GitLab CI commited on
Commit
f6ff669
·
1 Parent(s): 40d0c4d

Update game build from GitLab CI

Browse files
README.md CHANGED
@@ -5,6 +5,7 @@ colorFrom: purple
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  colorTo: gray
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  sdk: docker
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  app_port: 7860
 
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  custom_headers:
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  cross-origin-embedder-policy: require-corp
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  cross-origin-opener-policy: same-origin
 
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  colorTo: gray
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  sdk: docker
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  app_port: 7860
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+ short_description: Watch your baby during a remote call with your boss
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  custom_headers:
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  cross-origin-embedder-policy: require-corp
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  cross-origin-opener-policy: same-origin
server/TextFilterer.py CHANGED
@@ -39,7 +39,8 @@ class TextFilterer(Thread):
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  _ = self.text_buffers[session_id].pop(0)
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  candidate = self.text_buffers[session_id][-2]
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- print(f"Candidate: {candidate}")
 
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  if (
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  len(self.text_buffers[session_id][-3])
 
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  _ = self.text_buffers[session_id].pop(0)
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  candidate = self.text_buffers[session_id][-2]
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+ if candidate != "":
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+ print(f"Candidate: {candidate}")
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  if (
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  len(self.text_buffers[session_id][-3])
server/__main__.py CHANGED
@@ -216,6 +216,7 @@ class ActionConsumer:
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  action, token = self.action_queue.get()
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  with action_storage_lock:
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  if token not in action_storage:
 
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  action_storage[token] = []
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  current_actions = action_storage[token]
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  current_actions.append(action)
 
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  action, token = self.action_queue.get()
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  with action_storage_lock:
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  if token not in action_storage:
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+ logger.info(f"Creating new action storage for token: {token}")
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  action_storage[token] = []
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  current_actions = action_storage[token]
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  current_actions.append(action)
server/static/godot/index.html CHANGED
@@ -98,7 +98,7 @@ body {
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  <script src="index.js"></script>
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  <script>
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- const GODOT_CONFIG = {"args":[],"canvasResizePolicy":2,"ensureCrossOriginIsolationHeaders":false,"executable":"index","experimentalVK":false,"fileSizes":{"index.pck":23852240,"index.wasm":35376909},"focusCanvas":true,"gdextensionLibs":[],"serviceWorker":"index.service.worker.js"};
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  const GODOT_THREADS_ENABLED = false;
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  const engine = new Engine(GODOT_CONFIG);
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  <script src="index.js"></script>
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  <script>
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+ const GODOT_CONFIG = {"args":[],"canvasResizePolicy":2,"ensureCrossOriginIsolationHeaders":false,"executable":"index","experimentalVK":false,"fileSizes":{"index.pck":23852144,"index.wasm":35376909},"focusCanvas":true,"gdextensionLibs":[],"serviceWorker":"index.service.worker.js"};
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  const GODOT_THREADS_ENABLED = false;
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  const engine = new Engine(GODOT_CONFIG);
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server/static/godot/index.pck CHANGED
@@ -1,3 +1,3 @@
1
  version https://git-lfs.github.com/spec/v1
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- oid sha256:1c9159dd406601825aae6bbf0a1bdb9109b044e6ea80dd4e9acca4ac96856519
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- size 23852240
 
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  version https://git-lfs.github.com/spec/v1
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+ oid sha256:0c2512354d5c54088ece8692282a3fec0a981dcc37e49b99c0c1f92609c60063
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+ size 23852144
server/static/godot/index.service.worker.js CHANGED
@@ -4,7 +4,7 @@
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  // Incrementing CACHE_VERSION will kick off the install event and force
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  // previously cached resources to be updated from the network.
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  /** @type {string} */
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- const CACHE_VERSION = '1738096311|11466388';
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  /** @type {string} */
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  const CACHE_PREFIX = 'Magame-sw-cache-';
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  const CACHE_NAME = CACHE_PREFIX + CACHE_VERSION;
 
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  // Incrementing CACHE_VERSION will kick off the install event and force
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  // previously cached resources to be updated from the network.
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  /** @type {string} */
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+ const CACHE_VERSION = '1738100771|11338430';
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  /** @type {string} */
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  const CACHE_PREFIX = 'Magame-sw-cache-';
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  const CACHE_NAME = CACHE_PREFIX + CACHE_VERSION;