TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion Paper • 2401.09416 • Published Jan 17 • 9
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild Paper • 2401.10171 • Published Jan 18 • 12
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model Paper • 2311.09217 • Published Nov 15, 2023 • 21
GALA: Generating Animatable Layered Assets from a Single Scan Paper • 2401.12979 • Published Jan 23 • 6
ReplaceAnything3D:Text-Guided 3D Scene Editing with Compositional Neural Radiance Fields Paper • 2401.17895 • Published Jan 31 • 15
GaussianObject: Just Taking Four Images to Get A High-Quality 3D Object with Gaussian Splatting Paper • 2402.10259 • Published Feb 15 • 13
MVDiffusion++: A Dense High-resolution Multi-view Diffusion Model for Single or Sparse-view 3D Object Reconstruction Paper • 2402.12712 • Published Feb 20 • 15
FlashTex: Fast Relightable Mesh Texturing with LightControlNet Paper • 2402.13251 • Published Feb 20 • 13
Consolidating Attention Features for Multi-view Image Editing Paper • 2402.14792 • Published Feb 22 • 7
MVD^2: Efficient Multiview 3D Reconstruction for Multiview Diffusion Paper • 2402.14253 • Published Feb 22 • 5
ViewFusion: Towards Multi-View Consistency via Interpolated Denoising Paper • 2402.18842 • Published Feb 29 • 13
ViewDiff: 3D-Consistent Image Generation with Text-to-Image Models Paper • 2403.01807 • Published Mar 4 • 7
CRM: Single Image to 3D Textured Mesh with Convolutional Reconstruction Model Paper • 2403.05034 • Published Mar 8 • 20
GVGEN: Text-to-3D Generation with Volumetric Representation Paper • 2403.12957 • Published Mar 19 • 5
GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation Paper • 2403.12365 • Published Mar 19 • 10
TexDreamer: Towards Zero-Shot High-Fidelity 3D Human Texture Generation Paper • 2403.12906 • Published Mar 19 • 5
Compress3D: a Compressed Latent Space for 3D Generation from a Single Image Paper • 2403.13524 • Published Mar 20 • 8
VP3D: Unleashing 2D Visual Prompt for Text-to-3D Generation Paper • 2403.17001 • Published Mar 25 • 6
Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction Paper • 2403.18795 • Published Mar 27 • 18
GaussianCube: Structuring Gaussian Splatting using Optimal Transport for 3D Generative Modeling Paper • 2403.19655 • Published Mar 28 • 18
Mesh2NeRF: Direct Mesh Supervision for Neural Radiance Field Representation and Generation Paper • 2403.19319 • Published Mar 28 • 12
FlexiDreamer: Single Image-to-3D Generation with FlexiCubes Paper • 2404.00987 • Published Apr 1 • 21
Magic-Boost: Boost 3D Generation with Mutli-View Conditioned Diffusion Paper • 2404.06429 • Published Apr 9 • 6
MonoPatchNeRF: Improving Neural Radiance Fields with Patch-based Monocular Guidance Paper • 2404.08252 • Published Apr 12 • 5
CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splatting Paper • 2404.09458 • Published Apr 15 • 6
Taming Latent Diffusion Model for Neural Radiance Field Inpainting Paper • 2404.09995 • Published Apr 15 • 6
Interactive3D: Create What You Want by Interactive 3D Generation Paper • 2404.16510 • Published Apr 25 • 18
CAT3D: Create Anything in 3D with Multi-View Diffusion Models Paper • 2405.10314 • Published May 16 • 43
Dual3D: Efficient and Consistent Text-to-3D Generation with Dual-mode Multi-view Latent Diffusion Paper • 2405.09874 • Published May 16 • 16
Dreamer XL: Towards High-Resolution Text-to-3D Generation via Trajectory Score Matching Paper • 2405.11252 • Published May 18 • 12
CraftsMan: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refiner Paper • 2405.14979 • Published May 23 • 15
HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting Paper • 2405.15125 • Published May 24 • 5
Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfels Paper • 2405.16822 • Published May 27 • 11
Part123: Part-aware 3D Reconstruction from a Single-view Image Paper • 2405.16888 • Published May 27 • 10
3DitScene: Editing Any Scene via Language-guided Disentangled Gaussian Splatting Paper • 2405.18424 • Published May 28 • 7
PLA4D: Pixel-Level Alignments for Text-to-4D Gaussian Splatting Paper • 2405.19957 • Published May 30 • 9
4Diffusion: Multi-view Video Diffusion Model for 4D Generation Paper • 2405.20674 • Published May 31 • 11
Ouroboros3D: Image-to-3D Generation via 3D-aware Recursive Diffusion Paper • 2406.03184 • Published Jun 5 • 18
4Real: Towards Photorealistic 4D Scene Generation via Video Diffusion Models Paper • 2406.07472 • Published Jun 11 • 10
Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion Paper • 2406.04338 • Published Jun 6 • 34
3D-GRAND: A Million-Scale Dataset for 3D-LLMs with Better Grounding and Less Hallucination Paper • 2406.05132 • Published Jun 7 • 27
Real3D: Scaling Up Large Reconstruction Models with Real-World Images Paper • 2406.08479 • Published Jun 12 • 6
LRM-Zero: Training Large Reconstruction Models with Synthesized Data Paper • 2406.09371 • Published Jun 13 • 4
GaussianSR: 3D Gaussian Super-Resolution with 2D Diffusion Priors Paper • 2406.10111 • Published Jun 14 • 6
MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers Paper • 2406.10163 • Published Jun 14 • 32
ClotheDreamer: Text-Guided Garment Generation with 3D Gaussians Paper • 2406.16815 • Published Jun 24 • 7
YouDream: Generating Anatomically Controllable Consistent Text-to-3D Animals Paper • 2406.16273 • Published Jun 24 • 40
GaussianDreamerPro: Text to Manipulable 3D Gaussians with Highly Enhanced Quality Paper • 2406.18462 • Published Jun 26 • 11
Tailor3D: Customized 3D Assets Editing and Generation with Dual-Side Images Paper • 2407.06191 • Published Jul 8 • 10
RodinHD: High-Fidelity 3D Avatar Generation with Diffusion Models Paper • 2407.06938 • Published Jul 9 • 21
StyleSplat: 3D Object Style Transfer with Gaussian Splatting Paper • 2407.09473 • Published Jul 12 • 10
CharacterGen: Efficient 3D Character Generation from Single Images with Multi-View Pose Canonicalization Paper • 2402.17214 • Published Feb 27 • 1
DreamCatalyst: Fast and High-Quality 3D Editing via Controlling Editability and Identity Preservation Paper • 2407.11394 • Published Jul 16 • 11
Animate3D: Animating Any 3D Model with Multi-view Video Diffusion Paper • 2407.11398 • Published Jul 16 • 8
Click-Gaussian: Interactive Segmentation to Any 3D Gaussians Paper • 2407.11793 • Published Jul 16 • 3
Splatfacto-W: A Nerfstudio Implementation of Gaussian Splatting for Unconstrained Photo Collections Paper • 2407.12306 • Published Jul 17 • 5
BoostMVSNeRFs: Boosting MVS-based NeRFs to Generalizable View Synthesis in Large-scale Scenes Paper • 2407.15848 • Published Jul 22 • 16
HoloDreamer: Holistic 3D Panoramic World Generation from Text Descriptions Paper • 2407.15187 • Published Jul 21 • 10
F-HOI: Toward Fine-grained Semantic-Aligned 3D Human-Object Interactions Paper • 2407.12435 • Published Jul 17 • 13
SV4D: Dynamic 3D Content Generation with Multi-Frame and Multi-View Consistency Paper • 2407.17470 • Published Jul 24 • 14
DreamCar: Leveraging Car-specific Prior for in-the-wild 3D Car Reconstruction Paper • 2407.16988 • Published Jul 24 • 7
Floating No More: Object-Ground Reconstruction from a Single Image Paper • 2407.18914 • Published Jul 26 • 18
Cycle3D: High-quality and Consistent Image-to-3D Generation via Generation-Reconstruction Cycle Paper • 2407.19548 • Published Jul 28 • 22
Improving 2D Feature Representations by 3D-Aware Fine-Tuning Paper • 2407.20229 • Published Jul 29 • 7
NeRF-MAE: Masked AutoEncoders for Self-Supervised 3D Representation Learning for Neural Radiance Fields Paper • 2404.01300 • Published Apr 1 • 4
SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglement Paper • 2408.00653 • Published Aug 1 • 28
TexGen: Text-Guided 3D Texture Generation with Multi-view Sampling and Resampling Paper • 2408.01291 • Published Aug 2 • 11
MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenization Paper • 2408.02555 • Published Aug 5 • 28
An Object is Worth 64x64 Pixels: Generating 3D Object via Image Diffusion Paper • 2408.03178 • Published Aug 6 • 36
RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis Paper • 2408.03356 • Published Aug 6 • 8
Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fields Paper • 2408.03822 • Published Aug 7 • 9
Sketch2Scene: Automatic Generation of Interactive 3D Game Scenes from User's Casual Sketches Paper • 2408.04567 • Published Aug 8 • 23
FruitNeRF: A Unified Neural Radiance Field based Fruit Counting Framework Paper • 2408.06190 • Published Aug 12 • 17
HeadGAP: Few-shot 3D Head Avatar via Generalizable Gaussian Priors Paper • 2408.06019 • Published Aug 12 • 13
SlotLifter: Slot-guided Feature Lifting for Learning Object-centric Radiance Fields Paper • 2408.06697 • Published Aug 13 • 14
MVInpainter: Learning Multi-View Consistent Inpainting to Bridge 2D and 3D Editing Paper • 2408.08000 • Published Aug 15 • 7
MeshFormer: High-Quality Mesh Generation with 3D-Guided Reconstruction Model Paper • 2408.10198 • Published Aug 19 • 32
SpaRP: Fast 3D Object Reconstruction and Pose Estimation from Sparse Views Paper • 2408.10195 • Published Aug 19 • 12
ShapeSplat: A Large-scale Dataset of Gaussian Splats and Their Self-Supervised Pretraining Paper • 2408.10906 • Published Aug 20 • 2
DreamCinema: Cinematic Transfer with Free Camera and 3D Character Paper • 2408.12601 • Published Aug 22 • 28
LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generation Paper • 2408.13252 • Published Aug 23 • 23
FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering Paper • 2408.12894 • Published Aug 23 • 3
MagicMan: Generative Novel View Synthesis of Humans with 3D-Aware Diffusion and Iterative Refinement Paper • 2408.14211 • Published Aug 26 • 9
Towards Realistic Example-based Modeling via 3D Gaussian Stitching Paper • 2408.15708 • Published Aug 28 • 7
ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model Paper • 2408.16767 • Published Aug 29 • 29
SAM2Point: Segment Any 3D as Videos in Zero-shot and Promptable Manners Paper • 2408.16768 • Published Aug 29 • 26
GST: Precise 3D Human Body from a Single Image with Gaussian Splatting Transformers Paper • 2409.04196 • Published Sep 6 • 11
Hi3D: Pursuing High-Resolution Image-to-3D Generation with Video Diffusion Models Paper • 2409.07452 • Published Sep 11 • 18
FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimally Paper • 2409.08270 • Published Sep 12 • 9
Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusion Paper • 2409.11406 • Published Sep 17 • 25
SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction Paper • 2409.11211 • Published Sep 17 • 8
3DTopia-XL: Scaling High-quality 3D Asset Generation via Primitive Diffusion Paper • 2409.12957 • Published Sep 19 • 18
FlexiTex: Enhancing Texture Generation with Visual Guidance Paper • 2409.12431 • Published Sep 19 • 11
3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt Paper • 2409.12892 • Published Sep 19 • 5
Portrait Video Editing Empowered by Multimodal Generative Priors Paper • 2409.13591 • Published Sep 20 • 15
DreamWaltz-G: Expressive 3D Gaussian Avatars from Skeleton-Guided 2D Diffusion Paper • 2409.17145 • Published Sep 25 • 13
TalkinNeRF: Animatable Neural Fields for Full-Body Talking Humans Paper • 2409.16666 • Published Sep 25 • 5
LLaVA-3D: A Simple yet Effective Pathway to Empowering LMMs with 3D-awareness Paper • 2409.18125 • Published Sep 26 • 33
Disco4D: Disentangled 4D Human Generation and Animation from a Single Image Paper • 2409.17280 • Published Sep 25 • 9
MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion Paper • 2410.03825 • Published Oct 4 • 16
RoCoTex: A Robust Method for Consistent Texture Synthesis with Diffusion Models Paper • 2409.19989 • Published Sep 30 • 17
Semantic Score Distillation Sampling for Compositional Text-to-3D Generation Paper • 2410.09009 • Published 30 days ago • 13
GS^3: Efficient Relighting with Triple Gaussian Splatting Paper • 2410.11419 • Published 26 days ago • 10
Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splats Paper • 2410.12781 • Published 25 days ago • 5
FrugalNeRF: Fast Convergence for Few-shot Novel View Synthesis without Learned Priors Paper • 2410.16271 • Published 20 days ago • 80
SpectroMotion: Dynamic 3D Reconstruction of Specular Scenes Paper • 2410.17249 • Published 19 days ago • 39
3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors Paper • 2410.16266 • Published 20 days ago • 2
DynamicCity: Large-Scale LiDAR Generation from Dynamic Scenes Paper • 2410.18084 • Published 18 days ago • 12
LVSM: A Large View Synthesis Model with Minimal 3D Inductive Bias Paper • 2410.17242 • Published 19 days ago • 3
MotionCLR: Motion Generation and Training-free Editing via Understanding Attention Mechanisms Paper • 2410.18977 • Published 17 days ago • 13
Dynamic 3D Gaussian Tracking for Graph-Based Neural Dynamics Modeling Paper • 2410.18912 • Published 17 days ago • 6
MVPaint: Synchronized Multi-View Diffusion for Painting Anything 3D Paper • 2411.02336 • Published 6 days ago • 23
AutoVFX: Physically Realistic Video Editing from Natural Language Instructions Paper • 2411.02394 • Published 5 days ago • 14
DreamPolish: Domain Score Distillation With Progressive Geometry Generation Paper • 2411.01602 • Published 7 days ago • 9
GarVerseLOD: High-Fidelity 3D Garment Reconstruction from a Single In-the-Wild Image using a Dataset with Levels of Details Paper • 2411.03047 • Published 5 days ago • 6