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The abandoned ruin lies at the crossroads of the Forgotten Kingdom, where the ancient wizard Xarenx is said to have unleashed his final, apocalyptic summoning. Players who brave the crumbling entrance are met with the echoes of cursed incantations and the haunting silhouettes of forgotten minions. | 4game-world-description
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A dense jungle environment with winding vines and overgrown ruins, providing a setting for a group of explorers to stumble upon ancient artifacts. | 4game-world-description
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The meticulous detailing of the mechanism underlying the die-rolling system necessitates an understanding of the underlying probability distributions and their repercussions on the game's overall stochasticity. | 3rule-reference
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A three-dimensional representation of the subject's evolving synergy with the panopticon, incorporating tactical cooperation with colleagues to develop reciprocally beneficial outcomes amidst an adaptive paramilitary hierarchy. | 4game-world-description
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This particular classification of topological graphs can be attributed to the existential manifestation of certain individuated entities that are ontologically contiguous with their respective spatial correlates. | 3rule-reference
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This document outlines the protagonist's backstory, including their childhood in a rural village, their decision to leave and become a wandering bard, and their eventual discovery of a mysterious ancient text. | 5character-sheet
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This section explains the system for generating encounter difficulty based on party level, terrain, and the number of combatants. | 3rule-reference
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Acquired intellects (AIs) representing aberrant entities, entrenched in vivifying abyssal energies, inciting existential cognizance through eerily sonorous vocalizations, while suggesting the potential for synergistic amplification of sentience. | 4game-world-description
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A 15-page campaign setting expansion featuring a lost city deep within the heart of a dormant volcano, replete with ancient ruins, forgotten artifacts, and a rich history that spans centuries. | 2adventure-module
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A scale-adaptive, armor-class-enhancing trinket crafted by a venerated artisan, employing an intricate latticework of interlocking plates and precariously balanced clockwork mechanisms. | 0items
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A finely crafted, ornate box adorned with precious gemstones and a delicate latch that requires a specific pressure to open, thereby safeguarding its contents from unwarranted access. | 0items
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The scorching expanse of the Dunes of Eldarath stretches out before us, a seemingly endless tapestry of crimson sand and jagged rock formations that pierce the sky like the bones of some ancient leviathan. The air is heavy with the acrid scent of ozone and the distant thrum of tremors that shake the very foundations of the ground. | 4game-world-description
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The paradigmatic binary oppositions of the die-roll and the DM's fiat are subverted by the introduction of a probabilistic uncertainty principle, thereby challenging the Cartesian certainties of the game's axiomatic structure. | 3rule-reference
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The narrative unity of a chronicle is subverted by the ostensible dichotomy between the lawful and chaotic alignments, as exemplified by the juxtaposition of the lawful good paladin and the chaotic neutral sorcerer within the context of the campaign's underlying theme. | 4game-world-description
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A character's autonomy can be represented as a function of their Resolve score, which is inversely proportional to their degree of attachment to a particular faction. This attachment, in turn, is influenced by their backstory and the events that have transpired in the campaign's metaplot. | 3rule-reference
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This ominous portent is inscribed on a dusty, worn parchment, hinting at a long-forgotten cataclysm that reshaped the lands and birthed a legion of untold horrors. | 4game-world-description
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This text describes a method to derive the shadow determinant of a locally flat, manifold-structured, gluon-mediated, asymptotic freedom-enforced space-time metric, which is assumed to be a quotient of the affine connection's Riemann-Christoffel tensor. | 3rule-reference
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This omniscient entity, envisioned as a transcendent synthesis of Platonic idealism and Aristotelian hylomorphism, embodies the collective essence of protagonists, including their virtues, flaws, and narrative arcs. | 4game-world-description
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A grueling gauntlet comprising three labyrinthine corridors, replete with ancient tombs, scorching mazes, and treacherous ravines. | 4game-world-description
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The verdant expanse of Elyria's Emerald Wastes, a region characterized by an undulating tapestry of iridescent crystal formations, punctuated by rare, glittering outliers of a crystalline structure exhibiting anomalous optical properties, suggests a geological history replete with cataclysmic events. | 4game-world-description
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The 'Ring of Sustenance' grants the wearer resistance to starvation and dehydration by periodically replenishing their bodily reserves. | 0items
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Gauths typically reside within antechambers of calcified caverns, their brachial appendages blending with calcified nodules. Most investigations reveal these creatures to be unearthly, unable to perceive extraneous vibrations. | 4game-world-description
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A dichotomy exists between the ephemeral attributes of the 'Erebus' and the exoskeletal transformations it undergoes during its metamorphosis, which are ostensibly precipitated by the synergy between its chromatic and auroral energies. | 4game-world-description
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Upon traversing the Mundane Plane via the interdimensional conduit, travelers encounter the Asymptotic Expanse, a realm characterized by liminal spatiality and ergonomic time dilation. | 4game-world-description
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This dense, labyrinthine tome outlines a series of recursive arcs, precipitating a concatenation of differential equations, all while navigating the labyrinthine permutations of a tertium non datur. | 4game-world-description
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This campaign begins on a remote, mist-shrouded peninsula, its rugged coastline a maze of hidden coves and isolated beaches. | 4game-world-description
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This narrative framework for collaborative storytelling incorporates modular components, recursively embedded within a labyrinthine structure, allowing for emergent complexity and adaptive narrative threads. | 4game-world-description
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The aberrant manifestation's attributes include Strength 14 (+2), Dexterity 18 (+4), Constitution 16 (+3), Intelligence 6 (-2), Wisdom 12 (+1), and Charisma 10 (+0). Its Armor Class is 18, its Hit Points are 150 (18d10 + 45), and its Speed is 30 ft. Special Abilities: Death Sense 30 ft., Keen Hearing, and Darkvision 60 ft. Languages: Abyssal. | 1monster-stat-block
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Lorem ipsum dolor sit amet, consectetur adipiscing elit. Sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Ipsa sed ratione accusantium doloremque laudantium, totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo. Nihil ullam totam repellat quia aspernatur magnam repellendus. | 4game-world-description
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A reference to page 37 in the DMG states that a successful DC 15 Intelligence ( Arcana) check allows the character to discern the magical auras surrounding a target. | 3rule-reference
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This bespoke, ornate box crafted from interlocking wooden pentagons adorned with cryptic hieroglyphs serves as a repository for sacred scrolls containing forbidden knowledge. | 0items
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This creature has a set of razor-sharp claws and can jump long distances, but its most formidable attack is its poisonous barb, which injects a deadly neurotoxin upon contact. | 1monster-stat-block
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A calculated risk taker with exceptional charisma and combat prowess, utilizing their rapport with allies to mitigate damage and amplify beneficial effects. | 5character-sheet
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This distinction is analogous to the semiotic dichotomy between indexical and iconic signs, with the former representing a'map' of the latter's referent. | 3rule-reference
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This ornate, silver-trimmed box contains a set of 16 candle-sized wax projectiles imbued with unflickering, radiances | 0items
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This artifact is imbued with the essence of a celestial being, granting the wielder mastery over the intricacies of probability and chronology. | 0items
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Rolling for initiative as a large beast, its speed and agility allow it to strike before its foes can react. | 1monster-stat-block
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The labyrinthine narrative of our campaign hinges upon the ontological dialectics of the Githyanki Overmind's metaphysical catatonia, precipitated by the pyrotechnic conundrum of the Astral Plane's incremental destabilization. | 4game-world-description
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A well-organized layout featuring a list of personal attributes, skills, and equipment, intended for a participant to track their character's development throughout a campaign. | 5character-sheet
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The prestige class 'Urbanist' combines the Master Artisan and Master Craftsman abilities with additional expertise in navigating complex social hierarchies, transcending the limitations of traditional spatial reasoning. | 5character-sheet
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Beyond the shimmering waterfalls, where the ancient trees form a verdant canopy, lies a forgotten glade. The air is alive with the sweet scent of blooming wildflowers, and the soft chirping of birds can be heard in the distance. In the center of this serene oasis, a magnificent stone statue stands tall, its intricate carvings telling the tale of a long-forgotten civilization. | 4game-world-description
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This module transports the players to a realm where they must navigate a labyrinthine network of temporal echoes, a manifestation of a rogue timestream. | 2adventure-module
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In the aftermath of the catastrophic convergence of ontological coordinates, a transdimensional rift was momentarily stabilized, allowing for the traversal of a labyrinthine series of ancillary realities. | 4game-world-description
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The rolling hills of the countryside gradually give way to a vast expanse of crystalline lakes and teeming wetlands, as the sun dips below the horizon casting a warm orange glow across the landscape. | 4game-world-description
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The Gorthokian abomination presents a 10-foot-tall, quadrupedal entity with a mottled grey hide and unnatural bulging appendages. Its visage features a twisted parody of a feline profile, complete with razor-sharp claws and a hinged maw capable of unhinging 180 degrees, exposing rows of serrated teeth. | 1monster-stat-block
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This NPC has 16 Intelligence, 12 Strength, and 14 Charisma. They possess a +2 bonus to Wisdom checks, have expertise in two skills, and are resistant to mental damage. | 1monster-stat-block
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This 18th century, Gargoyles' ritualistic, hydraulic system analogy explicates the hylomorphic union of necessity and contingence, thereby illustrating the permutational potentialities of syncretic methodological instrumentation. | 4game-world-description
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This compact module delves into the malleable fabric of self-referential allegories and their potential to catalyze paradigmatic shifts within the inherently fluid narrative structures prevalent in emerging postmodernist avant-garde storytelling modalities. | 4game-world-description
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A comprehensive breakdown of the character's skill distribution, including numerical representations of proficiency levels and calculated modifiers for combat encounters. | 5character-sheet
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A delicate silver circlet adorned with a polished opal, imbued with arcane energies allowing the wearer to resist the effects of enchantments and spells. | 0items
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This realm is a labyrinthine expanse of ostensibly Euclidean topological spaces, punctuated by anomalous singularities that fractally recapitulate the emergent properties of a self-similar cosmos. | 4game-world-description
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This creature possesses a draconic visage, its maw agape, revealing jagged teeth and a forked tongue that periodically darts in and out. Its body is composed of iridescent scales that refract light, casting a kaleidoscope of colors across its surroundings. | 1monster-stat-block
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This appendices outlines the cosmological implications of the stabilization of the aetheric vortex, thereby detailing the alterations to the astral plane necessitated by the modulated velocity of the celestial bodies within the habitable zone. | 4game-world-description
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This text references the 5th edition of the standard rules for determining initiative order, as per the given section in the Player's Handbook. | 3rule-reference
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The villager's insouciant tone masked a complex, fractal-like narrative structure, where the deterministic imperatives of a cosmic 'Neoplatonist' framework coexisted with the aleatoric probabilistic dynamics of a synchronistic universe. | 4game-world-description
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This ancient tome contains a 10-day journey through a mystical realm, with incremental plot revelations and escalating stakes. | 2adventure-module
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A small pouch containing 15 gold pieces, a vial of healing potion, and a map fragment depicting a hidden entrance. | 0items
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This 5th edition character has proficiency in Arcana, Deception, History, Insight, Intimidation, Perception, Persuasion, Sleight of Hand, and Stealth. Their ability scores are as follows: Charisma 16 (+3), Intelligence 14 (+2), Wisdom 10 (+0), Strength 8 (-1), Dexterity 12 (+1), and Constitution 12 (+1). | 5character-sheet
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A dungeon crawler featuring a mystical realm with labyrinthine ruins, enchanted forests, and snow-capped mountains, where adventurers embark on perilous quests to uncover ancient artifacts and forgotten lore. | 4game-world-description
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A towering figure, clad in tattered robes, its massive fists crack with electrical energy as it summons bolts of lightning to scorch its foes. Resistance to lightning damage is futile against this fearsome being. | 1monster-stat-block
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This small pouch contains a vial of holy water, a few gold pieces, and a note with a cryptic message. | 0items
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The table notes specify that the creator is entitled to 1d6+Wisdom bonus dice when determining initiative, as defined in chapter 5, section 3 of the rulebook. | 3rule-reference
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A mystical realm is born from the convergence of celestial bodies, where the astral plane intersects with the terrestrial. This liminal space is home to an assortment of enigmatic flora and fauna, their existence predicated on the delicate balance of stellar energies. | 4game-world-description
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In a world where chrono-displacement hubs intersect with ley lines, the permutations of quantum flux catalyze the genesis of divergent continua, precipitating an ontological crisis that threatens to destabilize the very fabric of existence. | 4game-world-description
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The sprawling metropolis of Eldrador lies at the confluence of the silver-surfaced Rivan River and the crystal-clear Cairnbrook Stream, its ancient stone spires piercing the sky like shards of splintered splendor. | 4game-world-description
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A chaotic evil hag hunched over a bubbling cauldron, surrounded by flickering candles that cast eerie shadows on the walls of her labyrinthine lair, which in turn casts doubt on the reliability of the dimly lit ambient emanations emanating from the foreboding dreary. | 4game-world-description
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A sprawling metropolis built on the ruins of a long-abandoned elven kingdom, its canals and waterways navigable by skilled boatmen, while its grand architecture speaks to a bygone era of elegance and refinement. | 4game-world-description
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This 5th edition Dungeons & Dragons module revolves around a failed experiment by the discoverer of the first 'etherpassword'. The aim is for the players to navigate the aftermath, craft an accurate account of the final confrontation, and eventually rescue or facilitate the repatriation of the respondent's semi-rejuvenated creation. Confronted with analogous aptitudes and disfavored traits across several organized scandalously, the contingents must prevail over exploiters fostering cryptic antagonisms. | 2adventure-module
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The Section 7: Character Creation describes the process of generating a backstory and personality for the player character, whereas Section 8: Player Character Advancement outlines the rules for leveling up and gaining new abilities. | 3rule-reference
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This document outlines the roleplaying persona's background, skills, equipment, and motivations, including name, age, occupation, and personality traits. | 5character-sheet
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This small pouch contains a set of fine silver pins and a needle, suitable for sewing and repairing garments. | 0items
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A peculiar artifact known as the 'Chronicler's Quill' allows its wielder to inscribe narratives that not only reflect the user's own experiences but also subtly influence the perceptions of those who witness these written accounts. | 0items
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This character's abilities are derived from a complex combination of their innate magical affinities, arcane training, and alignment with the celestial bodies. | 5character-sheet
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The axiom of manifestation is a heuristic employed in the ontological paradigm of 'World-Builder's Overdrive', which posits that the probability of a particular event's occurrence is inversely proportional to the square root of its complexity, thereby necessitating the derivation of a complementary event to facilitate the transcendence of the probabilistic threshold. | 3rule-reference
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A hulking, four-armed behemoth with a mottled brown and green hide, whose striped pattern seems to shift and writhe like a living thing. It emits a cacophony of shrieks and howls as it beats its chest with its free limbs, causing the air to vibrate with seismic force. | 1monster-stat-block
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As one approaches the Grey Spires, the air thickens with an otherworldly energy. The spires themselves rise like shards of splintered stone, their surfaces etched with ancient runes that seem to shift and writhe in the flickering torchlight. | 4game-world-description
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The mechanic by which the Dungeon Master imparts knowledge to the players, via narrative embellishments and rule-derived logic, is a crucial aspect of the game's theoretical underpinnings. | 3rule-reference
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This ornate box has a delicate latch and a golden keyhole, adorned with intricate engravings of mythological creatures. Inside, a small, rolled-up parchment containing cryptic notes and a vial of shimmering dust. | 0items
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The incorporation of the 'One-Action' mechanism necessitates a reinterpretation of existing combat resolution mechanics, specifically in regards to the'Action Economy' framework. | 3rule-reference
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This document outlines the alignment, ability scores, and skills of a half-elf rogue with proficiency in thieves' tools and stealth. The character's name is Eira Shadowglow, and they have a charisma score of 16. | 5character-sheet
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In the heart of the Draconic Spire, where crystalline formations pierce the sky like shards of splintered bone, a mystical confluence of ley lines converges. The air is alive with the gentle hum of arcane energy, as if the land itself were a terrestrial tuning fork, attuning the cosmos to the resonant frequency of the drake's lair. | 4game-world-description
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Medium fiend, chaotic evil
Armor Class 18 (natural armor)
Hit Points 135 (10d10 + 30)
Speed 40 ft.
STR 16 (+3) DEX 14 (+2) CON 16 (+3) INT 10 (+0) WIS 18 (+4) CHA 20 (+5)
Damage Resistances cold
Damage Immunities fire
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 14
Languages Abyssal, Infernal, Undercommon
Challenge 9 (4,000 XP) | 1monster-stat-block
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A magical amulet granting its wearer resistance to cold damage, said to have been forged in the heart of a dragon's lair. | 0items
|
This 30-page supplement delves into the ecologies of numerous sylvan realms, from the saccharine primeval forests of Valyria to the malevolent verdant badlands of Xeridia, through an ostensible examination of pertinent anthropogenic and biotic factors. | 4game-world-description
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The mystical energies coursing through the celestial plane of Aethoria imbue the land with a vibrancy that shimmers like the aurora borealis, as if the very fabric of reality is being rewoven by the divine forces that shape the cosmos. | 4game-world-description
|
AC 18, hp 135/135, 18 (+4) Str, 16 (+3) Dex, 14 (+2) Con, 12 (+1) Int, 10 (+0) Wis, 13 (+1) Cha; Damage Immunities poison; Condition Immunities charmed, frightened; Senses darkvision 60 ft., passive Perception 12; Languages Common; Challenge 5 (1,800 xp). | 1monster-stat-block
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Medium fiend, chaotic evil. Armor Class 16 (natural armor). Hit Points 135 (10d10 + 30). Speed 30 ft. | 1monster-stat-block
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This text outlines a campaign setting of Schelling space, particularly in a horseshoe-shaped spatial configuration, which induces a bistable social equilibrium. | 4game-world-description
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The Quantized Cacophony's sentient, Asymmetric Vessel manifests as a fractal imperative of 137 inhabitable nodes, each housing a discrete manifestation of the Mesoscopic Oracle's ephemeral essence. | 1monster-stat-block
|
As the last remnants of sunlight fade beyond the Stryxian Peaks, a dense veil of mist creeps over the Forgotten Valley, obscuring the ruins of Elyria's long-lost capital. Here, where the rivers of time have carved an intricate network of canyons and mesas, the whispers of the ancients linger in the wind. | 4game-world-description
|
Given the principles of probability as outlined in chapter 3 of the game's mechanics manual, derive the expected value of experience points awarded per combat encounter, assuming a Poisson distribution of combat frequency and an exponential distribution of encounter duration. | 3rule-reference
|
This item provides an increment in dexterity, governed by a complex probabilistic function derived from the Navier-Stokes equations, which, upon activation, yields a 3% chance of triggering a catastrophic failure of the user's appendages. | 0items
|
Upon reaching the zenith of the edaphic anomaly, a locus of aberrant cartography revealed the suppressed parallax of an astral co-adjutant. | 4game-world-description
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The Valley of Echoes is a labyrinthine region of rugged canyons, shrouded in a perpetual mist, where the whispers of the ancients seem to reverberate through the air, taunting adventurers with cryptic prophecies and forgotten lore. | 4game-world-description
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A reference to page 32 of the Dungeon Master's Guide for clarification on initiative order. | 3rule-reference
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A sprawling metropolis built upon a series of interconnected islands, where ancient canal systems have given way to modern skyscrapers and labyrinthine marketplaces. | 4game-world-description
|
The guide on page 147 of the Players Handbook covers the DMG rules for skill checks, but it also discusses how to balance the use of skills in combat. | 3rule-reference
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This creature's carapace shields its crystalline core, which channels psychic energy from the Astral Plane to amplify its kinetic attacks. While its robust exoskeleton offers formidable protection, its sluggish movement and vulnerable underside make it an ideal target for area attacks. | 1monster-stat-block
|
A gruff yet skilled warrior with exceptional melee combat prowess, favored for leading from the front. | 5character-sheet
|
This text describes a mechanism that allows players to temporarily assume the role of a Non-Player Character (NPC) to role-play a pivotal scene. | 3rule-reference
|
Dataset Card for ttrpg-assets
This dataset has been created with distilabel.
Dataset Summary
This dataset contains a pipeline.yaml
which can be used to reproduce the pipeline that generated it in distilabel using the distilabel
CLI:
distilabel pipeline run --config "https://huggingface.co./datasets/RedSparkie/ttrpg-assets/raw/main/pipeline.yaml"
or explore the configuration:
distilabel pipeline info --config "https://huggingface.co./datasets/RedSparkie/ttrpg-assets/raw/main/pipeline.yaml"
Dataset structure
The examples have the following structure per configuration:
Configuration: default
{
"label": 4,
"text": "The abandoned ruin lies at the crossroads of the Forgotten Kingdom, where the ancient wizard Xarenx is said to have unleashed his final, apocalyptic summoning. Players who brave the crumbling entrance are met with the echoes of cursed incantations and the haunting silhouettes of forgotten minions."
}
This subset can be loaded as:
from datasets import load_dataset
ds = load_dataset("RedSparkie/ttrpg-assets", "default")
Or simply as it follows, since there's only one configuration and is named default
:
from datasets import load_dataset
ds = load_dataset("RedSparkie/ttrpg-assets")
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