import gradio as gr import openai import random import os # Set your OpenAI API key securely using environment variables openai.api_key = os.getenv("OPENAI_API_KEY") # Updated list of 5-letter food words food_words = [ "bread", "donut", "momos", "wraps", "melon", "vadas", "pasta", "tacos", "pizza", "sushi", "beans", "candy", "wafer", "spice", "honey" ] answer = random.choice(food_words).lower() current_guess = "" attempts = 0 grid_content = [[{"letter": "", "color": ""} for _ in range(5)] for _ in range(6)] def generate_grid_html(): """Generate HTML to render the current state of the grid.""" html_content = "" for row in grid_content: row_html = "".join( f"
{entry['letter'].upper()}
" for entry in row ) html_content += f"
{row_html}
" return html_content def submit_guess(): """Submit the guess, update the grid, and apply color coding.""" global current_guess, grid_content, attempts, answer feedback = [{"letter": char, "color": "grey"} for char in current_guess] answer_copy = list(answer) # First pass: Check for exact matches (green) for i, char in enumerate(current_guess): if char == answer[i]: feedback[i]["color"] = "green" answer_copy[i] = None # Second pass: Check for misplaced matches (yellow) for i, char in enumerate(current_guess): if feedback[i]["color"] != "green" and char in answer_copy: feedback[i]["color"] = "yellow" answer_copy[answer_copy.index(char)] = None if attempts < 6: grid_content[attempts] = feedback attempts += 1 if current_guess == answer: return generate_grid_html(), f"🎉 Correct! The word was {answer.upper()}!" elif attempts == 6: return generate_grid_html(), f"😢 Game Over! The word was {answer.upper()}." current_guess = "" return generate_grid_html(), "Enter your next guess." def transcribe_audio(audio_file): """Use OpenAI Whisper to transcribe audio.""" with open(audio_file, "rb") as f: transcript = openai.Audio.transcribe("whisper-1", f) return transcript["text"].strip().lower() def handle_audio_input(audio_file): """Handle the audio input and check the guess.""" global current_guess spoken_text = transcribe_audio(audio_file) if len(spoken_text) == 5 and spoken_text.isalpha(): current_guess = spoken_text return submit_guess() return generate_grid_html(), "Please say a valid 5-letter word." def restart_game(): global answer, current_guess, attempts, grid_content answer = random.choice(food_words).lower() current_guess = "" attempts = 0 grid_content = [[{"letter": "", "color": ""} for _ in range(5)] for _ in range(6)] return generate_grid_html(), "Game restarted. Enter a 5-letter word." with gr.Blocks(css=""" .grid-row { display: flex; justify-content: center; margin-bottom: 5px; } .grid-cell { width: 50px; height: 50px; border: 1px solid #ccc; margin: 2px; display: flex; align-items: center; justify-content: center; font-size: 20px; font-weight: bold; text-transform: uppercase; } .green { background-color: lightgreen; } .yellow { background-color: gold; } .grey { background-color: lightgrey; } """) as demo: gr.Markdown("# 🍲 Foodle: Guess the Food Dish!") grid_display = gr.HTML(generate_grid_html()) status_display = gr.Textbox("Enter your next guess.", interactive=False) audio_input = gr.Audio(type="filepath", label="Speak your guess") audio_input.change(handle_audio_input, inputs=audio_input, outputs=[grid_display, status_display]) gr.Button("Restart Game").click(restart_game, outputs=[grid_display, status_display]) demo.launch()