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cmake_minimum_required(VERSION 3.14) |
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project(runner LANGUAGES CXX) |
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# Define the application target. To change its name, change BINARY_NAME in the |
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# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer |
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# work. |
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# |
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# Any new source files that you add to the application should be added here. |
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add_executable(${BINARY_NAME} WIN32 |
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"flutter_window.cpp" |
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"main.cpp" |
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"utils.cpp" |
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"win32_window.cpp" |
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"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc" |
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"Runner.rc" |
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"runner.exe.manifest" |
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) |
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# Apply the standard set of build settings. This can be removed for applications |
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# that need different build settings. |
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apply_standard_settings(${BINARY_NAME}) |
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# Add preprocessor definitions for the build version. |
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target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION=\"${FLUTTER_VERSION}\"") |
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target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MAJOR=${FLUTTER_VERSION_MAJOR}") |
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target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MINOR=${FLUTTER_VERSION_MINOR}") |
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target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_PATCH=${FLUTTER_VERSION_PATCH}") |
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target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_BUILD=${FLUTTER_VERSION_BUILD}") |
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# Disable Windows macros that collide with C++ standard library functions. |
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target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX") |
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# Add dependency libraries and include directories. Add any application-specific |
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# dependencies here. |
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target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app) |
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target_link_libraries(${BINARY_NAME} PRIVATE "dwmapi.lib") |
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target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}") |
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# Run the Flutter tool portions of the build. This must not be removed. |
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add_dependencies(${BINARY_NAME} flutter_assemble) |
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