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on
A10G
patrickvonplaten
commited on
Commit
•
9138f15
1
Parent(s):
a8ec0d0
Add hf loading & improve a couple of things on the README (#2)
Browse files- README.md +11 -5
- app.py +2 -2
- app_batched.py +2 -2
- audiocraft/models/loaders.py +37 -10
- audiocraft/models/musicgen.py +15 -20
- hf_loading.py +0 -61
- mypy.ini +1 -1
- requirements.txt +1 -0
README.md
CHANGED
@@ -40,15 +40,21 @@ You can play with MusicGen by running the jupyter notebook at [`demo.ipynb`](./d
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## API
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We provide a simple API and 4 pre-trained models. The pre trained models are:
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- `small`: 300M model, text to music only
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- `medium`: 1.5B model, text to music only
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- `melody`: 1.5B model, text to music and text+melody to music
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- `large`: 3.3B model, text to music only.
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We observe the best trade-off between quality and compute with the `medium` or `melody` model.
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In order to use MusicGen locally **you must have a GPU**. We recommend 16GB of memory, but smaller
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GPUs will be able to generate short sequences, or longer sequences with the `small` model.
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See after a quick example for using the API.
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```python
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@@ -68,7 +74,7 @@ wav = model.generate_with_chroma(descriptions, melody[None].expand(3, -1, -1), s
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for idx, one_wav in enumerate(wav):
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# Will save under {idx}.wav, with loudness normalization at -14 db LUFS.
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audio_write(f'{idx}', one_wav, model.sample_rate, strategy="loudness")
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```
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## API
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We provide a simple API and 4 pre-trained models. The pre trained models are:
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- `small`: 300M model, text to music only - [🤗 Hub](https://huggingface.co/facebook/musicgen-small)
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- `medium`: 1.5B model, text to music only - [🤗 Hub](https://huggingface.co/facebook/musicgen-medium)
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- `melody`: 1.5B model, text to music and text+melody to music - [🤗 Hub](https://huggingface.co/facebook/musicgen-melody)
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- `large`: 3.3B model, text to music only - [🤗 Hub](https://huggingface.co/facebook/musicgen-large)
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We observe the best trade-off between quality and compute with the `medium` or `melody` model.
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In order to use MusicGen locally **you must have a GPU**. We recommend 16GB of memory, but smaller
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GPUs will be able to generate short sequences, or longer sequences with the `small` model.
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**Note**: Please make sure to have [ffmpeg](https://ffmpeg.org/download.html) installed when using newer version of `torchaudio`.
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You can install it with:
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```
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apt get install ffmpeg
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```
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See after a quick example for using the API.
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```python
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for idx, one_wav in enumerate(wav):
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# Will save under {idx}.wav, with loudness normalization at -14 db LUFS.
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audio_write(f'{idx}', one_wav.cpu(), model.sample_rate, strategy="loudness")
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```
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app.py
CHANGED
@@ -8,7 +8,7 @@ LICENSE file in the root directory of this source tree.
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import torch
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import gradio as gr
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from
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MODEL = None
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def load_model(version):
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print("Loading model", version)
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return get_pretrained(version)
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def predict(model, text, melody, duration, topk, topp, temperature, cfg_coef):
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import torch
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import gradio as gr
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from audiocraft.models import MusicGen
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MODEL = None
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def load_model(version):
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print("Loading model", version)
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return MusicGen.get_pretrained(version)
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def predict(model, text, melody, duration, topk, topp, temperature, cfg_coef):
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app_batched.py
CHANGED
@@ -11,7 +11,7 @@ import torch
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import gradio as gr
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from audiocraft.data.audio_utils import convert_audio
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from audiocraft.data.audio import audio_write
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from
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MODEL = None
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def load_model():
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print("Loading model")
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return get_pretrained("melody")
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def predict(texts, melodies):
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import gradio as gr
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from audiocraft.data.audio_utils import convert_audio
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from audiocraft.data.audio import audio_write
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from audiocraft.models import MusicGen
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MODEL = None
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def load_model():
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print("Loading model")
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return MusicGen.get_pretrained("melody")
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def predict(texts, melodies):
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audiocraft/models/loaders.py
CHANGED
@@ -20,7 +20,9 @@ of the returned model.
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"""
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from pathlib import Path
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import typing as tp
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from omegaconf import OmegaConf
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import torch
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from . import builders
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-
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# Return the state dict either from a file or url
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assert isinstance(
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else:
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-
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def load_compression_model(
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pkg = _get_state_dict(
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cfg = OmegaConf.create(pkg['xp.cfg'])
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cfg.device = str(device)
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model = builders.get_compression_model(cfg)
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@@ -48,8 +75,8 @@ def load_compression_model(file_or_url: tp.Union[Path, str], device='cpu'):
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return model
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def load_lm_model(
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pkg = _get_state_dict(
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cfg = OmegaConf.create(pkg['xp.cfg'])
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cfg.device = str(device)
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if cfg.device == 'cpu':
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"""
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from pathlib import Path
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from huggingface_hub import hf_hub_download
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import typing as tp
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import os
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from omegaconf import OmegaConf
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import torch
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from . import builders
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HF_MODEL_CHECKPOINTS_MAP = {
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"small": "facebook/musicgen-small",
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"medium": "facebook/musicgen-medium",
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"large": "facebook/musicgen-large",
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"melody": "facebook/musicgen-melody",
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}
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def _get_state_dict(
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file_or_url_or_id: tp.Union[Path, str],
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filename: tp.Optional[str] = None,
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device='cpu',
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cache_dir: tp.Optional[str] = None,
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):
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# Return the state dict either from a file or url
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file_or_url_or_id = str(file_or_url_or_id)
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assert isinstance(file_or_url_or_id, str)
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if os.path.isfile(file_or_url_or_id):
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return torch.load(file_or_url_or_id, map_location=device)
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elif file_or_url_or_id.startswith('https://'):
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return torch.hub.load_state_dict_from_url(file_or_url_or_id, map_location=device, check_hash=True)
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elif file_or_url_or_id in HF_MODEL_CHECKPOINTS_MAP:
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assert filename is not None, "filename needs to be defined if using HF checkpoints"
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repo_id = HF_MODEL_CHECKPOINTS_MAP[file_or_url_or_id]
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file = hf_hub_download(repo_id=repo_id, filename=filename, cache_dir=cache_dir)
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return torch.load(file, map_location=device)
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else:
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raise ValueError(f"{file_or_url_or_id} is not a valid name, path or link that can be loaded.")
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def load_compression_model(file_or_url_or_id: tp.Union[Path, str], device='cpu', cache_dir: tp.Optional[str] = None):
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pkg = _get_state_dict(file_or_url_or_id, filename="compression_state_dict.bin", cache_dir=cache_dir)
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cfg = OmegaConf.create(pkg['xp.cfg'])
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cfg.device = str(device)
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model = builders.get_compression_model(cfg)
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return model
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def load_lm_model(file_or_url_or_id: tp.Union[Path, str], device='cpu', cache_dir: tp.Optional[str] = None):
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pkg = _get_state_dict(file_or_url_or_id, filename="state_dict.bin", cache_dir=cache_dir)
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cfg = OmegaConf.create(pkg['xp.cfg'])
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cfg.device = str(device)
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if cfg.device == 'cpu':
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audiocraft/models/musicgen.py
CHANGED
@@ -17,7 +17,7 @@ import torch
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from .encodec import CompressionModel
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from .lm import LMModel
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from .builders import get_debug_compression_model, get_debug_lm_model
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from .loaders import load_compression_model, load_lm_model
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from ..data.audio_utils import convert_audio
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from ..modules.conditioners import ConditioningAttributes, WavCondition
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from ..utils.autocast import TorchAutocast
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@staticmethod
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def get_pretrained(name: str = 'melody', device='cuda'):
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"""Return pretrained model, we provide four models:
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- small (300M), text to music,
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- medium (1.5B), text to music,
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- melody (1.5B) text to music and text+melody to music,
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- large (3.3B), text to music.
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"""
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if name == 'debug':
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lm = get_debug_lm_model(device)
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return MusicGen(name, compression_model, lm)
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if
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'large': '9b6e835c-1f0cf17b5e',
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'melody': 'f79af192-61305ffc49',
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}
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sig = names[name]
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lm = load_lm_model(ROOT + f'{sig}.th', device=device)
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return MusicGen(name, compression_model, lm)
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def set_generation_params(self, use_sampling: bool = True, top_k: int = 250,
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from .encodec import CompressionModel
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from .lm import LMModel
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from .builders import get_debug_compression_model, get_debug_lm_model
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from .loaders import load_compression_model, load_lm_model, HF_MODEL_CHECKPOINTS_MAP
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from ..data.audio_utils import convert_audio
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from ..modules.conditioners import ConditioningAttributes, WavCondition
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from ..utils.autocast import TorchAutocast
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@staticmethod
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def get_pretrained(name: str = 'melody', device='cuda'):
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"""Return pretrained model, we provide four models:
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- small (300M), text to music, # see: https://huggingface.co/facebook/musicgen-small
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- medium (1.5B), text to music, # see: https://huggingface.co/facebook/musicgen-medium
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- melody (1.5B) text to music and text+melody to music, # see: https://huggingface.co/facebook/musicgen-melody
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- large (3.3B), text to music, # see: https://huggingface.co/facebook/musicgen-large
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"""
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if name == 'debug':
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lm = get_debug_lm_model(device)
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return MusicGen(name, compression_model, lm)
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if name not in HF_MODEL_CHECKPOINTS_MAP:
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raise ValueError(
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f"{name} is not a valid checkpoint name. "
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f"Choose one of {', '.join(HF_MODEL_CHECKPOINTS_MAP.keys())}"
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)
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cache_dir = os.environ.get('MUSICGEN_ROOT', None)
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compression_model = load_compression_model(name, device=device, cache_dir=cache_dir)
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lm = load_lm_model(name, device=device, cache_dir=cache_dir)
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return MusicGen(name, compression_model, lm)
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def set_generation_params(self, use_sampling: bool = True, top_k: int = 250,
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hf_loading.py
DELETED
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"""Utility for loading the models from HF."""
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from pathlib import Path
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import typing as tp
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from omegaconf import OmegaConf
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from huggingface_hub import hf_hub_download
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import torch
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from audiocraft.models import builders, MusicGen
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MODEL_CHECKPOINTS_MAP = {
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"small": "facebook/musicgen-small",
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"medium": "facebook/musicgen-medium",
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"large": "facebook/musicgen-large",
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"melody": "facebook/musicgen-melody",
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}
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def _get_state_dict(file_or_url: tp.Union[Path, str],
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filename="state_dict.bin", device='cpu'):
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# Return the state dict either from a file or url
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print("loading", file_or_url, filename)
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file_or_url = str(file_or_url)
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assert isinstance(file_or_url, str)
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return torch.load(
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hf_hub_download(repo_id=file_or_url, filename=filename), map_location=device)
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def load_compression_model(file_or_url: tp.Union[Path, str], device='cpu'):
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pkg = _get_state_dict(file_or_url, filename="compression_state_dict.bin")
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cfg = OmegaConf.create(pkg['xp.cfg'])
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cfg.device = str(device)
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model = builders.get_compression_model(cfg)
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model.load_state_dict(pkg['best_state'])
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model.eval()
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model.cfg = cfg
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return model
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def load_lm_model(file_or_url: tp.Union[Path, str], device='cpu'):
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pkg = _get_state_dict(file_or_url)
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cfg = OmegaConf.create(pkg['xp.cfg'])
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cfg.device = str(device)
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if cfg.device == 'cpu':
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cfg.transformer_lm.memory_efficient = False
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cfg.transformer_lm.custom = True
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cfg.dtype = 'float32'
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else:
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cfg.dtype = 'float16'
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model = builders.get_lm_model(cfg)
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model.load_state_dict(pkg['best_state'])
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model.eval()
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model.cfg = cfg
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return model
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def get_pretrained(name: str = 'small', device='cuda'):
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model_id = MODEL_CHECKPOINTS_MAP[name]
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compression_model = load_compression_model(model_id, device=device)
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lm = load_lm_model(model_id, device=device)
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return MusicGen(name, compression_model, lm)
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mypy.ini
CHANGED
@@ -1,4 +1,4 @@
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[mypy]
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[mypy-treetable,torchaudio.*,soundfile,einops.*,av.*,tqdm.*,num2words.*,spacy,xformers.*,scipy]
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ignore_missing_imports = True
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[mypy]
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[mypy-treetable,torchaudio.*,soundfile,einops.*,av.*,tqdm.*,num2words.*,spacy,xformers.*,scipy,huggingface_hub]
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ignore_missing_imports = True
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requirements.txt
CHANGED
@@ -11,6 +11,7 @@ sentencepiece
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spacy==3.5.2
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torch>=2.0.0
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torchaudio>=2.0.0
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tqdm
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transformers
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xformers
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spacy==3.5.2
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torch>=2.0.0
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torchaudio>=2.0.0
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huggingface_hub
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tqdm
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transformers
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xformers
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