input
stringlengths 7
622
| output
stringclasses 204
values |
---|---|
Alright,I'll place a sphere on the left. | {actor_generate_direction=actor:(actor=sphere),direction=(character=left)} |
Alright,I'll place a sphere on the left. | {actor_generate_direction=actor:(actor=sphere),direction=(character=left)} |
Sure,I'll generate a sphere on the right. | {actor_generate_direction=actor:(actor=sphere),direction=(character=forward)} |
Sure,I'll generate a sphere on the right. | {actor_generate_direction=actor:(actor=sphere),direction=(character=forward)} |
Sure,I'll generate a sphere on the right. | {actor_generate_direction=actor:(actor=sphere),direction=(character=forward)} |
Sure,I'll generate a sphere on the right. | {actor_generate_direction=actor:(actor=sphere),direction=(character=forward)} |
Okay,I'll create a sphere on the right. | {actor_generate_direction=actor:(actor=sphere),direction=(character=forward)} |
Okay,I'll create a sphere on the right. | {actor_generate_direction=actor:(actor=sphere),direction=(character=forward)} |
Okay,I'll create a sphere on the right. | {actor_generate_direction=actor:(actor=sphere),direction=(character=forward)} |
Okay,I'll create a sphere on the right. | {actor_generate_direction=actor:(actor=sphere),direction=(character=forward)} |
Alright,I'll place a sphere on the right. | {actor_generate_direction=actor:(actor=sphere),direction=(character=forward)} |
Alright,I'll place a sphere on the right. | {actor_generate_direction=actor:(actor=sphere),direction=(character=forward)} |
Alright,I'll place a sphere on the right. | {actor_generate_direction=actor:(actor=sphere),direction=(character=forward)} |
Alright,I'll place a sphere on the right. | {actor_generate_direction=actor:(actor=sphere),direction=(character=forward)} |
Sure,I'll generate a car in front. | {actor_generate_direction=actor:(actor=car),direction=(character=forward)} |
Sure,I'll generate a car in front. | {actor_generate_direction=actor:(actor=car),direction=(character=forward)} |
Sure,I'll generate a car in front. | {actor_generate_direction=actor:(actor=car),direction=(character=forward)} |
Sure,I'll generate a car in front. | {actor_generate_direction=actor:(actor=car),direction=(character=forward)} |
Okay,I'll create a car in front. | {actor_generate_direction=actor:(actor=car),direction=(character=forward)} |
Okay,I'll create a car in front. | {actor_generate_direction=actor:(actor=car),direction=(character=forward)} |
Okay,I'll create a car in front. | {actor_generate_direction=actor:(actor=car),direction=(character=forward)} |
Okay,I'll create a car in front. | {actor_generate_direction=actor:(actor=car),direction=(character=forward)} |
Alright,I'll place a car in front. | {actor_generate_direction=actor:(actor=car),direction=(character=forward)} |
Alright,I'll place a car in front. | {actor_generate_direction=actor:(actor=car),direction=(character=forward)} |
Alright,I'll place a car in front. | {actor_generate_direction=actor:(actor=car),direction=(character=forward)} |
Alright,I'll place a car in front. | {actor_generate_direction=actor:(actor=car),direction=(character=forward)} |
Sure,I'll generate a car in the back. | {actor_generate_direction=actor:(actor=car),direction=(character=back)} |
Sure,I'll generate a car in the back. | {actor_generate_direction=actor:(actor=car),direction=(character=back)} |
Sure,I'll generate a car in the back. | {actor_generate_direction=actor:(actor=car),direction=(character=back)} |
Sure,I'll generate a car in the back. | {actor_generate_direction=actor:(actor=car),direction=(character=back)} |
Okay,I'll create a car in the back. | {actor_generate_direction=actor:(actor=car),direction=(character=back)} |
Okay,I'll create a car in the back. | {actor_generate_direction=actor:(actor=car),direction=(character=back)} |
Okay,I'll create a car in the back. | {actor_generate_direction=actor:(actor=car),direction=(character=back)} |
Okay,I'll create a car in the back. | {actor_generate_direction=actor:(actor=car),direction=(character=back)} |
Alright,I'll place a car in the back. | {actor_generate_direction=actor:(actor=car),direction=(character=back)} |
Alright,I'll place a car in the back. | {actor_generate_direction=actor:(actor=car),direction=(character=back)} |
Alright,I'll place a car in the back. | {actor_generate_direction=actor:(actor=car),direction=(character=back)} |
Alright,I'll place a car in the back. | {actor_generate_direction=actor:(actor=car),direction=(character=back)} |
Sure,I'll generate a car on the left. | {actor_generate_direction=actor:(actor=car),direction=(character=left)} |
Sure,I'll generate a car on the left. | {actor_generate_direction=actor:(actor=car),direction=(character=left)} |
Sure,I'll generate a car on the left. | {actor_generate_direction=actor:(actor=car),direction=(character=left)} |
Sure,I'll generate a car on the left. | {actor_generate_direction=actor:(actor=car),direction=(character=left)} |
Okay,I'll create a car on the left. | {actor_generate_direction=actor:(actor=car),direction=(character=left)} |
Okay,I'll create a car on the left. | {actor_generate_direction=actor:(actor=car),direction=(character=left)} |
Okay,I'll create a car on the left. | {actor_generate_direction=actor:(actor=car),direction=(character=left)} |
Okay,I'll create a car on the left. | {actor_generate_direction=actor:(actor=car),direction=(character=left)} |
Alright,I'll place a car on the left. | {actor_generate_direction=actor:(actor=car),direction=(character=left)} |
Alright,I'll place a car on the left. | {actor_generate_direction=actor:(actor=car),direction=(character=left)} |
Alright,I'll place a car on the left. | {actor_generate_direction=actor:(actor=car),direction=(character=left)} |
Alright,I'll place a car on the left. | {actor_generate_direction=actor:(actor=car),direction=(character=left)} |
Sure,I'll generate a car on the right. | {actor_generate_direction=actor:(actor=car),direction=(character=right)} |
Sure,I'll generate a car on the right. | {actor_generate_direction=actor:(actor=car),direction=(character=right)} |
Sure,I'll generate a car on the right. | {actor_generate_direction=actor:(actor=car),direction=(character=right)} |
Sure,I'll generate a car on the right. | {actor_generate_direction=actor:(actor=car),direction=(character=right)} |
Okay,I'll create a car on the right. | {actor_generate_direction=actor:(actor=car),direction=(character=right)} |
Okay,I'll create a car on the right. | {actor_generate_direction=actor:(actor=car),direction=(character=right)} |
Okay,I'll create a car on the right. | {actor_generate_direction=actor:(actor=car),direction=(character=right)} |
Okay,I'll create a car on the right. | {actor_generate_direction=actor:(actor=car),direction=(character=right)} |
Alright,I'll place a car on the right. | {actor_generate_direction=actor:(actor=car),direction=(character=right)} |
Alright,I'll place a car on the right. | {actor_generate_direction=actor:(actor=car),direction=(character=right)} |
Alright,I'll place a car on the right. | {actor_generate_direction=actor:(actor=car),direction=(character=right)} |
Alright,I'll place a car on the right. | {actor_generate_direction=actor:(actor=car),direction=(character=right)} |
Sure,I'll generate a boat in front. | {actor_generate_direction=actor:(actor=boat),direction=(character=forward)} |
Sure,I'll generate a boat in front. | {actor_generate_direction=actor:(actor=boat),direction=(character=forward)} |
Sure,I'll generate a boat in front. | {actor_generate_direction=actor:(actor=boat),direction=(character=forward)} |
Sure,I'll generate a boat in front. | {actor_generate_direction=actor:(actor=boat),direction=(character=forward)} |
Okay,I'll create a boat in front. | {actor_generate_direction=actor:(actor=boat),direction=(character=forward)} |
Okay,I'll create a boat in front. | {actor_generate_direction=actor:(actor=boat),direction=(character=forward)} |
Okay,I'll create a boat in front. | {actor_generate_direction=actor:(actor=boat),direction=(character=forward)} |
Okay,I'll create a boat in front. | {actor_generate_direction=actor:(actor=boat),direction=(character=forward)} |
Alright,I'll place a boat in front. | {actor_generate_direction=actor:(actor=boat),direction=(character=forward)} |
Alright,I'll place a boat in front. | {actor_generate_direction=actor:(actor=boat),direction=(character=forward)} |
Alright,I'll place a boat in front. | {actor_generate_direction=actor:(actor=boat),direction=(character=forward)} |
Alright,I'll place a boat in front. | {actor_generate_direction=actor:(actor=boat),direction=(character=forward)} |
Sure,I'll generate a boat in the back. | {actor_generate_direction=actor:(actor=boat),direction=(character=back)} |
Sure,I'll generate a boat in the back. | {actor_generate_direction=actor:(actor=boat),direction=(character=back)} |
Sure,I'll generate a boat in the back. | {actor_generate_direction=actor:(actor=boat),direction=(character=back)} |
Sure,I'll generate a boat in the back. | {actor_generate_direction=actor:(actor=boat),direction=(character=back)} |
Okay,I'll create a boat in the back. | {actor_generate_direction=actor:(actor=boat),direction=(character=back)} |
Okay,I'll create a boat in the back. | {actor_generate_direction=actor:(actor=boat),direction=(character=back)} |
Okay,I'll create a boat in the back. | {actor_generate_direction=actor:(actor=boat),direction=(character=back)} |
Okay,I'll create a boat in the back. | {actor_generate_direction=actor:(actor=boat),direction=(character=back)} |
Alright,I'll place a boat in the back. | {actor_generate_direction=actor:(actor=boat),direction=(character=back)} |
Alright,I'll place a boat in the back. | {actor_generate_direction=actor:(actor=boat),direction=(character=back)} |
Alright,I'll place a boat in the back. | {actor_generate_direction=actor:(actor=boat),direction=(character=back)} |
Alright,I'll place a boat in the back. | {actor_generate_direction=actor:(actor=boat),direction=(character=back)} |
Sure,I'll generate a boat on the left. | {actor_generate_direction=actor:(actor=boat),direction=(character=left)} |
Sure,I'll generate a boat on the left. | {actor_generate_direction=actor:(actor=boat),direction=(character=left)} |
Sure,I'll generate a boat on the left. | {actor_generate_direction=actor:(actor=boat),direction=(character=left)} |
Sure,I'll generate a boat on the left. | {actor_generate_direction=actor:(actor=boat),direction=(character=left)} |
Okay,I'll create a boat on the left. | {actor_generate_direction=actor:(actor=boat),direction=(character=left)} |
Okay,I'll create a boat on the left. | {actor_generate_direction=actor:(actor=boat),direction=(character=left)} |
Okay,I'll create a boat on the left. | {actor_generate_direction=actor:(actor=boat),direction=(character=left)} |
Okay,I'll create a boat on the left. | {actor_generate_direction=actor:(actor=boat),direction=(character=left)} |
Alright,I'll place a boat on the left. | {actor_generate_direction=actor:(actor=boat),direction=(character=left)} |
Alright,I'll place a boat on the left. | {actor_generate_direction=actor:(actor=boat),direction=(character=left)} |
Alright,I'll place a boat on the left. | {actor_generate_direction=actor:(actor=boat),direction=(character=left)} |
Alright,I'll place a boat on the left. | {actor_generate_direction=actor:(actor=boat),direction=(character=left)} |
Sure,I'll generate a boat on the right. | {actor_generate_direction=actor:(actor=boat),direction=(character=right)} |
Sure,I'll generate a boat on the right. | {actor_generate_direction=actor:(actor=boat),direction=(character=right)} |