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""" |
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Copyright (c) Meta Platforms, Inc. and affiliates. |
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All rights reserved. |
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This source code is licensed under the license found in the |
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LICENSE file in the root directory of this source tree. |
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""" |
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import torch |
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import gradio as gr |
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from hf_loading import get_pretrained |
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MODEL = None |
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def load_model(version): |
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print("Loading model", version) |
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return get_pretrained(version) |
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def predict(model, text, melody, duration, topk, topp, temperature, cfg_coef): |
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global MODEL |
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topk = int(topk) |
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if MODEL is None or MODEL.name != model: |
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MODEL = load_model(model) |
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if duration > MODEL.lm.cfg.dataset.segment_duration: |
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raise gr.Error("MusicGen currently supports durations of up to 30 seconds!") |
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MODEL.set_generation_params( |
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use_sampling=True, |
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top_k=topk, |
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top_p=topp, |
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temperature=temperature, |
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cfg_coef=cfg_coef, |
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duration=duration, |
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) |
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if melody: |
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sr, melody = melody[0], torch.from_numpy(melody[1]).to(MODEL.device).float().t().unsqueeze(0) |
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print(melody.shape) |
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if melody.dim() == 2: |
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melody = melody[None] |
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melody = melody[..., :int(sr * MODEL.lm.cfg.dataset.segment_duration)] |
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output = MODEL.generate_with_chroma( |
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descriptions=[text], |
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melody_wavs=melody, |
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melody_sample_rate=sr, |
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progress=False |
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) |
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else: |
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output = MODEL.generate(descriptions=[text], progress=False) |
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output = output.detach().cpu().numpy() |
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return MODEL.sample_rate, output |
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with gr.Blocks() as demo: |
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gr.Markdown( |
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""" |
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# MusicGen |
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This is the demo for MusicGen, a simple and controllable model for music generation presented at: "Simple and Controllable Music Generation". |
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Below we present 3 model variations: |
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1. Melody -- a music generation model capable of generating music condition on text and melody inputs. **Note**, you can also use text only. |
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2. Small -- a 300M transformer decoder conditioned on text only. |
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3. Medium -- a 1.5B transformer decoder conditioned on text only. |
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4. Large -- a 3.3B transformer decoder conditioned on text only (might OOM for the longest sequences.) |
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When the optional melody conditioning wav is provided, the model will extract |
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a broad melody and try to follow it in the generated samples. |
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For skipping queue, you can duplicate this space, and upgrade to GPU in the settings. |
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<br/> |
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<a href="https://huggingface.co./spaces/musicgen/MusicGen?duplicate=true"> |
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<img style="margin-top: 0em; margin-bottom: 0em" src="https://bit.ly/3gLdBN6" alt="Duplicate Space"></a> |
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</p> |
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See [github.com/facebookresearch/audiocraft](https://github.com/facebookresearch/audiocraft) |
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for more details. |
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""" |
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) |
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with gr.Row(): |
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with gr.Column(): |
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with gr.Row(): |
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text = gr.Text(label="Input Text", interactive=True) |
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melody = gr.Audio(source="upload", type="numpy", label="Melody Condition (optional)", interactive=True) |
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with gr.Row(): |
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submit = gr.Button("Submit") |
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with gr.Row(): |
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model = gr.Radio(["melody", "medium", "small", "large"], label="Model", value="melody", interactive=True) |
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with gr.Row(): |
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duration = gr.Slider(minimum=1, maximum=30, value=10, label="Duration", interactive=True) |
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with gr.Row(): |
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topk = gr.Number(label="Top-k", value=250, interactive=True) |
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topp = gr.Number(label="Top-p", value=0, interactive=True) |
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temperature = gr.Number(label="Temperature", value=1.0, interactive=True) |
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cfg_coef = gr.Number(label="Classifier Free Guidance", value=3.0, interactive=True) |
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with gr.Column(): |
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output = gr.Audio(label="Generated Music", type="numpy") |
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submit.click(predict, inputs=[model, text, melody, duration, topk, topp, temperature, cfg_coef], outputs=[output]) |
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gr.Examples( |
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fn=predict, |
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examples=[ |
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[ |
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"An 80s driving pop song with heavy drums and synth pads in the background", |
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"./assets/bach.mp3", |
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"melody" |
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], |
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[ |
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"90s rock song with electric guitar and heavy drums", |
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None, |
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"medium" |
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], |
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[ |
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"a light and cheerly EDM track, with syncopated drums, aery pads, and strong emotions", |
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"./assets/bach.mp3", |
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"melody" |
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], |
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[ |
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"lofi slow bpm electro chill with organic samples", |
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"medium", |
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], |
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], |
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inputs=[text, melody, model], |
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outputs=[output] |
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) |
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demo.launch() |
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