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import os | |
from dotenv import load_dotenv | |
import gradio as gr | |
import anthropic | |
# Load environment variables from .env file | |
load_dotenv() | |
# Get the API key from environment variables | |
def get_client(): | |
api_key = os.getenv("ANTHROPIC_API_KEY") | |
if not api_key: | |
raise ValueError("API key not found. Please set the ANTHROPIC_API_KEY environment variable.") | |
return anthropic.Anthropic(api_key=api_key) | |
def generate_game_environment(description_prompt): | |
client = get_client() | |
response = client.messages.create( | |
model="claude-3-5-sonnet-20240620", | |
max_tokens=500, | |
temperature=0.7, | |
system="You are a creative writer specialized in generating immersive game environments.", | |
messages=[ | |
{ | |
"role": "user", | |
"content": [ | |
{ | |
"type": "text", | |
"text": description_prompt | |
} | |
] | |
} | |
] | |
) | |
return response['choices'][0]['text'].strip() | |
def generate_protagonist(description_prompt): | |
client = get_client() | |
response = client.messages.create( | |
model="claude-3-5-sonnet-20240620", | |
max_tokens=500, | |
temperature=0.7, | |
system="You are a character designer specializing in creating detailed protagonists for games.", | |
messages=[ | |
{ | |
"role": "user", | |
"content": [ | |
{ | |
"type": "text", | |
"text": description_prompt | |
} | |
] | |
} | |
] | |
) | |
return response['choices'][0]['text'].strip() | |
def generate_antagonist(description_prompt): | |
client = get_client() | |
response = client.messages.create( | |
model="claude-3-5-sonnet-20240620", | |
max_tokens=500, | |
temperature=0.7, | |
system="You are a character designer specializing in creating compelling antagonists for games.", | |
messages=[ | |
{ | |
"role": "user", | |
"content": [ | |
{ | |
"type": "text", | |
"text": description_prompt | |
} | |
] | |
} | |
] | |
) | |
return response['choices'][0]['text'].strip() | |
def generate_game_story(environment, protagonist, antagonist): | |
description_prompt = ( | |
f"Create a compelling game story based on the following details:\n" | |
f"Game Environment: {environment}\n" | |
f"Protagonist: {protagonist}\n" | |
f"Antagonist: {antagonist}\n" | |
"Please provide a narrative that ties these elements together in an engaging way." | |
) | |
client = get_client() | |
response = client.messages.create( | |
model="claude-3-5-sonnet-20240620", | |
max_tokens=1000, | |
temperature=0.7, | |
system="You are a master storyteller. Generate an engaging game story from the given details.", | |
messages=[ | |
{ | |
"role": "user", | |
"content": [ | |
{ | |
"type": "text", | |
"text": description_prompt | |
} | |
] | |
} | |
] | |
) | |
return response['choices'][0]['text'].strip() | |
def generate_game_design(environment, protagonist, antagonist): | |
# Generate each part of the game design | |
env_description = generate_game_environment(environment) | |
prot_description = generate_protagonist(protagonist) | |
antag_description = generate_antagonist(antagonist) | |
game_story = generate_game_story(env_description, prot_description, antag_description) | |
return env_description, prot_description, antag_description, game_story | |
def main(): | |
with gr.Blocks() as demo: | |
gr.Markdown("# StoryForge\nA tool to help you generate engaging game design ideas.") | |
with gr.Row(): | |
with gr.Column(): | |
gr.Markdown("## Game Development") | |
environment = gr.Textbox(label="Game Environment", placeholder="e.g., a post-apocalyptic city") | |
protagonist = gr.Textbox(label="Protagonist", placeholder="e.g., a young warrior with a mysterious past") | |
antagonist = gr.Textbox(label="Antagonist", placeholder="e.g., a dark sorcerer seeking to conquer the world") | |
submit_btn = gr.Button("Generate Game Design") | |
with gr.Column(): | |
gr.Markdown("## Protagonist") | |
gr.Markdown("## Antagonist") | |
gr.Markdown("## Game Story") | |
env_output = gr.Textbox(label="Game Environment", interactive=False) | |
prot_output = gr.Textbox(label="Protagonist", interactive=False) | |
antag_output = gr.Textbox(label="Antagonist", interactive=False) | |
game_story_output = gr.Textbox(label="Game Story", interactive=False) | |
submit_btn.click(generate_game_design, inputs=[environment, protagonist, antagonist], outputs=[env_output, prot_output, antag_output, game_story_output]) | |
demo.launch() | |
if __name__ == "__main__": | |
main() | |