The Team
The Main Author: Thomas Simonini
My name is Thomas Simonini; Iโm a Game Developer working at Hugging Face ๐ค focused on how to integrate AI models in games to create new experiences ๐ช .
In addition to this course, Iโm writing in my blog AI Playbook for Game Developers ๐ฎ, where I explore the intersection of AI and game development with tutorials and demos showcasing the integration of Machine Learning and AI models into video games. ๐ฎ From Smart NPC with Large Language Models to Generative AI. And making video tutorials on YouTube.
You can find me on:
Contributors and reviewers
Dylan Ebert Contributor/Reviewer
Dylan is a Developer Advocate Engineer at Hugging Face with a PhD in Computer Science from Brown University.
His work lies at the intersection of ML, 3D, and Game Development.
You can find Dylan on:
Omar Sanseviero Reviewer
Omar is the Chief Llama Officer at Hugging Face. ๐ฆ
He works at the intersection of Open Source, Product, Research, and technical communities, leading multidisciplinary teams and open source and science collaborations.
You can find Omar on:
Pedro Cuenca Reviewer
Pedro is a Machine Learning Engineer at Hugging Face, interested in image generation and on-device models. He also likes games :)
You can find Pedro on:
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