import torch import torch.nn.functional as F def calculate_adaptive_weight(recon_loss, g_loss, last_layer, disc_weight_max): recon_grads = torch.autograd.grad( recon_loss, last_layer, retain_graph=True)[0] g_grads = torch.autograd.grad(g_loss, last_layer, retain_graph=True)[0] d_weight = torch.norm(recon_grads) / (torch.norm(g_grads) + 1e-4) d_weight = torch.clamp(d_weight, 0.0, disc_weight_max).detach() return d_weight def adopt_weight(weight, global_step, threshold=0, value=0.): if global_step < threshold: weight = value return weight @torch.jit.script def hinge_d_loss(logits_real, logits_fake): loss_real = torch.mean(F.relu(1. - logits_real)) loss_fake = torch.mean(F.relu(1. + logits_fake)) d_loss = 0.5 * (loss_real + loss_fake) return d_loss def DiffAugment(x, policy='', channels_first=True): if policy: if not channels_first: x = x.permute(0, 3, 1, 2) for p in policy.split(','): for f in AUGMENT_FNS[p]: x = f(x) if not channels_first: x = x.permute(0, 2, 3, 1) x = x.contiguous() return x def rand_brightness(x): x = x + ( torch.rand(x.size(0), 1, 1, 1, dtype=x.dtype, device=x.device) - 0.5) return x def rand_saturation(x): x_mean = x.mean(dim=1, keepdim=True) x = (x - x_mean) * (torch.rand( x.size(0), 1, 1, 1, dtype=x.dtype, device=x.device) * 2) + x_mean return x def rand_contrast(x): x_mean = x.mean(dim=[1, 2, 3], keepdim=True) x = (x - x_mean) * (torch.rand( x.size(0), 1, 1, 1, dtype=x.dtype, device=x.device) + 0.5) + x_mean return x def rand_translation(x, ratio=0.125): shift_x, shift_y = int(x.size(2) * ratio + 0.5), int(x.size(3) * ratio + 0.5) translation_x = torch.randint( -shift_x, shift_x + 1, size=[x.size(0), 1, 1], device=x.device) translation_y = torch.randint( -shift_y, shift_y + 1, size=[x.size(0), 1, 1], device=x.device) grid_batch, grid_x, grid_y = torch.meshgrid( torch.arange(x.size(0), dtype=torch.long, device=x.device), torch.arange(x.size(2), dtype=torch.long, device=x.device), torch.arange(x.size(3), dtype=torch.long, device=x.device), ) grid_x = torch.clamp(grid_x + translation_x + 1, 0, x.size(2) + 1) grid_y = torch.clamp(grid_y + translation_y + 1, 0, x.size(3) + 1) x_pad = F.pad(x, [1, 1, 1, 1, 0, 0, 0, 0]) x = x_pad.permute(0, 2, 3, 1).contiguous()[grid_batch, grid_x, grid_y].permute(0, 3, 1, 2) return x def rand_cutout(x, ratio=0.5): cutout_size = int(x.size(2) * ratio + 0.5), int(x.size(3) * ratio + 0.5) offset_x = torch.randint( 0, x.size(2) + (1 - cutout_size[0] % 2), size=[x.size(0), 1, 1], device=x.device) offset_y = torch.randint( 0, x.size(3) + (1 - cutout_size[1] % 2), size=[x.size(0), 1, 1], device=x.device) grid_batch, grid_x, grid_y = torch.meshgrid( torch.arange(x.size(0), dtype=torch.long, device=x.device), torch.arange(cutout_size[0], dtype=torch.long, device=x.device), torch.arange(cutout_size[1], dtype=torch.long, device=x.device), ) grid_x = torch.clamp( grid_x + offset_x - cutout_size[0] // 2, min=0, max=x.size(2) - 1) grid_y = torch.clamp( grid_y + offset_y - cutout_size[1] // 2, min=0, max=x.size(3) - 1) mask = torch.ones( x.size(0), x.size(2), x.size(3), dtype=x.dtype, device=x.device) mask[grid_batch, grid_x, grid_y] = 0 x = x * mask.unsqueeze(1) return x AUGMENT_FNS = { 'color': [rand_brightness, rand_saturation, rand_contrast], 'translation': [rand_translation], 'cutout': [rand_cutout], }