Smirnov Andrey

andricx

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reacted to m-ric's post with šŸš€ā¤ļøšŸ˜ŽšŸ§  2 months ago
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> Oasis: First Real-Time Video Game Without a Game Engine! šŸŽ®

DecartAI & Etched just released Oasis - a fully AI-generated video game running at 20 FPS (frames per second). The model takes keyboard inputs and generates everything - physics, rules, graphics - on the fly, without any game engine.

āš”ļø What makes this special? Current text-to-video models (Mochi-1, Sora, Kling) generate about 1 frame every 10-20 seconds (that's the kind of device I had to play LoL back in the day, thus my low rankings). Oasis is 200 times faster, making it the first playable AI-generated game.

āš™ļø Under the hood, it uses a vision transformer to encode space and a diffusion model to generate frames. The secret sauce is "dynamic noising" - a technique that keeps the video stable between frames.

Key insights:
āš”ļø Generates 20 FPS, vs 0.2 FPS for other DIT-based video models
ā€£ The specialized hardware Sohu developed by Etched allows to handle 10x more player than H100

šŸŽ® Features real game mechanics
ā€£ Movement, jumping, item management
ā€£ Physics and lighting
ā€£ Procedurally generated worlds

āš ļø Current limitations
ā€£ Blurry graphics at a distance
ā€£ Objects sometimes change appearance
ā€£ Memory issues in long sessions

Try it yourself, the playable demo is impressive! šŸ‘‰ https://oasis.decart.ai/welcome
Code šŸ‘‰ https://github.com/etched-ai/open-oasis
Read it in full šŸ‘‰ https://oasis-model.github.io/