--- library_name: stable-baselines3 tags: - LunarLander-v2 - deep-reinforcement-learning - reinforcement-learning - stable-baselines3 model-index: - name: PPO results: - task: type: reinforcement-learning name: reinforcement-learning dataset: name: LunarLander-v2 type: LunarLander-v2 metrics: - type: mean_reward value: 264.63 +/- 19.16 name: mean_reward verified: false --- # **PPO** Agent playing **LunarLander-v2** This is a trained model of a **PPO** agent playing **LunarLander-v2** using the [stable-baselines3 library](https://github.com/DLR-RM/stable-baselines3). ## Usage (with Stable-baselines3) TODO: Add your code ```python import gymnasium as gym # First, we create our environment called LunarLander-v2 env = gym.make("LunarLander-v2") # Then we reset this environment observation, info = env.reset() for _ in range(20): # Take a random action action = env.action_space.sample() print("Action taken:", action) # Do this action in the environment and get # next_state, reward, terminated, truncated and info observation, reward, terminated, truncated, info = env.step(action) # If the game is terminated (in our case we land, crashed) or truncated (timeout) if terminated or truncated: # Reset the environment print("Environment is reset") observation, info = env.reset() env.close() ```