outout_dir: './output/random_synthesis' | |
# for GANimator BVH data | |
skeleton_aware: true | |
use_velo: true | |
repr: 'repr6d' | |
contact: true | |
keep_y_pos: true | |
joint_reduction: true | |
# for synthesis | |
coarse_ratio: -1 | |
coarse_ratio_factor: 10 | |
pyr_factor: 0.75 | |
num_stages_limit: -1 | |
noise_sigma: 10.0 | |
patch_size: 11 | |
loop: false | |
loss_type: 'PatchCoherent' | |
coherent_alpha: 0.01 | |
optimizer: 'RMSprop' | |
lr: 0.01 | |
num_steps: 3 | |
decay_rate: 0.9 | |
decay_steps: 0.9 | |
# for visualization (only for blender render) | |
visualization: true | |
fbx_path: null | |
reso: '[1920, 1080]' | |
samples: 64 | |
fps: 30 | |
frame_end: -1 | |
camera_pos: '[0, -8, 2.5]' | |
target_pos: '[0, 2, 0.5]' | |