Spaces:
Sleeping
Sleeping
import gradio as gr | |
def generate_game_design(environment, protagonist, antagonist): | |
# Placeholder for the game design generation logic | |
game_story = f"In a world where {environment}, our protagonist {protagonist} faces the antagonist {antagonist}." | |
return game_story | |
def main(): | |
with gr.Blocks() as demo: | |
gr.Markdown("# StoryForge\n\nStoryForge is a creative tool designed for game developers to generate detailed game design concepts. Simply input information about your game's environment, protagonist, and antagonist, and let StoryForge craft a unique game story for you.") | |
with gr.Row(): | |
with gr.Column(): | |
environment = gr.Textbox(label="Game Environment", placeholder="Please describe the setting or world of your game.") | |
protagonist = gr.Textbox(label="Protagonist", placeholder="Provide details about the main character of your game.") | |
antagonist = gr.Textbox(label="Antagonist", placeholder="Describe the main adversary or villain in your game.") | |
with gr.Column(): | |
game_story = gr.Textbox(label="Game Story", interactive=False) | |
submit_btn = gr.Button("Generate Game Design") | |
submit_btn.click(fn=generate_game_design, inputs=[environment, protagonist, antagonist], outputs=game_story) | |
demo.launch() | |
if __name__ == "__main__": | |
main() | |