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import gradio as gr

def generate_game_design(environment, protagonist, antagonist):
    # Placeholder for the game design generation logic
    game_story = f"In a world where {environment}, our protagonist {protagonist} faces the antagonist {antagonist}."
    return game_story

def main():
    with gr.Blocks() as demo:
        gr.Markdown("# StoryForge\n\nStoryForge is a creative tool designed for game developers to generate detailed game design concepts. Simply input information about your game's environment, protagonist, and antagonist, and let StoryForge craft a unique game story for you.")
        
        with gr.Row():
            with gr.Column():
                environment = gr.Textbox(label="Game Environment", placeholder="Please describe the setting or world of your game.")
                protagonist = gr.Textbox(label="Protagonist", placeholder="Provide details about the main character of your game.")
                antagonist = gr.Textbox(label="Antagonist", placeholder="Describe the main adversary or villain in your game.")
            
            with gr.Column():
                game_story = gr.Textbox(label="Game Story", interactive=False)
        
        submit_btn = gr.Button("Generate Game Design")
        submit_btn.click(fn=generate_game_design, inputs=[environment, protagonist, antagonist], outputs=game_story)
    
    demo.launch()

if __name__ == "__main__":
    main()