roop-unleashed / roop /vr_util.py
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import cv2
import numpy as np
# VR Lense Distortion
# Taken from https://github.com/g0kuvonlange/vrswap
def get_perspective(img, FOV, THETA, PHI, height, width):
#
# THETA is left/right angle, PHI is up/down angle, both in degree
#
[orig_width, orig_height, _] = img.shape
equ_h = orig_height
equ_w = orig_width
equ_cx = (equ_w - 1) / 2.0
equ_cy = (equ_h - 1) / 2.0
wFOV = FOV
hFOV = float(height) / width * wFOV
w_len = np.tan(np.radians(wFOV / 2.0))
h_len = np.tan(np.radians(hFOV / 2.0))
x_map = np.ones([height, width], np.float32)
y_map = np.tile(np.linspace(-w_len, w_len, width), [height, 1])
z_map = -np.tile(np.linspace(-h_len, h_len, height), [width, 1]).T
D = np.sqrt(x_map**2 + y_map**2 + z_map**2)
xyz = np.stack((x_map, y_map, z_map), axis=2) / np.repeat(
D[:, :, np.newaxis], 3, axis=2
)
y_axis = np.array([0.0, 1.0, 0.0], np.float32)
z_axis = np.array([0.0, 0.0, 1.0], np.float32)
[R1, _] = cv2.Rodrigues(z_axis * np.radians(THETA))
[R2, _] = cv2.Rodrigues(np.dot(R1, y_axis) * np.radians(-PHI))
xyz = xyz.reshape([height * width, 3]).T
xyz = np.dot(R1, xyz)
xyz = np.dot(R2, xyz).T
lat = np.arcsin(xyz[:, 2])
lon = np.arctan2(xyz[:, 1], xyz[:, 0])
lon = lon.reshape([height, width]) / np.pi * 180
lat = -lat.reshape([height, width]) / np.pi * 180
lon = lon / 180 * equ_cx + equ_cx
lat = lat / 90 * equ_cy + equ_cy
persp = cv2.remap(
img,
lon.astype(np.float32),
lat.astype(np.float32),
cv2.INTER_CUBIC,
borderMode=cv2.BORDER_WRAP,
)
return persp