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import { EventDispatcher } from '../core/EventDispatcher.js'; | |
import { NoColors, FrontSide, FlatShading, NormalBlending, LessEqualDepth, AddEquation, OneMinusSrcAlphaFactor, SrcAlphaFactor } from '../constants.js'; | |
import { _Math } from '../math/Math.js'; | |
/** | |
* @author mrdoob / http://mrdoob.com/ | |
* @author alteredq / http://alteredqualia.com/ | |
*/ | |
var materialId = 0; | |
function Material() { | |
Object.defineProperty( this, 'id', { value: materialId ++ } ); | |
this.uuid = _Math.generateUUID(); | |
this.name = ''; | |
this.type = 'Material'; | |
this.fog = true; | |
this.lights = true; | |
this.blending = NormalBlending; | |
this.side = FrontSide; | |
this.flatShading = false; | |
this.vertexTangents = false; | |
this.vertexColors = NoColors; // THREE.NoColors, THREE.VertexColors, THREE.FaceColors | |
this.opacity = 1; | |
this.transparent = false; | |
this.blendSrc = SrcAlphaFactor; | |
this.blendDst = OneMinusSrcAlphaFactor; | |
this.blendEquation = AddEquation; | |
this.blendSrcAlpha = null; | |
this.blendDstAlpha = null; | |
this.blendEquationAlpha = null; | |
this.depthFunc = LessEqualDepth; | |
this.depthTest = true; | |
this.depthWrite = true; | |
this.clippingPlanes = null; | |
this.clipIntersection = false; | |
this.clipShadows = false; | |
this.shadowSide = null; | |
this.colorWrite = true; | |
this.precision = null; // override the renderer's default precision for this material | |
this.polygonOffset = false; | |
this.polygonOffsetFactor = 0; | |
this.polygonOffsetUnits = 0; | |
this.dithering = false; | |
this.alphaTest = 0; | |
this.premultipliedAlpha = false; | |
this.visible = true; | |
this.userData = {}; | |
this.needsUpdate = true; | |
} | |
Material.prototype = Object.assign( Object.create( EventDispatcher.prototype ), { | |
constructor: Material, | |
isMaterial: true, | |
onBeforeCompile: function () {}, | |
setValues: function ( values ) { | |
if ( values === undefined ) return; | |
for ( var key in values ) { | |
var newValue = values[ key ]; | |
if ( newValue === undefined ) { | |
console.warn( "THREE.Material: '" + key + "' parameter is undefined." ); | |
continue; | |
} | |
// for backward compatability if shading is set in the constructor | |
if ( key === 'shading' ) { | |
console.warn( 'THREE.' + this.type + ': .shading has been removed. Use the boolean .flatShading instead.' ); | |
this.flatShading = ( newValue === FlatShading ) ? true : false; | |
continue; | |
} | |
var currentValue = this[ key ]; | |
if ( currentValue === undefined ) { | |
console.warn( "THREE." + this.type + ": '" + key + "' is not a property of this material." ); | |
continue; | |
} | |
if ( currentValue && currentValue.isColor ) { | |
currentValue.set( newValue ); | |
} else if ( ( currentValue && currentValue.isVector3 ) && ( newValue && newValue.isVector3 ) ) { | |
currentValue.copy( newValue ); | |
} else { | |
this[ key ] = newValue; | |
} | |
} | |
}, | |
toJSON: function ( meta ) { | |
var isRoot = ( meta === undefined || typeof meta === 'string' ); | |
if ( isRoot ) { | |
meta = { | |
textures: {}, | |
images: {} | |
}; | |
} | |
var data = { | |
metadata: { | |
version: 4.5, | |
type: 'Material', | |
generator: 'Material.toJSON' | |
} | |
}; | |
// standard Material serialization | |
data.uuid = this.uuid; | |
data.type = this.type; | |
if ( this.name !== '' ) data.name = this.name; | |
if ( this.color && this.color.isColor ) data.color = this.color.getHex(); | |
if ( this.roughness !== undefined ) data.roughness = this.roughness; | |
if ( this.metalness !== undefined ) data.metalness = this.metalness; | |
if ( this.emissive && this.emissive.isColor ) data.emissive = this.emissive.getHex(); | |
if ( this.emissiveIntensity !== 1 ) data.emissiveIntensity = this.emissiveIntensity; | |
if ( this.specular && this.specular.isColor ) data.specular = this.specular.getHex(); | |
if ( this.shininess !== undefined ) data.shininess = this.shininess; | |
if ( this.clearCoat !== undefined ) data.clearCoat = this.clearCoat; | |
if ( this.clearCoatRoughness !== undefined ) data.clearCoatRoughness = this.clearCoatRoughness; | |
if ( this.map && this.map.isTexture ) data.map = this.map.toJSON( meta ).uuid; | |
if ( this.alphaMap && this.alphaMap.isTexture ) data.alphaMap = this.alphaMap.toJSON( meta ).uuid; | |
if ( this.lightMap && this.lightMap.isTexture ) data.lightMap = this.lightMap.toJSON( meta ).uuid; | |
if ( this.aoMap && this.aoMap.isTexture ) { | |
data.aoMap = this.aoMap.toJSON( meta ).uuid; | |
data.aoMapIntensity = this.aoMapIntensity; | |
} | |
if ( this.bumpMap && this.bumpMap.isTexture ) { | |
data.bumpMap = this.bumpMap.toJSON( meta ).uuid; | |
data.bumpScale = this.bumpScale; | |
} | |
if ( this.normalMap && this.normalMap.isTexture ) { | |
data.normalMap = this.normalMap.toJSON( meta ).uuid; | |
data.normalMapType = this.normalMapType; | |
data.normalScale = this.normalScale.toArray(); | |
} | |
if ( this.displacementMap && this.displacementMap.isTexture ) { | |
data.displacementMap = this.displacementMap.toJSON( meta ).uuid; | |
data.displacementScale = this.displacementScale; | |
data.displacementBias = this.displacementBias; | |
} | |
if ( this.roughnessMap && this.roughnessMap.isTexture ) data.roughnessMap = this.roughnessMap.toJSON( meta ).uuid; | |
if ( this.metalnessMap && this.metalnessMap.isTexture ) data.metalnessMap = this.metalnessMap.toJSON( meta ).uuid; | |
if ( this.emissiveMap && this.emissiveMap.isTexture ) data.emissiveMap = this.emissiveMap.toJSON( meta ).uuid; | |
if ( this.specularMap && this.specularMap.isTexture ) data.specularMap = this.specularMap.toJSON( meta ).uuid; | |
if ( this.envMap && this.envMap.isTexture ) { | |
data.envMap = this.envMap.toJSON( meta ).uuid; | |
data.reflectivity = this.reflectivity; // Scale behind envMap | |
if ( this.combine !== undefined ) data.combine = this.combine; | |
if ( this.envMapIntensity !== undefined ) data.envMapIntensity = this.envMapIntensity; | |
} | |
if ( this.gradientMap && this.gradientMap.isTexture ) { | |
data.gradientMap = this.gradientMap.toJSON( meta ).uuid; | |
} | |
if ( this.size !== undefined ) data.size = this.size; | |
if ( this.sizeAttenuation !== undefined ) data.sizeAttenuation = this.sizeAttenuation; | |
if ( this.blending !== NormalBlending ) data.blending = this.blending; | |
if ( this.flatShading === true ) data.flatShading = this.flatShading; | |
if ( this.side !== FrontSide ) data.side = this.side; | |
if ( this.vertexColors !== NoColors ) data.vertexColors = this.vertexColors; | |
if ( this.opacity < 1 ) data.opacity = this.opacity; | |
if ( this.transparent === true ) data.transparent = this.transparent; | |
data.depthFunc = this.depthFunc; | |
data.depthTest = this.depthTest; | |
data.depthWrite = this.depthWrite; | |
// rotation (SpriteMaterial) | |
if ( this.rotation !== 0 ) data.rotation = this.rotation; | |
if ( this.polygonOffset === true ) data.polygonOffset = true; | |
if ( this.polygonOffsetFactor !== 0 ) data.polygonOffsetFactor = this.polygonOffsetFactor; | |
if ( this.polygonOffsetUnits !== 0 ) data.polygonOffsetUnits = this.polygonOffsetUnits; | |
if ( this.linewidth !== 1 ) data.linewidth = this.linewidth; | |
if ( this.dashSize !== undefined ) data.dashSize = this.dashSize; | |
if ( this.gapSize !== undefined ) data.gapSize = this.gapSize; | |
if ( this.scale !== undefined ) data.scale = this.scale; | |
if ( this.dithering === true ) data.dithering = true; | |
if ( this.alphaTest > 0 ) data.alphaTest = this.alphaTest; | |
if ( this.premultipliedAlpha === true ) data.premultipliedAlpha = this.premultipliedAlpha; | |
if ( this.wireframe === true ) data.wireframe = this.wireframe; | |
if ( this.wireframeLinewidth > 1 ) data.wireframeLinewidth = this.wireframeLinewidth; | |
if ( this.wireframeLinecap !== 'round' ) data.wireframeLinecap = this.wireframeLinecap; | |
if ( this.wireframeLinejoin !== 'round' ) data.wireframeLinejoin = this.wireframeLinejoin; | |
if ( this.morphTargets === true ) data.morphTargets = true; | |
if ( this.skinning === true ) data.skinning = true; | |
if ( this.visible === false ) data.visible = false; | |
if ( JSON.stringify( this.userData ) !== '{}' ) data.userData = this.userData; | |
// TODO: Copied from Object3D.toJSON | |
function extractFromCache( cache ) { | |
var values = []; | |
for ( var key in cache ) { | |
var data = cache[ key ]; | |
delete data.metadata; | |
values.push( data ); | |
} | |
return values; | |
} | |
if ( isRoot ) { | |
var textures = extractFromCache( meta.textures ); | |
var images = extractFromCache( meta.images ); | |
if ( textures.length > 0 ) data.textures = textures; | |
if ( images.length > 0 ) data.images = images; | |
} | |
return data; | |
}, | |
clone: function () { | |
return new this.constructor().copy( this ); | |
}, | |
copy: function ( source ) { | |
this.name = source.name; | |
this.fog = source.fog; | |
this.lights = source.lights; | |
this.blending = source.blending; | |
this.side = source.side; | |
this.flatShading = source.flatShading; | |
this.vertexColors = source.vertexColors; | |
this.opacity = source.opacity; | |
this.transparent = source.transparent; | |
this.blendSrc = source.blendSrc; | |
this.blendDst = source.blendDst; | |
this.blendEquation = source.blendEquation; | |
this.blendSrcAlpha = source.blendSrcAlpha; | |
this.blendDstAlpha = source.blendDstAlpha; | |
this.blendEquationAlpha = source.blendEquationAlpha; | |
this.depthFunc = source.depthFunc; | |
this.depthTest = source.depthTest; | |
this.depthWrite = source.depthWrite; | |
this.colorWrite = source.colorWrite; | |
this.precision = source.precision; | |
this.polygonOffset = source.polygonOffset; | |
this.polygonOffsetFactor = source.polygonOffsetFactor; | |
this.polygonOffsetUnits = source.polygonOffsetUnits; | |
this.dithering = source.dithering; | |
this.alphaTest = source.alphaTest; | |
this.premultipliedAlpha = source.premultipliedAlpha; | |
this.visible = source.visible; | |
this.userData = JSON.parse( JSON.stringify( source.userData ) ); | |
this.clipShadows = source.clipShadows; | |
this.clipIntersection = source.clipIntersection; | |
var srcPlanes = source.clippingPlanes, | |
dstPlanes = null; | |
if ( srcPlanes !== null ) { | |
var n = srcPlanes.length; | |
dstPlanes = new Array( n ); | |
for ( var i = 0; i !== n; ++ i ) | |
dstPlanes[ i ] = srcPlanes[ i ].clone(); | |
} | |
this.clippingPlanes = dstPlanes; | |
this.shadowSide = source.shadowSide; | |
return this; | |
}, | |
dispose: function () { | |
this.dispatchEvent( { type: 'dispose' } ); | |
} | |
} ); | |
export { Material }; | |