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export default /* glsl */` | |
#include <fog_pars_vertex> | |
#include <shadowmap_pars_vertex> | |
void main() { | |
#include <begin_vertex> | |
#include <project_vertex> | |
#include <worldpos_vertex> | |
#include <shadowmap_vertex> | |
#include <fog_vertex> | |
} | |
`; | |