import gradio as gr def generate_game_design(environment, protagonist, antagonist): # Placeholder for the game design generation logic game_story = f"In a world where {environment}, our protagonist {protagonist} faces the antagonist {antagonist}." return game_story def main(): with gr.Blocks() as demo: gr.Markdown("# StoryForge\n\nStoryForge is a creative tool designed for game developers to generate detailed game design concepts. Simply input information about your game's environment, protagonist, and antagonist, and let StoryForge craft a unique game story for you.") with gr.Row(): with gr.Column(): environment = gr.Textbox(label="Game Environment", placeholder="Please describe the setting or world of your game.") protagonist = gr.Textbox(label="Protagonist", placeholder="Provide details about the main character of your game.") antagonist = gr.Textbox(label="Antagonist", placeholder="Describe the main adversary or villain in your game.") with gr.Column(): game_story = gr.Textbox(label="Game Story", interactive=False) submit_btn = gr.Button("Generate Game Design") submit_btn.click(fn=generate_game_design, inputs=[environment, protagonist, antagonist], outputs=game_story) demo.launch() if __name__ == "__main__": main()