-
Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces
Paper • 2403.20275 • Published • 8 -
GaussianCube: Structuring Gaussian Splatting using Optimal Transport for 3D Generative Modeling
Paper • 2403.19655 • Published • 18 -
GaussianObject: Just Taking Four Images to Get A High-Quality 3D Object with Gaussian Splatting
Paper • 2402.10259 • Published • 13 -
GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generation
Paper • 2403.14621 • Published • 14
Collections
Discover the best community collections!
Collections including paper arxiv:2402.10259
-
Advances in 3D Generation: A Survey
Paper • 2401.17807 • Published • 17 -
IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generation
Paper • 2402.08682 • Published • 12 -
LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation
Paper • 2402.05054 • Published • 25 -
GaussianObject: Just Taking Four Images to Get A High-Quality 3D Object with Gaussian Splatting
Paper • 2402.10259 • Published • 13
-
Learning Universal Predictors
Paper • 2401.14953 • Published • 18 -
Anything in Any Scene: Photorealistic Video Object Insertion
Paper • 2401.17509 • Published • 16 -
SymbolicAI: A framework for logic-based approaches combining generative models and solvers
Paper • 2402.00854 • Published • 19 -
StrokeNUWA: Tokenizing Strokes for Vector Graphic Synthesis
Paper • 2401.17093 • Published • 18
-
Sketch2NeRF: Multi-view Sketch-guided Text-to-3D Generation
Paper • 2401.14257 • Published • 9 -
LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation
Paper • 2402.05054 • Published • 25 -
MVDiffusion++: A Dense High-resolution Multi-view Diffusion Model for Single or Sparse-view 3D Object Reconstruction
Paper • 2402.12712 • Published • 15 -
GaussianObject: Just Taking Four Images to Get A High-Quality 3D Object with Gaussian Splatting
Paper • 2402.10259 • Published • 13
-
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 12 -
Sketch2NeRF: Multi-view Sketch-guided Text-to-3D Generation
Paper • 2401.14257 • Published • 9 -
pix2gestalt: Amodal Segmentation by Synthesizing Wholes
Paper • 2401.14398 • Published • 8 -
AGG: Amortized Generative 3D Gaussians for Single Image to 3D
Paper • 2401.04099 • Published • 8
-
TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 9 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 12 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 21 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 6
-
529🐠
DreamGaussian
-
VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction
Paper • 2402.17427 • Published • 9 -
BirdNeRF: Fast Neural Reconstruction of Large-Scale Scenes From Aerial Imagery
Paper • 2402.04554 • Published -
GaussianPro: 3D Gaussian Splatting with Progressive Propagation
Paper • 2402.14650 • Published • 6
-
One-for-All: Generalized LoRA for Parameter-Efficient Fine-tuning
Paper • 2306.07967 • Published • 24 -
Rerender A Video: Zero-Shot Text-Guided Video-to-Video Translation
Paper • 2306.07954 • Published • 113 -
TryOnDiffusion: A Tale of Two UNets
Paper • 2306.08276 • Published • 73 -
Seeing the World through Your Eyes
Paper • 2306.09348 • Published • 33