input
stringlengths
7
622
output
stringclasses
204 values
Alright,I'll place a sphere on the left.
{actor_generate_direction=actor:(actor=sphere),direction=(character=left)}
Alright,I'll place a sphere on the left.
{actor_generate_direction=actor:(actor=sphere),direction=(character=left)}
Sure,I'll generate a sphere on the right.
{actor_generate_direction=actor:(actor=sphere),direction=(character=forward)}
Sure,I'll generate a sphere on the right.
{actor_generate_direction=actor:(actor=sphere),direction=(character=forward)}
Sure,I'll generate a sphere on the right.
{actor_generate_direction=actor:(actor=sphere),direction=(character=forward)}
Sure,I'll generate a sphere on the right.
{actor_generate_direction=actor:(actor=sphere),direction=(character=forward)}
Okay,I'll create a sphere on the right.
{actor_generate_direction=actor:(actor=sphere),direction=(character=forward)}
Okay,I'll create a sphere on the right.
{actor_generate_direction=actor:(actor=sphere),direction=(character=forward)}
Okay,I'll create a sphere on the right.
{actor_generate_direction=actor:(actor=sphere),direction=(character=forward)}
Okay,I'll create a sphere on the right.
{actor_generate_direction=actor:(actor=sphere),direction=(character=forward)}
Alright,I'll place a sphere on the right.
{actor_generate_direction=actor:(actor=sphere),direction=(character=forward)}
Alright,I'll place a sphere on the right.
{actor_generate_direction=actor:(actor=sphere),direction=(character=forward)}
Alright,I'll place a sphere on the right.
{actor_generate_direction=actor:(actor=sphere),direction=(character=forward)}
Alright,I'll place a sphere on the right.
{actor_generate_direction=actor:(actor=sphere),direction=(character=forward)}
Sure,I'll generate a car in front.
{actor_generate_direction=actor:(actor=car),direction=(character=forward)}
Sure,I'll generate a car in front.
{actor_generate_direction=actor:(actor=car),direction=(character=forward)}
Sure,I'll generate a car in front.
{actor_generate_direction=actor:(actor=car),direction=(character=forward)}
Sure,I'll generate a car in front.
{actor_generate_direction=actor:(actor=car),direction=(character=forward)}
Okay,I'll create a car in front.
{actor_generate_direction=actor:(actor=car),direction=(character=forward)}
Okay,I'll create a car in front.
{actor_generate_direction=actor:(actor=car),direction=(character=forward)}
Okay,I'll create a car in front.
{actor_generate_direction=actor:(actor=car),direction=(character=forward)}
Okay,I'll create a car in front.
{actor_generate_direction=actor:(actor=car),direction=(character=forward)}
Alright,I'll place a car in front.
{actor_generate_direction=actor:(actor=car),direction=(character=forward)}
Alright,I'll place a car in front.
{actor_generate_direction=actor:(actor=car),direction=(character=forward)}
Alright,I'll place a car in front.
{actor_generate_direction=actor:(actor=car),direction=(character=forward)}
Alright,I'll place a car in front.
{actor_generate_direction=actor:(actor=car),direction=(character=forward)}
Sure,I'll generate a car in the back.
{actor_generate_direction=actor:(actor=car),direction=(character=back)}
Sure,I'll generate a car in the back.
{actor_generate_direction=actor:(actor=car),direction=(character=back)}
Sure,I'll generate a car in the back.
{actor_generate_direction=actor:(actor=car),direction=(character=back)}
Sure,I'll generate a car in the back.
{actor_generate_direction=actor:(actor=car),direction=(character=back)}
Okay,I'll create a car in the back.
{actor_generate_direction=actor:(actor=car),direction=(character=back)}
Okay,I'll create a car in the back.
{actor_generate_direction=actor:(actor=car),direction=(character=back)}
Okay,I'll create a car in the back.
{actor_generate_direction=actor:(actor=car),direction=(character=back)}
Okay,I'll create a car in the back.
{actor_generate_direction=actor:(actor=car),direction=(character=back)}
Alright,I'll place a car in the back.
{actor_generate_direction=actor:(actor=car),direction=(character=back)}
Alright,I'll place a car in the back.
{actor_generate_direction=actor:(actor=car),direction=(character=back)}
Alright,I'll place a car in the back.
{actor_generate_direction=actor:(actor=car),direction=(character=back)}
Alright,I'll place a car in the back.
{actor_generate_direction=actor:(actor=car),direction=(character=back)}
Sure,I'll generate a car on the left.
{actor_generate_direction=actor:(actor=car),direction=(character=left)}
Sure,I'll generate a car on the left.
{actor_generate_direction=actor:(actor=car),direction=(character=left)}
Sure,I'll generate a car on the left.
{actor_generate_direction=actor:(actor=car),direction=(character=left)}
Sure,I'll generate a car on the left.
{actor_generate_direction=actor:(actor=car),direction=(character=left)}
Okay,I'll create a car on the left.
{actor_generate_direction=actor:(actor=car),direction=(character=left)}
Okay,I'll create a car on the left.
{actor_generate_direction=actor:(actor=car),direction=(character=left)}
Okay,I'll create a car on the left.
{actor_generate_direction=actor:(actor=car),direction=(character=left)}
Okay,I'll create a car on the left.
{actor_generate_direction=actor:(actor=car),direction=(character=left)}
Alright,I'll place a car on the left.
{actor_generate_direction=actor:(actor=car),direction=(character=left)}
Alright,I'll place a car on the left.
{actor_generate_direction=actor:(actor=car),direction=(character=left)}
Alright,I'll place a car on the left.
{actor_generate_direction=actor:(actor=car),direction=(character=left)}
Alright,I'll place a car on the left.
{actor_generate_direction=actor:(actor=car),direction=(character=left)}
Sure,I'll generate a car on the right.
{actor_generate_direction=actor:(actor=car),direction=(character=right)}
Sure,I'll generate a car on the right.
{actor_generate_direction=actor:(actor=car),direction=(character=right)}
Sure,I'll generate a car on the right.
{actor_generate_direction=actor:(actor=car),direction=(character=right)}
Sure,I'll generate a car on the right.
{actor_generate_direction=actor:(actor=car),direction=(character=right)}
Okay,I'll create a car on the right.
{actor_generate_direction=actor:(actor=car),direction=(character=right)}
Okay,I'll create a car on the right.
{actor_generate_direction=actor:(actor=car),direction=(character=right)}
Okay,I'll create a car on the right.
{actor_generate_direction=actor:(actor=car),direction=(character=right)}
Okay,I'll create a car on the right.
{actor_generate_direction=actor:(actor=car),direction=(character=right)}
Alright,I'll place a car on the right.
{actor_generate_direction=actor:(actor=car),direction=(character=right)}
Alright,I'll place a car on the right.
{actor_generate_direction=actor:(actor=car),direction=(character=right)}
Alright,I'll place a car on the right.
{actor_generate_direction=actor:(actor=car),direction=(character=right)}
Alright,I'll place a car on the right.
{actor_generate_direction=actor:(actor=car),direction=(character=right)}
Sure,I'll generate a boat in front.
{actor_generate_direction=actor:(actor=boat),direction=(character=forward)}
Sure,I'll generate a boat in front.
{actor_generate_direction=actor:(actor=boat),direction=(character=forward)}
Sure,I'll generate a boat in front.
{actor_generate_direction=actor:(actor=boat),direction=(character=forward)}
Sure,I'll generate a boat in front.
{actor_generate_direction=actor:(actor=boat),direction=(character=forward)}
Okay,I'll create a boat in front.
{actor_generate_direction=actor:(actor=boat),direction=(character=forward)}
Okay,I'll create a boat in front.
{actor_generate_direction=actor:(actor=boat),direction=(character=forward)}
Okay,I'll create a boat in front.
{actor_generate_direction=actor:(actor=boat),direction=(character=forward)}
Okay,I'll create a boat in front.
{actor_generate_direction=actor:(actor=boat),direction=(character=forward)}
Alright,I'll place a boat in front.
{actor_generate_direction=actor:(actor=boat),direction=(character=forward)}
Alright,I'll place a boat in front.
{actor_generate_direction=actor:(actor=boat),direction=(character=forward)}
Alright,I'll place a boat in front.
{actor_generate_direction=actor:(actor=boat),direction=(character=forward)}
Alright,I'll place a boat in front.
{actor_generate_direction=actor:(actor=boat),direction=(character=forward)}
Sure,I'll generate a boat in the back.
{actor_generate_direction=actor:(actor=boat),direction=(character=back)}
Sure,I'll generate a boat in the back.
{actor_generate_direction=actor:(actor=boat),direction=(character=back)}
Sure,I'll generate a boat in the back.
{actor_generate_direction=actor:(actor=boat),direction=(character=back)}
Sure,I'll generate a boat in the back.
{actor_generate_direction=actor:(actor=boat),direction=(character=back)}
Okay,I'll create a boat in the back.
{actor_generate_direction=actor:(actor=boat),direction=(character=back)}
Okay,I'll create a boat in the back.
{actor_generate_direction=actor:(actor=boat),direction=(character=back)}
Okay,I'll create a boat in the back.
{actor_generate_direction=actor:(actor=boat),direction=(character=back)}
Okay,I'll create a boat in the back.
{actor_generate_direction=actor:(actor=boat),direction=(character=back)}
Alright,I'll place a boat in the back.
{actor_generate_direction=actor:(actor=boat),direction=(character=back)}
Alright,I'll place a boat in the back.
{actor_generate_direction=actor:(actor=boat),direction=(character=back)}
Alright,I'll place a boat in the back.
{actor_generate_direction=actor:(actor=boat),direction=(character=back)}
Alright,I'll place a boat in the back.
{actor_generate_direction=actor:(actor=boat),direction=(character=back)}
Sure,I'll generate a boat on the left.
{actor_generate_direction=actor:(actor=boat),direction=(character=left)}
Sure,I'll generate a boat on the left.
{actor_generate_direction=actor:(actor=boat),direction=(character=left)}
Sure,I'll generate a boat on the left.
{actor_generate_direction=actor:(actor=boat),direction=(character=left)}
Sure,I'll generate a boat on the left.
{actor_generate_direction=actor:(actor=boat),direction=(character=left)}
Okay,I'll create a boat on the left.
{actor_generate_direction=actor:(actor=boat),direction=(character=left)}
Okay,I'll create a boat on the left.
{actor_generate_direction=actor:(actor=boat),direction=(character=left)}
Okay,I'll create a boat on the left.
{actor_generate_direction=actor:(actor=boat),direction=(character=left)}
Okay,I'll create a boat on the left.
{actor_generate_direction=actor:(actor=boat),direction=(character=left)}
Alright,I'll place a boat on the left.
{actor_generate_direction=actor:(actor=boat),direction=(character=left)}
Alright,I'll place a boat on the left.
{actor_generate_direction=actor:(actor=boat),direction=(character=left)}
Alright,I'll place a boat on the left.
{actor_generate_direction=actor:(actor=boat),direction=(character=left)}
Alright,I'll place a boat on the left.
{actor_generate_direction=actor:(actor=boat),direction=(character=left)}
Sure,I'll generate a boat on the right.
{actor_generate_direction=actor:(actor=boat),direction=(character=right)}
Sure,I'll generate a boat on the right.
{actor_generate_direction=actor:(actor=boat),direction=(character=right)}