id
stringlengths 19
33
| char_id
stringclasses 237
values | voice_actor_name
stringclasses 169
values | char_word_id
stringlengths 19
33
| lock_description
null | place_type
stringclasses 26
values | unlock_param
listlengths 0
2
| unlock_type
stringclasses 3
values | voice_asset
stringlengths 19
33
| voice_id
stringclasses 35
values | voice_index
int64 1
42
| voice_text
stringlengths 3
461
| voice_title
stringclasses 35
values | voice_type
stringclasses 2
values | word_key
stringclasses 241
values | file_url
stringlengths 71
86
| time
float64 0.16
41.3
| sample_rate
int64 44.1k
48k
| frames
int64 6.97k
1.82M
| channels
int64 1
1
| filename
stringlengths 23
37
| mimetype
stringclasses 1
value | file_size
int64 14k
3.65M
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
char_500_noirc_CN_025 | char_500_noirc | Ben Cura | char_500_noirc_CN_025 | null | BATTLE_SKILL_1 | [] | DIRECT | char_500_noirc/CN_025 | CN_025 | 25 | Watch it, buddy! | In Battle 1 | ENUM | char_500_noirc | 0.830544 | 44,100 | 36,627 | 1 | char_500_noirc_CN_025.wav | audio/x-wav | 73,298 |
|
char_500_noirc_CN_026 | char_500_noirc | Ben Cura | char_500_noirc_CN_026 | null | BATTLE_SKILL_2 | [] | DIRECT | char_500_noirc/CN_026 | CN_026 | 26 | Reinforce defenses! | In Battle 2 | ENUM | char_500_noirc | 1.171565 | 44,100 | 51,666 | 1 | char_500_noirc_CN_026.wav | audio/x-wav | 103,376 |
|
char_500_noirc_CN_029 | char_500_noirc | Ben Cura | char_500_noirc_CN_029 | null | FOUR_STAR | [] | DIRECT | char_500_noirc/CN_029 | CN_029 | 29 | Even guys like me are happy to get through tough battles like these. | 4-star Result | ENUM | char_500_noirc | 3.142245 | 44,100 | 138,573 | 1 | char_500_noirc_CN_029.wav | audio/x-wav | 277,190 |
|
char_500_noirc_CN_030 | char_500_noirc | Ben Cura | char_500_noirc_CN_030 | null | THREE_STAR | [] | DIRECT | char_500_noirc/CN_030 | CN_030 | 30 | That was all right. | 3-star Result | ENUM | char_500_noirc | 0.788322 | 44,100 | 34,765 | 1 | char_500_noirc_CN_030.wav | audio/x-wav | 69,574 |
|
char_500_noirc_CN_031 | char_500_noirc | Ben Cura | char_500_noirc_CN_031 | null | TWO_STAR | [] | DIRECT | char_500_noirc/CN_031 | CN_031 | 31 | Well, we managed. | Sub 3-star Result | ENUM | char_500_noirc | 1.385215 | 44,100 | 61,088 | 1 | char_500_noirc_CN_031.wav | audio/x-wav | 122,220 |
|
char_500_noirc_CN_032 | char_500_noirc | Ben Cura | char_500_noirc_CN_032 | null | LOSE | [] | DIRECT | char_500_noirc/CN_032 | CN_032 | 32 | This wouldn't have happened if I'd worn my good mask! God dammit! | Operation Failure | ENUM | char_500_noirc | 3.178821 | 44,100 | 140,186 | 1 | char_500_noirc_CN_032.wav | audio/x-wav | 280,416 |
|
char_500_noirc_CN_033 | char_500_noirc | Ben Cura | char_500_noirc_CN_033 | null | BUILDING_PLACE | [] | DIRECT | char_500_noirc/CN_033 | CN_033 | 33 | Alright, let's take a breather. | Assigned to Facility | ENUM | char_500_noirc | 1.828594 | 44,100 | 80,641 | 1 | char_500_noirc_CN_033.wav | audio/x-wav | 161,326 |
|
char_500_noirc_CN_034 | char_500_noirc | Ben Cura | char_500_noirc_CN_034 | null | BUILDING_TOUCHING | [] | DIRECT | char_500_noirc/CN_034 | CN_034 | 34 | Yeah? | Tap | ENUM | char_500_noirc | 0.388526 | 44,100 | 17,134 | 1 | char_500_noirc_CN_034.wav | audio/x-wav | 34,312 |
|
char_500_noirc_CN_036 | char_500_noirc | Ben Cura | char_500_noirc_CN_036 | null | BUILDING_FAVOR_BUBBLE | [] | DIRECT | char_500_noirc/CN_036 | CN_036 | 36 | You wanna get some drinks after work? | Trust Tap | ENUM | char_500_noirc | 1.379864 | 44,100 | 60,852 | 1 | char_500_noirc_CN_036.wav | audio/x-wav | 121,748 |
|
char_500_noirc_CN_037 | char_500_noirc | Ben Cura | char_500_noirc_CN_037 | null | LOADING_PANEL | [] | DIRECT | char_500_noirc/CN_037 | CN_037 | 37 | Arknights. | Title | ENUM | char_500_noirc | 0.793333 | 44,100 | 34,986 | 1 | char_500_noirc_CN_037.wav | audio/x-wav | 70,016 |
|
char_500_noirc_CN_042 | char_500_noirc | Ben Cura | char_500_noirc_CN_042 | null | GREETING | [] | DIRECT | char_500_noirc/CN_042 | CN_042 | 42 | Nothing outta the ordinary, Doctor. | Greeting | ENUM | char_500_noirc | 1.785261 | 44,100 | 78,730 | 1 | char_500_noirc_CN_042.wav | audio/x-wav | 157,504 |
|
char_508_aguard_CN_017 | char_508_aguard | Ben Starr | char_508_aguard_CN_017 | null | SQUAD | [] | DIRECT | char_508_aguard/CN_017 | CN_017 | 17 | No problem. | Added to Squad | ENUM | char_508_aguard | 0.78 | 44,100 | 34,398 | 1 | char_508_aguard_CN_017.wav | audio/x-wav | 68,840 |
|
char_508_aguard_CN_018 | char_508_aguard | Ben Starr | char_508_aguard_CN_018 | null | SQUAD_FIRST | [] | DIRECT | char_508_aguard/CN_018 | CN_018 | 18 | Read the briefing? Good, now here's your assignments. | Appointed as Squad Leader | ENUM | char_508_aguard | 4.28 | 44,100 | 188,748 | 1 | char_508_aguard_CN_018.wav | audio/x-wav | 377,540 |
|
char_508_aguard_CN_019 | char_508_aguard | Ben Starr | char_508_aguard_CN_019 | null | BATTLE_START | [] | DIRECT | char_508_aguard/CN_019 | CN_019 | 19 | Know your jobs? Then let's do this. | Depart | ENUM | char_508_aguard | 2.91 | 44,100 | 128,331 | 1 | char_508_aguard_CN_019.wav | audio/x-wav | 256,706 |
|
char_508_aguard_CN_020 | char_508_aguard | Ben Starr | char_508_aguard_CN_020 | null | BATTLE_FACE_ENEMY | [] | DIRECT | char_508_aguard/CN_020 | CN_020 | 20 | I prefer to keep my fight quiet. | Begin Operation | ENUM | char_508_aguard | 2.07 | 44,100 | 91,287 | 1 | char_508_aguard_CN_020.wav | audio/x-wav | 182,618 |
|
char_508_aguard_CN_021 | char_508_aguard | Ben Starr | char_508_aguard_CN_021 | null | BATTLE_SELECT | [] | DIRECT | char_508_aguard/CN_021 | CN_021 | 21 | Understood. | Selecting Operator 1 | ENUM | char_508_aguard | 0.69 | 44,100 | 30,429 | 1 | char_508_aguard_CN_021.wav | audio/x-wav | 60,902 |
|
char_508_aguard_CN_022 | char_508_aguard | Ben Starr | char_508_aguard_CN_022 | null | BATTLE_SELECT | [] | DIRECT | char_508_aguard/CN_022 | CN_022 | 22 | I trust your judgment. | Selecting Operator 2 | ENUM | char_508_aguard | 0.96 | 44,100 | 42,336 | 1 | char_508_aguard_CN_022.wav | audio/x-wav | 84,716 |
|
char_508_aguard_CN_023 | char_508_aguard | Ben Starr | char_508_aguard_CN_023 | null | BATTLE_PLACE | [] | DIRECT | char_508_aguard/CN_023 | CN_023 | 23 | It'll be fine. | Deployment 1 | ENUM | char_508_aguard | 0.8 | 44,100 | 35,280 | 1 | char_508_aguard_CN_023.wav | audio/x-wav | 70,604 |
|
char_508_aguard_CN_024 | char_508_aguard | Ben Starr | char_508_aguard_CN_024 | null | BATTLE_PLACE | [] | DIRECT | char_508_aguard/CN_024 | CN_024 | 24 | I can handle this on my own. | Deployment 2 | ENUM | char_508_aguard | 1.33 | 44,100 | 58,653 | 1 | char_508_aguard_CN_024.wav | audio/x-wav | 117,350 |
|
char_508_aguard_CN_025 | char_508_aguard | Ben Starr | char_508_aguard_CN_025 | null | BATTLE_SKILL_1 | [] | DIRECT | char_508_aguard/CN_025 | CN_025 | 25 | Come on. | In Battle 1 | ENUM | char_508_aguard | 0.73 | 44,100 | 32,193 | 1 | char_508_aguard_CN_025.wav | audio/x-wav | 64,430 |
|
char_508_aguard_CN_026 | char_508_aguard | Ben Starr | char_508_aguard_CN_026 | null | BATTLE_SKILL_2 | [] | DIRECT | char_508_aguard/CN_026 | CN_026 | 26 | Heh. | In Battle 2 | ENUM | char_508_aguard | 0.404989 | 44,100 | 17,860 | 1 | char_508_aguard_CN_026.wav | audio/x-wav | 35,764 |
|
char_508_aguard_CN_027 | char_508_aguard | Ben Starr | char_508_aguard_CN_027 | null | BATTLE_SKILL_3 | [] | DIRECT | char_508_aguard/CN_027 | CN_027 | 27 | Not bad. | In Battle 3 | ENUM | char_508_aguard | 0.704989 | 44,100 | 31,090 | 1 | char_508_aguard_CN_027.wav | audio/x-wav | 62,224 |
|
char_508_aguard_CN_028 | char_508_aguard | Ben Starr | char_508_aguard_CN_028 | null | BATTLE_SKILL_4 | [] | DIRECT | char_508_aguard/CN_028 | CN_028 | 28 | It's over. | In Battle 4 | ENUM | char_508_aguard | 0.804989 | 44,100 | 35,500 | 1 | char_508_aguard_CN_028.wav | audio/x-wav | 71,044 |
|
char_508_aguard_CN_030 | char_508_aguard | Ben Starr | char_508_aguard_CN_030 | null | THREE_STAR | [] | DIRECT | char_508_aguard/CN_030 | CN_030 | 30 | It's always reassuring to carry out your orders, Doctor. | 3-star Result | ENUM | char_508_aguard | 2.964989 | 44,100 | 130,756 | 1 | char_508_aguard_CN_030.wav | audio/x-wav | 261,556 |
|
char_498_inside_CN_001 | char_498_inside | Bill Millsap | char_498_inside_CN_001 | null | HOME_PLACE | [] | DIRECT | char_498_inside/CN_001 | CN_001 | 1 | You need my help with your mountain of work? Haha, I'm not sure if I should be <i>intervening</i> in Rhodes Island's internal affairs though...? It's no problem? Uh, really? | Appointed as Assistant | ENUM | char_498_inside | 13.425896 | 44,100 | 592,082 | 1 | char_498_inside_CN_001.wav | audio/x-wav | 1,184,208 |
|
char_498_inside_CN_002 | char_498_inside | Bill Millsap | char_498_inside_CN_002 | null | HOME_SHOW | [] | DIRECT | char_498_inside/CN_002 | CN_002 | 2 | Our laws are incapable of perfectly solving every dispute. There are many situations where even the saints can't help. I must admit, I have a deep respect for people like the bishop from that monastery, considering the problems he faced. Too bad I don't have such lofty faith. | Talk 1 | ENUM | char_498_inside | 18.355669 | 44,100 | 809,485 | 1 | char_498_inside_CN_002.wav | audio/x-wav | 1,619,014 |
|
char_498_inside_CN_003 | char_498_inside | Bill Millsap | char_498_inside_CN_003 | null | HOME_SHOW | [] | DIRECT | char_498_inside/CN_003 | CN_003 | 3 | Was that Arene earlier? Now when did that punk learn some manners...? You taught him? Wow, now that's impressive! I guess even a devious boy like him is still just a boy. Easy enough to trick him onto the right track... Huh...? You didn't trick him? | Talk 2 | ENUM | char_498_inside | 18.198776 | 44,100 | 802,566 | 1 | char_498_inside_CN_003.wav | audio/x-wav | 1,605,176 |
|
char_498_inside_CN_004 | char_498_inside | Bill Millsap | char_498_inside_CN_004 | null | HOME_SHOW | [] | DIRECT | char_498_inside/CN_004 | CN_004 | 4 | Yo, Doctor! Ambriel and the others are doing a dessert potluck, and I'm bringing donuts. Mind helping me taste test? Okay, so what do you think—Whoa whoa, slow down on the water! It's too sweet and greasy? Strange, I thought the sugar level was just right... | Talk 3 | ENUM | char_498_inside | 19.82254 | 44,100 | 874,174 | 1 | char_498_inside_CN_004.wav | audio/x-wav | 1,748,392 |
|
char_498_inside_CN_005 | char_498_inside | Bill Millsap | char_498_inside_CN_005 | null | HOME_SHOW | [
{
"valueInt": 1,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_498_inside/CN_005 | CN_005 | 5 | Don't get me wrong, Doctor, yes, I was elected as 'a representative of the Notarial Hall', but that's just because everyone's curious about what magical place could Federico endorse, and they needed someone out to take a look for them. In other words, they picked me to come take a look-see here. I've got no say on any matters relating to the Notarial Hall, so don't ask me about that sort of thing, okay? | Talk after Promotion 1 | ONLY_TEXT | char_498_inside | 23.718345 | 44,100 | 1,045,979 | 1 | char_498_inside_CN_005.wav | audio/x-wav | 2,092,002 |
|
char_498_inside_CN_006 | char_498_inside | Bill Millsap | char_498_inside_CN_006 | null | HOME_SHOW | [
{
"valueInt": 2,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_498_inside/CN_006 | CN_006 | 6 | I'm lucky I was born a Lateran. No, Doctor, our good fortune does not lie in our halos, but in our material abundance and strong state. You have an ideal Rhodes Island of your own? It's not easy, chasing your dreams, but... good luck I guess? | Talk after Promotion 2 | ONLY_TEXT | char_498_inside | 17.177234 | 44,100 | 757,516 | 1 | char_498_inside_CN_006.wav | audio/x-wav | 1,515,076 |
|
char_498_inside_CN_007 | char_498_inside | Bill Millsap | char_498_inside_CN_007 | null | HOME_SHOW | [
{
"valueInt": 40,
"valueStr": null
}
] | FAVOR | char_498_inside/CN_007 | CN_007 | 7 | Take note of your posture, keep your crossbow aimed straight ahead, turn your body slightly... Yes, just like that, and then pull the trigger! Wow, bullseye! Very nice! Oh no, no need to thank me, I just helped correct your posture, that's all. You're very talented, Doctor. | Talk after Trust Increase 1 | ONLY_TEXT | char_498_inside | 22.514943 | 44,100 | 992,909 | 1 | char_498_inside_CN_007.wav | audio/x-wav | 1,985,862 |
|
char_498_inside_CN_008 | char_498_inside | Bill Millsap | char_498_inside_CN_008 | null | HOME_SHOW | [
{
"valueInt": 100,
"valueStr": null
}
] | FAVOR | char_498_inside/CN_008 | CN_008 | 8 | Come sit over here, Doctor. I have something to discuss with you. There's a bunch of Sarkaz I know, and they're pretty good in a fight, so if Rhodes Island ever needs a few helping hands... Haha, yes, I'm not eager to make trouble for myself, but... Well, I might be going too soft, but why not consider it? | Talk after Trust Increase 2 | ONLY_TEXT | char_498_inside | 21.74458 | 44,100 | 958,936 | 1 | char_498_inside_CN_008.wav | audio/x-wav | 1,917,916 |
|
char_498_inside_CN_009 | char_498_inside | Bill Millsap | char_498_inside_CN_009 | null | HOME_SHOW | [
{
"valueInt": 200,
"valueStr": null
}
] | FAVOR | char_498_inside/CN_009 | CN_009 | 9 | I thought you might have found this business annoying, so I dealt with it in your place, and here's the mission report. The scene was something of an eyesore, so I didn't attach any photos. I executed every last name in your notes, no exceptions. What's with the look, Doctor? Do you feel unwell? | Talk after Trust Increase 3 | ONLY_TEXT | char_498_inside | 20.197528 | 44,100 | 890,711 | 1 | char_498_inside_CN_009.wav | audio/x-wav | 1,781,466 |
|
char_498_inside_CN_010 | char_498_inside | Bill Millsap | char_498_inside_CN_010 | null | HOME_WAIT | [] | DIRECT | char_498_inside/CN_010 | CN_010 | 10 | Oh, Doctor, you're awake… What? Please don't tell Dr. Kal'tsit and Amiya you were napping at work? Ahaha, what napping? | Idle | ENUM | char_498_inside | 10.442041 | 44,100 | 460,494 | 1 | char_498_inside_CN_010.wav | audio/x-wav | 921,032 |
|
char_498_inside_CN_011 | char_498_inside | Bill Millsap | char_498_inside_CN_011 | null | GACHA | [] | DIRECT | char_498_inside/CN_011 | CN_011 | 11 | Liaison from the Lateran Notarial Hall, Insider. Here's the paperwork for our collaboration. May I ask which office I should be heading to next? I'm making my first impression here at Rhodes Island, so I want to do this perfectly. | Onboard | ENUM | char_498_inside | 15.527302 | 44,100 | 684,754 | 1 | char_498_inside_CN_011.wav | audio/x-wav | 1,369,552 |
|
char_498_inside_CN_012 | char_498_inside | Bill Millsap | char_498_inside_CN_012 | null | LEVEL_UP | [] | DIRECT | char_498_inside/CN_012 | CN_012 | 12 | Let's see... Ezell is still so merciful in battle, huh... Sheesh, Federico is the exact opposite! | Watching Battle Record | ENUM | char_498_inside | 11.159796 | 44,100 | 492,147 | 1 | char_498_inside_CN_012.wav | audio/x-wav | 984,338 |
|
char_498_inside_CN_013 | char_498_inside | Bill Millsap | char_498_inside_CN_013 | null | EVOLVE_ONE | [
{
"valueInt": 1,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_498_inside/CN_013 | CN_013 | 13 | Promotion? Thank you for your affirmation, Doctor. However, does this mean I'm going to have to handle even more difficult work in the future? | Promotion 1 | ONLY_TEXT | char_498_inside | 9.89356 | 44,100 | 436,306 | 1 | char_498_inside_CN_013.wav | audio/x-wav | 872,656 |
|
char_498_inside_CN_014 | char_498_inside | Bill Millsap | char_498_inside_CN_014 | null | EVOLVE_TWO | [
{
"valueInt": 2,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_498_inside/CN_014 | CN_014 | 14 | Many thanks. I will report that Rhodes Island intends to deepen the level of cooperation with the Notarial Hall... Wait, this is a personal commendation for me? Haha, what an honor. | Promotion 2 | ONLY_TEXT | char_498_inside | 14.186712 | 44,100 | 625,634 | 1 | char_498_inside_CN_014.wav | audio/x-wav | 1,251,312 |
|
char_498_inside_CN_017 | char_498_inside | Bill Millsap | char_498_inside_CN_017 | null | SQUAD | [] | DIRECT | char_498_inside/CN_017 | CN_017 | 17 | Got it. You've determined that use of force is required in the current situation, and I'll trust you on that. | Added to Squad | ENUM | char_498_inside | 6.756644 | 44,100 | 297,968 | 1 | char_498_inside_CN_017.wav | audio/x-wav | 595,980 |
|
char_498_inside_CN_018 | char_498_inside | Bill Millsap | char_498_inside_CN_018 | null | SQUAD_FIRST | [] | DIRECT | char_498_inside/CN_018 | CN_018 | 18 | I'm in charge? Alright then, I would like everyone to act freely as they wish. And everyone is responsible for their own actions. | Appointed as Squad Leader | ENUM | char_498_inside | 8.930544 | 44,100 | 393,837 | 1 | char_498_inside_CN_018.wav | audio/x-wav | 787,718 |
|
char_498_inside_CN_019 | char_498_inside | Bill Millsap | char_498_inside_CN_019 | null | BATTLE_START | [] | DIRECT | char_498_inside/CN_019 | CN_019 | 19 | Firearm, check. | Depart | ENUM | char_498_inside | 1.283311 | 44,100 | 56,594 | 1 | char_498_inside_CN_019.wav | audio/x-wav | 113,232 |
|
char_498_inside_CN_020 | char_498_inside | Bill Millsap | char_498_inside_CN_020 | null | BATTLE_FACE_ENEMY | [] | DIRECT | char_498_inside/CN_020 | CN_020 | 20 | I wish everyone could just calm down, before I raise my gun to settle things. | Begin Operation | ENUM | char_498_inside | 5.550204 | 44,100 | 244,764 | 1 | char_498_inside_CN_020.wav | audio/x-wav | 489,572 |
|
char_498_inside_CN_021 | char_498_inside | Bill Millsap | char_498_inside_CN_021 | null | BATTLE_SELECT | [] | DIRECT | char_498_inside/CN_021 | CN_021 | 21 | Alright, mission accepted. | Selecting Operator 1 | ENUM | char_498_inside | 2.502086 | 44,100 | 110,342 | 1 | char_498_inside_CN_021.wav | audio/x-wav | 220,728 |
|
char_498_inside_CN_022 | char_498_inside | Bill Millsap | char_498_inside_CN_022 | null | BATTLE_SELECT | [] | DIRECT | char_498_inside/CN_022 | CN_022 | 22 | Bullets may be fast, but they aren't always so quick to solve disputes. | Selecting Operator 2 | ENUM | char_498_inside | 4.862426 | 44,100 | 214,433 | 1 | char_498_inside_CN_022.wav | audio/x-wav | 428,910 |
|
char_498_inside_CN_023 | char_498_inside | Bill Millsap | char_498_inside_CN_023 | null | BATTLE_PLACE | [] | DIRECT | char_498_inside/CN_023 | CN_023 | 23 | Chill, everyone, I'm just here for a few questions. | Deployment 1 | ENUM | char_498_inside | 3.806803 | 44,100 | 167,880 | 1 | char_498_inside_CN_023.wav | audio/x-wav | 335,804 |
|
char_498_inside_CN_024 | char_498_inside | Bill Millsap | char_498_inside_CN_024 | null | BATTLE_PLACE | [] | DIRECT | char_498_inside/CN_024 | CN_024 | 24 | If you insist on being so stubborn, then... prepare for execution. | Deployment 2 | ENUM | char_498_inside | 5.711066 | 44,100 | 251,858 | 1 | char_498_inside_CN_024.wav | audio/x-wav | 503,760 |
|
char_498_inside_CN_025 | char_498_inside | Bill Millsap | char_498_inside_CN_025 | null | BATTLE_SKILL_1 | [] | DIRECT | char_498_inside/CN_025 | CN_025 | 25 | I'm actually better at wrestling than shooting. Makes the cleanup easier. | In Battle 1 | ENUM | char_498_inside | 4.780385 | 44,100 | 210,815 | 1 | char_498_inside_CN_025.wav | audio/x-wav | 421,674 |
|
char_498_inside_CN_026 | char_498_inside | Bill Millsap | char_498_inside_CN_026 | null | BATTLE_SKILL_2 | [] | DIRECT | char_498_inside/CN_026 | CN_026 | 26 | I'll give you some time to cry out in pain while I adjust my weapon. | In Battle 2 | ENUM | char_498_inside | 4.613719 | 44,100 | 203,465 | 1 | char_498_inside_CN_026.wav | audio/x-wav | 406,974 |
|
char_498_inside_CN_027 | char_498_inside | Bill Millsap | char_498_inside_CN_027 | null | BATTLE_SKILL_3 | [] | DIRECT | char_498_inside/CN_027 | CN_027 | 27 | I was really hoping it wouldn't turn out like this. | In Battle 3 | ENUM | char_498_inside | 3.754104 | 44,100 | 165,556 | 1 | char_498_inside_CN_027.wav | audio/x-wav | 331,156 |
|
char_498_inside_CN_028 | char_498_inside | Bill Millsap | char_498_inside_CN_028 | null | BATTLE_SKILL_4 | [] | DIRECT | char_498_inside/CN_028 | CN_028 | 28 | In our current situation... A complete sweep would be the most efficient solution. | In Battle 4 | ENUM | char_498_inside | 6.910363 | 44,100 | 304,747 | 1 | char_498_inside_CN_028.wav | audio/x-wav | 609,538 |
|
char_498_inside_CN_029 | char_498_inside | Bill Millsap | char_498_inside_CN_029 | null | FOUR_STAR | [] | DIRECT | char_498_inside/CN_029 | CN_029 | 29 | I knew I was getting into trouble coming here, but thankfully I've got you, Doctor. I wouldn't have figured out how to resolve such a complicated conflict by myself. | 4-star Result | ENUM | char_498_inside | 9.029819 | 44,100 | 398,215 | 1 | char_498_inside_CN_029.wav | audio/x-wav | 796,474 |
|
char_498_inside_CN_030 | char_498_inside | Bill Millsap | char_498_inside_CN_030 | null | THREE_STAR | [] | DIRECT | char_498_inside/CN_030 | CN_030 | 30 | Alright, time to pack up my gun. Mission complete, Doctor. We achieved victory just as planned, so there shouldn't be any post mortem work required, right? | 3-star Result | ENUM | char_498_inside | 10.989206 | 44,100 | 484,624 | 1 | char_498_inside_CN_030.wav | audio/x-wav | 969,292 |
|
char_498_inside_CN_031 | char_498_inside | Bill Millsap | char_498_inside_CN_031 | null | TWO_STAR | [] | DIRECT | char_498_inside/CN_031 | CN_031 | 31 | What, did some of them escape? Ah, I had one eye closed while aiming my shots, so maybe they happened to be out of my sight. | Sub 3-star Result | ENUM | char_498_inside | 8.967664 | 44,100 | 395,474 | 1 | char_498_inside_CN_031.wav | audio/x-wav | 790,992 |
|
char_498_inside_CN_032 | char_498_inside | Bill Millsap | char_498_inside_CN_032 | null | LOSE | [] | DIRECT | char_498_inside/CN_032 | CN_032 | 32 | It's clear we need to overhaul our plans. | Operation Failure | ENUM | char_498_inside | 4.052698 | 44,100 | 178,724 | 1 | char_498_inside_CN_032.wav | audio/x-wav | 357,492 |
|
char_498_inside_CN_033 | char_498_inside | Bill Millsap | char_498_inside_CN_033 | null | BUILDING_PLACE | [] | DIRECT | char_498_inside/CN_033 | CN_033 | 33 | You have such good accommodation here? This place is top-notch in all the foreign posting I've had. | Assigned to Facility | ENUM | char_498_inside | 7.336984 | 44,100 | 323,561 | 1 | char_498_inside_CN_033.wav | audio/x-wav | 647,166 |
|
char_498_inside_CN_034 | char_498_inside | Bill Millsap | char_498_inside_CN_034 | null | BUILDING_TOUCHING | [] | DIRECT | char_498_inside/CN_034 | CN_034 | 34 | Haha, Doctor. You're not scaring me that easily. | Tap | ENUM | char_498_inside | 4.169297 | 44,100 | 183,866 | 1 | char_498_inside_CN_034.wav | audio/x-wav | 367,776 |
|
char_498_inside_CN_036 | char_498_inside | Bill Millsap | char_498_inside_CN_036 | null | BUILDING_FAVOR_BUBBLE | [] | DIRECT | char_498_inside/CN_036 | CN_036 | 36 | It's nice to occasionally get some rest in places like this corridor. After all, most of Laterano's benches are found only outdoors. | Trust Tap | ENUM | char_498_inside | 8.496939 | 44,100 | 374,715 | 1 | char_498_inside_CN_036.wav | audio/x-wav | 749,474 |
|
char_498_inside_CN_037 | char_498_inside | Bill Millsap | char_498_inside_CN_037 | null | LOADING_PANEL | [] | DIRECT | char_498_inside/CN_037 | CN_037 | 37 | Arknights. | Title | ENUM | char_498_inside | 1.001338 | 44,100 | 44,159 | 1 | char_498_inside_CN_037.wav | audio/x-wav | 88,362 |
|
char_498_inside_CN_042 | char_498_inside | Bill Millsap | char_498_inside_CN_042 | null | GREETING | [] | DIRECT | char_498_inside/CN_042 | CN_042 | 42 | You can take a break first, Doctor. | Greeting | ENUM | char_498_inside | 1.878322 | 44,100 | 82,834 | 1 | char_498_inside_CN_042.wav | audio/x-wav | 165,712 |
|
char_113_cqbw_CN_001 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_001 | null | HOME_PLACE | [] | DIRECT | char_113_cqbw/CN_001 | CN_001 | 1 | Truthfully, I've thought up countless possibilities about coming back here, looking out at the same scenery that she saw that day... But I never could have imagined that I'd actually be standing here with you. Heh, It's just too outrageous, 'Doctor.' | Appointed as Assistant | ENUM | char_113_cqbw | 19.05 | 44,100 | 840,105 | 1 | char_113_cqbw_CN_001.wav | audio/x-wav | 1,680,254 |
|
char_113_cqbw_CN_002 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_002 | null | HOME_SHOW | [] | DIRECT | char_113_cqbw/CN_002 | CN_002 | 2 | Where'd I go? Can't tell you. Kal'tsit bypassed you and gave me a secret order... I'm lying? Oh my, I'm almost touched by how much you trust her. Fine, fine. I just went to splurge on a bunch of clothes, that's all. And I've already gone through inspection. What, are you surprised? | Talk 1 | ENUM | char_113_cqbw | 23.23 | 44,100 | 1,024,443 | 1 | char_113_cqbw_CN_002.wav | audio/x-wav | 2,048,930 |
|
char_113_cqbw_CN_003 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_003 | null | HOME_SHOW | [] | DIRECT | char_113_cqbw/CN_003 | CN_003 | 3 | Some of your little cuties are always glaring at me through gritted teeth. But when are they actually gonna find the balls to pick a fight...? Kal'tsit already explained the situation? They're dealing with it? C'mon, show some respect for the needs of your staff. Just let 'em come at me. I'm bored out of my skull here anyway. | Talk 2 | ENUM | char_113_cqbw | 19.61 | 44,100 | 864,801 | 1 | char_113_cqbw_CN_003.wav | audio/x-wav | 1,729,646 |
|
char_113_cqbw_CN_004 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_004 | null | HOME_SHOW | [] | DIRECT | char_113_cqbw/CN_004 | CN_004 | 4 | You used to like working with us mercs a whole bunch. Mercenaries are efficient instruments of war. Just like fast food, ready to eat and easily disposable. You want to know what happened in the past? Hmm, some people would prefer I keep my mouth shut about that topic. Say, it must be such a blessing to not remember anything, right? | Talk 3 | ENUM | char_113_cqbw | 24.274989 | 44,100 | 1,070,527 | 1 | char_113_cqbw_CN_004.wav | audio/x-wav | 2,141,098 |
|
char_113_cqbw_CN_005 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_005 | null | HOME_SHOW | [
{
"valueInt": 1,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_113_cqbw/CN_005 | CN_005 | 5 | Save the Infected? Almost all the Sarkaz in Kazdel are infected, and you haven't even seen the kinds of oppression and conflict that go on there... So, how far do you plan to go with this 'salvation'? You got Kal'tsit, who can't even protect ONE single Sarkaz. And you, a goddamned hooded amnesiac. Now, tell me, what are you gonna do? | Talk after Promotion 1 | ONLY_TEXT | char_113_cqbw | 28.764989 | 44,100 | 1,268,536 | 1 | char_113_cqbw_CN_005.wav | audio/x-wav | 2,537,116 |
|
char_113_cqbw_CN_006 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_006 | null | HOME_SHOW | [
{
"valueInt": 2,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_113_cqbw/CN_006 | CN_006 | 6 | Look at these fresh operators of yours, starry eyes, full of naïvety. Can't help but wonder, if they had to watch those kind and gentle folk die, one by one, would they still do things the same way, with the same old song and dance? Hey, I'm not trying to look down on anyone. I'm just reminding you, don't just go twisting her ideas into some stupid little joke. | Talk after Promotion 2 | ONLY_TEXT | char_113_cqbw | 27.37 | 44,100 | 1,207,017 | 1 | char_113_cqbw_CN_006.wav | audio/x-wav | 2,414,078 |
|
char_113_cqbw_CN_007 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_007 | null | HOME_SHOW | [
{
"valueInt": 40,
"valueStr": null
}
] | FAVOR | char_113_cqbw/CN_007 | CN_007 | 7 | Hey you, ever noticed those little thingies Amiya wears? You do know that Kal'tsit is keeping stuff from you, right? Man, I thought you were super smart and observant and good at getting everyone to trust you, considering you don't remember a thing. Honestly, it's kinda weird that you can even trust other people. Makes me wonder what those two jerks would say if they saw you like this. | Talk after Trust Increase 1 | ONLY_TEXT | char_113_cqbw | 27.124989 | 44,100 | 1,196,212 | 1 | char_113_cqbw_CN_007.wav | audio/x-wav | 2,392,468 |
|
char_113_cqbw_CN_008 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_008 | null | HOME_SHOW | [
{
"valueInt": 100,
"valueStr": null
}
] | FAVOR | char_113_cqbw/CN_008 | CN_008 | 8 | This place sure does get all kinds, huh? A lot more weirdos here than before. Oh, don't get me wrong. I don't give a shit what they're thinking. But I gotta say, Amiya's doing a pretty good job. At least she's working hard to become more like a certain someone, and I can't say I hate that. | Talk after Trust Increase 2 | ONLY_TEXT | char_113_cqbw | 20.26 | 44,100 | 893,466 | 1 | char_113_cqbw_CN_008.wav | audio/x-wav | 1,786,976 |
|
char_113_cqbw_CN_009 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_009 | null | HOME_SHOW | [
{
"valueInt": 200,
"valueStr": null
}
] | FAVOR | char_113_cqbw/CN_009 | CN_009 | 9 | Dr. doctor, since nobody's ever mentioned this to you before, I'm pretty curious how you'll react when you start to remember what happened— Don't give me that confused look. For now, just remember this name: Theresa. Yeah, Theresa. | Talk after Trust Increase 3 | ONLY_TEXT | char_113_cqbw | 18.62 | 44,100 | 821,142 | 1 | char_113_cqbw_CN_009.wav | audio/x-wav | 1,642,328 |
|
char_113_cqbw_CN_010 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_010 | null | HOME_WAIT | [] | DIRECT | char_113_cqbw/CN_010 | CN_010 | 10 | Somebody's got it easy. Never thought there'd come a day when the doctor would be napping here completely defenseless... The past doesn't bug you at all, huh? Sleeping like a baby… | Idle | ENUM | char_113_cqbw | 16.054989 | 44,100 | 708,025 | 1 | char_113_cqbw_CN_010.wav | audio/x-wav | 1,416,094 |
|
char_113_cqbw_CN_011 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_011 | null | GACHA | [] | DIRECT | char_113_cqbw/CN_011 | CN_011 | 11 | Sarkaz mercenary, W. It's been a while, but I guess 'a while' might be something totally different for you. Aw, don't worry, the 'you' here isn't the 'you' I'm looking for. So you're safe, for now. Just for now. | Onboard | ENUM | char_113_cqbw | 20.35 | 44,100 | 897,435 | 1 | char_113_cqbw_CN_011.wav | audio/x-wav | 1,794,914 |
|
char_113_cqbw_CN_012 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_012 | null | LEVEL_UP | [] | DIRECT | char_113_cqbw/CN_012 | CN_012 | 12 | This is all too familiar. Kinda scarily familiar. Be straight with me, did you really lose all your memories? | Watching Battle Record | ENUM | char_113_cqbw | 10.444989 | 44,100 | 460,624 | 1 | char_113_cqbw_CN_012.wav | audio/x-wav | 921,292 |
|
char_113_cqbw_CN_013 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_013 | null | EVOLVE_ONE | [
{
"valueInt": 1,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_113_cqbw/CN_013 | CN_013 | 13 | Yeah, yeah, I'm listening. Didn't think you'd be this hands-on with stuff. Honestly, I'd rather snatch a medal off someone else than suffer this honor from your hand. | Promotion 1 | ONLY_TEXT | char_113_cqbw | 12.344989 | 44,100 | 544,414 | 1 | char_113_cqbw_CN_013.wav | audio/x-wav | 1,088,872 |
|
char_113_cqbw_CN_014 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_014 | null | EVOLVE_TWO | [
{
"valueInt": 2,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_113_cqbw/CN_014 | CN_014 | 14 | It's a funny little thing that I get to fight alongside this version of you. And look, it turns out the two of us can get along. At least, until you remember what happened that day… | Promotion 2 | ONLY_TEXT | char_113_cqbw | 13.65 | 44,100 | 601,965 | 1 | char_113_cqbw_CN_014.wav | audio/x-wav | 1,203,974 |
|
char_113_cqbw_CN_017 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_017 | null | SQUAD | [] | DIRECT | char_113_cqbw/CN_017 | CN_017 | 17 | Hey everybody, let's try to stay alive. | Added to Squad | ENUM | char_113_cqbw | 3.02 | 44,100 | 133,182 | 1 | char_113_cqbw_CN_017.wav | audio/x-wav | 266,408 |
|
char_113_cqbw_CN_018 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_018 | null | SQUAD_FIRST | [] | DIRECT | char_113_cqbw/CN_018 | CN_018 | 18 | A mercenary's leadership is about practicality. Don't expect a babysitter. | Appointed as Squad Leader | ENUM | char_113_cqbw | 5.464989 | 44,100 | 241,006 | 1 | char_113_cqbw_CN_018.wav | audio/x-wav | 482,056 |
|
char_113_cqbw_CN_019 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_019 | null | BATTLE_START | [] | DIRECT | char_113_cqbw/CN_019 | CN_019 | 19 | Yep. Another beautiful day. | Depart | ENUM | char_113_cqbw | 2.64 | 44,100 | 116,424 | 1 | char_113_cqbw_CN_019.wav | audio/x-wav | 232,892 |
|
char_113_cqbw_CN_020 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_020 | null | BATTLE_FACE_ENEMY | [] | DIRECT | char_113_cqbw/CN_020 | CN_020 | 20 | Kill them all to finish the job, right? Not that simple? What a pain in the ass... | Begin Operation | ENUM | char_113_cqbw | 6.384989 | 44,100 | 281,578 | 1 | char_113_cqbw_CN_020.wav | audio/x-wav | 563,200 |
|
char_113_cqbw_CN_021 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_021 | null | BATTLE_SELECT | [] | DIRECT | char_113_cqbw/CN_021 | CN_021 | 21 | Roger that. | Selecting Operator 1 | ENUM | char_113_cqbw | 1.084989 | 44,100 | 47,848 | 1 | char_113_cqbw_CN_021.wav | audio/x-wav | 95,740 |
|
char_113_cqbw_CN_022 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_022 | null | BATTLE_SELECT | [] | DIRECT | char_113_cqbw/CN_022 | CN_022 | 22 | Understood. | Selecting Operator 2 | ENUM | char_113_cqbw | 0.94 | 44,100 | 41,454 | 1 | char_113_cqbw_CN_022.wav | audio/x-wav | 82,952 |
|
char_113_cqbw_CN_023 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_023 | null | BATTLE_PLACE | [] | DIRECT | char_113_cqbw/CN_023 | CN_023 | 23 | Who knows, I might sneak off somewhere. | Deployment 1 | ENUM | char_113_cqbw | 2.884989 | 44,100 | 127,228 | 1 | char_113_cqbw_CN_023.wav | audio/x-wav | 254,500 |
|
char_113_cqbw_CN_024 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_024 | null | BATTLE_PLACE | [] | DIRECT | char_113_cqbw/CN_024 | CN_024 | 24 | Nice, nice, I'll take a power nap over here. | Deployment 2 | ENUM | char_113_cqbw | 3.98 | 44,100 | 175,518 | 1 | char_113_cqbw_CN_024.wav | audio/x-wav | 351,080 |
|
char_113_cqbw_CN_025 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_025 | null | BATTLE_SKILL_1 | [] | DIRECT | char_113_cqbw/CN_025 | CN_025 | 25 | Who's gonna hit the jackpot today? | In Battle 1 | ENUM | char_113_cqbw | 2.194989 | 44,100 | 96,799 | 1 | char_113_cqbw_CN_025.wav | audio/x-wav | 193,642 |
|
char_113_cqbw_CN_026 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_026 | null | BATTLE_SKILL_2 | [] | DIRECT | char_113_cqbw/CN_026 | CN_026 | 26 | Step right up, plenty of surprises for everyone! | In Battle 2 | ENUM | char_113_cqbw | 3.24 | 44,100 | 142,884 | 1 | char_113_cqbw_CN_026.wav | audio/x-wav | 285,812 |
|
char_113_cqbw_CN_027 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_027 | null | BATTLE_SKILL_3 | [] | DIRECT | char_113_cqbw/CN_027 | CN_027 | 27 | You've got until 'three' to surrender. THREE! | In Battle 3 | ENUM | char_113_cqbw | 5.564989 | 44,100 | 245,416 | 1 | char_113_cqbw_CN_027.wav | audio/x-wav | 490,876 |
|
char_113_cqbw_CN_028 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_028 | null | BATTLE_SKILL_4 | [] | DIRECT | char_113_cqbw/CN_028 | CN_028 | 28 | Boom! Ahahaha! | In Battle 4 | ENUM | char_113_cqbw | 2.13 | 44,100 | 93,933 | 1 | char_113_cqbw_CN_028.wav | audio/x-wav | 187,910 |
|
char_113_cqbw_CN_029 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_029 | null | FOUR_STAR | [] | DIRECT | char_113_cqbw/CN_029 | CN_029 | 29 | Seeing you pull a hundred and ten percent out of everyone out there… I feel the nostalgia. | 4-star Result | ENUM | char_113_cqbw | 5.58 | 44,100 | 246,078 | 1 | char_113_cqbw_CN_029.wav | audio/x-wav | 492,200 |
|
char_113_cqbw_CN_030 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_030 | null | THREE_STAR | [] | DIRECT | char_113_cqbw/CN_030 | CN_030 | 30 | Did you see that guy's face just now? The total despair when he realized he was gonna get blown to bits, no matter what he did? Wasn't that hilarious?! | 3-star Result | ENUM | char_113_cqbw | 11.244989 | 44,100 | 495,904 | 1 | char_113_cqbw_CN_030.wav | audio/x-wav | 991,852 |
|
char_113_cqbw_CN_031 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_031 | null | TWO_STAR | [] | DIRECT | char_113_cqbw/CN_031 | CN_031 | 31 | You don't usually make mistakes like that. Are you getting rusty, or is there too much on your mind? | Sub 3-star Result | ENUM | char_113_cqbw | 7.02 | 44,100 | 309,582 | 1 | char_113_cqbw_CN_031.wav | audio/x-wav | 619,208 |
|
char_113_cqbw_CN_032 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_032 | null | LOSE | [] | DIRECT | char_113_cqbw/CN_032 | CN_032 | 32 | Retreat? Keep casualties to a minimum? Heh, can't believe those words are coming out of your mouth. | Operation Failure | ENUM | char_113_cqbw | 7.96 | 44,100 | 351,036 | 1 | char_113_cqbw_CN_032.wav | audio/x-wav | 702,116 |
|
char_113_cqbw_CN_033 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_033 | null | BUILDING_PLACE | [] | DIRECT | char_113_cqbw/CN_033 | CN_033 | 33 | This door seems to be repaired, huh. | Assigned to Facility | ENUM | char_113_cqbw | 3.024989 | 44,100 | 133,402 | 1 | char_113_cqbw_CN_033.wav | audio/x-wav | 266,848 |
|
char_113_cqbw_CN_034 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_034 | null | BUILDING_TOUCHING | [] | DIRECT | char_113_cqbw/CN_034 | CN_034 | 34 | Looks like there's a lot more stuff here, but far fewer people. | Tap | ENUM | char_113_cqbw | 4.284989 | 44,100 | 188,968 | 1 | char_113_cqbw_CN_034.wav | audio/x-wav | 377,980 |
|
char_113_cqbw_CN_036 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_036 | null | BUILDING_FAVOR_BUBBLE | [] | DIRECT | char_113_cqbw/CN_036 | CN_036 | 36 | ...Which side of you is the real one? | Trust Tap | ENUM | char_113_cqbw | 2.25 | 44,100 | 99,225 | 1 | char_113_cqbw_CN_036.wav | audio/x-wav | 198,494 |
|
char_113_cqbw_CN_037 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_037 | null | LOADING_PANEL | [] | DIRECT | char_113_cqbw/CN_037 | CN_037 | 37 | Arknights. | Title | ENUM | char_113_cqbw | 0.884989 | 44,100 | 39,028 | 1 | char_113_cqbw_CN_037.wav | audio/x-wav | 78,100 |
|
char_113_cqbw_CN_042 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_CN_042 | null | GREETING | [] | DIRECT | char_113_cqbw/CN_042 | CN_042 | 42 | Dr. doctor, what would you like to do for Rhodes Island today? The usual? | Greeting | ENUM | char_113_cqbw | 4.99 | 44,100 | 220,059 | 1 | char_113_cqbw_CN_042.wav | audio/x-wav | 440,162 |
|
char_113_cqbw_epoque#7_CN_001 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_epoque#7_CN_001 | null | HOME_PLACE | [] | DIRECT | char_113_cqbw_epoque#7/CN_001 | CN_001 | 1 | Cook this, cook that, my turn to cook again… Oh, it's snowing. | Appointed as Assistant | ENUM | char_113_cqbw_epoque#7 | 6.444989 | 44,100 | 284,224 | 1 | char_113_cqbw_epoque#7_CN_001.wav | audio/x-wav | 568,492 |
|
char_113_cqbw_epoque#7_CN_002 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_epoque#7_CN_002 | null | HOME_SHOW | [] | DIRECT | char_113_cqbw_epoque#7/CN_002 | CN_002 | 2 | Hoederer, what's wrong? The book you wanted me to check out? How should I know? What's that pile of ash in the fire? That's... Oh, I 'mistook' the book for tinder a little while ago. Eh, it's fine. We're cooking dinner with knowledge tonight. It's gonna taste way better than usual, don'tcha think? | Talk 1 | ENUM | char_113_cqbw_epoque#7 | 20.304989 | 44,100 | 895,450 | 1 | char_113_cqbw_epoque#7_CN_002.wav | audio/x-wav | 1,790,944 |
|
char_113_cqbw_epoque#7_CN_003 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_epoque#7_CN_003 | null | HOME_SHOW | [] | DIRECT | char_113_cqbw_epoque#7/CN_003 | CN_003 | 3 | How much ammo I got? I just used ten grenades, so I have fifteen left. And three mines spent yesterday, so six remaining... See, the numbers are correct. Hold it, I know what you're about to say. 'If only you applied that memory to study and read.' Seriously, Hoederer, you should've been a teacher. | Talk 2 | ENUM | char_113_cqbw_epoque#7 | 24.194989 | 44,100 | 1,066,999 | 1 | char_113_cqbw_epoque#7_CN_003.wav | audio/x-wav | 2,134,042 |
|
char_113_cqbw_epoque#7_CN_004 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_epoque#7_CN_004 | null | HOME_SHOW | [] | DIRECT | char_113_cqbw_epoque#7/CN_004 | CN_004 | 4 | Check this potato, Ines got a head like so-Hmm... now that I think of it, you could probably squeeze a bomb into a potato. Maybe a good trick to play on some miserable dumbass. Hey, Hoederer, you want a potato? | Talk 3 | ENUM | char_113_cqbw_epoque#7 | 18.434989 | 44,100 | 812,983 | 1 | char_113_cqbw_epoque#7_CN_004.wav | audio/x-wav | 1,626,010 |
|
char_113_cqbw_epoque#7_CN_005 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_epoque#7_CN_005 | null | HOME_SHOW | [
{
"valueInt": 1,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_113_cqbw_epoque#7/CN_005 | CN_005 | 5 | Hey Hoederer, I've been thinking. If the two of us went at that nasty Kal'tsit together, how do you figure our chances taking her out? I mean, you guys are always planning for all contingencies, so we gotta have a plan for that one too, right? Hah, now that's a funny look on your face. | Talk after Promotion 1 | ONLY_TEXT | char_113_cqbw_epoque#7 | 22.294989 | 44,100 | 983,209 | 1 | char_113_cqbw_epoque#7_CN_005.wav | audio/x-wav | 1,966,462 |
|
char_113_cqbw_epoque#7_CN_006 | char_113_cqbw | Caitlyn Bairstow | char_113_cqbw_epoque#7_CN_006 | null | HOME_SHOW | [
{
"valueInt": 2,
"valueStr": null
},
{
"valueInt": 1,
"valueStr": null
}
] | AWAKE | char_113_cqbw_epoque#7/CN_006 | CN_006 | 6 | Hey Ines, maybe you should try to learn a thing or two from that doctor. There's not a whole lot of people who could get away with using you as bait. I mean, you only figured it out halfway through. Me? One look at you and Hoederer's faces had my in stitches! Makes me wanna gift the Doctor a potato next time. | Talk after Promotion 2 | ONLY_TEXT | char_113_cqbw_epoque#7 | 22.16 | 44,100 | 977,256 | 1 | char_113_cqbw_epoque#7_CN_006.wav | audio/x-wav | 1,954,556 |