Castor-Red-Dead-Redemption-2-Flux-LoRA
-- Dropping in honor of the sixth anniversary of RDR2. π€ --
Demoing rn :https://huggingface.co./spaces/prithivMLmods/FLUX-LoRA-DLC
The model is still in the training phase. This is not the final version and may contain artifacts and perform poorly in some cases.
Model description
prithivMLmods/Castor-Red-Dead-Redemption-2-Flux-LoRA
Image Processing Parameters
Parameter |
Value |
Parameter |
Value |
LR Scheduler |
constant |
Noise Offset |
0.03 |
Optimizer |
AdamW |
Multires Noise Discount |
0.1 |
Network Dim |
64 |
Multires Noise Iterations |
10 |
Network Alpha |
32 |
Repeat & Steps |
22 & 2K |
Epoch |
12 |
Save Every N Epochs |
1 |
Labeling: florence2-en(natural language & English)
Total Images Used for Training : 19
Setting Up
import torch
from pipelines import DiffusionPipeline
base_model = "black-forest-labs/FLUX.1-dev"
pipe = DiffusionPipeline.from_pretrained(base_model, torch_dtype=torch.bfloat16)
lora_repo = "prithivMLmods/Castor-Red-Dead-Redemption-2-Flux-LoRA"
trigger_word = "Red Dead Redemption 2" # Leave trigger_word blank if not used.
pipe.load_lora_weights(lora_repo)
device = torch.device("cuda")
pipe.to(device)
App File Structure
/project-root/
βββ .gitattributes
βββ README.md
βββ app.py
βββ pythonproject.py
Best Dimensions
- 512 X 512
- 1024 X 1024
- 768 X 1024
Trigger words π§¨
Trigger words: You should use Red Dead Redemption 2
to trigger the image generation.
Download model
Weights for this model are available in Safetensors format.
Download them in the Files & versions tab.
SDXL LoRA
π€ : https://huggingface.co./prithivMLmods/Canopus-Red-Dead-Minimalize-LoRA