park? Aww, Doctor, can I get a day off? I wanna check out these places! | Talk after Trust Increase 1 | ONLY_TEXT | char_241_panda | 13.713061 | 44,100 | 604,746 | 1 | char_241_panda_CN_007.wav | audio/x-wav | 1,209,536 |
|
char_241_panda_CN_008 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_008 | null | HOME_SHOW | [
{
"valueInt": 100,
"valueStr": null
}
] | FAVOR | char_241_panda/CN_008 | CN_008 | 8 | Am I satisfied with life at Rhodes Island, you ask? Hm, to be honest... It's even sweeter than what they show in the movies! I got cool opponents to practice with, top-notch food, and by working here, I'm doing something good for the world! What could be better! | Talk after Trust Increase 2 | ONLY_TEXT | char_241_panda | 17.053288 | 44,100 | 752,050 | 1 | char_241_panda_CN_008.wav | audio/x-wav | 1,504,144 |
|
char_241_panda_CN_009 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_009 | null | HOME_SHOW | [
{
"valueInt": 200,
"valueStr": null
}
] | FAVOR | char_241_panda/CN_009 | CN_009 | 9 | Doctor, look! What do you think about this script? Oh, who's gonna act in it, you wonder? You and I are gonna be the main characters! There's this scene where we leap from the roof of a thirty-story building and slide all the way down. Isn't that cool? Hey! Come back! Wait! | Talk after Trust Increase 3 | ONLY_TEXT | char_241_panda | 19.212562 | 44,100 | 847,274 | 1 | char_241_panda_CN_009.wav | audio/x-wav | 1,694,592 |
|
char_241_panda_CN_010 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_010 | null | HOME_WAIT | [] | DIRECT | char_241_panda/CN_010 | CN_010 | 10 | You're catching some z's, eh? Guess I'll slack off for a bit too. Man, this couch is so fluffy! | Idle | ENUM | char_241_panda | 9.035556 | 44,100 | 398,468 | 1 | char_241_panda_CN_010.wav | audio/x-wav | 796,980 |
|
char_241_panda_CN_011 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_011 | null | GACHA | [] | DIRECT | char_241_panda/CN_011 | CN_011 | 11 | You swear you've seen my face before? Probably saw it in a movie I was in! Call me FEater, and what I do from here is your call! | Onboard | ENUM | char_241_panda | 8.606984 | 44,100 | 379,568 | 1 | char_241_panda_CN_011.wav | audio/x-wav | 759,180 |
|
char_241_panda_CN_012 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_012 | null | LEVEL_UP | [] | DIRECT | char_241_panda/CN_012 | CN_012 | 12 | It's over? Come on, let's watch just a while longer. We're almost at the fun part! | Watching Battle Record | ENUM | char_241_panda | 5.827415 | 44,100 | 256,989 | 1 | char_241_panda_CN_012.wav | audio/x-wav | 514,022 |
|
char_241_panda_CN_013 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_013 | null | EVOLVE_ONE | [
{
"valueInt": 1,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_241_panda/CN_013 | CN_013 | 13 | Oooh! A promotion! Thanks so much, Doctor! | Promotion 1 | ONLY_TEXT | char_241_panda | 3.095283 | 44,100 | 136,502 | 1 | char_241_panda_CN_013.wav | audio/x-wav | 273,048 |
|
char_241_panda_CN_014 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_014 | null | EVOLVE_TWO | [
{
"valueInt": 2,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_241_panda/CN_014 | CN_014 | 14 | This here's the perfect opportunity to show you some REAL kung fu! | Promotion 2 | ONLY_TEXT | char_241_panda | 3.981905 | 44,100 | 175,602 | 1 | char_241_panda_CN_014.wav | audio/x-wav | 351,248 |
|
char_241_panda_CN_017 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_017 | null | SQUAD | [] | DIRECT | char_241_panda/CN_017 | CN_017 | 17 | All right, it's show time! | Added to Squad | ENUM | char_241_panda | 1.863084 | 44,100 | 82,162 | 1 | char_241_panda_CN_017.wav | audio/x-wav | 164,368 |
|
char_241_panda_CN_018 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_018 | null | SQUAD_FIRST | [] | DIRECT | char_241_panda/CN_018 | CN_018 | 18 | Huh? I'm the leader? Not sure how it'll go, but... | Appointed as Squad Leader | ENUM | char_241_panda | 4.666077 | 44,100 | 205,774 | 1 | char_241_panda_CN_018.wav | audio/x-wav | 411,592 |
|
char_241_panda_CN_019 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_019 | null | BATTLE_START | [] | DIRECT | char_241_panda/CN_019 | CN_019 | 19 | This is gonna be exciting! | Depart | ENUM | char_241_panda | 1.314649 | 44,100 | 57,976 | 1 | char_241_panda_CN_019.wav | audio/x-wav | 115,996 |
|
char_241_panda_CN_020 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_020 | null | BATTLE_FACE_ENEMY | [] | DIRECT | char_241_panda/CN_020 | CN_020 | 20 | I'm FEater. Pleased to beat you! | Begin Operation | ENUM | char_241_panda | 2.304376 | 44,100 | 101,623 | 1 | char_241_panda_CN_020.wav | audio/x-wav | 203,290 |
|
char_241_panda_CN_021 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_021 | null | BATTLE_SELECT | [] | DIRECT | char_241_panda/CN_021 | CN_021 | 21 | Un-huh. | Selecting Operator 1 | ENUM | char_241_panda | 0.39966 | 44,100 | 17,625 | 1 | char_241_panda_CN_021.wav | audio/x-wav | 35,294 |
|
char_241_panda_CN_022 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_022 | null | BATTLE_SELECT | [] | DIRECT | char_241_panda/CN_022 | CN_022 | 22 | Here we go! | Selecting Operator 2 | ENUM | char_241_panda | 0.59458 | 44,100 | 26,221 | 1 | char_241_panda_CN_022.wav | audio/x-wav | 52,486 |
|
char_241_panda_CN_023 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_023 | null | BATTLE_PLACE | [] | DIRECT | char_241_panda/CN_023 | CN_023 | 23 | All right! | Deployment 1 | ENUM | char_241_panda | 0.768662 | 44,100 | 33,898 | 1 | char_241_panda_CN_023.wav | audio/x-wav | 67,840 |
|
char_241_panda_CN_024 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_024 | null | BATTLE_PLACE | [] | DIRECT | char_241_panda/CN_024 | CN_024 | 24 | Show time! | Deployment 2 | ENUM | char_241_panda | 0.847234 | 44,100 | 37,363 | 1 | char_241_panda_CN_024.wav | audio/x-wav | 74,770 |
|
char_241_panda_CN_025 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_025 | null | BATTLE_SKILL_1 | [] | DIRECT | char_241_panda/CN_025 | CN_025 | 25 | HI-YAH! | In Battle 1 | ENUM | char_241_panda | 0.927256 | 44,100 | 40,892 | 1 | char_241_panda_CN_025.wav | audio/x-wav | 81,828 |
|
char_241_panda_CN_026 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_026 | null | BATTLE_SKILL_2 | [] | DIRECT | char_241_panda/CN_026 | CN_026 | 26 | This is straight out of one of my movies! | In Battle 2 | ENUM | char_241_panda | 2.173401 | 44,100 | 95,847 | 1 | char_241_panda_CN_026.wav | audio/x-wav | 191,738 |
|
char_241_panda_CN_027 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_027 | null | BATTLE_SKILL_3 | [] | DIRECT | char_241_panda/CN_027 | CN_027 | 27 | From flexibility comes power! | In Battle 3 | ENUM | char_241_panda | 2.065646 | 44,100 | 91,095 | 1 | char_241_panda_CN_027.wav | audio/x-wav | 182,234 |
|
char_241_panda_CN_028 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_028 | null | BATTLE_SKILL_4 | [] | DIRECT | char_241_panda/CN_028 | CN_028 | 28 | Who says a movie star couldn't be a real kung-fu master! | In Battle 4 | ENUM | char_241_panda | 3.693107 | 44,100 | 162,866 | 1 | char_241_panda_CN_028.wav | audio/x-wav | 325,776 |
|
char_241_panda_CN_029 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_029 | null | FOUR_STAR | [] | DIRECT | char_241_panda/CN_029 | CN_029 | 29 | Wow, it's over? | 4-star Result | ENUM | char_241_panda | 1.781723 | 44,100 | 78,574 | 1 | char_241_panda_CN_029.wav | audio/x-wav | 157,192 |
|
char_241_panda_CN_030 | char_241_panda | Ashleigh Haddad | char_241_panda_CN_030 | null | THREE_STAR | [] | DIRECT | char_241_panda/CN_030 | CN_030 | 30 | It's over already? I was just starting to get warmed up. | 3-star Result | ENUM | char_241_panda | 4.060272 | 44,100 | 179,058 | 1 | char_241_panda_CN_030.wav | audio/x-wav | 358,160 |