input
stringlengths 7
864
| output
stringclasses 153
values |
---|---|
Sure,I'll spawn a cube nearby. | {actor_generate_direction=actor:(actor=cube),direction:(character=forward)} |
Sure,I'll spawn a cube nearby. | {actor_generate_direction=actor:(actor=cube),direction:(character=forward)} |
Sure,I'll spawn a cube nearby. | {actor_generate_direction=actor:(actor=cube),direction:(character=forward)} |
Sure,I'll create a cylinder.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,I'll create a cylinder.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,I'll create a cylinder. | {actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} |
Sure,I'll create a cylinder. | {actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} |
Sure,I'll create a cylinder. | {actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} |
Sure,I'll create a cylinder. | {actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} |
Sure,I'll place a cylinder.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,I'll place a cylinder.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,I'll place a cylinder. | {actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}} |
Sure,I'll place a cylinder. | {actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}} |
Sure,I'll place a cylinder. | {actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}} |
Sure,I'll place a cylinder. | {actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}} |
Sure,I'll generate a cylinder.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,I'll generate a cylinder.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,I'll generate a cylinder. | {actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} |
Sure,I'll generate a cylinder. | {actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} |
Sure,I'll generate a cylinder. | {actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} |
Sure,I'll generate a cylinder. | {actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} |
Sure,I'll give you a cylinder.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,I'll give you a cylinder.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,I'll give you a cylinder. | {actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} |
Sure,I'll give you a cylinder. | {actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} |
Sure,I'll give you a cylinder. | {actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} |
Sure,I'll give you a cylinder. | {actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} |
Sure,I'll delete the nearest object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,I'll delete the nearest object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,I'll delete the nearest object. | {actor_delete_recently=recently:(character=recently)} |
Sure,I'll delete the nearest object. | {actor_delete_recently=recently:(character=recently)} |
Sure,I'll delete the nearest object. | {actor_delete_recently=recently:(character=recently)} |
Sure,I'll delete the nearest object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's dele. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's delete. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's delete object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's delete object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's delete object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,let's dele. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's delete. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's delete object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's delete object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's delete object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,let's dele. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's delete. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's delete object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's delete object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's delete object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,I'll destroy the nearest object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,I'll destroy the nearest object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,I'll destroy the nearest object. | {actor_delete_recently=recently:(character=recently)} |
Sure,I'll destroy the nearest object. | {actor_delete_recently=recently:(character=recently)} |
Sure,I'll destroy the nearest object. | {actor_delete_recently=recently:(character=recently)} |
Sure,I'll destroy the nearest object. | {actor_delete_recently=recently:(character=recently)} |
Sure,I'll remove the nearest object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,I'll remove the nearest object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,I'll remove the nearest object. | {actor_delete_recently=recently:(character=recently)} |
Sure,I'll remove the nearest object. | {actor_delete_recently=recently:(character=recently)} |
Sure,I'll remove the nearest object. | {actor_delete_recently=recently:(character=recently)} |
Sure,I'll remove the nearest object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's delete the object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,let's delete the object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,let's delete the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's delete the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's delete the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's delete the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's destroy the object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,let's destroy the object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,let's destroy the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's destroy the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's destroy the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's destroy the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's remove the object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,let's remove the object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,let's remove the object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,let's remove the object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,let's remove the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's remove the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's remove the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's remove the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's destroy the object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,let's destroy the object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,let's destroy the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's destroy the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's destroy the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's destroy the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's delete the object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,let's delete the object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,let's delete the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's delete the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's delete the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's delete the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's remove the object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,let's remove the object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,let's remove the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's remove the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's remove the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's remove the object. | {actor_delete_recently=recently:(character=recently)} |
Sure,let's destroy the object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |
Sure,let's destroy the object.However,my energy level is low,I need to use an energy rod first. | {action_use_items=items:(character=energy_liquid)} |