input
stringlengths 7
622
| output
stringclasses 204
values |
---|---|
Sure,let's move to the Sport Hall.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Sport Hall),player_follow:(boolean=true)} |
Sure,let's move to the Sport Hall.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Sport Hall),player_follow:(boolean=true)} |
Sure,let's go to the Sport Hall.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Sport Hall),player_follow:(boolean=false)} |
Sure,let's go to the Sport Hall.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Sport Hall),player_follow:(boolean=true)} |
Sure,let's go to the Sport Hall.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Sport Hall),player_follow:(boolean=true)} |
Sure,let's go to the Sport Hall.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Sport Hall),player_follow:(boolean=true)} |
Sure,let's go to the Swimming Hall.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Swimming Hall),player_follow:(boolean=true)} |
Sure,let's go to the Swimming Hall.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Swimming Hall),player_follow:(boolean=true)} |
Sure,let's go to the Swimming Hall.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Swimming Hall),player_follow:(boolean=true)} |
Sure,let's go to the Swimming Hall.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Swimming Hall),player_follow:(boolean=true)} |
Sure,let's proceed to the Swimming Hall.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Swimming Hall),player_follow:(boolean=true)} |
Sure,let's proceed to the Swimming Hall.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Swimming Hall),player_follow:(boolean=true)} |
Sure,let's proceed to the Swimming Hall.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Swimming Hall),player_follow:(boolean=true)} |
Sure,let's move to the Swimming Hall.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Swimming Hall),player_follow:(boolean=true)} |
Sure,let's move to the Swimming Hall.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Swimming Hall),player_follow:(boolean=true)} |
Sure,let's move to the Swimming Hall.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Swimming Hall),player_follow:(boolean=true)} |
Sure,let's go to the Swimming Hall.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Swimming Hall),player_follow:(boolean=true)} |
Sure,let's go to the Swimming Hall.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Swimming Hall),player_follow:(boolean=true)} |
Sure,let's go to the Swimming Hall.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Swimming Hall),player_follow:(boolean=true)} |
Sure,let's proceed to the Mountain Path.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Mountain Path),player_follow:(boolean=true)} |
Sure,let's proceed to the Mountain Path.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Mountain Path),player_follow:(boolean=true)} |
Sure,let's move to the Mountain Path.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Mountain Path),player_follow:(boolean=true)} |
Sure,let's move to the Mountain Path.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Mountain Path),player_follow:(boolean=true)} |
Sure,let's move to the Mountain Path.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Mountain Path),player_follow:(boolean=true)} |
Sure,let's go to the Social Lobby.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Social_Lobby),player_follow:(boolean=true)} |
Sure,let's go to the Social Lobby.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Social_Lobby),player_follow:(boolean=true)} |
Sure,let's go to the Social Lobby.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Social_Lobby),player_follow:(boolean=true)} |
Sure,let's go to the Social Lobby.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Social_Lobby),player_follow:(boolean=true)} |
Sure,let's go to the Social Lobby.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Social_Lobby),player_follow:(boolean=true)} |
Sure,let's go to the Social Lobby.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Social_Lobby),player_follow:(boolean=true)} |
Sure,let's go to the Social Lobby.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Social_Lobby),player_follow:(boolean=true)} |
Sure,let's go to the Social Lobby.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Social_Lobby),player_follow:(boolean=true)} |
Sure,let's go to the Social Lobby.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Social_Lobby),player_follow:(boolean=true)} |
Sure,let's go to the Social Lobby.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Social_Lobby),player_follow:(boolean=true)} |
Sure,let's go to the Social Lobby.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Social_Lobby),player_follow:(boolean=true)} |
Sure,let's go to the Social Lobby.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Social_Lobby),player_follow:(boolean=true)} |
Sure,let's go to the Care Center.After completing my task,I will continue mining for HYPT. | move_target=target:(character=Care_Center),player_follow:(boolean=false)} |
Sure,let's go to the Care Center.After completing my task,I will continue mining for HYPT. | move_target=target:(character=Care_Center),player_follow:(boolean=true)} |
Sure,let's go to the Care Center.After completing my task,I will continue mining for HYPT. | move_target=target:(character=Care_Center),player_follow:(boolean=true)} |
Sure,let's go to the Care Center.After completing my task,I will continue mining for HYPT. | move_target=target:(character=Care_Center),player_follow:(boolean=true)} |
Sure,let's go to the Care Center.After completing my task,I will continue mining for HYPT. | move_target=target:(character=Care_Center),player_follow:(boolean=true)} |
Sure,let's go to the Care Center.After completing my task,I will continue mining for HYPT. | move_target=target:(character=Care_Center),player_follow:(boolean=true)} |
Sure,let's go to the Care Center.After completing my task,I will continue mining for HYPT. | move_target=target:(character=Care_Center),player_follow:(boolean=true)} |
Sure,let's go to the Care Center.After completing my task,I will continue mining for HYPT. | move_target=target:(character=Care_Center),player_follow:(boolean=true)} |
Sure,let's go to the Waterfall Bar.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Waterfall_Bar),player_follow:(boolean=true)} |
Sure,let's go to the Waterfall Bar.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Waterfall_Bar),player_follow:(boolean=true)} |
Sure,let's go to the Waterfall Bar.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Waterfall_Bar),player_follow:(boolean=true)} |
Sure,let's go to the Waterfall Bar.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Waterfall_Bar),player_follow:(boolean=true)} |
Sure,let's go to the Waterfall Bar.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Waterfall_Bar),player_follow:(boolean=true)} |
Sure,let's go to the Waterfall Bar.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Waterfall_Bar),player_follow:(boolean=true)} |
Sure,let's go to the Waterfall Bar.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Waterfall_Bar),player_follow:(boolean=true)} |
Sure,let's go to the Waterfall Bar.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Waterfall_Bar),player_follow:(boolean=true)} |
Sure,I'll take you to the Hyper Plaza.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Hyper_Plaza),player_follow:(boolean=true)} |
Sure,I'll take you to the Art Gallery.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Art_Gallery),player_follow:(boolean=true)} |
Sure,I'll take you to the Art Gallery.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Art_Gallery),player_follow:(boolean=true)} |
Sure,I'll take you to the Art Gallery.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Art_Gallery),player_follow:(boolean=true)} |
Sure,I'll take you to the Agent School.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Agent_School),player_follow:(boolean=true)} |
Sure,I'll take you to the Viewing Deck. | {move_target=target:(character=Viewing_Deck),player_follow:(boolean=true)} |
Sure,I'll take you to the Viewing Deck. | {move_target=target:(character=Viewing_Deck),player_follow:(boolean=true)} |
Sure,I'll take you to the Viewing Deck. | {move_target=target:(character=Viewing_Deck),player_follow:(boolean=true)} |
Sure,I'll take you to the Viewing Deck. | {move_target=target:(character=Viewing_Deck),player_follow:(boolean=true)} |
Sure,I'll take you to the Waterfall Hotel. | {move_target=target:(character=Waterfall_Hotel),player_follow:(boolean=true)} |
Sure,I'll take you to the Waterfall Hotel. | {move_target=target:(character=Waterfall_Hotel),player_follow:(boolean=true)} |
Sure,I'll take you to the Waterfall Hotel.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Waterfall_Hotel),player_follow:(boolean=true)} |
Sure,I'll take you to the Waterfall Hotel.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Waterfall_Hotel),player_follow:(boolean=true)} |
Sure,I'll take you to the Waterfall Hotel.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Waterfall_Hotel),player_follow:(boolean=true)} |
Sure,I'll take you to the Waterfall Hotel.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Waterfall_Hotel),player_follow:(boolean=true)} |
Sure,I'll take you to the Agent Mall.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Agent Mall),player_follow:(boolean=true)} |
Sure,I'll take you to the Mountain Path.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Mountain Path),player_follow:(boolean=true)} |
Sure,I'll take you to the Mountain Path.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Mountain Path),player_follow:(boolean=true)} |
Sure,I'll take you to the Mountain Path.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Mountain Path),player_follow:(boolean=true)} |
Sure,I'll take you to the Mountain Path.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Mountain Path),player_follow:(boolean=true)} |
Sure,let's go to the Mountain Path.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Mountain Path),player_follow:(boolean=true)} |
Sure,let's go to the Mountain Path.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Mountain Path),player_follow:(boolean=true)} |
Sure,let's go to the Mountain Path.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Mountain Path),player_follow:(boolean=true)} |
Sure,let's go to the Mountain Path.After completing my task,I will continue mining for HYPT. | {move_target=target:(character=Mountain Path),player_follow:(boolean=true)} |
Sure,let's dance. | {action_input=input:(character=dance)} |
Sure,let's dance. | {action_input=input:(character=dance)} |
Sure,I'll dance for you. | {action_input=input:(character=dance)} |
Sure,I'll dance for you. | {action_input=input:(character=dance)} |
Sure,I'll generate a cube in front. | {actor_generate_direction=actor:(actor=cube),direction:(character=forward)} |
Sure,I'll generate a cube in front. | {actor_generate_direction=actor:(actor=cube),direction:(character=forward)} |
Okay,I'll create a cube in front. | {actor_generate_direction=actor:(actor=cube),direction:(character=forward)} |
Okay,I'll create a cube in front. | {actor_generate_direction=actor:(actor=cube),direction:(character=forward)} |
Alright,I'll place a cube in front. | {actor_generate_direction=actor:(actor=cube),direction:(character=forward)} |
Alright,I'll place a cube in front. | {actor_generate_direction=actor:(actor=cube),direction:(character=forward)} |
Sure,I'll generate a cube in the back. | {actor_generate_direction=actor:(actor=cube),direction=(character=back)} |
Sure,I'll generate a cube in the back. | {actor_generate_direction=actor:(actor=cube),direction=(character=back)} |
Sure,I'll generate a cube in the back. | {actor_generate_direction=actor:(actor=cube),direction=(character=back)} |
Sure,I'll generate a cube in the back. | {actor_generate_direction=actor:(actor=cube),direction=(character=back)} |
Okay,I'll create a cube in the back. | {actor_generate_direction=actor:(actor=cube),direction=(character=back)} |
Okay,I'll create a cube in the back. | {actor_generate_direction=actor:(actor=cube),direction=(character=back)} |
Okay,I'll create a cube in the back. | {actor_generate_direction=actor:(actor=cube),direction=(character=back)} |
Okay,I'll create a cube in the back. | {actor_generate_direction=actor:(actor=cube),direction=(character=back)} |
Alright,I'll place a cube in the back. | {actor_generate_direction=actor:(actor=cube),direction=(character=back)} |
Alright,I'll place a cube in the back. | {actor_generate_direction=actor:(actor=cube),direction=(character=back)} |
Alright,I'll place a cube in the back. | {actor_generate_direction=actor:(actor=cube),direction=(character=back)} |
Alright,I'll place a cube in the back. | {actor_generate_direction=actor:(actor=cube),direction=(character=back)} |
Sure,I'll generate a cube on the left. | {actor_generate_direction=actor:(actor=cube),direction=(character=left)} |
Sure,I'll generate a cube on the left. | {actor_generate_direction=actor:(actor=cube),direction=(character=left)} |