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Update README.md

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@@ -65,6 +65,8 @@ Simple, effective, universal presets for Silly Tavern role-playing purposes. Org
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  **IF YOU WANT THE PRESETS TO WORK PROPERLY, REMEMBER TO START A NEW CHAT FOR TESTING PURPOSES/ACTUAL ROLE-PLAY. WHEN YOU SWITCH THE PRESETS "HOT", YOU MAY EASILY FALL INTO A TRAP OF CONTINUING THE PREVIOUS PROMPT. IN RESULT, THE SHORT/BALANCED/LONG RESPONSES AND NARRATION IN 1st/3rd PERSON WILL NOT SWITCH. ALWAYS START A NEW CHAT. THEORETICALLY, SWITCHING A SYSTEM PROMPT FORCES THE PROMPT EVALUATION BUT IN REALITY - IT OFTEN BREAKS, IT DOES NOT WORK PROPERLY. IT WORKS WHEN YOU START A NEW CHAT THOUGH - OR WHEN YOU RELOAD THE WHOLE SILLY TAVERN UI.**
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-
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- *Context Template = Story String*
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- People often get confused with names.
 
 
 
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  **IF YOU WANT THE PRESETS TO WORK PROPERLY, REMEMBER TO START A NEW CHAT FOR TESTING PURPOSES/ACTUAL ROLE-PLAY. WHEN YOU SWITCH THE PRESETS "HOT", YOU MAY EASILY FALL INTO A TRAP OF CONTINUING THE PREVIOUS PROMPT. IN RESULT, THE SHORT/BALANCED/LONG RESPONSES AND NARRATION IN 1st/3rd PERSON WILL NOT SWITCH. ALWAYS START A NEW CHAT. THEORETICALLY, SWITCHING A SYSTEM PROMPT FORCES THE PROMPT EVALUATION BUT IN REALITY - IT OFTEN BREAKS, IT DOES NOT WORK PROPERLY. IT WORKS WHEN YOU START A NEW CHAT THOUGH - OR WHEN YOU RELOAD THE WHOLE SILLY TAVERN UI.**
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+ <br>
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+ <h1>ANNOTATIONS:</h1>
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+ *Context = Context Template = Story String (IN TERMS OF PRESETS)*
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+ I'm simplifying here but people often get confused with names. Story String is a part of the Context Template - to be precise - but creators of models and presets use both terms.\
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+ *Context = Context Length of a model (IN TERMS OF PROPER USE OF A WORD. PEOPLE SIMPLIFY AND USE MENTAL LEAPS. NOT MY FAULT, AGAIN :-P)