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refactor config helper function
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//! This module provides the functionality to parse the lua config and convert the config options
//! into rust readable form.
use super::parser_models::Style;
use rlua::Lua;
use std::{format, fs, path::Path};
// ------- Constants --------
static COMMON_DIRECTORY_NAME: &str = "websurfx";
static CONFIG_FILE_NAME: &str = "config.lua";
/// A named struct which stores the parsed config file options.
///
/// # Fields
//
/// * `port` - It stores the parsed port number option on which the server should launch.
/// * `binding_ip_addr` - It stores the parsed ip address option on which the server should launch
/// * `style` - It stores the theming options for the website.
/// * `redis_connection_url` - It stores the redis connection url address on which the redis
/// client should connect.
#[derive(Clone)]
pub struct Config {
pub port: u16,
pub binding_ip_addr: String,
pub style: Style,
pub redis_connection_url: String,
pub aggregator: AggregatorConfig,
pub logging: bool,
pub debug: bool,
}
/// Configuration options for the aggregator.
#[derive(Clone)]
pub struct AggregatorConfig {
/// Whether to introduce a random delay before sending the request to the search engine.
pub random_delay: bool,
}
impl Config {
/// A function which parses the config.lua file and puts all the parsed options in the newly
/// constructed Config struct and returns it.
///
/// # Error
///
/// Returns a lua parse error if parsing of the config.lua file fails or has a syntax error
/// or io error if the config.lua file doesn't exists otherwise it returns a newly constructed
/// Config struct with all the parsed config options from the parsed config file.
pub fn parse() -> Result<Self, Box<dyn std::error::Error>> {
Lua::new().context(|context| -> Result<Self, Box<dyn std::error::Error>> {
let globals = context.globals();
context
.load(&fs::read_to_string(Config::get_config_path()?)?)
.exec()?;
Ok(Config {
port: globals.get::<_, u16>("port")?,
binding_ip_addr: globals.get::<_, String>("binding_ip_addr")?,
style: Style::new(
globals.get::<_, String>("theme")?,
globals.get::<_, String>("colorscheme")?,
),
redis_connection_url: globals.get::<_, String>("redis_connection_url")?,
aggregator: AggregatorConfig {
random_delay: globals.get::<_, bool>("production_use")?,
},
logging: globals.get::<_, bool>("logging")?,
debug: globals.get::<_, bool>("debug")?,
})
})
}
/// A helper function which returns an appropriate config file path checking if the config
/// file exists on that path.
///
/// # Error
///
/// Returns a `config file not found!!` error if the config file is not present under following
/// paths which are:
/// 1. `~/.config/websurfx/` if it not present here then it fallbacks to the next one (2)
/// 2. `/etc/xdg/websurfx/config.lua` if it is not present here then it fallbacks to the next
/// one (3).
/// 3. `websurfx/` (under project folder ( or codebase in other words)) if it is not present
/// here then it returns an error as mentioned above.
fn get_config_path() -> Result<String, Box<dyn std::error::Error>> {
// check user config
let path = format!(
"{}/.config/{}/config.lua",
std::env::var("HOME").unwrap(),
COMMON_DIRECTORY_NAME
);
if Path::new(path.as_str()).exists() {
return Ok(format!(
"{}/.config/{}/{}",
std::env::var("HOME").unwrap(),
COMMON_DIRECTORY_NAME,
CONFIG_FILE_NAME
));
}
// look for config in /etc/xdg
if Path::new(format!("/etc/xdg/{}/{}", COMMON_DIRECTORY_NAME, CONFIG_FILE_NAME).as_str())
.exists()
{
return Ok("/etc/xdg/websurfx/config.lua".to_string());
}
// use dev config
if Path::new(format!("./{}/{}", COMMON_DIRECTORY_NAME, CONFIG_FILE_NAME).as_str()).exists()
{
return Ok("./websurfx/config.lua".to_string());
}
// if no of the configs above exist, return error
Err("Config file not found!!".to_string().into())
}
}