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--- |
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license: creativeml-openrail-m |
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language: |
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- en |
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thumbnail: "https://huggingface.co./ai-characters/DarkAndDarker-Style-SDXL/resolve/main/ComfyUI_04231_.png" |
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pipeline_tag: text-to-image |
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base_model: stabilityai/stable-diffusion-xl-base-1.0 |
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tags: |
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- text-to-image |
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- stable-diffusion |
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- lora |
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- diffusers |
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- 'SDXL 1.0' |
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- painting |
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- landscapes |
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- portraits |
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- fantasy |
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- style |
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- characters |
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instance_prompt: artwork in imst artstyle |
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widget: |
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- text: "artwork in imst artstyle of a treausure chest full of jewels and gold coins" |
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- text: "artwork in imst artstyle of a fantasy castle" |
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- text: "headshot artwork in imst artstyle of a dragon flying over a landscape at dusk" |
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--- |
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![model cover](https://huggingface.co./ai-characters/DarkAndDarker-Style-SDXL/resolve/main/ComfyUI_04231_.png) |
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A SDXL 1.0 LoRa made by AI_Characters based on the official artwork for the "fantasy extraction shooter" game Dark and Darker by Ironmace, which can be found [here](https://www.ironmace.com/). |
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The model can alternatively also be found on **[CivitAI](https://civitai.com/models/139182?modelVersionId=159232)**! |
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**Usage recommendations** |
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- Weight: **1.0** *(may need to be adjusted down when using in conjunction with other LoRa's)* |
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- Model: **[SDXL 1.0 with 0.9 vae](https://huggingface.co./stabilityai/stable-diffusion-xl-base-1.0/blob/main/sd_xl_base_1.0_0.9vae.safetensors)** |
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- Generation parameters: **35 steps | DPM++ 2M Karras | CFG 7** |
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- Negative prompt: text, watermark, low-quality, signature, moiré pattern, downsampling, aliasing, distorted, blurry, glossy, blur, jpeg artifacts, compression artifacts, poorly drawn, low-resolution, bad, distortion, twisted, excessive, exaggerated pose, exaggerated limbs, grainy, symmetrical, duplicate, error, pattern, beginner, pixelated, fake, hyper, glitch, overexposed, high-contrast, bad-contrast **with only the "G" text encoder enabled** *(see my article [here](https://civitai.com/articles/2141) for how to do that)* |
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**Trigger words** |
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- "artwork in imst artstyle" |
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**Samples** |
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For the generation data of these samples such as prompts and sampler settings please see the samples on the model's page on CivitAI **[here](https://civitai.com/models/139182?modelVersionId=159232)]**! |
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![sample1](https://huggingface.co./ai-characters/DarkAndDarker-Style-SDXL/resolve/main/ComfyUI_04231_.png) |
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![sample2](https://huggingface.co./ai-characters/DarkAndDarker-Style-SDXL/resolve/main/ComfyUI_04234_.png) |
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![sample3](https://huggingface.co./ai-characters/DarkAndDarker-Style-SDXL/resolve/main/ComfyUI_04236_.png) |
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![sample4](https://huggingface.co./ai-characters/DarkAndDarker-Style-SDXL/resolve/main/ComfyUI_04237_.png) |
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![sample5](https://huggingface.co./ai-characters/DarkAndDarker-Style-SDXL/resolve/main/ComfyUI_04238_.png) |
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**Changelog** |
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- v2.0 |
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- Complete revision - trained with a much lower learning rate but more epochs, leading to increased likeness, flexibility, and variety; added 12 official artworks of the various ingame classes which no longer exist ingame |
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- v1.0 |
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- Initial release |
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**Additional Info** |
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Credit is not mandatory but I would still appreciate credit when posting images using these LoRa's on social media! Feel free to @ my Twitter and/or Instagram accounts too (@ai_characters)! I would love to know when it is used! |
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I share all of my model's and training knowledge for free, but **donations to my [Ko-Fi](https://ko-fi.com/aicharacters)** would be greatly appreciated! Testing so much and training so many model's costs a lot of money (and time). |
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Feel free to also try out my RVC2 AI voice models which you can find [here](https://huggingface.co./ai-characters/AI-Voice-Models-by-AI_Characters)! |
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See **[here](https://civitai.com/articles/1771)** for an extensive article about my entire **training workflow** and configuration if you want to train your own SDXL 1.0 LoRa's and achieve results similar as me! |
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**Stats (v2.0)** |
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Dataset: |
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- 26x artworks |
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Epoch chosen for the final model: |
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- 50 |
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Learning rate: |
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- 3e-6 |
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*For more info - including the training configuration used - see the article linked at the end of the "Additional Info" section.* |