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import { TangentSpaceNormalMap } from '../constants.js'; | |
import { Material } from './Material.js'; | |
import { Vector2 } from '../math/Vector2.js'; | |
/** | |
* @author mrdoob / http://mrdoob.com/ | |
* @author WestLangley / http://github.com/WestLangley | |
* | |
* parameters = { | |
* opacity: <float>, | |
* | |
* bumpMap: new THREE.Texture( <Image> ), | |
* bumpScale: <float>, | |
* | |
* normalMap: new THREE.Texture( <Image> ), | |
* normalMapType: THREE.TangentSpaceNormalMap, | |
* normalScale: <Vector2>, | |
* | |
* displacementMap: new THREE.Texture( <Image> ), | |
* displacementScale: <float>, | |
* displacementBias: <float>, | |
* | |
* wireframe: <boolean>, | |
* wireframeLinewidth: <float> | |
* | |
* skinning: <bool>, | |
* morphTargets: <bool>, | |
* morphNormals: <bool> | |
* } | |
*/ | |
function MeshNormalMaterial( parameters ) { | |
Material.call( this ); | |
this.type = 'MeshNormalMaterial'; | |
this.bumpMap = null; | |
this.bumpScale = 1; | |
this.normalMap = null; | |
this.normalMapType = TangentSpaceNormalMap; | |
this.normalScale = new Vector2( 1, 1 ); | |
this.displacementMap = null; | |
this.displacementScale = 1; | |
this.displacementBias = 0; | |
this.wireframe = false; | |
this.wireframeLinewidth = 1; | |
this.fog = false; | |
this.lights = false; | |
this.skinning = false; | |
this.morphTargets = false; | |
this.morphNormals = false; | |
this.setValues( parameters ); | |
} | |
MeshNormalMaterial.prototype = Object.create( Material.prototype ); | |
MeshNormalMaterial.prototype.constructor = MeshNormalMaterial; | |
MeshNormalMaterial.prototype.isMeshNormalMaterial = true; | |
MeshNormalMaterial.prototype.copy = function ( source ) { | |
Material.prototype.copy.call( this, source ); | |
this.bumpMap = source.bumpMap; | |
this.bumpScale = source.bumpScale; | |
this.normalMap = source.normalMap; | |
this.normalMapType = source.normalMapType; | |
this.normalScale.copy( source.normalScale ); | |
this.displacementMap = source.displacementMap; | |
this.displacementScale = source.displacementScale; | |
this.displacementBias = source.displacementBias; | |
this.wireframe = source.wireframe; | |
this.wireframeLinewidth = source.wireframeLinewidth; | |
this.skinning = source.skinning; | |
this.morphTargets = source.morphTargets; | |
this.morphNormals = source.morphNormals; | |
return this; | |
}; | |
export { MeshNormalMaterial }; | |