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GGUF

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GGUF

Hugging Face Hub supports all file formats, but has built-in features for GGUF format, a binary format that is optimized for quick loading and saving of models, making it highly efficient for inference purposes. GGUF is designed for use with GGML and other executors. GGUF was developed by @ggerganov who is also the developer of llama.cpp, a popular C/C++ LLM inference framework. Models initially developed in frameworks like PyTorch can be converted to GGUF format for use with those engines.

As we can see in this graph, unlike tensor-only file formats like safetensors – which is also a recommended model format for the Hub – GGUF encodes both the tensors and a standardized set of metadata.

Finding GGUF files

You can browse all models with GGUF files filtering by the GGUF tag: hf.co/models?library=gguf. Moreover, you can use ggml-org/gguf-my-repo tool to convert/quantize your model weights into GGUF weights.

For example, you can check out TheBloke/Mixtral-8x7B-Instruct-v0.1-GGUF for seeing GGUF files in action.

Viewer for metadata & tensors info

The Hub has a viewer for GGUF files that lets a user check out metadata & tensors info (name, shape, precison). The viewer is available on model page (example) & files page (example).

Usage with open-source tools

Parsing the metadata with @huggingface/gguf

We’ve also created a javascript GGUF parser that works on remotely hosted files (e.g. Hugging Face Hub).

npm install @huggingface/gguf
import { gguf } from "@huggingface/gguf";
// remote GGUF file from https://huggingface.co./TheBloke/Llama-2-7B-Chat-GGUF
const URL_LLAMA = "https://huggingface.co./TheBloke/Llama-2-7B-Chat-GGUF/resolve/191239b/llama-2-7b-chat.Q2_K.gguf";
const { metadata, tensorInfos } = await gguf(URL_LLAMA);

Find more information here.

Quantization Types

type source description
F64 Wikipedia 64-bit standard IEEE 754 double-precision floating-point number.
I64 GH 64-bit fixed-width integer number.
F32 Wikipedia 32-bit standard IEEE 754 single-precision floating-point number.
I32 GH 32-bit fixed-width integer number.
F16 Wikipedia 16-bit standard IEEE 754 half-precision floating-point number.
BF16 Wikipedia 16-bit shortened version of the 32-bit IEEE 754 single-precision floating-point number.
I16 GH 16-bit fixed-width integer number.
Q8_0 GH 8-bit round-to-nearest quantization (q). Each block has 32 weights. Weight formula: w = q * block_scale. Legacy quantization method (not used widely as of today).
Q8_1 GH 8-bit round-to-nearest quantization (q). Each block has 32 weights. Weight formula: w = q * block_scale + block_minimum. Legacy quantization method (not used widely as of today)
Q8_K GH 8-bit quantization (q). Each block has 256 weights. Only used for quantizing intermediate results. All 2-6 bit dot products are implemented for this quantization type. Weight formula: w = q * block_scale.
I8 GH 8-bit fixed-width integer number.
Q6_K GH 6-bit quantization (q). Super-blocks with 16 blocks, each block has 16 weights. Weight formula: w = q * block_scale(8-bit), resulting in 6.5625 bits-per-weight.
Q5_0 GH 5-bit round-to-nearest quantization (q). Each block has 32 weights. Weight formula: w = q * block_scale. Legacy quantization method (not used widely as of today).
Q5_1 GH 5-bit round-to-nearest quantization (q). Each block has 32 weights. Weight formula: w = q * block_scale + block_minimum. Legacy quantization method (not used widely as of today).
Q5_K GH 5-bit quantization (q). Super-blocks with 8 blocks, each block has 32 weights. Weight formula: w = q * block_scale(6-bit) + block_min(6-bit), resulting in 5.5 bits-per-weight.
Q4_0 GH 4-bit round-to-nearest quantization (q). Each block has 32 weights. Weight formula: w = q * block_scale. Legacy quantization method (not used widely as of today).
Q4_1 GH 4-bit round-to-nearest quantization (q). Each block has 32 weights. Weight formula: w = q * block_scale + block_minimum. Legacy quantization method (not used widely as of today).
Q4_K GH 4-bit quantization (q). Super-blocks with 8 blocks, each block has 32 weights. Weight formula: w = q * block_scale(6-bit) + block_min(6-bit), resulting in 4.5 bits-per-weight.
Q3_K GH 3-bit quantization (q). Super-blocks with 16 blocks, each block has 16 weights. Weight formula: w = q * block_scale(6-bit), resulting. 3.4375 bits-per-weight.
Q2_K GH 2-bit quantization (q). Super-blocks with 16 blocks, each block has 16 weight. Weight formula: w = q * block_scale(4-bit) + block_min(4-bit), resulting in 2.5625 bits-per-weight.
IQ4_NL GH 4-bit quantization (q). Super-blocks with 256 weights. Weight w is obtained using super_block_scale & importance matrix.
IQ4_XS HF 4-bit quantization (q). Super-blocks with 256 weights. Weight w is obtained using super_block_scale & importance matrix, resulting in 4.25 bits-per-weight.
IQ3_S HF 3-bit quantization (q). Super-blocks with 256 weights. Weight w is obtained using super_block_scale & importance matrix, resulting in 3.44 bits-per-weight.
IQ3_XXS HF 3-bit quantization (q). Super-blocks with 256 weights. Weight w is obtained using super_block_scale & importance matrix, resulting in 3.06 bits-per-weight.
IQ2_XXS HF 2-bit quantization (q). Super-blocks with 256 weights. Weight w is obtained using super_block_scale & importance matrix, resulting in 2.06 bits-per-weight.
IQ2_S HF 2-bit quantization (q). Super-blocks with 256 weights. Weight w is obtained using super_block_scale & importance matrix, resulting in 2.5 bits-per-weight.
IQ2_XS HF 2-bit quantization (q). Super-blocks with 256 weights. Weight w is obtained using super_block_scale & importance matrix, resulting in 2.31 bits-per-weight.
IQ1_S HF 1-bit quantization (q). Super-blocks with 256 weights. Weight w is obtained using super_block_scale & importance matrix, resulting in 1.56 bits-per-weight.
IQ1_M GH 1-bit quantization (q). Super-blocks with 256 weights. Weight w is obtained using super_block_scale & importance matrix, resulting in 1.75 bits-per-weight.

if there’s any inaccuracy on the table above, please open a PR on this file.

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