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--- |
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license: mit |
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--- |
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# Arb-Objaverse Dataset |
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[Project page](https://lizb6626.github.io/IDArb/) | [Paper](https://lizb6626.github.io/IDArb/) | [Code](https://github.com/Lizb6626/IDArb) |
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## News |
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- [2024-12] We have the complete dataset under `data` dictionary. Feel free to download it. |
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## Dataset Format |
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``` |
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Arb-Objaverse Dataset |
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├── 000-000 |
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│ ├── 0a3dd21606a84a449bb22f597c34bab7 // object uid |
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│ │ ├── albedo_<view_idx>.png // albedo image |
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│ │ ├── color_<light_idx>_<view_idx>.png // rendered rgb image |
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│ │ ├── normal_<view_idx>.exr |
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│ │ ├── orm_<view_idx>.png // we store material as (o, roughness, metallic), where o is left unused |
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│ │ ├── camera.json // camera poses |
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│ │ ├── lighting.json // rendering light |
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``` |
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## Rendering Scripts |
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Rendering scripts for generating this dataset are available in the `./rendering` directory. To use these scripts, start by installing the necessary dependencies |
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``` |
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pip install blenderproc==2.5.0 |
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``` |
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The environmental HDRs used in this dataset are sourced from [Poly Haven](https://polyhaven.com/hdris). You can download all available environmental HDRs using the following command: |
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``` |
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blenderproc download haven haven_dataset --types hdris |
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``` |
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Alternatively, you may choose to use your own custom environmental maps. |
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Modify `GLB_PATH`, `OUTPUT_DIR` and `HDRI_PATH` variables to point to your respective paths, and then run the following commands: |
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``` |
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GLB_PATH=__YOUR_GLB_PATH__ |
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OUTPUT_DIR=__YOUR_OUTPUT_DIR__ |
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HDRI_PATH=__HDRI_PATH__ |
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# render the normal and material maps |
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blenderproc run render_normal_orm.py --glb_path ${GLB_PATH} --output_dir ${OUTPUT_DIR} |
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# render albedo map |
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blenderproc run render_albedo.py --glb_path ${GLB_PATH} --output_dir ${OUTPUT_DIR} |
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# render rgb images illuminated by HDR map |
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blenderproc run render_color.py --glb_path ${GLB_PATH} --hdri_path ${HDRI_PATH} --output_dir ${OUTPUT_DIR} |
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# render rgb images illuminated by point lights |
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blenderproc run render_color.py --glb_path ${GLB_PATH} --output_dir ${OUTPUT_DIR} |
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``` |
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