Spaces:
Runtime error
Runtime error
04.12 commit
Browse files- base/buff.py +1 -3
- base/gain.py +1 -1
- general/__init__.py +0 -0
- general/consumables.py +511 -0
- general/gains/equipment.py +107 -1
- general/gains/team.py +212 -0
- general/recipes.py +0 -66
- get_assets.py +190 -19
- logs.jcl +0 -0
- qt/app.py +21 -47
- qt/assets/enchants/belt +1 -1
- qt/assets/enchants/bottoms +1 -1
- qt/assets/enchants/hat +1 -1
- qt/assets/enchants/jacket +1 -1
- qt/assets/enchants/primary_weapon +1 -1
- qt/assets/enchants/secondary_weapon +1 -1
- qt/assets/enchants/shoes +1 -1
- qt/assets/enchants/wrist +1 -1
- qt/assets/equipments/belt +0 -0
- qt/assets/equipments/bottoms +0 -0
- qt/assets/equipments/hat +0 -0
- qt/assets/equipments/jacket +0 -0
- qt/assets/equipments/necklace +1 -1
- qt/assets/equipments/pendant +1 -1
- qt/assets/equipments/primary_weapon +0 -0
- qt/assets/equipments/ring +1 -1
- qt/assets/equipments/secondary_weapon +1 -1
- qt/assets/equipments/shoes +0 -0
- qt/assets/equipments/tertiary_weapon +0 -0
- qt/assets/equipments/wrist +0 -0
- qt/assets/stones.json +0 -0
- qt/components/__init__.py +2 -3
- qt/components/bonuses.py +226 -0
- qt/components/consumables.py +54 -0
- qt/components/dashboard.py +6 -12
- qt/components/equipments.py +16 -20
- qt/components/recipes.py +1 -1
- qt/scripts/bonuses.py +81 -0
- qt/scripts/consumables.py +52 -0
- qt/scripts/dashboard.py +31 -18
- qt/scripts/equipments.py +3 -4
- qt/scripts/top.py +29 -19
- schools/first/gains.py +14 -3
- utils/analyzer.py +1 -1
base/buff.py
CHANGED
@@ -53,7 +53,5 @@ class Buff:
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if isinstance(value, list):
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setattr(skill, attr, value)
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else:
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-
value
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-
setattr(skill, attr, getattr(skill, attr) + value)
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return other
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-
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if isinstance(value, list):
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setattr(skill, attr, value)
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else:
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+
setattr(skill, attr, getattr(skill, attr) - value * self.buff_stack)
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return other
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base/gain.py
CHANGED
@@ -5,7 +5,7 @@ from base.skill import Skill
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class Gain:
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-
def __init__(self, gain_name):
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self.gain_name = gain_name
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def add(self, other):
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class Gain:
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+
def __init__(self, gain_name="NotImplemented"):
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self.gain_name = gain_name
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def add(self, other):
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general/__init__.py
ADDED
File without changes
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general/consumables.py
ADDED
@@ -0,0 +1,511 @@
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1 |
+
""" Weapon Enchant """
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2 |
+
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+
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4 |
+
def physical_attack_power_enchant(value):
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+
return {"physical_attack_power_base": value}
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+
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+
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+
def magical_attack_power_enchant(value):
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return {"magical_attack_power_base": value}
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+
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+
""" Spread """
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+
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+
def agility_spread(value):
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+
return {"agility_base": value}
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+
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+
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+
def strength_spread(value):
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+
return {"strength_base": value}
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+
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+
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+
def spirit_spread(value):
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+
return {"spirit_base": value}
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+
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+
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+
def spunk_spread(value):
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+
return {"spunk_base": value}
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+
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+
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31 |
+
def physical_spread(value1, value2):
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32 |
+
return {"physical_attack_power_base": value1,
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+
"all_critical_strike_base": value2,
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+
"surplus": value2}
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+
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+
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+
def magical_spread(value1, value2):
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+
return {"magical_attack_power_base": value1,
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+
"all_critical_strike_base": value2,
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+
"surplus": value2}
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+
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+
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def guild_spread(value):
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+
return {"surplus": value, "strain_base": value}
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+
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+
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+
def boiled_fish_spread(value):
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return {"surplus": value, "strain_base": value}
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49 |
+
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+
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def guild_food(value):
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return {"strain_base": value}
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+
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+
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+
""" Major Food """
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+
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+
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def agility_food(value):
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return {"agility_base": value}
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+
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+
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+
def strength_food(value):
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return {"strength_base": value}
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+
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+
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+
def spirit_food(value):
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return {"spirit_base": value}
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+
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+
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def spunk_food(value):
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return {"spunk_base": value}
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+
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+
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+
""" Minor Food """
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+
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+
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def physical_attack_power_food(value):
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return {"physical_attack_power_base": value}
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+
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+
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+
def magical_attack_power_food(value):
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return {"magical_attack_power_base": value}
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+
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+
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+
def surplus_food(value):
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return {"surplus": value}
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+
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+
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+
def haste_food(value):
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return {"haste_base": value}
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+
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+
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+
def all_overcome_food(value):
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+
return {"physical_overcome_base": value, "magical_overcome_base": value}
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+
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+
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+
def all_critical_strike_food(value):
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+
return {"all_critical_strike_base": value}
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+
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+
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+
""" Major Potion """
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+
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+
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+
def agility_potion(value):
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+
return {"agility_base": value}
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+
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+
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+
def strength_potion(value):
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return {"strength_base": value}
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+
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+
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+
def spirit_potion(value):
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+
return {"spirit_base": value}
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+
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+
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+
def spunk_potion(value):
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+
return {"spunk_base": value}
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+
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+
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120 |
+
""" Minor Potion """
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+
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+
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123 |
+
def physical_attack_power_potion(value):
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+
return {"physical_attack_power_base": value}
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+
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+
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127 |
+
def magical_attack_power_potion(value):
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128 |
+
return {"magical_attack_power_base": value}
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129 |
+
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+
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131 |
+
def surplus_potion(value):
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+
return {"surplus": value}
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133 |
+
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+
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+
def haste_potion(value):
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+
return {"haste_base": value}
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+
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138 |
+
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139 |
+
def all_overcome_potion(value):
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140 |
+
return {"physical_overcome_base": value, "magical_overcome_base": value}
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141 |
+
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142 |
+
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143 |
+
def all_critical_strike_potion(value):
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144 |
+
return {"all_critical_strike_base": value}
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145 |
+
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+
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147 |
+
""" Wine """
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148 |
+
|
149 |
+
|
150 |
+
def agility_wine(value):
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151 |
+
return {"agility_base": value}
|
152 |
+
|
153 |
+
|
154 |
+
def strength_wine(value):
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155 |
+
return {"strength_base": value}
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156 |
+
|
157 |
+
|
158 |
+
def spirit_wine(value):
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159 |
+
return {"spirit_base": value}
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160 |
+
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161 |
+
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162 |
+
def spunk_wine(value):
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163 |
+
return {"spunk_base": value}
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164 |
+
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165 |
+
|
166 |
+
def haste_wine(value):
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167 |
+
return {"haste_base": value}
|
168 |
+
|
169 |
+
|
170 |
+
""" Snack """
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171 |
+
|
172 |
+
|
173 |
+
def physical_attack_power_snack(value):
|
174 |
+
return {"physical_attack_power_base": value}
|
175 |
+
|
176 |
+
|
177 |
+
def magical_attack_power_snack(value):
|
178 |
+
return {"magical_attack_power_base": value}
|
179 |
+
|
180 |
+
|
181 |
+
def strain_snack(value):
|
182 |
+
return {"strain_base": value}
|
183 |
+
|
184 |
+
|
185 |
+
def critical_snack(value):
|
186 |
+
return {"all_critical_strike_base": value}
|
187 |
+
|
188 |
+
|
189 |
+
def overcome_snack(value):
|
190 |
+
return {"physical_overcome_base": value, "magical_overcome_base": value}
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191 |
+
|
192 |
+
|
193 |
+
class CONSUMABLES_NUMBER:
|
194 |
+
major_food_max: int = 347
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195 |
+
major_food_min: int = 173
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196 |
+
|
197 |
+
physical_food_max: int = 696
|
198 |
+
physical_food_min: int = 348
|
199 |
+
magical_food_max: int = 831
|
200 |
+
magical_food_min: int = 415
|
201 |
+
|
202 |
+
minor_food_max: int = 1545
|
203 |
+
minor_food_min: int = 773
|
204 |
+
|
205 |
+
major_potion_max: int = 446
|
206 |
+
major_potion_min: int = 223
|
207 |
+
|
208 |
+
physical_potion_max: int = 895
|
209 |
+
physical_potion_min: int = 448
|
210 |
+
magical_potion_max: int = 1068
|
211 |
+
magical_potion_min: int = 534
|
212 |
+
|
213 |
+
minor_potion_max: int = 1987
|
214 |
+
minor_potion_min: int = 993
|
215 |
+
|
216 |
+
physical_enchant_max: int = 597
|
217 |
+
physical_enchant_min: int = 298
|
218 |
+
magical_enchant_max: int = 712
|
219 |
+
magical_enchant_min: int = 356
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220 |
+
|
221 |
+
minor_snack_max: int = 1934
|
222 |
+
minor_snack_min: int = 858
|
223 |
+
physical_snack: int = 866
|
224 |
+
magical_snack: int = 1038
|
225 |
+
|
226 |
+
major_wine: int = 256
|
227 |
+
haste_wine: int = 1144
|
228 |
+
|
229 |
+
guild_spread: int = 234
|
230 |
+
guild_food: int = 517
|
231 |
+
major_spread: int = 396
|
232 |
+
physical_spread: int = 398
|
233 |
+
magical_spread: int = 475
|
234 |
+
minor_spread: int = 883
|
235 |
+
boiled_fish_max: int = 400
|
236 |
+
boiled_fish_min: int = 100
|
237 |
+
|
238 |
+
|
239 |
+
CONSUMABLES = {
|
240 |
+
f"杂锦鱼球粥({CONSUMABLES_NUMBER.major_food_max}身法)": agility_food(CONSUMABLES_NUMBER.major_food_max),
|
241 |
+
f"杂碎汤({CONSUMABLES_NUMBER.major_food_min}身法)": agility_food(CONSUMABLES_NUMBER.major_food_min),
|
242 |
+
|
243 |
+
f"三鲜粥({CONSUMABLES_NUMBER.major_food_max}力道)": strength_food(CONSUMABLES_NUMBER.major_food_max),
|
244 |
+
f"三鲜汤({CONSUMABLES_NUMBER.major_food_min}力道)": strength_food(CONSUMABLES_NUMBER.major_food_min),
|
245 |
+
|
246 |
+
f"咸骨粥({CONSUMABLES_NUMBER.major_food_max}根骨)": spirit_food(CONSUMABLES_NUMBER.major_food_max),
|
247 |
+
f"老火骨汤({CONSUMABLES_NUMBER.major_food_min}根骨)": spirit_food(CONSUMABLES_NUMBER.major_food_min),
|
248 |
+
|
249 |
+
f"鱼片砂锅粥({CONSUMABLES_NUMBER.major_food_max}元气)": spunk_food(CONSUMABLES_NUMBER.major_food_max),
|
250 |
+
f"鱼头豆腐汤({CONSUMABLES_NUMBER.major_food_min}元气)": spunk_food(CONSUMABLES_NUMBER.major_food_min),
|
251 |
+
|
252 |
+
f"太后饼({CONSUMABLES_NUMBER.physical_food_max}外攻)":
|
253 |
+
physical_attack_power_food(CONSUMABLES_NUMBER.physical_food_max),
|
254 |
+
f"煎饼果子({CONSUMABLES_NUMBER.physical_food_min}外攻)":
|
255 |
+
physical_attack_power_food(CONSUMABLES_NUMBER.physical_food_min),
|
256 |
+
|
257 |
+
f"灌汤包({CONSUMABLES_NUMBER.magical_food_max}内攻)":
|
258 |
+
magical_attack_power_food(CONSUMABLES_NUMBER.magical_food_max),
|
259 |
+
f"鲜肉包子({CONSUMABLES_NUMBER.magical_food_min}内攻)":
|
260 |
+
magical_attack_power_food(CONSUMABLES_NUMBER.magical_food_min),
|
261 |
+
|
262 |
+
f"白肉血肠({CONSUMABLES_NUMBER.minor_food_max}破招)":
|
263 |
+
surplus_food(CONSUMABLES_NUMBER.minor_food_max),
|
264 |
+
f"红烧扣肉({CONSUMABLES_NUMBER.minor_food_max}加速)":
|
265 |
+
haste_food(CONSUMABLES_NUMBER.minor_food_max),
|
266 |
+
f"红烧排骨({CONSUMABLES_NUMBER.minor_food_max}破防)":
|
267 |
+
all_overcome_food(CONSUMABLES_NUMBER.minor_food_max),
|
268 |
+
f"酸菜鱼({CONSUMABLES_NUMBER.minor_food_max}会心)":
|
269 |
+
all_critical_strike_food(CONSUMABLES_NUMBER.minor_food_max),
|
270 |
+
f"毛血旺({CONSUMABLES_NUMBER.minor_food_min}破招)":
|
271 |
+
surplus_food(CONSUMABLES_NUMBER.minor_food_min),
|
272 |
+
f"栗子烧肉({CONSUMABLES_NUMBER.minor_food_min}加速)":
|
273 |
+
haste_food(CONSUMABLES_NUMBER.minor_food_min),
|
274 |
+
f"水煮肉片({CONSUMABLES_NUMBER.minor_food_min}破防)":
|
275 |
+
all_overcome_food(CONSUMABLES_NUMBER.minor_food_min),
|
276 |
+
f"鱼香肉丝({CONSUMABLES_NUMBER.minor_food_min}会心)":
|
277 |
+
all_critical_strike_food(CONSUMABLES_NUMBER.minor_food_min),
|
278 |
+
|
279 |
+
f"上品轻身丹({CONSUMABLES_NUMBER.major_potion_max}身法)":
|
280 |
+
agility_potion(CONSUMABLES_NUMBER.major_potion_max),
|
281 |
+
f"中品轻身丹({CONSUMABLES_NUMBER.major_potion_min}身法)":
|
282 |
+
agility_potion(CONSUMABLES_NUMBER.major_potion_min),
|
283 |
+
|
284 |
+
f"上品大力丸({CONSUMABLES_NUMBER.major_potion_max}力道)":
|
285 |
+
strength_potion(CONSUMABLES_NUMBER.major_potion_max),
|
286 |
+
f"中品大力丸({CONSUMABLES_NUMBER.major_potion_min}力道)":
|
287 |
+
strength_potion(CONSUMABLES_NUMBER.major_potion_min),
|
288 |
+
|
289 |
+
f"上品静心丸({CONSUMABLES_NUMBER.major_potion_max}根骨)":
|
290 |
+
spirit_potion(CONSUMABLES_NUMBER.major_potion_max),
|
291 |
+
f"中品静心丸({CONSUMABLES_NUMBER.major_potion_min}根骨)":
|
292 |
+
spirit_potion(CONSUMABLES_NUMBER.major_potion_min),
|
293 |
+
|
294 |
+
f"上品聚魂丹({CONSUMABLES_NUMBER.major_potion_max}元气)":
|
295 |
+
spunk_potion(CONSUMABLES_NUMBER.major_potion_max),
|
296 |
+
f"中品聚魂丹({CONSUMABLES_NUMBER.major_potion_min}元气)":
|
297 |
+
spunk_potion(CONSUMABLES_NUMBER.major_potion_min),
|
298 |
+
|
299 |
+
f"上品亢龙散({CONSUMABLES_NUMBER.physical_potion_max}外攻)":
|
300 |
+
physical_attack_power_potion(CONSUMABLES_NUMBER.physical_potion_max),
|
301 |
+
f"中品亢龙散({CONSUMABLES_NUMBER.physical_potion_min}外攻)":
|
302 |
+
physical_attack_power_potion(CONSUMABLES_NUMBER.physical_potion_min),
|
303 |
+
|
304 |
+
f"上品展凤散({CONSUMABLES_NUMBER.magical_potion_max}内攻)":
|
305 |
+
magical_attack_power_potion(CONSUMABLES_NUMBER.magical_potion_max),
|
306 |
+
f"中品展凤散({CONSUMABLES_NUMBER.magical_potion_min}内攻)":
|
307 |
+
magical_attack_power_potion(CONSUMABLES_NUMBER.magical_potion_min),
|
308 |
+
|
309 |
+
f"上品凝神散({CONSUMABLES_NUMBER.minor_potion_max}破招)":
|
310 |
+
surplus_potion(CONSUMABLES_NUMBER.minor_potion_max),
|
311 |
+
f"上品活气散({CONSUMABLES_NUMBER.minor_potion_max}加速)":
|
312 |
+
haste_potion(CONSUMABLES_NUMBER.minor_potion_max),
|
313 |
+
f"上品破秽散({CONSUMABLES_NUMBER.minor_potion_max}破防)":
|
314 |
+
all_overcome_potion(CONSUMABLES_NUMBER.minor_potion_max),
|
315 |
+
f"上品玉璃散({CONSUMABLES_NUMBER.minor_potion_max}会心)":
|
316 |
+
all_critical_strike_potion(CONSUMABLES_NUMBER.minor_potion_max),
|
317 |
+
f"中品凝神散({CONSUMABLES_NUMBER.minor_potion_min}破招)":
|
318 |
+
surplus_potion(CONSUMABLES_NUMBER.minor_potion_min),
|
319 |
+
f"中品活气散({CONSUMABLES_NUMBER.minor_potion_min}加速)":
|
320 |
+
haste_potion(CONSUMABLES_NUMBER.minor_potion_min),
|
321 |
+
f"中品破秽散({CONSUMABLES_NUMBER.minor_potion_min}破防)":
|
322 |
+
all_overcome_potion(CONSUMABLES_NUMBER.minor_potion_min),
|
323 |
+
f"中品玉璃散({CONSUMABLES_NUMBER.minor_potion_min}会心)":
|
324 |
+
all_critical_strike_potion(CONSUMABLES_NUMBER.minor_potion_min),
|
325 |
+
|
326 |
+
f"瀑沙熔锭({CONSUMABLES_NUMBER.physical_enchant_max}外攻)":
|
327 |
+
physical_attack_power_enchant(CONSUMABLES_NUMBER.physical_enchant_max),
|
328 |
+
f"瀑沙磨石({CONSUMABLES_NUMBER.physical_enchant_min}外攻)":
|
329 |
+
physical_attack_power_enchant(CONSUMABLES_NUMBER.physical_enchant_min),
|
330 |
+
f"坠宵熔锭({CONSUMABLES_NUMBER.magical_enchant_max}内攻)":
|
331 |
+
magical_attack_power_enchant(CONSUMABLES_NUMBER.magical_enchant_max),
|
332 |
+
f"坠宵磨石({CONSUMABLES_NUMBER.magical_enchant_min}内攻)":
|
333 |
+
magical_attack_power_enchant(CONSUMABLES_NUMBER.magical_enchant_min),
|
334 |
+
|
335 |
+
f"创意料理({CONSUMABLES_NUMBER.physical_snack})外攻":
|
336 |
+
physical_attack_power_snack(CONSUMABLES_NUMBER.physical_snack),
|
337 |
+
f"创意料理({CONSUMABLES_NUMBER.magical_snack})内攻":
|
338 |
+
magical_attack_power_snack(CONSUMABLES_NUMBER.magical_snack),
|
339 |
+
f"创意料理({CONSUMABLES_NUMBER.minor_snack_max})无双":
|
340 |
+
strain_snack(CONSUMABLES_NUMBER.minor_snack_max),
|
341 |
+
f"创意料理({CONSUMABLES_NUMBER.minor_snack_max})会心":
|
342 |
+
critical_snack(CONSUMABLES_NUMBER.minor_snack_max),
|
343 |
+
f"创意料理({CONSUMABLES_NUMBER.minor_snack_max})破防":
|
344 |
+
overcome_snack(CONSUMABLES_NUMBER.minor_snack_max),
|
345 |
+
|
346 |
+
f"关外白酒·旬又三({CONSUMABLES_NUMBER.major_wine}身法)":
|
347 |
+
agility_wine(CONSUMABLES_NUMBER.major_wine),
|
348 |
+
f"汾酒·旬又三({CONSUMABLES_NUMBER.major_wine}力道)":
|
349 |
+
strength_wine(CONSUMABLES_NUMBER.major_wine),
|
350 |
+
f"高粱酒·旬又三({CONSUMABLES_NUMBER.major_wine}根骨)":
|
351 |
+
spirit_wine(CONSUMABLES_NUMBER.major_wine),
|
352 |
+
f"状元红·旬又三({CONSUMABLES_NUMBER.major_wine}元气)":
|
353 |
+
spunk_wine(CONSUMABLES_NUMBER.major_wine),
|
354 |
+
|
355 |
+
f"女儿红·旬又三({CONSUMABLES_NUMBER.haste_wine}加速)":
|
356 |
+
haste_wine(CONSUMABLES_NUMBER.haste_wine),
|
357 |
+
|
358 |
+
"guild_spread":
|
359 |
+
guild_spread(CONSUMABLES_NUMBER.guild_spread),
|
360 |
+
"guild_food":
|
361 |
+
guild_food(CONSUMABLES_NUMBER.guild_food),
|
362 |
+
|
363 |
+
f"水晶芙蓉宴({CONSUMABLES_NUMBER.major_spread}身法)":
|
364 |
+
agility_spread(CONSUMABLES_NUMBER.major_spread),
|
365 |
+
f"水晶芙蓉宴({CONSUMABLES_NUMBER.major_spread}力道)":
|
366 |
+
strength_spread(CONSUMABLES_NUMBER.major_spread),
|
367 |
+
f"水晶芙蓉宴({CONSUMABLES_NUMBER.major_spread}根骨)":
|
368 |
+
spirit_spread(CONSUMABLES_NUMBER.major_spread),
|
369 |
+
f"水晶芙蓉宴({CONSUMABLES_NUMBER.major_spread}元气)":
|
370 |
+
spunk_spread(CONSUMABLES_NUMBER.major_spread),
|
371 |
+
|
372 |
+
f"玉笛谁家听落梅({CONSUMABLES_NUMBER.physical_spread}外攻{CONSUMABLES_NUMBER.minor_spread}会心/破招)":
|
373 |
+
physical_spread(CONSUMABLES_NUMBER.physical_spread, CONSUMABLES_NUMBER.minor_spread),
|
374 |
+
f"二十四桥明月夜({CONSUMABLES_NUMBER.magical_spread}内攻{CONSUMABLES_NUMBER.minor_spread}会心/破招)":
|
375 |
+
magical_spread(CONSUMABLES_NUMBER.magical_spread, CONSUMABLES_NUMBER.minor_spread),
|
376 |
+
|
377 |
+
f"炼狱水煮鱼({CONSUMABLES_NUMBER.boiled_fish_min}破招/无双)":
|
378 |
+
boiled_fish_spread(CONSUMABLES_NUMBER.boiled_fish_min),
|
379 |
+
f"百炼水煮鱼({CONSUMABLES_NUMBER.boiled_fish_max}破招/无双)":
|
380 |
+
boiled_fish_spread(CONSUMABLES_NUMBER.boiled_fish_max)
|
381 |
+
}
|
382 |
+
|
383 |
+
BOILED_FISH = [
|
384 |
+
f"炼狱水煮鱼({CONSUMABLES_NUMBER.boiled_fish_min}破招/无双)",
|
385 |
+
f"百炼水煮鱼({CONSUMABLES_NUMBER.boiled_fish_max}破招/无双)"
|
386 |
+
]
|
387 |
+
FOODS = {
|
388 |
+
"身法": [
|
389 |
+
f"杂锦鱼球粥({CONSUMABLES_NUMBER.major_food_max}身法)",
|
390 |
+
f"杂碎汤({CONSUMABLES_NUMBER.major_food_min}身法)",
|
391 |
+
],
|
392 |
+
"力道": [
|
393 |
+
f"三鲜粥({CONSUMABLES_NUMBER.major_food_max}力道)",
|
394 |
+
f"三鲜汤({CONSUMABLES_NUMBER.major_food_min}力道)"
|
395 |
+
],
|
396 |
+
"根骨": [
|
397 |
+
f"咸骨粥({CONSUMABLES_NUMBER.major_food_max}根骨)",
|
398 |
+
f"老火骨汤({CONSUMABLES_NUMBER.major_food_min}根骨)"
|
399 |
+
],
|
400 |
+
"元气": [
|
401 |
+
f"鱼片砂锅粥({CONSUMABLES_NUMBER.major_food_max}元气)",
|
402 |
+
f"鱼头豆腐汤({CONSUMABLES_NUMBER.major_food_min}元气)"
|
403 |
+
],
|
404 |
+
"": [
|
405 |
+
f"白肉血肠({CONSUMABLES_NUMBER.minor_food_max}破招)",
|
406 |
+
f"红烧扣肉({CONSUMABLES_NUMBER.minor_food_max}加速)",
|
407 |
+
f"红烧排骨({CONSUMABLES_NUMBER.minor_food_max}破防)",
|
408 |
+
f"酸菜鱼({CONSUMABLES_NUMBER.minor_food_max}会心)",
|
409 |
+
f"毛血旺({CONSUMABLES_NUMBER.minor_food_min}破招)",
|
410 |
+
f"栗子烧肉({CONSUMABLES_NUMBER.minor_food_min}加速)",
|
411 |
+
f"水煮肉片({CONSUMABLES_NUMBER.minor_food_min}破防)",
|
412 |
+
f"鱼香肉丝({CONSUMABLES_NUMBER.minor_food_min}会心)"
|
413 |
+
],
|
414 |
+
"外功": [
|
415 |
+
f"太后饼({CONSUMABLES_NUMBER.physical_food_max}外攻)",
|
416 |
+
f"煎饼果子({CONSUMABLES_NUMBER.physical_food_min}外攻)"
|
417 |
+
],
|
418 |
+
"内功": [
|
419 |
+
f"灌汤包({CONSUMABLES_NUMBER.magical_food_max}内攻)",
|
420 |
+
f"鲜肉包子({CONSUMABLES_NUMBER.magical_food_min}内攻)"
|
421 |
+
]
|
422 |
+
}
|
423 |
+
POTIONS = {
|
424 |
+
"身法": [
|
425 |
+
f"上品轻身丹({CONSUMABLES_NUMBER.major_potion_max}身法)",
|
426 |
+
f"中品轻身丹({CONSUMABLES_NUMBER.major_potion_min}身法)",
|
427 |
+
],
|
428 |
+
"力道": [
|
429 |
+
f"上品大力丸({CONSUMABLES_NUMBER.major_potion_max}力道)",
|
430 |
+
f"中品大力丸({CONSUMABLES_NUMBER.major_potion_min}力道)"
|
431 |
+
],
|
432 |
+
"根骨": [
|
433 |
+
f"上品静心丸({CONSUMABLES_NUMBER.major_potion_max}根骨)",
|
434 |
+
f"中品静心丸({CONSUMABLES_NUMBER.major_potion_min}根骨)"
|
435 |
+
],
|
436 |
+
"元气": [
|
437 |
+
f"上品聚魂丹({CONSUMABLES_NUMBER.major_potion_max}元气)",
|
438 |
+
f"中品聚魂丹({CONSUMABLES_NUMBER.major_potion_min}元气)"
|
439 |
+
],
|
440 |
+
"": [
|
441 |
+
f"上品凝神散({CONSUMABLES_NUMBER.minor_potion_max}破招)",
|
442 |
+
f"上品活气散({CONSUMABLES_NUMBER.minor_potion_max}加速)",
|
443 |
+
f"上品破秽散({CONSUMABLES_NUMBER.minor_potion_max}破防)",
|
444 |
+
f"上品玉璃散({CONSUMABLES_NUMBER.minor_potion_max}会心)",
|
445 |
+
f"中品凝神散({CONSUMABLES_NUMBER.minor_potion_min}破招)",
|
446 |
+
f"中品活气散({CONSUMABLES_NUMBER.minor_potion_min}加速)",
|
447 |
+
f"中品破秽散({CONSUMABLES_NUMBER.minor_potion_min}破防)",
|
448 |
+
f"中品玉璃散({CONSUMABLES_NUMBER.minor_potion_min}会心)"
|
449 |
+
],
|
450 |
+
"外功": [
|
451 |
+
f"上品亢龙散({CONSUMABLES_NUMBER.physical_potion_max}外攻)",
|
452 |
+
f"中品亢龙散({CONSUMABLES_NUMBER.physical_potion_min}外攻)"
|
453 |
+
],
|
454 |
+
"内功": [
|
455 |
+
f"上品展凤散({CONSUMABLES_NUMBER.magical_potion_max}内攻)",
|
456 |
+
f"中品展凤散({CONSUMABLES_NUMBER.magical_potion_min}内攻)"
|
457 |
+
]
|
458 |
+
}
|
459 |
+
WEAPON_ENCHANTS = {
|
460 |
+
"外功": [
|
461 |
+
f"瀑沙熔锭({CONSUMABLES_NUMBER.physical_enchant_max}外攻)",
|
462 |
+
f"瀑沙磨石({CONSUMABLES_NUMBER.physical_enchant_min}外攻)"
|
463 |
+
],
|
464 |
+
"内功": [
|
465 |
+
f"坠宵熔锭({CONSUMABLES_NUMBER.magical_enchant_max}内攻)",
|
466 |
+
f"坠宵磨石({CONSUMABLES_NUMBER.magical_enchant_min}内攻)"
|
467 |
+
]
|
468 |
+
}
|
469 |
+
SNACKS = {
|
470 |
+
"": [
|
471 |
+
f"创意料理({CONSUMABLES_NUMBER.minor_snack_max})无双",
|
472 |
+
f"创意料理({CONSUMABLES_NUMBER.minor_snack_max})会心",
|
473 |
+
f"创意料理({CONSUMABLES_NUMBER.minor_snack_max})破防",
|
474 |
+
],
|
475 |
+
"外功": [
|
476 |
+
f"创意料理({CONSUMABLES_NUMBER.physical_snack})外攻"
|
477 |
+
],
|
478 |
+
"内功": [
|
479 |
+
f"创意料理({CONSUMABLES_NUMBER.magical_snack})内攻"
|
480 |
+
]
|
481 |
+
}
|
482 |
+
WINES = {
|
483 |
+
"": [f"女儿红·旬又三({CONSUMABLES_NUMBER.haste_wine}加速)"],
|
484 |
+
"身法": [f"关外白酒·旬又三({CONSUMABLES_NUMBER.major_wine}身法)"],
|
485 |
+
"力道": [f"汾酒·旬又三({CONSUMABLES_NUMBER.major_wine}力道)"],
|
486 |
+
"根骨": [f"高粱酒·旬又三({CONSUMABLES_NUMBER.major_wine}根骨)"],
|
487 |
+
"元气": [f"状元红·旬又三({CONSUMABLES_NUMBER.major_wine}元气)"]
|
488 |
+
|
489 |
+
}
|
490 |
+
GUILD_FOOD = f"{CONSUMABLES_NUMBER.guild_food}无双"
|
491 |
+
GUILD_SPREAD = f"{CONSUMABLES_NUMBER.guild_spread}破招/无双"
|
492 |
+
SPREADS = {
|
493 |
+
"身法": [
|
494 |
+
f"水晶芙蓉宴({CONSUMABLES_NUMBER.major_spread}身法)"
|
495 |
+
],
|
496 |
+
"力道": [
|
497 |
+
f"水晶芙蓉宴({CONSUMABLES_NUMBER.major_spread}力道)"
|
498 |
+
],
|
499 |
+
"根骨": [
|
500 |
+
f"水晶芙蓉宴({CONSUMABLES_NUMBER.major_spread}根骨)"
|
501 |
+
],
|
502 |
+
"元气": [
|
503 |
+
f"水晶芙蓉宴({CONSUMABLES_NUMBER.major_spread}元气)"
|
504 |
+
],
|
505 |
+
"外功": [
|
506 |
+
f"玉笛谁家听落梅({CONSUMABLES_NUMBER.physical_spread}外攻{CONSUMABLES_NUMBER.minor_spread}会心/破招)"
|
507 |
+
],
|
508 |
+
"内功": [
|
509 |
+
f"二十四桥明月夜({CONSUMABLES_NUMBER.magical_spread}内攻{CONSUMABLES_NUMBER.minor_spread}会心/破招)"
|
510 |
+
]
|
511 |
+
}
|
general/gains/equipment.py
CHANGED
@@ -4,6 +4,99 @@ from base.attribute import Attribute
|
|
4 |
from base.gain import Gain
|
5 |
|
6 |
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
7 |
class HatSpecialEnchant(Gain):
|
8 |
overcome = [0] * 9 + [822, 999, 1098]
|
9 |
|
@@ -61,6 +154,16 @@ class BeltSpecialEnchant(Gain):
|
|
61 |
|
62 |
|
63 |
EQUIPMENT_GAINS: Dict[Union[Tuple[int, int], int], Gain] = {
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
64 |
**{
|
65 |
(15436, i): HatSpecialEnchant(i)
|
66 |
for i in range(12)
|
@@ -69,5 +172,8 @@ EQUIPMENT_GAINS: Dict[Union[Tuple[int, int], int], Gain] = {
|
|
69 |
(22151, i): JacketSpecialEnchant(i)
|
70 |
for i in range(12)
|
71 |
},
|
72 |
-
|
|
|
|
|
|
|
73 |
}
|
|
|
4 |
from base.gain import Gain
|
5 |
|
6 |
|
7 |
+
class WaterWeapon(Gain):
|
8 |
+
attr: str
|
9 |
+
max_stack = 10
|
10 |
+
|
11 |
+
def __init__(self, value):
|
12 |
+
super().__init__(f"{value} 攻击")
|
13 |
+
self.value = value
|
14 |
+
|
15 |
+
def add(self, other):
|
16 |
+
if isinstance(other, Attribute):
|
17 |
+
setattr(other, self.attr, getattr(other, self.attr) + self.value * self.max_stack)
|
18 |
+
|
19 |
+
def sub(self, other):
|
20 |
+
if isinstance(other, Attribute):
|
21 |
+
setattr(other, self.attr, getattr(other, self.attr) - self.value * self.max_stack)
|
22 |
+
|
23 |
+
|
24 |
+
class PhysicalWaterWeapon(WaterWeapon):
|
25 |
+
attr = "physical_attack_power_base"
|
26 |
+
|
27 |
+
|
28 |
+
class MagicalWaterWeapon(WaterWeapon):
|
29 |
+
attr = "magical_attack_power_base"
|
30 |
+
|
31 |
+
|
32 |
+
class WindPendant(Gain):
|
33 |
+
physical_overcome = [0] * 101 + sum([[0, v] + [0] * 5 for v in [6408, 8330, 9291]], [])
|
34 |
+
magical_overcome = [0] * 101 + sum([[v, 0] + [0] * 5 for v in [6408, 8330, 9291]], [])
|
35 |
+
|
36 |
+
def __init__(self, level):
|
37 |
+
self.level = level
|
38 |
+
super().__init__(f"{self.physical_overcome[self.level] | self.magical_overcome[self.level]} 破防")
|
39 |
+
|
40 |
+
def add(self, other):
|
41 |
+
if isinstance(other, Attribute):
|
42 |
+
other.physical_overcome_base += self.physical_overcome[self.level]
|
43 |
+
other.magical_overcome_base += self.magical_overcome[self.level]
|
44 |
+
|
45 |
+
def sub(self, other):
|
46 |
+
if isinstance(other, Attribute):
|
47 |
+
other.physical_overcome_base -= self.physical_overcome[self.level]
|
48 |
+
other.magical_overcome_base -= self.magical_overcome[self.level]
|
49 |
+
|
50 |
+
|
51 |
+
class CriticalSet(Gain):
|
52 |
+
critical_strike_value = 400
|
53 |
+
critical_power_value = 41
|
54 |
+
critical_strike_attr: str
|
55 |
+
critical_power_attr: str
|
56 |
+
|
57 |
+
def __init__(self, gain_name, rate):
|
58 |
+
super().__init__(gain_name)
|
59 |
+
self.rate = rate
|
60 |
+
|
61 |
+
def add(self, other):
|
62 |
+
if isinstance(other, Attribute):
|
63 |
+
setattr(
|
64 |
+
other, self.critical_strike_attr,
|
65 |
+
getattr(other, self.critical_strike_attr) + int(self.critical_strike_value * self.rate)
|
66 |
+
)
|
67 |
+
setattr(
|
68 |
+
other, self.critical_power_attr,
|
69 |
+
getattr(other, self.critical_power_attr) + int(self.critical_power_value * self.rate)
|
70 |
+
)
|
71 |
+
|
72 |
+
def sub(self, other):
|
73 |
+
if isinstance(other, Attribute):
|
74 |
+
setattr(
|
75 |
+
other, self.critical_strike_attr,
|
76 |
+
getattr(other, self.critical_strike_attr) - int(self.critical_strike_value * self.rate)
|
77 |
+
)
|
78 |
+
setattr(
|
79 |
+
other, self.critical_power_attr,
|
80 |
+
getattr(other, self.critical_power_attr) - int(self.critical_power_value * self.rate)
|
81 |
+
)
|
82 |
+
|
83 |
+
|
84 |
+
class PhysicalCriticalSet(CriticalSet):
|
85 |
+
critical_strike_attr = "physical_critical_strike_gain"
|
86 |
+
critical_power_attr = "physical_critical_power_gain"
|
87 |
+
|
88 |
+
def __init__(self, rate):
|
89 |
+
super().__init__("外功双会套装", rate)
|
90 |
+
|
91 |
+
|
92 |
+
class MagicalCriticalSet(CriticalSet):
|
93 |
+
critical_strike_attr = "magical_critical_strike_gain"
|
94 |
+
critical_power_attr = "magical_critical_power_gain"
|
95 |
+
|
96 |
+
def __init__(self, rate):
|
97 |
+
super().__init__("内功双会套装", rate)
|
98 |
+
|
99 |
+
|
100 |
class HatSpecialEnchant(Gain):
|
101 |
overcome = [0] * 9 + [822, 999, 1098]
|
102 |
|
|
|
154 |
|
155 |
|
156 |
EQUIPMENT_GAINS: Dict[Union[Tuple[int, int], int], Gain] = {
|
157 |
+
2400: MagicalWaterWeapon(81),
|
158 |
+
2401: PhysicalWaterWeapon(67),
|
159 |
+
2497: MagicalWaterWeapon(105),
|
160 |
+
2498: PhysicalWaterWeapon(88),
|
161 |
+
2539: MagicalWaterWeapon(117),
|
162 |
+
2540: PhysicalWaterWeapon(98),
|
163 |
+
**{
|
164 |
+
(6800, i): WindPendant(i)
|
165 |
+
for i in range(101, 117)
|
166 |
+
},
|
167 |
**{
|
168 |
(15436, i): HatSpecialEnchant(i)
|
169 |
for i in range(12)
|
|
|
172 |
(22151, i): JacketSpecialEnchant(i)
|
173 |
for i in range(12)
|
174 |
},
|
175 |
+
22169: BeltSpecialEnchant(),
|
176 |
+
22166: Gain(),
|
177 |
+
33247: Gain(),
|
178 |
+
|
179 |
}
|
general/gains/team.py
ADDED
@@ -0,0 +1,212 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
|
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|
|
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|
|
|
|
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|
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|
|
|
|
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|
|
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|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
from base.attribute import Attribute
|
2 |
+
from base.gain import Gain
|
3 |
+
|
4 |
+
|
5 |
+
class TeamGain(Gain):
|
6 |
+
gain_attributes: dict = {}
|
7 |
+
variety_values: dict = {}
|
8 |
+
|
9 |
+
def __init__(self, rate=100, stack=1, variety=None):
|
10 |
+
super().__init__(type(self).__name__)
|
11 |
+
self.rate = rate / 100
|
12 |
+
self.stack = stack
|
13 |
+
self.variety = variety
|
14 |
+
|
15 |
+
def add(self, other):
|
16 |
+
if isinstance(other, Attribute):
|
17 |
+
for attr, value in self.gain_attributes:
|
18 |
+
value = (value + self.variety_values.get(self.variety, 0))
|
19 |
+
setattr(other, attr, getattr(other, attr) + int(value * self.rate * self.stack))
|
20 |
+
|
21 |
+
def sub(self, other):
|
22 |
+
if isinstance(other, Attribute):
|
23 |
+
for attr, value in self.gain_attributes:
|
24 |
+
value = value + self.variety_values.get(self.variety, 0)
|
25 |
+
setattr(other, attr, getattr(other, attr) - int(value * self.rate * self.stack))
|
26 |
+
|
27 |
+
|
28 |
+
""" 七秀 """
|
29 |
+
|
30 |
+
|
31 |
+
class 袖气(TeamGain):
|
32 |
+
gain_attributes = {"all_major_base": 244}
|
33 |
+
|
34 |
+
|
35 |
+
class 左旋右转(TeamGain):
|
36 |
+
gain_attributes = {"surplus": 54}
|
37 |
+
|
38 |
+
|
39 |
+
class 泠风解怀(TeamGain):
|
40 |
+
gain_attributes = {"all_damage_addition": 154}
|
41 |
+
|
42 |
+
|
43 |
+
""" 天策 """
|
44 |
+
|
45 |
+
|
46 |
+
class 撼如雷(TeamGain):
|
47 |
+
gain_attributes = {"physical_attack_power_gain": 51}
|
48 |
+
|
49 |
+
|
50 |
+
class 破风(TeamGain):
|
51 |
+
gain_attributes = {"physical_shield_base": -1150}
|
52 |
+
variety_values = {"劲风": -1397 + 1150}
|
53 |
+
|
54 |
+
|
55 |
+
class 乘龙箭(TeamGain):
|
56 |
+
gain_attributes = {"physical_shield_gain": -102}
|
57 |
+
|
58 |
+
|
59 |
+
class 号令三军(TeamGain):
|
60 |
+
gain_attributes = {"strain_base": 470}
|
61 |
+
|
62 |
+
|
63 |
+
class 激雷(TeamGain):
|
64 |
+
gain_attributes = {"physical_attack_power_gain": 205, "physical_overcome_gain": 205}
|
65 |
+
|
66 |
+
|
67 |
+
""" 少林 """
|
68 |
+
|
69 |
+
|
70 |
+
class 立地成佛(TeamGain):
|
71 |
+
gain_attributes = {"magical_shield_gain": -30 * 5}
|
72 |
+
|
73 |
+
|
74 |
+
class 舍身弘法(TeamGain):
|
75 |
+
gain_attributes = {"strain_base": 470}
|
76 |
+
|
77 |
+
|
78 |
+
""" 万花 """
|
79 |
+
|
80 |
+
|
81 |
+
class 秋肃(TeamGain):
|
82 |
+
gain_attribute = {"all_vulnerable": 61}
|
83 |
+
|
84 |
+
|
85 |
+
class 皎素(TeamGain):
|
86 |
+
gain_attributes = {"all_critical_power_gain": 51}
|
87 |
+
|
88 |
+
|
89 |
+
""" 纯阳 """
|
90 |
+
|
91 |
+
|
92 |
+
class 碎星辰(TeamGain):
|
93 |
+
gain_attributes = {"physical_critical_power_gain": 100}
|
94 |
+
|
95 |
+
|
96 |
+
class 破苍穹:
|
97 |
+
gain_attributes = {"magical_critical_power_gain": 100}
|
98 |
+
|
99 |
+
|
100 |
+
""" 藏剑 """
|
101 |
+
|
102 |
+
|
103 |
+
class 剑锋百锻(TeamGain):
|
104 |
+
gain_attributes = {"weapon_damage_gain": 1024}
|
105 |
+
|
106 |
+
|
107 |
+
""" 五毒 """
|
108 |
+
|
109 |
+
|
110 |
+
class 仙王蛊鼎(TeamGain):
|
111 |
+
gain_attributes = {"all_damage_addition": 123}
|
112 |
+
|
113 |
+
|
114 |
+
""" 明教 """
|
115 |
+
|
116 |
+
|
117 |
+
class 戒火(TeamGain):
|
118 |
+
gain_attributes = {"all_vulnerable": 21}
|
119 |
+
|
120 |
+
|
121 |
+
class 朝圣言(TeamGain):
|
122 |
+
gain_attributes = {"strain_base": 470}
|
123 |
+
variety_values = {"圣浴明心": 705 - 470}
|
124 |
+
|
125 |
+
|
126 |
+
""" 丐帮 """
|
127 |
+
|
128 |
+
|
129 |
+
class 酒中仙(TeamGain):
|
130 |
+
gain_attributes = {"physical_critical_strike_gain": 100}
|
131 |
+
|
132 |
+
|
133 |
+
""" 苍云 """
|
134 |
+
|
135 |
+
|
136 |
+
class 虚弱(TeamGain):
|
137 |
+
gain_attributes = {"physical_shield_gain": -51}
|
138 |
+
|
139 |
+
|
140 |
+
class 振奋(TeamGain):
|
141 |
+
gain_attributes = {"physical_overcome_base": 60, "magical_overcome_base": 60}
|
142 |
+
|
143 |
+
|
144 |
+
class 寒啸千军(TeamGain):
|
145 |
+
gain_attributes = {"physical_overcome_gain": 204, "magical_overcome_gain": 204}
|
146 |
+
|
147 |
+
|
148 |
+
""" 长歌 """
|
149 |
+
|
150 |
+
|
151 |
+
class 庄周梦(TeamGain):
|
152 |
+
gain_attributes = {"strain_base": 60}
|
153 |
+
|
154 |
+
|
155 |
+
""" 霸刀 """
|
156 |
+
|
157 |
+
|
158 |
+
class 疏狂(TeamGain):
|
159 |
+
gain_attributes = {"physical_attack_power_gain": 307, "magical_attack_power_gain": 307}
|
160 |
+
|
161 |
+
|
162 |
+
""" 药宗 """
|
163 |
+
|
164 |
+
|
165 |
+
class 飘黄:
|
166 |
+
pass
|
167 |
+
|
168 |
+
|
169 |
+
class 配伍(TeamGain):
|
170 |
+
gain_attributes = {"all_major_gain": 10 * 5}
|
171 |
+
|
172 |
+
|
173 |
+
TEAM_GAINS = {
|
174 |
+
"袖气": 袖气,
|
175 |
+
"左旋右转": 左旋右转,
|
176 |
+
"泠风解怀": 泠风解怀,
|
177 |
+
|
178 |
+
"撼如雷": 撼如雷,
|
179 |
+
"破风": 破风,
|
180 |
+
"乘龙箭": 乘龙箭,
|
181 |
+
"号令三军": 号令三军,
|
182 |
+
"激雷": 激雷,
|
183 |
+
|
184 |
+
"立地成佛": 立地成佛,
|
185 |
+
"舍身弘法": 舍身弘法,
|
186 |
+
|
187 |
+
"秋肃": 秋肃,
|
188 |
+
"皎素": 皎素,
|
189 |
+
|
190 |
+
"碎星辰": 碎星辰,
|
191 |
+
"破苍穹": 破苍穹,
|
192 |
+
|
193 |
+
"剑锋百锻": 剑锋百锻,
|
194 |
+
|
195 |
+
"仙王蛊鼎": 仙王蛊鼎,
|
196 |
+
|
197 |
+
"戒火": 戒火,
|
198 |
+
"朝圣言": 朝圣言,
|
199 |
+
|
200 |
+
"酒中仙": 酒中仙,
|
201 |
+
|
202 |
+
"虚弱": 虚弱,
|
203 |
+
"振奋": 振奋,
|
204 |
+
"寒啸千军": 寒啸千军,
|
205 |
+
|
206 |
+
"庄周梦": 庄周梦,
|
207 |
+
|
208 |
+
"疏狂": 疏狂,
|
209 |
+
|
210 |
+
"飘黄": 飘黄,
|
211 |
+
"配伍": 配伍,
|
212 |
+
}
|
general/recipes.py
DELETED
@@ -1,66 +0,0 @@
|
|
1 |
-
from base.status import Status
|
2 |
-
|
3 |
-
|
4 |
-
class EmptyRecipe:
|
5 |
-
def __call__(self, status: Status):
|
6 |
-
pass
|
7 |
-
|
8 |
-
|
9 |
-
class DamageRecipe:
|
10 |
-
def __init__(self, skills, value):
|
11 |
-
self.skills = skills
|
12 |
-
self.value = value
|
13 |
-
|
14 |
-
def __call__(self, status: Status):
|
15 |
-
for skill in self.skills:
|
16 |
-
status.skills[skill].skill_damage_addition += self.value
|
17 |
-
|
18 |
-
|
19 |
-
class AttackPowerRecipe:
|
20 |
-
def __init__(self, skills, value):
|
21 |
-
self.skills = skills
|
22 |
-
self.value = value
|
23 |
-
|
24 |
-
def __call__(self, status: Status):
|
25 |
-
for skill in self.skills:
|
26 |
-
status.skills[skill].attack_power_cof_gain += self.value
|
27 |
-
|
28 |
-
|
29 |
-
class CriticalRecipe:
|
30 |
-
def __init__(self, skills, value):
|
31 |
-
self.skills = skills
|
32 |
-
self.value = value
|
33 |
-
|
34 |
-
def __call__(self, status: Status):
|
35 |
-
for skill in self.skills:
|
36 |
-
status.skills[skill].skill_critical_strike += self.value
|
37 |
-
|
38 |
-
|
39 |
-
class CDReductionRecipe:
|
40 |
-
def __init__(self, skills, value):
|
41 |
-
self.skills = skills
|
42 |
-
self.value = value
|
43 |
-
|
44 |
-
def __call__(self, status: Status):
|
45 |
-
for skill in self.skills:
|
46 |
-
status.skills[skill].cd_base -= self.value
|
47 |
-
|
48 |
-
|
49 |
-
class TickIncreaseRecipe:
|
50 |
-
def __init__(self, skills, value):
|
51 |
-
self.skills = skills
|
52 |
-
self.value = value
|
53 |
-
|
54 |
-
def __call__(self, status: Status):
|
55 |
-
for skill in self.skills:
|
56 |
-
status.skills[skill].tick_base += self.value
|
57 |
-
|
58 |
-
|
59 |
-
class IntervalReductionRecipe:
|
60 |
-
def __init__(self, skills, value):
|
61 |
-
self.skills = skills
|
62 |
-
self.value = value
|
63 |
-
|
64 |
-
def __call__(self, status: Status):
|
65 |
-
for skill in self.skills:
|
66 |
-
status.skills[skill].interval_base -= self.value
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
get_assets.py
CHANGED
@@ -5,9 +5,14 @@ from functools import cache
|
|
5 |
import requests
|
6 |
from tqdm import tqdm
|
7 |
|
8 |
-
from qt.constant import MAX_BASE_ATTR, MAX_MAGIC_ATTR, MAX_EMBED_ATTR, MAX_ENCHANT_ATTR
|
9 |
-
|
|
|
10 |
from qt.constant import EQUIPMENTS_DIR, ENCHANTS_DIR, STONES_DIR
|
|
|
|
|
|
|
|
|
11 |
|
12 |
EQUIP_ATTR_MAP = {
|
13 |
"Overcome": "破防",
|
@@ -46,24 +51,24 @@ SUFFIX_MAP = {
|
|
46 |
0: 'weapon'
|
47 |
}
|
48 |
SPECIAL_ENCHANT_MAP = {
|
49 |
-
|
50 |
-
12800:
|
51 |
-
11500:
|
52 |
-
10600:
|
53 |
},
|
54 |
-
|
55 |
-
12800:
|
56 |
-
11500:
|
57 |
-
10600:
|
58 |
},
|
59 |
-
|
60 |
-
0:
|
61 |
},
|
62 |
-
|
63 |
-
0:
|
64 |
},
|
65 |
-
|
66 |
-
0:
|
67 |
},
|
68 |
}
|
69 |
|
@@ -98,7 +103,109 @@ def get_equips_list(position):
|
|
98 |
params['page'] += 1
|
99 |
res = requests.get(url, params=params).json()
|
100 |
equips.extend(res['list'])
|
101 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
102 |
|
103 |
|
104 |
@cache
|
@@ -110,7 +217,36 @@ def get_enchants_list(position):
|
|
110 |
res = requests.get(url, params=params)
|
111 |
enchants = [e for e in sorted(res.json(), key=lambda x: x['Score'], reverse=True) if
|
112 |
e['Attribute1ID'] in ATTR_TYPE_MAP]
|
113 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
114 |
|
115 |
|
116 |
def get_stones_list():
|
@@ -133,9 +269,39 @@ def get_stones_list():
|
|
133 |
res = requests.get(url, params=params).json()
|
134 |
stones.extend(res['list'])
|
135 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
136 |
return result
|
137 |
|
138 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
139 |
if __name__ == '__main__':
|
140 |
if not os.path.exists(EQUIPMENTS_DIR):
|
141 |
os.makedirs(EQUIPMENTS_DIR)
|
@@ -151,5 +317,10 @@ if __name__ == '__main__':
|
|
151 |
get_enchants_list(pos),
|
152 |
open(os.path.join(ENCHANTS_DIR, pos), "w", encoding="utf-8"), ensure_ascii=False
|
153 |
)
|
154 |
-
|
|
|
|
|
|
|
|
|
|
|
155 |
json.dump(get_stones_list(), open(STONES_DIR, "w", encoding="utf-8"), ensure_ascii=False)
|
|
|
5 |
import requests
|
6 |
from tqdm import tqdm
|
7 |
|
8 |
+
from qt.constant import MAX_BASE_ATTR, MAX_MAGIC_ATTR, MAX_EMBED_ATTR, MAX_ENCHANT_ATTR
|
9 |
+
from qt.constant import ATTR_TYPE_MAP, ATTR_TYPE_TRANSLATE
|
10 |
+
from qt.constant import MAX_STONE_ATTR, STONE_ATTR, MAX_STONE_LEVEL
|
11 |
from qt.constant import EQUIPMENTS_DIR, ENCHANTS_DIR, STONES_DIR
|
12 |
+
from qt.constant import SUPPORT_SCHOOL
|
13 |
+
|
14 |
+
KINDS = set(sum([[school.kind, school.major] for school in SUPPORT_SCHOOL.values()], []))
|
15 |
+
SCHOOLS = set(["精简", "通用"] + [school.school for school in SUPPORT_SCHOOL.values()])
|
16 |
|
17 |
EQUIP_ATTR_MAP = {
|
18 |
"Overcome": "破防",
|
|
|
51 |
0: 'weapon'
|
52 |
}
|
53 |
SPECIAL_ENCHANT_MAP = {
|
54 |
+
3: {
|
55 |
+
12800: [15436, 11],
|
56 |
+
11500: [15436, 10],
|
57 |
+
10600: [15436, 9]
|
58 |
},
|
59 |
+
2: {
|
60 |
+
12800: [22151, 11],
|
61 |
+
11500: [22151, 10],
|
62 |
+
10600: [22151, 9]
|
63 |
},
|
64 |
+
6: {
|
65 |
+
0: 22169
|
66 |
},
|
67 |
+
10: {
|
68 |
+
0: 22166
|
69 |
},
|
70 |
+
9: {
|
71 |
+
0: 33247
|
72 |
},
|
73 |
}
|
74 |
|
|
|
103 |
params['page'] += 1
|
104 |
res = requests.get(url, params=params).json()
|
105 |
equips.extend(res['list'])
|
106 |
+
|
107 |
+
result = {get_equip_name(row): get_equip_detail(row) for row in reversed(equips) if
|
108 |
+
row['SubType'] != "0" or row['DetailType'] != "9"}
|
109 |
+
result = {k: v for k, v in result.items() if v['level'] >= equip_min_level or v['max_strength'] == 8}
|
110 |
+
return result
|
111 |
+
|
112 |
+
|
113 |
+
def get_secondary_weapons():
|
114 |
+
params = equip_params.copy()
|
115 |
+
params['position'] = 0
|
116 |
+
params['DetailType'] = 9
|
117 |
+
|
118 |
+
url = f"https://node.jx3box.com/equip/weapon"
|
119 |
+
equips = []
|
120 |
+
res = requests.get(url, params=params).json()
|
121 |
+
equips.extend(res['list'])
|
122 |
+
while res['pages'] > params['page']:
|
123 |
+
params['page'] += 1
|
124 |
+
res = requests.get(url, params=params).json()
|
125 |
+
equips.extend(res['list'])
|
126 |
+
|
127 |
+
result = {get_equip_name(row): get_equip_detail(row) for row in reversed(equips)}
|
128 |
+
result = {k: v for k, v in result.items() if v['level'] >= equip_min_level or v['max_strength'] == 8}
|
129 |
+
result = {k: v for k, v in result.items() if v['kind'] in KINDS}
|
130 |
+
result = {k: v for k, v in result.items() if v['school'] in SCHOOLS}
|
131 |
+
return result
|
132 |
+
|
133 |
+
|
134 |
+
def get_equip_name(row):
|
135 |
+
name = row['Name']
|
136 |
+
if "无封" in name:
|
137 |
+
name = f"{row['MagicKind']}{name}"
|
138 |
+
attrs = " ".join([EQUIP_ATTR_MAP[attr] for attr in EQUIP_ATTR_MAP if attr in row['_Attrs']])
|
139 |
+
level = row['Level']
|
140 |
+
return f"{name} ({attrs}) {level}"
|
141 |
+
|
142 |
+
|
143 |
+
def get_equip_detail(row):
|
144 |
+
base_attrs, magic_attrs, embed_attrs = {}, {}, {}
|
145 |
+
set_id, set_attr, set_gain = "", {}, {}
|
146 |
+
level = int(row['Level'])
|
147 |
+
special_enchant = []
|
148 |
+
gains = []
|
149 |
+
for i in range(MAX_BASE_ATTR):
|
150 |
+
if not (attr_type := row[f'Base{i + 1}Type']):
|
151 |
+
break
|
152 |
+
if attr_type not in ATTR_TYPE_MAP:
|
153 |
+
continue
|
154 |
+
base_attrs[ATTR_TYPE_MAP[attr_type]] = int(row[f'Base{i + 1}Max'])
|
155 |
+
for i in range(MAX_MAGIC_ATTR):
|
156 |
+
if not (attr := row[f'_Magic{i + 1}Type']):
|
157 |
+
break
|
158 |
+
attr = attr['attr']
|
159 |
+
if attr[0] in ATTR_TYPE_MAP:
|
160 |
+
magic_attrs[ATTR_TYPE_MAP[attr[0]]] = int(attr[1])
|
161 |
+
elif attr[0] in ["atSetEquipmentRecipe", "atSkillEventHandler"]:
|
162 |
+
gains.append(attr[1])
|
163 |
+
else:
|
164 |
+
continue
|
165 |
+
for i in range(MAX_EMBED_ATTR):
|
166 |
+
if not (attr := row[f'_DiamondAttributeID{i + 1}']):
|
167 |
+
break
|
168 |
+
if attr[0] not in ATTR_TYPE_MAP:
|
169 |
+
continue
|
170 |
+
embed_attrs[ATTR_TYPE_MAP[attr[0]]] = int(attr[1])
|
171 |
+
|
172 |
+
for k, v in SPECIAL_ENCHANT_MAP.get(row['SubType'], {}).items():
|
173 |
+
if level > k:
|
174 |
+
special_enchant = v
|
175 |
+
break
|
176 |
+
|
177 |
+
if row["SkillID"]:
|
178 |
+
gains.append((row['SkillID'], row['SkillLevel']))
|
179 |
+
|
180 |
+
if set_id := row['_SetAttrbs']:
|
181 |
+
set_id = set_id['UiID']
|
182 |
+
for k, v in row['_SetData'].items():
|
183 |
+
if not v:
|
184 |
+
continue
|
185 |
+
count = k.split("_")[0]
|
186 |
+
attr = v['attr']
|
187 |
+
if attr[0] in ATTR_TYPE_MAP:
|
188 |
+
if count not in set_attr:
|
189 |
+
set_attr[count] = {}
|
190 |
+
set_attr[count][ATTR_TYPE_MAP[attr[0]]] = int(attr[1])
|
191 |
+
elif attr[0] in ["atSetEquipmentRecipe", "atSkillEventHandler"]:
|
192 |
+
if count not in set_gain:
|
193 |
+
set_gain[count] = []
|
194 |
+
set_gain[count].append(int(attr[1]))
|
195 |
+
return {
|
196 |
+
"school": row['BelongSchool'],
|
197 |
+
"kind": row['MagicKind'],
|
198 |
+
"level": level,
|
199 |
+
"max_strength": int(row['MaxStrengthLevel']),
|
200 |
+
"base": base_attrs,
|
201 |
+
"magic": magic_attrs,
|
202 |
+
"embed": embed_attrs,
|
203 |
+
"gains": gains,
|
204 |
+
"special_enchant": special_enchant,
|
205 |
+
"set_id": set_id,
|
206 |
+
"set_attr": set_attr,
|
207 |
+
"set_gain": set_gain
|
208 |
+
}
|
209 |
|
210 |
|
211 |
@cache
|
|
|
217 |
res = requests.get(url, params=params)
|
218 |
enchants = [e for e in sorted(res.json(), key=lambda x: x['Score'], reverse=True) if
|
219 |
e['Attribute1ID'] in ATTR_TYPE_MAP]
|
220 |
+
|
221 |
+
result = {get_enchant_name(row): get_enchant_detail(row) for row in enchants}
|
222 |
+
|
223 |
+
return result
|
224 |
+
|
225 |
+
|
226 |
+
def get_weapon_enchants():
|
227 |
+
return get_enchants_list("primary_weapon")
|
228 |
+
|
229 |
+
|
230 |
+
def get_enchant_name(row):
|
231 |
+
if not row:
|
232 |
+
return ""
|
233 |
+
name = row['Name']
|
234 |
+
attr = row['AttriName']
|
235 |
+
return f"{name} {attr}"
|
236 |
+
|
237 |
+
|
238 |
+
def get_enchant_detail(row):
|
239 |
+
attrs = {}
|
240 |
+
for i in range(MAX_ENCHANT_ATTR):
|
241 |
+
if not (attr_type := row[f'Attribute{i + 1}ID']):
|
242 |
+
break
|
243 |
+
if attr_type not in ATTR_TYPE_MAP:
|
244 |
+
continue
|
245 |
+
attrs[ATTR_TYPE_MAP[attr_type]] = int(row[f'Attribute{i + 1}Value1'])
|
246 |
+
return {
|
247 |
+
"score": row['Score'],
|
248 |
+
"attr": attrs
|
249 |
+
}
|
250 |
|
251 |
|
252 |
def get_stones_list():
|
|
|
269 |
res = requests.get(url, params=params).json()
|
270 |
stones.extend(res['list'])
|
271 |
|
272 |
+
for row in stones:
|
273 |
+
if detail := get_stone_detail(row):
|
274 |
+
current = result
|
275 |
+
for attr in detail['attr']:
|
276 |
+
if attr not in current:
|
277 |
+
current[attr] = {}
|
278 |
+
current = current[attr]
|
279 |
+
current[level] = detail
|
280 |
+
|
281 |
return result
|
282 |
|
283 |
|
284 |
+
def get_stone_name(row):
|
285 |
+
name = row['Name']
|
286 |
+
attrs = " ".join([ATTR_TYPE_TRANSLATE[ATTR_TYPE_MAP[attr]] for attr in row['_Attrs'] if attr in ATTR_TYPE_MAP])
|
287 |
+
return f"{name} ({attrs})"
|
288 |
+
|
289 |
+
|
290 |
+
def get_stone_detail(row):
|
291 |
+
attrs = {}
|
292 |
+
for i in range(MAX_STONE_ATTR):
|
293 |
+
if not (attr_type := row[f'Attribute{i + 1}ID']):
|
294 |
+
break
|
295 |
+
if attr_type not in STONE_ATTR:
|
296 |
+
return
|
297 |
+
attrs[ATTR_TYPE_MAP[attr_type]] = int(row[f'Attribute{i + 1}Value1'])
|
298 |
+
|
299 |
+
return {
|
300 |
+
"level": row['stone_level'],
|
301 |
+
"attr": attrs
|
302 |
+
}
|
303 |
+
|
304 |
+
|
305 |
if __name__ == '__main__':
|
306 |
if not os.path.exists(EQUIPMENTS_DIR):
|
307 |
os.makedirs(EQUIPMENTS_DIR)
|
|
|
317 |
get_enchants_list(pos),
|
318 |
open(os.path.join(ENCHANTS_DIR, pos), "w", encoding="utf-8"), ensure_ascii=False
|
319 |
)
|
320 |
+
json.dump(
|
321 |
+
get_secondary_weapons(), open(os.path.join(EQUIPMENTS_DIR, "secondary_weapon"), "w", encoding="utf-8"),
|
322 |
+
ensure_ascii=False)
|
323 |
+
json.dump(
|
324 |
+
get_weapon_enchants(), open(os.path.join(ENCHANTS_DIR, "secondary_weapon"), "w", encoding="utf-8")
|
325 |
+
)
|
326 |
json.dump(get_stones_list(), open(STONES_DIR, "w", encoding="utf-8"), ensure_ascii=False)
|
logs.jcl
ADDED
The diff for this file is too large to render.
See raw diff
|
|
qt/app.py
CHANGED
@@ -7,18 +7,19 @@ from qt.components.top import TopWidget
|
|
7 |
from qt.scripts.top import top_script
|
8 |
from qt.components.equipments import EquipmentsWidget
|
9 |
from qt.scripts.equipments import equipments_script
|
|
|
|
|
10 |
from qt.components.talents import TalentsWidget
|
11 |
from qt.scripts.talents import talents_script
|
12 |
from qt.components.recipes import RecipesWidget
|
13 |
from qt.scripts.recipes import recipes_script
|
14 |
-
# from qt.components.consumables import ConsumablesWidget
|
15 |
-
# from qt.scripts.consumables import consumables_script
|
16 |
# from qt.components.bonuses import BonusesWidget
|
17 |
# from qt.scripts.bonuses import bonuses_script
|
18 |
from qt.components.dashboard import DashboardWidget
|
19 |
from qt.scripts.dashboard import dashboard_script
|
20 |
|
21 |
-
from PySide6.QtWidgets import QApplication, QMainWindow, QStyleFactory, QVBoxLayout, QGridLayout, QWidget, QSizePolicy
|
|
|
22 |
|
23 |
|
24 |
class MainWindow(QMainWindow):
|
@@ -37,63 +38,36 @@ class MainWindow(QMainWindow):
|
|
37 |
layout = QVBoxLayout(self.central_widget)
|
38 |
|
39 |
self.top_widget = TopWidget()
|
40 |
-
self.
|
41 |
-
|
42 |
layout.addWidget(self.top_widget)
|
43 |
-
layout.addWidget(self.
|
44 |
|
|
|
45 |
self.dashboard_widget = DashboardWidget()
|
46 |
-
|
47 |
-
self.dashboard_widget
|
48 |
|
49 |
self.equipments_widget = EquipmentsWidget()
|
50 |
-
|
51 |
-
|
52 |
-
|
53 |
self.talents_widget = TalentsWidget()
|
54 |
-
|
55 |
-
# self.talents_widget.setSizePolicy(QSizePolicy.Policy.MinimumExpanding, QSizePolicy.Policy.MinimumExpanding)
|
56 |
-
|
57 |
self.recipes_widget = RecipesWidget()
|
58 |
-
|
59 |
-
# self.recipes_widget.setSizePolicy(QSizePolicy.Policy.MinimumExpanding, QSizePolicy.Policy.MinimumExpanding)
|
60 |
|
61 |
parser = top_script(
|
62 |
-
self.top_widget, self.
|
63 |
-
self.
|
64 |
)
|
65 |
equipments = equipments_script(self.equipments_widget)
|
|
|
66 |
talents = talents_script(self.talents_widget)
|
67 |
recipes = recipes_script(self.recipes_widget)
|
68 |
-
dashboard_script(parser,
|
69 |
-
|
70 |
-
|
71 |
-
# self.tab_widget.addTab(self.talents_widget, "奇穴")
|
72 |
-
#
|
73 |
-
# self.recipes_widget = RecipesWidget()
|
74 |
-
# self.tab_widget.addTab(self.recipes_widget, "秘籍")
|
75 |
-
#
|
76 |
-
# self.consumables_widget = ConsumablesWidget()
|
77 |
-
# self.tab_widget.addTab(self.consumables_widget, "消耗品")
|
78 |
-
#
|
79 |
-
# self.bonuses_widget = BonusesWidget()
|
80 |
-
# self.tab_widget.addTab(self.bonuses_widget, "增益")
|
81 |
-
#
|
82 |
-
# self.combat_widget = CombatWidget()
|
83 |
-
# self.tab_widget.addTab(self.combat_widget, "战斗")
|
84 |
-
#
|
85 |
-
# school = top_script(self.top_widget, self.tab_widget,
|
86 |
-
# self.equipments_widget, self.talents_widget, self.recipes_widget,
|
87 |
-
# self.consumables_widget, self.bonuses_widget,
|
88 |
-
# self.combat_widget)
|
89 |
-
# equipments = equipments_script(self.equipments_widget)
|
90 |
-
# talents = talents_script(self.talents_widget)
|
91 |
-
# recipes = recipes_script(self.recipes_widget)
|
92 |
-
# consumables = consumables_script(self.consumables_widget)
|
93 |
-
# bonuses = bonuses_script(school, self.bonuses_widget)
|
94 |
-
# combat_script(self.message_box, school, equipments, talents, recipes, consumables, bonuses, self.combat_widget)
|
95 |
-
|
96 |
-
self.config_widget.hide()
|
97 |
|
98 |
|
99 |
if __name__ == "__main__":
|
|
|
7 |
from qt.scripts.top import top_script
|
8 |
from qt.components.equipments import EquipmentsWidget
|
9 |
from qt.scripts.equipments import equipments_script
|
10 |
+
from qt.components.consumables import ConsumablesWidget
|
11 |
+
from qt.scripts.consumables import consumables_script
|
12 |
from qt.components.talents import TalentsWidget
|
13 |
from qt.scripts.talents import talents_script
|
14 |
from qt.components.recipes import RecipesWidget
|
15 |
from qt.scripts.recipes import recipes_script
|
|
|
|
|
16 |
# from qt.components.bonuses import BonusesWidget
|
17 |
# from qt.scripts.bonuses import bonuses_script
|
18 |
from qt.components.dashboard import DashboardWidget
|
19 |
from qt.scripts.dashboard import dashboard_script
|
20 |
|
21 |
+
from PySide6.QtWidgets import QApplication, QMainWindow, QStyleFactory, QVBoxLayout, QGridLayout, QWidget, QSizePolicy, \
|
22 |
+
QHBoxLayout, QTabWidget
|
23 |
|
24 |
|
25 |
class MainWindow(QMainWindow):
|
|
|
38 |
layout = QVBoxLayout(self.central_widget)
|
39 |
|
40 |
self.top_widget = TopWidget()
|
41 |
+
self.bottom_widget = QWidget()
|
42 |
+
bottom_layout = QHBoxLayout(self.bottom_widget)
|
43 |
layout.addWidget(self.top_widget)
|
44 |
+
layout.addWidget(self.bottom_widget)
|
45 |
|
46 |
+
self.config_widget = QTabWidget()
|
47 |
self.dashboard_widget = DashboardWidget()
|
48 |
+
bottom_layout.addWidget(self.config_widget, 1)
|
49 |
+
bottom_layout.addWidget(self.dashboard_widget, 1)
|
50 |
|
51 |
self.equipments_widget = EquipmentsWidget()
|
52 |
+
self.config_widget.addTab(self.equipments_widget, "配装")
|
53 |
+
self.consumable_widget = ConsumablesWidget()
|
54 |
+
self.config_widget.addTab(self.consumable_widget, "消耗品")
|
55 |
self.talents_widget = TalentsWidget()
|
56 |
+
self.config_widget.addTab(self.talents_widget, "奇穴")
|
|
|
|
|
57 |
self.recipes_widget = RecipesWidget()
|
58 |
+
self.config_widget.addTab(self.recipes_widget, "秘籍")
|
|
|
59 |
|
60 |
parser = top_script(
|
61 |
+
self.top_widget, self.bottom_widget, self.dashboard_widget,
|
62 |
+
self.talents_widget, self.recipes_widget, self.equipments_widget, self.consumable_widget,
|
63 |
)
|
64 |
equipments = equipments_script(self.equipments_widget)
|
65 |
+
consumables = consumables_script(self.consumable_widget)
|
66 |
talents = talents_script(self.talents_widget)
|
67 |
recipes = recipes_script(self.recipes_widget)
|
68 |
+
dashboard_script(parser, self.dashboard_widget, talents, recipes, equipments, consumables)
|
69 |
+
|
70 |
+
self.bottom_widget.hide()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
71 |
|
72 |
|
73 |
if __name__ == "__main__":
|
qt/assets/enchants/belt
CHANGED
@@ -1 +1 @@
|
|
1 |
-
{"连雾·腰·无双 腰带无双等级提高264": {"score": 380, "attr": {"strain_base": 264}}, "连雾·腰·无双 腰带无双等级提高240": {"score": 313, "attr": {"strain_base": 240}}, "连雾·腰·无双 腰带无双等级提高217": {"score": 258, "attr": {"strain_base": 217}}}
|
|
|
1 |
+
{"连雾·腰·无双 腰带无双等级提高264": {"score": 380, "attr": {"strain_base": 264}}, "连雾·腰·无双 腰带无双等级提高240": {"score": 313, "attr": {"strain_base": 240}}, "连雾·腰·无双 腰带无双等级提高217": {"score": 258, "attr": {"strain_base": 217}}, "苍·安戎·纹(外伤) 外功攻击提升18": {"score": 35, "attr": {"physical_attack_power_base": 18}}, "苍·安戎·纹(内伤) 内功攻击提升22": {"score": 35, "attr": {"magical_attack_power_base": 22}}, "白虎染(腰带) 外功攻击永久提升14点(腰带)": {"score": 27, "attr": {"physical_attack_power_base": 14}}, "黑曜染(腰带) 外功攻击永久提升14点(腰带)": {"score": 27, "attr": {"physical_attack_power_base": 14}}, "青龙染(腰带) 内功攻击永久提升16点(腰带)": {"score": 26, "attr": {"magical_attack_power_base": 16}}, "雨花染(腰带) 内功攻击永久提升16点(腰带)": {"score": 26, "attr": {"magical_attack_power_base": 16}}, "苍·安戎·纹(外破) 内功破防提升24": {"score": 21, "attr": {"physical_overcome_base": 24}}, "苍·安戎·纹(内破) 内功破防提升24": {"score": 21, "attr": {"magical_overcome_base": 24}}, "翠青甲片(腰带) 根骨永久提升5点(腰带)": {"score": 19, "attr": {"spirit_base": 5}}, "云锡染(腰带) 破招永久提升18点(腰带)": {"score": 15, "attr": {"surplus": 18}}, "靛蓝染(腰带) 根骨永久提升4点(腰带)": {"score": 15, "attr": {"spirit_base": 4}}, "蓝叶染(腰带) 力道永久提升4点(腰带)": {"score": 15, "attr": {"strength_base": 4}}, "莹白染(腰带) 力道永久提升4点(腰带)": {"score": 15, "attr": {"strength_base": 4}}, "净白染(腰带) 根骨永久提升4点(腰带)": {"score": 15, "attr": {"spirit_base": 4}}, "铁黑染(腰带) 身法永久提升4点(腰带)": {"score": 15, "attr": {"agility_base": 4}}, "煤黑染图样:腰带 身法永久提升4点(腰带)": {"score": 15, "attr": {"agility_base": 4}}, "杏黄染(腰带) 元气永久提升4点(腰带)": {"score": 15, "attr": {"spunk_base": 4}}, "鹅黄染(腰带) 元气永久提升4点(腰带)": {"score": 15, "attr": {"spunk_base": 4}}, "云英染(腰带) 破招永久提升16点(腰带)": {"score": 13, "attr": {"surplus": 16}}, "角砾染(腰带) 外功会心永久提升16点(腰带)": {"score": 13, "attr": {"physical_critical_strike_base": 16}}, "流纹染(腰带) 内功会心永久提升16点(腰带)": {"score": 13, "attr": {"magical_critical_strike_base": 16}}, "湛蓝甲片(腰带) 力道永久提升3点(腰带)": {"score": 11, "attr": {"strength_base": 3}}, "紫碧甲片(腰带) 身法永久提升3点(腰带)": {"score": 11, "attr": {"agility_base": 3}}}
|
qt/assets/enchants/bottoms
CHANGED
@@ -1 +1 @@
|
|
1 |
-
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"attr": {"physical_overcome_base": 24}}, "安戎·锻(身法) 身法提升14": {"score": 0, "attr": {"agility_base": 14}}, "安戎·锻(根骨) 根骨提升14": {"score": 0, "attr": {"spirit_base": 14}}, "行军·锻(内破) 内功破防提升12": {"score": 0, "attr": {"magical_overcome_base": 12}}, "行军·锻(外破) 外功破防提升12": {"score": 0, "attr": {"physical_overcome_base": 12}}}
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qt/assets/enchants/jacket
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{"连雾·衣·无双 上衣无双等级提高264": {"score": 380, "attr": {"strain_base": 264}}, "连雾·衣·无双 上衣无双等级提高240": {"score": 313, "attr": {"strain_base": 240}}, "连雾·衣·无双 上衣无双等级提高217": {"score": 258, "attr": {"strain_base": 217}}}
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{"连雾·衣·无双 上衣无双等级提高264": {"score": 380, "attr": {"strain_base": 264}}, "连雾·衣·无双 上衣无双等级提高240": {"score": 313, "attr": {"strain_base": 240}}, "连雾·衣·无双 上衣无双等级提高217": {"score": 258, "attr": {"strain_base": 217}}, "苍·安戎·绣(外伤) 外功攻击提升18": {"score": 35, "attr": {"physical_attack_power_base": 18}}, "苍·安戎·绣(内伤) 内功攻击提升22": {"score": 35, "attr": {"magical_attack_power_base": 22}}, "白虎绣(上装) 外功攻击永久提升14点(上装)": {"score": 27, "attr": {"physical_attack_power_base": 14}}, "黑曜绣(上装) 外功攻击永久提升14点(上装)": {"score": 27, "attr": {"physical_attack_power_base": 14}}, "青龙绣(上装) 内功攻击永久提升16点(上装)": {"score": 26, "attr": {"magical_attack_power_base": 16}}, "雨花绣(上装) 内功攻击永久提升14点(上装)": {"score": 23, "attr": {"magical_attack_power_base": 14}}, "苍·安戎·绣(外破) 内功破防提升24": {"score": 21, "attr": {"physical_overcome_base": 24}}, "苍·安戎·绣(内破) 内功破防提升24": {"score": 21, "attr": {"magical_overcome_base": 24}}, "益元甲片 元气永久提升5点(上装)": {"score": 19, "attr": {"spunk_base": 5}}, "湛蓝甲片(上装) 力道永久提升5点(上装)": {"score": 19, "attr": {"strength_base": 5}}, "云英绣(上装) 破招永久提升18点(上装)": {"score": 15, "attr": {"surplus": 18}}, "云锡绣(上装) 破招永久提升16点(上装)": {"score": 13, "attr": {"surplus": 16}}, "角砾绣(上装) 外功破防值永久提升16点(上衣)": {"score": 13, "attr": {"physical_overcome_base": 16}}, "流纹绣(上装) 内功破防值永久提升16点(上衣)": {"score": 13, "attr": {"magical_overcome_base": 16}}, "百炼甲片 上装力道永久提升3点": {"score": 11, "attr": {"strength_base": 3}}, "鬼虎甲片 上装全属性永久增加3点": {"score": 1, "attr": {"all_major_base": 3}}, "银纹甲片 上装敏捷永久提升3点": {"score": 1, "attr": {"agility_base": 3}}}
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qt/assets/enchants/primary_weapon
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{"断浪·兵·铸(武伤) 武器伤害提升597点": {"score": 952, "attr": {"weapon_damage_base": 597}}, "断浪·兵·铸(内攻) 内功攻击提升475点": {"score": 952, "attr": {"magical_attack_power_base": 475}}, "断浪·兵·铸(外攻) 外功攻击提升398点": {"score": 952, "attr": {"physical_attack_power_base": 398}}, "断浪·兵·铸(武伤) 武器伤害提升540点": {"score": 783, "attr": {"weapon_damage_base": 540}}, "断浪·兵·铸(内攻) 内功攻击提升430点": {"score": 783, "attr": {"magical_attack_power_base": 430}}, "断浪·兵·铸(外攻) 外功攻击提升360点": {"score": 783, "attr": {"physical_attack_power_base": 360}}, "断浪·兵·铸(武伤) 武器伤害提升489点": {"score": 644, "attr": {"weapon_damage_base": 489}}, "断浪·兵·铸(内攻) 内功攻击提升389点": {"score": 644, "attr": {"magical_attack_power_base": 389}}, "断浪·兵·铸(外攻) 外功攻击提升326点": {"score": 644, "attr": {"physical_attack_power_base": 326}}, "断浪·兵·甲(武伤) 武器伤害提升298点": {"score": 475, "attr": {"weapon_damage_base": 298}}, "断浪·兵·甲(内攻) 内功攻击提升237点": {"score": 475, "attr": {"magical_attack_power_base": 237}}, "断浪·兵·甲(外攻) 外功攻击提升199点": {"score": 475, "attr": {"physical_attack_power_base": 199}}, "断浪·兵·甲(武伤) 武器伤害提升270点": {"score": 391, "attr": {"weapon_damage_base": 270}}, "断浪·兵·甲(内攻) 内功攻击提升215点": {"score": 391, "attr": {"magical_attack_power_base": 215}}, "断浪·兵·甲(外攻) 外功攻击提升180点": {"score": 391, "attr": {"physical_attack_power_base": 180}}, "断浪·兵·甲(武伤) 武器伤害提升244点": {"score": 322, "attr": {"weapon_damage_base": 244}}, "断浪·兵·甲(内攻) 内功攻击提升194点": {"score": 322, "attr": {"magical_attack_power_base": 194}}, "
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{"断浪·兵·铸(武伤) 武器伤害提升597点": {"score": 952, "attr": {"weapon_damage_base": 597}}, "断浪·兵·铸(内攻) 内功攻击提升475点": {"score": 952, "attr": {"magical_attack_power_base": 475}}, "断浪·兵·铸(外攻) 外功攻击提升398点": {"score": 952, "attr": {"physical_attack_power_base": 398}}, "断浪·兵·铸(武伤) 武器伤害提升540点": {"score": 783, "attr": {"weapon_damage_base": 540}}, "断浪·兵·铸(内攻) 内功攻击提升430点": {"score": 783, "attr": {"magical_attack_power_base": 430}}, "断浪·兵·铸(外攻) 外功攻击提升360点": {"score": 783, "attr": {"physical_attack_power_base": 360}}, "断浪·兵·铸(武伤) 武器伤害提升489点": {"score": 644, "attr": {"weapon_damage_base": 489}}, "断浪·兵·铸(内攻) 内功攻击提升389点": {"score": 644, "attr": {"magical_attack_power_base": 389}}, "断浪·兵·铸(外攻) 外功攻击提升326点": {"score": 644, "attr": {"physical_attack_power_base": 326}}, "断浪·兵·甲(武伤) 武器伤害提升298点": {"score": 475, "attr": {"weapon_damage_base": 298}}, "断浪·兵·甲(内攻) 内功攻击提升237点": {"score": 475, "attr": {"magical_attack_power_base": 237}}, "断浪·兵·甲(外攻) 外功攻击提升199点": {"score": 475, "attr": {"physical_attack_power_base": 199}}, "奉天·兵·铸(武伤) 武器伤害提升332点": {"score": 437, "attr": {"weapon_damage_base": 332}}, "奉天·兵·铸(内攻) 内功攻击提升264点": {"score": 437, "attr": {"magical_attack_power_base": 264}}, "奉天·兵·铸(外攻) 外功攻击提升221点": {"score": 437, "attr": {"physical_attack_power_base": 221}}, "断浪·兵·甲(武伤) 武器伤害提升270点": {"score": 391, "attr": {"weapon_damage_base": 270}}, "断浪·兵·甲(内攻) 内功攻击提升215点": {"score": 391, "attr": {"magical_attack_power_base": 215}}, "断浪·兵·甲(外攻) 外功攻击提升180点": {"score": 391, "attr": {"physical_attack_power_base": 180}}, "奉天·兵·铸(武伤) 武器伤害提升298点": {"score": 390, "attr": {"weapon_damage_base": 298}}, "奉天·兵·铸(内攻) 内功攻击提升237点": {"score": 390, "attr": {"magical_attack_power_base": 237}}, "奉天·兵·铸(外攻) 外功攻击提升198点": {"score": 390, "attr": {"physical_attack_power_base": 198}}, "奉天·兵·铸(武伤) 武器伤害提升268点": {"score": 352, "attr": {"weapon_damage_base": 268}}, "奉天·兵·铸(内攻) 内功攻击提升214点": {"score": 352, "attr": {"magical_attack_power_base": 214}}, "奉天·兵·铸(外攻) 外功攻击提升179点": {"score": 352, "attr": {"physical_attack_power_base": 179}}, "断浪·兵·甲(武伤) 武器伤害提升244点": {"score": 322, "attr": {"weapon_damage_base": 244}}, "断浪·兵·甲(内攻) 内功攻击提升194点": {"score": 322, "attr": {"magical_attack_power_base": 194}}, "断浪·兵·甲��外攻) 外功攻击提升163点": {"score": 322, "attr": {"physical_attack_power_base": 163}}, "奉天·兵·铸(内攻) 内功攻击提升175点": {"score": 288, "attr": {"magical_attack_power_base": 175}}, "奉天·兵·铸(外攻) 外功攻击提升146点": {"score": 288, "attr": {"physical_attack_power_base": 146}}, "奉天·兵·甲(武伤) 武器伤害提升195点": {"score": 255, "attr": {"weapon_damage_base": 195}}, "奉天·兵·甲(内攻) 内功攻击提升155点": {"score": 255, "attr": {"magical_attack_power_base": 155}}, "奉天·兵·甲(外攻) 外功攻击提升130点": {"score": 255, "attr": {"physical_attack_power_base": 130}}, "奉天·兵·铸(武伤) 武器伤害提升142点": {"score": 187, "attr": {"weapon_damage_base": 220}}, "仙踪·兵·铸(武伤) 武器伤害提升142点": {"score": 185, "attr": {"weapon_damage_base": 142}}, "仙踪·兵·铸(内伤) 内功攻击提升113点": {"score": 185, "attr": {"magical_attack_power_base": 113}}, "仙踪·兵·铸(外伤) 外功攻击提升94点": {"score": 185, "attr": {"physical_attack_power_base": 94}}, "仙踪·兵·铸(武伤) 武器伤害提升127点": {"score": 165, "attr": {"weapon_damage_base": 127}}, "仙踪·兵·铸(内伤) 内功攻击提升101点": {"score": 165, "attr": {"magical_attack_power_base": 101}}, "仙踪·兵·铸(外伤) 外功攻击提升85点": {"score": 165, "attr": {"physical_attack_power_base": 85}}, "仙踪·兵·铸(武伤) 武器伤害提升112点": {"score": 146, "attr": {"weapon_damage_base": 112}}, "仙踪·兵·铸(内伤) 内功攻击提升89点": {"score": 146, "attr": {"magical_attack_power_base": 89}}, "仙踪·兵·铸(外伤) 外功攻击提升75点": {"score": 146, "attr": {"physical_attack_power_base": 75}}, "仙踪·兵·铸(武伤) 武器伤害提升102点": {"score": 133, "attr": {"weapon_damage_base": 102}}, "仙踪·兵·铸(内伤) 内功攻击提升82点": {"score": 133, "attr": {"magical_attack_power_base": 82}}, "仙踪·兵·铸(外伤) 外功攻击提升68点": {"score": 133, "attr": {"physical_attack_power_base": 68}}, "仙踪·兵·甲(武伤) 武器伤害提升71点": {"score": 94, "attr": {"weapon_damage_base": 71}}, "仙踪·兵·甲(内伤) 内功攻击提升57点": {"score": 94, "attr": {"magical_attack_power_base": 57}}, "仙踪·兵·甲(外伤) 外功攻击提升47点": {"score": 94, "attr": {"physical_attack_power_base": 47}}, "仙踪·兵·铸(武伤) 武器伤害提升64点": {"score": 83, "attr": {"weapon_damage_base": 64}}, "仙踪·兵·铸(内伤) 内功攻击提升51点": {"score": 83, "attr": {"magical_attack_power_base": 51}}, "仙踪·兵·铸(外伤) 外功攻击提升43点": {"score": 83, "attr": {"physical_attack_power_base": 43}}, "佳·剑胆·磨石(内伤) 内功攻击提升50点": {"score": 82, "attr": {"magical_attack_power_base": 50}}, "佳·剑胆·磨石(外伤) 外功攻击提升42点": {"score": 82, "attr": {"physical_attack_power_base": 42}}, "仙踪·兵·铸(武伤) 武器伤害提升56点": {"score": 74, "attr": {"weapon_damage_base": 56}}, "仙踪·兵·铸(内伤) 内功攻击提升44点": {"score": 74, "attr": {"magical_attack_power_base": 44}}, "仙踪·兵·铸(外伤) 外功攻击提升37点": {"score": 74, "attr": {"physical_attack_power_base": 37}}, "剑胆·磨石(内伤) 内功攻击提升44点": {"score": 70, "attr": {"magical_attack_power_base": 44}}, "剑胆·磨石(外伤) 外功攻击提升37点": {"score": 70, "attr": {"physical_attack_power_base": 37}}, "仙踪·兵·铸(武伤) 武器伤害提升51点": {"score": 66, "attr": {"weapon_damage_base": 51}}, "仙踪·兵·铸(内伤) 内功攻击提升41点": {"score": 66, "attr": {"magical_attack_power_base": 41}}, "仙踪·兵·铸(外伤) 外功攻击提升34点": {"score": 66, "attr": {"physical_attack_power_base": 34}}, "固·安戎·磨石(内伤) 内功攻击提升25": {"score": 41, "attr": {"magical_attack_power_base": 25}}, "固·安戎·磨石(外伤) 外功攻击提升21": {"score": 41, "attr": {"physical_attack_power_base": 21}}, "苍·安戎·磨石(外伤) 外功攻击提升18": {"score": 35, "attr": {"physical_attack_power_base": 18}}, "苍·安戎·磨石(内伤) 内功攻击提升22": {"score": 35, "attr": {"magical_attack_power_base": 22}}, "青龙磨石 内功攻击永久提升16点(武器)": {"score": 26, "attr": {"magical_attack_power_base": 16}}, "雨花磨石 内功攻击永久提升16点(武器)": {"score": 26, "attr": {"magical_attack_power_base": 16}}, "流纹磨石 内功攻击永久提升12点(武器)": {"score": 20, "attr": {"magical_attack_power_base": 12}}, "流纹磨石 武器内功攻击永久提升12点": {"score": 20, "attr": {"magical_attack_power_base": 12}}, "劲风磨石 武器外功攻击永久提升10点": {"score": 20, "attr": {"physical_attack_power_base": 10}}, "精元磨石 武器内功攻击永久提升12点": {"score": 20, "attr": {"magical_attack_power_base": 12}}, "云锡磨石 破招��久提升16点(武器)": {"score": 14, "attr": {"surplus": 16}}, "云英磨石 破招永久提升16点(武器)": {"score": 14, "attr": {"surplus": 16}}, "晶凝磨石 外功破防永久提升16点(武器)": {"score": 14, "attr": {"physical_overcome_base": 16}}, "云锡磨石 武器破招永久提升16点": {"score": 14, "attr": {"surplus": 16}}, "云英磨石 武器破招永久提升16点": {"score": 14, "attr": {"surplus": 16}}, "晶凝磨石 武器外功破防永久提升16点": {"score": 14, "attr": {"physical_overcome_base": 16}}, "佳·剑胆·磨石(武伤) 武器伤害提升9点": {"score": 11, "attr": {"weapon_damage_base": 9}}, "百鬼磨石 武器永久增加外功会心13点": {"score": 11, "attr": {"physical_critical_strike_base": 13}}, "百鬼磨石 武器永久增加外功会心13": {"score": 11, "attr": {"physical_critical_strike_base": 13}}, "剑胆·磨石(武伤) 武器伤害提升8点": {"score": 9, "attr": {"weapon_damage_base": 8}}, "细磨石 武器外功破防永久提升9": {"score": 7, "attr": {"physical_overcome_base": 9}}, "固·安戎·磨石(武伤) 武器伤害提升5": {"score": 6, "attr": {"weapon_damage_base": 5}}, "白虎磨石 武器伤害永久提升4点(武器)": {"score": 5, "attr": {"weapon_damage_base": 4}}, "黑曜磨石 武器伤害永久提升4点(武器)": {"score": 5, "attr": {"weapon_damage_base": 4}}, "角砾磨石 武器伤害永久提升4点(武器)": {"score": 5, "attr": {"weapon_damage_base": 4}}, "角砾磨石 武器永久增加伤害4": {"score": 5, "attr": {"weapon_damage_base": 4}}, "血磨石 武器永久增加伤害4点": {"score": 5, "attr": {"weapon_damage_base": 4}}, "基础磨石 武器破招永久提升5": {"score": 4, "attr": {"surplus": 5}}, "润色磨石 武器永久提升外功会心5点": {"score": 4, "attr": {"physical_critical_strike_base": 5}}, "破风磨石 武器永久增加伤害3": {"score": 3, "attr": {"weapon_damage_base": 3}}, "粗磨石 武器伤害永久提升1": {"score": 1, "attr": {"weapon_damage_base": 1}}, "安戎·磨石(武伤) 武器伤害提升4": {"score": 0, "attr": {"weapon_damage_base": 4}}, "安戎·磨石(内伤) 内功攻击提升22": {"score": 0, "attr": {"magical_attack_power_base": 22}}, "安戎·磨石(外伤) 外功攻击提升18": {"score": 0, "attr": {"physical_attack_power_base": 18}}, "行军·磨石(内伤) 内功攻击提升12": {"score": 0, "attr": {"magical_attack_power_base": 12}}, "行军·磨石(外伤) 外功攻击提升12": {"score": 0, "attr": {"physical_attack_power_base": 12}}}
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qt/assets/enchants/secondary_weapon
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1 |
-
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|
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1 |
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qt/assets/enchants/shoes
CHANGED
@@ -1 +1 @@
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1 |
-
{"断浪·鞋·绣(急速) 加速提升883点": {"score": 952, "attr": {"haste_base": 883}}, "断浪·鞋·绣(破招) 破招提升883点": {"score": 952, "attr": {"surplus": 883}}, "断浪·鞋·绣(内攻) 内功攻击提升475点": {"score": 952, "attr": {"magical_attack_power_base": 475}}, "断浪·鞋·绣(外攻) 外功攻击提升398点": {"score": 952, "attr": {"physical_attack_power_base": 398}}, "断浪·鞋·绣(急速) 加速提升799点": {"score": 783, "attr": {"haste_base": 799}}, "断浪·鞋·绣(破招) 破招提升799点": {"score": 783, "attr": {"surplus": 799}}, "断浪·鞋·绣(内功) 内功攻击提升430点": {"score": 783, "attr": {"magical_attack_power_base": 430}}, "断浪·鞋·绣(外攻) 外功攻击提升360点": {"score": 783, "attr": {"physical_attack_power_base": 360}}, "断浪·鞋·绣(急速) 加速提升723点": {"score": 644, "attr": {"haste_base": 723}}, "断浪·鞋·绣(破招) 破招提升723点": {"score": 644, "attr": {"surplus": 723}}, "断浪·鞋·绣(内功) 内功攻击提升389点": {"score": 644, "attr": {"magical_attack_power_base": 389}}, "断浪·鞋·绣(外攻) 外功攻击提升326点": {"score": 644, "attr": {"physical_attack_power_base": 326}}, "断浪·鞋·染(急速) 加速提升442点": {"score": 475, "attr": {"haste_base": 442}}, "断浪·鞋·染(破招) 破招提升442点": {"score": 475, "attr": {"surplus": 442}}, "断浪·鞋·染(内攻) 内功攻击提升237点": {"score": 475, "attr": {"magical_attack_power_base": 237}}, "断浪·鞋·染(外攻) 外功攻击提升199点": {"score": 475, "attr": {"physical_attack_power_base": 199}}, "断浪·鞋·染(急速) 加速提升400点": {"score": 391, "attr": {"haste_base": 400}}, "断浪·鞋·染(破招) 破招提升400点": {"score": 391, "attr": {"surplus": 400}}, "断浪·鞋·染(内功) 内功攻击提升215点": {"score": 391, "attr": {"magical_attack_power_base": 215}}, "断浪·鞋·染(外攻) 外功攻击提升180点": {"score": 391, "attr": {"physical_attack_power_base": 180}}, "连雾·鞋·内攻 鞋子内功攻击提高190": {"score": 380, "attr": {"magical_attack_power_base": 190}}, "连雾·鞋·外攻 鞋子外功攻击提高159": {"score": 380, "attr": {"physical_attack_power_base": 159}}, "连雾·鞋·破招 鞋子破招等级提高353": {"score": 380, "attr": {"surplus": 353}}, "连雾·鞋·急速 鞋子加速等级提高353": {"score": 380, "attr": {"haste_base": 353}}, "断浪·鞋·染(急速) 加速提升362点": {"score": 322, "attr": {"haste_base": 362}}, "断浪·鞋·染(破招) 破招提升362点": {"score": 322, "attr": {"surplus": 362}}, "断浪·鞋·染(内功) 内功攻击提升194点": {"score": 322, "attr": {"magical_attack_power_base": 194}}, "断浪·鞋·染(外攻) 外功攻击提升163点": {"score": 322, "attr": {"physical_attack_power_base": 163}}, "连雾·鞋·内功 鞋子内功攻击提高172": {"score": 313, "attr": {"magical_attack_power_base": 172}}, "连雾·鞋·外功 鞋子外功攻击提高144": {"score": 313, "attr": {"physical_attack_power_base": 144}}, "连雾·鞋·破招 鞋子破招等级提高320": {"score": 313, "attr": {"surplus": 320}}, "连雾·鞋·急速 鞋子加速等级提高320": {"score": 313, "attr": {"haste_base": 320}}, "连雾·鞋·内功 鞋子内功攻击提高156": {"score": 258, "attr": {"magical_attack_power_base": 156}}, "连雾·鞋·外功 鞋子外功攻击提高130": {"score": 258, "attr": {"physical_attack_power_base": 130}}, "连雾·鞋·破招 鞋子破招等级提高289": {"score": 258, "attr": {"surplus": 289}}, "连雾·鞋·急速 鞋子加速等级提高289": {"score": 258, "attr": {"haste_base": 289}}}
|
|
|
1 |
+
{"断浪·鞋·绣(急速) 加速提升883点": {"score": 952, "attr": {"haste_base": 883}}, "断浪·鞋·绣(破招) 破招提升883点": {"score": 952, "attr": {"surplus": 883}}, "断浪·鞋·绣(内攻) 内功攻击提升475点": {"score": 952, "attr": {"magical_attack_power_base": 475}}, "断浪·鞋·绣(外攻) 外功攻击提升398点": {"score": 952, "attr": {"physical_attack_power_base": 398}}, "断浪·鞋·绣(急速) 加速提升799点": {"score": 783, "attr": {"haste_base": 799}}, "断浪·鞋·绣(破招) 破招提升799点": {"score": 783, "attr": {"surplus": 799}}, "断浪·鞋·绣(内功) 内功攻击提升430点": {"score": 783, "attr": {"magical_attack_power_base": 430}}, "断浪·鞋·绣(外攻) 外功攻击提升360点": {"score": 783, "attr": {"physical_attack_power_base": 360}}, "断浪·鞋·绣(急速) 加速提升723点": {"score": 644, "attr": {"haste_base": 723}}, "断浪·鞋·绣(破招) 破招提升723点": {"score": 644, "attr": {"surplus": 723}}, "断浪·鞋·绣(内功) 内功攻击提升389点": {"score": 644, "attr": {"magical_attack_power_base": 389}}, "断浪·鞋·绣(外攻) 外功攻击提升326点": {"score": 644, "attr": {"physical_attack_power_base": 326}}, "断浪·鞋·染(急���) 加速提升442点": {"score": 475, "attr": {"haste_base": 442}}, "断浪·鞋·染(破招) 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{"physical_overcome_base": 12}}}
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qt/assets/enchants/wrist
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"magic": {"spirit_base": 384, "magical_critical_strike_base": 1927}, "embed": {"magical_critical_strike_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "久念链 (会心 破招) 11000": {"school": "通用", "kind": "身法", "level": 11000, "max_strength": 6, "base": {}, "magic": {"agility_base": 384, "physical_attack_power_base": 623, "physical_critical_strike_base": 1927, "surplus": 1713}, "embed": {"physical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "拭江链 (会心 破招) 11000": {"school": "通用", "kind": "力道", "level": 11000, "max_strength": 6, "base": {}, "magic": {"strength_base": 384, "physical_attack_power_base": 623, "physical_critical_strike_base": 1927, "surplus": 1713}, "embed": {"physical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "藏峦链 (会心 破招) 11000": {"school": "通用", "kind": "元气", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spunk_base": 384, "magical_attack_power_base": 748, "all_critical_strike_base": 1927, "surplus": 1713}, "embed": {"magical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "谨峰链 (会心 破招) 11000": {"school": "通用", "kind": "根骨", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_attack_power_base": 748, "magical_critical_strike_base": 1927, "surplus": 1713}, "embed": {"magical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "岳澜链 (无双) 11000": {"school": "通用", "kind": "���御", "level": 11000, "max_strength": 6, "base": {}, "magic": {"strain_base": 1606}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "堂谷链 (加速) 11000": {"school": "通用", "kind": "治疗", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "haste_base": 1927}, "embed": {"magical_critical_strike_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "风岱链 (会心 无双) 11000": {"school": "通用", "kind": "身法", "level": 11000, "max_strength": 6, "base": {}, "magic": {"agility_base": 384, "physical_attack_power_base": 623, "physical_critical_strike_base": 1927, "strain_base": 1713}, "embed": {"physical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "项昌链 (会心 无双) 11000": {"school": "通用", "kind": "力道", "level": 11000, "max_strength": 6, "base": {}, "magic": {"strength_base": 384, "physical_attack_power_base": 623, "physical_critical_strike_base": 1927, "strain_base": 1713}, "embed": {"physical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "故芳链 (会心 无双) 11000": {"school": "通用", "kind": "元气", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spunk_base": 384, "magical_attack_power_base": 748, "all_critical_strike_base": 1927, "strain_base": 1713}, "embed": {"magical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "剪桐链 (会心 无双) 11000": {"school": "通用", "kind": "根骨", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_attack_power_base": 748, "magical_critical_strike_base": 1927, "strain_base": 1713}, "embed": {"magical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "济延链 (破招 无双) 11000": {"school": "通用", "kind": "防御", "level": 11000, "max_strength": 6, "base": {}, "magic": {"surplus": 749, "strain_base": 856}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "安辞链 () 11000": {"school": "通用", "kind": "治疗", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384}, "embed": {"spirit_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "北邱链 (破防 破招) 11000": {"school": "通用", "kind": "身法", "level": 11000, "max_strength": 6, "base": {}, "magic": {"agility_base": 384, "physical_attack_power_base": 623, "physical_overcome_base": 1927, "surplus": 1713}, "embed": {"physical_attack_power_base": 72}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "曲郦链 (破防 破招) 11000": {"school": "通用", "kind": "力道", "level": 11000, "max_strength": 6, "base": {}, "magic": {"strength_base": 384, "physical_attack_power_base": 623, "physical_overcome_base": 1927, "surplus": 1713}, "embed": {"physical_attack_power_base": 72}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "花霭链 (破防 破招) 11000": {"school": "通用", "kind": "元气", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spunk_base": 384, "magical_attack_power_base": 748, "magical_overcome_base": 1927, "surplus": 1713}, "embed": {"magical_attack_power_base": 86}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "途南链 (破防 破招) 11000": {"school": "通用", "kind": "根骨", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_attack_power_base": 748, "magical_overcome_base": 1927, "surplus": 1713}, "embed": {"magical_attack_power_base": 86}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "闻寂链 (加速 无双) 11000": {"school": "通用", "kind": "防御", "level": 11000, "max_strength": 6, "base": {}, "magic": {"haste_base": 856, "strain_base": 749}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "棠疑链 (会心) 11000": {"school": "通用", "kind": "治疗", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_critical_strike_base": 1927}, "embed": {"magical_critical_strike_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "渊忱链 (加速 无双) 11000": {"school": "通用", "kind": "身法", "level": 11000, "max_strength": 6, "base": {}, "magic": {"agility_base": 384, "physical_attack_power_base": 623, "haste_base": 1927, "strain_base": 1713}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "羡双链 (加速 无双) 11000": {"school": "通用", "kind": "力道", "level": 11000, "max_strength": 6, "base": {}, "magic": {"strength_base": 384, "physical_attack_power_base": 623, "haste_base": 1927, "strain_base": 1713}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "庭澜链 (加速 无双) 11000": {"school": "通用", "kind": "元气", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spunk_base": 384, "magical_attack_power_base": 748, "haste_base": 1927, "strain_base": 1713}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "故云链 (加速 无双) 11000": {"school": "通用", "kind": "根骨", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_attack_power_base": 748, "haste_base": 1927, "strain_base": 1713}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "忆顺链 (破招 无双) 11000": {"school": "通用", "kind": "防御", "level": 11000, "max_strength": 6, "base": {}, "magic": {"surplus": 1071, "strain_base": 535}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "忆卿链 (加速) 11000": {"school": "通用", "kind": "治疗", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "haste_base": 1927}, "embed": {"magical_critical_strike_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "忆宁链 (破防 无双) 11000": {"school": "通用", "kind": "身法", "level": 11000, "max_strength": 6, "base": {}, "magic": {"agility_base": 384, "physical_attack_power_base": 623, "physical_overcome_base": 1927, "strain_base": 1713}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "忆敬链 (破防 无双) 11000": {"school": "通用", "kind": "力道", "level": 11000, "max_strength": 6, "base": {}, "magic": {"strength_base": 384, "physical_attack_power_base": 623, "physical_overcome_base": 1927, "strain_base": 1713}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "忆惜链 (破防 无双) 11000": {"school": "通用", "kind": "元气", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spunk_base": 384, "magical_attack_power_base": 748, "magical_overcome_base": 1927, "strain_base": 1713}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "忆安链 (破防 无双) 11000": {"school": "通用", "kind": "根骨", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_attack_power_base": 748, "magical_overcome_base": 1927, "strain_base": 1713}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "击镗链 (加速 无双) 11000": {"school": "通用", "kind": "防御", "level": 11000, "max_strength": 6, "base": {}, "magic": {"haste_base": 856, "strain_base": 749}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "幽别链 (会心) 11000": {"school": "通用", "kind": "治疗", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_critical_strike_base": 1927}, "embed": {"magical_critical_strike_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "盈绝链 (会心 破招) 11000": {"school": "通用", "kind": "身法", "level": 11000, "max_strength": 6, "base": {}, "magic": {"agility_base": 384, "physical_attack_power_base": 623, "physical_critical_strike_base": 1927, "surplus": 1713}, "embed": {"physical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "垣翰链 (会心 破招) 11000": {"school": "通用", "kind": "力道", "level": 11000, "max_strength": 6, "base": {}, "magic": {"strength_base": 384, "physical_attack_power_base": 623, "physical_critical_strike_base": 1927, "surplus": 1713}, "embed": {"physical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "语阔链 (会心 破招) 11000": {"school": "通用", "kind": "元气", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spunk_base": 384, "magical_attack_power_base": 748, "all_critical_strike_base": 1927, "surplus": 1713}, "embed": {"magical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "擒雨链 (会心 破招) 11000": {"school": "通用", "kind": "根骨", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_attack_power_base": 748, "magical_critical_strike_base": 1927, "surplus": 1713}, "embed": {"magical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "缠雷链 (破招 无双) 11000": {"school": "通用", "kind": "防御", "level": 11000, "max_strength": 6, "base": {}, "magic": {"surplus": 856, "strain_base": 428}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "纵目链 () 11000": {"school": "通用", "kind": "治疗", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384}, "embed": {"spirit_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "潋阳链 (破招 无双) 11000": {"school": "通用", "kind": "身法", "level": 11000, "max_strength": 6, "base": {}, "magic": {"agility_base": 384, "physical_attack_power_base": 623, "surplus": 1927, "strain_base": 1713}, "embed": {"physical_attack_power_base": 72}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "重关链 (破招 无双) 11000": {"school": "通用", "kind": "力道", "level": 11000, "max_strength": 6, "base": {}, "magic": {"strength_base": 384, "physical_attack_power_base": 623, "surplus": 1927, "strain_base": 1713}, "embed": {"physical_attack_power_base": 72}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "烟琐链 (破招 无双) 11000": {"school": "通用", "kind": "元气", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spunk_base": 384, "magical_attack_power_base": 748, "surplus": 1927, "strain_base": 1713}, "embed": {"magical_attack_power_base": 86}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "德襄链 (破招 无双) 11000": {"school": "通用", "kind": "根骨", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_attack_power_base": 748, "surplus": 1927, "strain_base": 1713}, "embed": {"magical_attack_power_base": 86}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}}
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qt/assets/equipments/pendant
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{"远影坠 (破招 无双) 14150": {"school": "通用", "kind": "防御", "level": 14150, "max_strength": 6, "base": {}, "magic": {"surplus": 1102, "strain_base": 551}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "付离坠 (会心) 14150": {"school": "通用", "kind": "治疗", "level": 14150, "max_strength": 6, "base": {}, "magic": {"spirit_base": 494, "magical_critical_strike_base": 2479}, "embed": {"spirit_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "逢杨坠 (会心 无双) 14150": {"school": "通用", "kind": "身法", "level": 14150, "max_strength": 6, "base": {}, "magic": {"agility_base": 494, "physical_attack_power_base": 801, "physical_critical_strike_base": 2479, "strain_base": 2203}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "客路坠 (会心 无双) 14150": {"school": "通用", "kind": "力道", "level": 14150, "max_strength": 6, "base": {}, "magic": {"strength_base": 494, "physical_attack_power_base": 801, "physical_critical_strike_base": 2479, "strain_base": 2203}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "日倾坠 (会心 无双) 14150": {"school": "通用", "kind": "元气", "level": 14150, "max_strength": 6, "base": {}, "magic": {"spunk_base": 494, "magical_attack_power_base": 962, "all_critical_strike_base": 2479, "strain_base": 2203}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "寒霖坠 (会心 无双) 14150": {"school": "通用", "kind": "根骨", "level": 14150, "max_strength": 6, "base": {}, "magic": {"spirit_base": 494, "magical_attack_power_base": 962, "magical_critical_strike_base": 2479, "strain_base": 2203}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "无尽灯 (破招 无双) 13950": {"school": "通用", "kind": "防御", "level": 13950, "max_strength": 4, "base": {}, "magic": {"surplus": 1086, "strain_base": 543}, "embed": {}, "gains": ["6800-117"], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "小荷翻 (会心) 13950": {"school": "通用", "kind": "治疗", "level": 13950, "max_strength": 4, "base": {}, "magic": {"spirit_base": 487, "magical_critical_strike_base": 2444}, "embed": {"spirit_base": 36}, "gains": ["6800-114"], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "变星霜 (破防 无双) 13950": {"school": "通用", "kind": "身法", "level": 13950, "max_strength": 4, "base": {}, "magic": {"agility_base": 487, "physical_attack_power_base": 790, "physical_overcome_base": 2444, "strain_base": 2172}, "embed": {"physical_overcome_base": 161}, "gains": ["6800-116"], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "枕槐安 (破防 无双) 13950": {"school": "通用", "kind": "力道", "level": 13950, "max_strength": 4, "base": {}, "magic": {"strength_base": 487, "physical_attack_power_base": 790, "physical_overcome_base": 2444, 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"gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "内功无封腰坠 (破防 会心 无双) 12100": {"school": "精简", "kind": "内功", "level": 12100, "max_strength": 3, "base": {}, "magic": {"magical_attack_power_base": 1835, "magical_overcome_base": 1649, "all_critical_strike_base": 1884, "strain_base": 1295}, "embed": {"all_critical_power_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "内功无封腰坠 (会心 无双) 12100": {"school": "精简", "kind": "内功", "level": 12100, "max_strength": 3, "base": {}, "magic": {"magical_attack_power_base": 1835, "all_critical_strike_base": 2355, "strain_base": 2473}, "embed": {"all_critical_power_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "内功无封腰坠 (破防) 12100": {"school": "精简", "kind": "内功", "level": 12100, "max_strength": 3, "base": {}, "magic": {"magical_attack_power_base": 2151, "magical_overcome_base": 4181}, "embed": {"surplus": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "鹤月坠 (无双) 12000": {"school": "通用", "kind": "防御", "level": 12000, "max_strength": 6, "base": {}, "magic": {"strain_base": 1752}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "顾月坠 (加速) 12000": {"school": "通用", "kind": "治疗", "level": 12000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 419, "haste_base": 2102}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "歌月坠 (破防 无双) 12000": {"school": "通用", "kind": "身法", "level": 12000, "max_strength": 6, "base": {}, "magic": {"agility_base": 419, "physical_attack_power_base": 680, "physical_overcome_base": 2102, "strain_base": 1869}, "embed": {"physical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "齐月坠 (破防 无双) 12000": {"school": "通用", "kind": "力道", "level": 12000, "max_strength": 6, "base": {}, "magic": {"strength_base": 419, "physical_attack_power_base": 680, "physical_overcome_base": 2102, "strain_base": 1869}, "embed": {"physical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "濯月坠 (破防 无双) 12000": {"school": "通用", "kind": "元气", "level": 12000, "max_strength": 6, "base": {}, "magic": {"spunk_base": 419, "magical_attack_power_base": 816, "magical_overcome_base": 2102, "strain_base": 1869}, "embed": {"magical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "淡月坠 (破防 无双) 12000": {"school": "通用", "kind": "根骨", "level": 12000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 419, "magical_attack_power_base": 816, "magical_overcome_base": 2102, "strain_base": 1869}, "embed": {"magical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}}
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null, "set_attr": {}, "set_gain": {}}, "湘泛坠 (加速 破招 无双) 11150": {"school": "通用", "kind": "防御", "level": 11150, "max_strength": 6, "base": {}, "magic": {"haste_base": 868, "strain_base": 434, "surplus": 326}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "湘阑坠 (会心) 11150": {"school": "通用", "kind": "治疗", "level": 11150, "max_strength": 6, "base": {}, "magic": {"spirit_base": 389, "magical_critical_strike_base": 1953}, "embed": {"spirit_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "湘浮坠 (会心 破招) 11150": {"school": "通用", "kind": "身法", "level": 11150, "max_strength": 6, "base": {}, "magic": {"agility_base": 389, "physical_attack_power_base": 632, "physical_critical_strike_base": 1953, "surplus": 1736}, "embed": {"agility_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "湘灿坠 (会心 破招) 11150": {"school": "通用", "kind": "力道", "level": 11150, "max_strength": 6, "base": {}, "magic": {"strength_base": 389, "physical_attack_power_base": 632, "physical_critical_strike_base": 1953, "surplus": 1736}, "embed": {"strength_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "湘崖坠 (会心 破招) 11150": {"school": "通用", "kind": "元气", "level": 11150, "max_strength": 6, "base": {}, "magic": {"spunk_base": 389, "magical_attack_power_base": 758, "all_critical_strike_base": 1953, "surplus": 1736}, "embed": {"spunk_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "湘沅坠 (会心 破招) 11150": {"school": "通用", "kind": "根骨", "level": 11150, "max_strength": 6, "base": {}, "magic": {"spirit_base": 389, "magical_attack_power_base": 758, "magical_critical_strike_base": 1953, "surplus": 1736}, "embed": {"spirit_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "垂塞坠 (破招 无双) 11100": {"school": "通用", "kind": "防御", "level": 11100, "max_strength": 6, "base": {}, "magic": {"surplus": 864, "strain_base": 432}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "青味坠 (会心) 11100": {"school": "通用", "kind": "治疗", "level": 11100, "max_strength": 6, "base": {}, "magic": {"spirit_base": 388, "magical_critical_strike_base": 1945}, "embed": {"spirit_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "欺林坠 (会心 无双) 11100": {"school": "通用", "kind": "身法", "level": 11100, "max_strength": 6, "base": {}, "magic": {"agility_base": 388, "physical_attack_power_base": 629, "physical_critical_strike_base": 1945, "strain_base": 1728}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "定酣坠 (会心 无双) 11100": {"school": "通用", "kind": "力道", "level": 11100, "max_strength": 6, "base": {}, "magic": {"strength_base": 388, "physical_attack_power_base": 629, "physical_critical_strike_base": 1945, "strain_base": 1728}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "畅光坠 (会心 无双) 11100": {"school": "通用", "kind": "元气", "level": 11100, "max_strength": 6, "base": {}, "magic": {"spunk_base": 388, "magical_attack_power_base": 754, "all_critical_strike_base": 1945, "strain_base": 1728}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "游零坠 (会心 无双) 11100": {"school": "通用", "kind": "根骨", "level": 11100, "max_strength": 6, "base": {}, "magic": {"spirit_base": 388, "magical_attack_power_base": 754, "magical_critical_strike_base": 1945, "strain_base": 1728}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "临本坠 (加速 无双) 11100": {"school": "通用", "kind": "防御", "level": 11100, "max_strength": 6, "base": {}, "magic": {"haste_base": 864, "strain_base": 756}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "临方坠 () 11100": {"school": "通用", "kind": "治疗", "level": 11100, "max_strength": 6, "base": {}, "magic": {"spirit_base": 388}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "临苑坠 (会心 破招) 11100": {"school": "通用", "kind": "身法", "level": 11100, "max_strength": 6, "base": {}, "magic": {"agility_base": 388, "physical_attack_power_base": 629, "physical_critical_strike_base": 1945, "surplus": 1728}, "embed": {"agility_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "临梧坠 (会心 破招) 11100": {"school": "通用", "kind": "力道", "level": 11100, "max_strength": 6, "base": {}, "magic": {"strength_base": 388, "physical_attack_power_base": 629, "physical_critical_strike_base": 1945, "surplus": 1728}, "embed": {"strength_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "临典坠 (会心 破招) 11100": {"school": "通用", "kind": "元气", "level": 11100, "max_strength": 6, "base": {}, "magic": {"spunk_base": 388, "magical_attack_power_base": 754, "all_critical_strike_base": 1945, "surplus": 1728}, "embed": {"spunk_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "临乐坠 (会心 破招) 11100": {"school": "通用", "kind": "根骨", "level": 11100, "max_strength": 6, "base": {}, "magic": {"spirit_base": 388, "magical_attack_power_base": 754, "magical_critical_strike_base": 1945, "surplus": 1728}, "embed": {"spirit_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "文央坠 (无双) 11000": {"school": "通用", "kind": "防御", "level": 11000, "max_strength": 6, "base": {}, "magic": {"strain_base": 1285}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "芳伊坠 () 11000": {"school": "通用", "kind": "治疗", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "久念坠 (会心 无双) 11000": {"school": "通用", "kind": "身法", "level": 11000, "max_strength": 6, "base": {}, "magic": {"agility_base": 384, "physical_attack_power_base": 623, "physical_critical_strike_base": 1927, "strain_base": 1713}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "拭江坠 (会心 无双) 11000": {"school": "通用", "kind": "力道", "level": 11000, "max_strength": 6, "base": {}, "magic": {"strength_base": 384, "physical_attack_power_base": 623, "physical_critical_strike_base": 1927, "strain_base": 1713}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "藏峦坠 (会心 无双) 11000": {"school": "通用", "kind": "元气", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spunk_base": 384, "magical_attack_power_base": 748, "all_critical_strike_base": 1927, "strain_base": 1713}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "谨峰坠 (会心 无双) 11000": {"school": "通用", "kind": "根骨", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_attack_power_base": 748, "magical_critical_strike_base": 1927, "strain_base": 1713}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "岳澜坠 (破招 无双) 11000": {"school": "通用", "kind": "防御", "level": 11000, "max_strength": 6, "base": {}, "magic": {"surplus": 749, "strain_base": 856}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "堂谷坠 (会心) 11000": {"school": "��用", "kind": "治疗", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_critical_strike_base": 1927}, "embed": {"spirit_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "风岱坠 (破防 无双) 11000": {"school": "通用", "kind": "身法", "level": 11000, "max_strength": 6, "base": {}, "magic": {"agility_base": 384, "physical_attack_power_base": 623, "physical_overcome_base": 1927, "strain_base": 1713}, "embed": {"physical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "项昌坠 (破防 无双) 11000": {"school": "通用", "kind": "力道", "level": 11000, "max_strength": 6, "base": {}, "magic": {"strength_base": 384, "physical_attack_power_base": 623, "physical_overcome_base": 1927, "strain_base": 1713}, "embed": {"physical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "故芳坠 (破防 无双) 11000": {"school": "通用", "kind": "元气", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spunk_base": 384, "magical_attack_power_base": 748, "magical_overcome_base": 1927, "strain_base": 1713}, "embed": {"magical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "剪桐坠 (破防 无双) 11000": {"school": "通用", "kind": "根骨", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_attack_power_base": 748, "magical_overcome_base": 1927, "strain_base": 1713}, "embed": {"magical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "济延坠 (破招 无双) 11000": {"school": "通用", "kind": "防御", "level": 11000, "max_strength": 6, "base": {}, "magic": {"surplus": 1178, "strain_base": 428}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "安辞坠 (加速) 11000": {"school": "通用", "kind": "治疗", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "haste_base": 1927}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "北邱坠 (会心 破招) 11000": {"school": "通用", "kind": "身法", "level": 11000, "max_strength": 6, "base": {}, "magic": {"agility_base": 384, "physical_attack_power_base": 623, "physical_critical_strike_base": 1927, "surplus": 1713}, "embed": {"agility_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "曲郦坠 (会心 破招) 11000": {"school": "通用", "kind": "力道", "level": 11000, "max_strength": 6, "base": {}, "magic": {"strength_base": 384, "physical_attack_power_base": 623, "physical_critical_strike_base": 1927, "surplus": 1713}, "embed": {"strength_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "花霭坠 (会心 破招) 11000": {"school": "通用", "kind": "元气", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spunk_base": 384, "magical_attack_power_base": 748, "all_critical_strike_base": 1927, "surplus": 1713}, "embed": {"spunk_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "途南坠 (会心 破招) 11000": {"school": "通用", "kind": "根骨", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_attack_power_base": 748, "magical_critical_strike_base": 1927, "surplus": 1713}, "embed": {"spirit_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "闻寂坠 (加速 无双) 11000": {"school": "通用", "kind": "防御", "level": 11000, "max_strength": 6, "base": {}, "magic": {"haste_base": 856, "strain_base": 428}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "棠疑坠 () 11000": {"school": "通用", "kind": "治疗", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "渊忱坠 (加速 无双) 11000": {"school": "通用", "kind": "身法", "level": 11000, "max_strength": 6, "base": {}, "magic": {"agility_base": 384, "physical_attack_power_base": 623, "haste_base": 1927, "strain_base": 1713}, "embed": {"agility_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "羡双坠 (加速 无双) 11000": {"school": "通用", "kind": "力道", "level": 11000, "max_strength": 6, "base": {}, "magic": {"strength_base": 384, "physical_attack_power_base": 623, "haste_base": 1927, "strain_base": 1713}, "embed": {"strength_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "庭澜坠 (加速 无双) 11000": {"school": "通用", "kind": "元气", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spunk_base": 384, "magical_attack_power_base": 748, "haste_base": 1927, "strain_base": 1713}, "embed": {"spunk_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "故云坠 (加速 无双) 11000": {"school": "通用", "kind": "根骨", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_attack_power_base": 748, "haste_base": 1927, "strain_base": 1713}, "embed": {"spirit_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "忆顺坠 (破招 无双) 11000": {"school": "通用", "kind": "防御", "level": 11000, "max_strength": 6, "base": {}, "magic": {"surplus": 1071, "strain_base": 535}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "忆卿坠 (加速) 11000": {"school": "通用", "kind": "治疗", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "haste_base": 1927}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "忆宁坠 (会心 无双) 11000": {"school": "通用", "kind": "身法", "level": 11000, "max_strength": 6, "base": {}, "magic": {"agility_base": 384, "physical_attack_power_base": 623, "physical_critical_strike_base": 1927, "strain_base": 1713}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "忆敬坠 (会心 无双) 11000": {"school": "通用", "kind": "力道", "level": 11000, "max_strength": 6, "base": {}, "magic": {"strength_base": 384, "physical_attack_power_base": 623, "physical_critical_strike_base": 1927, "strain_base": 1713}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "忆惜坠 (会心 无双) 11000": {"school": "通用", "kind": "元气", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spunk_base": 384, "magical_attack_power_base": 748, "all_critical_strike_base": 1927, "strain_base": 1713}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "忆安坠 (会心 无双) 11000": {"school": "通用", "kind": "根骨", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_attack_power_base": 748, "magical_critical_strike_base": 1927, "strain_base": 1713}, "embed": {"strain_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "击镗佩 (破招 无双) 11000": {"school": "通用", "kind": "防御", "level": 11000, "max_strength": 6, "base": {}, "magic": {"surplus": 1071, "strain_base": 535}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "幽别佩 (会心) 11000": {"school": "通用", "kind": "治疗", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_critical_strike_base": 1927}, "embed": {"spirit_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "盈绝佩 (加速 破招) 11000": {"school": "通用", "kind": "身法", "level": 11000, "max_strength": 6, "base": {}, "magic": {"agility_base": 384, "physical_attack_power_base": 623, "haste_base": 1927, "surplus": 1713}, "embed": {"agility_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "垣翰佩 (加速 破招) 11000": {"school": "通用", "kind": "力道", "level": 11000, "max_strength": 6, "base": {}, "magic": {"strength_base": 384, "physical_attack_power_base": 623, "haste_base": 1927, "surplus": 1713}, "embed": {"strength_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "语阔佩 (加速 破招) 11000": {"school": "通用", "kind": "元气", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spunk_base": 384, "magical_attack_power_base": 748, "haste_base": 1927, "surplus": 1713}, "embed": {"spunk_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "擒雨佩 (加速 破招) 11000": {"school": "通用", "kind": "根骨", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_attack_power_base": 748, "haste_base": 1927, "surplus": 1713}, "embed": {"spirit_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "缠雷佩 (加速 破招) 11000": {"school": "通用", "kind": "防御", "level": 11000, "max_strength": 6, "base": {}, "magic": {"haste_base": 856, "surplus": 428}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "纵目佩 () 11000": {"school": "通用", "kind": "治疗", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "潋阳佩 (破招 无双) 11000": {"school": "通用", "kind": "身法", "level": 11000, "max_strength": 6, "base": {}, "magic": {"agility_base": 384, "physical_attack_power_base": 623, "surplus": 1927, "strain_base": 1713}, "embed": {"physical_critical_power_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "重关佩 (破招 无双) 11000": {"school": "通用", "kind": "力道", "level": 11000, "max_strength": 6, "base": {}, "magic": {"strength_base": 384, "physical_attack_power_base": 623, "surplus": 1927, "strain_base": 1713}, "embed": {"physical_critical_power_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "烟琐佩 (破招 无双) 11000": {"school": "通用", "kind": "元气", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spunk_base": 384, "magical_attack_power_base": 748, "surplus": 1927, "strain_base": 1713}, "embed": {"all_critical_power_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "德襄佩 (破招 无双) 11000": {"school": "通用", "kind": "根骨", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_attack_power_base": 748, "surplus": 1927, "strain_base": 1713}, "embed": {"magical_critical_power_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}}
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623, "surplus": 1927, "strain_base": 1713}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "羡双戒 (破招 无双) 11000": {"school": "通用", "kind": "力道", "level": 11000, "max_strength": 6, "base": {}, "magic": {"strength_base": 384, "physical_attack_power_base": 623, "surplus": 1927, "strain_base": 1713}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "庭澜戒 (破招 无双) 11000": {"school": "通用", "kind": "元气", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spunk_base": 384, "magical_attack_power_base": 748, "surplus": 1927, "strain_base": 1713}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "故云戒 (破招 无双) 11000": {"school": "通用", "kind": "根骨", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_attack_power_base": 748, "surplus": 1927, "strain_base": 1713}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "忆顺戒 (加速 无双) 11000": {"school": "通用", "kind": "防御", "level": 11000, "max_strength": 6, "base": {}, "magic": {"haste_base": 856, "strain_base": 428}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "忆卿戒 (会心) 11000": {"school": "通用", "kind": "治疗", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_critical_strike_base": 1927}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "忆宁戒 (会心 破招) 11000": {"school": "通用", "kind": "身法", "level": 11000, "max_strength": 6, "base": {}, "magic": {"agility_base": 384, "physical_attack_power_base": 623, "physical_critical_strike_base": 1927, "surplus": 1713}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "忆敬戒 (会心 破招) 11000": {"school": "通用", "kind": "力道", "level": 11000, "max_strength": 6, "base": {}, "magic": {"strength_base": 384, "physical_attack_power_base": 623, "physical_critical_strike_base": 1927, "surplus": 1713}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "忆惜戒 (会心 破招) 11000": {"school": "通用", "kind": "元气", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spunk_base": 384, "magical_attack_power_base": 748, "all_critical_strike_base": 1927, "surplus": 1713}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "忆安戒 (会心 破招) 11000": {"school": "通用", "kind": "根骨", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_attack_power_base": 748, "magical_critical_strike_base": 1927, "surplus": 1713}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "击镗戒 (加速 无双) 11000": {"school": "通用", "kind": "防御", "level": 11000, "max_strength": 6, "base": {}, "magic": {"haste_base": 856, "strain_base": 749}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "幽别戒 (加速) 11000": {"school": "通用", "kind": "治疗", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "haste_base": 1927}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "盈绝戒 (加速 无双) 11000": {"school": "通用", "kind": "身法", "level": 11000, "max_strength": 6, "base": {}, "magic": {"agility_base": 384, "physical_attack_power_base": 623, "haste_base": 1927, "strain_base": 1713}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "垣翰戒 (加速 无双) 11000": {"school": "通用", "kind": "力道", "level": 11000, "max_strength": 6, "base": {}, "magic": {"strength_base": 384, "physical_attack_power_base": 623, "haste_base": 1927, "strain_base": 1713}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "语阔戒 (加速 无双) 11000": {"school": "通用", "kind": "元气", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spunk_base": 384, "magical_attack_power_base": 748, "haste_base": 1927, "strain_base": 1713}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "擒雨戒 (加速 无双) 11000": {"school": "通用", "kind": "根骨", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_attack_power_base": 748, "haste_base": 1927, "strain_base": 1713}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "缠雷戒 (加速 无双) 11000": {"school": "通用", "kind": "防御", "level": 11000, "max_strength": 6, "base": {}, "magic": {"haste_base": 856, "strain_base": 749}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "纵目戒 () 11000": {"school": "通用", "kind": "治疗", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "潋阳戒 (破防 破招) 11000": {"school": "通用", "kind": "身法", "level": 11000, "max_strength": 6, "base": {}, "magic": {"agility_base": 384, "physical_attack_power_base": 623, "physical_overcome_base": 1927, "surplus": 1713}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "重关戒 (破防 破招) 11000": {"school": "通用", "kind": "力道", "level": 11000, "max_strength": 6, "base": {}, "magic": {"strength_base": 384, "physical_attack_power_base": 623, "physical_overcome_base": 1927, "surplus": 1713}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "烟琐戒 (破防 破招) 11000": {"school": "通用", "kind": "元气", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spunk_base": 384, "magical_attack_power_base": 748, "magical_overcome_base": 1927, "surplus": 1713}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "德襄戒 (破防 破招) 11000": {"school": "通用", "kind": "根骨", "level": 11000, "max_strength": 6, "base": {}, "magic": {"spirit_base": 384, "magical_attack_power_base": 748, "magical_overcome_base": 1927, "surplus": 1713}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}}
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qt/assets/equipments/secondary_weapon
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{"秋声 (会心 破招) 14150": {"school": "藏剑", "kind": "外功", "level": 14150, "max_strength": 6, "base": {"weapon_damage_base": 4388, "weapon_damage_rand": 2926}, "magic": {"agility_base": 1186, "physical_attack_power_base": 4591, "physical_critical_strike_base": 5949, "surplus": 6346}, "embed": {"physical_attack_power_base": 72, "agility_base": 36, "physical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "苍松重剑 (会心 无双) 13950": {"school": "藏剑", "kind": "外功", "level": 13950, "max_strength": 6, "base": {"weapon_damage_base": 4326, "weapon_damage_rand": 2884}, "magic": {"agility_base": 1169, "physical_attack_power_base": 4527, "physical_critical_strike_base": 5865, "strain_base": 6256}, "embed": {"physical_critical_power_base": 161, "physical_critical_strike_base": 161, "agility_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "听寥重剑 (破防 无双) 13950": {"school": "藏剑", "kind": "外功", "level": 13950, "max_strength": 4, "base": {"weapon_damage_base": 4326, "weapon_damage_rand": 2884}, "magic": {"agility_base": 1169, "physical_attack_power_base": 4527, "physical_overcome_base": 5865, "strain_base": 6256}, "embed": {"physical_attack_power_base": 72, "agility_base": 36, "physical_overcome_base": 161}, "gains": ["2540"], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "白石清泉 (破防 破招) 13950": {"school": "藏剑", "kind": "外功", "level": 13950, "max_strength": 6, "base": {"weapon_damage_base": 4326, "weapon_damage_rand": 2884}, "magic": {"agility_base": 1169, "physical_attack_power_base": 4527, "physical_overcome_base": 5865, "surplus": 6256}, "embed": {"agility_base": 36, "physical_attack_power_base": 72, "physical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "青衣子母剑·重 (破防 破招) 13200": {"school": "藏剑", "kind": "外功", "level": 13200, "max_strength": 4, "base": {"weapon_damage_base": 4094, "weapon_damage_rand": 2729}, "magic": {"agility_base": 1106, "physical_attack_power_base": 4283, "physical_overcome_base": 5550, "surplus": 5920}, "embed": {"agility_base": 36, "physical_attack_power_base": 72, "physical_overcome_base": 161}, "gains": ["2584", "26060-4"], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "柳岸 (会心 破招) 12600": {"school": "藏剑", "kind": "外功", "level": 12600, "max_strength": 6, "base": {"weapon_damage_base": 3908, "weapon_damage_rand": 2605}, "magic": {"agility_base": 1056, "physical_attack_power_base": 4089, "physical_critical_strike_base": 5297, "surplus": 5651}, "embed": {"physical_attack_power_base": 72, "agility_base": 36, "physical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "天海长 (会心 无双) 12450": {"school": "藏剑", "kind": "外功", "level": 12450, "max_strength": 6, "base": {"weapon_damage_base": 3861, "weapon_damage_rand": 2574}, "magic": {"agility_base": 1043, "physical_attack_power_base": 4040, "physical_critical_strike_base": 5234, "strain_base": 5583}, "embed": {"physical_critical_power_base": 161, "physical_critical_strike_base": 161, "agility_base": 36}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "云中重剑 (破防 无双) 12450": {"school": "藏剑", "kind": "外功", "level": 12450, "max_strength": 4, "base": {"weapon_damage_base": 3861, "weapon_damage_rand": 2574}, "magic": {"agility_base": 1043, "physical_attack_power_base": 4040, "physical_overcome_base": 5234, "strain_base": 5583}, "embed": {"physical_attack_power_base": 72, "agility_base": 36, "physical_overcome_base": 161}, "gains": ["2498"], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "秋色浮光 (破防 破招) 12450": {"school": "藏剑", "kind": "外功", "level": 12450, "max_strength": 6, "base": {"weapon_damage_base": 3861, "weapon_damage_rand": 2574}, "magic": {"agility_base": 1043, "physical_attack_power_base": 4040, "physical_overcome_base": 5234, "surplus": 5583}, "embed": {"agility_base": 36, "physical_attack_power_base": 72, "physical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "西风北啸·月疏风 (破防 无双) 12450": {"school": "藏剑", "kind": "外功", "level": 12450, "max_strength": 6, "base": {"weapon_damage_base": 3861, "weapon_damage_rand": 2574}, "magic": {"agility_base": 1043, "physical_attack_power_base": 4040, "physical_overcome_base": 5234, "strain_base": 5583}, "embed": {"physical_attack_power_base": 72, "agility_base": 36, "physical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "至尊熏猪腿·刀功 (破防 无双) 12300": {"school": "藏剑", "kind": "外功", "level": 12300, "max_strength": 6, "base": {"weapon_damage_base": 3814, "weapon_damage_rand": 2543}, "magic": {"agility_base": 1031, "physical_attack_power_base": 3991, "physical_overcome_base": 5171, "strain_base": 5516}, "embed": {"physical_attack_power_base": 72, "agility_base": 36, "physical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": "125741", "set_attr": {"2": {"all_major_base": 305}}, "set_gain": {}}, "至尊熏猪腿·星月万里 () 12300": {"school": "通用", "kind": "通用", "level": 12300, "max_strength": 0, "base": {"weapon_damage_base": 3814, "weapon_damage_rand": 2543}, "magic": {}, "embed": {}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "寻踪觅宝·晓山重剑 (会心 破招) 12300": {"school": "藏剑", "kind": "外功", "level": 12300, "max_strength": 6, "base": {"weapon_damage_base": 3814, "weapon_damage_rand": 2543}, "magic": {"agility_base": 1031, "physical_attack_power_base": 3991, "physical_critical_strike_base": 5171, "surplus": 5516}, "embed": {"physical_attack_power_base": 72, "agility_base": 36, "physical_overcome_base": 161}, "gains": ["1194"], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "测试武器 (破防 会心 加速) 11650": {"school": "藏剑", "kind": "外功", "level": 11650, "max_strength": 8, "base": {"weapon_damage_base": 5018, "weapon_damage_rand": 3345}, "magic": {"agility_base": 1356, "physical_attack_power_base": 5081, "physical_critical_strike_base": 6047, "physical_overcome_base": 5291, "haste_base": 1890}, "embed": {"physical_attack_power_base": 72, "agility_base": 36, "physical_overcome_base": 161}, "gains": ["1142"], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "螭尘 (破防 会心 加速) 11300": {"school": "藏剑", "kind": "外功", "level": 11300, "max_strength": 8, "base": {"weapon_damage_base": 4867, "weapon_damage_rand": 3245}, "magic": {"agility_base": 1315, "physical_attack_power_base": 4929, "physical_critical_strike_base": 5865, "physical_overcome_base": 5132, "haste_base": 1833}, "embed": {"physical_attack_power_base": 72, "agility_base": 36, "physical_overcome_base": 161}, "gains": ["1538", "1539", "2426", "1937"], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "金山月·夕照 (破防 会心 加速) 10900": {"school": "藏剑", "kind": "外功", "level": 10900, "max_strength": 8, "base": {"weapon_damage_base": 4695, "weapon_damage_rand": 3130}, "magic": {"agility_base": 1269, "physical_attack_power_base": 4754, "physical_critical_strike_base": 5658, "physical_overcome_base": 4950, "haste_base": 1768}, "embed": {"physical_attack_power_base": 72, "agility_base": 36, "physical_overcome_base": 161}, "gains": ["1142"], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "螭尘 (破防 会心 加速) 10800": {"school": "藏剑", "kind": "外功", "level": 10800, "max_strength": 8, "base": {"weapon_damage_base": 4652, "weapon_damage_rand": 3101}, "magic": {"agility_base": 1257, "physical_attack_power_base": 4710, "physical_critical_strike_base": 5606, "physical_overcome_base": 4905, "haste_base": 1752}, "embed": {"physical_attack_power_base": 72, "agility_base": 36, "physical_overcome_base": 161}, "gains": ["1538", "1539", "2426", "1937"], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "金山月·夕照 (破防 会心 加速) 10300": {"school": "藏剑", "kind": "外功", "level": 10300, "max_strength": 8, "base": {"weapon_damage_base": 4436, "weapon_damage_rand": 2957}, "magic": {"agility_base": 1199, "physical_attack_power_base": 4492, "physical_critical_strike_base": 5346, "physical_overcome_base": 4678, "haste_base": 1671}, "embed": {"physical_attack_power_base": 72, "agility_base": 36, "physical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "螭尘 (破防 会心 加速) 10300": {"school": "藏剑", "kind": "外功", "level": 10300, "max_strength": 8, "base": {"weapon_damage_base": 4436, "weapon_damage_rand": 2957}, "magic": {"agility_base": 1199, "physical_attack_power_base": 4492, "physical_critical_strike_base": 5346, "physical_overcome_base": 4678, "haste_base": 1671}, "embed": {"physical_attack_power_base": 72, "agility_base": 36, "physical_overcome_base": 161}, "gains": ["1538", "1539", "2426", "1937"], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "螭尘 (破防 会心 加速) 9800": {"school": "藏剑", "kind": "外功", "level": 9800, "max_strength": 8, "base": {"weapon_damage_base": 4221, "weapon_damage_rand": 2814}, "magic": {"agility_base": 1141, "physical_attack_power_base": 4274, "physical_critical_strike_base": 5087, "physical_overcome_base": 4451, "haste_base": 1590}, "embed": {"physical_attack_power_base": 72, "agility_base": 36, "physical_overcome_base": 161}, "gains": ["1538", "1539", "2426", "1937"], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "金山月·夕照 (破防 会心 加速) 9700": {"school": "藏剑", "kind": "外功", "level": 9700, "max_strength": 8, "base": {"weapon_damage_base": 4178, "weapon_damage_rand": 2785}, "magic": {"agility_base": 1129, "physical_attack_power_base": 4231, "physical_critical_strike_base": 5035, "physical_overcome_base": 4405, "haste_base": 1573}, "embed": {"physical_attack_power_base": 72, "agility_base": 36, "physical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "螭尘 (破防 会心 加速) 9300": {"school": "藏剑", "kind": "外功", "level": 9300, "max_strength": 8, "base": {"weapon_damage_base": 4005, "weapon_damage_rand": 2670}, "magic": {"agility_base": 1082, "physical_attack_power_base": 4056, "physical_critical_strike_base": 4827, "physical_overcome_base": 4224, "haste_base": 1509}, "embed": {"physical_attack_power_base": 72, "agility_base": 36, "physical_overcome_base": 161}, "gains": ["1538", "1539", "2426", "1937"], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}, "金山月·夕照 (破防 会心 加速) 9100": {"school": "藏剑", "kind": "外功", "level": 9100, "max_strength": 8, "base": {"weapon_damage_base": 3919, "weapon_damage_rand": 2613}, "magic": {"agility_base": 1059, "physical_attack_power_base": 3969, "physical_critical_strike_base": 4723, "physical_overcome_base": 4133, "haste_base": 1476}, "embed": {"physical_attack_power_base": 72, "agility_base": 36, "physical_overcome_base": 161}, "gains": [], "special_enchant": [], "set_id": null, "set_attr": {}, "set_gain": {}}}
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qt/assets/stones.json
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qt/components/__init__.py
CHANGED
@@ -1,5 +1,5 @@
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1 |
from PySide6.QtWidgets import QWidget, QVBoxLayout, QHBoxLayout, QLabel, QAbstractItemView, QTableWidgetItem, \
|
2 |
-
QHeaderView, QSizePolicy, QListWidgetItem, QSpacerItem
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3 |
from PySide6.QtWidgets import QComboBox, QRadioButton, QTextBrowser, QTextEdit, QSpinBox, QListWidget, QTableWidget
|
4 |
from PySide6.QtCore import Qt
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5 |
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@@ -61,14 +61,13 @@ class ListWithLabel(LabelWidget):
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61 |
|
62 |
self.list = QListWidget()
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63 |
self.list.setSelectionMode(QAbstractItemView.SelectionMode.MultiSelection)
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|
64 |
|
65 |
if items:
|
66 |
self.set_items(items)
|
67 |
layout.addWidget(self.label)
|
68 |
layout.addWidget(self.list)
|
69 |
|
70 |
-
layout.addStretch()
|
71 |
-
|
72 |
def set_items(self, items):
|
73 |
self.list.clear()
|
74 |
self.list.addItems(items)
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|
1 |
from PySide6.QtWidgets import QWidget, QVBoxLayout, QHBoxLayout, QLabel, QAbstractItemView, QTableWidgetItem, \
|
2 |
+
QHeaderView, QSizePolicy, QListWidgetItem, QSpacerItem, QListView
|
3 |
from PySide6.QtWidgets import QComboBox, QRadioButton, QTextBrowser, QTextEdit, QSpinBox, QListWidget, QTableWidget
|
4 |
from PySide6.QtCore import Qt
|
5 |
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|
61 |
|
62 |
self.list = QListWidget()
|
63 |
self.list.setSelectionMode(QAbstractItemView.SelectionMode.MultiSelection)
|
64 |
+
self.list.setResizeMode(QListView.ResizeMode.Adjust)
|
65 |
|
66 |
if items:
|
67 |
self.set_items(items)
|
68 |
layout.addWidget(self.label)
|
69 |
layout.addWidget(self.list)
|
70 |
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|
71 |
def set_items(self, items):
|
72 |
self.list.clear()
|
73 |
self.list.addItems(items)
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qt/components/bonuses.py
ADDED
@@ -0,0 +1,226 @@
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|
1 |
+
from qt.components import ComboWithLabel, SpinWithLabel, RadioWithLabel
|
2 |
+
from PySide6.QtWidgets import QWidget, QVBoxLayout, QHBoxLayout, QGridLayout, QTabWidget
|
3 |
+
|
4 |
+
|
5 |
+
class FormationWidget(QWidget):
|
6 |
+
def __init__(self):
|
7 |
+
super().__init__()
|
8 |
+
layout = QHBoxLayout()
|
9 |
+
self.setLayout(layout)
|
10 |
+
|
11 |
+
self.formation = ComboWithLabel("阵法")
|
12 |
+
layout.addWidget(self.formation)
|
13 |
+
self.core_rate = SpinWithLabel("四重覆盖率", maximum=100)
|
14 |
+
layout.addWidget(self.core_rate)
|
15 |
+
self.formation_rate = SpinWithLabel("五重覆盖率", maximum=100)
|
16 |
+
layout.addWidget(self.formation_rate)
|
17 |
+
|
18 |
+
|
19 |
+
class TeamGainsWidget(QWidget):
|
20 |
+
def __init__(self):
|
21 |
+
super().__init__()
|
22 |
+
layout = QVBoxLayout(self)
|
23 |
+
|
24 |
+
self.team_gains = {}
|
25 |
+
|
26 |
+
tabs = QTabWidget()
|
27 |
+
layout.addWidget(tabs)
|
28 |
+
|
29 |
+
tab = QWidget()
|
30 |
+
tab_layout = QGridLayout(tab)
|
31 |
+
tabs.addTab(tab, "七秀")
|
32 |
+
|
33 |
+
self.team_gains["袖气"] = RadioWithLabel("袖气", "常驻")
|
34 |
+
tab_layout.addWidget(self.team_gains["袖气"], 0, 0)
|
35 |
+
|
36 |
+
self.team_gains["左旋右转"] = {
|
37 |
+
"stack": SpinWithLabel("左旋右转", "层数", maximum=133)
|
38 |
+
}
|
39 |
+
tab_layout.addWidget(self.team_gains["左旋右转"]["stack"], 1, 0)
|
40 |
+
self.team_gains["泠风解怀"] = {
|
41 |
+
"rate": SpinWithLabel("泠风解怀", "覆盖", maximum=100)
|
42 |
+
}
|
43 |
+
tab_layout.addWidget(self.team_gains["泠风解怀"]["rate"], 2, 0)
|
44 |
+
|
45 |
+
tab = QWidget()
|
46 |
+
tab_layout = QGridLayout(tab)
|
47 |
+
tabs.addTab(tab, "天策")
|
48 |
+
|
49 |
+
self.team_gains["撼如雷"] = RadioWithLabel("撼如雷", "常驻")
|
50 |
+
tab_layout.addWidget(self.team_gains["撼如雷"], 0, 0)
|
51 |
+
|
52 |
+
self.team_gains["破风"] = {
|
53 |
+
"variety": ComboWithLabel("破风", "种类", ["", "破风", "劲风"])
|
54 |
+
}
|
55 |
+
tab_layout.addWidget(self.team_gains["破风"]["variety"], 1, 0)
|
56 |
+
|
57 |
+
self.team_gains["乘龙箭"] = {
|
58 |
+
"rate": SpinWithLabel("乘龙箭", "覆盖", maximum=100)
|
59 |
+
}
|
60 |
+
tab_layout.addWidget(self.team_gains["乘龙箭"]["rate"], 2, 0)
|
61 |
+
|
62 |
+
self.team_gains["号令三军"] = {
|
63 |
+
"stack": SpinWithLabel("号令三军", "层数", maximum=48)
|
64 |
+
}
|
65 |
+
tab_layout.addWidget(self.team_gains["号令三军"]["stack"], 3, 0)
|
66 |
+
|
67 |
+
self.team_gains["激雷"] = {
|
68 |
+
"rate": SpinWithLabel("激雷", "覆盖", maximum=100)
|
69 |
+
}
|
70 |
+
tab_layout.addWidget(self.team_gains["激雷"]["rate"], 4, 0)
|
71 |
+
|
72 |
+
tab = QWidget()
|
73 |
+
tab_layout = QGridLayout(tab)
|
74 |
+
tabs.addTab(tab, "少林")
|
75 |
+
|
76 |
+
self.team_gains["立地成佛"] = {
|
77 |
+
"rate": SpinWithLabel("立地成佛", "覆盖", maximum=100)
|
78 |
+
}
|
79 |
+
tab_layout.addWidget(self.team_gains["立地成佛"]["rate"], 0, 0)
|
80 |
+
|
81 |
+
self.team_gains["舍身弘法"] = {
|
82 |
+
"stack": SpinWithLabel("舍身弘法", "层数", maximum=36),
|
83 |
+
"rate": SpinWithLabel("舍身弘法", "覆盖", maximum=100)
|
84 |
+
}
|
85 |
+
tab_layout.addWidget(self.team_gains["舍身弘法"]["stack"], 1, 0)
|
86 |
+
tab_layout.addWidget(self.team_gains["舍身弘法"]["rate"], 1, 1)
|
87 |
+
|
88 |
+
tab = QWidget()
|
89 |
+
tab_layout = QGridLayout(tab)
|
90 |
+
tabs.addTab(tab, "万花")
|
91 |
+
|
92 |
+
self.team_gains["秋肃"] = RadioWithLabel("秋肃", "常驻")
|
93 |
+
tab_layout.addWidget(self.team_gains["秋肃"], 0, 0)
|
94 |
+
|
95 |
+
self.team_gains["皎素"] = {
|
96 |
+
"rate": SpinWithLabel("皎素", "覆盖", maximum=100)
|
97 |
+
}
|
98 |
+
tab_layout.addWidget(self.team_gains["皎素"]["rate"], 1, 0)
|
99 |
+
|
100 |
+
tab = QWidget()
|
101 |
+
tab_layout = QGridLayout(tab)
|
102 |
+
tabs.addTab(tab, "纯阳")
|
103 |
+
|
104 |
+
self.team_gains["碎星辰"] = RadioWithLabel("碎星辰", "常驻")
|
105 |
+
tab_layout.addWidget(self.team_gains["碎星辰"], 0, 0)
|
106 |
+
|
107 |
+
self.team_gains["破苍穹"] = RadioWithLabel("破苍穹", "常驻")
|
108 |
+
tab_layout.addWidget(self.team_gains["破苍穹"], 1, 0)
|
109 |
+
|
110 |
+
tab = QWidget()
|
111 |
+
tab_layout = QGridLayout(tab)
|
112 |
+
tabs.addTab(tab, "藏剑")
|
113 |
+
|
114 |
+
self.team_gains["剑锋百锻"] = {
|
115 |
+
"rate": SpinWithLabel("剑锋百锻", "覆盖", maximum=int(100 / 6))
|
116 |
+
}
|
117 |
+
tab_layout.addWidget(self.team_gains["剑锋百锻"]["rate"], 0, 0)
|
118 |
+
|
119 |
+
tab = QWidget()
|
120 |
+
tab_layout = QGridLayout(tab)
|
121 |
+
tabs.addTab(tab, "五毒")
|
122 |
+
|
123 |
+
self.team_gains["仙王蛊鼎"] = {
|
124 |
+
"rate": SpinWithLabel("仙王蛊鼎", "覆盖", maximum=100)
|
125 |
+
}
|
126 |
+
tab_layout.addWidget(self.team_gains["仙王蛊鼎"]["rate"], 0, 0)
|
127 |
+
|
128 |
+
tab = QWidget()
|
129 |
+
tab_layout = QGridLayout(tab)
|
130 |
+
tabs.addTab(tab, "明教")
|
131 |
+
|
132 |
+
self.team_gains["戒火"] = RadioWithLabel("戒火", "常驻")
|
133 |
+
tab_layout.addWidget(self.team_gains["戒火"], 0, 0)
|
134 |
+
|
135 |
+
self.team_gains["朝圣言"] = {
|
136 |
+
"stack": SpinWithLabel("朝圣言", "层数", maximum=24),
|
137 |
+
"rate": SpinWithLabel("朝圣言", "覆盖", maximum=100),
|
138 |
+
"variety": ComboWithLabel("朝圣言", "种类", ["", "朝圣言", "圣浴明心"])
|
139 |
+
}
|
140 |
+
tab_layout.addWidget(self.team_gains["朝圣言"]["variety"], 1, 0)
|
141 |
+
tab_layout.addWidget(self.team_gains["朝圣言"]["stack"], 1, 1)
|
142 |
+
tab_layout.addWidget(self.team_gains["朝圣言"]["rate"], 1, 2)
|
143 |
+
|
144 |
+
tab = QWidget()
|
145 |
+
tab_layout = QGridLayout(tab)
|
146 |
+
tabs.addTab(tab, "丐帮")
|
147 |
+
|
148 |
+
self.team_gains["酒中仙"] = RadioWithLabel("酒中仙", "常驻")
|
149 |
+
tab_layout.addWidget(self.team_gains["酒中仙"], 0, 0)
|
150 |
+
|
151 |
+
tab = QWidget()
|
152 |
+
tab_layout = QGridLayout(tab)
|
153 |
+
tabs.addTab(tab, "苍云")
|
154 |
+
|
155 |
+
self.team_gains["虚弱"] = RadioWithLabel("虚弱", "常驻")
|
156 |
+
tab_layout.addWidget(self.team_gains["虚弱"], 0, 0)
|
157 |
+
|
158 |
+
self.team_gains["寒啸千军"] = {
|
159 |
+
"rate": SpinWithLabel("寒啸千军", "覆盖", maximum=100)
|
160 |
+
}
|
161 |
+
tab_layout.addWidget(self.team_gains["寒啸千军"]["rate"], 1, 0)
|
162 |
+
|
163 |
+
self.team_gains["振奋"] = {
|
164 |
+
"stack": SpinWithLabel("振奋", "层数"),
|
165 |
+
"rate": SpinWithLabel("振奋", "覆盖", maximum=100)
|
166 |
+
}
|
167 |
+
tab_layout.addWidget(self.team_gains["振奋"]["stack"], 2, 0)
|
168 |
+
tab_layout.addWidget(self.team_gains["振奋"]["rate"], 2, 1)
|
169 |
+
|
170 |
+
tab = QWidget()
|
171 |
+
tab_layout = QGridLayout(tab)
|
172 |
+
tabs.addTab(tab, "长歌")
|
173 |
+
|
174 |
+
self.team_gains["庄周梦"] = {
|
175 |
+
"stack": SpinWithLabel("庄周梦", "层数", maximum=133),
|
176 |
+
"rate": SpinWithLabel("庄周梦", "覆盖", maximum=100)
|
177 |
+
}
|
178 |
+
tab_layout.addWidget(self.team_gains["庄周梦"]["stack"], 0, 0)
|
179 |
+
tab_layout.addWidget(self.team_gains["庄周梦"]["rate"], 0, 1)
|
180 |
+
|
181 |
+
tab = QWidget()
|
182 |
+
tab_layout = QGridLayout(tab)
|
183 |
+
tabs.addTab(tab, "霸刀")
|
184 |
+
|
185 |
+
self.team_gains["疏狂"] = {
|
186 |
+
"rate": SpinWithLabel("疏狂", "覆盖", maximum=100)
|
187 |
+
}
|
188 |
+
tab_layout.addWidget(self.team_gains["疏狂"]["rate"], 0, 0)
|
189 |
+
|
190 |
+
tab = QWidget()
|
191 |
+
tab_layout = QGridLayout(tab)
|
192 |
+
tabs.addTab(tab, "药宗")
|
193 |
+
|
194 |
+
self.team_gains["配伍"] = {
|
195 |
+
"rate": SpinWithLabel("配伍", "覆盖", maximum=100)
|
196 |
+
}
|
197 |
+
tab_layout.addWidget(self.team_gains["配伍"]["rate"], 0, 0)
|
198 |
+
|
199 |
+
# self.team_gains["飘黄"] = {
|
200 |
+
# "rate": SpinWithLabel("飘黄", "覆盖", maximum=int(100 / 6))
|
201 |
+
# }
|
202 |
+
# tab_layout.addWidget(self.team_gains["飘黄"]["rate"], 1, 0)
|
203 |
+
|
204 |
+
layout.addStretch()
|
205 |
+
|
206 |
+
def __getitem__(self, item):
|
207 |
+
return self.team_gains[item]
|
208 |
+
|
209 |
+
def items(self):
|
210 |
+
return self.team_gains.items()
|
211 |
+
|
212 |
+
|
213 |
+
class BonusesWidget(QWidget):
|
214 |
+
def __init__(self):
|
215 |
+
super().__init__()
|
216 |
+
layout = QVBoxLayout()
|
217 |
+
self.setLayout(layout)
|
218 |
+
|
219 |
+
self.tab = QTabWidget()
|
220 |
+
layout.addWidget(self.tab)
|
221 |
+
self.formation = FormationWidget()
|
222 |
+
self.tab.addTab(self.formation, "阵法")
|
223 |
+
self.team_gains = TeamGainsWidget()
|
224 |
+
self.tab.addTab(self.team_gains, "团队增益")
|
225 |
+
|
226 |
+
layout.addStretch()
|
qt/components/consumables.py
ADDED
@@ -0,0 +1,54 @@
|
|
|
|
|
|
|
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|
|
|
1 |
+
from general.consumables import BOILED_FISH, GUILD_FOOD, GUILD_SPREAD
|
2 |
+
from qt.components import ComboWithLabel, RadioWithLabel
|
3 |
+
from PySide6.QtWidgets import QWidget, QGridLayout
|
4 |
+
|
5 |
+
|
6 |
+
class ConsumablesWidget(QWidget):
|
7 |
+
def __init__(self):
|
8 |
+
super().__init__()
|
9 |
+
layout = QGridLayout()
|
10 |
+
self.setLayout(layout)
|
11 |
+
|
12 |
+
self.consumables = {}
|
13 |
+
|
14 |
+
self.major_food = ComboWithLabel("辅助类食品")
|
15 |
+
self.consumables['major_food'] = self.major_food
|
16 |
+
layout.addWidget(self.major_food, 0, 0)
|
17 |
+
self.minor_food = ComboWithLabel("增强类食品")
|
18 |
+
self.consumables['minor_food'] = self.minor_food
|
19 |
+
layout.addWidget(self.minor_food, 0, 1)
|
20 |
+
self.major_potion = ComboWithLabel("辅助类药品")
|
21 |
+
self.consumables['major_potion'] = self.major_potion
|
22 |
+
layout.addWidget(self.major_potion, 0, 2)
|
23 |
+
self.minor_potion = ComboWithLabel("增强类药品")
|
24 |
+
self.consumables['minor_potion'] = self.minor_potion
|
25 |
+
layout.addWidget(self.minor_potion, 0, 3)
|
26 |
+
|
27 |
+
self.weapon_enchant = ComboWithLabel("武器磨石")
|
28 |
+
self.consumables['weapon_enchant'] = self.weapon_enchant
|
29 |
+
layout.addWidget(self.weapon_enchant, 1, 0)
|
30 |
+
self.home_snack = ComboWithLabel("家园食物")
|
31 |
+
self.consumables['home_snack'] = self.home_snack
|
32 |
+
layout.addWidget(self.home_snack, 1, 1)
|
33 |
+
self.home_wine = ComboWithLabel("家园酒")
|
34 |
+
self.consumables['home_wine'] = self.home_wine
|
35 |
+
layout.addWidget(self.home_wine, 1, 2)
|
36 |
+
|
37 |
+
self.guild_spread = RadioWithLabel("同泽宴", GUILD_FOOD)
|
38 |
+
self.consumables['guild_spread'] = self.guild_spread
|
39 |
+
layout.addWidget(self.guild_spread, 2, 0)
|
40 |
+
self.guild_food = RadioWithLabel("蒸鱼餐盘", GUILD_SPREAD)
|
41 |
+
self.consumables['guild_food'] = self.guild_food
|
42 |
+
layout.addWidget(self.guild_food, 2, 1)
|
43 |
+
self.spread = ComboWithLabel("宴席")
|
44 |
+
self.consumables['spread'] = self.spread
|
45 |
+
layout.addWidget(self.spread, 2, 2)
|
46 |
+
self.boiled_fish = ComboWithLabel("水煮鱼", items=[""] + BOILED_FISH)
|
47 |
+
self.consumables['boiled_fish'] = self.boiled_fish
|
48 |
+
layout.addWidget(self.boiled_fish, 2, 3)
|
49 |
+
|
50 |
+
def __getitem__(self, item) -> [ComboWithLabel, RadioWithLabel]:
|
51 |
+
return self.consumables[item]
|
52 |
+
|
53 |
+
def items(self):
|
54 |
+
return self.consumables.items()
|
qt/components/dashboard.py
CHANGED
@@ -29,9 +29,8 @@ class DashboardWidget(QWidget):
|
|
29 |
super().__init__()
|
30 |
layout = QVBoxLayout(self)
|
31 |
|
32 |
-
|
33 |
-
top_layout
|
34 |
-
layout.addWidget(top)
|
35 |
|
36 |
self.fight_select = ComboWithLabel("选择战斗")
|
37 |
top_layout.addWidget(self.fight_select)
|
@@ -43,15 +42,13 @@ class DashboardWidget(QWidget):
|
|
43 |
self.button = QPushButton(text="开始模拟!")
|
44 |
layout.addWidget(self.button)
|
45 |
|
46 |
-
|
47 |
-
bottom_layout
|
48 |
-
layout.addWidget(bottom)
|
49 |
|
50 |
tab = QTabWidget()
|
51 |
bottom_layout.addWidget(tab, 2)
|
52 |
-
|
53 |
-
result_layout
|
54 |
-
bottom_layout.addWidget(result, 1)
|
55 |
|
56 |
attribute = QWidget()
|
57 |
attribute_layout = QHBoxLayout(attribute)
|
@@ -79,6 +76,3 @@ class DashboardWidget(QWidget):
|
|
79 |
result_layout.addStretch()
|
80 |
|
81 |
layout.addStretch()
|
82 |
-
|
83 |
-
|
84 |
-
|
|
|
29 |
super().__init__()
|
30 |
layout = QVBoxLayout(self)
|
31 |
|
32 |
+
top_layout = QHBoxLayout()
|
33 |
+
layout.addLayout(top_layout)
|
|
|
34 |
|
35 |
self.fight_select = ComboWithLabel("选择战斗")
|
36 |
top_layout.addWidget(self.fight_select)
|
|
|
42 |
self.button = QPushButton(text="开始模拟!")
|
43 |
layout.addWidget(self.button)
|
44 |
|
45 |
+
bottom_layout = QHBoxLayout()
|
46 |
+
layout.addLayout(bottom_layout)
|
|
|
47 |
|
48 |
tab = QTabWidget()
|
49 |
bottom_layout.addWidget(tab, 2)
|
50 |
+
result_layout = QVBoxLayout()
|
51 |
+
bottom_layout.addLayout(result_layout, 1)
|
|
|
52 |
|
53 |
attribute = QWidget()
|
54 |
attribute_layout = QHBoxLayout(attribute)
|
|
|
76 |
result_layout.addStretch()
|
77 |
|
78 |
layout.addStretch()
|
|
|
|
|
|
qt/components/equipments.py
CHANGED
@@ -12,41 +12,37 @@ class EquipmentWidget(QWidget):
|
|
12 |
def __init__(self, label):
|
13 |
super().__init__()
|
14 |
self.position = POSITION_MAP[label]
|
15 |
-
layout =
|
16 |
-
|
17 |
-
input_widget = QWidget()
|
18 |
-
input_layout = QVBoxLayout(input_widget)
|
19 |
-
layout.addWidget(input_widget, 2, alignment=Qt.AlignmentFlag.AlignTop)
|
20 |
-
|
21 |
-
self.output_widget = QWidget()
|
22 |
-
output_layout = QVBoxLayout(self.output_widget)
|
23 |
-
layout.addWidget(self.output_widget, 1, alignment=Qt.AlignmentFlag.AlignLeft)
|
24 |
|
25 |
self.equipment_json = json.load(open(os.path.join(EQUIPMENTS_DIR, self.position), encoding="utf-8"))
|
26 |
self.enchant_json = json.load(open(os.path.join(ENCHANTS_DIR, self.position), encoding="utf-8"))
|
27 |
self.equipment = ComboWithLabel("装备")
|
|
|
28 |
|
29 |
self.detail_widget = QWidget()
|
30 |
-
detail_layout =
|
|
|
|
|
|
|
31 |
|
32 |
-
input_layout
|
33 |
-
|
34 |
|
35 |
if not self.enchant_json:
|
36 |
self.enchant = None
|
37 |
else:
|
38 |
self.enchant = ComboWithLabel("附魔")
|
39 |
self.enchant.combo_box.addItems([""] + list(self.enchant_json))
|
40 |
-
|
41 |
|
42 |
if self.position not in SPECIAL_ENCHANT_POSITIONS:
|
43 |
self.special_enchant = None
|
44 |
else:
|
45 |
self.special_enchant = RadioWithLabel("大附魔")
|
46 |
-
|
47 |
|
48 |
self.strength_level = ComboWithLabel("精炼等级")
|
49 |
-
|
50 |
|
51 |
self.embed_levels = []
|
52 |
for i in range(EMBED_POSITIONS[self.position]):
|
@@ -55,7 +51,7 @@ class EquipmentWidget(QWidget):
|
|
55 |
)
|
56 |
embed_level.combo_box.setCurrentIndex(MAX_EMBED_LEVEL)
|
57 |
self.embed_levels.append(embed_level)
|
58 |
-
|
59 |
|
60 |
if self.position not in STONES_POSITIONS:
|
61 |
self.stones_json = None
|
@@ -67,21 +63,21 @@ class EquipmentWidget(QWidget):
|
|
67 |
self.stone_level = ComboWithLabel(
|
68 |
"五彩石等级", items=[str(i) for i in range(MAX_STONE_LEVEL + 1)])
|
69 |
self.stone_attrs = []
|
70 |
-
|
71 |
for i in range(MAX_STONE_ATTR):
|
72 |
stone_attr = ComboWithLabel(f"五彩石属性-{i + 1}")
|
73 |
self.stone_attrs.append(stone_attr)
|
74 |
-
|
75 |
self.detail_widget.hide()
|
76 |
|
|
|
|
|
77 |
self.base_attr = TableWithLabel("基本属性", column_count=2)
|
78 |
output_layout.addWidget(self.base_attr)
|
79 |
self.magic_attr = TableWithLabel("精炼属性", column_count=2)
|
80 |
output_layout.addWidget(self.magic_attr)
|
81 |
self.embed_attr = TableWithLabel("镶嵌属性", column_count=2)
|
82 |
output_layout.addWidget(self.embed_attr)
|
83 |
-
output_layout.addStretch()
|
84 |
-
self.output_widget.hide()
|
85 |
|
86 |
|
87 |
class EquipmentsWidget(QTabWidget):
|
|
|
12 |
def __init__(self, label):
|
13 |
super().__init__()
|
14 |
self.position = POSITION_MAP[label]
|
15 |
+
layout = QVBoxLayout(self)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
16 |
|
17 |
self.equipment_json = json.load(open(os.path.join(EQUIPMENTS_DIR, self.position), encoding="utf-8"))
|
18 |
self.enchant_json = json.load(open(os.path.join(ENCHANTS_DIR, self.position), encoding="utf-8"))
|
19 |
self.equipment = ComboWithLabel("装备")
|
20 |
+
layout.addWidget(self.equipment)
|
21 |
|
22 |
self.detail_widget = QWidget()
|
23 |
+
detail_layout = QHBoxLayout(self.detail_widget)
|
24 |
+
layout.addWidget(self.detail_widget)
|
25 |
+
self.detail_widget.hide()
|
26 |
+
layout.addStretch()
|
27 |
|
28 |
+
input_layout = QGridLayout()
|
29 |
+
detail_layout.addLayout(input_layout)
|
30 |
|
31 |
if not self.enchant_json:
|
32 |
self.enchant = None
|
33 |
else:
|
34 |
self.enchant = ComboWithLabel("附魔")
|
35 |
self.enchant.combo_box.addItems([""] + list(self.enchant_json))
|
36 |
+
input_layout.addWidget(self.enchant, 0, 0, 1, 2)
|
37 |
|
38 |
if self.position not in SPECIAL_ENCHANT_POSITIONS:
|
39 |
self.special_enchant = None
|
40 |
else:
|
41 |
self.special_enchant = RadioWithLabel("大附魔")
|
42 |
+
input_layout.addWidget(self.special_enchant, 0, 2, 1, 2)
|
43 |
|
44 |
self.strength_level = ComboWithLabel("精炼等级")
|
45 |
+
input_layout.addWidget(self.strength_level, 1, 0)
|
46 |
|
47 |
self.embed_levels = []
|
48 |
for i in range(EMBED_POSITIONS[self.position]):
|
|
|
51 |
)
|
52 |
embed_level.combo_box.setCurrentIndex(MAX_EMBED_LEVEL)
|
53 |
self.embed_levels.append(embed_level)
|
54 |
+
input_layout.addWidget(embed_level, 1, i + 1)
|
55 |
|
56 |
if self.position not in STONES_POSITIONS:
|
57 |
self.stones_json = None
|
|
|
63 |
self.stone_level = ComboWithLabel(
|
64 |
"五彩石等级", items=[str(i) for i in range(MAX_STONE_LEVEL + 1)])
|
65 |
self.stone_attrs = []
|
66 |
+
input_layout.addWidget(self.stone_level, 2, 0)
|
67 |
for i in range(MAX_STONE_ATTR):
|
68 |
stone_attr = ComboWithLabel(f"五彩石属性-{i + 1}")
|
69 |
self.stone_attrs.append(stone_attr)
|
70 |
+
input_layout.addWidget(stone_attr, 2, i + 1)
|
71 |
self.detail_widget.hide()
|
72 |
|
73 |
+
output_layout = QVBoxLayout()
|
74 |
+
detail_layout.addLayout(output_layout)
|
75 |
self.base_attr = TableWithLabel("基本属性", column_count=2)
|
76 |
output_layout.addWidget(self.base_attr)
|
77 |
self.magic_attr = TableWithLabel("精炼属性", column_count=2)
|
78 |
output_layout.addWidget(self.magic_attr)
|
79 |
self.embed_attr = TableWithLabel("镶嵌属性", column_count=2)
|
80 |
output_layout.addWidget(self.embed_attr)
|
|
|
|
|
81 |
|
82 |
|
83 |
class EquipmentsWidget(QTabWidget):
|
qt/components/recipes.py
CHANGED
@@ -19,7 +19,7 @@ class RecipesWidget(QWidget):
|
|
19 |
recipe = ListWithLabel("")
|
20 |
self.recipes.append(recipe)
|
21 |
layout.addWidget(recipe, i, j)
|
22 |
-
|
23 |
def __getitem__(self, item) -> ListWithLabel:
|
24 |
return self.recipes[item]
|
25 |
|
|
|
19 |
recipe = ListWithLabel("")
|
20 |
self.recipes.append(recipe)
|
21 |
layout.addWidget(recipe, i, j)
|
22 |
+
|
23 |
def __getitem__(self, item) -> ListWithLabel:
|
24 |
return self.recipes[item]
|
25 |
|
qt/scripts/bonuses.py
ADDED
@@ -0,0 +1,81 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
# from general.gains.formation import FORMATION_GAINS
|
2 |
+
from general.gains.team import TEAM_GAINS
|
3 |
+
|
4 |
+
from qt.components import RadioWithLabel, ComboWithLabel, SpinWithLabel
|
5 |
+
from qt.components.bonuses import BonusesWidget
|
6 |
+
from qt.scripts.top import School
|
7 |
+
|
8 |
+
|
9 |
+
class Bonuses(dict):
|
10 |
+
@property
|
11 |
+
def gains(self):
|
12 |
+
return list(self.values())
|
13 |
+
|
14 |
+
|
15 |
+
def bonuses_script(school: School, bonuses_widget: BonusesWidget):
|
16 |
+
bonuses = Bonuses()
|
17 |
+
|
18 |
+
def formation_update(arg):
|
19 |
+
widget = bonuses_widget.formation
|
20 |
+
formation = widget.formation.combo_box.currentText()
|
21 |
+
core_rate = widget.core_rate.spin_box.value()
|
22 |
+
formation_rate = widget.formation_rate.spin_box.value()
|
23 |
+
|
24 |
+
if formation == school.formation:
|
25 |
+
widget.core_rate.show()
|
26 |
+
else:
|
27 |
+
core_rate = 0
|
28 |
+
widget.core_rate.hide()
|
29 |
+
|
30 |
+
if formation:
|
31 |
+
bonuses['formation'] = FORMATION_GAINS[formation](formation_rate, core_rate)
|
32 |
+
else:
|
33 |
+
bonuses.pop("formation", None)
|
34 |
+
|
35 |
+
bonuses_widget.formation.formation.combo_box.currentIndexChanged.connect(formation_update)
|
36 |
+
bonuses_widget.formation.core_rate.spin_box.valueChanged.connect(formation_update)
|
37 |
+
bonuses_widget.formation.formation_rate.spin_box.valueChanged.connect(formation_update)
|
38 |
+
|
39 |
+
def radio_update(label):
|
40 |
+
widget = bonuses_widget.team_gains[label]
|
41 |
+
|
42 |
+
def inner():
|
43 |
+
if widget.radio_button.isChecked():
|
44 |
+
bonuses[label] = TEAM_GAINS[label]()
|
45 |
+
else:
|
46 |
+
bonuses.pop(label, None)
|
47 |
+
|
48 |
+
return inner
|
49 |
+
|
50 |
+
def combine_update(label):
|
51 |
+
widgets = bonuses_widget.team_gains[label]
|
52 |
+
|
53 |
+
def inner(_):
|
54 |
+
kwargs = {}
|
55 |
+
for attr, widget in widgets.items():
|
56 |
+
if isinstance(widget, ComboWithLabel):
|
57 |
+
kwargs[attr] = widget.combo_box.currentText()
|
58 |
+
elif isinstance(widget, SpinWithLabel):
|
59 |
+
kwargs[attr] = widget.spin_box.value()
|
60 |
+
if all(kwargs.values()):
|
61 |
+
bonuses[label] = TEAM_GAINS[label](**kwargs)
|
62 |
+
else:
|
63 |
+
bonuses.pop(label, None)
|
64 |
+
|
65 |
+
return inner
|
66 |
+
|
67 |
+
for bonus_label, bonus_widget in bonuses_widget.team_gains.items():
|
68 |
+
if isinstance(bonus_widget, RadioWithLabel):
|
69 |
+
bonus_widget.radio_button.clicked.connect(radio_update(bonus_label))
|
70 |
+
elif isinstance(bonus_widget, dict):
|
71 |
+
for sub_bonus_widget in bonus_widget.values():
|
72 |
+
if isinstance(sub_bonus_widget, ComboWithLabel):
|
73 |
+
sub_bonus_widget.combo_box.currentIndexChanged.connect(combine_update(bonus_label))
|
74 |
+
elif isinstance(sub_bonus_widget, SpinWithLabel):
|
75 |
+
sub_bonus_widget.spin_box.valueChanged.connect(combine_update(bonus_label))
|
76 |
+
else:
|
77 |
+
raise TypeError
|
78 |
+
else:
|
79 |
+
raise TypeError
|
80 |
+
|
81 |
+
return bonuses
|
qt/scripts/consumables.py
ADDED
@@ -0,0 +1,52 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
from qt.components import ComboWithLabel, RadioWithLabel
|
2 |
+
from qt.components.consumables import ConsumablesWidget
|
3 |
+
|
4 |
+
from general.consumables import CONSUMABLES
|
5 |
+
|
6 |
+
|
7 |
+
class Consumables(dict):
|
8 |
+
@property
|
9 |
+
def attrs(self):
|
10 |
+
final_attrs = {}
|
11 |
+
for consumable in self.values():
|
12 |
+
for attr, value in consumable.items():
|
13 |
+
if attr not in final_attrs:
|
14 |
+
final_attrs[attr] = 0
|
15 |
+
final_attrs[attr] += value
|
16 |
+
return final_attrs
|
17 |
+
|
18 |
+
|
19 |
+
def consumables_script(consumables_widget: ConsumablesWidget):
|
20 |
+
consumables = Consumables()
|
21 |
+
|
22 |
+
def consumable_combo_update(label):
|
23 |
+
widget = consumables_widget[label]
|
24 |
+
|
25 |
+
def inner(index):
|
26 |
+
consumable = widget.combo_box.currentText()
|
27 |
+
if consumable:
|
28 |
+
consumables[label] = CONSUMABLES[consumable]
|
29 |
+
else:
|
30 |
+
consumables[label] = {}
|
31 |
+
|
32 |
+
return inner
|
33 |
+
|
34 |
+
def consumable_radio_update(label):
|
35 |
+
widget = consumables_widget[label]
|
36 |
+
|
37 |
+
def inner():
|
38 |
+
if widget.radio_button.isChecked():
|
39 |
+
consumables[label] = CONSUMABLES[label]
|
40 |
+
else:
|
41 |
+
consumables[label] = {}
|
42 |
+
|
43 |
+
return inner
|
44 |
+
|
45 |
+
for consumable_label, consumable_widget in consumables_widget.items():
|
46 |
+
|
47 |
+
if isinstance(consumable_widget, ComboWithLabel):
|
48 |
+
consumable_widget.combo_box.currentIndexChanged.connect(consumable_combo_update(consumable_label))
|
49 |
+
elif isinstance(consumable_widget, RadioWithLabel):
|
50 |
+
consumable_widget.radio_button.clicked.connect(consumable_radio_update(consumable_label))
|
51 |
+
|
52 |
+
return consumables
|
qt/scripts/dashboard.py
CHANGED
@@ -2,6 +2,7 @@ from PySide6.QtWidgets import QMessageBox
|
|
2 |
|
3 |
from qt.components.dashboard import DashboardWidget
|
4 |
from qt.constant import ATTR_TYPE_TRANSLATE
|
|
|
5 |
from qt.scripts.top import Parser
|
6 |
from qt.scripts.equipments import Equipments
|
7 |
# from qt.scripts.consumables import Consumables
|
@@ -44,9 +45,8 @@ def detail_content(detail):
|
|
44 |
|
45 |
|
46 |
def dashboard_script(parser: Parser,
|
47 |
-
|
48 |
-
|
49 |
-
dashboard_widget: DashboardWidget):
|
50 |
|
51 |
def select_fight(text):
|
52 |
index = parser.record_index[text]
|
@@ -63,10 +63,10 @@ def dashboard_script(parser: Parser,
|
|
63 |
attribute.target_level = int(dashboard_widget.target_level.combo_box.currentText())
|
64 |
for attr, value in equipments.attrs.items():
|
65 |
setattr(attribute, attr, getattr(attribute, attr) + value)
|
66 |
-
# for attr, value in consumables.attrs.items():
|
67 |
-
# setattr(attribute, attr, getattr(attribute, attr) + value)
|
68 |
|
69 |
dashboard_widget.init_attribute.set_content(school.attr_content(attribute))
|
|
|
|
|
70 |
|
71 |
equipment_gains = [school.gains[gain] for gain in equipments.gains]
|
72 |
talent_gains = [school.talent_gains[school.talent_encoder[talent]] for talent in talents.gains]
|
@@ -90,29 +90,42 @@ def dashboard_script(parser: Parser,
|
|
90 |
[[ATTR_TYPE_TRANSLATE[k], f"{round(v, 2)}%"] for k, v in total_gradient.items()]
|
91 |
)
|
92 |
|
93 |
-
detail_widget =
|
94 |
-
|
95 |
-
detail_widget.skill_combo.set_items(list(details), default_index=-1)
|
96 |
|
97 |
dashboard_widget.summary.set_content(summary_content(summary, total_damage))
|
98 |
|
99 |
dashboard_widget.button.clicked.connect(formulate)
|
100 |
|
101 |
-
def
|
|
|
102 |
detail_widget = dashboard_widget.detail_widget
|
103 |
-
|
104 |
-
|
105 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
106 |
else:
|
107 |
-
|
|
|
108 |
|
109 |
-
dashboard_widget.detail_widget.skill_combo.combo_box.currentTextChanged.connect(
|
110 |
|
111 |
-
def
|
112 |
detail_widget = dashboard_widget.detail_widget
|
113 |
skill = detail_widget.skill_combo.combo_box.currentText()
|
114 |
-
|
115 |
-
|
116 |
damage_content, gradient_content = detail_content(detail)
|
117 |
detail_widget.damage_detail.set_content(damage_content)
|
118 |
detail_widget.gradient_detail.set_content(gradient_content)
|
@@ -120,4 +133,4 @@ def dashboard_script(parser: Parser,
|
|
120 |
detail_widget.damage_detail.table.clear()
|
121 |
detail_widget.gradient_detail.table.clear()
|
122 |
|
123 |
-
dashboard_widget.detail_widget.status_combo.combo_box.currentTextChanged.connect(
|
|
|
2 |
|
3 |
from qt.components.dashboard import DashboardWidget
|
4 |
from qt.constant import ATTR_TYPE_TRANSLATE
|
5 |
+
from qt.scripts.consumables import Consumables
|
6 |
from qt.scripts.top import Parser
|
7 |
from qt.scripts.equipments import Equipments
|
8 |
# from qt.scripts.consumables import Consumables
|
|
|
45 |
|
46 |
|
47 |
def dashboard_script(parser: Parser,
|
48 |
+
dashboard_widget: DashboardWidget, talents: Talents, recipes: Recipes,
|
49 |
+
equipments: Equipments, consumables: Consumables):
|
|
|
50 |
|
51 |
def select_fight(text):
|
52 |
index = parser.record_index[text]
|
|
|
63 |
attribute.target_level = int(dashboard_widget.target_level.combo_box.currentText())
|
64 |
for attr, value in equipments.attrs.items():
|
65 |
setattr(attribute, attr, getattr(attribute, attr) + value)
|
|
|
|
|
66 |
|
67 |
dashboard_widget.init_attribute.set_content(school.attr_content(attribute))
|
68 |
+
for attr, value in consumables.attrs.items():
|
69 |
+
setattr(attribute, attr, getattr(attribute, attr) + value)
|
70 |
|
71 |
equipment_gains = [school.gains[gain] for gain in equipments.gains]
|
72 |
talent_gains = [school.talent_gains[school.talent_encoder[talent]] for talent in talents.gains]
|
|
|
90 |
[[ATTR_TYPE_TRANSLATE[k], f"{round(v, 2)}%"] for k, v in total_gradient.items()]
|
91 |
)
|
92 |
|
93 |
+
dashboard_widget.detail_widget.details = details
|
94 |
+
set_skills()
|
|
|
95 |
|
96 |
dashboard_widget.summary.set_content(summary_content(summary, total_damage))
|
97 |
|
98 |
dashboard_widget.button.clicked.connect(formulate)
|
99 |
|
100 |
+
def set_skills():
|
101 |
+
set_detail(None)
|
102 |
detail_widget = dashboard_widget.detail_widget
|
103 |
+
skill = detail_widget.skill_combo.combo_box.currentText()
|
104 |
+
skill_choices = list(detail_widget.details)
|
105 |
+
if skill in skill_choices:
|
106 |
+
default_index = skill_choices.index(skill)
|
107 |
+
else:
|
108 |
+
default_index = -1
|
109 |
+
detail_widget.skill_combo.set_items(skill_choices, default_index=default_index)
|
110 |
+
|
111 |
+
def set_status(_):
|
112 |
+
detail_widget = dashboard_widget.detail_widget
|
113 |
+
skill = detail_widget.skill_combo.combo_box.currentText()
|
114 |
+
status = detail_widget.status_combo.combo_box.currentText()
|
115 |
+
status_choices = list(detail_widget.details.get(skill, {}))
|
116 |
+
if status in status_choices:
|
117 |
+
default_index = status_choices.index(status)
|
118 |
else:
|
119 |
+
default_index = -1
|
120 |
+
detail_widget.status_combo.set_items(status_choices, default_index=default_index)
|
121 |
|
122 |
+
dashboard_widget.detail_widget.skill_combo.combo_box.currentTextChanged.connect(set_status)
|
123 |
|
124 |
+
def set_detail(_):
|
125 |
detail_widget = dashboard_widget.detail_widget
|
126 |
skill = detail_widget.skill_combo.combo_box.currentText()
|
127 |
+
status = detail_widget.status_combo.combo_box.currentText()
|
128 |
+
if detail := detail_widget.details.get(skill, {}).get(status):
|
129 |
damage_content, gradient_content = detail_content(detail)
|
130 |
detail_widget.damage_detail.set_content(damage_content)
|
131 |
detail_widget.gradient_detail.set_content(gradient_content)
|
|
|
133 |
detail_widget.damage_detail.table.clear()
|
134 |
detail_widget.gradient_detail.table.clear()
|
135 |
|
136 |
+
dashboard_widget.detail_widget.status_combo.combo_box.currentTextChanged.connect(set_detail)
|
qt/scripts/equipments.py
CHANGED
@@ -216,20 +216,19 @@ def equipments_script(equipments_widget: EquipmentsWidget):
|
|
216 |
|
217 |
if equipment.embed:
|
218 |
for i, (attr, value) in enumerate(equipment.embed.items()):
|
219 |
-
widget.embed_levels[i].set_label(f"镶嵌等级-{ATTR_TYPE_TRANSLATE[attr]}")
|
220 |
widget.embed_attr.set_content(equipment.embed_attr_content)
|
221 |
widget.embed_attr.show()
|
222 |
else:
|
223 |
widget.embed_attr.hide()
|
224 |
|
225 |
if isinstance(equipment.special_enchant, list):
|
226 |
-
equipment.special_enchant = tuple(
|
227 |
|
228 |
if equipment.special_enchant:
|
229 |
widget.special_enchant.set_text(EQUIPMENT_GAINS[equipment.special_enchant].gain_name)
|
230 |
|
231 |
widget.detail_widget.show()
|
232 |
-
widget.output_widget.show()
|
233 |
|
234 |
return inner
|
235 |
|
@@ -309,7 +308,7 @@ def equipments_script(equipments_widget: EquipmentsWidget):
|
|
309 |
setattr(equipment.stone, k, v)
|
310 |
else:
|
311 |
widget.stone_attrs[i].set_items([""] + [ATTR_TYPE_TRANSLATE[k] for k in current])
|
312 |
-
equipment.stone =
|
313 |
|
314 |
i += 1
|
315 |
while i < len(widget.stone_attrs):
|
|
|
216 |
|
217 |
if equipment.embed:
|
218 |
for i, (attr, value) in enumerate(equipment.embed.items()):
|
219 |
+
widget.embed_levels[i].set_label(f"镶嵌等级-{ATTR_TYPE_TRANSLATE[attr]}\t")
|
220 |
widget.embed_attr.set_content(equipment.embed_attr_content)
|
221 |
widget.embed_attr.show()
|
222 |
else:
|
223 |
widget.embed_attr.hide()
|
224 |
|
225 |
if isinstance(equipment.special_enchant, list):
|
226 |
+
equipment.special_enchant = tuple(equipment.special_enchant)
|
227 |
|
228 |
if equipment.special_enchant:
|
229 |
widget.special_enchant.set_text(EQUIPMENT_GAINS[equipment.special_enchant].gain_name)
|
230 |
|
231 |
widget.detail_widget.show()
|
|
|
232 |
|
233 |
return inner
|
234 |
|
|
|
308 |
setattr(equipment.stone, k, v)
|
309 |
else:
|
310 |
widget.stone_attrs[i].set_items([""] + [ATTR_TYPE_TRANSLATE[k] for k in current])
|
311 |
+
equipment.stone = Stone()
|
312 |
|
313 |
i += 1
|
314 |
while i < len(widget.stone_attrs):
|
qt/scripts/top.py
CHANGED
@@ -4,6 +4,8 @@ from PySide6.QtWidgets import QTabWidget, QFileDialog, QWidget
|
|
4 |
|
5 |
from base.buff import Buff
|
6 |
from base.skill import Skill
|
|
|
|
|
7 |
from qt.components.dashboard import DashboardWidget
|
8 |
from qt.components.equipments import EquipmentsWidget
|
9 |
from qt.components.recipes import RecipesWidget
|
@@ -116,11 +118,9 @@ class Parser:
|
|
116 |
|
117 |
|
118 |
def top_script(top_widget: TopWidget, config_widget: QWidget, dashboard_widget: DashboardWidget,
|
119 |
-
|
|
|
120 |
):
|
121 |
-
# equipments_widget: EquipmentsWidget, talents_widget: TalentsWidget, recipes_widget: RecipesWidget,
|
122 |
-
# consumables_widget: ConsumablesWidget, bonuses_widget: BonusesWidget,
|
123 |
-
# combat_widget: CombatWidget):
|
124 |
parser = Parser()
|
125 |
|
126 |
def upload_logs():
|
@@ -132,21 +132,6 @@ def top_script(top_widget: TopWidget, config_widget: QWidget, dashboard_widget:
|
|
132 |
dashboard_widget.fight_select.set_items(record_index)
|
133 |
dashboard_widget.duration.set_value(parser.duration(parser.record_index[record_index[0]]))
|
134 |
|
135 |
-
""" Update equipment options """
|
136 |
-
for equipment_widget in equipments_widget.values():
|
137 |
-
choices = [""]
|
138 |
-
for name, detail in equipment_widget.equipment_json.items():
|
139 |
-
if detail['kind'] not in (school.kind, school.major):
|
140 |
-
continue
|
141 |
-
if detail['school'] not in ("精简", "通用", school.school):
|
142 |
-
continue
|
143 |
-
choices.append(name)
|
144 |
-
|
145 |
-
equipment_widget.equipment.set_items(choices)
|
146 |
-
|
147 |
-
if equipment_widget.stones_json:
|
148 |
-
equipment_widget.stone_level.combo_box.setCurrentIndex(MAX_STONE_LEVEL)
|
149 |
-
|
150 |
""" Update talent options """
|
151 |
for i, talent_widget in enumerate(talents_widget.values()):
|
152 |
talents = school.talents[i]
|
@@ -166,6 +151,31 @@ def top_script(top_widget: TopWidget, config_widget: QWidget, dashboard_widget:
|
|
166 |
recipes_widget[i].list.item(n).setSelected(True)
|
167 |
recipes_widget[i].show()
|
168 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
169 |
config_widget.show()
|
170 |
|
171 |
top_widget.upload_button.clicked.connect(upload_logs)
|
|
|
4 |
|
5 |
from base.buff import Buff
|
6 |
from base.skill import Skill
|
7 |
+
from general.consumables import FOODS, POTIONS, WEAPON_ENCHANTS, SNACKS, WINES, SPREADS
|
8 |
+
from qt.components.consumables import ConsumablesWidget
|
9 |
from qt.components.dashboard import DashboardWidget
|
10 |
from qt.components.equipments import EquipmentsWidget
|
11 |
from qt.components.recipes import RecipesWidget
|
|
|
118 |
|
119 |
|
120 |
def top_script(top_widget: TopWidget, config_widget: QWidget, dashboard_widget: DashboardWidget,
|
121 |
+
talents_widget: TalentsWidget, recipes_widget: RecipesWidget,
|
122 |
+
equipments_widget: EquipmentsWidget, consumables_widget: ConsumablesWidget
|
123 |
):
|
|
|
|
|
|
|
124 |
parser = Parser()
|
125 |
|
126 |
def upload_logs():
|
|
|
132 |
dashboard_widget.fight_select.set_items(record_index)
|
133 |
dashboard_widget.duration.set_value(parser.duration(parser.record_index[record_index[0]]))
|
134 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
135 |
""" Update talent options """
|
136 |
for i, talent_widget in enumerate(talents_widget.values()):
|
137 |
talents = school.talents[i]
|
|
|
151 |
recipes_widget[i].list.item(n).setSelected(True)
|
152 |
recipes_widget[i].show()
|
153 |
|
154 |
+
""" Update equipment options """
|
155 |
+
for equipment_widget in equipments_widget.values():
|
156 |
+
choices = [""]
|
157 |
+
for name, detail in equipment_widget.equipment_json.items():
|
158 |
+
if detail['kind'] not in (school.kind, school.major):
|
159 |
+
continue
|
160 |
+
if detail['school'] not in ("精简", "通用", school.school):
|
161 |
+
continue
|
162 |
+
choices.append(name)
|
163 |
+
|
164 |
+
equipment_widget.equipment.set_items(choices)
|
165 |
+
|
166 |
+
if equipment_widget.stones_json:
|
167 |
+
equipment_widget.stone_level.combo_box.setCurrentIndex(MAX_STONE_LEVEL)
|
168 |
+
|
169 |
+
""" Update consumable options """
|
170 |
+
consumables_widget.major_food.set_items([""] + FOODS[school.major])
|
171 |
+
consumables_widget.minor_food.set_items([""] + FOODS[school.kind] + FOODS[""])
|
172 |
+
consumables_widget.major_potion.set_items([""] + POTIONS[school.major])
|
173 |
+
consumables_widget.minor_potion.set_items([""] + POTIONS[school.kind] + POTIONS[""])
|
174 |
+
consumables_widget.weapon_enchant.set_items([""] + WEAPON_ENCHANTS[school.kind])
|
175 |
+
consumables_widget.home_snack.set_items([""] + SNACKS[school.kind] + SNACKS[""])
|
176 |
+
consumables_widget.home_wine.set_items([""] + WINES[school.major] + WINES[""])
|
177 |
+
consumables_widget.spread.set_items([""] + SPREADS[school.major] + SPREADS[school.kind])
|
178 |
+
|
179 |
config_widget.show()
|
180 |
|
181 |
top_widget.upload_button.clicked.connect(upload_logs)
|
schools/first/gains.py
CHANGED
@@ -1,4 +1,15 @@
|
|
1 |
-
from
|
|
|
|
|
2 |
|
3 |
-
|
4 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
from base.recipe import damage_addition_recipe
|
2 |
+
from general.gains.equipment import EQUIPMENT_GAINS, PhysicalCriticalSet
|
3 |
+
from base.gain import Gain
|
4 |
|
5 |
+
GAINS = {
|
6 |
+
(22035, 1): Gain(),
|
7 |
+
1925: PhysicalCriticalSet(0.8),
|
8 |
+
4290: damage_addition_recipe([16610], 51),
|
9 |
+
4291: damage_addition_recipe([16803, 16802, 16801, 16800, 17043, 19423, 19424, 32859], 51),
|
10 |
+
4294: damage_addition_recipe([16610], 51),
|
11 |
+
4295: damage_addition_recipe([16760, 16382], 51),
|
12 |
+
2430: Gain(),
|
13 |
+
1942: Gain(),
|
14 |
+
**EQUIPMENT_GAINS,
|
15 |
+
}
|
utils/analyzer.py
CHANGED
@@ -23,7 +23,7 @@ def refresh_status(existed_buffs, buffs, attribute: Attribute, school: School):
|
|
23 |
def analyze_details(record, attribute: Attribute, school: School):
|
24 |
details = {}
|
25 |
total_damage = 0
|
26 |
-
total_gradients = {attr: 0 for attr in attribute.grad_attrs}
|
27 |
|
28 |
existed_buffs = []
|
29 |
for skill, status in record.items():
|
|
|
23 |
def analyze_details(record, attribute: Attribute, school: School):
|
24 |
details = {}
|
25 |
total_damage = 0
|
26 |
+
total_gradients = {attr: 0. for attr in attribute.grad_attrs}
|
27 |
|
28 |
existed_buffs = []
|
29 |
for skill, status in record.items():
|