diff --git "a/metadata/add_prim_split/tasks_train_addprim_jump.jsonl" "b/metadata/add_prim_split/tasks_train_addprim_jump.jsonl" new file mode 100644--- /dev/null +++ "b/metadata/add_prim_split/tasks_train_addprim_jump.jsonl" @@ -0,0 +1,14670 @@ +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right thrice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "53da17bb66e2f479ee641c6a22469a16cccb3d95.wav"} +{"in": "run after run left", "out": "I_TURN_LEFT I_RUN I_RUN", "audio_path": "1be9ab3a60fea6b9858701afaaba9652ae5cd202.wav"} +{"in": "run twice and look left thrice", "out": "I_RUN I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "583d77ea440b0f8e9a196aba3f79c9b5bcda9aa4.wav"} +{"in": "run opposite left twice and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "b27c31168c4ab1c27fc8c8b1f917361009a837c5.wav"} +{"in": "run around left thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fe95a72be52727402adf391248c084a5893cba38.wav"} +{"in": "walk around right and look opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a49d02aaa4c4b3f49b664edbafe916bd668a9de1.wav"} +{"in": "look opposite left thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9b36b8570bcbb9ce645a464f9ca0b543d692ebb6.wav"} +{"in": "run opposite right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "23177e46637557de175f85e0bc2926197a0e436e.wav"} +{"in": "turn opposite left after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "483aa89ad5a6ffb46b10e7162a8f8343577011ce.wav"} +{"in": "run left thrice and walk twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK", "audio_path": "b214ba70a55222e560aae6d9de014c6b36a4dc2c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right and turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8fb0292dec043e4bbfc2d87e4bf9ca758cb017d9.wav"} +{"in": "run opposite left twice and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9d74282bb8856f887eb096a1c2b8e5443f2c68c4.wav"} +{"in": "run around right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6bf70190aca682244b8717de386896cf4f666f9b.wav"} +{"in": "run around right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8511b7daf5241e4a5f099ad3f79596af4aa8196d.wav"} +{"in": "turn right thrice and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bd97fdc1ee26f8a9e8a68811df2a5ded8be12bcf.wav"} +{"in": "look around left after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fc4e29146be5cb3d1d369e12a56e0c2ec6f8a103.wav"} +{"in": "look twice after look twice", "out": "I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "56df0ed4b7080c87ddb6f0cd501319adf23c9e5d.wav"} +{"in": "turn opposite right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4145d3e2fc7358076623859f81533e6e9a0c101a.wav"} +{"in": "look around right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2aaddd02814b3cc6d1087923a088608311dcc2fc.wav"} +{"in": "turn opposite left after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "576190c9e899582e0a794b87d938ad0280099930.wav"} +{"in": "look around left thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fb2aed1a7084a61d238826ca771e9270b025805c.wav"} +{"in": "walk around right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bcf7d76e78cdf4afc88cf2747fbda9501fa77059.wav"} +{"in": "walk around left thrice and walk right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8fb30cad4e4150863737def12881723438b3eeee.wav"} +{"in": "walk around left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "62c7cb47195fa3e517b96ce22f1e0f16796e75d3.wav"} +{"in": "look twice and walk opposite left", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a9d374e6c3b087a2aad8996b6b714e7ed7c12257.wav"} +{"in": "turn around right thrice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6fdf3ab7e1f1fbb039a54726d6e4ca03bf8ea6c9.wav"} +{"in": "run left thrice and run right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a1204587f51e7f68d143c0cda66bd5da7c4e2732.wav"} +{"in": "run left twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "faa2e84ace00c53991d043b05220b7ea1ea41380.wav"} +{"in": "walk opposite left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b5cd78fed1390546b63e27fa8eda81f140c7a676.wav"} +{"in": "turn opposite right and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5e33da15ff6fff748596ba05957216c17e4d7e01.wav"} +{"in": "turn left twice after look", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "d3e9401d7fc060acb2b2b9b80ad5908b55105394.wav"} +{"in": "run thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "e9b81db2193404a97d431294d515dd25550eeb95.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right twice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "83fa8db11265388a0142fdb02a0f9131e75d6b77.wav"} +{"in": "look twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "d718b3a13a41980c7a533707b0ded9024644290a.wav"} +{"in": "turn around left thrice and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "92337631a4e81d19e840df061839fffcb191d67e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "7b69b1cd9fe8ab6f1473f2e49c02d5b57bd820f2.wav"} +{"in": "turn around left twice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "243fa2f7be1434272d6683eed4e56e5ee1641cd3.wav"} +{"in": "look thrice and turn left twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "beb7a6b7cc15c66cb08f8debc1b2c6d13b20c734.wav"} +{"in": "look left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "34bb61b3461f7d6d5f3ed4a2fe0b9886a6e3c67a.wav"} +{"in": "run right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "706f4cbdc2cb847324b8133a541ba53e46cec67a.wav"} +{"in": "look around right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e50353c5ec40b0f3c3dd48cd830ef767fcc9a8bc.wav"} +{"in": "run right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ce21b6fb3c336b1181d12ded7b360e0a1f5d166a.wav"} +{"in": "walk around left thrice and run right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "da8f4f48913f721e15fa55c04491468c65decb4d.wav"} +{"in": "walk twice and look opposite right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b4d8eb764161c06d3849a6fbb2b5b81dc13ba9cd.wav"} +{"in": "look around left and run", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN", "audio_path": "72b99d89f9771b96b2e099f3c5684ac38f897deb.wav"} +{"in": "look around right twice and walk left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "81795570b742fe9b68bf3c8942d93cc165886eef.wav"} +{"in": "turn opposite left and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "572c7f582ece0e67b39fb6a152642533d2900042.wav"} +{"in": "walk around left and run around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "df3d4db3726f970ce7cfb1a65174eef7cc2754aa.wav"} +{"in": "run around left thrice and turn around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c68f52eb252f5134be77e2e535662b51f6906546.wav"} +{"in": "look opposite right twice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dd37b7f809ec0888b561bcdbe978e59527862bb8.wav"} +{"in": "look thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "1849714cdbdfd6c366f073d0c2c3d559bc5f3166.wav"} +{"in": "look around left after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "51d495e0804c3b34eadee6257394dd558892a41f.wav"} +{"in": "look around left after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b06e301f0eea9abb6df4ddc7fa7f921ba41a3181.wav"} +{"in": "run around right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d84c3a11bf935616c1139f1bb684723d5e62b88d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "6f09ad04e09774b6c373e691bfbefada3e2b0d6b.wav"} +{"in": "look right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1fd705a50e6833a5f8574107620e7a32a6666130.wav"} +{"in": "run left thrice and run", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN", "audio_path": "eb314b731c8882c66ae803831dcbe351da1c30a9.wav"} +{"in": "walk opposite left thrice and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "11de03716cbd4d9c91fb8be1e1ebc6ac5e432ca6.wav"} +{"in": "walk opposite right twice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "caf0b0ac7b42d142d11cb21a908713797bf38e5e.wav"} +{"in": "run thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "f1ee9ecff5ea29a74892f12f0176e35a9944bb85.wav"} +{"in": "walk twice and look opposite left twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "fcc1f5aa3f18e877ef96f275607c5e117ece0a68.wav"} +{"in": "look right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "daebfe1bc9f037e12e5a3e579b920e9c3062ec99.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6cfbe686ae23b73d71694e0499b6eaeaeecbe62b.wav"} +{"in": "look around left twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6e5b4db8b79d14a15b54189f4aa6cc858b7911eb.wav"} +{"in": "look opposite left and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "56c3b85066cc4a40bcc9b680b7e94f1b72058508.wav"} +{"in": "turn around right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c18c36a27abc514e6c6697d09094eb17a84c4254.wav"} +{"in": "turn opposite left twice and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0846db2ff125d946889e7cfdbfde416ec15b70f7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "38dd614974d633e50ad71bab0645c74d857ef535.wav"} +{"in": "walk left thrice and run opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "baaa95a94d86013abe6663e1d65ee1f49685bd18.wav"} +{"in": "walk opposite left thrice and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e424d68642fcef559e7d44fa3b545991f2e11a73.wav"} +{"in": "turn right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "dd107b0618f21dfa530e6e34f38fad9c6400cc5c.wav"} +{"in": "look left after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "79936b9aa2aba64c8372e1533a790f927c5b1053.wav"} +{"in": "walk opposite left twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4cb2b706b729409ba66caf5ec21cc1e2ed25075c.wav"} +{"in": "run right and walk around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f39d08b12f6dea7b5567ba825c3cb8d8ad33e0b2.wav"} +{"in": "turn left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6deee9c943e9eb86a04ffbc27ccc487f06ec09eb.wav"} +{"in": "walk left after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8a66ec326d064a81627dc8eb84936fb3e7218918.wav"} +{"in": "look right twice and turn around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c5ed6d2bb85190c79696a3b2cd9d922bf1f87d53.wav"} +{"in": "look around left thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5d28c0af8836895e02b76da86c1e5004b689d79b.wav"} +{"in": "walk opposite left twice and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "f5fcd58db7996a9c4763e669eaee7f1278a2eb58.wav"} +{"in": "turn opposite left twice and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9eb73b104c8bd5f7d6252f12fecf0c45c534c305.wav"} +{"in": "walk thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "eee606bc8d3a97ffe11ab19696b0cff14010730e.wav"} +{"in": "run left after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1960f996f0cb06f9d0d0fb6e8075a4d523dd22a0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice and walk", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK", "audio_path": "b16cc64d45f73db3fa3b8bc7229e675a88d66a63.wav"} +{"in": "turn opposite right and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c09c0a9744d8afa59038b0f94ddcac0a8c5fb8c3.wav"} +{"in": "walk opposite left and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "042df9197eb8787855b43337836e7a072804224a.wav"} +{"in": "turn around right and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f0efe4272c467eef33b1825bb05058e9a5378b0f.wav"} +{"in": "run opposite right thrice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5b950072b92ac79b6a4e4f8b1987e5e17ea535d3.wav"} +{"in": "turn opposite right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ae5e3b8108932c3295c731a69556445473fce9ce.wav"} +{"in": "run left twice and walk right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "134df236ee89be5b8a68eca3e2699ae158a03e34.wav"} +{"in": "walk twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "9aba7d06ce7390c867be366d1f211c682e742c5e.wav"} +{"in": "run opposite right and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ca1c5e5fc4a2e3ec6e8ccd01b226c59c85ef59f0.wav"} +{"in": "run around right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e6a006ad9535c0b9c10347f3166f264a142fc210.wav"} +{"in": "turn around right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "deef652ec4e197a6b48578a31aaaacba3d121875.wav"} +{"in": "run thrice and walk around left twice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "40c567e4d9989ca4f3d953f0abd8b497d3c9bac8.wav"} +{"in": "look around left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1411145134a0c8932b340c639f65eb7fea993394.wav"} +{"in": "look right thrice and look around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "10994224e0dd0b3a3bad8c45df2ac3538b736e4d.wav"} +{"in": "walk opposite left and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a09c7250f1378819c6c2097800c3fd2358606648.wav"} +{"in": "walk and run opposite left", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ca771df55cd12eff7eac3a780ee4f47959c1fc1c.wav"} +{"in": "walk opposite right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2a0205c4965b159b88a05afab71c0ec9ea619251.wav"} +{"in": "turn left thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e802d9cc1d6cba96856b0f0cd94176dc38224dba.wav"} +{"in": "run around left and look around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d3559677eb6e898760e4c482681e776bc70aa7a9.wav"} +{"in": "look around right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "214b51c7de6b5ae7633e6e35bfa5be96086ac16e.wav"} +{"in": "turn opposite left twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "beac2f906a37f2a8a37407a937fa538a0847d7fe.wav"} +{"in": "walk opposite right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ec09af7c690427479852cde88898bca1c828ea0a.wav"} +{"in": "run opposite right and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "61a19f0d7ce0daea6dbc33d9369bffb2ee8cf368.wav"} +{"in": "run left thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e345d0caa6936b91e19709900c1911ab1708e782.wav"} +{"in": "look opposite right twice and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "07507ba01f9d1ef741e81d7cfa194a108f399ac6.wav"} +{"in": "turn right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0c396d2e744e16ce03cea682d97671f3a64e5981.wav"} +{"in": "look opposite left after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "42303ff76fc7c1867698cba41aff2842c8f6f993.wav"} +{"in": "turn right thrice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "4df0ff7e49b1645458a2c5ee22cbf72e33c42682.wav"} +{"in": "run right twice and look around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "284663e506f04279abd1fa46a63c4a664a8504d5.wav"} +{"in": "turn right after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "52ed8b42f5392fe90daa82c35dc0503a9bf12bf2.wav"} +{"in": "turn left and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5f3d9c882f9f9b00532c96f8fab3516596c0ca3c.wav"} +{"in": "turn around left twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8736176bc0720da6e73f2baef4e4d0adf76f0c03.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d0d074f6db187e059ada8c52350ecf8040b2f82b.wav"} +{"in": "walk right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "ce7c4be586527a8c82eef66afc0a80bc2093392d.wav"} +{"in": "run around left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b1574cc7d982363e60b4145429cfe474542e6f97.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "96974f640b8651b4cddf5b33a0700b7ab97dff68.wav"} +{"in": "turn right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "01f57912efc80af3eb1678f7632b1fa87c0e2d90.wav"} +{"in": "turn opposite right and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "68395ff5952c043b97bb8406c35a7ab60b826757.wav"} +{"in": "look opposite left twice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "24194b7a0fa7a3626438489ced5453c4ddce9101.wav"} +{"in": "look thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "5e5e305ae6a5d72a3dcabe113a8541ea33051a35.wav"} +{"in": "run left after look", "out": "I_LOOK I_TURN_LEFT I_RUN", "audio_path": "72766fa3c06292921ac19ba0a47883f4a318001d.wav"} +{"in": "run around right twice and run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bcb1837467143c7aee8a89e16558d953077c3a1b.wav"} +{"in": "run and turn right thrice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0a97271077d1e9f459d73f1fd5cc5d34d4f2a813.wav"} +{"in": "turn around left thrice and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "30c864ede60a660a82c6e863d0d09b5dad5e8e37.wav"} +{"in": "look around right thrice and walk around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "eaa8dba92619fa1cdb4f88f6b3b7d4edd2071276.wav"} +{"in": "look around left twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b740525c781f7e066c4dc55b4a0a28e79322701a.wav"} +{"in": "run around left after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e0b40b4de103f32966fdc741a02e20fc0c9bdec4.wav"} +{"in": "look thrice and run around right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "aef8ee21725e8bca9da1add1396c276f99841238.wav"} +{"in": "look right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fb20d272673858563469bea926473fcbcefed394.wav"} +{"in": "run around right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "72f8c010126084e6b6b8b06bf1133d342098ed8f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "88391270a6ef1e4dcd2db64c64790bef63be95db.wav"} +{"in": "walk around right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "06e293d2985278c82180c6054222afe89ba5d6b5.wav"} +{"in": "walk right and walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3001ba94dab30f343356832e00d07669866b8be1.wav"} +{"in": "walk left twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "53433de9e96df1a01f27fc68972adab3f33dec2b.wav"} +{"in": "turn around left twice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3fd1e58fd4c7ddfc39e34b0b4a076b8f66fa58e8.wav"} +{"in": "run opposite right twice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "de3eeb032b945cd23a1f449df5bd0413096c5fed.wav"} +{"in": "run around right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "df584ded1cb8f9977c42f501b6e2a63eacdeae9d.wav"} +{"in": "look around right twice and turn opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "993cc0182ec649598b9cbe5f360111fe48bc7cc4.wav"} +{"in": "turn right thrice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "0cebd61e43627b1a4fa8c3859e2b215728796746.wav"} +{"in": "look twice after look right", "out": "I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "3115fd15d1f5a278566c4ae5e1dd568affed50f3.wav"} +{"in": "look and run right", "out": "I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "dfcfe58c4303de5831ee5d38bc5dd82bf548b0bd.wav"} +{"in": "look around right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "344d71d58b2eef00c62ac79eeb79606ec243eae1.wav"} +{"in": "turn right twice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "01a90d53a25335bbd9c80a09ea02febba105d3dd.wav"} +{"in": "run around right and turn opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "687f80e5e62cfc159f52d2f4e151ad2f86f480dd.wav"} +{"in": "walk and turn opposite right twice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "64b965a3d3965ba53a8dd31da4b25c0c84922178.wav"} +{"in": "walk opposite right twice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "27526e24e172756d285bd27a5dd8f0be5e40e090.wav"} +{"in": "walk right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "96248e1b70c584e88d0cc8f6eab6ec0e265983a4.wav"} +{"in": "walk right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bf5280fde1f87e38007398c4db3bcdfcc0ff077d.wav"} +{"in": "run around right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "efdb377441a9924a92a4c742672ec0a1c5e1a375.wav"} +{"in": "walk thrice and run opposite right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "69e7b74f8f8d11f2c0e54920c33d0d0a9d4fde63.wav"} +{"in": "walk after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK", "audio_path": "76f4a917596e39dcb297e97d9804a1fab442a650.wav"} +{"in": "turn opposite right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b1e422c6137963d7d326592e5c09446c34e63184.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "652b782ced6fce97b97dd9037de7f83e967897ff.wav"} +{"in": "look after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_LOOK", "audio_path": "3adc9d356060855a6819dc7dbedee70f5c67ebbd.wav"} +{"in": "run opposite right and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4d408a43f7da6fe5a05091ebf8958c5e0b762fd9.wav"} +{"in": "look opposite right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "170f4e2450965de6d155855bf389ff73c315352a.wav"} +{"in": "walk around right thrice and walk left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f31f5751f15fcae9a90bae2b860fec90ddc3f472.wav"} +{"in": "run opposite left thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6152a7e7fa7e32ae18067f778ad0be87b6b6b925.wav"} +{"in": "look left twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e92cfe645ab14a5643bed3381eccfc3588419321.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "dd47d65362f79813f5d64a7a988f589246d7678d.wav"} +{"in": "run opposite left thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "fe7d1ee77b6b128e14d2036d0e0957405a94f2fb.wav"} +{"in": "turn around right thrice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b8e3c7f701762e8fd8459e590ec7cb006f3b25a7.wav"} +{"in": "run twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "1555ad6093c816972d27bf1cf52a3496e5f5668b.wav"} +{"in": "turn opposite right twice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6ccb1a65e58cf137d4647a3533d458440c08d317.wav"} +{"in": "run opposite left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "af640ddfe7ce1d84f4f31c5ba2f9bf4ccebd9796.wav"} +{"in": "turn around right thrice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "92d38e15e8de33c69bd1f3c30b1e9af0e3926bea.wav"} +{"in": "look around left twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "83586225c693769fd6ae12a83e1f9df246faa16d.wav"} +{"in": "walk around left after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0a84954fe00cc75a20e29bdea196f48e4268eeae.wav"} +{"in": "walk opposite right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "887e48158bc702535b4e8385b114f8b0dca509d5.wav"} +{"in": "look right and turn opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "869ebf1f3140f9da9c2a2dcdba00124d0277b473.wav"} +{"in": "turn around right twice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "00d79587404414f0106cf9c46673a7744c036896.wav"} +{"in": "turn opposite left twice and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3755425e37822a78a185226095b06aabecc9be1d.wav"} +{"in": "turn opposite right twice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK", "audio_path": "09bf5e11c3b2b42bc57c2b61f35cd36d737e8392.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right thrice and turn opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "1248386ceecf3059ec340a7b4bfd799f94842954.wav"} +{"in": "run opposite right thrice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "584ce91bb4ced0a0b2ea0ffd76a1b15f8396c259.wav"} +{"in": "walk opposite right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c41bca11ce9266b6e770b75982c3104686a0d1a3.wav"} +{"in": "walk left thrice and walk right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "aa558b683eaf6df229557a09ed8eaf33bdc488da.wav"} +{"in": "walk around right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9ebbf6a1695fe5b98cae08001ae01d4a0cf6f1a6.wav"} +{"in": "turn left after run twice", "out": "I_RUN I_RUN I_TURN_LEFT", "audio_path": "b97034d437c6916ecee57f8717c4db4c6a19c9a9.wav"} +{"in": "look right thrice and look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "67a22a777adf71c3408de279cd8084e11b9e7aa6.wav"} +{"in": "run opposite left twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1c1120625d872371abe4bb419d143d1d9b20315d.wav"} +{"in": "run around left thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6351961430c0796f4d1d86391abe8cec2be137ad.wav"} +{"in": "turn opposite right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fbe93b0a183dae53aedb11cc40e1be4a52c5c3a0.wav"} +{"in": "look opposite right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "69229e9aa89f8f7c2c9c53a917edf12dd25e3f99.wav"} +{"in": "run around right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "60890a5da3af22be1bf819f125717a69b4ce0ecd.wav"} +{"in": "look opposite right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "36d6e21e4f6f9bd305359f0a743c8fa6ed8adae3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right thrice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "75ef5e805f3a81007a54f0fd35398ba995296356.wav"} +{"in": "look around right twice and walk opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0ded3cf4faada15aed81ddb06cd325719a144743.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left twice and look opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4330d8476936f5b0c6bcbd78130fce973b79e833.wav"} +{"in": "look left twice and walk around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f0ef515b238b99f0653905e6690989af8f00334f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a2a7fd9addee018ade22b7a3fc0f1639fd65c942.wav"} +{"in": "walk opposite right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a8a0acc5943c3da30db3e84f4a628ee3634f729b.wav"} +{"in": "look right twice and run opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5f06cb9d588d6fb7e68f168ce9515d2345ea5459.wav"} +{"in": "look right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4b7eff6160dad5b4bca51bcd36a570e100f3f887.wav"} +{"in": "turn opposite left twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f95ab4ef4011fd6a8fd353703ebe422bebc8a1fc.wav"} +{"in": "run opposite right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "11b15e1092198aab312ee4be1f86c63ffb0fb68e.wav"} +{"in": "run left and turn opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "fb6d7a0afcf75c489abed03dae79c6957039bb3b.wav"} +{"in": "walk right and walk left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "df8c6279c28cc9be80f445af3473f9de5c66e81c.wav"} +{"in": "look opposite left after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "194ccae1b7b0c5f22db4425afc9e9d70f052a5b3.wav"} +{"in": "look opposite right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ab241603e22626258417c4017948861a6e6b68a7.wav"} +{"in": "run left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "9fa5dad593ee889d482f91e0fc86ac99ce721a07.wav"} +{"in": "walk and walk around left", "out": "I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "79d11b6879709e6305154f64e79900aeae973f29.wav"} +{"in": "look around left thrice and run opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "80002fc17d69c3b13c656b78359c7939860409d7.wav"} +{"in": "turn opposite right and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK", "audio_path": "63a2f08a4a17a6a1f723507ea81ff8043680e390.wav"} +{"in": "look opposite right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "35d5e7dae4c2829377ccd1a2d13be82e6027070c.wav"} +{"in": "turn around left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "99428e2bce7264b8f67606e92e6f6315e4adcfa2.wav"} +{"in": "look right and turn left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "86a1958d30e2767c55030a18f2c34cdf0eaddf13.wav"} +{"in": "run twice and turn right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b1662814d5bd77585f2a8f54b957b3b344ff9070.wav"} +{"in": "run around right thrice and turn around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dec7aa4427b14ad4061d4cc91cd1625f374daf72.wav"} +{"in": "walk left twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6abad0e1d4e5daa2dc6ec8108fdbb2bb40b397e5.wav"} +{"in": "run left and walk around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e75657da45069aed5d2b59947f1c164e894b6bd8.wav"} +{"in": "run right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "db6a426ee7658d7acf82084908954f14eae25139.wav"} +{"in": "turn left twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f6d13619cf2c3e54070adc83056a4e8d47e85846.wav"} +{"in": "run opposite right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ad263d398f065f319e615db8144f9cabed84bf27.wav"} +{"in": "look left twice and run left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "8ff10989a45f2fc3e6d2c3f106499171bfb57ff2.wav"} +{"in": "run left thrice and run around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c9dc68703880999dc34aaa606a51d0ce59e40ed1.wav"} +{"in": "turn around left twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0f90c10399d22f276945e682a027c11151e8e665.wav"} +{"in": "run right twice and run around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a1de7974394bda5368632200862e503fb0ea94eb.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "496d599e703e97b57a58c0c3aa0da82ee2a1d20c.wav"} +{"in": "run left thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "bad90f877b353309cfc2ca1f8946ffa88a8bb7ed.wav"} +{"in": "turn left twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "7c3ba7607cc3c020b3350191543daf2d46d364ab.wav"} +{"in": "look right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c8a9774fe8be87fbaa01a7410833c9bdb8084cf0.wav"} +{"in": "turn around left twice and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ce9244822fb32ef458c91651650de6e0b012f2d0.wav"} +{"in": "look around left twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d4519563f79847d0b33e69637fbb7935fced9451.wav"} +{"in": "look around right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6c53658765bf5b74dc51d748cbbf64eb7ce3dd28.wav"} +{"in": "walk opposite right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2621090909e75484f033d684200d0a4daefdf052.wav"} +{"in": "look right twice and turn around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7c10a0ae88dd50a1669c12488ea197d9de0bd281.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "316d3b8ab3363b1f2267312b42688c7c3c5b961b.wav"} +{"in": "run around right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "92b5e89f38cb4a00562f213a86f7377b2f34ba49.wav"} +{"in": "turn opposite left and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "ec93d89fb2604937e25819adaa96bcf31c7b084d.wav"} +{"in": "run around right and walk around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8b849c055e2df47edf9491cac6725806801bbaf7.wav"} +{"in": "turn opposite right and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a335134eec102d1780a7c32f8d7cda56708f3ddd.wav"} +{"in": "turn around left after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "82e5df0b3cf6617da9bbb373b43d4b1d28a2917b.wav"} +{"in": "look around right and walk around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f13503b9780e1227f9b2e485198d386c5954b92c.wav"} +{"in": "run right twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "23d12a8b549d61e4a834f9133c26be46f054b962.wav"} +{"in": "walk thrice and look around right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "97c7acb4e1571625b616eee320ca26bca5d03ce6.wav"} +{"in": "run twice and turn opposite left", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "4b07c22969d09ee84eb9643383596f8c36357660.wav"} +{"in": "run opposite left thrice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6b5af5b37785190889e24eedcccf772aa62feaf0.wav"} +{"in": "look right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "58c0c9199b0ade37fb939a66dbbe0e3fb1a53a5e.wav"} +{"in": "run left and walk around right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "816862a8975203ea25d235eac4a9216258d053ee.wav"} +{"in": "walk around left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "33a93ebbc90acd6668402418cf5ce32852a04e66.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "fb21c79f5033f037eb045843cf1de33cf5f12bcd.wav"} +{"in": "run right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "1c7755e14c7fdc0aed50c1de786dd637c80d8718.wav"} +{"in": "turn right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0512780bb2e264823e7fb52872d87d60078e0160.wav"} +{"in": "walk right and turn around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1339f0a64a3d3c6b0a78fb5b5d5297099a95d0c2.wav"} +{"in": "look opposite right thrice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a1eaa251859b2465dff585b5fa7543d3a98663b4.wav"} +{"in": "walk and walk opposite right thrice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3193b2ef5c20cadb0df525460a83af7cea1b06e9.wav"} +{"in": "walk left twice and turn around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a5ee86bb8067cce7cda6d92e301cf3d3eea24f1d.wav"} +{"in": "turn right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "c4688a4fb801dd76c61ad86692d147279670edcc.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left twice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "689ecfaaa003cdab439190df509fc5f98070a851.wav"} +{"in": "walk around right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d0a3d09397b735fd28514d90301b145886159d96.wav"} +{"in": "walk around right and run around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1a660cc3de6a54b172c83f573723bebe4da28d52.wav"} +{"in": "look around right and walk right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1880c9bc100124e1305df994c7520d07b33e0cab.wav"} +{"in": "look left twice and turn around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bee132975370a042463b73f847e3f20cc5c106d3.wav"} +{"in": "look right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "87e2b06c4ffb7299b56cda58d2c5207e5805f35f.wav"} +{"in": "look around right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c8a64d982e89f3d3fc83b59388ae7b480dc07b53.wav"} +{"in": "walk around left twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3fc0dd7955c8737ccbcf4542b8c811b64f719de2.wav"} +{"in": "walk around left twice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e46880f24c7a1f1cbb741e7210eea44bef9e0bd8.wav"} +{"in": "look around left after walk", "out": "I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7221402127946397d702931200cf27619ed668fa.wav"} +{"in": "look left thrice and walk", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK", "audio_path": "92e8aa91ef6427553a53b09ee91fe9881dbe957b.wav"} +{"in": "turn right thrice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6716c19f373f4b3c560f6b6a595c8c72979d7f0e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e217c74360dd440b46842457876f8fc8ddcfc1ba.wav"} +{"in": "run opposite right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "344238ccf277015c958312467297371ca841379a.wav"} +{"in": "walk right thrice and turn left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "8a64bb646d1ec829435a780bb846c92bf27471dc.wav"} +{"in": "turn around right thrice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0eed7662f1a4580dc2fd370409970924ec7b5a4d.wav"} +{"in": "turn right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "aabd3aac885bbcf98d4b1eff31e3a2bb9a10fd3b.wav"} +{"in": "turn around right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1a3557c7944c59e6fa3bf309300e678f41bd1781.wav"} +{"in": "run opposite left thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "064df49fe9d3e48a3160415954bc879963c4878d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6d2d3f214ab904719a592d304f0ed10851c17f74.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "339244035ac60e28f6db6114f6825ec125f768a6.wav"} +{"in": "turn right thrice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "20adffa094cf5677d901e04a8a0ee354e2b51038.wav"} +{"in": "walk thrice and walk", "out": "I_WALK I_WALK I_WALK I_WALK", "audio_path": "c5adef11b87a70fb06b0bb20a59dc1ca3adb7063.wav"} +{"in": "walk opposite right thrice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "712d9681eed3b2120000744a6f99e9dc675cc529.wav"} +{"in": "turn opposite left thrice and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "56464ec1f25e3bb7c4602fdc54e36c675d7329af.wav"} +{"in": "run left and look opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "43d38de4afa012ab1b1f942866011368aba70f48.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right and run left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "34b413ed2df8eca3e5d6979c77a462e3aeae21f2.wav"} +{"in": "walk opposite right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e6a6e7a5731a62d1569932e8c77fa5f9395c700c.wav"} +{"in": "turn around left after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dd95a90fe9c6ac4d8f45f3e8a09181f2f66291f5.wav"} +{"in": "run opposite left and run around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d3e5f293c655c73c8e663d7903d1cb6b148825c7.wav"} +{"in": "walk and run opposite left thrice", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "45560174b742ee0d250ad3d18c4963a811705af0.wav"} +{"in": "turn left thrice and run", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3876f926fb1a02fb25fffbae23aaa5ef00268e41.wav"} +{"in": "run around left after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "308281f1fa739cde051d34a1e3987332510eab39.wav"} +{"in": "run opposite left twice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "14b8faf3a0005608844fca65be74ad10ea6bfd07.wav"} +{"in": "turn around right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9a9362f6d6e80cdb86619d1a68bb497e6a40b108.wav"} +{"in": "turn right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8a1842c2556cf0028541463a7e0dd1f13ea15550.wav"} +{"in": "turn around left thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "23aafa7e6584239b3a80d87c2dc8f0b9ba24449d.wav"} +{"in": "look around right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bbb9da10697352cb02e73c73a3463b33e8a9f6a3.wav"} +{"in": "look twice and run right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "409280696156760e52f7de8f5760261ccd4ce1af.wav"} +{"in": "run opposite left thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "0574691a07301da333624d35bb06eb9c8fdd9de7.wav"} +{"in": "look twice", "out": "I_LOOK I_LOOK", "audio_path": "f24371d94bcd11e508db5c72a52afe601c697f50.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8dee614bc9a0dcb13bab6855869d2f50f530349e.wav"} +{"in": "run around right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "77dc8d13292a7653cca257f857120b2d61f10785.wav"} +{"in": "look left thrice and look opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "757c7baf81055029d6e7f961ee390a575c283310.wav"} +{"in": "run twice and run right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3e7bac2ecf4b6bc36598b3a8e100bdbe1f08e754.wav"} +{"in": "walk around right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "82cd5421a1776e311c5e7fe0f62e3f05b70b8d7f.wav"} +{"in": "walk right twice after walk", "out": "I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b6556bb89cfa2a0f6e9189e78700c12f7a981339.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left twice and run opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a84a0d2ea0e8cc4c29f94c3731d32a3a12ba5635.wav"} +{"in": "turn right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3420fb218ae2ab2cbddbd681a4ec558d1e05e976.wav"} +{"in": "turn opposite left twice and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e8731d61bde99389324a1d309cf7ee52a6a31046.wav"} +{"in": "look opposite right thrice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ede194c8f693993e2c7ba84bf37214ee8924a388.wav"} +{"in": "look around left thrice and look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "14cd4ea03db5c76b05fcbb5d38a05bdcc1adf577.wav"} +{"in": "look left and look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a60c1fc3e929b34dd4423e5b9600e109a45d223c.wav"} +{"in": "run around left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4b7b1c70c21e5cde270a7a702ed4598af633629e.wav"} +{"in": "walk opposite right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4ef48e69edecd2ada5191894489dbca01d7631f8.wav"} +{"in": "walk left twice and turn opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cbf1f7e18b0e26b328091962bfeded348ed02d97.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right thrice and turn opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "129874d91cc59291fc47c4341d491a11946301c9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4957ea48df86112f4a3147b04a41f82b804b91cc.wav"} +{"in": "look left thrice and turn opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a8ed4e6885321dcf43e8eb4ca4c795db8b85d77a.wav"} +{"in": "walk around left thrice and turn around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "084c320df95c5c4bec99b86ad21ddf2966e961ff.wav"} +{"in": "walk and look opposite right thrice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ef53b22f6a6e04f460a932e693b640102e5d8c4d.wav"} +{"in": "run around left after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a90d6501c075313e402ce7be2d82f8476c7f78e2.wav"} +{"in": "run right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "b883e103dcddec055bf6110f4ba4ec47211c7c61.wav"} +{"in": "turn around left thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6c8fefc068bc05edd378763b9406dc4c19a65f80.wav"} +{"in": "walk left after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK", "audio_path": "188e3eced0c634fdff0cfbe364321466d6b17697.wav"} +{"in": "run around right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8baa52a276ef8ba10fa508757f0a6edb82b45134.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a5dbbb888317318b55d7df8ff8e5598d6670b1b8.wav"} +{"in": "walk left twice and walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d74ddb5c3964bcee19de9a5fae8c92dc39b7a0b9.wav"} +{"in": "walk opposite left thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7e3327918d6943563d8d02663a447d360df918ea.wav"} +{"in": "look opposite left twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2f108022246b8c7039cc8350cc5ccdb4862ddf9a.wav"} +{"in": "run around right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "800188282a7fb58e7236aa2d5c5fbd31f12776c6.wav"} +{"in": "walk twice and run around left", "out": "I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b91996242018b37ce82d1ee77b74fd4dc8cd4d6f.wav"} +{"in": "look opposite left after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "697c6aa054a3b3d8701caa2a0846fa4086b05c71.wav"} +{"in": "turn around left twice and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8b946eaeca563976b7488e99d9a78d3fd0024e2c.wav"} +{"in": "look after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "8237c7a2e5932eaec3995fd098548f0fc7dcd454.wav"} +{"in": "turn left thrice after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "533eb0208aeb113a548a8a3fa6d574196402d426.wav"} +{"in": "walk twice and run around left thrice", "out": "I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1f1fc493a930c1dd6ac1a24131bed3a614f7f1df.wav"} +{"in": "look around right twice and run left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "f9070d5471a928a6af7e6700c382a37004a1cb19.wav"} +{"in": "walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4514c7a268f22470cb2d3612c4e3c08ca06a21ed.wav"} +{"in": "walk right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2cfc7ddc7989262608ad5408309ba56c3effefc4.wav"} +{"in": "walk left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d62595349a4f13aed282fc39cb39df1e4893826c.wav"} +{"in": "run opposite right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "86ffa9d45537957ac18a85ecfe88951ada5fbfd1.wav"} +{"in": "walk opposite left thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "27fb8a3e4a89fba27f1b57a5ebced3aaa56d85fe.wav"} +{"in": "look and walk opposite right", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7cfa8a32bff56ab00dee0f2b88837827a5df7090.wav"} +{"in": "walk left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "82915244b6de8a7c75902b3b84aff21390816203.wav"} +{"in": "turn opposite right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d389281e6450b0c6d6408d78f1961c75eedb6ab5.wav"} +{"in": "turn opposite left thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a50af9faa5e80e9aeaacdeb499da1100672c412a.wav"} +{"in": "turn left after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "d539dcc3d914291f573aa38951983a49d01c18c7.wav"} +{"in": "look left thrice and turn opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dfdceda917c011954e48b2419042af81e2b81a59.wav"} +{"in": "walk left thrice and turn right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f01f5eebed58ae857dbe8f43107bf2a8592c47a1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right and look opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "386821766d776ed282dc1287437bbaa9c7776bc3.wav"} +{"in": "look left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "671671cb88fd16f4c727a604418889182c0858ef.wav"} +{"in": "turn opposite right twice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9e2ba6c715757ef1b86a306263bc5f63bd4bbeeb.wav"} +{"in": "run opposite left twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b4e9334d972b9f6c569172aeeda0ee8149c8ffd6.wav"} +{"in": "look opposite right thrice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "32bf858cf6ef1845a092dbb44432eba557bf2878.wav"} +{"in": "run left twice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "38c17b221d4df14b21cf79496f67231e1ae679aa.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice and turn left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "91856cafc2ac8dda54122dd30373ac2127495fc9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "30510fdfccd0db6682f2950a757b3e979138b768.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8fdd227a34a3b80f0636baeea17c231ba0293bcb.wav"} +{"in": "walk opposite right twice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3d2eb3545a848049db353cc7714f6c8f89112bf0.wav"} +{"in": "turn right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a02da6b95c9c408f70cb53359c86b8606f043593.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ccd43bedd3f999ee3839852e3fb6b41b5ff84f21.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left and turn left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "2e85e6ecb3e69458220270bacf80884ee35e285c.wav"} +{"in": "look right and walk left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "16aa51255b8c4efa156fe31ab2c42f4c6719535e.wav"} +{"in": "run left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "73846bd22e4be567bcf487d84d9649ea8bad611b.wav"} +{"in": "walk opposite left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "fa496759632abc7adf7747ea425ea3d94fe8fae4.wav"} +{"in": "run left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "47833782be8830827f25c268334a37a42d694b18.wav"} +{"in": "look left thrice and run opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "09782c74c022312f06b9c3b2d412ace9e31c3a54.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look thrice and run right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "f88d6ec550433b9da6444db1da871b6b0e79dd32.wav"} +{"in": "walk opposite right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f60a6fd10fc798da8290f50a944efb9524dea2db.wav"} +{"in": "look opposite right and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b01ca1dae954409a2a9be3eb066f813200c436bd.wav"} +{"in": "look around right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "574bdfd3291ed33d6a716abfcb531aec1250c22e.wav"} +{"in": "look opposite left thrice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0bd91a04a5023d670636db7f253e888b0cacfe29.wav"} +{"in": "run around left thrice and run opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6212bcbb221ebd6b1402ddc7b17d33744540eeb1.wav"} +{"in": "run left twice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a427fe989007de8c1ced7f6824716446d7a2f79a.wav"} +{"in": "turn opposite left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "05226decf56375f76c318085f81a5b29fdcb97f7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2a06c673c4c7b546a99689476dc5f8c476082640.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left twice after look", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a077c9638b822835ba16b5ee34fe9e2d7ead265c.wav"} +{"in": "walk right and run around left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "067d6fa876eb33e58dcae7a22586911cd856ff32.wav"} +{"in": "run left thrice and run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b5ff9cce32d7d3674836df619903f14d182c2dab.wav"} +{"in": "look around right twice and walk left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "616949fbc4b03a5d3555bbf1f99bf7ae24271e86.wav"} +{"in": "walk opposite left thrice and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "f7e87724436f44d8a0e8739d14cd27d7c2855a68.wav"} +{"in": "walk opposite left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "874ffdb8ebc7da6082e1244a51b9ed703b845216.wav"} +{"in": "look left and look right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "869392460f0e9d5bd139fdfcc4a74b61f599c362.wav"} +{"in": "turn left and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d2aa1d0d61c6a0d8d112b8e770716a83a15c26eb.wav"} +{"in": "walk right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "5e4c673135e4c50988a5df3da928958348fefe61.wav"} +{"in": "walk around right and look", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "9d8d86222b681c36b21f98693bb19c44c0377809.wav"} +{"in": "run left thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5e0c9faa9e8b7d9bba16785dca1487d2732e1d51.wav"} +{"in": "walk and run left twice", "out": "I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "93db48770acd40bcb4f04c48ba7e0b5d008b3523.wav"} +{"in": "run around left thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1e6315d81085847cc4e762681546eda121cd7ea1.wav"} +{"in": "walk opposite right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9c944c3f83fb9180fba13722fd7ebb2afa454370.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d0243c772048b8c74115ff4688b13072ac3e5d54.wav"} +{"in": "run opposite right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2d050d6b1e81de29012e312ed9af79b7031d247f.wav"} +{"in": "walk around left twice and walk opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ee76295ec858dd62d1fad25305c4e684171452f9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "57d9b7fadaf6455c43e0c24da203dcf357c0ce40.wav"} +{"in": "look left twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6c493c0a367d0b626329c8155ef3ebc27e0e47b1.wav"} +{"in": "run thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "afd23d83ab5c4c8ca8389bba46221734ec78e806.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left twice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0a2d21c7c21570360ff72761031e4b2773b99391.wav"} +{"in": "turn around left twice and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e9da7bf1eb81a9cc277e9b5c951f00c7157a77dc.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c3e5e0f91968db21abe4fe9eb216e16f7572e676.wav"} +{"in": "turn opposite left thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c461008769e303a004ad2d25cf11281f1594ca19.wav"} +{"in": "turn right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "c428f38992f2795fc7d6890a0c1b0d188fa202e1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left twice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "989e8515e278d1b82e12cdb0857a3c948ee029cd.wav"} +{"in": "look thrice and run opposite left twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4adacd513c2407f5c882293c37e6bc8ec23ab62b.wav"} +{"in": "look twice and walk right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "61dc3e54b8a456d255216f769217cf4a7bf1df9b.wav"} +{"in": "look right and run opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a3d6c10afef194b56dff263bbc9df847ca954bd0.wav"} +{"in": "turn opposite right twice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7c0b78103a75e77551fa68b14772fd1c0fe89311.wav"} +{"in": "look opposite left after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "92be256f60c064469f449e83b0df4c1d7706ba3f.wav"} +{"in": "look opposite right thrice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "420d798ff650dd29a03f3601d7c610ad93030a9f.wav"} +{"in": "look right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ef9c146f026a95a9f3d44e7318f58f3845ae4ca1.wav"} +{"in": "walk opposite left twice and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4f356d59f739621a52594f72fd2ea6baf712a2f6.wav"} +{"in": "turn around right twice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "54b37fbc4c2e0562dcef8c3f4eef5709100e32be.wav"} +{"in": "look right and walk opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c0f93d4d033f68920bca10e6bf4e034911257404.wav"} +{"in": "walk right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "387fc55792771fdf2baa464fe69d42a86aa3929e.wav"} +{"in": "run opposite left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "897007db5eaab571db4dd5e2cae4f5d3293110f1.wav"} +{"in": "look opposite right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e60a017a2814a840502e4f3ef9f4f66b9392ec50.wav"} +{"in": "run right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "25adcc48b1196c1a07d167f035b1eb510c7d0234.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6ce05f1c4df670b54d5fdd0f8eb2a7647da542a2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "830338f5e1d4d1562294819a5063782e15bae28d.wav"} +{"in": "look after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "841f5fcc400aa34296904c22f354f3411ba822c6.wav"} +{"in": "turn around right thrice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6a858994834dfb854297638213c2b68c71602e34.wav"} +{"in": "look opposite left thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d99314ca912ae4a61b6499bec9e2ff69687d7a9e.wav"} +{"in": "look left twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e98c6b2a2be66570761825a15a352833ca7144f1.wav"} +{"in": "run around right thrice and run around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d77a70ee13c409357fa306e2912d419502ab3c40.wav"} +{"in": "look around left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d6ac3a8230fe553d4d55fd737612984aca2af06e.wav"} +{"in": "walk opposite right twice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "35f50d0417d8290a2a543a7ee2f7beae5ec800b8.wav"} +{"in": "run left after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "0012e445e980e5c38bdab52c7fdd17171f779aee.wav"} +{"in": "look opposite left and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "883a88a928e6ce4e5c6dbb663a75e51b853f8d08.wav"} +{"in": "run around right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "cd4e16599bcb021d6bbbd8986dfb508d23513de4.wav"} +{"in": "walk after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a68deed3219c08e56cf729f38adf2d2f85b46403.wav"} +{"in": "turn around left and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "10d921fc8e324ae2f9e74158a93cdfad1f6a5c95.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right and run left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "789bf26875995a68d20790eb36226888f8dc2e18.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "cec55aa53a673f260db4e6456c40519b193aed0a.wav"} +{"in": "turn opposite left twice and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "83e5be8dc86c257d2e7dbcc131ae23c883032f2c.wav"} +{"in": "look around right and walk twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "5c1d5e372d363b22e3bf372f41ab731f496bc207.wav"} +{"in": "run left twice and look around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ed1e0f03b0183c2bf5e51afd729395b1df1bd4eb.wav"} +{"in": "look twice and look thrice", "out": "I_LOOK I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "240f3a2d58e0d5d590ab20bebdb318e050d17aa2.wav"} +{"in": "walk after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_WALK", "audio_path": "228b1335ab3d56966d1d83684a283b3745de318d.wav"} +{"in": "turn around right twice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "91381d3526b6ce4207ea312312cd05e1f475fdf4.wav"} +{"in": "walk left and turn right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT", "audio_path": "27b04e5527bc6b5fd9d9140c5f1d5311442b8f38.wav"} +{"in": "run left and run opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a91528ebe6e57321629531728d542a58df06ffee.wav"} +{"in": "look opposite left twice and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_WALK", "audio_path": "db019235d0fa2edc87827a83e6a5d59a6d6c257f.wav"} +{"in": "look twice and look twice", "out": "I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "bcc09771469da5cce4b7f17aa3e800754a0c278e.wav"} +{"in": "run and walk left", "out": "I_RUN I_TURN_LEFT I_WALK", "audio_path": "91e357f5044fa5dac8eed4970647ba1b1c3694cd.wav"} +{"in": "turn right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c0478b796c9dabb5e2fe2a60025d131242fd35b4.wav"} +{"in": "turn right twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "206e228f5c5a364075edafbf0514c3d2fca39814.wav"} +{"in": "look thrice and run left", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_RUN", "audio_path": "b91d299607b2c0bbddd009bd356a54d7b60038de.wav"} +{"in": "turn opposite right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c6b719e27dd820c2d9d2de8fbbd15b8e58e728d6.wav"} +{"in": "look left after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0136a2799140c3fc756315c82fadb03c57f3ce53.wav"} +{"in": "look opposite left and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bec321920376c66c9b250d6758e37dc2a9aa67d0.wav"} +{"in": "look thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "611527a87b6d65b204c472bb1c10a7d622ee55db.wav"} +{"in": "turn right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a68f0049b6ac4a69e147cee77b7991abde55661b.wav"} +{"in": "run opposite left and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "89b40be66ba1aeae4c373d873664fa2e05a5f261.wav"} +{"in": "run opposite left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "2e669e00c2663407ebcc7285b81f7a19a07c30a6.wav"} +{"in": "look twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "7bb9b3428f325663de5ca44bb6646dbf5256d219.wav"} +{"in": "turn right thrice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d22482d3757e5000d5192c27e31426ec7168fe76.wav"} +{"in": "turn left thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0f0759341b50759af57f77fe5af08dac024af477.wav"} +{"in": "look around right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e4339b9857c7097b3546d730ace801ce82943711.wav"} +{"in": "look opposite left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "39443e69a653839efbe24f916f57f56fba2e62df.wav"} +{"in": "walk around right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "507052ab2becc0d0c51a6c27e8460533984a4863.wav"} +{"in": "walk around right thrice and turn opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "233a42d04c6e1fccfe054780f7985a3ac33f66d0.wav"} +{"in": "turn opposite left thrice and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8ed89995c616c314a23c7831a74e688b04ccae62.wav"} +{"in": "run opposite left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5f649c0a000dee3288e466a11f06dad630a31033.wav"} +{"in": "walk left thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e328ac65c8f1e5539a60403f747f0f877d31412a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left thrice and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1e6aeee1ded2dd1bf077fe58092448ecb6f14989.wav"} +{"in": "look right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "62101f4837213e1349095a908f8b70049c1af33e.wav"} +{"in": "look around left thrice and turn opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e5291f7654cdc0bf7c20c49b5199c97b8c723baf.wav"} +{"in": "look around right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2a2712ba116c1bfc87c27cbca5cec0594dd593bd.wav"} +{"in": "walk opposite right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "225444707f02086e79a0504002d69be7191adf11.wav"} +{"in": "look left after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "497bccc0a888393a6b0ee5206c3a324b92cb27be.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right thrice and look right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "8fb4b826635b92f3e056971ba9572cf9902f8db3.wav"} +{"in": "run right thrice and turn right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "854ec25df8b97058a4fb26f719791c50166fb292.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "7445b64cffef2fa9b234e9b93cd4c05839c1042a.wav"} +{"in": "walk right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8903ca412116130d9daf52d7d4bca523b9203d5b.wav"} +{"in": "turn around right and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7bd113363e00e73c0942235c519529870229fb06.wav"} +{"in": "look left and look opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cc1b59fbbe87ae214f895759ff20de538e060734.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3b45812e55842fd27ed079d45162fdeb5a5ea7a4.wav"} +{"in": "run twice and turn around right", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4e8ad024c974de35d2330c72ffdf881b7d1c28ef.wav"} +{"in": "look opposite right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b71d3b99e57516553eb39cbeed6d07a07db351a7.wav"} +{"in": "look around left after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "18ab79e184bec1fe7982f6d7316d44e8b67c598a.wav"} +{"in": "turn left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "fd4df02563efc4af5c33af3ecb5406e72da2e77b.wav"} +{"in": "look around right twice and run around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2cc994f91da4083237648d9e9bb8d7c1d26e28bb.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right thrice and look around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1b2aa82513030d53ec15f3aa559da078039efd15.wav"} +{"in": "look around right thrice and run around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3c4711f012f68692173b9846e4de7309b7ea24d5.wav"} +{"in": "run right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2dd3efdd42af25ec0587f2089e8418b907db4f72.wav"} +{"in": "look opposite right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4b180f8be2c1221d55799e52ae394fc61b0f7912.wav"} +{"in": "turn opposite left and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ef7239e9dae52986a6a25a25326f004bb4d8a61f.wav"} +{"in": "turn right and look", "out": "I_TURN_RIGHT I_LOOK", "audio_path": "5e9a701e08d5fe9b5495ff7cf2f8155014a0cc5d.wav"} +{"in": "run right and walk right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c633e2257cabaa4e800b9f39451e20931238354c.wav"} +{"in": "turn opposite right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "eb25d4b17f36517acdc9e6ad3fb4faa12b51ddc3.wav"} +{"in": "look opposite right thrice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "876adda530e78ace67b443d1366e069227ffdc13.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left thrice and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4a2c9108c29b99098193ffea0024903c54a63a7f.wav"} +{"in": "walk around right twice and run opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "91e487486183a7727db31874c4f9a5d47a4e64ad.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right thrice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "079c07e55395c5d52a9898dc209524efb089fa05.wav"} +{"in": "look opposite right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "494f7e51331d2043cb440ba8efb7bd1b7a4d1b35.wav"} +{"in": "run around right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "93c287bd723bf2aad2d5fee61189cce00bb9e7a7.wav"} +{"in": "walk around left thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "758cbc905256c75d4bbcec206f109e86ad66de40.wav"} +{"in": "turn opposite left and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "179a28ceaac20bc77b09414053c9b312035bcad1.wav"} +{"in": "turn right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "51ef04ae90521ba1ed6bdbd679e2d255d4f5c042.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "66ddbf05cf981dba108392aeb7934fd94f9b42eb.wav"} +{"in": "run and walk opposite right thrice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "788f79e87e0f91cca1fd50dd9e19be18a77d8cd7.wav"} +{"in": "walk after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "6c30552752817ffab500aabe13191ebbdc5b7342.wav"} +{"in": "run opposite right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9529480586ec5c61e5151f4d59762d580a1fc2f1.wav"} +{"in": "turn opposite right twice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "16b545ab712e7d3463decfe9882cc1678adacf5a.wav"} +{"in": "run opposite left twice and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8f71411edbb257d9139c024c72018de5fa97168c.wav"} +{"in": "look around left thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c441d9df12dd7ab6984bfe2570556bbcaf239149.wav"} +{"in": "look opposite right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7714fa97f19a71cd36c21e34228d4f52d89cdf16.wav"} +{"in": "walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0ba1a1253532eda34f25149042352bf21bb4a82d.wav"} +{"in": "run opposite left twice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a5992f6fb90aab7473c086d16a7a6bf8173b1781.wav"} +{"in": "turn left thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bf18fcf4dee6553c1b7f517be1371e615332bd79.wav"} +{"in": "turn around right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7cb5e808063d00343ddd692586d2631029c6876e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "38ea709bc03118ca741b8ae05bc2795cd8aa9a5d.wav"} +{"in": "run around left and walk thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK I_WALK", "audio_path": "b30ffb97d4e34482b068cc1e5226524f592e09cd.wav"} +{"in": "run around right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0fbaf578d89456cd0328de4761e53ca1ed49c8d6.wav"} +{"in": "look around left after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "55909e007156969c32a0d5146eba613fa8b3ddea.wav"} +{"in": "look opposite left twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b5ad7498d97306208dfb331c8d954124ef5cd619.wav"} +{"in": "turn left twice and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5c7a68db7b9045b6ea8ecee683d726869846c349.wav"} +{"in": "walk and turn opposite left twice", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dd6691c3c3d29016f41baa85bee63e36838122ce.wav"} +{"in": "walk around left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1d715eac9c8bbd5d70428e1ac98b50a7c787aded.wav"} +{"in": "turn opposite right twice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "bd7e7ca7dc8d275f26e388b7a3e7bf0fd095d612.wav"} +{"in": "look after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_LOOK", "audio_path": "5d95e88cd58ddc2f0aa9d5ec09fecfd5b7649db8.wav"} +{"in": "look opposite left twice and turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f96fb2755d4949ba705333f8d6b12ec008624a54.wav"} +{"in": "turn opposite left and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7f9968ec436142d746a79db170808d621d5da98e.wav"} +{"in": "look opposite right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "19b700bc7398dd88bb30bb6493e4e0a9f7fbbdce.wav"} +{"in": "turn around right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2446575063cacf584eb25d398010c6ba875a68c5.wav"} +{"in": "turn right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT", "audio_path": "f1f689b316e0c12a6729e9fa377c6dbc667be9ee.wav"} +{"in": "turn around left and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0e6618979924345d74c774fd4d7c96fdf499a247.wav"} +{"in": "walk around right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ba373e5144c25a07d412ffb759a77a0052192a55.wav"} +{"in": "run left twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0f4d6bfcf9ddbed8d148fcc927f814eb116717dc.wav"} +{"in": "look left twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "90d4a253ccd10e023083441a5f028ead3711287f.wav"} +{"in": "walk opposite right and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b5f4f150dfaf3bf3add4892f3e0c55f9ed7706e3.wav"} +{"in": "walk right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "e6ff3d99986976f86f9262cf34061d29cf5b481a.wav"} +{"in": "turn around right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8016252ccbc8380edf9c0ce0bdd80912e2aaf971.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9ff1030c28c75f8137ea4f48932fa05913fc1372.wav"} +{"in": "look around right thrice and turn right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "8bfa4d04901bfbb109bf61fb0a02a5206c37fd76.wav"} +{"in": "look around right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "96c72fc9be8f5d0c94e63f3f6aadd17081dec494.wav"} +{"in": "run around left and walk right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "bb13088a5ced6e6fa67c14ceed0174d2e6fdb933.wav"} +{"in": "walk around left and look twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK", "audio_path": "88c038a4a5ef18dc7deb19d5b5d0a2eb74a8a6aa.wav"} +{"in": "look right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b2c959d35351d6db92561a44720242b358f14f88.wav"} +{"in": "look opposite left thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c3dddea305d627228aa946ebeca294d0c593e6b1.wav"} +{"in": "walk right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6e48cc418f02801b65760fc0453ef49762a4727f.wav"} +{"in": "look around left thrice and walk around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "feae3e538fe77f19acf51663af718f0fcfc20bb0.wav"} +{"in": "run after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN", "audio_path": "a72be1464b492d2c53baef770257c17e6f311b6e.wav"} +{"in": "look twice and look opposite right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "212991e721c3097f9b21517bb9e16bba87904253.wav"} +{"in": "turn opposite left thrice and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d3564c4fb70e14b263fc2cb24f455fa6aca7c3c8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "821c31b1df5243e17482b608a41f625a77fa4f3f.wav"} +{"in": "walk around right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e87947dcb5760a73021b8c0dae6dcb0c8a7c5e5c.wav"} +{"in": "turn opposite right twice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d47a240dc933e24fde412fd892cd9a669042ba67.wav"} +{"in": "run around left thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9a491f8e59e4461d91c0d28c556d33bc0f55a958.wav"} +{"in": "turn around right and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "843decb17f3cddcfdf43f6a2239cf544934c735c.wav"} +{"in": "turn right and run around left", "out": "I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a2395d423b3731eeef1d6b67406d1d4d0a5eca34.wav"} +{"in": "look opposite left twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4a6fe228ae01d47b45ded8730b04379b53707a17.wav"} +{"in": "turn opposite right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6e096368ad66b466f022f41ba48d481657ac8e39.wav"} +{"in": "run left twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "39483adff0607dadcde30dc2192fd112ef017eb1.wav"} +{"in": "run around right twice and run opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d508345913a6f76fce7ba07382da5ae94523dbe0.wav"} +{"in": "run right twice after look", "out": "I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f49cfb93c32f39a4b948c74b26a582e712e576ce.wav"} +{"in": "run left after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "bf713dfae929628cdd66750a16a2ec4c23448e73.wav"} +{"in": "walk right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "133add0b16fb5cfd50c9d3c56ed65c3e979bc408.wav"} +{"in": "look right and turn around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ead4eb93bcc7c8b2234fb66179b36a3b0da1ca67.wav"} +{"in": "walk around left and look opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0a43b9adfe89ad6225b58a496343002ad61f1cd3.wav"} +{"in": "look left twice and turn around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "de6306b14a35a0972de90316e58f7742becb119c.wav"} +{"in": "run right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "93ea56305ddb071d079ce08d22e78ba96a5b492b.wav"} +{"in": "run around left and walk opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fa90b1295dfe49f2f6583b4a3487c186518f31d8.wav"} +{"in": "run around right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bbf0b8780a60a149c88b7ba5d69b80614644e0ac.wav"} +{"in": "turn right thrice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c361f3bb6d638f1c28049ed76efcdb1bcfd49b8c.wav"} +{"in": "look around right after look", "out": "I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3485f245e9271629668e8128514c58ff21ab933c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "92c702a17ecc27b20df6d698d214f323d1212432.wav"} +{"in": "run opposite right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1fb6f209c0355d1822d0102dba21c9158645b315.wav"} +{"in": "run opposite left twice and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "eeb9258bdffa0c1c9e798d47c580738bf7c52dce.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0c388ba5baf4eeb4d2ef8ded3efdc09c32b2e280.wav"} +{"in": "turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "12b00f9ec08fe0c2f1f8e87b3a699198f6f4684c.wav"} +{"in": "turn left and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "46e61f1133fa24b71f6e3e2a2691e53f5e08b45a.wav"} +{"in": "look opposite right and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fd474d362d672a9b9df595f537f312d8ad83f81f.wav"} +{"in": "turn around right twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7782de593aaf32a9428743069d2a15438b2dd5d7.wav"} +{"in": "turn opposite left after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "633efaf704d0bfff04d257b6d40076b1581aa931.wav"} +{"in": "walk right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "03d49ed10d850f903da8cc04eda4d4ffec165c6c.wav"} +{"in": "walk around right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "adbca8b868460b6920553a21cfd68c7522f08aa4.wav"} +{"in": "walk opposite left twice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7b2cf5ceab02822fd8f725a11f0733ac9c2fe389.wav"} +{"in": "walk around right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1219ff88ee0f41f9ff7545209bfd2516f0f1f60c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left thrice and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "514e154697fe44e0d784f26b275b53f0d7948f60.wav"} +{"in": "run opposite left thrice after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a5c9f9fb005c9c6c029608fa195652c89ff2ed58.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right and walk around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "928a7f7bcc0d5529d64f54f5a7285c78afb739d8.wav"} +{"in": "turn left twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "8972b827d2cab8fdd73754d0a594be0a28dcb17f.wav"} +{"in": "look opposite left and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6fa3396f506a4df8ce7dac79995927cf72275390.wav"} +{"in": "walk thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "5b5f7bde8051be7cdc6f5f81a8c7d68322740c1f.wav"} +{"in": "run left and run thrice", "out": "I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "19ac04433be63b7d6bb8664f1a6a2e2b0168f9e9.wav"} +{"in": "run thrice and run around left twice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4da77d45b5af56d1fbbcfa6b29957d7080e9e5a7.wav"} +{"in": "look around right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "61bb1dbd8268fd044e14897c35dcc60fc07ec6b9.wav"} +{"in": "turn around right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9f09aa3ea45867dfa3997e0a89431b5af673f3f9.wav"} +{"in": "walk around left twice and run opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4cabf7043436ed23a13a72f3ed884f604b021329.wav"} +{"in": "walk right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "62e788fe6f715ae29b40a1ed5b1eb39ccf0dc132.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d1d8a5d0289d20363507ba187f413604ef4d85a6.wav"} +{"in": "look right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "bae205237318785ae19f4095376b642f03da118c.wav"} +{"in": "look around left twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e6d5bb24bf180ef63aa34cc1642207c7a2d35808.wav"} +{"in": "look right after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8a3e6a0fd5a318370158208f242b2a0b8ba81eb5.wav"} +{"in": "walk around left twice and walk opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "72fbfa9868ca979d57376112c1e5fac3e7a6a3c6.wav"} +{"in": "turn around right twice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK", "audio_path": "2feb0a4054a45b9132dbf7ed736f07a0989afe99.wav"} +{"in": "run opposite right twice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK", "audio_path": "165577173c06220fa4a7e6b6e7fb6b87ff6d8799.wav"} +{"in": "run right and turn opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "826bd6bc5d2a4ef972cc97e796db206d93e31fde.wav"} +{"in": "run around left thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ba6daff21a5a931ab8576cfb5e53e4e531cedfe3.wav"} +{"in": "walk twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "fc68b61fea104edb1041dd5cb36fe4e7bec3a269.wav"} +{"in": "look right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "998b6dc7108f54f1901e7348817c3c7069ed02e4.wav"} +{"in": "run left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "efd3972bba1743110ed5f476889170c045480a0c.wav"} +{"in": "turn opposite left and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "560328d55ded73e79596937a820a7cf5888070a6.wav"} +{"in": "walk around left thrice and turn right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8df2a8873096b3a215ae846f9720dc98250b264a.wav"} +{"in": "turn opposite left and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "898cc1ea4e8f285b2060273165e4eb97cf8591dc.wav"} +{"in": "run around right and run left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "02b944dd7c5c7472e0a8917e1c094dc7066e0a35.wav"} +{"in": "look around left and walk right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a7414e5d1067864f33f5f1bcab2b9e6f5a7141ae.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice and look opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "eb2b92eb2d0d5a0c6316cf54391faab8f242531c.wav"} +{"in": "look around left thrice and walk opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1b378d4b2ce238a4510bbdcc36849e1f24688ac4.wav"} +{"in": "run right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "bd69479f9ec9258edd3b11b029efd89770919251.wav"} +{"in": "run opposite right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "898278c625ea9dbabac57f33d42a1dee3dfc6418.wav"} +{"in": "walk around right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d0d8a873566aaa4da802edbf68d7e5bbac94afd9.wav"} +{"in": "look opposite left thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "577880caa9a817841ef9f0c3f429adaa9356f104.wav"} +{"in": "look left twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "99877064bafdb025df14de76ea19f22c1b0a1d36.wav"} +{"in": "turn around right thrice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "49f4bc21813c74f1022e4ff955dd8f20162c36da.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left twice and run around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7651b2cc7a8f72971fedac4d198fde461d811370.wav"} +{"in": "run left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a5f1ad984f65e49a456a1cc5a43bb9d1e89c189d.wav"} +{"in": "look opposite right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b1b5bc11bb1420bf2e0e975519856da7d39c6aa4.wav"} +{"in": "walk around left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5d547201110ee1e778051758b68aab1643ea19dc.wav"} +{"in": "walk left after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK", "audio_path": "2b2a2c022584b5e75a7edcee8863abd309493716.wav"} +{"in": "look left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "161a1dbd001c3d555d5547eda21584546ca368b4.wav"} +{"in": "run opposite left and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4ca47933c80f69c7fa6c7b1987ef9971519a024e.wav"} +{"in": "walk around left thrice and turn right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT", "audio_path": "9e706733b15926bae289be776e0653fe91cba93d.wav"} +{"in": "look around left and run opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8f073ffe29f05a8e8a0e3ccd6e33d1df5dad45f7.wav"} +{"in": "run left twice and look around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "76d7d3b23ed565135c8dd47b4c88217c1f53c5e4.wav"} +{"in": "walk right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "08a2d9364c38193519236d801a58c2d45f0c1675.wav"} +{"in": "walk right thrice and run opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "359b71cf8b7ab61ed2c7cdaf7edd1109813a1c51.wav"} +{"in": "turn opposite left thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b3616910fa1f818349d6fd413727f98ddcdeac24.wav"} +{"in": "run around left thrice and walk right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "61a6e046325661904ac6eefefab4dd91f62155ac.wav"} +{"in": "run around right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e6a1c4b85fbd004b950e277788a5652af5c94d2f.wav"} +{"in": "walk around right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "cf0df49c1f539dd8902781b6bb23bdccd8a4fc23.wav"} +{"in": "turn around left and turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "89986460b3d9963480bbef0134257a14cee3da54.wav"} +{"in": "turn around right and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "87f6a5285d7ac24ebe0fbeba70f3abbd4bf0141a.wav"} +{"in": "run opposite left and look", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_LOOK", "audio_path": "d647c24dc34f709c5fefda8fcdd7b926483b320e.wav"} +{"in": "run right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "5166256f2ed56fd9b5b1e0e9b793f47c0a47e1e5.wav"} +{"in": "run around right twice and walk opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "61c559774f99fffaf5d00a1089b55926874e26b8.wav"} +{"in": "run opposite right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "82621f9912c86465bc77af2bcacdb20b5ed0baaa.wav"} +{"in": "turn around left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b2911377dcd4426057f196c4a408a496bf280829.wav"} +{"in": "walk left twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8da927b9e690def41299fa0f75c17680de789fbc.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right and walk", "out": "I_TURN_RIGHT I_WALK I_WALK", "audio_path": "222e47e8cb13161164ec0cd2a2dac88ace59dc7c.wav"} +{"in": "run left after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "632999b7baa51be2f6e114c0073f2fd8c1bd4619.wav"} +{"in": "run right twice and walk right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "c0bfa282c491ecb405a8064dff41d18b7fda412e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left thrice and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ce4a6a855c76a212bba6e9f8aad5529fa11ab8de.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2db0bce8084f995b9d9c02ae49c3b0c8c5df5647.wav"} +{"in": "look opposite right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0b3a3293feaaddbe1e6f556b5b94a734e627d736.wav"} +{"in": "walk opposite right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7f7646b50c30af9b80f2a77a1de7762431737a5e.wav"} +{"in": "run left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "00413ad1c78477ace6eae9c4a5d19699f631882b.wav"} +{"in": "turn right and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "38015547263a6c8bd214f0930821b988aa5ddfa2.wav"} +{"in": "turn around left thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "edd356f3879537ae815ca27bcbf33dd4782a9575.wav"} +{"in": "turn around right thrice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK", "audio_path": "50d076035ff7bacdee77fc481c9195c7a64895a4.wav"} +{"in": "walk left twice and run right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7eb5749685fe9acc312f82ce3c516b49130f34fc.wav"} +{"in": "look left thrice and turn left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bf9699fcf2222289aaa1a6b6f84d7918672e351f.wav"} +{"in": "run opposite left thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a82a4b70a163731dcc2c602b2e6f0a8ade80afa8.wav"} +{"in": "turn right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT", "audio_path": "6f1a70b35c2450b385848b376d10455aa3b32574.wav"} +{"in": "turn opposite left after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "c25ecbc20dc2d704e1f3448d62ae5947c6d8dcfd.wav"} +{"in": "look around right thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0f5f9bc846ef7eb3ff3c2dd0633e92e43730a76d.wav"} +{"in": "run right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4f2224a7136d83bc78a3d3b92c68374f451ce314.wav"} +{"in": "run around left twice and turn around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "07d9a0ad2c95a613d4a4f2a945d9a33be316dd8d.wav"} +{"in": "run around right and turn opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b4a1262051d2960b57b3d43c9de293baa5bde7da.wav"} +{"in": "walk right thrice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1050456fbeb0eca379acef1c3e2f9100d880deb1.wav"} +{"in": "look right twice and turn opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3cd36b6313e0ed6933ed46dca9a29ba2e90963d1.wav"} +{"in": "look opposite right thrice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "24efaa90d6c004e5aec8c54bad31fd9fc07ef4d0.wav"} +{"in": "look around right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f8d0747c7b86856a6923a71996521d5480b59b3f.wav"} +{"in": "turn around right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0876ae4e770f429e81a9fc36689348458d6ade6f.wav"} +{"in": "turn opposite left twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "de90a9a40146be8a79e9aa9bcb1e6eee70f8ba0d.wav"} +{"in": "turn opposite left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "d2ffe5f74f22a002b0ff6adf647d2b3a631fda41.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0c2d93bb467071d86f358afc83c41a304167c4f4.wav"} +{"in": "walk and look around left twice", "out": "I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "36b0b818540b5f0ee5ed8a76b993c735a4cc0397.wav"} +{"in": "look opposite right after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0dc201a0221c926936bc792dfcf416e8cd7f5e77.wav"} +{"in": "run around left and run opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4a6309fa890ac790de9b44c9e3727b50e078edae.wav"} +{"in": "run around left and run opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "15bf76339f9c00372c1edd358f6029b2e4ec90c0.wav"} +{"in": "look opposite left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9a50f580ce292c231889c7b1c8e1ecfe8ee394f7.wav"} +{"in": "look right twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1b8dc9130b5709b4c185d25ddf4bcb6fd1be5632.wav"} +{"in": "run around left after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4971e9d8e0f747c8cdc7e643ec6d79c6acdf5a70.wav"} +{"in": "run twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "dbac0792169f0893aa587bebf5cc1a3ea501ea51.wav"} +{"in": "turn around right thrice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "c9f732f8a3e823024f8cf7464e18c295d9b80691.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "61b45d6f48ad16d455c41f9ee18a600a9cea986c.wav"} +{"in": "look around right thrice and look left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "847d943f99e9f10159c2767ca8d1f3e4c309dae8.wav"} +{"in": "walk opposite left and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f1a6cb56c496787d194790621cb9e3146a97901c.wav"} +{"in": "walk and turn right", "out": "I_WALK I_TURN_RIGHT", "audio_path": "ec695acca48026a9fcb3a668c9826c0b17d2371e.wav"} +{"in": "run around left twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c6b913dbdb63d922bb4b841e677ccceb5330f9a7.wav"} +{"in": "look left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "038c8d47ff0ea9f73e7ed9c2f856d5a1868ef8ef.wav"} +{"in": "turn around right twice and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "87131662322fe21d4ee8e5e943a78538e7a1b11e.wav"} +{"in": "run around right twice and run left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f34afaf22342e85e15531ae098c7b4bc0e013565.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "61cb3f40f3e834bf85cf47f1854395f50021ee19.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice and turn opposite left thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e81c7bb641eee9062b50e64d73cbd281844092f4.wav"} +{"in": "run around left twice and look left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "34a643fcf49635474bc8aed9c46655a834dee66a.wav"} +{"in": "look around left twice and look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d07d574cdd3178c5117639894351ed7757c5c05c.wav"} +{"in": "look opposite right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "231c70aae92764adb53f62a19347150b1fbcc9f1.wav"} +{"in": "walk left thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d84e07c32524b682aeb0e772c1732d2f7017981d.wav"} +{"in": "walk around left after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8910d15f358793d3ef3522565cfd20dba1b720d1.wav"} +{"in": "turn around left thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c6603c1a88ef72992a20f613027fbc7bd085fa37.wav"} +{"in": "look right and walk right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "cd3bcae059ec483a0516846b885954b8dd59b8ca.wav"} +{"in": "turn opposite right and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "075bf755803d124808f3e9debb91f8b41967d4e8.wav"} +{"in": "turn around left twice and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "593c69ef081ad8c3d2191aae76cef1a88f265e02.wav"} +{"in": "turn opposite left thrice and walk around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ebaf3204dd0540a23a0736591711966511ab867e.wav"} +{"in": "turn around left thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2c3af24674a0b60a3d1feb39daaceccbc2cefe78.wav"} +{"in": "run opposite right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fa85e5978bd5030526b77e616379e922ef6fd2cb.wav"} +{"in": "turn right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "69eef1638592c07cd652afa069fbdeef2a98d8f5.wav"} +{"in": "look twice and run left", "out": "I_LOOK I_LOOK I_TURN_LEFT I_RUN", "audio_path": "58a93c47051d8d834a737a1021f7338aae5790d5.wav"} +{"in": "run opposite left twice and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "491c79da736e6d8c64bb7a9c11ddf8206d4c965a.wav"} +{"in": "run around left thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9182270f1cee73b26dc553ebd8e5a6b7e2bdb486.wav"} +{"in": "look opposite right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c1af0e7e405285604e90b47d9848d5b4e7c53de2.wav"} +{"in": "look left twice and look opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e32b979e77fc0ba52c532773a91d6f1d07a2e178.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right twice and run right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8fd8b97d06881bb4a76d43d9cd52b866faafe446.wav"} +{"in": "walk after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_WALK", "audio_path": "ff1a8324a40b55abe1d7118fb179589a2f8b2d6b.wav"} +{"in": "run opposite right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "52e8919164c3b77e5054fc7dea7b5787ee3b57b0.wav"} +{"in": "turn left thrice and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b72b9dc0d3b7abf7c700ff4c20a9921aef1550b6.wav"} +{"in": "walk opposite left thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6d6872145a59eb41c56023941262ca59df116729.wav"} +{"in": "walk opposite right thrice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "07ab2e3147dcad77e1e93ab4cd8a62d1ed8e1147.wav"} +{"in": "turn left twice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "c6fee2d9ecf50b6ca34e5480b9dd87f809706fa7.wav"} +{"in": "look opposite left thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f5c3d8ea5619eaab27e275607ee36d91e0ca6487.wav"} +{"in": "look opposite left after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "43c8f87aa7ea898c07c6ada8c2f4ea19d8893bb3.wav"} +{"in": "look after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ee45e1c3bc82e7e1d4b54554c313cc7fb28ff47e.wav"} +{"in": "turn right thrice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b6f4f6545e0ab1b89d3076cc92bc9923ab90dc25.wav"} +{"in": "turn left after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT", "audio_path": "2b4427d7f1167fb3b15d39e3ac8c17e5fa6b1e2d.wav"} +{"in": "turn around right thrice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "597d3b23ad4640f0055e46dabd7459b2c14153a4.wav"} +{"in": "walk opposite left thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e23b181147d2049d0f8f1c29e8c3c23aefa4e388.wav"} +{"in": "turn opposite left twice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2be32d6033ebf5fa7c91a3ef3e2a3a482c95eec4.wav"} +{"in": "walk opposite right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "eb0ecc8703ccb2a265dc1d0cd231ed0548a9a2ce.wav"} +{"in": "walk opposite right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "590c6255ca5988168618e1f7f4a731272d5f295c.wav"} +{"in": "run opposite right and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "041c2241cf1c440608e0c84090399d5f3adb6f8c.wav"} +{"in": "walk left twice and look right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2cd3e710d1ab275dedde9a4582c59b81dcece0f2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3b5964aee57c0e91490c713a020538b0916ac3cc.wav"} +{"in": "turn left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "97d78aa2ec0998f5a9755e9889ac69b1449dcdc9.wav"} +{"in": "turn opposite left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d6475a4ef6c96d6aebd343ab2c90740889e14cab.wav"} +{"in": "look and turn left twice", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "3fda7316cd74f0bdba9e5e7b7c9618a13898d92f.wav"} +{"in": "walk around right and turn right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "9eade46b586f11d2bf5b1588727216c107477000.wav"} +{"in": "look opposite left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3b1d7666b018f83394afcbad1527a9afa203670c.wav"} +{"in": "walk opposite left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ff8828db7d6e5e39efebd6edd497e742e3da3e64.wav"} +{"in": "turn around left thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "46c7252592fc033dff8f03fb5a22ad05552a880a.wav"} +{"in": "run around right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "96426af26ea1de67842c86007dfcb1a5ddae1f1b.wav"} +{"in": "turn opposite left twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "84cf719858c52c30592dcd0c5d24016525baba62.wav"} +{"in": "turn opposite right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a220ee3bf25e20b465254f7c2bd4da740be56794.wav"} +{"in": "run right twice and look right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "394f0e600238262896944aaf688a1db91684a218.wav"} +{"in": "walk opposite left after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "58094eb83b2a5ff97bb76c6305508a1d24efa272.wav"} +{"in": "turn opposite left and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ac106b445b7c5aa50bbf7680d58665a8bd9d2c42.wav"} +{"in": "turn around left twice and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "004a9aac7a236545cdb05256184dd6f23eacf0ec.wav"} +{"in": "run around left and run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ea3519072bcf356830ede47423bba20a103ab46f.wav"} +{"in": "run around right thrice and turn opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "259dc07a8e2bc352398d24d68e94265b4c118dda.wav"} +{"in": "run around right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "669abca18570a12e31c4bbd65b0f1c7696dcde4e.wav"} +{"in": "run right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7416ca5be20f5c6a2256f3669d9222f6584af1d5.wav"} +{"in": "turn right thrice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6110f8a1c37b57ca6d74d1d9d17dc314daa94140.wav"} +{"in": "run right and run opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e6ffb9571aa2ba3bee9804fe9920048a313b998f.wav"} +{"in": "turn opposite right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d6a36b9399b804bb639564e3510412cd41debe3c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left twice and turn right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT", "audio_path": "3e9172ac685e05b36f2482ed90d3f80b97458bd7.wav"} +{"in": "turn around left and run around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e30e65c2eb814e6c8b92cf00262f96ebd109a3dd.wav"} +{"in": "run thrice and run around left thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "79fbc1d963b19753294f2363b454540a0c83daf7.wav"} +{"in": "walk opposite right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a6852365d71adc7f84dcb30ea0cdc9c89dece101.wav"} +{"in": "walk opposite left and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "6f447b38e6e4f3534acbda3eef4fac069d2039bd.wav"} +{"in": "walk around left thrice and look left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "46597b32cc144b44a647262d80aadff38a6971b8.wav"} +{"in": "walk opposite left twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f2d84598b56d8203187137dcf3324ea171399629.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1d9dac75e13519d69e771fe9c8087c1b59f3b1d4.wav"} +{"in": "walk around right and run around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cd0de916dda6af0c99f2bcb21843554fef9c3530.wav"} +{"in": "turn left twice and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0b07e0238329dbf7004e79864de1115ad2f365ba.wav"} +{"in": "turn left thrice and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5429840484c56b4a622cd39671450c6410e755bb.wav"} +{"in": "look around right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f9c3d1a46fc4ca3a433349d6b09d8078d45b0117.wav"} +{"in": "look opposite right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b51ca49496a738319480b8e61a26e852c5dd8dd9.wav"} +{"in": "look right thrice and look opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "433c39c2b3b18813a0ae42324b7e5dde54677665.wav"} +{"in": "run around left twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "87eaf75f0612d72f4dd71e2e91cf3ff81187d4d9.wav"} +{"in": "look and look left", "out": "I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "29cd3462bf2d472fd2ecf024cc256d897e0fd20e.wav"} +{"in": "walk right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "faf1a118c0d753169bf8947c03c134c367278bc4.wav"} +{"in": "turn around left twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f055ecddf4260be5b6a71917ce1a330ad72bea57.wav"} +{"in": "turn opposite left twice and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "52694054dfaaec6e590ebb13b073ef40ba7150e2.wav"} +{"in": "run right and run opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "21edec3be22a4bdb80089dfeeabafe0985dca859.wav"} +{"in": "look around left twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "99c5c4a7b1274b15f25aaa336d931f1df1a783ec.wav"} +{"in": "run opposite left and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4a8ef9146cfd99e13009686574feff7c2260e9c9.wav"} +{"in": "run left and run around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a0045cc3e3246de14f52263e4dea7b5d7c0c4ad9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left and run right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0162dfd044e09ad381542836553d10311a81f4a8.wav"} +{"in": "run twice and look around left thrice", "out": "I_RUN I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c1a7b599394dfc40a538a6e5e4a6b28cc25b0da2.wav"} +{"in": "turn opposite left twice and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "f3dad4c35e9128b40749d8502cf670de3f2f1d23.wav"} +{"in": "look around left twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "aca4ee54ac2be193c17e9626faee08c57306a449.wav"} +{"in": "walk around left thrice and walk opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "20fa13bd5f38d6409ccdea4f7daa15e903728e6e.wav"} +{"in": "look left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "e59ca90d0300be1cb5e37f0aa8d4f019acba5442.wav"} +{"in": "look around right and turn opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "aafcd4449efe905f0180da50239e8581cc871c57.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "47e8c770f29f80e60d0c2e7c99cadaa5e5bf087d.wav"} +{"in": "look around right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2d8007fb9629a41b52cd96e5bc4cdb84608d2c8a.wav"} +{"in": "look around left thrice and run around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a3fd3de9f9a5579c30c909981a2c9dc9efa81e46.wav"} +{"in": "walk left and turn opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9bbbd39a0be0a26a37c79ddfdf02a87b1493d751.wav"} +{"in": "walk right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "f01e4eb7c6327326e98ed26c79e0604ee4a64e89.wav"} +{"in": "run left thrice and run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "92086f1e51fcd33da5b67fcd719a1c8551ec7ae0.wav"} +{"in": "look around left twice and look thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "de0972bdcfed6fc42ffe19345d6d0f506c22509f.wav"} +{"in": "run opposite right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0aa13215acec0c015275155bdf35f52e5120b47b.wav"} +{"in": "turn around left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e9864bcac65d29e86dfd8a816fd72d6af958f388.wav"} +{"in": "turn left twice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ea799e0f224679408f44ccf3456f947856188b31.wav"} +{"in": "turn left twice and look", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "36fef1a41b560347972eada382f1379d057079d6.wav"} +{"in": "walk opposite left and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "fb7abade62e2bc557dee9885f255112216690b07.wav"} +{"in": "turn right and walk around left twice", "out": "I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "857b26e9c203df12a100bebdf433c19df9793146.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice and turn right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "04911f5ac27b28a1bee8bf10dd70a3cc18401164.wav"} +{"in": "walk opposite left thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "44ace690b0288b94fadf4c69602a53014b1b96bd.wav"} +{"in": "turn opposite left and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b89cffa241fcd9ae192f3e3bcf200b92a13ff705.wav"} +{"in": "turn around left twice and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a03a37d5a9ad3281bca79fa92a49c92ab1bf9aad.wav"} +{"in": "look twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_LOOK I_LOOK", "audio_path": "ea93a16a9594d570525a847908b7b43cba47cf15.wav"} +{"in": "turn right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b89bfccb7b0d1a0985d01f2a2e099cd5155ed3f7.wav"} +{"in": "turn around right and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8f93cae61582aee192ad5c2cc5da87e586e73d63.wav"} +{"in": "walk opposite left and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_LOOK I_LOOK", "audio_path": "448842ad586a328109adb57c2fcd418d2cfb6bb9.wav"} +{"in": "walk around right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fba659ec24b571c5325916c88c8f5ddda86c6bc7.wav"} +{"in": "look opposite left thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ba5cf3e32e5f6e82a0840768861da5fd1a864875.wav"} +{"in": "look thrice and run right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bfd8c684b803ce5424194c5575dfd2349c699adb.wav"} +{"in": "run around right and look left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "d74c1d5393d8579eb4f19c8c4c1aab0a3f0960d2.wav"} +{"in": "look after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK", "audio_path": "ca2e0d8b37d9c149345ac34df0b832eef143235a.wav"} +{"in": "walk opposite right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d6cc832bacf7dd894fafd89386adaea4595d714e.wav"} +{"in": "walk right twice and run around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a2c1cde4c073c7e423a195b8e5feee29a9bf28b7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "5005d6a2c156827d28523d1a23564563f85eb2e2.wav"} +{"in": "walk around left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "52dc62b139f9bacd99de52b52a4e16c35b358e30.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "2ff9f33851468453085f199b35bf2bdb7d8d2232.wav"} +{"in": "run around right and run around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f58555b4131e14022611048f45f10a61dc61a1fe.wav"} +{"in": "look around right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "98959c7355d256e507179dfa87b2e1d0a127a1fe.wav"} +{"in": "turn opposite left twice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5ca0d340942aae501dfedfcb7521ba84012a9b2a.wav"} +{"in": "turn opposite right thrice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b8ce595886bb05196b3ecebfb640b464a815c568.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1bcb989e323b8ace0114884c0a7097387d3ca8ef.wav"} +{"in": "turn around left twice and turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3a1c064ca15831e335acb7af5152d02973c275c9.wav"} +{"in": "run around left twice and turn opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4ab981e6c0a973984e4892a63365f58a72465c21.wav"} +{"in": "turn left and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "84b66b23740b85d1e3e98b7ebe44f05b80a0d567.wav"} +{"in": "run right thrice and run thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "ce3a5e364f7acfba70ffdfa8d318dd5bda96d673.wav"} +{"in": "look left thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "584a40755bc8c561f8b7e9ef94b3eacd8e75c48c.wav"} +{"in": "turn around right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "83aabdd6eb1cc23d2d3f3ed1fa83ac821735b93e.wav"} +{"in": "turn right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7558e62317c6052e90bffa1ed8455e4f9e9b4803.wav"} +{"in": "look right thrice and walk right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4c167c05ce8020af199545d19734da1e21f165da.wav"} +{"in": "turn opposite left thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "34c994538e5e1f18977907774109d7b39b3a4e92.wav"} +{"in": "turn left twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "b36bec407407c2837f87770efe17b332f44296c7.wav"} +{"in": "turn opposite right thrice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e82b854a2eef476102c1ca940edd35f89d231ad9.wav"} +{"in": "look around right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6f20b67a0facee507b79e172e7e2abcaa89cf494.wav"} +{"in": "look opposite left and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "fa6fd2dd71858bc11f24ccbdc3863e06605d3fab.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d79792c21abb0f4afc0d52f8890ad3050a50a92c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left thrice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "796438c64e8d083f00914c0bb3582c8cf02f2824.wav"} +{"in": "turn left and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "93601e9263906a0520ff26c5adad0d74bd1a3098.wav"} +{"in": "turn opposite right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "702dff808d4926e88383671dd5578723de6a6507.wav"} +{"in": "look opposite right and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "040f001916ba9882f5a62cfd4f9601278ac0f114.wav"} +{"in": "turn right thrice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "54be433cfc64e44ce9beb538281b6ca425bd9491.wav"} +{"in": "look opposite left twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c0e75348413ba4e77e3c193a38b2ba0c0935d559.wav"} +{"in": "walk opposite left twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "29c01b8814430ba5e959ebd995b190cd928552ff.wav"} +{"in": "run opposite left twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7f3ef8a85cae0600fbd72aa325bba7cdaa9e8a2f.wav"} +{"in": "walk and walk thrice", "out": "I_WALK I_WALK I_WALK I_WALK", "audio_path": "396cd9012211740b41dd4b58c43d48f98bf99626.wav"} +{"in": "turn left twice after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "c854bca2c880791ff9a603c3796bfb662c1b657a.wav"} +{"in": "look right twice and run around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3eecde591aa807c44b6596ae75f0a37c4cf5129b.wav"} +{"in": "walk opposite left after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "fa3620ead3687a32449a72075c2ee3bf44a7a858.wav"} +{"in": "turn right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "9a15e6667c60c5fa8d58a9bb7c31c2219c40d1d1.wav"} +{"in": "walk thrice and walk right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6ecb90fb3149a1768a9ee80d728d8490288b4cf6.wav"} +{"in": "walk twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "aea0cf135395a0f0ef04dfdae787957163912a6c.wav"} +{"in": "run opposite right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6c5705e8f8792f37c73eecb7ca26f14464db4ccc.wav"} +{"in": "run around right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d741b94742ffd2874182b68373b85e6cfef0ed5b.wav"} +{"in": "walk opposite right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "353c45ae1f14df74ae3cd4a356365051b3ba403c.wav"} +{"in": "run opposite left twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1d249bd0ed84005ab68db4752e2d750748c4b792.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right and turn left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "c32c795d6453ff9d382219dde9cf0fc761be10e6.wav"} +{"in": "look around right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3ead524e4386cf6f25f73010d594b79d92cc74ee.wav"} +{"in": "run opposite left and run", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "ddd12335a1ff8501fbcb1f7035fd24631a674d50.wav"} +{"in": "turn opposite right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "90f4331b88775931397eddf9aff957fb5f18b8be.wav"} +{"in": "turn around right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "28a3c945edff2f69c5193bb28b8b70d979b21ab0.wav"} +{"in": "look around left after run", "out": "I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "045f028cf7519db133ce2d9e945484ae2571b291.wav"} +{"in": "turn around left thrice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3c272e4bbf9a3628ff8d281254de54e7e8efe979.wav"} +{"in": "look left twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d72fc7c187c78ea9fc1e862e88297129746af6b0.wav"} +{"in": "turn left and look twice", "out": "I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "302241ef47aef47ff3c1d6343a213b903e243940.wav"} +{"in": "walk thrice and turn right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "30b52ac8db8a4334e6bb3b35c45abf651301fd2b.wav"} +{"in": "walk opposite right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a4de4c82c41174c7fff7dd05506bb196883da409.wav"} +{"in": "turn around left after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "426b15ae5ade57b5c39793cf65673007d920d47f.wav"} +{"in": "run left thrice and walk around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "44ca106e855a7deb71cbfd9ee25adf87df8e8d35.wav"} +{"in": "walk around right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "be5f66b9e3bb95fcf576f76606c311aed3cd07bc.wav"} +{"in": "run around right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4ae9340f7eb335f8b9fe4264340ef05c291e8f30.wav"} +{"in": "turn opposite right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0513568d9cdc174fe005c16e98d7f15747f67823.wav"} +{"in": "turn right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2f2138416dd8876dd3ad87dd1983c1078c7a5b73.wav"} +{"in": "look around left after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ca30f0e55a05d52c7aca562c10df66d4e12a8870.wav"} +{"in": "run right and walk left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "68805946b750770a39407234a656d0509ce66c22.wav"} +{"in": "run after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b5d5fbf08dafa35e1581ae66fc5cf8eacf99f119.wav"} +{"in": "run around right twice and walk around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "307c735c054890c21e761a94a2bec00651b08a40.wav"} +{"in": "walk left twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "24f027941e153545037509701df7fd015b1b2ddf.wav"} +{"in": "walk opposite right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ab0fcdfdd0d256b033d6bf17c8f91d540278305e.wav"} +{"in": "run left twice and walk opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "998b023bf8f009d18dee76702ed059609872e077.wav"} +{"in": "turn left after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "d28156b11f3b37067c8da4677cfe319670ba777e.wav"} +{"in": "look opposite left thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ec094db218bb16c38b184e007d2876d9090df0e0.wav"} +{"in": "look and run around left twice", "out": "I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2da58a44d7d7fb92a16d3fad8789df35f6d7270f.wav"} +{"in": "run opposite right and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "dc83ee08fe5a7922e40443e0e6bb938be18db187.wav"} +{"in": "run right thrice and run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "63451817331781a5ef11469530eba74bbb4be5da.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left twice and look right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0572b3e478a33d96311e092fa764fb537911efac.wav"} +{"in": "look left after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK", "audio_path": "dfce2619baf07a991765f0b39a47ce83a5a47d49.wav"} +{"in": "turn around right and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f2bfee49f41eb535118ffdcb13f8284b5a422db1.wav"} +{"in": "look left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3e3ee8a8ed90e271a512aab6e442606f9f087a37.wav"} +{"in": "look left twice after walk", "out": "I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "76a75c7f998c4548d833ad4f68a927f3a427b300.wav"} +{"in": "look right and look around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6e6a3aae89a4c1d18d824797026953df6271d8be.wav"} +{"in": "run opposite right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f6cc4bbf8c5b9bdd3c29050fa2e0ca2aae4958a7.wav"} +{"in": "walk left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "16697068002cf9da0b11f9b2de3b38e42574a3a9.wav"} +{"in": "walk around right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8399ebd0a266df49af61a4af0095fd2440db4801.wav"} +{"in": "turn opposite left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "8a9ed601b9e939be04af915d4b3abc2721b281ab.wav"} +{"in": "turn left thrice and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d7498e22d1e8f52b62086885f3f61ee107251d4d.wav"} +{"in": "run opposite right and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "5a3593f2e12b09480230fe9b62663d2332499a78.wav"} +{"in": "turn around right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9eb3e2b8aead483faef35ffc75200d9cd993e213.wav"} +{"in": "turn left thrice and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "50cf7621e9326f80e15c8386fc0f249121506941.wav"} +{"in": "walk left thrice and turn left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "64a8c1ca398d4d27f5b5700d3562306de698862f.wav"} +{"in": "run left twice and turn around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f009b00aed2056c7ab3130f643ca8161b1e069fa.wav"} +{"in": "look after look", "out": "I_LOOK I_LOOK", "audio_path": "1ed7c4ceb8cd18c2d576b3f450567fc12417fc1e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bdaab055400b386ac74fb372d3a57bfc308e3210.wav"} +{"in": "run around right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8a57caf4c6def4698174f365a0c3fa1e22bcd9d3.wav"} +{"in": "run around right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "677ed70ea61049f92989d57da1cadbc4a6a2461c.wav"} +{"in": "walk and look right", "out": "I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "d1bc9c0fcde204a083a70d6a42594a62e5a17ec3.wav"} +{"in": "run opposite right and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2b7c9b1191355af0ae05812584c8dcfda3edfbe1.wav"} +{"in": "walk around right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "508a7a6b8efa0682e0468d2b04ebb0cd290f0789.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ca33ea8b75e33a68d6b0853106ef0a0506a4c03d.wav"} +{"in": "run right and walk twice", "out": "I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "b8d56f6391d33deca61a39086b37ef1dbf785f7f.wav"} +{"in": "run left twice and turn around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dbd023e7cecb360e1b9874b0a8099061cdf0e729.wav"} +{"in": "turn left twice and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "beb540672e73c41bcd7dfae3cfd8bfdbf25b365f.wav"} +{"in": "run thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "20026cab70f47054b17e083be74b0ea36b130491.wav"} +{"in": "turn around left thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2a1e535650777ac8abc2d9568a876447a53a05fb.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "34115879e2f3b9a763b31ee5b683c2f3a19c8aee.wav"} +{"in": "run thrice after walk twice", "out": "I_WALK I_WALK I_RUN I_RUN I_RUN", "audio_path": "bbd89aecf64e7dcdbaa8c9c229fc5916f55a8e1b.wav"} +{"in": "turn around right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "275dc5cf3256ff0a2a0a54a3674471391b91d2e2.wav"} +{"in": "look around left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9a711f34aa78e4c541ca537c1dedcf8e3ce2da9f.wav"} +{"in": "walk around left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dfc5899e9378834a1c5a270073a8d08bc9e6a1f3.wav"} +{"in": "walk twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "02ad0b9de1c594a444d95f7b17f529cfc6c2a3aa.wav"} +{"in": "look left and run around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "60ca137ec0238abd6534ef38108c71e5196e46bf.wav"} +{"in": "walk around left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c441083f69122ddcab8bad976520b93616c6d112.wav"} +{"in": "run around right and turn around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d069fd26ad2c92f555f3cac5544e19c48efc7e2a.wav"} +{"in": "walk twice and run right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bb42c6466950476e89e93e3d111a733cccbbd292.wav"} +{"in": "run thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "87e13aeaf813a74edd64357b43c2d245efe37887.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right thrice and run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6256bc900314b0c8ad5959b4284d0a1b9edd3220.wav"} +{"in": "turn left after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "3afcda3dae904a085f602159c64323d5fed60a9f.wav"} +{"in": "turn opposite left twice and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "13b3ccc255683f6f0497357795de259aea740d79.wav"} +{"in": "walk around left thrice and walk thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK I_WALK", "audio_path": "daab7b000e16377ae4cd87ae0fcd28695483c3fc.wav"} +{"in": "walk after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "fb3ec7a75b8a6e838b1611c176a4d36e5f866f7a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left twice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f1a16f3134a0f9ec9e8f773e7ef16970833c519e.wav"} +{"in": "turn opposite right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2d9c8a90dbb33a200bdabedf21a6317c15b51f8b.wav"} +{"in": "turn left thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dc6c2f2276a8973d5e768400633c2c4e62436728.wav"} +{"in": "run around left and run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "003404d857c506513d88bc1f3e701e5990739a25.wav"} +{"in": "turn right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "dff981fcc4a9829345e944ebd1f6c7d72d242288.wav"} +{"in": "run thrice and look", "out": "I_RUN I_RUN I_RUN I_LOOK", "audio_path": "28e9631e8ad52b913a14cf5608758ff5c50e7187.wav"} +{"in": "walk right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2c55d3786a0cd17f3d6d1394bb9d656a8758fd20.wav"} +{"in": "turn around right thrice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2f746d59211908484e880bc015fdd7e534b3ba0f.wav"} +{"in": "look right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b814e0a146c1612d2d50b7a48d90211eafc51ac3.wav"} +{"in": "look around right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "229cc1b6f8626d838884e95218d0ea0a74db233e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8e5c450831cb3e43dbedb0a83f094a0a3c7d6765.wav"} +{"in": "walk opposite right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4e7eb743c57f8fea49b37ee55aca9d6ef2099a88.wav"} +{"in": "walk thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "15e770110e87f7d6793d7430585b250668d6ac1c.wav"} +{"in": "turn around left thrice and run", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1ae743d74d68ef4d8d834abc7e558a00659e8920.wav"} +{"in": "look opposite left after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "73ccdd79c81559df83cd68010dfcc50aba2fa062.wav"} +{"in": "look right and walk thrice", "out": "I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "b190dbdb37be7e3c13ee9af5263dacb290f6bb8f.wav"} +{"in": "turn around right thrice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "03f8e2e2153891806b91c6f96a2a5ca25cd0868b.wav"} +{"in": "run around left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "908bdb45821a176faef47d5fa271f8ad4983f109.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk twice and look around right", "out": "I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "70d5e66fdbe860fc30668a4d4a7631757f97f003.wav"} +{"in": "look opposite left twice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "02db0eeddb1454cdad579b9a5b3fd7a86d006a9e.wav"} +{"in": "turn right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e61216003a666c6c8f0381d712f6c7bedfcba453.wav"} +{"in": "run opposite right and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "7ecdb2cb04fc9fe0ed78e4e4b96b96ff68bde3c9.wav"} +{"in": "look around right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "225fd0b0d80cf02705442c6a0fdcd0f06f0a7656.wav"} +{"in": "walk right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b8c7352d58b6bc016c8f6cd40029427c7e0f5167.wav"} +{"in": "walk left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f337a80432ead2f3a3ac5ec8528404f008cfbff9.wav"} +{"in": "look around left twice and run left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b3ba4cc714c8573890f7573f66f12216899cd744.wav"} +{"in": "run opposite right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "66a420814db5efab4c1e8c9cb0b07c5c56b9ac15.wav"} +{"in": "walk left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e6cdf325643241d49e5fce0f0d242f154f804607.wav"} +{"in": "walk opposite right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "89c1afec2b32807238eb44bd136eb9da4250e37a.wav"} +{"in": "look left twice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "04e07a6c2d395eb60028aefd4323a05cdb0003b4.wav"} +{"in": "walk around right twice and walk", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK", "audio_path": "f63d929cc29f7fe9d638de6b601cea7a455ceac9.wav"} +{"in": "turn right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "be0aad455331cef8d6afe12dd4692744baf7c4f9.wav"} +{"in": "walk right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "02a7cf4b2a0109e2d72e2fb38ae16c6a583fea70.wav"} +{"in": "turn around right thrice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "46ab980bbd89e201ae87b38e95d79a19ca361959.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cb34d4385fe24e03c6130f36ee90e66b2bbdf098.wav"} +{"in": "run around right thrice and turn left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "5618e6d66dd41948d69dc7d6ed39d72d5d8459d5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left thrice after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "053f520addda56c5c2a063c3c0ef8d6a4d123d1f.wav"} +{"in": "run opposite left twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7ea2b0a5741f0e63d7b5cc07d8469099280cbf34.wav"} +{"in": "run around right twice and look left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "a0346933c8437f2fd740bf51020bcf4097fd753f.wav"} +{"in": "look opposite left thrice and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7bd6d204900dd1fb72d3b035f728df7949a88305.wav"} +{"in": "turn left after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT", "audio_path": "4b906a391776802cb405b16c3bbd19294a0be3a5.wav"} +{"in": "look around right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3cea12ea9f52c0795dfc53d6151f98f53aa41c4b.wav"} +{"in": "walk around right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "80fee15e5854749f0c139436309431cc2495dbb8.wav"} +{"in": "look around right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4eff9ff2518e6c2e4fc32be0de6cd2fd6fbbcb53.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0bdddc25fbe28af61ff035ea7b5a3e9294336444.wav"} +{"in": "turn around left thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8a384f8ea9acd10ce7292bad0eefeff657f768d2.wav"} +{"in": "look opposite left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ebaeffa887ec6d5d587743e5a2b78db29f29d95f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right and turn around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fe4af0ba706c2b2c86679f610865be1311c4b6e7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5ecfaf7134c06512c8768e15c6da681b10513800.wav"} +{"in": "run around left and look thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "48939f06878f11982f01e60dabc4812ef4b34891.wav"} +{"in": "turn left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a30db1c0d0f26c6399779e2efbdfabe320aad7df.wav"} +{"in": "run around left and look around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "126168a7221f0638432ece954659cd5ae2c0a141.wav"} +{"in": "turn opposite left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ce36b29e63901d744f6820693ba68af9392276d1.wav"} +{"in": "walk opposite left and run around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1dad02edc79eead7ab27ac4a5021e6edd3b33533.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right thrice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bf0934023c8983c69c2ca750a70ae872bf63fb29.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right twice and run around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "81dceb27e49dec7e0512973dbd108f454ba8812d.wav"} +{"in": "look right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1d66a6c917663eb12bb2f1b75f2c5d18b2f01bc0.wav"} +{"in": "run opposite left and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3c4c5b48f2c0cd803b6b04699770e09eb049d49d.wav"} +{"in": "look right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b0bbb81d8bc2620158640a945e926d441d4ba52e.wav"} +{"in": "look left twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "12bd2f998ab838b6e872e5c3ec36793c45057df5.wav"} +{"in": "run around right twice and run", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN", "audio_path": "e6c801977e76e5985c0fcab12784831a1779f040.wav"} +{"in": "walk around left and turn around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a059f1ffbc417620262c2c59125b2d792c3cb73c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "65df55d23be67573f86086342a6ea90c549cb05b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right twice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fd3be145611dd853a06b615be12e71b6c55ff476.wav"} +{"in": "walk and run opposite left twice", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "919e1872591cc58d0ab799a247d88b7e877ca2f4.wav"} +{"in": "look right thrice and look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9b986d88dc0b1444b0b8aae0ed5cb0e83d62271e.wav"} +{"in": "turn opposite left thrice and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "26cc8640c1b506e5df54754ee211348f0d14eb8e.wav"} +{"in": "turn opposite right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0150220276131e249d88d18e6dbe62b6f3f80c63.wav"} +{"in": "look and walk twice", "out": "I_LOOK I_WALK I_WALK", "audio_path": "4583a2c8d744b496e1d954cc5f9cd1030fb5d320.wav"} +{"in": "walk left after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "64d7b07ed2e5ad2609a236e92743f7e9d0f45c7f.wav"} +{"in": "run around left twice and turn around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "55ce2b62c061b815c4f328464ad592d889f33aaa.wav"} +{"in": "turn right and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7db5cdc2476d8707c4794d5da726ab006fa38826.wav"} +{"in": "run right and walk left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "763d230ab346f998c145f1f51684597994917240.wav"} +{"in": "look right and walk around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d981df2c2ae3c11a8aca0414022d182f3504447c.wav"} +{"in": "run left thrice and run thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "20d6de46369b5f4259ba40127100ddd8bbf56b05.wav"} +{"in": "look opposite left thrice after look", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "009560a471224b59c94a335537d9e47b4bb3471b.wav"} +{"in": "look around left and run around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "dfb87b2ed2da2ea6758f4be756129e02f91fc956.wav"} +{"in": "walk right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2c8615889d950cca585869eaec7e1244645c8a16.wav"} +{"in": "run twice after walk left", "out": "I_TURN_LEFT I_WALK I_RUN I_RUN", "audio_path": "13f7757a0a0e34b65449ad6e8e598c91203a5bb0.wav"} +{"in": "run twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "caa7a0a51e98631bfbde65998f19e016d6d973ce.wav"} +{"in": "turn opposite right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "21be379cf5b442745f7149018851da70b6edcb69.wav"} +{"in": "turn around right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2d097313b6a2313dfa342eadc0200104e4b15551.wav"} +{"in": "turn opposite right twice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c9e9c2e79643bd7951e55b47bb4322d8afa22cd0.wav"} +{"in": "walk opposite left thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5f4a825b6586f0a9eaaaa4474acf4bbd979f4218.wav"} +{"in": "walk opposite left twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "41c10bfe68702947bc378cc72a2288a00e347860.wav"} +{"in": "walk twice and turn left", "out": "I_WALK I_WALK I_TURN_LEFT", "audio_path": "9350c202c2e90e2b88a2b94075a22d1369ed1d37.wav"} +{"in": "look and walk right twice", "out": "I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2747dfd008799620c639fdc265c8388910cc2e66.wav"} +{"in": "walk opposite right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1658c42b2ced5ae2662af8a5bafb1542ed676641.wav"} +{"in": "run right and walk right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "935bdfe88d1090006214cdf7e70b4420f18bfce4.wav"} +{"in": "run around left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8ff1a3fca906a87cde1040ee6c4817cfca0c89eb.wav"} +{"in": "walk left thrice and run right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c46cd61894c74139cd384d52626e97aaf3a54a58.wav"} +{"in": "walk around left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0f05a3bec8352bb23a31faa29490b3e7a6a467c4.wav"} +{"in": "look right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1259de4a7316d71cced7894cb1f7d16b40c3e88a.wav"} +{"in": "walk around right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "20ab42a351f7ffa15ea2f73987591ee4d06cace9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right thrice and walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "01d9f6564eb09b82f191ed99d0c3b49c02c96878.wav"} +{"in": "walk around right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "07f74001f2370a8806f19f9e70b45e84cb332a90.wav"} +{"in": "run right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d9f4190c49442b60614c6885cf62b7d4012cb3c0.wav"} +{"in": "walk opposite left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f20fcfee2e4b488cc547cbb22efe6da598bb8d65.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right and run around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1fbfdc2e9e076f0e6a246fea170aaf4b0c04e308.wav"} +{"in": "run thrice and turn around right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7211bc2106a1f877795a7b1a388ee322b10ebcd0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "660d4eec5da34630882b26f62d9f7aa36ba493aa.wav"} +{"in": "walk left and look opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "093d9036d19902ab1d91cbe7df206805b69e0d82.wav"} +{"in": "run right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d6e458762820cb344b10db9d134e92eec0953147.wav"} +{"in": "look opposite left and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "f92efc9a80f4fb3161826b21eea0cb8ed29efcb9.wav"} +{"in": "look opposite left thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1039b3c0654fe45243b760a29a613d62648050d5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left after walk", "out": "I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7caa6927c36d3fd8f5705196af1f7b0cf04e5003.wav"} +{"in": "run around left twice and walk around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "48f84f30c27a70e82bb39a327c56e57b7da17282.wav"} +{"in": "run opposite left twice and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "164045e71d7223623069d1940c4492a8d08e22fd.wav"} +{"in": "look around right twice and look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a53d191b875697a20662e188dfe82437e67f501a.wav"} +{"in": "walk around left twice and look around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0ba274a5d3e32ca67da1da3565c76d0542260bfe.wav"} +{"in": "walk around left and walk right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e2708e7641697dd1fe859143618fd5403eaf6cef.wav"} +{"in": "look opposite right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c2937da62471af853795cebc0f64310fe3f8c95b.wav"} +{"in": "walk around right thrice and turn left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "f01e8790406d887ce777512404b6fa3e084e45bb.wav"} +{"in": "run around right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5d0b2a2b104afa77ef9f97598a4179c91ec0bf9b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice and walk left", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_WALK", "audio_path": "5440222532b5a561aa0b6ee852d83840e31ca1c0.wav"} +{"in": "run left thrice and look opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9eb1d52e9294fcaf686872747a89f68bc71247a0.wav"} +{"in": "look opposite right thrice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "132440eccd2a7fffb50873afd277490d3742ad18.wav"} +{"in": "walk opposite right thrice and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN", "audio_path": "d8f69d94f7eb2038632269765f56f192fd85ade5.wav"} +{"in": "look and run left twice", "out": "I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "35984775fb68b4140817c0534e5119d1bc301d57.wav"} +{"in": "turn right thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b6a7418cb8f0fc2c3b7543c87a49f89ab55550ef.wav"} +{"in": "walk around right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9d9f45fcfcb8206fcbd5d0c47ae8a2562c16c6d2.wav"} +{"in": "look left thrice and turn left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "d9bdd6becb504cb6db7ffb1293269b0b36e3bfb8.wav"} +{"in": "turn left thrice and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c9542c068e1d46c9acb2ebc2ca2486c223785533.wav"} +{"in": "run twice", "out": "I_RUN I_RUN", "audio_path": "ce288fe151f8103cfd69b19ba37c9ea9e348d62e.wav"} +{"in": "turn right twice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "adf7611434278b3218e335d69b13210606a943d3.wav"} +{"in": "look opposite left after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "659b06e13a9318486701e1dbba0d8e2d66e18057.wav"} +{"in": "turn opposite right and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "63e8f5ab221d4bd506874dec00b33d973e016f48.wav"} +{"in": "run left twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "de7bf613f4ef07667b9b824266b675d8884483f5.wav"} +{"in": "walk left after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c96c9090729e082aabfaa1ad723b13b690a99dea.wav"} +{"in": "run around right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c3dfe7955f771b52ee279775a816618505255a41.wav"} +{"in": "walk opposite right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "65fba412f169642fe9fefba9375c7603204ee8ce.wav"} +{"in": "look twice and run around left", "out": "I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cbe3ac65d4a4ac932cce768908f139feb36b36aa.wav"} +{"in": "run around right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "043cca7f5eddaef570147c16c54f71e93e564ba6.wav"} +{"in": "run right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3ac03f4c30deafe890b23b867421833e26d116c4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look thrice after turn right", "out": "I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "9ada6912cf3fe0619d165354f2ec9fc10e1b9f41.wav"} +{"in": "walk around right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1f7afe110bb4889c195cfde2ae056220b66e8184.wav"} +{"in": "walk around left after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a4074a5ae45f15f5e564793b954c68f29b7a62f3.wav"} +{"in": "turn opposite left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "23a6702c07e91ae82d964bdedb5bd240b6dac639.wav"} +{"in": "run opposite right and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e63810bd469e76f9794b4939e8fc0f5e2be3c339.wav"} +{"in": "turn around right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "da4ae6f3d122e7f4e195ed85c1bfc44619b8ec03.wav"} +{"in": "walk around left twice and walk opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4b47a2372d96349d8081e3016f0c1e61fd4b6630.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "92c13f548d2e3e59fd1e378b1a8b1f8482d5f488.wav"} +{"in": "walk opposite right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "151d04b2b3d5185a48c9794f005bc4d8c76acf1c.wav"} +{"in": "walk opposite left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8bf791a80f8f95d0751457fd3a182a929f2342a8.wav"} +{"in": "run opposite left after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "274a440546e8d47ae32658da0143bcfb422d8df3.wav"} +{"in": "walk around left thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2549c204dd409b2d7fcafed23f697b57867dc19c.wav"} +{"in": "run right thrice and look right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "9978a875fbf91e67d385d69a3bb484bdcde0bd88.wav"} +{"in": "run right twice and walk around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e55ef99b5947d76882523af7a9719aeeb1123230.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left and turn around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dd8a0aa1d8e7baf11be9517424c1b8c5374d453c.wav"} +{"in": "run around right and look around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6ab74b878de58d38dc09e887ed41c735b5069d25.wav"} +{"in": "walk opposite left after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5586073fcd0a2731b04bf52c99b8140be4e9f294.wav"} +{"in": "look opposite left after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ba122f5697eb440f2e14cfe7c7e6e8881589b6b2.wav"} +{"in": "look right thrice and turn around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "67dea65ec01a14ecb2e24aa931ef205eebc034f7.wav"} +{"in": "run opposite right and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "285a96a37163b9e26f80b2384dab2bc6d6298476.wav"} +{"in": "walk opposite left thrice and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e3a5353a9dd2516566102ef3f348b291557ab5cd.wav"} +{"in": "turn around left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5a0e3234016252dd35e38fa063bb59d4bb18ae32.wav"} +{"in": "look around left and look opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6f856aa143ce19e56a1314feb39f4841b355c589.wav"} +{"in": "run around right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "090d181ccf3408ec0bb70a5c02cb73157a894fe0.wav"} +{"in": "run around right thrice and look", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "67a8a33491664b3efbf87f61bdbe655568c4d077.wav"} +{"in": "turn right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9c4293b23aae21ba60ab422ac79b69ff105d2ce4.wav"} +{"in": "walk left after run", "out": "I_RUN I_TURN_LEFT I_WALK", "audio_path": "1006050d4b5a38ca55a7335cfea22395197587a5.wav"} +{"in": "run twice and walk left twice", "out": "I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b0e38d4098109abfee491445b021f143b051d630.wav"} +{"in": "run and run opposite left", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b0a4463ab1428679d1de1a5d2a4c083cec81bcef.wav"} +{"in": "run left", "out": "I_TURN_LEFT I_RUN", "audio_path": "a1811f232d16497edfd3df72e32f60d7b6091f9e.wav"} +{"in": "look opposite left thrice and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "59ad2f9bd01479a37df19b56c6a83daa75105c49.wav"} +{"in": "walk left and run opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e45b3fe55d59fa0279a27417e30f618092cf5e02.wav"} +{"in": "walk left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "d4178bd3efb23a320ac5e9a8e8bf35d1da5d971c.wav"} +{"in": "turn around right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fbdf8bee692769259e9d5a8d5ee66dbb10bb7efd.wav"} +{"in": "look opposite left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "133359c9d10db59fb51c6d914fef20d32f497230.wav"} +{"in": "turn around left and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9f15eb9b53ee6206f65e0bf540171e9f455c0646.wav"} +{"in": "turn left and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f5e3ae9fc28a061a09d9193f8a07daebe77b1a4e.wav"} +{"in": "run around left thrice and turn opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f04f64fb283045a4c20062ffe907eea9a680f80b.wav"} +{"in": "walk around right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d176285ffd6ba20dc1647c182e2f700ded72e12b.wav"} +{"in": "look around left thrice and look around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "38c136c1a236d8429adb5e4975f8ec57b3593aa8.wav"} +{"in": "walk around right twice and run twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "4791cd9ded5af43852de3e05628a9aa4af05b475.wav"} +{"in": "run around right and run opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3ed875d970e244aa192dcaa75a5bdebdc209d593.wav"} +{"in": "turn left thrice and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e382ae88408be44f927e270b8ee71f4fe871fd62.wav"} +{"in": "turn around right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6fc520e4696a3f82dffad556843afd7237c70faf.wav"} +{"in": "walk opposite right thrice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6df55c29f5cd265684c500e31279e70e748bdeec.wav"} +{"in": "turn around left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9aa9e580ce4338c62cc9d49b40cb088cb625cee4.wav"} +{"in": "look right", "out": "I_TURN_RIGHT I_LOOK", "audio_path": "fb4dadeceb757233b29655a0a0a170acaf46835a.wav"} +{"in": "run opposite left thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "75568bb20e9de4d85ff1c113137e0ae7004ad7d4.wav"} +{"in": "walk around right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1105af4ef718c1619fc4fd8b56a8f93f174621ad.wav"} +{"in": "look opposite right twice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "93ebe4e47decbf5e0f7812aac35c42ff3d0f9e47.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left and look around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f89d2eb53856fec7368ba87e71e4086f8520e6f1.wav"} +{"in": "turn around left thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "91facea0ed4ee24944462b782ee118113b1fe2b5.wav"} +{"in": "run right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4a3e22175382c4c44f24a54876f1c31876eab08f.wav"} +{"in": "walk after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK", "audio_path": "1bfcde0a8e7c7120f83440813cb8db7d404f9d98.wav"} +{"in": "look left thrice and look", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "883d0c13e7532971a340bd3f05a676b8473e39a6.wav"} +{"in": "walk around left after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1f23059921e90cd5fa9ee9dd8ea5f4b2f01edfb6.wav"} +{"in": "look opposite right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5dba54c7e9e60cb4aecbfa546353a305540556c0.wav"} +{"in": "turn around right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a49e151ebea0f233f822a2e441b41ab2eda39050.wav"} +{"in": "walk around right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0cfac3b95aeca3e41025c7553821c236ef5db47d.wav"} +{"in": "look and turn around left", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a8e3c2c6d0cf4cf1a797f5f5359a3663000aebf1.wav"} +{"in": "look opposite left thrice and run around right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a9873536fdd8b835d888689d75b400a33a963c20.wav"} +{"in": "walk left and run opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3086906bef85570cbc67807cd84154bf72e6c470.wav"} +{"in": "look right thrice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9d3008c5592846fdc6035f7f66adff0c8e1667b3.wav"} +{"in": "run opposite left thrice and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "025d05306d84dad23eaec0d98b7c36b425f82db4.wav"} +{"in": "turn left after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "9da8cbc7c57e9310d5a38848fa0659f781a3b823.wav"} +{"in": "walk around right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ed1be38d499c6f9073444c42b2104213a260b00c.wav"} +{"in": "turn opposite left and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "38a9b813aa570de08c17923368ff6be55917e545.wav"} +{"in": "look opposite left twice and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8dbc323cd497e4510b20615b48a01d0ab6c66bae.wav"} +{"in": "run right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "57bc924499631826d88c0bdd4a9120954190959d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "29a12b21810e1f3092bb65082d9aa6953066ae9c.wav"} +{"in": "run left twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ae85b8ec116a2069fb7069fdb1b5fe40b805735f.wav"} +{"in": "walk right twice and run opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7b49794475f50f2cd056738bb83b128029c2f1c4.wav"} +{"in": "run twice and walk right", "out": "I_RUN I_RUN I_TURN_RIGHT I_WALK", "audio_path": "c45f57f86575ec08be80081457f97bdc6108a953.wav"} +{"in": "run opposite left after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "76abb3af7c531e031f3cdc7a43b27b9f4a9e087c.wav"} +{"in": "turn opposite left and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9c9b1879c5bc1f577c9333d7dd9eeba9fb9e4405.wav"} +{"in": "walk twice and turn opposite left", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "5666778953553a9c922359678d4db1dfd31dbae9.wav"} +{"in": "look opposite left twice and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ece7983d8b79a933e512c04ca71c9c6b88193b11.wav"} +{"in": "walk and run left thrice", "out": "I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c67d113c705ffd2c1959222b1e0491bec9dccdbe.wav"} +{"in": "run around right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8f76e69416de3083e23e14e6b51491224229f000.wav"} +{"in": "look right twice and run opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7aaf4ef8cc0329be0eac6f83fd0104dbded8fe26.wav"} +{"in": "look opposite right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "20ba748069729171753e1a54e886b4fcadfbf073.wav"} +{"in": "walk opposite right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e182a74b780d105cdd1b26b9c348e3232f1c0907.wav"} +{"in": "walk around right thrice and run left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "65cef04c7ff2f26e1605910a6719195a1e2a24c1.wav"} +{"in": "run left thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "97b06d63631adcd1c6f07a793a8d31711609cebd.wav"} +{"in": "look right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "0ea27a042e069bc1a3f2fd4c5bb8daa4b8699489.wav"} +{"in": "run opposite right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "33552b5f84d109022e2eb80cd253789cf503e3c3.wav"} +{"in": "run opposite left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b40151d5566d57823bbd12ee7f7b834939ea9de8.wav"} +{"in": "turn opposite right and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "54856835502a98a77ad622e7d00521dc89431610.wav"} +{"in": "walk opposite right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "36c0bb4ef07e0b69a6786f1828d8a6a9363c5f61.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "665dd640e6715da5146b6ab7dfece14f1cd604d0.wav"} +{"in": "look around right and walk around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7b92f702b9e4d51488c38d761b42ce681f1583d4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left twice and turn left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "9afc652454cc042b21cdb8354fee0109e2e2e20c.wav"} +{"in": "walk around left twice and look around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4f735095ec760ca328bd528ac940440f1fecb613.wav"} +{"in": "walk around left twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "faea244f1cd1c51197208636cee990c916dceac2.wav"} +{"in": "walk around right twice and turn around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2abb85de95dce7bced9c170b0571fac883780ddb.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right and look opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f869499a66c96c888813161034c76717d557d081.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "563ae0a14cb0ec06a6a9cfa74d3aaf2bcabc0dcc.wav"} +{"in": "look around left thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5ae4cfbec3176661bd599c8a4fae1431168cc161.wav"} +{"in": "run opposite left thrice and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4b0c9304b69145a421078a619c3ac13f7fb9bcc4.wav"} +{"in": "look around right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "99a4fed4bc8826d69a1a20192b4181911e8d0663.wav"} +{"in": "run left twice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f77b282790a9fc2ebb84f7fe17e46a1c4c19124e.wav"} +{"in": "walk right and look opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "621baf420ec5c33eebeb29e26ee2ff59ab5bf8bc.wav"} +{"in": "walk around left thrice and run opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "dccd00b9b98ec011111e83d65cbad381c589fa75.wav"} +{"in": "run opposite right and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "01b10e63915cc68f6ca60dc22d9d44124db9e347.wav"} +{"in": "turn opposite left after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "4837a8468d152742eeb24049ebcf93e20a4a2c82.wav"} +{"in": "run opposite left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8ef8378cfaa07e014f4bea8e5dd422dc287c223b.wav"} +{"in": "look around left and turn around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ef4005fe35340cc102bbad59d86b551a30f17f54.wav"} +{"in": "run opposite left twice and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_WALK I_WALK I_WALK", "audio_path": "3048ca057b152fc6be5a4c11005f4221616cbc1a.wav"} +{"in": "run left and look", "out": "I_TURN_LEFT I_RUN I_LOOK", "audio_path": "fb7ef62f4551d99c4680f2b541ec2e76fed9830e.wav"} +{"in": "run opposite left twice and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "47433469a1d23fe2c4931f86294fa655d6c27dce.wav"} +{"in": "look right thrice and look left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3c02fff982ed0970d4a089641d29e33a787029ad.wav"} +{"in": "look right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ea653d8f0e2bd874e2314e81234c76c9d6c6f78c.wav"} +{"in": "walk around left twice and turn opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "67c97bd796addbc872b469f33352cd6c7549696c.wav"} +{"in": "look left and walk around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a66c7e88db69c8120e76b65ccc925c4dc9672e83.wav"} +{"in": "look around right and run twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "7a4e6b0960c205a248e2cea1f2bfee4204cff7ca.wav"} +{"in": "run right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3fb650cc281ad8d8f3862b8b46784676eda45021.wav"} +{"in": "walk right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7a35aae7e47e6028573992ebec1a0bd69d561fd2.wav"} +{"in": "look opposite left thrice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "81fdcd278a55b1035178937cbc166bed840e82cf.wav"} +{"in": "turn left twice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1f99d00ea687b9aeef260fb4468a2daeeb5602a2.wav"} +{"in": "look thrice and walk twice", "out": "I_LOOK I_LOOK I_LOOK I_WALK I_WALK", "audio_path": "fb8aaf4a051cf43dbace6d1d62ca66e6fd034ac2.wav"} +{"in": "run opposite right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e0372cb6b0fd5e1d0441eb7cbc71cfa848bec7b9.wav"} +{"in": "run right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "77d82ee0c1b7cdfad79d3aa0f14ab78bb25f0bb9.wav"} +{"in": "look left twice and look right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "de6b27254f077f8fcf8a2831b463b80986c3854e.wav"} +{"in": "run right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "19f77e03fd9913c851cd8f7c7680339d7ca4a69c.wav"} +{"in": "turn right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT", "audio_path": "43e4a1164c0f72f65fe83540d4958a41a9973ec9.wav"} +{"in": "turn around left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "998d35106f94523d179a4e613b85765ccab70b14.wav"} +{"in": "turn opposite left thrice and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "faaa5716bb38b734e7269c0e4aea71a49795ea42.wav"} +{"in": "walk right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c74cca872aae7a37f5fa980bdd266022e1bd39f5.wav"} +{"in": "run opposite right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "91b3b3c3931c7949db589797743ff2942ca198e4.wav"} +{"in": "turn opposite right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3366396fe658da2768031a6d3cfc2f2bb905417d.wav"} +{"in": "run around left thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3190cac430b5f1e1df687701d3cf9d2bb425a127.wav"} +{"in": "look twice and run right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "43681f01eca8edd8079970905f36c3b40247d524.wav"} +{"in": "look opposite left twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2a966e0582fc56c05c7fb27ae935d02da81963e4.wav"} +{"in": "walk around left thrice and look right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "c7657f80aa7181e021b9247091cfbc1d67fc89a3.wav"} +{"in": "run around right twice and run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4af86937867752acf56b8fd9c6656c6ca36156a0.wav"} +{"in": "look around left twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "244da139d1c7cd72dd8d5be1221f8d6cfef0ed7d.wav"} +{"in": "walk opposite right after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b358e06341da979c3d657cc9f89440d4d8ece6fa.wav"} +{"in": "look left thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "276edb030bcbbba971cae7ebcc0a3ffae888ae62.wav"} +{"in": "look right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "acaa7c0ab8576577c9ba2b9c31eac6a91dcf45e5.wav"} +{"in": "run after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8e3be5e0299943c8a7b9787fbec9d40408ca753c.wav"} +{"in": "walk right twice and turn around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0ff5f8bb2f68185828828246e179240116f918a3.wav"} +{"in": "look left thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8c111bd3484b289cc80e67a266aa265782eb042d.wav"} +{"in": "walk around left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c8e4547c79c631bca2cc07887099a2d6482fc202.wav"} +{"in": "turn around right twice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "90fe9d7303236ab02d661eb426412a8da5ba8c7f.wav"} +{"in": "turn opposite right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ac6904bb9888ee2183e8244c096a921f2d56f5e5.wav"} +{"in": "look around left twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7df06141379da92a2aa1f9f044d3c4144036ac94.wav"} +{"in": "look around right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "eb78d9c3a05797c800b045d7e281fa1b94cdcb8c.wav"} +{"in": "look opposite left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "650e35a3127c2685698ef8ad2c958fce50bf1bcb.wav"} +{"in": "walk around left thrice and walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "256fe2e8df7da236f11fa72ef400e20e71ea0ab1.wav"} +{"in": "look around left thrice and look opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b0b237856bc29b6239017d0dc106f336483e6fcd.wav"} +{"in": "turn right thrice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3d57694d249d8879cb04102f4cd6fe603887bb0d.wav"} +{"in": "walk and run around left thrice", "out": "I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "48575e97df4668fb7d2a76ffc16fc8c8b64a8952.wav"} +{"in": "look left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "15c092a910f25acc2cfd88d5ee269804813da232.wav"} +{"in": "turn left and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "701ba20eecfaa462eb3164287dca8406b7b407c7.wav"} +{"in": "run around left thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5783f62e862d3de6790ac85eb296937edc9a610c.wav"} +{"in": "run right twice and walk around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1adbb7d480c6f57af30e488cc1991fae950b1053.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice and run around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c89192a8e5f1d2c47a6ec35e93a7b518d8ed09b9.wav"} +{"in": "walk around right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "adf0a4074f0c2ee30a218ed97e31be7f247672aa.wav"} +{"in": "turn right twice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "4d5ee9f2c6dfc69c14b90979e8532fece05889bc.wav"} +{"in": "run left and run", "out": "I_TURN_LEFT I_RUN I_RUN", "audio_path": "347a4f8b3c657a3956f9d7d4180c5be82ba09bf8.wav"} +{"in": "look opposite right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c2674a0d9792ee02c3bc6261555ccd670fc33d10.wav"} +{"in": "run opposite left thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "29cb3a72c70d6370dce2d483262f086117ad72dc.wav"} +{"in": "turn opposite left and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "11f4d025b749162873b17ac53a6ee77b5ab681b1.wav"} +{"in": "walk thrice and run opposite right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1b49bc5ea1af1b3a482ff3b5f87c7f138fe76d9a.wav"} +{"in": "look thrice and look around right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b0cf4bff6930a36f053329e793a3bf24c39ab61c.wav"} +{"in": "look left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1c5f15d492aedd3f7783582b1b339018d71bb1c1.wav"} +{"in": "walk left twice and walk opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a623a074505455b3b22ea8013d89e21522db6f41.wav"} +{"in": "run around left thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d2489060d6c4e8e31e0dabb72bf02cee7c2d6100.wav"} +{"in": "run after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c692f74a8b2e1155b97520779c470298cde5b5bc.wav"} +{"in": "turn left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5e7319c6eabc7f158e8bb5d79cce89e82bf825d2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right thrice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "bbb6a7b469d8c81b7610555b3e40495625ad1b2a.wav"} +{"in": "run around right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "74afeee9576c9fcec6ca40fa9b73891fa55335dc.wav"} +{"in": "look right and walk opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "201dac6846e5b7edafd8634ff0d0477d73f57083.wav"} +{"in": "look around left thrice and run opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d3babd8996c6d4eeb629c45ff7d2dbacda6fda12.wav"} +{"in": "look opposite right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6020cc4e85bc56f75188513fdb95aacbe1271b5f.wav"} +{"in": "run around left twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "14393860ba0efc4f4bc8d933c8a70a6118544678.wav"} +{"in": "walk left thrice and run around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "232e0a7deea1b27e1f97084579d94755cee52886.wav"} +{"in": "look left and look opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d72ebc9a87c8d5332b08354803216274ab554071.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1a329826e7449df3e7e5b1414d2411be27996645.wav"} +{"in": "walk opposite left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8a5ab7470b62479d04ed498adea9b59262fe7c4b.wav"} +{"in": "run twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN I_RUN", "audio_path": "0b9db22239709c5359ef921de2e9159ec24995d2.wav"} +{"in": "look after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK", "audio_path": "6d217fa8c25cba0c7ed3bc8bc8bc8adfae0c2c65.wav"} +{"in": "run opposite left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6e3e70fd9e0a687aaa2a90830ef6945c0c252ba3.wav"} +{"in": "turn opposite left twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b9043dc9222b1b7f165993237da2909ae4006b03.wav"} +{"in": "run right thrice and look around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6b3700a8bd9eca23981854fbd161a72f17f6c505.wav"} +{"in": "look around right and look around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ad7f330b991e06eeed291da3ba981bede89a5024.wav"} +{"in": "look opposite left thrice and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "17428003771439fcabaf80b712bb56b66a2f5bc5.wav"} +{"in": "look opposite right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2de60f935847f158d75c606743407bb323a68fc7.wav"} +{"in": "turn left and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0383fdceabd78c7b1c52ffc9655f0077ae766f15.wav"} +{"in": "look left after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "74017b026d1d75010deaa554a41c0492e51f87c0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left thrice and look right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "70e5642c5a7f83855e34ec09dbe9a45bd9ba0cb2.wav"} +{"in": "run twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "3add6ccd7cd8c7d7f4c0d97ca2a4e40c2b8f1540.wav"} +{"in": "turn left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "23757addcf3c49108ca0a01110394275ea06bb87.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "df4f1784916e289820d5edd9b607b025246f7076.wav"} +{"in": "run around right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8c490245c62b11847f5b2ff4d5884a89f4db90e8.wav"} +{"in": "run left twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "973d2652559319fea7a446f46e1f9f7427939422.wav"} +{"in": "look opposite right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c9e0dae889bc104a269c06f146bfafebe83b081c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right and look around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9f143b11d6ec75a45aa4fec1c38085c8be9a40ba.wav"} +{"in": "look opposite right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "81f11b826892a45cb90915344e247d048f776141.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "a096635f2e0fa08c71fcb55cfe9a55d4d96f51e2.wav"} +{"in": "look right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4f3f5fa161d7e272f1d2375d226b37d0d8823a87.wav"} +{"in": "look around right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f5321aab961fd11fc276329cc560556af01f01f5.wav"} +{"in": "look opposite left twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d8797af8a81ab14605d35cc723bff2a911b9896b.wav"} +{"in": "look around left thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "839238d3b55803a36c1ab1f4e165e32dc08a16d2.wav"} +{"in": "walk left and walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "96f9d39d9dabf5a6c5754ce36ba11c85499bb18e.wav"} +{"in": "run thrice and look around left twice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f5181b98cb4c3c1a6f75dddf927611bd818ccdfb.wav"} +{"in": "run around right and walk opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e45b75a9d3856194798ff1b520acc77641b00877.wav"} +{"in": "look twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "68a00544ce49c5d0e308d44c28dd5f5e3782910d.wav"} +{"in": "run right and walk opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f28024de916175cf33465e7ba3d43678b745f857.wav"} +{"in": "run opposite right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "956733aca9d9df08ff988dc9e1bca9c1a8b004a9.wav"} +{"in": "look thrice and look left thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7cf62aa840c604ab1e6c8d8bfb0003148921707b.wav"} +{"in": "turn left thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "78c9bbe8ae9a58bdcbe4cf49a1bb06ea10f7044f.wav"} +{"in": "look opposite right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8afd425879189db65de9426f047908e73686f22a.wav"} +{"in": "run twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "53f911299bf7556faf5635654719efb38d72edb6.wav"} +{"in": "look around left twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fca326aabd1ab33ec887014b2154e8af1bcecdb1.wav"} +{"in": "run left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c07c2979a105b9ad4711af580866375a7d44cfc3.wav"} +{"in": "run after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN", "audio_path": "cdf31ba223b7692518645a6635e8dbe626017faa.wav"} +{"in": "turn around right twice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "659fbf71fb70a44e3873956f791e6fad7027d029.wav"} +{"in": "walk left twice and turn left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "e4e9cbc60d7f7fb6b4a7323e707e81b053b96823.wav"} +{"in": "look around right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "587dcd98194ad456356721f461b9fd4a4e23c76b.wav"} +{"in": "turn around left and look", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ca6b67e2cb2f16be87c0b44d15c63546799b8c9d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left twice and look left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "a66113c7c42c03465b984e9ca4574eda3702e61e.wav"} +{"in": "walk around left thrice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a2dc42089bf4c88b4b03300a7e5f27dba0414f7b.wav"} +{"in": "run right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "d051aafde83e5d8ecec90c8b68df5ed94c2259f3.wav"} +{"in": "look and run left", "out": "I_LOOK I_TURN_LEFT I_RUN", "audio_path": "74ccc68fb0afb8ce2fc975dbc0a55aed8b660d10.wav"} +{"in": "look right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "503908be4f1d85df14276f86430bd46590cd0436.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT", "audio_path": "26fc7b97e5905d0d66a5f0fe5a890c411af45e42.wav"} +{"in": "look opposite left thrice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "18cb5f88063906d41b6b1b0a49a617980b60a9b0.wav"} +{"in": "run opposite right twice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4b270bb2a494acb5ad10db72e1aee6a2e9bcd92a.wav"} +{"in": "run left thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "adfbc7d5e3f7f75b1dc90818afe171da548a613a.wav"} +{"in": "run opposite left twice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fad45e3466d26fe905be50ad338e1a10270c82f7.wav"} +{"in": "walk left and turn left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "bbbcbd8a66c5dd83bcd490d731a12812e4b30bb8.wav"} +{"in": "look opposite right thrice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7e352bd634abf3d4c30a5096ddc66bcbe070234e.wav"} +{"in": "look twice and look opposite right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b5f4b1a6cdf7d68ae96852aacb02791b460143e4.wav"} +{"in": "walk opposite right and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "858a3eb42bd320fae1d196fa21158389946e7976.wav"} +{"in": "turn around left twice and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a25f847c9ed50e62b97269adb923d85383266be7.wav"} +{"in": "run left twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c1a7141787589cdefe4406f3196c8c4deb1b1819.wav"} +{"in": "run around left twice and turn right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "476c3d50eadb2802add061543b70cd1f1ca93426.wav"} +{"in": "turn left twice and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "73b247c8b41667b337646948c2ac7a760d5547f6.wav"} +{"in": "turn around right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4d35a06120486b9d40215822d64a61b6349ab97a.wav"} +{"in": "turn right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "59e58f87d0575fffb68086336c2e2e7d71f6b8b4.wav"} +{"in": "look around left twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fc82ff023f3755096a43cfc51251b69c5f959c68.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d058087d554fd4f6a97c405c14b41a2cccee4437.wav"} +{"in": "walk twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "5ef2ce90e3d17fc156844b374488eb3533594f93.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look twice and walk", "out": "I_LOOK I_LOOK I_WALK", "audio_path": "58115a05d10b73d354419a5d57d077d86ea260e3.wav"} +{"in": "run around right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2434a2ce204f40d4b445b8af5ab6b88d67fa3483.wav"} +{"in": "run right twice and look", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "21c8e246883c3c557259836f86777c0ca4445aa0.wav"} +{"in": "run opposite right twice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "c7f3be2d302847c91d50b29d501ff915bb83c751.wav"} +{"in": "run twice and look left twice", "out": "I_RUN I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "15660321c491f6e8440f9b3d6ae12cc10309674a.wav"} +{"in": "walk opposite right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a83e2b263245dc22f05169bfba450ca5a3f656c7.wav"} +{"in": "look right thrice after run", "out": "I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c9fec4ae38c48cdc4626400ca8ab9ac766fa2006.wav"} +{"in": "walk left and run left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "cf70929a0205b229483e9e78cc0d10d4cf982159.wav"} +{"in": "walk around left thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "887eccf32a3da8a61539d663f209843c8029a271.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0b40b22e59ad719d18e2bd71411fefbec50e18de.wav"} +{"in": "look opposite right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5a6e04a99fcdcae6e3d952a52afa1d16d82329e0.wav"} +{"in": "run opposite right thrice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d95fad55b1b249b5338b88ebd33b1e359a90045d.wav"} +{"in": "look left thrice and look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8d7d36ef71ac2a8058ed8fbae48ad9b4a99062ce.wav"} +{"in": "turn left twice and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1fb00e24cc8081bcd98fdcec2dbb8df13937a2f9.wav"} +{"in": "walk right twice and walk twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "f9d0d9dcb2511d8f9952c2d0c5bd86b0ed6d0cc9.wav"} +{"in": "turn around left thrice and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "774231067283a8e61a2628c6eb9ccc2342412ca5.wav"} +{"in": "run right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b306cb6d85a54ead56b0a1caada54b08ced52b18.wav"} +{"in": "run around left thrice after look", "out": "I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "87b17db643c2799337699c190fd580b28895e5e1.wav"} +{"in": "run opposite left after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5baa696ea7d16f5e7830cd54df2425200e3abc14.wav"} +{"in": "walk opposite right thrice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f0c6515128063ff408d4e5321b431a174667f443.wav"} +{"in": "walk opposite left thrice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "eb4462263fe5cc6eae269b99eab72dee16783554.wav"} +{"in": "walk thrice and walk around right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a8594e23a82d5d8e781f02da9a32b0cec9530565.wav"} +{"in": "look opposite left and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ea053cafb0f54aa34ed31e78f9f001e57e24494a.wav"} +{"in": "walk left thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "31d0d5350556423f476b6e1a38b8a6615fa11dc9.wav"} +{"in": "walk left twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4a06e5629f66b36a5e0a3d523c2478553ed985a0.wav"} +{"in": "look around right thrice and run left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e1678af9880deab86ba63418b52042fe7f41cf4d.wav"} +{"in": "look opposite right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "de03eaf339fa216eccce5c93c297ae44d596bf09.wav"} +{"in": "turn around right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ff6e8fb978d537fbf29d9adf6fc411d77dbeff4f.wav"} +{"in": "look left thrice and run around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "731c1d335471ade1644aa86d31557c21ec31e352.wav"} +{"in": "turn around right after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "215b864f45ab6bd7d2fe88484d7945cce1cfaf4c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a69e45b64a02497d4d265d97e7cbe45f1dcc1f86.wav"} +{"in": "walk around right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e29115bbc325ffe3d6360917725abc220debc11c.wav"} +{"in": "run opposite left and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "35634ee28df03b71fe7dd991c3692707d81b9e2f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right twice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1742d926006317b73de83b2400f489439deb76f3.wav"} +{"in": "walk right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "355a810264da6c189c0ff61fbdbcb5451a1ab792.wav"} +{"in": "look thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "f3846239e7df880a91c3d1faa9fa65f91413d9ad.wav"} +{"in": "look around right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "663e0c6aa8636141aff5692e3ba37aa9c42c9220.wav"} +{"in": "walk right and look", "out": "I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "03025adfad6cd8750df65c1f86d6b074c51d292d.wav"} +{"in": "walk around right twice and turn right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "463c4b538029c999ee85933d949692bcbb8b1c76.wav"} +{"in": "look twice and walk around left twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1bd7183b467514c2e388a00144db6cdee0386ec6.wav"} +{"in": "walk opposite left thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "96ac71b06d31c31f8618571f4bc027f032b86ccc.wav"} +{"in": "look twice after look left", "out": "I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "74c928137669187d0f62b313c520b2dfae3873c0.wav"} +{"in": "run around right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0187b9128c0c359bdac491a73a88ce1ef6a4200a.wav"} +{"in": "run after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "6dd28d3446336aa6ee375d9dc4be940cff0c08a2.wav"} +{"in": "walk right thrice and walk left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "aea45fd67ebfffa45882a5f3b4c4fb581fe74436.wav"} +{"in": "run opposite right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6fa4791318dcb3036e5c7ac8ae1b955977f55652.wav"} +{"in": "run around right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "37f200333d04bb14d22a5e9b2ff55d67f3ac26b1.wav"} +{"in": "walk left and turn around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "935e46511757be6a74d5280eb9a3e9c0f9858d4b.wav"} +{"in": "look twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "803d43dad3ce7c4ef2be9abea5b65490a676bdf3.wav"} +{"in": "run around left thrice and run around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "596311e46c5786b813f52651f49464810dcdb23a.wav"} +{"in": "walk opposite left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "732830430cb12522d039584c63d10cf2c8c45830.wav"} +{"in": "run twice and walk opposite left twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "625717cc8af4fb83329b22856673ac8245f3c042.wav"} +{"in": "walk right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "163d1aac33fc78d0042aedd38148d1ca02cf9342.wav"} +{"in": "look right twice and run around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "65942e9e534bf686aff2983bafab674e619697e5.wav"} +{"in": "walk right and look around left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "75b746f54efd686effcb50539337b2e5e7dbf7be.wav"} +{"in": "walk around right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "adc154145587e1cff48a6db17fe25eb811dcd824.wav"} +{"in": "look right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "042e9842d161155692d4346338b2486aef24729d.wav"} +{"in": "turn left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "531de2a8a9460713de6ac94c0acc0afe91f0d616.wav"} +{"in": "walk around right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e7c1fc55e32082c2b0544aff2f5ef73a34e31ddf.wav"} +{"in": "look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7c8a889f3b5343a97eba24a2ab948a5c05500e6e.wav"} +{"in": "look around left thrice and look opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b1e647c3cc6b3ec59cabe867035ca9260e9c723d.wav"} +{"in": "turn around right thrice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d3743186b4848cbce89b26e3e350377d3ec507d8.wav"} +{"in": "run around left thrice and look left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "06a6d9adaac5711fa7682cdc587a0900b6a49696.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "da1770ee95bab1fc1c83ded72538f05baad4c218.wav"} +{"in": "walk after walk twice", "out": "I_WALK I_WALK I_WALK", "audio_path": "7f14d61beda592e80b4d492a3c610b485ef7b508.wav"} +{"in": "walk after look", "out": "I_LOOK I_WALK", "audio_path": "794d34d625c8eef1644d60f4ece554b93b406dec.wav"} +{"in": "look around right and look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e053a04315151bd8626f7c0653dcbca54ba16797.wav"} +{"in": "run around right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f2be4cefde6352fc1580404a0a54247148efb575.wav"} +{"in": "run left thrice and turn right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT", "audio_path": "dce44d7f45456bcddbcaf48a9ba615e4b211c3e4.wav"} +{"in": "walk around left and look", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK", "audio_path": "f388d3ec5838eaf781ca66a1b96f3b2cb4214440.wav"} +{"in": "look around left and walk right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "8645f1a5a084e85bd7f28ac1af844e0eafd2926a.wav"} +{"in": "walk around right and look thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "790274f6361ab73a35ac07d6fdf49f7974495e8b.wav"} +{"in": "walk opposite right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9466d1b914bfceacc5873421bd3ac63a2b9cf076.wav"} +{"in": "walk left thrice and walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "610261befdc2021d2b0ca37deeba17a53dcbb0ab.wav"} +{"in": "run around left thrice and look right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1bd9c7d57094415dc16d2c85ddf8d74e7f9dee46.wav"} +{"in": "walk right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "bafd8a5bff8b4d248054cd64807612a7db309969.wav"} +{"in": "look thrice and walk opposite right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "80c7193e3090ee8ddb785a4e3030103f3bf8a00c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "261b7d0dc6f0cf121b06c8f3d5765186e6fb5d45.wav"} +{"in": "look opposite left thrice and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ab8346f5d045e08025ab62d55fa2c62b46c42fb0.wav"} +{"in": "look opposite right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "96fdd76bf5b7276bfd89f3f3f8a2ac6ea6dc1d6e.wav"} +{"in": "run around left twice and look opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2a00ddd9cda1465b5836bba6da1d129e4bc64e58.wav"} +{"in": "turn right twice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "997abcdeb7a04ef72d4ab2456fea961f358e9d46.wav"} +{"in": "turn right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7078abe03a436771b40e7272e2ba5632e6559de5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7d627746cf7934100cee4a73ef9b02bd20b1288c.wav"} +{"in": "turn right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "26fe9239bb01d8afae52ccb187b7cd084046daa5.wav"} +{"in": "run left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "33a16d1f093606fd15e06a92f8816fd941f34c7c.wav"} +{"in": "walk opposite left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "75e587f35107d380e96cc9d3e5c4e24c3ccb4b47.wav"} +{"in": "walk around left after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "aa9701bd3e0ecb552462823ecde1bf47b82adfe0.wav"} +{"in": "turn right and turn around left twice", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4625b1472abc4883e6478d6f11399763faff16df.wav"} +{"in": "run twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "905ffcfe27be2451dbe9241c9ef31e42109e3dd3.wav"} +{"in": "turn around right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "67347b7ebbb5676491c36a04565b1b764ccc76dd.wav"} +{"in": "walk opposite left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "73a5bedd15dd145414831ea6b6557d1a95d9bd9b.wav"} +{"in": "look thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "bdae7f31bc980e34c603da6e452c3b91b359db53.wav"} +{"in": "walk left thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "848ab09cb520e98aea8919f148b5466603c0ff67.wav"} +{"in": "walk opposite left and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3aeee3a350fc1e4d8e86b1893776aca19d27ff5c.wav"} +{"in": "look around left and walk right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2a396593a7d66811b323380ecf2527efb6901e60.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3170a5d0ef78284e8bf03065683a0bdced480801.wav"} +{"in": "run around right twice and walk left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bbd0ff54a18a619f36ba53ccfa86a5d80cc8beac.wav"} +{"in": "look right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "20817f202ec72c4e1ea3c399ee7bf21956ebc4ba.wav"} +{"in": "run left twice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1653df8677ceec6bb5b38414f2e3a0b9ff6a5bb4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c4a3376acea5f310b7f5035b85bb7e3bb971f106.wav"} +{"in": "run around right thrice and look around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e52131849f540ea77a6592ac7f2ecfbeb9ab93a2.wav"} +{"in": "walk opposite right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "83c289040f8f2c1a65258415cb319548ab38dc14.wav"} +{"in": "run around left after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9580c05059ea37afeea6bffa72c4722dfd7137d0.wav"} +{"in": "run opposite left twice and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_WALK", "audio_path": "e4a04ead4cbedf1ba487a292399d8f053cc04271.wav"} +{"in": "run right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bb4dbf3683c03b6dc81f4163216bb8959913198b.wav"} +{"in": "turn around right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f76c822ba21073edfef5a17c0ddf7d49575c8dea.wav"} +{"in": "walk right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b445d81249dfff8d868041a81ef09776f18f83d4.wav"} +{"in": "turn opposite right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "486b0f3a62e0e64b6c38cb0f8cf5171b93e44eba.wav"} +{"in": "run right twice and run opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "21d8b066e504e64b333bbebcd3683f21697eead6.wav"} +{"in": "look opposite left twice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "da38ab8337b198cdf4935f63bec3b9074b4a5494.wav"} +{"in": "turn opposite left thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9ad51e1c40eda290a9f3f030567d1452863f25bf.wav"} +{"in": "walk opposite left and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d903fe3642da164d48c6b24b6ee1794325b23d9a.wav"} +{"in": "walk right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ee4ada19627396ecd72fa03e65fab51123e8c612.wav"} +{"in": "look thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "36fa1a2de2261cfd964c767bda1c7ac28017ff18.wav"} +{"in": "turn right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "242a5402db887c55cf8df4b593ef2ae821298a23.wav"} +{"in": "walk opposite left and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d0c5322939dc4492b4b56002675956c1ad13b534.wav"} +{"in": "walk left and look opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "22e8fc97ca993d7d32795ac3bd6d55cd7f5926c5.wav"} +{"in": "walk opposite right thrice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "34402f99055728663ad1f9d6179149b94419f9e1.wav"} +{"in": "walk opposite right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "38ede37554f86f98734917e3472ca10b9116e31b.wav"} +{"in": "run around right thrice and run left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5f9e327d4faabcecbee8b26d734fe9b356d41f0e.wav"} +{"in": "turn around right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "db0b0e0aedd15676b76f8a7fec5f083def4d0459.wav"} +{"in": "look around left thrice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "08b3c6dd2fd0c9b56914057d11f9c1a0d2bd1d15.wav"} +{"in": "look right twice and turn opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7c0d86097eba7bcda47862fe91dd550e48e2d24a.wav"} +{"in": "walk left thrice and look thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "84d8582320fdcb02eec2764cb6774b51041f4af8.wav"} +{"in": "run right and run left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "84b19bc76788f851bf17706d2dea543cfd061b02.wav"} +{"in": "turn right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT", "audio_path": "f42c0a26790647c0188e8daf80b689b400d55260.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "1a48aa08cba220f2b96a04895517331915c24ed8.wav"} +{"in": "run opposite left twice and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e2ad24fa2831f6cae3f9956ef48e686da81af186.wav"} +{"in": "run thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "ed5a112bbb7a634a5a8b32da173a8e4f807b3211.wav"} +{"in": "look around right twice and run around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a8e926615b7ab0ced1a5d7f898e4036a7f5d2c6a.wav"} +{"in": "run thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "cb6abe117b7e00a955a8d11ce3654174f134d7e3.wav"} +{"in": "walk right twice and look around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c7e583638af8e78ab729e4a091bdda7a04c5d953.wav"} +{"in": "run right thrice and turn opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9c536cc48cc9e9f7833c48625d615121aad4e1b5.wav"} +{"in": "run around left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d7d0d6ed960794360ed7e1aa0ce1abec7a6ee0cd.wav"} +{"in": "look around left and run right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "b28e4d3fd0e88defedfdeaf14b284a15de43f257.wav"} +{"in": "look left and run around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "61c4b7ce58664f04f73d12b4a535bb1e0b2f01b9.wav"} +{"in": "turn opposite left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e75ac746474433ffeb00b9763def56144f5e07e2.wav"} +{"in": "turn opposite right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "799cccdd3cebcc6eab259a055b5ecf60cc49f189.wav"} +{"in": "look around right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "85cb78b560f8f74c909f4402b1652e9d5710ebcf.wav"} +{"in": "run right and walk around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c5e083ef1cf84f5088885cddad25576cc39838fa.wav"} +{"in": "turn left and walk right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f5fb59cd9228e2352bf831a5c621de00a86d9592.wav"} +{"in": "look opposite right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b6a3cdcf8fdef88d4d3e0035910467d87a4fd55d.wav"} +{"in": "run right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d5511f656548ec0d34d53b524f1ae9e8c062a985.wav"} +{"in": "run left and walk twice", "out": "I_TURN_LEFT I_RUN I_WALK I_WALK", "audio_path": "87b850ddf7dccd9f950ac34b196c8bc769a336b0.wav"} +{"in": "turn opposite left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9babbb62fc3ac5aff968baf4e456bc7d7f266269.wav"} +{"in": "run and look around right", "out": "I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7ac6a5132453825bdebd2e78015dba34191961b4.wav"} +{"in": "walk after turn right", "out": "I_TURN_RIGHT I_WALK", "audio_path": "46c2ec28a11a96881456c41c2f0d2e8b6d74a1c7.wav"} +{"in": "walk opposite left twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "966a841bc59f384c54316af1aa754f6d79744e14.wav"} +{"in": "look opposite left twice and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "509c2e1e702225d31894d437df02b327480d63b7.wav"} +{"in": "look around right and look", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "6e3dad172e15d81833ff59af5871fba90f14f887.wav"} +{"in": "turn around right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6ea98950eba0c8c1e30616d76099ca5b4479bf8c.wav"} +{"in": "turn left after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "fb0f428098448db80ad3b6750224bfdf61e4538a.wav"} +{"in": "run opposite left twice after look", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "98b78214e85ae7ec599445a47b54b4802b6d7236.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right and look opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7460761f96f7acd26af560936059e973439fd7ef.wav"} +{"in": "run opposite right after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d5d9248ab3ccc3e6bd280818fbc7a57da99d66de.wav"} +{"in": "look and turn around right", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f1660cddf5158c4f21682e54463003e5a9724213.wav"} +{"in": "run left and look twice", "out": "I_TURN_LEFT I_RUN I_LOOK I_LOOK", "audio_path": "6a3d70db9b2a31a13b068d3818d940f740f53e8c.wav"} +{"in": "look left after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ae92825c35f524de1a80ad62017264640db026b2.wav"} +{"in": "turn around left thrice and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9275d20e7b3a72ed90d019d6666fe6158d823fa5.wav"} +{"in": "turn opposite left twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "444a43dccb911dad9676ebd27b815000909803a7.wav"} +{"in": "look around left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b6d9f423db711b2d547a14a4583ef5acd10fd8df.wav"} +{"in": "turn left thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f6c5e85a0020948f5d87cce6b22e4be77ab71c44.wav"} +{"in": "run around left and walk left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4e706c8248a7569d2558a428b6ca142721915b7a.wav"} +{"in": "turn around left after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dcc7fb9d9899ade183697d5051d880f0958e747d.wav"} +{"in": "walk opposite right thrice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "b2dfb6d8327cefbb94adf50d455f7130bce492b3.wav"} +{"in": "run opposite left twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "2e86307e662075fb241f103b942d9687138384c7.wav"} +{"in": "look opposite right twice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "34d138d9bc1754589269bd6ab177d34763f5f452.wav"} +{"in": "run opposite left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c93abacf4fae947a30086d8b9d87d7937f3c82af.wav"} +{"in": "turn left thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5f7562d2e7558e87b23e4d30ad0eb57ca7ed8f5c.wav"} +{"in": "turn around left thrice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b3973b254626b9cee40133a073a62d8af4ce8085.wav"} +{"in": "look opposite right thrice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "35ab80e3532568740dede6e936864f236dc00074.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left thrice after look", "out": "I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a53e4e8dd554a9d166bae8458aff4defdf7046d3.wav"} +{"in": "look left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2831291a1b30328d30ccdcbe45f5c41a0863e95f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right and run around left thrice", "out": "I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8e2265eb73a2fb9a2f6d0779ff459d38e715dc35.wav"} +{"in": "look opposite right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0c3b96cddc93371079c0a636ebd8eefdbe33a28b.wav"} +{"in": "look left twice and walk opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "39ddcb78bc69a79499a1d027641b9f32ebe00fe3.wav"} +{"in": "walk twice and turn around right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "53dfffe081aafb8ec1d3169bcd65a0250db03d1c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f2763c3c4e84bfa7f61214fa363ba8c4c78b5f3e.wav"} +{"in": "turn right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5e73e630ffe12e1b12057d5650ff269190420c38.wav"} +{"in": "turn around right twice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7391011858a308e57d5e5d5091ad2a5a3f17f19a.wav"} +{"in": "run opposite left thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "de1420834b62f50590499f261045fa731f8b5454.wav"} +{"in": "run opposite left thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9d8a0ea2840471e63e2823d2fcd61079a7a8f215.wav"} +{"in": "run right twice and run opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "977a159607b37387df122df458358705154e5d92.wav"} +{"in": "look right twice and look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f580ff490edecd85e73a8cd1e78d4cdcfbf14f2d.wav"} +{"in": "look opposite left thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "bea651fec099e6ff9c47ede62d1e2732bd2985e3.wav"} +{"in": "turn around right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1d0f83962389ecb9f56b6620c217d7163fcefa3b.wav"} +{"in": "look and walk opposite left thrice", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2d90c25b149f73be354ced66bacdbccea181889b.wav"} +{"in": "turn around left thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "844ee37255b3f50c7d48a33be2d0dc5c3c41f455.wav"} +{"in": "look left thrice and turn right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT", "audio_path": "104aeccac6a0d68930cc7868b52293361ccdc893.wav"} +{"in": "turn opposite right and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2938b9af50b7caa6d2badc96a09b3f8a365217e8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right twice and turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8e71b1b6ab310560fd9fdd8330f0e5c78b5cde77.wav"} +{"in": "look left after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cbebe9c2c11ba36b2afdb99b8ef009f00958dd3c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e915f9e0ec44822f12b51d635229fd9c099deadb.wav"} +{"in": "walk right and walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "92e6974a74228eb65479e469977649bd80551242.wav"} +{"in": "walk around right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "61975cbef184a0f4835ca725651d65bfee2ecdfb.wav"} +{"in": "turn around left and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "7607479ff678b96e98752571a2fcdaf35def6bcf.wav"} +{"in": "look opposite left twice and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8c6b0302e568a13fc76ec575b95104d2613c318e.wav"} +{"in": "run twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "1e39bd2e1a04f80afbfe34704f831d1ad13c5d1d.wav"} +{"in": "look opposite left and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "01affdcbf55322ebfee7deb17be87c348d4a3214.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left and look right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "927402144a6752ab924a508492796c91b31d6032.wav"} +{"in": "look opposite right twice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "39a1c010ba84ea99a76dc0a490461e539c781b77.wav"} +{"in": "run right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "52abd4691a8472e2c420a583fe833c5859926e68.wav"} +{"in": "run left thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d56ce3e686616cc0576e4c87602d72214ba407ed.wav"} +{"in": "run thrice and walk opposite right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a0ce17afe03c8078839759c8b2b307e61c5bd087.wav"} +{"in": "look opposite right twice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "21b3a2dca23ae3f02955b80e3d83e26954dc6691.wav"} +{"in": "run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f8f49ddf8d6750ef4489626e80b92604836622ea.wav"} +{"in": "walk left twice and turn right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT", "audio_path": "0b02239bac61587e679c70288572044b3805c7cc.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left thrice and walk", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK", "audio_path": "297e13ae208ea5407971b3780d90a015b94b1c17.wav"} +{"in": "walk opposite left thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "53db4a629b025cf1063430afc72cbdc4eb8fb38d.wav"} +{"in": "run right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "7a495b2d8711a1a2a2a151b5a1fb9eccb7a2c28c.wav"} +{"in": "walk opposite left and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a7387906b03871a1c022b815ae2cec605404dd9c.wav"} +{"in": "walk twice", "out": "I_WALK I_WALK", "audio_path": "81a2593919a5283870c24c86c42429b7087d052e.wav"} +{"in": "turn around left twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ad21b7f0caa4c5620840da78b455ad11c28155cf.wav"} +{"in": "walk opposite left thrice and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "bd31a048daf2fa0a60b89250ffa9f2bcfe3569e4.wav"} +{"in": "turn around right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "86e11cd4940277a0b828204bbcf738cce09fcb95.wav"} +{"in": "look right thrice and run left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "24d31f2d001309602a148f52c6408483a96f96d0.wav"} +{"in": "look opposite right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fe310327220de91b93b09ce0de267bcadebbb59d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right twice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "febe50058d10610d7a3bbc85797f573065adaa04.wav"} +{"in": "turn around left thrice and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "76d056c615e5d398fdef784a1c2b097b76c0e793.wav"} +{"in": "walk opposite right after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9bc6c26d83cdd83ee1c728ec23795cd1b32100ae.wav"} +{"in": "look left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7a5ed061112f1d2c5b371bbd15505f31fb53faaf.wav"} +{"in": "turn opposite right and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e7b4c5810addff45cc2e5691a322e7426e9ded66.wav"} +{"in": "walk left and run opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8107daf7af421bdfa8c8628148647f0681869b9d.wav"} +{"in": "look after look twice", "out": "I_LOOK I_LOOK I_LOOK", "audio_path": "88f2fd7b74ff26130263f4dafd3b47909a1431c6.wav"} +{"in": "look left and run around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5fee1b47f6884f80ce982082240a8f04d79e08ae.wav"} +{"in": "run around left twice and run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ed3ae7058a583ee72a45987ed63153c85866eb3b.wav"} +{"in": "look opposite left twice and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7ab7f07d50c61b28f969c57f57be7bd9dc7bfe52.wav"} +{"in": "walk after look right", "out": "I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "43e7acc8fd9420608d3e5cedeed74879f95914a6.wav"} +{"in": "turn right and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "61b5027f32f27163a90405d0a3e125ab4007ed55.wav"} +{"in": "walk opposite right and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9027acbb99e975f711866362a2b6010af682d254.wav"} +{"in": "run right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d8acc45bf221cfec25f409e1d727e11b69e73c03.wav"} +{"in": "run around left after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0646eeff40c98da8989d8ef0b789282c8bb5071f.wav"} +{"in": "turn left twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "47b7904363c8aa9126995eb78989af959acca2e8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice and walk left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "ccec8e51f685ac17108cc82e0eff78316d5901ef.wav"} +{"in": "run around right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1d33cbed96d0a0c449950441f37510828ccd9c66.wav"} +{"in": "walk opposite left thrice and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_LOOK I_LOOK", "audio_path": "a4278b40c0790f4362940be10ffdb6bd68a8a8e5.wav"} +{"in": "run left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e0560ebc108aa0cc9930430c9de18df10f859a3a.wav"} +{"in": "walk and look around left thrice", "out": "I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1c629d5ccf788243bb0019b4767997ff9447b470.wav"} +{"in": "walk around left and walk around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "29bddbdd7883acb2bb23eb074fd8c38ea26bc265.wav"} +{"in": "walk around left thrice and run opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a180cb444ed1a98be3530e8353ade6f1c12c8433.wav"} +{"in": "turn opposite left twice and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fa25181b3a1b7202381583284476f63452b24d52.wav"} +{"in": "walk around left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6bd9a967f0388f2336e7ba784e8aa8a392daab0e.wav"} +{"in": "walk right and run around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5a6c5b0f37dd469219516c096846a5b10adc0e00.wav"} +{"in": "turn around right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b0adecf82456bf90ecc8c148175c3dc331c8855a.wav"} +{"in": "turn left thrice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3990e37b14dfe3f33dfad031ec84d05f8b62c5c4.wav"} +{"in": "turn right and walk left thrice", "out": "I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "62583dd80de69b92ccdb5d6790bb8bf2a2b6331f.wav"} +{"in": "turn opposite right and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a3b2de3df2232dcba789eaded759336feb3053d9.wav"} +{"in": "look left thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b833d85b743a0999c2aacca4a23e43266e45cb77.wav"} +{"in": "turn right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2ce08800fe959ad4fea26e6fa7cb1d853d637915.wav"} +{"in": "look opposite left and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ef557a1e3b44b7bb904d5d1efc9b5837a8ae64a1.wav"} +{"in": "run right after run", "out": "I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bc4f6ef8de3f067b2fe214a492ad5f2861ecfbfe.wav"} +{"in": "walk right twice and run around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e0c67c62d42c2f2abec1d67a460f639df17ea572.wav"} +{"in": "walk left and walk right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "afeccb8ddcdac38cf2fdcbef3ab5b8978f4462aa.wav"} +{"in": "walk around left twice and run around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d76f1ea702f8829523470062e705ab3711430f35.wav"} +{"in": "turn opposite left twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fa0a0865e41e6128289ec60b535e0691c1d443e3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "68720906d2d6b131b771da1851a6eaa5709792dc.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice and walk opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9411b9097b0e8540cb55ef61c204af4130fdad31.wav"} +{"in": "walk opposite right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0c54a67f293ccbac8fd55b42eefcc07b3a97de42.wav"} +{"in": "walk opposite right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ecc5161715088f7e716393e3fd6876b943a70aa3.wav"} +{"in": "run opposite left thrice and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "930828b8bb392e44b1c97b9f575d349912cdd064.wav"} +{"in": "run around left thrice and turn opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "424c6ee0d96fcf2419daa3c9f684dc3a5ded7d3f.wav"} +{"in": "turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c25f1df0d7b61c6ee8ae62f125e6604511e26b91.wav"} +{"in": "walk right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "51984ac922178e964bc04779b14f76550d15bed3.wav"} +{"in": "walk around right twice and turn opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "fa3c16fdec280891c3a8d9d37126363bcc3490ed.wav"} +{"in": "look around left and turn around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "627f19245ef9a13995248596808d76f92a76aad7.wav"} +{"in": "turn around left thrice and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3cf53bb7d14b01ebcaa6ab1c068ac7af2d15f330.wav"} +{"in": "look opposite left thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a3c12c855fc2c6a47308f328276e95ff9961666d.wav"} +{"in": "look right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8a5b8970c3eefed1cd1d0823218c8bfe92a7ac35.wav"} +{"in": "walk opposite right and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "19f78c28ca81776a99d6f6e8a858a69b05cde50e.wav"} +{"in": "run twice after run", "out": "I_RUN I_RUN I_RUN", "audio_path": "e773254a1de4ec3385e3830014e53bb8370fc11b.wav"} +{"in": "look opposite left thrice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b640a61be62d77c747728affbb4e413ab9677879.wav"} +{"in": "look around right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ebbd798aa03b1a80573c71fa07aab08e5dcc3e0a.wav"} +{"in": "walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c3e323c07b2044a207ea5b2b4447111342c12eda.wav"} +{"in": "run around left thrice and walk", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK", "audio_path": "02d1e01160697f4adb5cbdf94fced17da93c82a0.wav"} +{"in": "look opposite left after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d425e72c23c5d8f17c61601afc0464553a8558f7.wav"} +{"in": "run around left thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2f048c958e74b2cfa7107772b6d18de1ac18cebc.wav"} +{"in": "run opposite left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8297d442e6f841344a60da4e4a360e98cade35cd.wav"} +{"in": "turn opposite right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f1737b3691b5d74fc797bbc527e15c1089632773.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b3c7c9084e1c6669b344ebf4791bd0883adee0cd.wav"} +{"in": "look around right thrice and walk opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "afa5b604984086ac529787777c5691a2edae4a7f.wav"} +{"in": "look opposite left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8e43b26bbf7ca0066e8aa4a7e92bdfdaf90873a6.wav"} +{"in": "walk opposite right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "612b83c5bd55ab5a451e90048174f64650da971a.wav"} +{"in": "walk left and look around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7d572d14e9f893d07c5523b2a54815d0d6df57e7.wav"} +{"in": "run after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN", "audio_path": "c7f8d3774c2f60b88f388b45abffee73159d69cb.wav"} +{"in": "turn opposite left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "eb8bed888b3ed2bf90f47b1415c5a6b163d8bae3.wav"} +{"in": "run around right and run thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "49761bb684e4ef02a20b38eb32f50df39ab718c5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right twice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7c017fb51365860d1d75e92603d48272f7722bcd.wav"} +{"in": "walk right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "53856327469db34a94d46b4c4065b0da29899feb.wav"} +{"in": "look around left and look", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "e3cf183ef14ebfc763acd335384ae4dd6470fb7b.wav"} +{"in": "run opposite right and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "c6de57b4449b1e5212cfa01b11fe6d1164a26d9b.wav"} +{"in": "run left and run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ce5b82ad504cff8ec99706f425f83fa3313dd902.wav"} +{"in": "turn around right after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "620be0524305f24998b06f7b2bf5829ffc5937cb.wav"} +{"in": "turn opposite right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b73ea654becace9e154e36085460755c64f1a69b.wav"} +{"in": "turn right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT", "audio_path": "d46ea08e9d7e3c05bfc595eb45c78fc4c622e172.wav"} +{"in": "walk left thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e6f50fbab72fd674bf99b66c4fd8147e1ee3d438.wav"} +{"in": "walk opposite left twice and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "496e1df30f84d24cda5d66c1a3c63edaeb08aace.wav"} +{"in": "walk left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6b23c1abcf525d2b92697a381f94f8ca91bbd348.wav"} +{"in": "look around right twice and run right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "66a8ce063c184f4bd4fa07c0da948ba115d9db5f.wav"} +{"in": "look left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "ab4c74aa4e9150768f482e15dff00f4bab228b40.wav"} +{"in": "run left and look around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0e19fb269b098c1d802a8221054f213fed66bee0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "8c1e1c5e4f9b43611fe67afb217bcaf5f58871f7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right thrice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "cdfcb09e7c955e46a8fb22de5146a5d86adf7f82.wav"} +{"in": "look right thrice and run opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e747a0424131a48f5a9f9ffb89dec2527c6bafd1.wav"} +{"in": "run opposite left thrice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7b76e4cdd632cf05d9ebe7070c448ae67403a767.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "b02b8d4d37767340863590346048e2925bc3f201.wav"} +{"in": "look around right twice and walk twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "bd37da798dff37666110f7f38ce0364c22be74af.wav"} +{"in": "look around left twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a58407c149017c8a1ee368bd4011c877caaf9f7d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left and turn right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dfaed1a34d4c67225d3b7dbfd36254101bd39e33.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "18a1e8b44d68d8f297f63af8615e2339fdabdf16.wav"} +{"in": "walk opposite left twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7b0738d2359f4a7566a7efb54d53c1516d7c4fb1.wav"} +{"in": "look left after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "54390cda54b21e6f591131e6396c7030b7f312e2.wav"} +{"in": "run twice and turn left thrice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "335e163099fcb29649b4b00b94567c5ddb8f1a6b.wav"} +{"in": "turn opposite left thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f0a4704ea44efe959e5da566a532706267a1bbf9.wav"} +{"in": "look opposite left and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a196b41074c5529824a37ae27f8925f9c2bed74d.wav"} +{"in": "look thrice and run around left", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9d401ac1aaabf2563d7910391c4b244e6c87b19e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "319438a23fd0bfc8d268761cec4981641903411c.wav"} +{"in": "look right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1783fa60f589b02a34b6bac6f9be1427205d35a9.wav"} +{"in": "run around right twice and walk left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "6c618fc7bf01e3e41f9436a3612f151ec658ad44.wav"} +{"in": "turn opposite right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "504f9b11d883bf0ad8b8b6df95bb39f0e2f51bc3.wav"} +{"in": "run after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN", "audio_path": "a1abd22414b294f1f429cac791b21ef7e176bd26.wav"} +{"in": "run around right thrice and turn opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "477836122e630053a0470737aec65c7797c8c6a2.wav"} +{"in": "turn right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT", "audio_path": "d6a66e3044787f5f12f23c98a7261cde0ff9019c.wav"} +{"in": "look around left twice and look opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8712c907c1884991e2ce7ad3c575d98f8076304e.wav"} +{"in": "walk around right twice and run around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8b6dd63b5da71cb28cf720997e66cf91f2d54978.wav"} +{"in": "look twice after turn right", "out": "I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "4cb7f972ef767758d36f5933bd6b6bcd00c6e62c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look and look thrice", "out": "I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "7d5538f66f4853f62e1e89903189d785fe35aac4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "46ca3deef4492923a22676891fa026250df9f672.wav"} +{"in": "turn opposite right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3b865087eec77a317973a6631f16075ed20732b6.wav"} +{"in": "look opposite left and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "283f05433c0d95ede34ef0fce8e62e975026f890.wav"} +{"in": "look after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3b7908d259e93418d525febc5ca59b19cad0c684.wav"} +{"in": "turn around left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "aacb01eab113b4c72db535186c6cb4f71de82733.wav"} +{"in": "look twice and walk twice", "out": "I_LOOK I_LOOK I_WALK I_WALK", "audio_path": "3f18319f94e9a30a1f2778b598ad3e3e4ca0fb9a.wav"} +{"in": "run left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "ce3798bfe55ebefae44df53f3d6544d5969a8e2e.wav"} +{"in": "walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e85d432ba8cef1f1280d00c60606763db9773d74.wav"} +{"in": "look around right thrice and run around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "acece76a1e521df48cb405c1c478864560e88dc9.wav"} +{"in": "look twice and walk opposite left thrice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "17546bab9ba273e266c89258c1171eafe3e55066.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f593d9987effbba2337ea81a9ccf30929363c1d2.wav"} +{"in": "run around left thrice and run opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1d389577ed856ec24fbef5867f30c95034468330.wav"} +{"in": "run around left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "411e3953860b9a20f3925adc23561e45cc61657b.wav"} +{"in": "turn opposite left twice and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e25abdcffbc725fdb2cc745b9eb09d59d9059d14.wav"} +{"in": "walk thrice and walk left thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e9de69db347b77686fbd7cc573b6cfccb97acc6f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "6f448aa8a36b84e3761213939fd2e682b7cad0c2.wav"} +{"in": "walk around left twice and turn right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3c992741dbbc8a2d436d17baaebdc688bf38f124.wav"} +{"in": "look around left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cb3b5a60336c9c6eb3677116cd5e22a977237fe1.wav"} +{"in": "run right thrice and walk opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "054b97f834a2c1f087a8c93163f5e13207e5939a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left twice and turn opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "396ef6ec3319889965974a9138be4ecedc6b66a8.wav"} +{"in": "run around right twice and look left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5a8c069bb2f8356855899880c98baa47e8939271.wav"} +{"in": "walk left after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b8d46264e9bde7ec3588bf0d7bfa48122aed4ecb.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run twice and look", "out": "I_RUN I_RUN I_LOOK", "audio_path": "a8fe7b5dfa395498a38400ec670a1f2be550a09d.wav"} +{"in": "look opposite right thrice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b2242f23064d2d67cf4661cc2d25e58959805596.wav"} +{"in": "run left thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9bb44211928fb0b622306b7530fdafdeb037d10a.wav"} +{"in": "run around left twice and look left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "21ab3c2da4a5db585a7928f019c068d39bd52132.wav"} +{"in": "run left thrice and walk right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "02c33f6da4b27135ed147af65bfec24746f7e490.wav"} +{"in": "look opposite left and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "2d319a9a67c9b8a37f3d7efff6b92bf440646bdc.wav"} +{"in": "walk right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c7ea9bc725183b49dd42b93ca67234f1bf3ed9ec.wav"} +{"in": "look right twice and look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f4808114e82a46fd4383d8564c175a949e88d310.wav"} +{"in": "turn right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4ac0a87b9a5800758ba0abd61343770772619f42.wav"} +{"in": "walk left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "73a2041e345ea6b7b32093d72aef56294a8f864c.wav"} +{"in": "turn right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "883e8fcc2ac8cb94a2a8d63eeaf0a2ebd788c034.wav"} +{"in": "look around right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d93bb5f7511c80c1567aaad49239ed5a16a2dc1a.wav"} +{"in": "turn right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "18037ec8c5776804929162c2161f861048c8a084.wav"} +{"in": "turn left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "7ffb17791c6d93955d1d230407ad4bf0b8ed7837.wav"} +{"in": "walk and look opposite right", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "df14cb2913e5bdb4788c06a47810014af6044b8a.wav"} +{"in": "walk around left after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "22d522b57de1fc31ba8a43f481164fec26cfb15f.wav"} +{"in": "look around left thrice and walk right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "568159e5e6074a8de920091d24d32f1aaa2e9d8e.wav"} +{"in": "look opposite left after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0e1499400c8ddfe7d542153cb09e92e5708c7dff.wav"} +{"in": "turn around right twice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3010a1b3f2285c8cd85c8787d80660fa10ad9f64.wav"} +{"in": "run opposite left and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0b7885df41eff7c13b5f76afe2455625257bdfad.wav"} +{"in": "turn around right and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a329e429ce845bf95a18c18cea14be7d34c45709.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "94793516659328a41f2714e0ff43ce8ec4fffa8c.wav"} +{"in": "look thrice after run right", "out": "I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "8466c4ed3aebe030c974416c9d076d140a4a6395.wav"} +{"in": "walk right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "f5aeb8e2b79bf66ab0273a1b30df4ae9e8fc057e.wav"} +{"in": "turn around right and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f2f88df61639fee7dec8bab8eb8a7f263d645f4e.wav"} +{"in": "look right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "83015d255f7e4658cf87cb8c70320c468cdfa99b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left twice and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "36a6d0dc506dae831d436e1c560bead5cd4c3fb8.wav"} +{"in": "look left after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "dd4160f9cac8c86ab34922b44367e60471c6a233.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right and look around left", "out": "I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7b33c728a95a6e8715da4214d19731d230812b25.wav"} +{"in": "turn opposite left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9eb622ae05ccfd0e135b56a4e7a91afbf9746617.wav"} +{"in": "run opposite left twice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1fc25cee8ddd53995b20230edfed5c35acc7f6b6.wav"} +{"in": "run right twice and look opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "75ea1e1caba5b298469e22ad9d3aa831da7abf89.wav"} +{"in": "run around left after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7a6180fe59f45f5aa968e3ab688a68d7d2b89942.wav"} +{"in": "look opposite right and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "07d1f0c6d31236c0213ed0fce687028996f66421.wav"} +{"in": "look twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK I_LOOK", "audio_path": "cd27939627ce6c9a3cbe5e34b65fffb2ac719024.wav"} +{"in": "walk around right and walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "21878517d9fdf7512719b75b3e31877ae92ce64b.wav"} +{"in": "walk around right thrice and look", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "208a6ebab46c47535bda379c9fe429347114016c.wav"} +{"in": "turn right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT", "audio_path": "57997b0ff927f84ecdea8373b094d2eb5da3b875.wav"} +{"in": "run left and look opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b4ee2f03c3c94a411fd7f4a279c479a529b4d7ee.wav"} +{"in": "turn around right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dc80807f08b9555519445bc29c465b8c21c0c226.wav"} +{"in": "turn right twice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "3d535f2dc42b11f40b4795fbd0d51dc1e8f24dc1.wav"} +{"in": "turn opposite right and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "85257edabec040b44e2da37257c31251d8c65789.wav"} +{"in": "walk opposite right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fac0d9181490a5b5fdf0a1b5512b2f88c47d4888.wav"} +{"in": "run thrice and look around left thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "89195f0fc649a30888b2c39e22285d8d8f557a80.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right thrice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4557ded4e6137f535a727780261088203df21239.wav"} +{"in": "look around right and look around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "23168f89d14dad7ea81350847ed0a8e477c2b308.wav"} +{"in": "run around left thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "93bbce59ce0f4204d5a10126e1937ab58a827595.wav"} +{"in": "look and walk opposite right twice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e6b81892b106a340d1f438425d8bd93f45ca20ad.wav"} +{"in": "walk around left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bb3938d0e5106530133c136b09d604e1b902f491.wav"} +{"in": "run right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "01c0a3d6123685d862909b60b8ad7229cbf6d735.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left thrice and walk around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0692b2968ecd6c2c1b92e79aad07574759e94a36.wav"} +{"in": "run after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "85252dd366aa26648b6da618cd4b922d85c74684.wav"} +{"in": "walk around right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b8c89de8ce1e9fa8ef8e56d3fd98c57a36f5278d.wav"} +{"in": "look opposite left twice and walk around right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "71c5c13e6027316c4ed73361ac702c327719a997.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left twice and walk around right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "49b2bc3b8bd9d512f48721a1b3ca973246cc39e1.wav"} +{"in": "look left thrice and walk right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7ba1c74057edc742bc47f9824fd76ce9e92f6356.wav"} +{"in": "run opposite left thrice and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_WALK I_WALK", "audio_path": "c1db5bd7ac8fe8572ba2e25750fc518a17ae2a40.wav"} +{"in": "turn opposite left after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "719749abb874f40097e1d270d89f0a02f8bdd7f9.wav"} +{"in": "walk thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "5e091d636e4021561928ea661655561a1479407b.wav"} +{"in": "walk opposite left twice and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1ad8e0ed381d339a7f531b47d04f7203c416d31d.wav"} +{"in": "turn around right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "cc1d9b40a26e3fe4eccd61ddf08a0b42d1a6ecd7.wav"} +{"in": "run right and run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6e503e7994c9b53fb0d3b1d32fd2e526321ba75d.wav"} +{"in": "run right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c9c7648bdc01f97be4588cffcc780611094e42ca.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "a794829d04ca228fb0d45f6548a123e843c7c21f.wav"} +{"in": "walk opposite right and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3398fa7afbc3dc5f6471dcb5e7a5ff9250cc4607.wav"} +{"in": "run left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "96e3e23587b8f2b528efcc401e3730a90f930844.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1704a6ffa85325fced09bd19c3602d7b12132683.wav"} +{"in": "walk around left twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "92c31086e817a4fffa0baaf6328f9461b468888f.wav"} +{"in": "turn right thrice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "612af2a72a9ca5a6952ce40b48416500c23983a3.wav"} +{"in": "turn opposite left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9eea115859bb428308c8147dc32244b180902948.wav"} +{"in": "run opposite right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "76682653511a8a64d489c8a21ff92a5940e1584d.wav"} +{"in": "look around right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "594fa0b9d43ad851e9cc14638721c8b6cb18aec1.wav"} +{"in": "walk opposite left after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "fcfda8900c18077302cdf5ad611868712c03377d.wav"} +{"in": "walk left and run opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "59e6e1cb6bf5448cdb58511312c39b520fdfe1f8.wav"} +{"in": "walk opposite right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "345ea3d77f71c13bda1b3e5a31b150880e85da03.wav"} +{"in": "run left twice and run opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ab089b218647112e806172e4a344c3663e5dd9e1.wav"} +{"in": "walk around left and walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c3c09e13fa561784a07b433f04a5ae532593aabb.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left twice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f9003333a7b64bea27b688dffb33f5e2032cd8c4.wav"} +{"in": "walk around right twice and look around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "afdae30216eb002f9b1a2858b1ef98cef4c2cd59.wav"} +{"in": "run opposite right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bb1f51ef6c601607a46dc6258586c18575b65bc4.wav"} +{"in": "walk opposite right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7c69f1b20251eb53b766d62cae9c16132f7dcbae.wav"} +{"in": "turn opposite left twice and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "44b75a081e017ed2480ba5617ce27a3ece01b875.wav"} +{"in": "look opposite left and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "39db75b85f6e956974b9e5f58d9730523b183495.wav"} +{"in": "run around right thrice and look left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c9bb02ca237771a0e4e9822aa1a6d1bf89210a40.wav"} +{"in": "run around right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "96fa9434e7cbf28519e00b80ba72926802334b2d.wav"} +{"in": "look opposite left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3f69a6139d65d21438cc2baccd25e22db5df9d80.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left and look around right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1f146fff2bcf941fedded098363252eae721155f.wav"} +{"in": "look after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "33c872ebd147b80b7b621107cad10b57d57da12e.wav"} +{"in": "look opposite left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5f8da9a8cae1095b523ea893e63732bf125416b6.wav"} +{"in": "run and walk around right twice", "out": "I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "79ed02d4e711769bc0f9ab72576cca1948ad096a.wav"} +{"in": "look opposite right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e1695d25347f4d69332caaecda398947cf212262.wav"} +{"in": "walk around right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f8a4e3a23fe161dc09a2aa59005a9bae6c29630a.wav"} +{"in": "turn opposite left twice and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0810d32a4106b74b160888246cf648ae7f4b82b7.wav"} +{"in": "look opposite left twice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "04cf4e44d4e2a21cd47bc8e3b495393118bae0c5.wav"} +{"in": "turn opposite right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2c23d45d8c445f3042491bd3573a093780d371fa.wav"} +{"in": "look left twice and look twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "5b60a1b51ecb4878621ad6009c4bcb886ba66fa7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right twice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "fe73e58a8eb7d07dd359669491f2de66e42f581e.wav"} +{"in": "turn left twice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "90cf5f4a4f8d40dbbd6d0395349e264f14f3ea5a.wav"} +{"in": "look opposite right and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "805f9f5ed0cd94611a4a01de557a6374e1dda7fa.wav"} +{"in": "look after walk left", "out": "I_TURN_LEFT I_WALK I_LOOK", "audio_path": "cc7589a2ec15b3bb64c8ded8d6be1c46cb3e02fd.wav"} +{"in": "walk opposite left twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5c51a8ce86049727c68316de3a5e968dca180280.wav"} +{"in": "walk opposite right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a2358c1b211d822a94b94047983123baa54c6aa6.wav"} +{"in": "walk left thrice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b2e9096c0075c15730e5fcad625deb02f224ac87.wav"} +{"in": "run around right and look around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a9fcd0cb84e73e62eee316d6273b0a97815d8c8a.wav"} +{"in": "look opposite right thrice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cc0d73cf68855cf1c6b28e1f83c2203a7c66f839.wav"} +{"in": "look left thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "157f5ec516afc081e1e2d99e449dde7d18af372a.wav"} +{"in": "walk around left thrice and run right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "8dcf8a61fae00789c2c191b1e0c254896a61520a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "eabd303e83ca818b41c4354c0eb8193d8f8b00e1.wav"} +{"in": "turn around right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a58709528d34c54925cc33fd23d6014f56c84d36.wav"} +{"in": "walk after run", "out": "I_RUN I_WALK", "audio_path": "d5b816004a0e18cb5452f5e0cbd07fa05143a5a6.wav"} +{"in": "look right and walk", "out": "I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "6a71b647334579dee2c1efb1cb362389196e1069.wav"} +{"in": "walk and run", "out": "I_WALK I_RUN", "audio_path": "1e5d267594787f21d05a1beb3391afadd76afece.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right thrice and turn around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3d513cec3e17c834c0730b4ff18262566ad7ba08.wav"} +{"in": "look opposite right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c9d46a78c348e930b4e548df440c61c066ee4880.wav"} +{"in": "look opposite left after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "55472a4fbaebb088c48674d2e9a28167233bd624.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bdd788f569a15c84fdc05ed2d82f87d00f87e375.wav"} +{"in": "run twice after run thrice", "out": "I_RUN I_RUN I_RUN I_RUN I_RUN", "audio_path": "f997a71e45a7eab4cfd291e3e8fdf359a74902f4.wav"} +{"in": "turn around right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "98395aeeb778d08540c16421afbae7fb3352a986.wav"} +{"in": "run right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7f096582bd3d108bdba6977b5f53893606dc6bb6.wav"} +{"in": "turn opposite left thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6fe45af2ba41ce25eabd5408f18cdca0c8aff2b5.wav"} +{"in": "turn around right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "354ca3e32216a893e8372cf2eb6a11ff583a538f.wav"} +{"in": "look right and look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f2962a99531c408fb96af9a0ec1e377756e23efb.wav"} +{"in": "walk around left twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bbf0506d36cd0659c6f954aadba2d64073a75e63.wav"} +{"in": "walk opposite left twice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0f7aaad0c0883217b4fb66f057c000a227570870.wav"} +{"in": "look opposite left and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "113924c32e1d9fec292eaef5e08e2324cf6f50ae.wav"} +{"in": "look after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "08497df8819dde654fe1f87e96a31921d4369dc9.wav"} +{"in": "turn opposite right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c6129842880b34480072e32d204e768b4b984a42.wav"} +{"in": "look right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "27c07d0cb0b6a2b36a2a33a7f2fa223265535c1e.wav"} +{"in": "look around right twice after look", "out": "I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fec37d3e73213b5b5bd4f6e29adb325f6e9e2ccc.wav"} +{"in": "walk opposite left and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "ac51cc96d0a26dfa9f71bf913f07d8e7d9ac2e8a.wav"} +{"in": "look around left twice and walk twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "1c5f4be141cb0e163f5658d20bade460d6d8603e.wav"} +{"in": "walk opposite left after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "48f3b6ba99887b8ec4dcb292a1f5e0648d5d7d32.wav"} +{"in": "walk right twice and look opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "026b5740e49eb689be0e25cfcbf22697bfc62e8c.wav"} +{"in": "run around right thrice and walk left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "fa1b955a3b95de6275cd7c0d0c703d00a8b102e9.wav"} +{"in": "look after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "62661d8ca79ab47a4b611571306f6043fead333f.wav"} +{"in": "look opposite left thrice and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "139918e96a59c6d23a678bde195c7b7bf2e7ca9b.wav"} +{"in": "look right and run twice", "out": "I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "e833ef081aa25127d5ce2eb304e33cbf768d7244.wav"} +{"in": "walk opposite right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b500b25f2e05d0b9e1a9a961dd33c87532b93161.wav"} +{"in": "walk opposite left twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ab7ef0e08ee67b0fa13f935596abbf1c00a32de7.wav"} +{"in": "walk opposite right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8abc37895475e0a45e60a13b998bc6760beb4f0d.wav"} +{"in": "walk around right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b0ea8ca6dab7e1aef6972b3d415782c0fde15a11.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left twice and run around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "af345e9df5dee23bc1cea49a19d7fb3977e02796.wav"} +{"in": "walk around right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ae48895386cb7b83963431204cbf79537bb0d329.wav"} +{"in": "walk and walk left thrice", "out": "I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1eefe316a916fc5232720f0558ed1fb634c7fd69.wav"} +{"in": "run and look opposite left thrice", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5ad74c1f07b61e4cec5bee318df0785b3428ac47.wav"} +{"in": "run around left twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ceb52031b4b17be2e369b390f67d8208b6fa55be.wav"} +{"in": "turn opposite right twice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "24db65802b535f3aa3ead82689a83bcbf4dded8b.wav"} +{"in": "run left and look right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2d5dd70e6f6a6bf7fb61bc19c1a81cf21c12d8b7.wav"} +{"in": "look thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "8c4ae93f1cd1d8542ae2409c104180735674a75b.wav"} +{"in": "turn around left twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6fe34151b67f5323c74ff4c80c829d89a75f5999.wav"} +{"in": "walk left after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "58ad341b9e4f86d97bc26a20e188771dc1d63297.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left twice and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "28e16c8d82b050f983fd9d6d5189504f49804a48.wav"} +{"in": "turn opposite right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2d73f44061cbb7415a4afeee6e40987a2fd6a21e.wav"} +{"in": "turn around right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cb1c5db164a26368dea6c964ef993e966dc61d71.wav"} +{"in": "walk twice and look left thrice", "out": "I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4d83cc19aa89304ee4fd49f6a6089ccd195c739d.wav"} +{"in": "look thrice and turn opposite left thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5df3b09c3baa8505afdacad4ff71f4be953d96b1.wav"} +{"in": "run opposite right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "21e7bc89eecb087a60c80a168b6423e595bc49fd.wav"} +{"in": "walk twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "ba9d65989f53f39b62e3b4b4c3450686f6b4d8c1.wav"} +{"in": "walk around left after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "288ce8ba177eca21e59b55989e8cad0558fbdbb5.wav"} +{"in": "look thrice and walk around left thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6c9604a07799ff29fb919f0220b137201164fde7.wav"} +{"in": "turn around right and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "013e2ac2424c6d6da054c2f39077efe7232c3dc4.wav"} +{"in": "turn opposite left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ebf92fa41ec9bddc316a241d8a1418ef6ebbd8c7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right thrice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d808ca6da0902ec98f5239c8a32adc8d35c381f1.wav"} +{"in": "look around left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "dc906b281831b13b4335f859cb80a4e576fdd43b.wav"} +{"in": "run twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "b3aeb927403c19a8e28aad3577ef0b77e0a79ae7.wav"} +{"in": "run twice and run right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "56439890fd4459474aae1b9335ab491f44bae2ee.wav"} +{"in": "walk around right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3d9bfdb0041946ad8f1b00371025a071550a0146.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1af60aa720cf64a70e6d01dbc9fa48871a055481.wav"} +{"in": "turn left and walk opposite right", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "233d74cf6746e196abb7aa73ab4c984aeb1c34ee.wav"} +{"in": "walk and walk left", "out": "I_WALK I_TURN_LEFT I_WALK", "audio_path": "b5aa5d0d67de7b67184fd06d1dce7f858b84f465.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left twice and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3393fea5b877f093ac0f80bea420a1d91173fa45.wav"} +{"in": "look right and turn opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a467c270d2d57aea6ec30afe5a73e95d7393baba.wav"} +{"in": "look twice after walk left", "out": "I_TURN_LEFT I_WALK I_LOOK I_LOOK", "audio_path": "becc1e85c1020d7726e90cd557ca7b84f8b120d6.wav"} +{"in": "walk left twice and turn around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "515c1eaa8f51c1da49b481a7796e10bab03f393d.wav"} +{"in": "walk twice after look", "out": "I_LOOK I_WALK I_WALK", "audio_path": "4490bf28ef149e35b66da2646efdd9720ecb6838.wav"} +{"in": "walk after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "389cab81486d4b2ef4f052f635a7af0a87a91896.wav"} +{"in": "walk opposite right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5efeafffd1e3bb3ddfc5e528b32ab270a7fd0bf1.wav"} +{"in": "walk twice and run right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1cdf3f009256e52f5f35faaa69ceb0beb146c0b9.wav"} +{"in": "run opposite left twice and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "493b0f150130aa909411af940f1a1b877de5f2f2.wav"} +{"in": "walk opposite right twice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "03399d6a4f84b1debb1d81a35b38509c3ac18088.wav"} +{"in": "turn left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c43b9a91db0d88a356f9ed16a38a4896012ce2a2.wav"} +{"in": "run around right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7cc4570c9396351356242d17e6280d0bd4875e5f.wav"} +{"in": "turn around right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6f6bd6c7dad208b0391409833f6db87f15b8c481.wav"} +{"in": "walk thrice and run around left thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d5c33cd439d8a1fd69993334548896fe98f0c318.wav"} +{"in": "run opposite left thrice and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3aa5ccac8feaf9f55722028abd90c5a65c0eab61.wav"} +{"in": "walk around left thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b0a8cc745c004049c1e7f30716504a66b993f4a7.wav"} +{"in": "turn opposite left and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "9b611f82a91149ac6a00305c1bfa4054c9be033f.wav"} +{"in": "look around right and look opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ef9529cb1270f6006ec802152b7a86faca34b5df.wav"} +{"in": "turn right twice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f9b59342022c297c59788c52228dabde5349bbed.wav"} +{"in": "walk right thrice and walk opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5c04d485536d5f3010737f3fc6c0d6e223bf2cc2.wav"} +{"in": "walk around right twice and turn around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ae1285066e665b3d280a092c4c43d045430117ba.wav"} +{"in": "look around right twice and look opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a752e33cc62e4ff817560d71e9c5b6c31d700f11.wav"} +{"in": "walk twice and run around right", "out": "I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c9566f3b5d87dd63305ec67889a559a96b593ef3.wav"} +{"in": "run opposite right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4cb4fe624281c3ae870d85674d09e3d5c132793f.wav"} +{"in": "look around left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3e7e5c16a208428d1f4b702121cf2993e722530d.wav"} +{"in": "look opposite right thrice and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "172ad31fc8dde89ceb07b6b03d7d74f5da5cfc03.wav"} +{"in": "run left thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e577b838f731f3613f618f97b962fdcb69f98940.wav"} +{"in": "walk opposite right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9522d54009c868bd63561f31be5f5553329db38b.wav"} +{"in": "walk opposite right twice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e59f283eb9cbf4443e2cd2a79a23330ac1a49be5.wav"} +{"in": "walk around left twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a40289e3058323f3660479285a40581eba499631.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left twice after look", "out": "I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "25cca72580904fcb1b7e2039665aac88fd8ecaa0.wav"} +{"in": "walk twice after look twice", "out": "I_LOOK I_LOOK I_WALK I_WALK", "audio_path": "444326a5d7d7e640deed6fee18e10b1074d96f14.wav"} +{"in": "walk around right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d6f0360b7cd60f6e1c144b0e126ba676e943ef5d.wav"} +{"in": "run opposite left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7a1275da36c7b9a28e23f5bf624a04ac652813d1.wav"} +{"in": "walk twice and turn left twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "eeaf278bc1ab7d1f689ba474635ef150e6484e32.wav"} +{"in": "walk right after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ef102357083bdca9b4a4200290c1a883a823070e.wav"} +{"in": "look opposite left twice and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ce5d8d4729a485310474af9e0a018436644b367f.wav"} +{"in": "run around right twice and run thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "0982f5b70e4b3ea84d46adfd48d59daae5e36cfa.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "887d974c0a0af5659f2d5fdb175125bbbb42c8ea.wav"} +{"in": "run opposite left thrice and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f39c17e28b1b6c77d9ee83feffb5790a2e2e9fbd.wav"} +{"in": "walk around left after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c4719d928fb39af0af01ac46f41266297c086c41.wav"} +{"in": "look around right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5825efc87aa0718be6f1eadbc71aaa1c0145a67e.wav"} +{"in": "run around right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9b3c94d7ef7ef90d4827f004ae9b2aa19f5eb134.wav"} +{"in": "turn around right and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1305ce833679e4c7b8f402304837f608d67ae2bb.wav"} +{"in": "walk opposite left twice and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ded7cbba058a75f5fc9d1ed48f5b36bf86a12130.wav"} +{"in": "walk around right thrice and run left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "7fc6028f6356831ef228b5b84fa925f7dc47c688.wav"} +{"in": "run opposite right thrice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c6db1fac9bab9268e1c92f51c2cd83fa90f2d85e.wav"} +{"in": "walk around right and run around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b6ce0d7340af6891eb669ece4a46afb95c2d0254.wav"} +{"in": "walk around left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1c34325c4688abfa6ff8da2f8f23d50814dfe3e7.wav"} +{"in": "walk around left thrice and run around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a66e339e92ffd7cf3f5e4222e683a71fbca7da2d.wav"} +{"in": "turn opposite right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b6b5bf560b7a020ed40f03bd3d4c04fbf74b30ec.wav"} +{"in": "walk opposite left thrice and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "229d2c1d5b340da13885ca3ddf2d3a2bbae975f9.wav"} +{"in": "walk around left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "35d5897ee9b0a962fd6d48b00c713c7f49a2c3e6.wav"} +{"in": "look opposite right and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c6ed6856e9a5f65de4f74c6e247b98ef09c6d902.wav"} +{"in": "look and walk left", "out": "I_LOOK I_TURN_LEFT I_WALK", "audio_path": "3d5674e0e8e1532a67cc44f1b8635c4599982417.wav"} +{"in": "walk opposite right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "eedea3e5af9f2c82f6c0ceb2a4f62d0c32d9ae56.wav"} +{"in": "turn around left twice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "61f248deb593fe407e1431d55e62604d6783997e.wav"} +{"in": "turn around left twice and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5faea965ef66072989d1592958321afcb57db862.wav"} +{"in": "look around left after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3f713909d162285fdcd61697de5dd85ac7aadc92.wav"} +{"in": "turn left twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "b874b8cf7a66a66fcaa2d5c663bba0f84237c9ae.wav"} +{"in": "walk left twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a68fccb30d43da37f8a3a2ab0d7225f847435bf6.wav"} +{"in": "turn around right and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "26939211c41de52c1387f0fc2f5580ae4a32153b.wav"} +{"in": "run opposite right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d8ea0247203457e7a4a8e834252edfc43b0948cb.wav"} +{"in": "run opposite right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "621bf141cd4b2ca05f0136d52fc03137475c49c1.wav"} +{"in": "run left twice and turn around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b84aef62dd41c0a33903690609b7266e982b86e3.wav"} +{"in": "turn around left and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "780a995ff4a621c2c2ceb6e6f0fdf1d4e63989b1.wav"} +{"in": "turn left twice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "d210d95d91b3eceaf9bf168d9d322494bf52d9f9.wav"} +{"in": "look left and turn opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "e2bbe2e4623e93c63e06cbbcb29b919889d24610.wav"} +{"in": "turn right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8f23ee870ab8e1884ee93765b00592e8884ced7d.wav"} +{"in": "run right and turn around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "89f247196398eed4de2f46dc0a8aec4a6fc290a2.wav"} +{"in": "walk around right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d05bde8ce88cabbd9a78eb3569cd341dbeecd6c4.wav"} +{"in": "walk opposite left and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "bbd827fc737f5c8468cf433faa9996ec316b345a.wav"} +{"in": "turn around left and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1fc3a7598dba964c10feac9d3dc689a2d0451677.wav"} +{"in": "look around left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "125f753b42f941a9d7c6a2baf1445d9667ceea49.wav"} +{"in": "walk around right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0bf43cb5447c34564a524d1389933ae2c71a8209.wav"} +{"in": "walk around right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bd5a530b481357df066c3c79485cae9fbd8fac45.wav"} +{"in": "walk around left thrice and run thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "d381220017e26410e943b74fbc809924984ea06c.wav"} +{"in": "turn around left and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "47c153d36fe5087bb4e336fc22514b5d9378f46d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look thrice and run opposite right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d242f9b4a17d372cf954e4548a3c0bc9f8e51d9f.wav"} +{"in": "walk right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8392cd733e1c99dc991e01cf17ab3d93d187f355.wav"} +{"in": "run around left thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3c59980386e0ec83d1157dca1fcce440a2b501fe.wav"} +{"in": "walk right and look right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c34aa75e2c2c20ccf736a5138363be7e03e5d062.wav"} +{"in": "walk around left twice and look around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "afc7c40b80faf2514dceac0f9bea1cc4e85ad241.wav"} +{"in": "walk opposite right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "933139e5bc8a8b2d63354de753a703ffb8f808c3.wav"} +{"in": "turn right twice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5abb7acf37173ecfaf3ef3de5dcbc14c0bcaed74.wav"} +{"in": "turn around right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c2d76d4a11959b7ad3aa4c75536f183c1c0df91f.wav"} +{"in": "run right thrice and look around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1dfd5bcc8670c9dfab0b579aa351073ff920d4f4.wav"} +{"in": "walk right and walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2273fe6502694c135c465b0887a57c8d72149b30.wav"} +{"in": "look around right twice and turn around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "abe77de92d7ada82a2e98be7d4ebca945d15d4df.wav"} +{"in": "turn opposite right twice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "dfa290bab72f86be78aea4c1e005b5431093e919.wav"} +{"in": "run opposite left thrice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "057496f36c846a0b6de64714e8734045d73a1c8c.wav"} +{"in": "walk twice and turn opposite right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "34b376845db0fbd9632973e68df739c381be9df4.wav"} +{"in": "turn right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a979393f6872cd52c9a2a74ccdd1a337a667f6c4.wav"} +{"in": "turn opposite left twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "969e55e60591f9310015d3fead5a50c53d07a6df.wav"} +{"in": "turn opposite right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "032b7df751b5f82d1f6379ad5a4f03b35f3f70c0.wav"} +{"in": "turn opposite left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ba9984c959b5192b10f97f8c79c06236789e8d77.wav"} +{"in": "walk around left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1b469b044f15aa60e4438df3fa41977a9cc066a6.wav"} +{"in": "turn around right and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6ebd8c40994b50ee143579decc16f8e17df645cd.wav"} +{"in": "run around left thrice and walk right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "738ce68d27f6ed6067d68915e488a3a7852edb88.wav"} +{"in": "look opposite right and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7d2d7f1ae0e2047609db4c1eae28af6c24845b54.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bba0a15bb97bce22698cc31bd299b5682fbe2f03.wav"} +{"in": "walk right twice and walk opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "26e47398f9824aade4ca72cba70f770cdb2e952a.wav"} +{"in": "walk around left after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5ac4fb276edad002e24559e88cbff1392158471c.wav"} +{"in": "walk right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bde70218da84ab7466d68d363e780c05dc61df98.wav"} +{"in": "run around left twice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "24a8b7519fcd9b02a8a69881eed8d8e6b0eea68a.wav"} +{"in": "turn right twice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a0dfc05beacc8715e7706fe4de4e3e1c36380be7.wav"} +{"in": "look around left twice and run left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "59a887ae83e7d39c068c2da379b45d5b794c2168.wav"} +{"in": "turn opposite right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a5a76611b60a8ad9d761dba8f7d7f8af2591568d.wav"} +{"in": "look around right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "68569c51a7e22d17a3b5cdfff825f9f03afad3b1.wav"} +{"in": "walk opposite left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a79c8a0be2f242de322f338849ed519894d94cfd.wav"} +{"in": "run after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "adfa7bb5ea11fe57795d4e1ba9fadcd4a4ec69cc.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "619c02aa020477a6303fd02e6c107d104c4f0756.wav"} +{"in": "walk right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d5f7cb508b9bd30ec6f0e16a2a61995967ea7144.wav"} +{"in": "turn opposite right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d7a0ebf44cd886963d15d9d61c696dea2d597fdf.wav"} +{"in": "run left twice and walk twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK", "audio_path": "a927b62576d235db683e6e5a55e6970ec797e147.wav"} +{"in": "walk left thrice and run around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1618be3e878fa5d5784dc080551ea337687404da.wav"} +{"in": "walk opposite right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b8d76b9011324019359e5c52c4be666a0732d2d7.wav"} +{"in": "turn opposite right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "65046a38a7915a1d720f6be72cf5008902ac0c3b.wav"} +{"in": "run opposite left twice and run around right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6d3221ef1a96afc2cedb407e9b2e22eebf1c2676.wav"} +{"in": "look right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2b5c9458e337f125b7e788d83202bd4008aae4c2.wav"} +{"in": "look twice and turn opposite left", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "622544a4e6ed69aefa70ba85cdcd0c35ab7d90bc.wav"} +{"in": "turn right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3b77cfe51c2ce32b0eb7a55efca6dbda39e9d41a.wav"} +{"in": "run left and run opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5b258b035ed2153461b7187335d5ce25af694dd2.wav"} +{"in": "turn opposite right thrice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "34751f07c66167047262fcef9906249c40146f04.wav"} +{"in": "turn around right twice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6369ad0ea6f74d1e62c63eedf0c97a49e2380943.wav"} +{"in": "run opposite left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "76bb027b234bd85d6f086fcb1743efb530180a98.wav"} +{"in": "turn right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "543d725787d41db6eb4755bfb2b4ef912bcac94a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9413a069bf0dd21b50f2d88a70de27ff050ffa5c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left and look opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c02655735a4d85ebfbeb383d007cf7bd4659a6b2.wav"} +{"in": "run around right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4d5a0b1b6899e1e6b8fd82d272a060d09978843a.wav"} +{"in": "turn around left thrice after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2825e7b6413bdb6813b63dfceadbf27d8b16ad84.wav"} +{"in": "look opposite right thrice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d3b199f537ba69c55372508268b814f2ff132317.wav"} +{"in": "walk around right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6b1199ca9803af62a96468f1a1af837ad66b76d6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "65c932c432919cf0873981c2c91a0f21582ca5a9.wav"} +{"in": "walk right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e3eb17d09e7deb802726e865623c8d119fdb8f46.wav"} +{"in": "run left and look thrice", "out": "I_TURN_LEFT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "05f4fd121c45cc319b9255b92a00cb24b827f9de.wav"} +{"in": "turn around right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fbafdea3b60e57ed7dd4051f51ca4c7e33e43780.wav"} +{"in": "turn opposite left after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "15183b07608f540878fbad6e7a97cf4bb8d4540b.wav"} +{"in": "run left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "93516cc5526b62a12d2b982d596dca41aa8762a8.wav"} +{"in": "walk left after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e6964d877db4609e04701e458e918f781c8316ef.wav"} +{"in": "run around left and run opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "380bdad4d2f6f43a2129306b04917e897efb53e4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8031ac251235fcf001183846ad29cd602616107a.wav"} +{"in": "walk around right twice and walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "043d4aac1363334a87966c5e3e9be5025f1633a1.wav"} +{"in": "look thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "eae37a1389023b4db5be9523db8faa413d757402.wav"} +{"in": "walk left and walk thrice", "out": "I_TURN_LEFT I_WALK I_WALK I_WALK I_WALK", "audio_path": "aa521d35779400c6ccabe50b34e80923593d1939.wav"} +{"in": "look opposite right thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "875e2da4c0d938785b6d93449b2b29db8a050c32.wav"} +{"in": "turn left and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "90879d6ad1b4ddbed2d77a04b173a353dd00f233.wav"} +{"in": "walk around right thrice and run", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN", "audio_path": "cb13f9f1ce5cadc1a859aa2d29e4b247fb29975b.wav"} +{"in": "turn opposite left twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "26f37fd9fb55b849d9277796e312847a800769c7.wav"} +{"in": "run left after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "07c3a791a355906565d185caa4e18267bd71ba96.wav"} +{"in": "walk right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1a5baa2853b401ce1c5cf802620817dcd2739314.wav"} +{"in": "look around right twice and look", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "9d22813e2bf631734e5f80821a1f603ac51b762f.wav"} +{"in": "turn opposite right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cd2155d27afc06bc7838a408e3b5d62c08956c5e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right thrice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "09a7f10c5fa60bb5f2d62a51c69ef9254dc82492.wav"} +{"in": "run around right twice and look right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "357b13d18a525155b46ee613665dd7ddf2800071.wav"} +{"in": "turn opposite right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "eb15279c5151510c6f348f468d469d307dfe92c4.wav"} +{"in": "look opposite right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d0571a1bd70efa7f42d8499c4edd901291f5e6a8.wav"} +{"in": "turn around left after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "93fa161f03a53e386506e8f7af1b63ef39b0ed8a.wav"} +{"in": "run after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN", "audio_path": "b41a69b89e82c584e1cc4f9116a0ded10cb856bb.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "13f564aade5d111a16a9038b9fe5f635bb9f6eaa.wav"} +{"in": "turn opposite left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1b49fe3680206741c69b57f4cc4443c456efe1e0.wav"} +{"in": "run left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "74b10c88a5c4ea6709cc611be3c046974a6a35f3.wav"} +{"in": "walk opposite left and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d9b39123a42b20c3386f09c4e0dce451276447a2.wav"} +{"in": "look around left twice and turn left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "4c923d2f4efdb9a3d4d66b1ac92f79f2c67cd47e.wav"} +{"in": "look opposite right and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "065eef41cd2fe560944b4375ad9c10e6667d06b9.wav"} +{"in": "turn opposite left thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ee289a721f4ee84a2ee6aae6ac46a5b76c475860.wav"} +{"in": "walk right twice and look left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4f5410f52947a8c8cd8c3baf31b137838ac06bda.wav"} +{"in": "run opposite right after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "884e8d15310942866fb401dae4cf7b269dc8f287.wav"} +{"in": "turn opposite right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "da49f59a533bd54befbf28fe3f5b8919d345b3f5.wav"} +{"in": "look around left twice and turn around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9a19422596a5595781ab3b81f45d977b1887da71.wav"} +{"in": "walk opposite right thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4e62688b319068ec167d27e691848552140994e3.wav"} +{"in": "look right and turn around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b30b9a2d5ee9669b76ab961ce736c0d03e2e9610.wav"} +{"in": "look opposite left after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "49044afdd9887edf23be068aa03955ed8c97b2e6.wav"} +{"in": "look right and look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dafe22c45590b820e726f5afac8860f19a657e2d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "96b4c9326704f1773fbc3b41c89ba75e4b56f08e.wav"} +{"in": "look opposite left and run", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN", "audio_path": "35432f2469e4e4243085415d1a922da0d0753547.wav"} +{"in": "turn left and turn right", "out": "I_TURN_LEFT I_TURN_RIGHT", "audio_path": "ac0e2e132917207dfb0d0e48943fc2ea19a7239e.wav"} +{"in": "run opposite right and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2b186058e8026e46a75ab378ff0094b7419c1b0c.wav"} +{"in": "run left twice and walk opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d7fa6473f269437b947926baf3994e4f9c835dfa.wav"} +{"in": "turn left twice and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a7e360959c20bfb8f7f2bb953bdfe0b54dd0a550.wav"} +{"in": "look right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e6a6b843d737881d43c9bb34957acde87d6e107d.wav"} +{"in": "look opposite left thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9a2e02356be6b5d3e1b7a38280a683cf152bd995.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0bf0eafd829ef806de81f0f44c378e4f39a1a425.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "486da3c769422b86e24ef4f75e542c78100c1d23.wav"} +{"in": "look thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "efead0d1a0b878acba2ce7129fe8586154aa11b6.wav"} +{"in": "walk thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK I_WALK", "audio_path": "b24872ec059bf6eb6800bfc375fab873e2302b36.wav"} +{"in": "walk opposite left after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "13a469f1af588df247a048483453bf8f3bfb8adb.wav"} +{"in": "turn left twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "209e5a48fd9d540526b295088bbdea8172a44893.wav"} +{"in": "turn around right twice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "75559dca8607faa80315d58c80b26beb0b63ed91.wav"} +{"in": "run opposite left twice and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "298a36f5b6ad51aeea5fa53b84d5c3ca8ad9b69c.wav"} +{"in": "turn right and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "de080e1a64cbe175c7736668ca9ae987ae76ff57.wav"} +{"in": "turn left thrice and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "966058fcb7277ea7fd306d9a70382db1a870e266.wav"} +{"in": "run left twice and turn around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "861321bbf547dde6d4066f16546484f7e943b483.wav"} +{"in": "run opposite left after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "48e81bbc34b4b698b820d530105f7a477165a8fc.wav"} +{"in": "look right and run thrice", "out": "I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "03828cff43e43a286dfa99d71c182cda491e21c0.wav"} +{"in": "look around right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bd7208947c9f8d3decf9837aa8acb00b067528ce.wav"} +{"in": "turn right thrice and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "21c78c988fb1b9aa0755ccf6d87408fb9c6a459e.wav"} +{"in": "run right and look around left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "83bdde6c100078c732f02a8c4c5cbd8c69590605.wav"} +{"in": "look opposite right thrice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "d7fb7b6c8c4bc93ae4385b1519272657fc8625f2.wav"} +{"in": "look around left after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7511aaa6f96072ff848e924d43546752d7316cab.wav"} +{"in": "walk opposite right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fa3717f3559345e2508316fbd90796ffccf7a40c.wav"} +{"in": "run opposite right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f0ef4ae1cb91bf7ee1165c1114888063649e00d1.wav"} +{"in": "look left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "03f1c99814df773a02b143c262763076366304e4.wav"} +{"in": "turn opposite right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c6e8d9d11ca4a1c3164055de76cc05be84ceb130.wav"} +{"in": "run left thrice and look opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "780d26e06c1fef83f93a5e6ca4f93a5b71045f77.wav"} +{"in": "look around right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "12d46f0bddcbf60fda7368f4011db7fb66f3c919.wav"} +{"in": "walk opposite left twice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7cd93437426222b6154a0271d2c18b75134da9c1.wav"} +{"in": "walk left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "cb9a3006217ad8c127b1a8c45d7bb2189abe4d4f.wav"} +{"in": "walk thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "5681a6ecd0ead2663bef3d73c386a4dcb4f3fd2a.wav"} +{"in": "walk left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d8f3e6543f9f1b5e9c24d3f5c7312e9f5256d3f8.wav"} +{"in": "turn around left twice and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4e4f7d09857004ebb16384305f30e14d8626dad2.wav"} +{"in": "run left twice and look opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0eeb2f2b6792cfdfbbdcccbc65d8e09fc14e4681.wav"} +{"in": "look opposite right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "eb71e10c94d54b05c8f0321c7e86929fda439946.wav"} +{"in": "walk around left and walk opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ee4df327bdca0b09257de7a65ac5d06c59687555.wav"} +{"in": "look around left twice and run right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "0a5bf14d57859891ecf7435022ccd47d66c794a3.wav"} +{"in": "walk twice and walk around right", "out": "I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ec49472a60b19e1c357787d962f8dee4319007b7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right and run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e309db70aee3376ae4dcbb5dc2ffa46352c7b564.wav"} +{"in": "run after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN", "audio_path": "6d6a36753141102fc39031e7d0fb6f58b3e4df4d.wav"} +{"in": "run right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "453125f364f77dcdc683947b51022f8700a9aaea.wav"} +{"in": "run right twice and look around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "18a4ab33c12e5da27d0b143b572714de39d664e2.wav"} +{"in": "look left after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "2180e29297595b5b5a78c1b65835ffa1fc4bec5c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left and walk right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "22d911d2155c778dd49d1e2a12cdcef406c1add4.wav"} +{"in": "turn around left after look", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0771f001d4bd96d3e96292bc1f6549bf03a4fe29.wav"} +{"in": "turn opposite left twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "476fb3a8196fb824ac591b29e6a694e689006f9b.wav"} +{"in": "walk around left and walk opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d4a11027cc3ed0469a087f24ac6973e056ff577a.wav"} +{"in": "run thrice and run left", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_RUN", "audio_path": "50e42c07bfa264513be4d92469b64e2e99d0544f.wav"} +{"in": "run opposite right twice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e61a1ccf12cea2a3d9e23e328d8992460e40cf42.wav"} +{"in": "walk left twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "823cd71e2f7a28252d6f3e9f77c4f9e097b8410a.wav"} +{"in": "run opposite left twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ac6de393407a481cf8b33eec1d62bc6ce989a93f.wav"} +{"in": "walk left and walk right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "97c51988687b5c8ae78163dc286da8f4f79ee1cc.wav"} +{"in": "walk opposite left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "558a5ba0d4f1697e94180a53605fb63c55ec2bfb.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "438978f852808a83e78350572fffafd5dda7a20e.wav"} +{"in": "run opposite right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "370a5830f33f1b1cbe5b86b7d06bc0f7bda88d9d.wav"} +{"in": "run opposite right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8bc3c5bde8bc7c6f1b410e9ea7b7e163560e8f84.wav"} +{"in": "look around right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d922ac1f1e42e79d8abfcc2b4c105f77d812c2af.wav"} +{"in": "turn around left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a13192553010228ef3eb97cf6e8a103f5ec09d4e.wav"} +{"in": "look and run thrice", "out": "I_LOOK I_RUN I_RUN I_RUN", "audio_path": "492afc9bd333e72d7c3839a4105fb86904a04413.wav"} +{"in": "turn around left twice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "82d9f1a91b892dbbd36262109182c47020dfc288.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left thrice and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c9c8767e63343e02f32b799d9ea3325810336a60.wav"} +{"in": "run opposite left twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a5c11478c9b07ec71e8fa83193980ec0a8258e1e.wav"} +{"in": "walk opposite right twice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "a094754646d4f93a994a373f68c5a5bb2519956b.wav"} +{"in": "walk around right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8d1b1f01df1acf8c693fb50536ad16e7e0211322.wav"} +{"in": "run around left and look opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "08473cc5c7fe6d84c202b6f9b6b57621a700ac08.wav"} +{"in": "turn around right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "27cf89b21b539e1044a55f81847c39176ce3dbc9.wav"} +{"in": "turn opposite left and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "40dfde357f6858daa86aebe412fc87cb101db60b.wav"} +{"in": "run right twice and turn around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2e0134ec088c93f0094d590512a58b1ced9a2df2.wav"} +{"in": "walk twice and turn around right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7da36029b7a3233bffa5243046c7d586eeffca7e.wav"} +{"in": "look around right and run thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "d7ac4d27a4c4383606698f2a0c8c7159357ff2a9.wav"} +{"in": "run thrice and look twice", "out": "I_RUN I_RUN I_RUN I_LOOK I_LOOK", "audio_path": "90326d55d80a1bbe516e8cb8eda1c83245d12ac9.wav"} +{"in": "walk left thrice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e8d97a4743dfe67786d7d35a9f7103f9946c4267.wav"} +{"in": "walk around left twice and look right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "1108d4ab4812ac9c70de4017189890da75dea193.wav"} +{"in": "run opposite left twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e7262e807794c1996aa3ab83187aa0f0905c9dae.wav"} +{"in": "run right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "de9d017b3d8e4abcf03b38d140b2d3df621556bb.wav"} +{"in": "run right twice and walk opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "15c1f41aa920642951df2d75c508f51deed37557.wav"} +{"in": "run around right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "030370696670627d83a3ff4532d06306f1c7f4b4.wav"} +{"in": "look opposite right and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "55c5eae3e5a9050e5396ce9a782b92a915ec044d.wav"} +{"in": "run opposite left after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5e87fd877d89f5807ec0eb092c2d48cf0cce60dd.wav"} +{"in": "walk and walk right thrice", "out": "I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "33924c48436a58193e9d18bc2a6485a40f785525.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2d4d82d2e35eb93a6e040b16b79f5e75aec31e0d.wav"} +{"in": "look around left twice and turn opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a76eb6ba40994f56854a13f641ee00c1e48269ef.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left twice and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2e0f27ee7d3fcbd7fdfc0fefebace93558d292b1.wav"} +{"in": "run opposite left thrice and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7b7cf8f574a3596940508119d9f9b2eed7745531.wav"} +{"in": "walk left and turn around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b8e022b9f4827f98b711d60b16a998279e310154.wav"} +{"in": "run around right twice and turn opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "30b650b041f1d1fe67e4f386085293ff985d9f28.wav"} +{"in": "run left after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "9489c5e13de148d8f495ee0bb2204f1ed177153d.wav"} +{"in": "walk right and turn right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e5a4c97380b0daff480bd8ad114d933454643624.wav"} +{"in": "run opposite right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f4a1c92c3afd7bb2edf171d6b2546ff1bc1cd94b.wav"} +{"in": "look around left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e5997912ee4b5ace89055e603f24284545d6b752.wav"} +{"in": "run around left after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7075990f32e6fcb76a04efd7faf0257e4c477083.wav"} +{"in": "look twice and look around left", "out": "I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "99c4ffe8edd92c3e66bee6ae83d8a1583650dd4b.wav"} +{"in": "walk around left thrice and look around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c0a8b9c1e10071b4fb2679d08ff54b11cd8f2cde.wav"} +{"in": "look around right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ea1c0bf1deea8f00e18f8545bd5908ea4639ff62.wav"} +{"in": "look around right and walk opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "130e75fb3288b50dc584c3f490668b54e514b1f9.wav"} +{"in": "run opposite right twice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1b395a36f0d91c66ffdeccc6624c559c6a14817c.wav"} +{"in": "run right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7ddf3cbaa64aaae142b622026944e611565c5f8c.wav"} +{"in": "look twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK I_LOOK", "audio_path": "e727a8b81bcf17655da0dd1a2963624865297181.wav"} +{"in": "run left thrice and run opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6f152cb5088305e5685f07e9e06f6aa838dfd2ca.wav"} +{"in": "run around right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "584f0eb9cf21b6f6bb23ea26a3a575ce6dbadb31.wav"} +{"in": "turn opposite right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "785effd02a78d0aac154c70caec0458b38f3f152.wav"} +{"in": "run opposite left thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9d89bb9046c204acafd3b8b3e4f13b9d2de31727.wav"} +{"in": "walk opposite left thrice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "dd24d7fc43b481a086702c844c960f2beeb68646.wav"} +{"in": "turn around left thrice and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e22a56368635a8f869fb93414031016783504d01.wav"} +{"in": "walk opposite right twice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a20173490ce25c32c7f27fc1d8e1c14656790ca8.wav"} +{"in": "turn left thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1eaa7dae1653e5d3ec78b1cd266c0db63a693eb6.wav"} +{"in": "run around right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3f21fe1b90eeb5b705c91c5eaecf14840b4bed5e.wav"} +{"in": "turn around right twice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e7791fa9fd58666b4f16669e9411ae5f3a05a97e.wav"} +{"in": "turn left thrice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ecf6d8336826daa730a0f2e6ef915a7b50a88cb1.wav"} +{"in": "run around left and walk", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK", "audio_path": "a975dfb96ed1eddd662397ef64a1393336146ebd.wav"} +{"in": "walk left after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "58446ba6a903e83e9cba5ecaafa08ce7777900ca.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2e2d0b9771524562b34a91a90feb211c379a2e49.wav"} +{"in": "run around left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a2256901d30520af4ef5b6f2d0708b68764410b1.wav"} +{"in": "look left and run around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "94cd254ac06d52a376f985a7e354fc89f677d79d.wav"} +{"in": "run opposite left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "179638469e5d9d87309cf226d22a394a3641dcbe.wav"} +{"in": "look around right twice and look opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2a1e4eb2824b27563393ad980d462be9446c261d.wav"} +{"in": "walk opposite left thrice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "76caf550f65a44e9aa31680e2f6c17c1e25fc2aa.wav"} +{"in": "run right thrice and turn left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "81806890680a4c923ce83eaf74568a2b9b746ed6.wav"} +{"in": "look right after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2e20e3ca2bf62b37f9119da0ae2af67335b3eb10.wav"} +{"in": "run opposite right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0ea6c449af4c33984968b1fe6c32ac46bc228ae1.wav"} +{"in": "turn opposite left after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "b2abf37712d5bab0e9bb5371013ed9f8f16a6c4e.wav"} +{"in": "turn opposite left thrice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "15425a67f53e6c192aa90521d539c87ea7704031.wav"} +{"in": "walk around right twice and look right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b4a0bf522b263c071d986ca8b641face5822ec21.wav"} +{"in": "run opposite right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3981c5a38fe3241434be8dc0f94329669d0c11cd.wav"} +{"in": "run opposite left twice and turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "19e411cc958c3f622eeebb97dc7262d2049773a4.wav"} +{"in": "run opposite left and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dcf7e8ba29ac60a379e60ec768c38e0d3c9ca2fc.wav"} +{"in": "turn around right thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "10441a29edc64052d1c7b9851a6bd7c4f90ec88c.wav"} +{"in": "walk around right thrice and turn around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d52b486ef08acae7184f1ac3959bf3d8dbd83ecf.wav"} +{"in": "look twice and look opposite right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "acc06075312c977fdc005e07fa523947d33fe536.wav"} +{"in": "run around left thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3bc4b84ac9900a54235e28c8f0fe6fa7274b615d.wav"} +{"in": "look around right twice and walk around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9dc764a12c1c9d89513d0ecd147e27ca6ac61736.wav"} +{"in": "run right twice and turn opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "812b361826c1ec52134a6b86a834d8b1f47db918.wav"} +{"in": "look opposite left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1857619e50034ef14ad52a7f3629ac23ceb93401.wav"} +{"in": "run right and run around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "84a651a610c043c2e6d937b5c37ff5dc5e351ff8.wav"} +{"in": "look left thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9f6b38614be9b46fc981092fb5c2e2f874fff8d6.wav"} +{"in": "look opposite right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "efa18eef699795fcab24a3fc9c8ea77e722b884b.wav"} +{"in": "turn opposite right and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "756352cc0f1f5110a372771c3a4d49fb1aeaa51b.wav"} +{"in": "walk around right twice and look around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "484300acd05c6b4b5cc08b538a119480239d741d.wav"} +{"in": "walk opposite left twice and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bd62019617d5218af6f1e6f94d69ca7fb1bc3bd3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "70ed3a6c5d5bea8d1e1f06b7bb4b95c39d5e75f3.wav"} +{"in": "turn around left twice and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e1dd8bdd9a436a8fac8883cbf7ce61149f066e18.wav"} +{"in": "run opposite right twice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "34097ab673452c39d693c700775a2c823e8a0f2b.wav"} +{"in": "walk left thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5114be37c256e09ab51431290bb9592f16b1dbc1.wav"} +{"in": "look around left thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1a41a457b82d03876ed0370357f17979828b20b1.wav"} +{"in": "run left twice and turn right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "446aa283c7941bfa02e41ee3ad0137d70360b3f8.wav"} +{"in": "walk after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK", "audio_path": "bd856e6931d463a365c4e753891d38e74fb0608e.wav"} +{"in": "look left twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "37cbfd5694b427ed532c39e73f84663055974cf3.wav"} +{"in": "run around right and look right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "59898e7234d36493312d12670880c469aee88938.wav"} +{"in": "walk twice and run", "out": "I_WALK I_WALK I_RUN", "audio_path": "09e03390a89b25331da684a470add7bda01b01f6.wav"} +{"in": "look around left and run opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "44a14a86683c10a09d2bf4a0c19d48543227b2ed.wav"} +{"in": "walk right and run left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "76911cfb3ae6a4346896f0b0256ad599ce8f79b1.wav"} +{"in": "walk right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e48e23d858a70fcfda7d92256140b501f2170476.wav"} +{"in": "turn around left thrice and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "26f16d6a654a428caff547dc3cdc9508a1b8398a.wav"} +{"in": "look right and run around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c4cf8d25504f13497951d6d0600b3717300824f5.wav"} +{"in": "run around left thrice and walk thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK I_WALK", "audio_path": "4eee3ccf75ea604a91a131ea149f07d25e2ec2a2.wav"} +{"in": "walk left twice and run opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1e96361c73e8b59f40a7fa80d897b56b722690d4.wav"} +{"in": "turn around left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "af42117970686c67e1e0cccce1af4c038034858a.wav"} +{"in": "walk opposite right and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "012a8fdde482de1ddb3c3eb1b647f4addf9e8022.wav"} +{"in": "look around right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e689e50e3daf643d8204405ec8e563f70e141ede.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right and look around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c69f244b3067a01076a9dbdb8ebd062275ae06cf.wav"} +{"in": "look right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7db26fc87efc7f23568395ce730a50aff5e7e85f.wav"} +{"in": "turn around right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c55a465886fce3b1701918b7b283f42d33c65dcc.wav"} +{"in": "look opposite right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2dc96d0a5b941f389d92af2bf473f980a120dac4.wav"} +{"in": "walk right twice and look around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b29aee9c5deb577621dd202cc3a060ac3c0a7efb.wav"} +{"in": "look left thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2816d55b388456445b357e434c4bc4dc358ccb8f.wav"} +{"in": "turn right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "83d1fff18ebee14300dce614af9d28ccfa5364af.wav"} +{"in": "run left and walk right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5fd56fc2ee64bd1f4a7c9ac12c1805a5200fa378.wav"} +{"in": "turn around left twice and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "1c969de98a066b0d35d82320e3aa498b0037a1b6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left and walk around right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1e9a742fdff419394bbdb57e49e1ad5dbfbda6de.wav"} +{"in": "run opposite left thrice and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8901a55561d8a4a06e9128a10b191d60ca63551a.wav"} +{"in": "run opposite left and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c516fed2c5df4c61a64c4367820dbc7c5e1c6ddd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fdf924e71434a60a3251bf905bfd1cb1e0cc8114.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right thrice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "55c19a34e2b83fa749d5e2bec2673c0241eb9342.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0566064fced8c4a355fc85666800b2e0d77d9c1d.wav"} +{"in": "turn opposite right and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a8f01efd635da17fa706983e6f4d39ac83eeb6c6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a6535d43d684476fa0cfa56694aa2c30f25634fc.wav"} +{"in": "run around left after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0c68d331928c86f7e26ef4108972934bb999ec45.wav"} +{"in": "run around left thrice and run opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "407e92a7e336c45cf11e220d1dedf7a401a53d3b.wav"} +{"in": "walk right twice and turn opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "7de3f37d7fd5c78960df0d2b464d1ae45f05cfb6.wav"} +{"in": "look around left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8f491c0e1bf799b07d70370e31b1458873ef82ab.wav"} +{"in": "run around left after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f1267e8fc98c732049920407efd105df5da1dfe2.wav"} +{"in": "walk opposite left twice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "20ace5d6b9b31ffcef11e2f92ad14c2deef8b48e.wav"} +{"in": "look opposite left after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d0b355072b7fdefbfc904d6f5abaa7b797b80e08.wav"} +{"in": "look after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK", "audio_path": "9637c25472348e0c353803797d2436922245d3e2.wav"} +{"in": "turn around right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f757a2abdd6dbe9094c4ffb8053b30b0e7b0e763.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "b8474863585127fe12b51b9793fc84b2b6be75ad.wav"} +{"in": "walk opposite right and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "97db39ce3331ca56768f6095c095781927e0da11.wav"} +{"in": "turn opposite right twice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c73d516dde5e11144250e47e402eb9f8cc0d2876.wav"} +{"in": "run left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b2aeb208b9675959736b0e3c41d746d82c333317.wav"} +{"in": "run left thrice and walk left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b9cc504d6f91795e6f90ff507b1b2dc58d130a5c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right thrice and walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9fd4301cfd97b05201436885ec80026c29516355.wav"} +{"in": "turn opposite right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "be5d31600ce917b7af5f650b29af394bf66c6eea.wav"} +{"in": "turn left twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "b9480d8512cb43fb47ed7934a0c484bdb01cc93f.wav"} +{"in": "run right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2cca1dce613cd9030d735bf9947ed7f5cc460ecc.wav"} +{"in": "look around left twice and run right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "56ff811299ddb85a25bb5464769729d70341c256.wav"} +{"in": "turn right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6d79b396fb64a63b5fca111490b512f48542bf78.wav"} +{"in": "look left after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "ff167def863abf89c75017c66bade47413805505.wav"} +{"in": "run around left and run", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN", "audio_path": "4f56e2276c8ee0ad0d65b1930db04a451594aa28.wav"} +{"in": "run around right and walk", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK", "audio_path": "7f6aaa2dd0dfd9605c541b42347c63e5307ff1ea.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left twice and run", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN", "audio_path": "b9e73cd44f1e7576a207608d96b8bdcab1b98185.wav"} +{"in": "run around right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "46b2347b739c36e2e7c9e18aa78c899d623f7e2a.wav"} +{"in": "look right thrice and run right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "6db2d4329c662d94de94736c3ad6ecb95d5cb7ac.wav"} +{"in": "walk left twice and turn around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f6cc92f575f580afce2214876f6e7402a8e26615.wav"} +{"in": "walk right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6e3b0d2307f97ad630916e61080af6e799a2b4f0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left twice and run", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN", "audio_path": "5348c6c57d2a95b8cac12e447f52be38d6e9db6e.wav"} +{"in": "run around left thrice and turn around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ae8469f18ded1a0ac0465be2293ccb2261f12253.wav"} +{"in": "turn around right thrice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "db72ab24252a31519bf2dd191c1e89aa0cdb0014.wav"} +{"in": "turn right and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "86607bb78169dcb80aba2c5bb7d659eba2c29740.wav"} +{"in": "run left and walk left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "16461111e1b1319c194071b92760eab824a28803.wav"} +{"in": "turn opposite left and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ba39572acfec2bea7f447067f30e289e749e5fa7.wav"} +{"in": "turn opposite left twice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1e6c665205a3b927d2968333f9b03a91afe6581b.wav"} +{"in": "turn around left and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "04be7eab73b4374d26230b26a45a766d5947fce4.wav"} +{"in": "look left after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "53b1aeb4878159249ab349a4be116356de4ecae7.wav"} +{"in": "look opposite right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8587db494bb5e7228dea72c984f2b1d9d3120270.wav"} +{"in": "look thrice and look left", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b1f2763962e18ae72edbae5751754b5b703c9e05.wav"} +{"in": "run twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "87f2b4d72645139e92e3f9b2b4fa5375b7824920.wav"} +{"in": "walk opposite right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d9c868e72e70a3e2365c9357173714e14ebfb9a2.wav"} +{"in": "run right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "012389f211382de20d885eebc68fa1dc50acbc22.wav"} +{"in": "look around left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a6e271785ffa181514391fc9d2fb843ea36486c7.wav"} +{"in": "run around right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "221d4ade3bee4003caf7a666f56f3e04ce376847.wav"} +{"in": "run around right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "331bcc66fbeacd70a98f99741e4cf820f7d6ae1d.wav"} +{"in": "look right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "08af68bc6c9a54e2552615ea62c74f0a8e538e62.wav"} +{"in": "walk opposite right twice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4e0bbc66b3a336e453088a1dafe119ace5da4934.wav"} +{"in": "turn opposite right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d816b15286e728151b23a09ca72d69c6e1a3a1fc.wav"} +{"in": "run opposite left thrice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "b235f659f4b1c11e8c999908b581e96924531eac.wav"} +{"in": "walk opposite left twice and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "42238d50dc3afe335b1425845ad272e916f7ab4c.wav"} +{"in": "turn left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "ef43d9f237417e5b85e3d2c4ec2864f3bd9ef7f1.wav"} +{"in": "run right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "9f34bba6fba76454f07f0d8670f1f5c11ba7851f.wav"} +{"in": "walk around left twice and look left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "df8a9c573dd985f7f2815f44b25cda8e4bfeab9f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left twice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a2cfe3143c5ac5e86e8c37caa30de7e433b0651c.wav"} +{"in": "look left and walk right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "923ebbd2ed751c35e8b9c7071c8b82453587ae04.wav"} +{"in": "walk left and walk opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6d715bd6b231eea087356db2da3004b4a3c0f624.wav"} +{"in": "look left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "14d6373007691861f520904dfdfa5d0a92fa62b3.wav"} +{"in": "run around left and run around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4a8294f9be80169d5e8ed11b8ce990e359856ca3.wav"} +{"in": "look opposite left and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7ba1ba07c52efebf7f4f8b04982914c8f542d3c4.wav"} +{"in": "look and walk opposite left", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6ee365cde57e3c3c6dee80539caacb73281a0a7a.wav"} +{"in": "turn opposite right thrice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "acabff6f6027ed9b9a5b569d33fb00a2a46b4690.wav"} +{"in": "walk around right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7d0792906f386f32fd068772142f9e34894a8c44.wav"} +{"in": "walk opposite left thrice and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN I_RUN", "audio_path": "304dabcb28a1f91d7131c134cede314bd8b776b8.wav"} +{"in": "look left and turn right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2da23365e7a1704c896c7dd386ee07a9385d019d.wav"} +{"in": "run right and run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7cdac210e7e7e23fae846d2b685d7714ca929c46.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "65d8d61ce921126b6c50b6cf0c7b9942c84791eb.wav"} +{"in": "run opposite right thrice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "75e378250c13c7473fe61ec8546b678607074850.wav"} +{"in": "turn opposite right thrice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "84b2c70eccc04f2c4e4e0c0e9e03260e032c18e7.wav"} +{"in": "walk around right and turn opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "02d8effe6dab019986443493d9c54ea8f0f899d1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right and run opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7491a7c9ebecdbc93b61f7996bfbbf11a4dc280e.wav"} +{"in": "turn around right twice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "23f8f3362d53ebb5329d081559d6dc53843926e6.wav"} +{"in": "turn opposite left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6bee7a5c4af933158f04701b016a9247a8acf545.wav"} +{"in": "run and run thrice", "out": "I_RUN I_RUN I_RUN I_RUN", "audio_path": "2d928cbc5c92f74f7a8b67d56114df59b3bc7540.wav"} +{"in": "turn opposite left and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "24e3a1e1aca12288fbfe0806b83d91ddd188b2d1.wav"} +{"in": "run around left after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1f56dabc83762210d4011c9a11405f7a6ecf2264.wav"} +{"in": "run left and turn opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d46a2b5bf451aff6456489e5443f03a2ef4f4c5e.wav"} +{"in": "run opposite left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6ee1bff67bf4026796a54ccf92859390ab746f69.wav"} +{"in": "look opposite left twice and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b9192348bfc82359cdfc2c8ca5e6b9a4910b69b3.wav"} +{"in": "walk around left twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a8a7e2059740f43e73b03870fac6aed6b8edb66e.wav"} +{"in": "walk opposite right twice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "88a5668ed2197342a5793fdb4ced8a36bf3e71d9.wav"} +{"in": "look around right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4271f8901f928dd0b47315d60001e08086d966b6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a640d4b83c0fc0c98a0388c4028981d8434d079d.wav"} +{"in": "run and run opposite right thrice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0001238b8bbb0f6bbefbe8dd895e9b6b93d0b760.wav"} +{"in": "run right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "b04d1d4774a935faed8ff052f319aef12270cb5c.wav"} +{"in": "turn around right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5cd6edee6592e095adf076a8b011097474417b33.wav"} +{"in": "look opposite left and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "027f0d11483738ca5df8b82addab2690922509dc.wav"} +{"in": "run opposite left twice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "002d93f087877e8b13e3cac2ca7d3d2f7947799a.wav"} +{"in": "look around right twice and turn left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "1890555f90ea09ab97a359c7f2d0ad8710f39d1f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left thrice and turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "db1e3b05848308f0bc6622a1d7925b0e4e80d4d4.wav"} +{"in": "run thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "20d7eb4e0dd7a01bb9e119a76aa16cda507a6951.wav"} +{"in": "run opposite right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7cc3e8ce6a0a6e04a2b4c5825b9d46e9d04ac187.wav"} +{"in": "look right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "fe728a5be695171cd2c3d62a4f7a62507b12f696.wav"} +{"in": "look left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4a809287c938cc45c46bb3f77d31f33f46bceb03.wav"} +{"in": "look opposite right twice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "10de2648bc3fcb49cd81c1b892c799602fcc25c0.wav"} +{"in": "look left thrice after walk", "out": "I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ec43d6d0c11f9fcefb5ad4ffe48387b03434670e.wav"} +{"in": "walk around left and turn opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8ea5e12570dd536c4d6031b7aee9bba238b99070.wav"} +{"in": "turn around left and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "466e804c29e1b572e6ed1433ecfd70ff82bb1d14.wav"} +{"in": "look opposite left twice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9bd6f1700370aa2757f48864dbd220b7244e928c.wav"} +{"in": "run around left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "82d2873b82a53e33de9b99f95e9318e094004109.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "c4febc3cca4d68892f2a49b31176349e801d97c0.wav"} +{"in": "look around left thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8ffaa951cf617985ef05f7cb6ca388934d1d727a.wav"} +{"in": "run right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c3c5292d975f2aa56577c96e08a27d6a3cd8a978.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "544e7b611a36fa5a610aa2c22e7ae0c5647d420d.wav"} +{"in": "walk around right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0de90b215ec24bd3de8f599945c486bfc06e87f6.wav"} +{"in": "walk around left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cff7138f4d0d970ffe4e8083fc9029ce7689ae56.wav"} +{"in": "walk right twice and walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "450907cca9b87db062668f6687bbf942287ce23e.wav"} +{"in": "walk opposite left and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2d858fb862a296f21baecfc2a48a839a6db265b7.wav"} +{"in": "look opposite left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3f9bd7872771d6b3655223b786728986f348c946.wav"} +{"in": "run opposite left after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c417c0dc1cd3b273303fa2275682cd25f19b9d6a.wav"} +{"in": "walk around right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c6c6dc1f0a1aa5836f29229e885948ae9081d50b.wav"} +{"in": "look left and run", "out": "I_TURN_LEFT I_LOOK I_RUN", "audio_path": "e756cf2872d3fc5f8f7599e565fce87c7fd53ba2.wav"} +{"in": "run thrice and look around right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b64fcfdcd482c3783050b9e1edc8f488fe25ba51.wav"} +{"in": "run around right thrice and look right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b398804d5fa3feafe78c0c2adfe301297d951adc.wav"} +{"in": "look left thrice and walk around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5c30b270a4225a668742bc11a98fdb497477d4c9.wav"} +{"in": "look opposite left twice and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0c76266073cb04a22aee2ab73a2e7c7e406c7ebb.wav"} +{"in": "walk right and run opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4032880ea01f9742c7f2079607aecd74b1ad63be.wav"} +{"in": "walk left thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5570fbd092f6e15f0f272cd53d8423d4cd33c37c.wav"} +{"in": "turn right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a9f196942273738418962c4533ebdba6b6e15646.wav"} +{"in": "look twice and run around left thrice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "aae457c0f3d05dc8c4fc78ea186763b7335bb4bd.wav"} +{"in": "run around right twice and look thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "43214f943da404c63f86999bd8e5ffd17e6549da.wav"} +{"in": "run opposite left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d06372c31a2a33b2007780da90f96afd53fba5ca.wav"} +{"in": "look around left twice and walk left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "814a10d91143b76bccc59b1a4582164a5fefa7ed.wav"} +{"in": "turn opposite right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "264a859f2055a7e51b35762971e4dfaa68babe72.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left twice and run around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f2a9832f4ecea38db604c9c47570a5a286c94e70.wav"} +{"in": "walk opposite left and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "919146f76da4fcc0e8f3f50f243cd3b608e19d73.wav"} +{"in": "turn left thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d71d37a7989d653d2153b969e0752299a87c4942.wav"} +{"in": "turn around left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ac1f42b210143a86d5a9676a020e18b05b8e7bd0.wav"} +{"in": "run opposite right thrice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6a7bee2164c14ec4aa6db098c7ddc14d88efd3c2.wav"} +{"in": "turn left thrice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e11e202e68d445c1f7508dd07abb449d3165d2d9.wav"} +{"in": "walk around right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a2366297bfad41e37af78edb16546b7aac956d06.wav"} +{"in": "walk around right and turn opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e1ecf0a500ce9bf0f5fb8c814b5e5f77fef964e2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right and turn around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "51416f307c0c0c488600270678c45d6b5b63a022.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "55104340584494a4db4a6731d86bc5b9e468cba3.wav"} +{"in": "turn right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "356266a4308eb237cfb6846c26ab37609e965822.wav"} +{"in": "walk opposite right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0e4f0b090760a341b676201ad102b3818740bfad.wav"} +{"in": "look around right and look twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "d31d5771a33e0bdbfe9e0813a749359644dbf99f.wav"} +{"in": "walk thrice and look opposite right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0d197cd2ec84cc4ee29affcda6fdf6e5fea3cb90.wav"} +{"in": "walk around right twice and run around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0795eeb826b7bdbda4ea08dabbb5abfd2622fc07.wav"} +{"in": "run right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "eff6c544281dedc5dd24004e0293940b3a3fd777.wav"} +{"in": "turn right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a52342f160bde96a7fec219d39564d0c855be70b.wav"} +{"in": "look right and walk around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7bb549c0089dad86cbad92fb7a44452c58261ebc.wav"} +{"in": "run around left thrice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9bac935dc9e01b47cba965cdf43e3b0a8cc5711f.wav"} +{"in": "turn opposite left twice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ec4dca78c88049d1e7dff65918918fc140ee2c24.wav"} +{"in": "turn left thrice and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8dbc1ba5a22e717951c9559d803c2b3b22ccd2ea.wav"} +{"in": "look opposite left and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "de9176236cba3033780a729e7c47f964f1c47f9c.wav"} +{"in": "run right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "391faac23ae190e4e92c412463124bf81996b0c1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9fb1714f69afa9e99dde994390451179035c6bde.wav"} +{"in": "turn right and turn left twice", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "636a3d69d1276eab1157a7537f284cde14c14fd8.wav"} +{"in": "walk around right twice and turn opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "037cb76052d8c98bdce579f9de391cb407d0fa7a.wav"} +{"in": "look opposite left twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "21298b259b306bf79b998b875203b529019fc3a4.wav"} +{"in": "turn right thrice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9d627cf1a06a2856559f2d8cf925bdff6d595684.wav"} +{"in": "run left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ad982aaa3e8f39fbb7577c3227a35bebcb7b30e3.wav"} +{"in": "look and look", "out": "I_LOOK I_LOOK", "audio_path": "15c7a8236728a2b24fb96835e243dbae03514c5b.wav"} +{"in": "look around left thrice and run right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5b2e1e995dbe141004f4fd7091cd447421325daa.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right thrice and turn right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "37535f83f3387923d15a17bc1b10018150872634.wav"} +{"in": "run after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN", "audio_path": "95e84a58eecc9159e3c2c1c029447440e3626d4d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left thrice and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c135c5afb2724106c651f3c4efed2d8497b95577.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d60966a68ee3dfb0031bbfde60baddfdcc5ccf6e.wav"} +{"in": "walk opposite left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7f9db4a22340a2f10c47b78ba5c3905315f54995.wav"} +{"in": "look opposite left thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ffc8ba1f369c0042475e314e3b0a5fd2dc0248b9.wav"} +{"in": "turn around left twice after look", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c95d47ee27943bc75c3723985d11339285ea08d8.wav"} +{"in": "walk opposite right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "318e4f2d264b511cb2803e60c613c4b447741a40.wav"} +{"in": "run left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b9fa44efbfb5b4abd6b2bca851c2116630ad824a.wav"} +{"in": "turn around left and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5d43cbb95f47e0b593cd9e44ef94901c5d7cf47c.wav"} +{"in": "turn left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fa377fb97aab4f263d735e6d7d8d4fdce65917ea.wav"} +{"in": "run around right thrice and walk around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4cb26229cc93cb67c4fc5accf9da26744614c3c8.wav"} +{"in": "turn opposite right twice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "216759bb390aaae4b5b420ae9dc1bbc410aa3749.wav"} +{"in": "look around left twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8066b6b965ad56ea3aaa2f958dcc37ce52c27ca9.wav"} +{"in": "walk left twice and run around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ab09479ce9afb1ad5b37c7327bcaa1d3620c3ffc.wav"} +{"in": "turn around left twice and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b205d1db4b05a35f74436a27fd070f76aa0a1a39.wav"} +{"in": "look opposite right and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9316845263225d6fb31fd6bae4569e702a68fe4a.wav"} +{"in": "turn around right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6b19a2ff0f39588f072e124bbd2f6ada6816de08.wav"} +{"in": "look right thrice and turn around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6a51cf5365106d9e9e1eed4b41cac8da95fe1db2.wav"} +{"in": "walk right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a76b783efce5525f67821518a54e0d7f19af6cec.wav"} +{"in": "walk around left thrice and turn left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4ef4becfa7b12c8cfbb0c19215d43cf76b817528.wav"} +{"in": "turn opposite right thrice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "625c2996d2a53afa69cdf3d73cd19ff911c95370.wav"} +{"in": "walk opposite left twice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a0108cbe4cf2efb3c16e40a6f9b54c7dca63a8c8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e8af21cfb786874f2826f28c9a10b69562a3b47c.wav"} +{"in": "look opposite right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3c5a3b69084d4faabd7d54dca1166848100c94ac.wav"} +{"in": "look and run opposite right thrice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8b6228a9908ac04fe6d7b4feb2406354dc65757e.wav"} +{"in": "walk opposite right thrice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "8f93b6c9983e85bb49b5f51089317507a8bd498c.wav"} +{"in": "run around left thrice and run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0fc6087eec493d884d0e15aba1b32a25ccfbb344.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "61af42f23bd0f7b5f01f4c8dbbc2856a834623d4.wav"} +{"in": "walk around right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "13d12c95fa4cbc28a784bea17721827266fd312c.wav"} +{"in": "look around left and turn opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e261e94f143a0e485dc3aff690e9f3cd607009d5.wav"} +{"in": "run around left after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "40b8db5b5e451aa1302433108600923bc49e163b.wav"} +{"in": "run around right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "817f5208f3b52e63ae7deca46a775c4531225070.wav"} +{"in": "turn right and walk thrice", "out": "I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "15fd4a5ad82d879d8bffa498337bf95a6e5c002b.wav"} +{"in": "walk right thrice and run", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN", "audio_path": "4510cd596cfb7b3bb7180ef3691995d34eb7d8b0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left and run around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "054e4b05968cc5d02dc0b3a25cd952d35ccb0f50.wav"} +{"in": "turn right and turn left", "out": "I_TURN_RIGHT I_TURN_LEFT", "audio_path": "6718355f68ff6ba71270d0862649945d37f1dd97.wav"} +{"in": "walk around left and walk", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK", "audio_path": "fdb55b797a3dd15c124d050de8a8eb3ced701c60.wav"} +{"in": "walk after turn left", "out": "I_TURN_LEFT I_WALK", "audio_path": "6778ea1bcea0040ecba5139af023b9a7eab4705a.wav"} +{"in": "run opposite right and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK", "audio_path": "bd70d1f7c826a82f070ea265682f1a0128558c22.wav"} +{"in": "walk twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "8bcca02625d8734945972c37a668fa4f7bc8a9ac.wav"} +{"in": "turn opposite right twice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2c71af678c93618d6843e62bc232fb23f5226b4d.wav"} +{"in": "walk around right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7ce7e0261e012ebb5b92058dc2dca9bb2cc8e7c4.wav"} +{"in": "run around left after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "16abc39c1f63368dae03fae65232e7c807d5546a.wav"} +{"in": "look around right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "847be9b7d5e7f03f5898641b301f022f106a781d.wav"} +{"in": "turn right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "197aa3f51fbcd3f46279d06313731804796ade6d.wav"} +{"in": "turn around left thrice and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ea1a38be3b8ad1cf647c50b370d2c1c2abaec291.wav"} +{"in": "look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "cd302e1db368e9fad3b5944dba70bf03da04ec4c.wav"} +{"in": "turn opposite right after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3caecd865de2254684b212125c56a0d143535601.wav"} +{"in": "turn around right and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5f93c7b9101ac5c1977c79e3729369aa65c63c18.wav"} +{"in": "look opposite right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "026bf2007f33da099499ff98c11018a5137d8a13.wav"} +{"in": "walk around left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c410a3d6396b71066cd18eb389b41918df5df9a6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice and run right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7660b0b2c31c60e7aa2eee56d5a266383186f210.wav"} +{"in": "turn opposite left twice and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fd2a6724f8d76df79628190f36fc0f4adbe86406.wav"} +{"in": "look right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f2cdb3c9abfe1e86bcc11f6f9150cf954b6b6651.wav"} +{"in": "run twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "202aaa3d16c54180312cb78643a7a1e22437a9ce.wav"} +{"in": "turn opposite left twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a02220a06a0f5e51d54b9f499eee38e4d0c4d5b5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c393d75b09904cd692a0325ed78e888a9e3a62a8.wav"} +{"in": "walk left thrice and look opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d0769aa5aebbd7d6c47cea8c13efb671b7cb02c5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right and run left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6c8dd36b2072a05a2e184736c2dca83dbec1d2f5.wav"} +{"in": "turn opposite right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "80483ab775d2dd74a242e34f31999afcd2d3c0b9.wav"} +{"in": "turn opposite right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7f8e998215db5fc7d071cf254bbb26d902f6d80d.wav"} +{"in": "look around right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "782b17efec51f0adb178e60aa369b2330fd7eef8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "60f63188cf27dc29fbf2d0a6720b5336cdf51ba2.wav"} +{"in": "look after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "6fd9f660d4d0d1d5b691ac0e3dac1d56830f381f.wav"} +{"in": "run thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "ca7bbd8988543554cdc08ea00b572ddacb7ca954.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "e86c64d74a94d56deb76d357e56cae406af023d8.wav"} +{"in": "turn opposite left twice and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f4a0b1f2158e861339c48c679367d26f20d13d7d.wav"} +{"in": "walk right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "152077789525c8f603851da6dc6ec0a5c11a5041.wav"} +{"in": "run opposite right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0f2cd843b929236d8da8b7ee196f74b8e064da35.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right and look opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0630660bae4d0eaaabf5b02e8a43ee442b22edb7.wav"} +{"in": "turn around right twice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "04ba73fb18c5b2acb3e8f917fa425d57708db278.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "581f9368f5215f573632d182abd677527885341e.wav"} +{"in": "look around left twice and look around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "00c6a2de71d7722fa37d7e101785eeb6b6c03bd8.wav"} +{"in": "turn around left twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ce86c2b81518bda8445ee2205162b2e94b4d801a.wav"} +{"in": "walk right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e67320e25961e602700dc2f57fafbe7dbd76c06b.wav"} +{"in": "look opposite left after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7a4745f6eaec4073b5ed1e7d5879dbab82dc3521.wav"} +{"in": "turn left thrice after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9299c65059fd095617bdf3e7d03dd0738bbf2132.wav"} +{"in": "look and run", "out": "I_LOOK I_RUN", "audio_path": "cfb99001e838164b39f8c2adb07f6877187f76d2.wav"} +{"in": "run opposite left after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "99033fb0096d89ab84580bf48a8142aa2ffb1c49.wav"} +{"in": "walk right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "908254fe226eb8c351b63fc46274b71b4d6545bf.wav"} +{"in": "walk and turn left", "out": "I_WALK I_TURN_LEFT", "audio_path": "4edb0f4666e1a4c80053f6ec3c456ac440b128e1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a826aebdb0567fdba8d57ef4321eea75482cca99.wav"} +{"in": "run opposite left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ed5d1ce1178ed617562a5599a66c2cb41aa62e12.wav"} +{"in": "run opposite left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8278108f8f5758fc9a27956f7f6e717c9a11cfb3.wav"} +{"in": "run opposite left thrice and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "57ec901cf84b07277eac49d5f051c3ad5cc47601.wav"} +{"in": "turn right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT", "audio_path": "a76f4976fa1bce10c8d813b213e19134d299e780.wav"} +{"in": "walk around right and run twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "5b740847ae369e0c39a76f51bc09f8a53c1b896e.wav"} +{"in": "walk left and turn left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "7c5bff2d9ec6bf671926251832d2edb7affd5aa3.wav"} +{"in": "walk around left twice and look right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4b13785810657124efdfacb873a8e1fd2de02244.wav"} +{"in": "turn left thrice and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "91d1b2641cd3ffbb67a1a9cf214050c84593fba2.wav"} +{"in": "turn right and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "882ee00b3b19d238465838d4ec10a4a6259a96d3.wav"} +{"in": "look left and look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "064c43ee9bf68a435ead3823c0fe73a15f9370b9.wav"} +{"in": "walk left thrice and look around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "19e4d877c240caa0d4b104da11c10061634fe851.wav"} +{"in": "look around left twice and look around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3c4aa6507ebf8a7b92df67f9233fcd6036d213ce.wav"} +{"in": "look opposite right and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9ba6dd7f1411e570d9cbc6f6144a452b6165008d.wav"} +{"in": "look opposite left and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c634abbe3f75fc0c5898282c4bc0a4bd400e99a5.wav"} +{"in": "look twice and look left twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8b9a876603365bfa540de4846b2fd633927bdcff.wav"} +{"in": "walk right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b9fa8610719013dbfc5bd15dd3d012751a443fda.wav"} +{"in": "look thrice and run opposite left thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4743f67a3e9a84449b2c5c4edb2af924d8113470.wav"} +{"in": "look left and turn around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "69ce0623ef3f963bfa4f82e9e048ef31610740a0.wav"} +{"in": "run opposite right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f1c398f36e10a2a63a50147d7720c135383a00ab.wav"} +{"in": "look opposite left thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "96b1b2d9675715711e770b39d391a857eeeb2dba.wav"} +{"in": "run left and look opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6c6d82f58f14af17e9e8d72922d8b4a1198d0823.wav"} +{"in": "turn opposite right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6583f4f175677b1be38f54f54597a390b3962977.wav"} +{"in": "look and walk around left thrice", "out": "I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b4898058b356bdc5dfd806fe35d015f832dfcbc8.wav"} +{"in": "walk right and turn opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "e756de63079c6f41b0b27ab7302e53236461cc47.wav"} +{"in": "run around left thrice and turn around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6a2b491beb8048e7c990a55c3d2a2accd33d4e41.wav"} +{"in": "look around left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "42826bfcc2e422d7f655a479dc3cfbd779467ca3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0d5573fa7e7ce4e0ee2234a3a35d55a6ea21c31d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice after look", "out": "I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "12158226b9bea508a6260970a2ce630856c94940.wav"} +{"in": "look around left thrice and turn right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT", "audio_path": "71fcec6981b1814f608e3c45a0af5ff6ec483c67.wav"} +{"in": "walk opposite left thrice and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1e43e43a98deb281955ba8405f30808cca266a74.wav"} +{"in": "turn right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c9d870512b1b05f6f0e0fce70d749bacee62c117.wav"} +{"in": "walk right and turn around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c9af4b1b4d21e6c56deaff038a164c434960cce3.wav"} +{"in": "look opposite left and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "91299e52df3ecfb4e85bed522072da539e085778.wav"} +{"in": "run after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d13c8e1b68f9a0f725402d2d492f1a913c667ffd.wav"} +{"in": "walk right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c54839a91d950cd283795d0c39633d348322a09b.wav"} +{"in": "turn opposite left and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "d2550694f6b04ab3bc2b09cafc7233ce4a9e45ea.wav"} +{"in": "walk around right after look", "out": "I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "64c4317cd6557ef3a738d2b0d3bbda885806d8ba.wav"} +{"in": "turn opposite left twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "40a70df359b775c9548429554d6530e7d96f6a89.wav"} +{"in": "turn left twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2bf847308a0b900c6e1e799b5507204121ef4ad5.wav"} +{"in": "walk around right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "86297ce50829158616831cbe2406bbd4225998e1.wav"} +{"in": "run left thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fd190ad517fa0cb0193329a16cab9eb0ae166476.wav"} +{"in": "look around right twice and run right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "6357859c3600a9b842321a8f3a361ecb4f95550a.wav"} +{"in": "look opposite right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "94114e736368cc4c38d674d5d64cce8b72359c1b.wav"} +{"in": "walk around left thrice after walk", "out": "I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "acf302a6a51bc0178fb0b4d296ef08e1f5301931.wav"} +{"in": "run opposite left thrice and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "078f50dfdca1dfec10a352479bab301db5269c6d.wav"} +{"in": "run opposite left after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "2aa4979c1e67f5074984861ce770a8a167238ecb.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "536daeeae245b1e871477263674635990fcadc84.wav"} +{"in": "look around left thrice and run left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2f7af29e19554beae249ddb11611dd4386d676bf.wav"} +{"in": "turn around left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6b96b2cfdd70b1c6403af385d25ee83e61367bad.wav"} +{"in": "turn left thrice and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "686e3a77163dd8a82987a6558caa45a9461d8128.wav"} +{"in": "walk left after look", "out": "I_LOOK I_TURN_LEFT I_WALK", "audio_path": "8fd563d850239cb29d192add2dbb805c70db57e4.wav"} +{"in": "walk opposite right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "661a4446bb7eb01e794d0b2c8c8af043b0dc2d5e.wav"} +{"in": "turn left and run thrice", "out": "I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "0212f1574b5eb389669c047c3461ee80851ea9cd.wav"} +{"in": "look around left thrice and turn left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0e56c1c3246a0d94d387a4cd6bcea8b20cfa435d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "db1cc1b65359ea7000846fc8cf17f82b55557377.wav"} +{"in": "look right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dce18bdfd2bf50852af427f2729742da19708eb5.wav"} +{"in": "run around right thrice and run thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "b7fb4db2604e3a4cab0b06125e715c375923ab34.wav"} +{"in": "turn around left thrice and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "45f4de5569991f024700f346e7424b8abe8607c9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "21a3d0732c95c909bfafd2ae6b2031125403418e.wav"} +{"in": "turn around left thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d5958e7e51ff81874e6014d4314b9448475d4eb3.wav"} +{"in": "look opposite right and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "932e5b5ba30ade910fc9445cd9632d54b4d95365.wav"} +{"in": "run around left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1add58aa58ab304e800712d2fc3ec625e2c16f30.wav"} +{"in": "turn opposite right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2756017bb71a4b271886d6a3efda811d5a1d9e0c.wav"} +{"in": "turn around left thrice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6d7c50c16f21b34a10e1f2bb22d096d01ed7e933.wav"} +{"in": "walk right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1ddb7164885fb02b9a84ab2479a1007d1c3330ff.wav"} +{"in": "walk after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "e954532f667e096fd5b555aeab4a72ad79163650.wav"} +{"in": "run twice and run around left thrice", "out": "I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5fc7e901ad00e1fed959dc45ffe6946ecc8fb3c5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d621468b872026ede6c7771a8567a9f53311c505.wav"} +{"in": "run opposite right twice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f4288170a2022b27b3a9b08c3816175b2f337975.wav"} +{"in": "look opposite left thrice and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "778bf750f730aa083bc210f0ef5c089a4a16f153.wav"} +{"in": "walk opposite left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "357634d44e178eea5318541dac54af9c5c3e7d0a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left after run", "out": "I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "90824179f90e409cacd9fa9aa38b6a7f0145ee17.wav"} +{"in": "look and walk around left", "out": "I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7f9bf29e4d71b8e18e75e6cb0475af70730be3e9.wav"} +{"in": "look and walk left twice", "out": "I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "07b8c50580b808607639d25ca231e668f3ff02f0.wav"} +{"in": "run around left after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "68a2e00a189ab03c6d4431d7426acb6639e65c51.wav"} +{"in": "walk around right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f2b74a60dd0b9eb8f1afeb1aebe76612da9538e8.wav"} +{"in": "run opposite left and look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "01fba47980c8438a477325b02d741760f5dbeb1c.wav"} +{"in": "look opposite left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "dfee31bd9b7ea6822b15fcccb3891ed4f7d36ad0.wav"} +{"in": "turn around right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "68c3dd940fba4ed7b08cc11a53806602e6b98d44.wav"} +{"in": "walk twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "79efae2b6689b7c6c0c7406a6ac5edf57dff9aca.wav"} +{"in": "walk around left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "de2c3317e762fd8a0f2c20c8140a6155589d5a77.wav"} +{"in": "run around left thrice and walk left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7d73c12ac13be111c4249a4c39eac024960d18ce.wav"} +{"in": "turn around right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "06f10feb38c8a8a115647f5632524214eb2393cd.wav"} +{"in": "look opposite right and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2bab8428e125045380aa02b5f9126b442efaa0cd.wav"} +{"in": "look around right thrice and look around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6e0aaf08748f88d2b448bd29952808dbc166e2e6.wav"} +{"in": "walk opposite right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "99472808c5c7b6be1112b8cc67c85c6adb7d55da.wav"} +{"in": "run around right twice and run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2bcaa1ee2b5836ca49651a0a0704b2cb7d8f94e1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3120a05a979416d856b692a410004c08784708b2.wav"} +{"in": "turn left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "984d78a8c401f9c5f9205864f265364d05a80884.wav"} +{"in": "walk around right twice and run around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4e2c8e9a204250f1ef3685c03c5a38490a692e0b.wav"} +{"in": "turn opposite right and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c41a664db43a9bcb42d0936bace803d9467a864d.wav"} +{"in": "turn opposite left and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c6cd6d9fb77511c94916fec720693b80578b329c.wav"} +{"in": "turn opposite left and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6c8da2b6ec85afe403d040934d9a4957d222a3d9.wav"} +{"in": "walk thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "f13b3bcbe692f5114af5c6e12e89e7ec07c4f91f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right thrice and turn right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "50194acacba13455b46f1b6d5f53413311144c0d.wav"} +{"in": "look around right and look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "aa7b9bd1e7bfb69b4f7a4533e30e5a0762422807.wav"} +{"in": "look opposite left twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5853f067b16e70e3dea3f76d5b1100aab633be3e.wav"} +{"in": "turn left after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8f82c518375131b4ac1518f3d361941204f7fc60.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left thrice and walk around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "735cd2af1e5fb94708c6bddd926fe3505868e057.wav"} +{"in": "turn opposite right thrice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f42886392f2adaea447a59c481f6435449467adf.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "16f5057083c47b2d2c74e7958df9b83fe51d2b2c.wav"} +{"in": "look opposite right thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "279b40229c7d3fa5f06ea6fd0afb0ca2c64e86e2.wav"} +{"in": "turn around right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b5bbed1c34bfd93816c7e99b279bc6dc52753754.wav"} +{"in": "walk and look around right thrice", "out": "I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "59207b87584110d11ebf0d905570c78adbee5e4c.wav"} +{"in": "walk around right twice and walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8d212240940e0ce98a99190a384b9e88ba4c4cdc.wav"} +{"in": "walk opposite left twice and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_LOOK I_LOOK", "audio_path": "e62d4ad593fd3ef6c6598d9515ae564e46bc254b.wav"} +{"in": "turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cdf89d23d6461b2d72be870b1a51bb9faf9fa3ff.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0f8c19ec3236b8c0a6aa44c695d5470baff46aa7.wav"} +{"in": "walk after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK", "audio_path": "209d765df8c0482802478a7d6fd220e2f0617ffd.wav"} +{"in": "walk around left after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f4f054464eb54a566c6c20bad55ee3db57e91168.wav"} +{"in": "look right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "08329ece0ba29ce156193035bd4f6fb8b4fe8757.wav"} +{"in": "turn left after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "59a705ff9a1963901f13442d172029bea5747a16.wav"} +{"in": "run around left thrice and run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "75cfec8dbac9172a990c1d86b2e954c05007bad2.wav"} +{"in": "walk thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK I_WALK", "audio_path": "7f4199e8dfccc8de07b24aad304bf1255a99862a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left and look twice", "out": "I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "debf6830f899b4d50b3104c6d4b6e0dec9e96a16.wav"} +{"in": "walk around right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4f6fe78ca8c99fa08903bec3852caafc7da8914c.wav"} +{"in": "walk opposite left after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0971788542e79ef9aeb0b39b5f1ad0d46ee3e2e5.wav"} +{"in": "run right and run opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "eb065322e09e42548cce6c2a4328272ef7cbb160.wav"} +{"in": "run opposite left twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "08d63c1613ad306511cdbb813c5c573018e9b380.wav"} +{"in": "turn opposite right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a250fb12ce753e12cc504b7083b98d15a6585fab.wav"} +{"in": "run opposite right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "789fbe00670f3e144a72e402a15a4badc44d1b26.wav"} +{"in": "walk left twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8f499f547acb62e8a4771d3340d7aa4e3928ee2b.wav"} +{"in": "walk around left after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7b059a092c4a86aaee2a4b7c0ed6bdbc5518b8f1.wav"} +{"in": "look around right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "48bddebc5879d6a6ebf9ab050c732bc82b34ddda.wav"} +{"in": "run thrice and look opposite left", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c74d51dde502e15952477b30feacd8294a66597d.wav"} +{"in": "walk opposite left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "231dadbb9485dc32c630c1be6d5c5b26c7179335.wav"} +{"in": "turn right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "12dddf8639325d9fc1c3fd4e69d561ac6c37f01a.wav"} +{"in": "look left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1ce3fbcfd48431cab2c556d392402036675ee302.wav"} +{"in": "turn around left after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6ab27b7737cb4b15ab8600eb03ba88f696c74850.wav"} +{"in": "walk right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9bb01046e9201f36bdf1d0464f4c12959eb68ce7.wav"} +{"in": "look opposite right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e6ebc3e774a3a5c9d3278c99e6d71e2fdc6e56f6.wav"} +{"in": "look around right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "05ca17d7ee1b47d178d3e2254da26aa13108b759.wav"} +{"in": "run opposite left and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b6b2c7e98d2caacb81f172ad97c5cabd9eb16c15.wav"} +{"in": "turn around left after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7522be15857d2717b360ff6c1ee781525aa4e03f.wav"} +{"in": "run right thrice and walk around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "90164a7d5eaf87b47d73ea28d5fa949b20802739.wav"} +{"in": "walk left thrice and run thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "8341c5faf6b864ddc04e5422abd6a54271665328.wav"} +{"in": "turn opposite left twice and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d8c6737bb848698c601404f1de8b9588691c1cdd.wav"} +{"in": "walk right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d86c21f4ace9fae4a7923c98ca245aa32889ab75.wav"} +{"in": "run left twice and look right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ab442b7f0c406d366eb4670f377641f91c3f0889.wav"} +{"in": "walk around left twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b5c243effa3c9cc8a56cb6564b2db7906040165c.wav"} +{"in": "turn opposite left thrice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "677ca88b9692ca2f180021e4a49f0665388aef03.wav"} +{"in": "turn opposite left twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "05a7a3f3aaf1f1e7f4303aeed9794f8a2af06399.wav"} +{"in": "run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7f517ae29bdcd553f282aaf33da5c0a38892f921.wav"} +{"in": "run thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "55a289028ce744fff19f59664c8409f596932fb7.wav"} +{"in": "walk right and walk twice", "out": "I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "be43edf6726f061363666973f34056f894ee2b33.wav"} +{"in": "turn around left and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT", "audio_path": "bbe6c98e7bd85332bc339716e7851acb9db67276.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "b0e132af6586c95345e38afe3682c0dad6d7eb74.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "bf00f7d6012763c91a90e131a0b7647a4b7ca1c1.wav"} +{"in": "look left thrice and turn around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1e370533d17773051aafd414b2fa0d7a5af11bc9.wav"} +{"in": "walk opposite right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9f2f0cbc631046d45154e08fde84032c683746c5.wav"} +{"in": "walk around left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "995cb9ce34494765faf36703e63df951403ef9ed.wav"} +{"in": "look opposite left thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d54d818fcdfe0c4ad70bda9e6536e85c7b0101db.wav"} +{"in": "walk around right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "604ec672e59f32d7eeee221ea8076366fb945c88.wav"} +{"in": "run right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d6d7ac2a85833a2e0b81d0c275e5abe39c006ffb.wav"} +{"in": "look around left after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ba61b065320e32bd660ccc5567ffe8ab4fb24bf3.wav"} +{"in": "look twice and look right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "60629e0c78bc01d011ac03ce31177f48f4fce112.wav"} +{"in": "look opposite left twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "37f4b03eeaa241c3d8d5bdd6b27494f1a2a1fb8d.wav"} +{"in": "run left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "95b5eff788243bb04135b49e51fc72f7531ec678.wav"} +{"in": "look around right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8b2a7b029c3b8553454ec998558b4ab031846dd2.wav"} +{"in": "turn around left thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a795109e1e4f9304ce1b4980afa694aac3073056.wav"} +{"in": "walk around left thrice and turn around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a9b27a07f23ca7765fb489380f281775288abb8f.wav"} +{"in": "look around left twice and turn opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6cfdcc5d4d56b9a30f96cf94cecdc13a8c7e5338.wav"} +{"in": "look opposite right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "681df81fc521bd350f6f71b48c28513c4ac8f9c3.wav"} +{"in": "turn around left thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c60d442407cfae69c2c0d3fc628ae1a792327ddd.wav"} +{"in": "run around right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d724774320f7be06da7571b80b389a962ea63d46.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "03ee28c0a55d878a7038e9227ea39e854a72f64a.wav"} +{"in": "look right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "68da0e766467ff95f8bd791069773c37fa8624ca.wav"} +{"in": "run left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e506900ec89b17f5716a9940cd836fc1d64d4e03.wav"} +{"in": "run right thrice and look left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "7582a4fa24761588423c9e81bb783bec55982c8c.wav"} +{"in": "walk opposite right twice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0ee7e9b686261c27b6f0b91573c52f0528461c3d.wav"} +{"in": "run right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "cfb1bc3da1c4adef948d76926e8b5b8aed92e3c6.wav"} +{"in": "run left thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "72a87436b902ce773b557795839113698c6e92e0.wav"} +{"in": "look around left thrice and run twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "8f67709e61f78ae9c8178c20a622a41d9a033aa6.wav"} +{"in": "run twice and turn left twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "e3d5eb11a8d13739731a4fc3523cb08ab64a5fa3.wav"} +{"in": "look around right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b94472fb5e54cca6bc15036e4d1feea9b6f2277d.wav"} +{"in": "run opposite left and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a98d9dc8907dee8a09eb856ebbe4804bc2d08ac9.wav"} +{"in": "turn opposite left and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "48c83e16a4037cb31c7096a1e43a388712e9296a.wav"} +{"in": "turn around right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fe45353681f86128327ff8d6faf60cb063bba91c.wav"} +{"in": "look twice and look right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3664442963ee075c45d5d19c1597776babbc2f63.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8a7bf1afb4d72f71cc814f205ab474e627c79438.wav"} +{"in": "look right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "af9656a4842071a3a403b63fd5e6b5051d5990be.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "74423282e349ca6de166be89cf0c9f8db40138cf.wav"} +{"in": "look after run thrice", "out": "I_RUN I_RUN I_RUN I_LOOK", "audio_path": "c8afd0f48bef1cb7cbf0c887e3d98b59e82ea1f3.wav"} +{"in": "walk opposite right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "bfbab0219fff3acf2d2a7dac10fcd569d31a87b9.wav"} +{"in": "turn left twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "0306c5a0ea05abea4b89edb1ce2d10fbecfd1921.wav"} +{"in": "run right thrice and walk right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "57f8a2464bad720f74c7eb31ba364abe6574d38e.wav"} +{"in": "look left and walk around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9557011fffb0c3c0b15761826d305b50cdc09b21.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left thrice and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b1ab20ac5627d2e915c244286c387e5035130c35.wav"} +{"in": "look left twice and turn opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "64ae98bdb8435d19f793fd80d11f9eac5302e989.wav"} +{"in": "walk around left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ee503b4e7c58b54975a97a0b9507d77ba24139e4.wav"} +{"in": "look right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f567f880a137e70c2fc084a3716d7cc460de0dfd.wav"} +{"in": "turn around right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "604f019def3eaf891e4fc5ebcb54250589ee4243.wav"} +{"in": "look around left after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7952ada85913ce4cfee5ac3eef35585b1b1b2bfe.wav"} +{"in": "turn opposite right thrice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a873127f6b74d9f689a77a2155778fd2a800e2fc.wav"} +{"in": "look after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "65bd583639ed77aead92c72b474439f3928a711b.wav"} +{"in": "walk around right twice and run opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "14fa48e4cf3830c19d9166acd92fc63233835c30.wav"} +{"in": "turn right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4101cf3358032372f78b1cb763771a181f6fdb07.wav"} +{"in": "turn around left thrice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "572b2500e057484a852fce29b6e27b50f8a7d339.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left twice and turn around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "61d8fc56f21003f6fecffe08340552e9b1b88490.wav"} +{"in": "run around left thrice and run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "38f1e91741b5168554f8b17670481ea6e4e8d4e9.wav"} +{"in": "look around left twice and turn opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "6428e837a198d2b41fd10b2fc4f8064bfa198179.wav"} +{"in": "look around left thrice and look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "84bea690679bd015024604d8472cc5b8f8f9a16e.wav"} +{"in": "run opposite left thrice and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b81e820ae83f01834265610b9dbdff1e6fd1325f.wav"} +{"in": "walk around right and run opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b812a7d1bd945c22cc16a23ab4e2c4fb9d5f84b5.wav"} +{"in": "walk opposite right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "81b31e3082889ffd80e3d5ebc83b595e178d268c.wav"} +{"in": "walk opposite right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6bc9c990bb9cffd534f54f002c03ea25fa51e522.wav"} +{"in": "turn right and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ff99d5e938e4d522d0fbc0e163c3f8c62c7c71aa.wav"} +{"in": "walk and turn opposite left thrice", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4d23835610aa8d5307958956a025f684f9ae1b16.wav"} +{"in": "turn opposite left thrice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ff67c659727461834dd322386acf3b3f32021cc8.wav"} +{"in": "walk opposite left thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "69ae93ec88ce1c0cef73acfc72f634bf217d0f23.wav"} +{"in": "run twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "3be8130fb61998df3b837f002a0f048110c11cfe.wav"} +{"in": "walk right and walk around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "47cc711040b018077db6fc15f86d132eb6eb540b.wav"} +{"in": "turn opposite right thrice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "76abb3f27a8627d99b016f73f67c94a3d81f5129.wav"} +{"in": "turn around right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5704a09bb1c3b01420145c79c43abd9c47b722b7.wav"} +{"in": "run opposite right twice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "cf696e01d967bfd671f257d80593d449686172ab.wav"} +{"in": "run around right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1898a9e9c65eea11a2c3ece89568b2927f5c9e38.wav"} +{"in": "look opposite right twice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "bd985ee60dda29c56048829a8c9d73ebcd85c26e.wav"} +{"in": "run left twice and look right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "92e665e98c5c2a95b9e1397ebae33a2d77f767a1.wav"} +{"in": "walk opposite right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d52db52244bfef507b287bce0e0409b397746a7c.wav"} +{"in": "look opposite left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "701c3a0a6f21c743195ac7973ba94e8516f26107.wav"} +{"in": "look left and turn opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "25aaba5e161960e48b420f5a4e84852cd5ec8854.wav"} +{"in": "look around right twice and look around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8c51a2cfca53420bd4b95488ee0aeec6d2adaca5.wav"} +{"in": "walk around right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9c653ecc8274bd2a1c02736d6d3854df002f7f86.wav"} +{"in": "run around right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4786c7df21b7036988f11c590252d000ecf4e23c.wav"} +{"in": "run right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f8dc2068d3d4b419f9b136831e3743a3e06e4449.wav"} +{"in": "look around left and walk around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "97dd6b561e0e3761260599fd20fb1c9b70058f53.wav"} +{"in": "walk left twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "29b1cb15bffbd0771d2cad6176e909ecef859d31.wav"} +{"in": "turn right twice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5eb1cd827dde866440b7df96b40db141b1c3e27c.wav"} +{"in": "look left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "6fbc6d3402b3f0085982ff9c4a234defee64adce.wav"} +{"in": "look around right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8780739d61eaea6d8a39010e19bc6ec8e4fe7022.wav"} +{"in": "run thrice and run right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "175bab1543b2c0e3b244e8539471ae1352c43186.wav"} +{"in": "run around left twice and turn left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "401d78a89e6244f091194df6476e0cb2eddc3f9e.wav"} +{"in": "run around right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4a42747a137cfa551e52a68b33914799921d8b81.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "189965e655cbd9f127c06fd1c926ee7feeec3ba4.wav"} +{"in": "look left twice and look opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1f9dd2b1003663f3922941d7215ea8ea824dd302.wav"} +{"in": "run left after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "69bfd3fbe06897226581be72fb0aedec19ba9c68.wav"} +{"in": "run opposite right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1c609901213c03cc5cec52061083031f522d2473.wav"} +{"in": "look around right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5f022f52b54cf829ee64d51f202e8454b9a20629.wav"} +{"in": "turn opposite left thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "26f4073c7c866f7fb220434cfbedde1799edf4a4.wav"} +{"in": "walk opposite right thrice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "492761dd2409ac52b32eaa938456f5d858a57637.wav"} +{"in": "look opposite right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6df0b5fbf17268edde1d4d3e0a7a9127d7576b62.wav"} +{"in": "walk left and look opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "89ddad3bae06258d91218896290a0ec2c1953dff.wav"} +{"in": "look opposite right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4c5ae4e07490b0c56970a629215563022cd669f4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right and turn around left", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f5a6eb6e8f84b0cd1a0c36f6b4a1e41ff8d23903.wav"} +{"in": "walk around right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f6072916951354bc27205683c4be80c871d8e025.wav"} +{"in": "walk opposite left and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "bd61dc4b4fb4fbb05f09f6f8ebaf49218829a950.wav"} +{"in": "walk left twice and turn right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d24b627376cedac8a37690531218b710c2088219.wav"} +{"in": "look left and run left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "a8bc043944f0303131762326340c6da3d6d53b23.wav"} +{"in": "run opposite right thrice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK", "audio_path": "e84e72d1b9129e36d49c21e210cd14629ba5e0c8.wav"} +{"in": "turn opposite right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d51c48a718598a7e54590a47537599f40bf347d8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left thrice and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ba0327d4f2b987dd7c14817c81fd76448d2cdf80.wav"} +{"in": "turn opposite left after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "1a808890747a7d21c4833f73481a36e1a8e3dd07.wav"} +{"in": "walk left and run right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "233fbf4bd771bb4a4a6823b88b1fde1f729d12b1.wav"} +{"in": "walk around right and run opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3bfa33dab8d1c9edb14208a8e6cd59dd9e85fe23.wav"} +{"in": "run thrice and run right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b4665b177dd0a3fc464c215afb72e3d808879803.wav"} +{"in": "turn left thrice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d4b6a2f95736217473693ef3ea281bb184497d50.wav"} +{"in": "look opposite left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "64704fd9b26aaaf13a69ccc8c2305e20b61b16c8.wav"} +{"in": "turn opposite right and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "46ced46f9328e62290dd01cd8cfc81894ff73092.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3d165fdbcfcdbcc3712d36cb12dacfab471160cd.wav"} +{"in": "look twice and look opposite left", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2a4f9b1df11e18dceb3afed43b637a671f1d4313.wav"} +{"in": "turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT", "audio_path": "101243f0baf86dddfb75479175ff8908d26a9dbb.wav"} +{"in": "run thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_RUN I_RUN I_RUN", "audio_path": "ca303d1711985124b051e6597fe7952eb15f75ed.wav"} +{"in": "walk around left twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2dff2bf25088005b0402ce2d54247e765cea4328.wav"} +{"in": "turn left twice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "388d13fef4735360fc45979c88b5b206d65250e3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right and run left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1d442abe0e7b76767a3f7e895eec6c5da7de42c5.wav"} +{"in": "run right thrice and walk around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fea37baa1e1229116d8aadaef563f8b29d3770c8.wav"} +{"in": "turn right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9b2272746ac4359c6a8a8cf88ea3fc8c8fdfce22.wav"} +{"in": "look twice and look around right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b653c77c13aa19d4eac14c0124161beac53a1021.wav"} +{"in": "look around left thrice and look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d62245d047bffa11b31b6f43059692e0d6f32c5a.wav"} +{"in": "look around right and walk left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "63aa331a9621d6708c71cb19207d95a3ac49dc4b.wav"} +{"in": "walk opposite right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b1b6715a0113556efb3a95ea56c6fa6304cc8150.wav"} +{"in": "look around right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "05b9ee8f92130b3ea716ac555cce537fa9b66acf.wav"} +{"in": "turn right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4010444983327b1942dc349609604a4382f51927.wav"} +{"in": "walk right thrice and look right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "a6866c21d8ad5ef3588fdaa63616515a309fec40.wav"} +{"in": "walk right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7326021c4907a6e36084e7cc439faab72cce9098.wav"} +{"in": "look thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "a47d9d1afa60299e230fccbf6e3ad818cacf1d81.wav"} +{"in": "turn opposite right twice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4f31a49d1105dfbb1ca019e9d94494dbf16c39d5.wav"} +{"in": "turn opposite right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d16f553b8ae657502839c6e86bda180054844a3a.wav"} +{"in": "look right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "3fbebeed78ac4ed6c913cb030291bcfcec586f60.wav"} +{"in": "look around right twice and turn around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c0d97affd0d154add19ad35f0266893668f5109c.wav"} +{"in": "walk around left thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4705f559ef51949cdb971b8dd2e4a62a21a79d5d.wav"} +{"in": "walk opposite right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3f46ddc8048e3af0bdbee0a9ff77a668bc17b9d3.wav"} +{"in": "turn right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b074a314606e6caba3b04af6a25e1f6fc564b2e2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right twice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "9e0e3cf25611441a23163d040859a15cd5c62b96.wav"} +{"in": "run opposite right twice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "a7de47844f8184b34d56e44865cd2618b01754ae.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right and run opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1575e4535686a9ad5001d5bfc2eecde4c63a7b96.wav"} +{"in": "turn left twice and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "50a7e8a756bf878b48cba3fe8c360c2d2b8c55a9.wav"} +{"in": "look opposite right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ce899c09cb4076eaec74c83416e38d4dede95487.wav"} +{"in": "walk right and turn opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "662acacd2f9655667fcf7972d3177b43288fba22.wav"} +{"in": "run around right and walk thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "604f69796a6db02b5d454b8242eba24cff2fb740.wav"} +{"in": "look right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2ce9ce2605b3f995539c75699f98bf8dc3cfd580.wav"} +{"in": "turn around left thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "06cefd8f58c1df1dc4a6d7f6eb9fdc018d99ed2c.wav"} +{"in": "look right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2bb88cd43be13e8bbfdd7b0b1299f2086c49418d.wav"} +{"in": "look around right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d28616e40f2f4705949c56195c847374d4450437.wav"} +{"in": "look opposite right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "71231901838a847651f7d6bc9aec2f161a67d6e1.wav"} +{"in": "walk left thrice and turn right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "12fbf1f10ad1abb95a52bddfa6c6c725eb989637.wav"} +{"in": "run around right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "af7c3c93d24900692f3547b56d5e405a50dc51d7.wav"} +{"in": "look left thrice and walk left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "6cdf18db6b7a8747305300c8f550ef519749cea1.wav"} +{"in": "turn around right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "622fb72000865f273cf00771a7330e1cb5a8aa5f.wav"} +{"in": "look opposite right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b831312c197eb967274e5a63d6c6d7754b644758.wav"} +{"in": "turn opposite right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5cc86bd9a3eb67253468d8c9b1b2118893dc1ab2.wav"} +{"in": "turn around right twice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9370fdf74a5b9c7a572c72c6591c07ee6002c1c4.wav"} +{"in": "walk around right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b759d7780cc8340d34cd489d0d61af5803225ac9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right thrice and look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3ecc69aff606be1ba00d6a7bbc7bfd5eb3ba6d00.wav"} +{"in": "walk opposite right twice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a8e57c8eca239dd2130f06b0b8350a9c1d94feef.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left and run opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "451a00f25c659f3c5b9cea6c24ad08412041b9a9.wav"} +{"in": "look left twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e406238ec5df892e2d998302fe885226df0c025f.wav"} +{"in": "turn opposite right thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2b548817579e9be260ccde73e69c94adbb95551b.wav"} +{"in": "turn opposite left twice and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5472b6b73a5b3600e1485b4408944b9247a25d5d.wav"} +{"in": "walk opposite left thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d6a8362b34a02c8706f15db133c9908b3024a6a0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right twice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "52d020f9d05c1360f6a48cc993bc5b01d8c3e7a0.wav"} +{"in": "walk around left and look opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "72c92f3e338f9cf4099d8179424d35366f033448.wav"} +{"in": "look opposite right twice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e00c0b7fcb539b248593afe2503f0530b6aa2dce.wav"} +{"in": "run around left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7aad23ab5c41c5a84e366f5d7ad978242fbcc692.wav"} +{"in": "run after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "2b11c426dfe26ad6224769ff181eebb04d6f5c1b.wav"} +{"in": "run opposite left twice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "862f315851e9d2d7dd1b2d1d08a6d4ef9445f4b6.wav"} +{"in": "run left after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_RUN", "audio_path": "1f948f25d9992b8889bd06590bd0c5f5f1d9f230.wav"} +{"in": "run right twice and look left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fd4c4f164f52f865ab78f8ff001d7ca46d457ae7.wav"} +{"in": "look opposite left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "651013f513a014d6b1fc5ea92cf4123631c047a0.wav"} +{"in": "look around left thrice and turn opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "cf489932f875c08612b97857edf46dc0aaa08106.wav"} +{"in": "run after walk", "out": "I_WALK I_RUN", "audio_path": "1f3c60b638485ec129f03d414c3f4d42fd8d2f8b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left thrice and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a42c69ded44c6a16b52790eefac0073c6baeaeed.wav"} +{"in": "turn opposite left twice and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "91c4dcd414f0bb2b7a4bc3c5496e6ff6e90be40a.wav"} +{"in": "look right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f324565c344903f75201a68f2df2a726a46574dc.wav"} +{"in": "turn around left and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2638a4e09bc8dfa4649ab46d2cd6fc4bf8b841c4.wav"} +{"in": "walk around right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9bb0fd9dced1d61ac05844cb18407115b20e87f2.wav"} +{"in": "turn around left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ba582b54c0e2affc621c7ff8825c91ab773353a3.wav"} +{"in": "walk opposite left thrice and turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "995ea2196bfc35063a2a1d894b0b066ad6291320.wav"} +{"in": "turn around left after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4b43a830778042b991559becaa9fce199aab9b8e.wav"} +{"in": "turn left thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "524ec7822574db1d87634499f53565117f9cdb68.wav"} +{"in": "look opposite left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5d073c11504602bfabf2b398ab83d1d86fda0285.wav"} +{"in": "look right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "37936a0c1fb02e9b5fedecd282648a6f84c97f42.wav"} +{"in": "run twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "11f211012e77d72f9ad2eb464f676ae1ad73e3f3.wav"} +{"in": "run opposite right thrice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "98b9609d544e4b8c9fbf81fc81a6091ac6e5817a.wav"} +{"in": "run left twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0d55062bdede56c5af470f3f1862d9ba9241b700.wav"} +{"in": "run around left and walk around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b1d7e23fe3803ccfb5518158bf83bc68ae57c195.wav"} +{"in": "look opposite left and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3e1e1e416ef44a1d2ce2adcdf47a338de1a63bcc.wav"} +{"in": "look opposite left thrice and walk around right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "919be011bcc4c43ab8f8e6d1f469f465d6e02027.wav"} +{"in": "walk around left thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6c137263ca9ca1cdca6ebd9675e2be622f01f741.wav"} +{"in": "look and look around left", "out": "I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e0c2a27dc6c378da54138a737b04dc7266a6e3ee.wav"} +{"in": "run twice and look right", "out": "I_RUN I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "4a9343c120ea75fb1840ddec9315a1d195779b8b.wav"} +{"in": "run around right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2f5a6dea9ca0e8598945f363f1fa47fe64c3e2fe.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a1b8f40c436e3297179eec24c13dc70392010426.wav"} +{"in": "look around right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "07a84434fb8964d02c9d0efba4650b1d81251a93.wav"} +{"in": "run twice and look around left", "out": "I_RUN I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e0a5e38b80a0f45cdf2e77718987afef7c197577.wav"} +{"in": "turn around right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8d811b85ad227fef20e62b35ecd679679b2eed45.wav"} +{"in": "look around left twice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "54ee63a68b23f60192bb16bba7c1c2c13f04ee7e.wav"} +{"in": "look opposite right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "dfb69518a47878f663b21e7f0d7e11624e4c2ad5.wav"} +{"in": "walk right thrice and walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3272cfcabdac4927886b54c88068d6b6e5aeb66f.wav"} +{"in": "turn opposite left twice and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "c810faaa30c74fabd1bd8b4deebb12dd402f95eb.wav"} +{"in": "turn opposite right twice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dfeaa7322758d38089f4df7174f4f66040ff0951.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c7f980db6aecc6ffa8cef869905e86cb5e4ac22c.wav"} +{"in": "walk left thrice and look around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ac3cfe5bfc604ff4a23e24abaa012a08b4fc9bcc.wav"} +{"in": "run thrice and look left thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "aeec16e5e0f7f74849d7606a438216a56e04331e.wav"} +{"in": "run right and walk opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4f0697495fe845ced3962d8bb916f8ebe349277a.wav"} +{"in": "walk around left thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1205869f5245dd1fc357b2262df8bbed625255db.wav"} +{"in": "turn opposite left after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "67cdd7ba12dc4d890ca881cb06e2e1a091b906b4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right twice and turn opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "603ad77104aec2e5d3f68249549674ec06741c89.wav"} +{"in": "look opposite left twice after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f7a3ca43c044ba3de4c57b99be083d446d668f8b.wav"} +{"in": "look opposite right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bc31bf9449dfd615d12e37e3c26fbb31beae3e80.wav"} +{"in": "walk opposite left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "161172db78f2ff23a15cf1bc47752af5e7cbe099.wav"} +{"in": "look left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0573f2bb72f1360775b93f9e996bd528159fcdb0.wav"} +{"in": "look twice after run right", "out": "I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "a5a987f3dcb7cbc067eeeb02572e1037d818e79d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5c593d14c184fcd939242a4fe5794dafec754064.wav"} +{"in": "turn around right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ab2e189ea53f2033c8eb7cfca40482b721c19431.wav"} +{"in": "walk around right and look around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fc0ca3c53e4f2a2a26d8f86a809fbb4c7996377a.wav"} +{"in": "run opposite right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "61bb6217fb65db82a2192cbec60569374fcbe06a.wav"} +{"in": "turn left thrice and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "941b2096f26f8bde9eec89375bcddbda06376f6c.wav"} +{"in": "look around right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "bdcda8cdcff2ae430bbe23e5de5331aaa78cd3c6.wav"} +{"in": "look after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK", "audio_path": "977cdcae6c6aa6675502411c103c7ac6f3844c4f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6742ae792adec29b09db0ff73ec3ad77553a6100.wav"} +{"in": "run right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "65084d7602268440046f80ec2f4aaa0bc3818e23.wav"} +{"in": "walk around right thrice and run opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2fa8e284b088469d7aa5ddef373e5f33a047b619.wav"} +{"in": "look left thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1075c2cdbb8ffa9113bcb6f87f3606924b994597.wav"} +{"in": "turn right and run opposite left", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "2ef9cefe1a94245f333e929e6fe23116a8ca9f1f.wav"} +{"in": "turn opposite right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "55df481ad2957f0284e3fb0fa45d7e169b721d82.wav"} +{"in": "look around left and turn opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "28c55581d4089b17a828b0c8951294ac1e63e0e9.wav"} +{"in": "walk twice after turn left", "out": "I_TURN_LEFT I_WALK I_WALK", "audio_path": "4b72cccbb1b2a563b9271c7b5d2a44c4bc8c26e0.wav"} +{"in": "walk right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fece8d636c3f31adea4ef1b577846920b2ad87da.wav"} +{"in": "look right and run around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "02cd2560858a9cd0b2b6e254ddbc3ed04c130203.wav"} +{"in": "look right twice and turn opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "f47267bd0c9da1c6d0cdaa5d1b0cefd0528f2fad.wav"} +{"in": "walk opposite left twice and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "454c50e7aa62ffde17973ce70e33ab0adc4bb12c.wav"} +{"in": "look left after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d88fe938de2073237e6f4ca25aaa718a0e848200.wav"} +{"in": "walk opposite right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "24059c004e2c7056d3ce3c080bbfbf1728a3aa80.wav"} +{"in": "look around right and walk right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "2ae8ba7cc9535a1740fb21332760f4551c107128.wav"} +{"in": "walk left thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "574fda51e8c26403d6ed588d5a0f7030424982ab.wav"} +{"in": "run opposite left twice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "f0fcf5974c88f11baf32e7522484b3b2c49c806e.wav"} +{"in": "look twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK I_LOOK", "audio_path": "9edbce676a2275aa761caa77588c3a6990ee8661.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right twice and walk around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8f70b01d0f71904f67d155b98863fccfb4bfa52c.wav"} +{"in": "walk around left after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d1d32be4a604541f506f8284cc2a1fac7b9c1f08.wav"} +{"in": "walk opposite left after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "053e6981115c0bb92de37d4b359d7397761b60f7.wav"} +{"in": "turn right thrice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2f156002588702ef4effa34c915b94a4927adc1a.wav"} +{"in": "run opposite left twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "350d6f9123ef7647f7b71ff0b613236318f5fdac.wav"} +{"in": "run left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dffa40e32be8bdb3392ef711925240411c867be2.wav"} +{"in": "run left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5c72c705c86201314f8f306b5f658b21e2c13c02.wav"} +{"in": "walk right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8e552ece0c7b1dec510ec48f5719d4b220db4bd9.wav"} +{"in": "look around left twice and run around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c5e649c51dadf4aaa0e5a94b7d709c531bdee131.wav"} +{"in": "run left twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ee6bcb80183494391b0d652c6d96237204def6d1.wav"} +{"in": "run left after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2a82d94a200e1ac3cac1841e802aed1a6e6807cd.wav"} +{"in": "run left thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "aab1252da0c30cab6c7824088a7d12646d682c1b.wav"} +{"in": "run left thrice and turn opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6d6e3df3fe745b5d57ae6734cd6cc7f8ca6ceaa5.wav"} +{"in": "look around left twice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0dbc323265761202872102bda3c969cf3f942c24.wav"} +{"in": "walk around right and look around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "16f5a9bafe55bc553d7298e155fa42b88f209752.wav"} +{"in": "turn opposite left thrice and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7bbe0413cce24371349fd59279a8860b063052db.wav"} +{"in": "look right twice and look around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "29f1e30f47e483874d19ec4cd6beb5eafe9e5070.wav"} +{"in": "walk after look twice", "out": "I_LOOK I_LOOK I_WALK", "audio_path": "3b669d373035db36c74de37dafeb6d18ae4a9185.wav"} +{"in": "look left twice and run opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d14b8976fcced88ba0c52c1dca2c0d62573f77cf.wav"} +{"in": "look opposite right twice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "693ed2d07b63d04f7d945e1989e3c8eaab25c7fa.wav"} +{"in": "run right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8e3f02e6f220767abdec85b79a076e4e6c19687b.wav"} +{"in": "turn left and walk around right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ae41a249fa87b0a43b690db61de2072f6038e9d6.wav"} +{"in": "look opposite left twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0d7493cc42fb7ef29385165da0ea8e8705a6cb2d.wav"} +{"in": "run right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "265f422336017846833fa50ed836074336b68b70.wav"} +{"in": "walk right thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0e0a63f2bcaa3bf08406fe9270943edf6cd9c68d.wav"} +{"in": "walk thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "26461ecfeec2451cf83ff1d1e9992158df73d962.wav"} +{"in": "walk opposite left thrice and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f89a3599f30f2fee6887b7bbdb8a4e9bf1cf1a86.wav"} +{"in": "turn around left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e46c8e013930ac1070cc499278681b085c5b3b62.wav"} +{"in": "walk right twice and run right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3924790dbafb4d20db8f0c611e347239d51507e3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left thrice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "150eccc43a1f95a6070d2236aadefd1d5d0f77f7.wav"} +{"in": "walk opposite left and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6bb263ba3bbbd652a6bbffb1fe49c076e607a4de.wav"} +{"in": "turn around right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f5b48cd0ca6e36520059e73c8f594e61930f9531.wav"} +{"in": "look opposite left and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6de0e6f8fd0f22068156b710321ed59dcd8372f4.wav"} +{"in": "turn left thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b9b288ed96093b0300f8fba13f170f84ab701ad3.wav"} +{"in": "look left twice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e8acc2f6126f3c3ed34e8ac394c25e23c8382803.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8e6099b40ff54657829096e75cd8fbd1961f88ea.wav"} +{"in": "walk opposite right and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4864b737639e0a14e6ee2408897a29303fca3665.wav"} +{"in": "look after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "c8896ffb53785be5bff37fb55e95a0e49b8884b1.wav"} +{"in": "turn left twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "be24153a47c70c4a6f09e965a7425d3d6c07bec8.wav"} +{"in": "turn right twice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8c7fac42c36d88bf8cd4566d1ac1c0c7531f0977.wav"} +{"in": "run around left twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "415d37d424db8069516a1605234a661a7f5532c6.wav"} +{"in": "walk opposite left twice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "61f445c3751349491a8793851bac62c84b5c07b4.wav"} +{"in": "look around right thrice and look thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "868cacd7ec526c0a18ba5956a889fbc12fa95ce3.wav"} +{"in": "turn right and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2c5b0cca451af6aeea8ae47233046de6b6eae2dd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "daa71da281f9b8c66158fcc60710fbed78e32a02.wav"} +{"in": "look left thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9bc7745fc0b4f1ca9d30c35b9824b72acc3a6eb9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8cf8da217b0f5684d55301f03f40ebfb2b30e75d.wav"} +{"in": "look around left twice and turn opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "83ef98a45155aaf58292d12650d154bf6c071c60.wav"} +{"in": "turn around left twice and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "385a74400a7ff38cae4a8bd497f302f170b411d9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "17f9bc2627e73818e4f7471439622d767e7f3033.wav"} +{"in": "turn opposite right and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "60fdeb111974157a83290cb3bc2b8a3367cb4a4b.wav"} +{"in": "run opposite right twice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "323e3d25f5158803fdad84c290e0b8da43e6e7dd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "cc152aa535c1b62b39f5718d955aa42bb0e8dba1.wav"} +{"in": "look opposite left twice and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d38c110d764aa56feb73b669e0d0fd979f199a0f.wav"} +{"in": "look opposite left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6bf23cb21077e3d7c4cf5a4cc3e7e1888d8ce04d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk twice and look around left thrice", "out": "I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fc5adb32488d858a68b05f39044538381ee1b83a.wav"} +{"in": "run around left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f54c24ec3d74c156df2f162caeaa3cd5e3603e80.wav"} +{"in": "turn opposite right and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1e89f99f17ad485516a1d1095530d310928b25f3.wav"} +{"in": "run opposite left and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ce6cee3ff008e9bcc34ba5642756f62722aa0b11.wav"} +{"in": "look right and look thrice", "out": "I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "27666a392d8b4c61ec8f45e5adecc25268df0b44.wav"} +{"in": "turn opposite right and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a56d46a4e9268853249c53f207d1b49a357ca4b6.wav"} +{"in": "run left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cffb17c2f8a24bc476d265d148768cd8ed4baa44.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9d01690729f4bc526f6262698bc9a8215e02567a.wav"} +{"in": "run opposite left and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "61d78ef3685f36fa7b2a3d81b2001ff6f47aab7e.wav"} +{"in": "run opposite left and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5ad7c7086568e6e9a8aa61c132eedd42b0890a21.wav"} +{"in": "turn opposite right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5aa69a4da1cc52c074239bc1575c98713b5021e0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice and look opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "eec2ca9de5ba134d13804bd25669158e91629575.wav"} +{"in": "run right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fb83e82ecc71cdd685053c98d0ebfce57ae704d6.wav"} +{"in": "walk left twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ffe87d3ba32ca2d5e798d0e532d35062d2272382.wav"} +{"in": "look left twice and run opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "29a923f005397967b3aebacbb9b5b64489ca43d7.wav"} +{"in": "run left thrice and turn left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "abf21e64fdccb75053729a898aa7790fd2c78a85.wav"} +{"in": "run thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "27b28f68ec1c0c34679d262f1f49af7a989a66d8.wav"} +{"in": "run around right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "54702bc1eaa1ddbc2d1aba8d230aef0462f0ba88.wav"} +{"in": "run left twice after walk", "out": "I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ff573f2b1dcc2237611487b56d9ac926e4a03bf3.wav"} +{"in": "walk around right thrice and run around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3061a835e73c92fd0287ffc80f2d5c8ca407c42d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_LOOK", "audio_path": "00b271b7cc617ab5bfbb1c9e62190f8c35eb5ac6.wav"} +{"in": "walk after walk", "out": "I_WALK I_WALK", "audio_path": "d7efd583f9708988433c3305979693099cd8ff86.wav"} +{"in": "walk opposite right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a08103b001f0835b9b088a10c673c0ac339e4d03.wav"} +{"in": "run opposite right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6e807c8c7804b580f91bc8a458f887a04ff3c3f1.wav"} +{"in": "look left thrice and look opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ca53b1d13b4073c5a9ca59886d624221c66031cc.wav"} +{"in": "look right twice and run opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6218fcabc90c9ff9ce5014ea4492bc3ff4d614cd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3d6f3ab8a51440beb98a76f97de72be2632b7952.wav"} +{"in": "look around right thrice and turn around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e674af2abde8cfded0c8f3fd283d9f0b2c4ee7ea.wav"} +{"in": "walk opposite right thrice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a0469f6b6e9c5cbc5e303d83da46ad9161403594.wav"} +{"in": "run opposite right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "89f95fcdd500d1ceb6fd07d60fb3fd89d656bdb4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk twice and run left thrice", "out": "I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8080aa626a5e569471210fc8d12892c2e9a75179.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "6f904d763c687b681964b478cd48a492242f0d7f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right and run right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "512c04d386647dda3b400bce5a19d3e046fa74f6.wav"} +{"in": "look opposite left and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d74d7b063f02cec436874e44ea14c15dd3cd434d.wav"} +{"in": "look opposite right and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "28f7c1707391ca44ac4553940ac8a1902e6062bd.wav"} +{"in": "run right twice and look around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "652f2d44b632bd2e016e8bbc5324dba8dc5eae42.wav"} +{"in": "walk twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "bd1d390aeb97719350cef3894d08db4013f866f7.wav"} +{"in": "turn opposite left twice and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "87433701a9b7786d8e77719ce56d4afd6783f8fe.wav"} +{"in": "look opposite left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "be3be1aa7ca667508e06ef1e8436b0ab0edb4074.wav"} +{"in": "run right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3ababdf9baaae90f2359f9ad6c3ce30f0adb7696.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice after walk twice", "out": "I_WALK I_WALK I_WALK I_WALK I_WALK", "audio_path": "6de0a5dcb203dba495f51f94f40bb31abd3f4536.wav"} +{"in": "turn opposite left after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "4ea74d3bcc9e112753e0b0066338325efe8fa3ae.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "049f2166931ddb353f542bdf20254385e0f13725.wav"} +{"in": "walk right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1c303ea02fbde279aa59f2cc8b7439ae7ba4fef6.wav"} +{"in": "run left and look around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f26293c028ece6a6780081e4066b1d503888a69a.wav"} +{"in": "run around right thrice and turn right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c1dbf2a90b4024516a1c1c931de670326e7ab58f.wav"} +{"in": "walk left thrice and run left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "89800a01ad9931883d9bf2986e7cd68b28dca7b7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1e18ce7b0dc461d2baa18521539dde82c726cdba.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "779945fa1df65993fe9514801ac7c15b236a05f2.wav"} +{"in": "run around right thrice and turn around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3c1862dd67ecae6b5ded10a7fb1078b1438920af.wav"} +{"in": "turn around right twice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2b966027bed1b3d5eb241603d4e6014cf07e5453.wav"} +{"in": "walk thrice and turn around left twice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "392b3bde349c767760da4ac535e9edfc23e003b9.wav"} +{"in": "run around right and walk around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f47fc6734ebd9879bc2c65d401b5a2a13f16f6a7.wav"} +{"in": "run left twice and look thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "54f0139c38321ba32f4564c43fbf61d2e7848c0e.wav"} +{"in": "walk opposite right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7a1bfdf2cc837313b8f763df5597a94b0bfbd27e.wav"} +{"in": "run around right thrice and run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fe33fee73d17963875cb43dfff732a1bcd7e0ee9.wav"} +{"in": "run around left and look opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "46c85fbf8feaafd383d34bc3032c3b37978ca324.wav"} +{"in": "turn left thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e1a8c777c100b18902ffd413b3d02a2677fbd1a8.wav"} +{"in": "look around right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d5454a4be4a3f884062adf04f08f7a0d48c1be50.wav"} +{"in": "look right thrice and turn left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "c9ba3e532280f187704d1810f7e13ea137fff1e2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk and look around left", "out": "I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b640b96eab4ed3d8699306fc902eb542bd474e84.wav"} +{"in": "look around right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "546f3131309f3f8e56ef0b24f3da41dd038f4f9e.wav"} +{"in": "look opposite left and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4f883469b8a675045aa6fb7998710a6214a2ca1c.wav"} +{"in": "look around right thrice and run left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "46bc911eed52803be24e32260d565d5bf640cf1a.wav"} +{"in": "look opposite left and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4c9618905911c849a78857d7ac2483c0726e5a2d.wav"} +{"in": "run opposite left after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "74dc62cce1bb8be1a2c0923a2ef9f62049ec109d.wav"} +{"in": "run opposite left and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2e3dba084aa2e3c9d6375c4005649272c85c2002.wav"} +{"in": "walk around left thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7723a90c6ee3ba6fb0227285c49dc1bfb6313780.wav"} +{"in": "look around right and run around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "906110989b4f3cd4a60b57929dadfa9f734621a1.wav"} +{"in": "walk opposite left thrice and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2759001ba974d03ee5dce08a60fe6ab98190a95c.wav"} +{"in": "turn opposite right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5b034296fd00874d69210f7f9f3687a705e1858c.wav"} +{"in": "walk opposite left thrice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c7a95e97ea6f9502d0fdac273b768c058d1af60e.wav"} +{"in": "look opposite left twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f16dfb0c258a30ee4bf6b478f0ece77d1a32f6b4.wav"} +{"in": "walk opposite left thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8ceae5dd67d06ffdfcbafb3eb59b5750d7957086.wav"} +{"in": "turn around left after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8704c11dfd3c191614fdf71cc586a12b53e0b4c7.wav"} +{"in": "look opposite left thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3c1c09b1d9dd2629064112fa496d007a2597c532.wav"} +{"in": "turn left twice and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "2109faf57635ddfbaecdc210c60ce0da9e33ff0a.wav"} +{"in": "turn opposite left thrice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ba3aa205f89ba1c5379a5ac88fd43a1bb005ab52.wav"} +{"in": "run twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "8e79881a6f5c72d7d5de479cdf38aade0848d3be.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right and turn left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "048b6abf4ebffe76ac33f6bf7af07711407b3015.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "b17af93fb24cac67e369bab01b9235658a26fece.wav"} +{"in": "walk left twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d1f2952842b7c923bbfc55466d80e44b0309743e.wav"} +{"in": "turn left thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1223c02dd00d4d92490cb1f3b63cf986d0eac7b6.wav"} +{"in": "turn opposite left thrice and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "47934f60ef31eaf1ff4fb7a1db91ee3c9640e7a2.wav"} +{"in": "run opposite right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "adcc8ce8cf43280e6c5bb0728c882dac5af57655.wav"} +{"in": "run twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "accd321844db9227a586a480402573c11414efc5.wav"} +{"in": "walk around right thrice and look around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "014389fce9dcf55ef62cfc376cf4d6f020fdf0ae.wav"} +{"in": "run opposite right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0936f8455ef7db5c4410a52175dad8d8db42bd3e.wav"} +{"in": "turn around left after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3e1db26ad046a5ab734c67b075a9463411d13e1a.wav"} +{"in": "turn around left and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "afe38da22780d6b093b0ebf5d1cbcc3dd2731591.wav"} +{"in": "run left after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "16a125559f1ebe455a51412f34540175b8940cfb.wav"} +{"in": "turn around right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e27bb9c4fc66f9d2e7570fc6120c2f9a64731b45.wav"} +{"in": "walk opposite left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f15f278d8ec0e63c2e82058dbd0c350253c0c3bb.wav"} +{"in": "turn around right thrice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "b901f37d9b3869f148f072ca4d0b23ebe8fac97f.wav"} +{"in": "turn left thrice and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "c1524dfacb4c882cdb7fc903e306e140aa668252.wav"} +{"in": "turn opposite right thrice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6dda2531d060e58fdea2e1b696f9526e71d47f25.wav"} +{"in": "turn around left and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "5b5e8931fd6a7498fb64bcebb3f1b37fd4a0f17e.wav"} +{"in": "run right and run twice", "out": "I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "00fa1dad66d5ca8dbb4ce0fe0fc5e63b1c155b39.wav"} +{"in": "turn right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8d6e15b857ac12b5096ab45d5050af11ea683157.wav"} +{"in": "walk opposite left thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c4bd942009af144e54a565263e83808d0238c590.wav"} +{"in": "look thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "3b323b4b0352c947daa6f02f8446a1ecad1f0581.wav"} +{"in": "look opposite right twice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0f4769f5550b5a76b351362588c8ca8b231e2954.wav"} +{"in": "run around right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "63a7dff3339377da88196a10c3c5189d50cd76c7.wav"} +{"in": "run around left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7e08d629930525975b500dec21eb58930c51c49d.wav"} +{"in": "turn left thrice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "abc5a0282afee7c6df6051d53111b3b9ecd33e55.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "af38766539a524c0a62a2c4d052ef30adaec58b3.wav"} +{"in": "run thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "402c8f2a3bd481f79be041e4191b83111f6fc7a8.wav"} +{"in": "look around left twice and look right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "22d4eec2af7f03f2a64fc2ee2f1fe1f6922a25e2.wav"} +{"in": "turn opposite right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5fa83dad44e2eaea454dca43728c107975b75ab0.wav"} +{"in": "turn opposite left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a6c678ce72286890bfc2abbfa2650c4392baa95d.wav"} +{"in": "turn around left twice and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c4cdf2ade859cad48f44e3a046b184cbcf0413a5.wav"} +{"in": "look around right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "acca1ebbac95d5c566377923399688c47b736e2e.wav"} +{"in": "run left twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c67fb32a67fb541c89fb6519c81e6b60058d5879.wav"} +{"in": "look and look opposite left", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b5c5706ffc4f31a063a392ad03ec9c91bea7e907.wav"} +{"in": "turn around right and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "591a1e82457bbdc5f9ac271b1ab11fdff1dd2e3b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1ded8b25161ea887737879031e8d30c886a3f9e2.wav"} +{"in": "look around left thrice and look", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "28915ced8c4ef0a0ed74dfbd74a93e756ed879b1.wav"} +{"in": "walk right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3ab9c51901e8b49587adec52655f549015bac5f3.wav"} +{"in": "walk opposite left after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d1a582e8a040933a7e42b05e6a8ba5c5aadd46f2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1cb2c1f586367702e71ae85ec2b273c571bfc390.wav"} +{"in": "walk around right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2b4955077f5bf0d8027259686061fa90a565f298.wav"} +{"in": "run right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f542c567405c3b3a942eb99adf52f1f5879abe05.wav"} +{"in": "walk right thrice and run around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "40e25d85019ea41f6b792899b610fd77cccd35d7.wav"} +{"in": "turn opposite left thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ad5c3e8738666010570c76d5705844396f622be2.wav"} +{"in": "look opposite right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9c73063939808e217bf1b42858a409d6b52d3267.wav"} +{"in": "look around left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e33263e22f461c1f971cdccd32373c7477fcd0c9.wav"} +{"in": "look around right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1986dc1c15c6ef9838586fdac41b531eaeb0b616.wav"} +{"in": "turn around left after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d33a83a105ae2262d89212369010ab7768e4cf9b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right and look thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "122a5b7c70200f8bba7ad5ae6d89dd76dab686f5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "67db588aa9a2dfc98760a4a27e984c46d986cd72.wav"} +{"in": "turn left twice and run", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "797f7c260889b8039d6f3a5082975a470d6a5ee5.wav"} +{"in": "walk right twice and run left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "354bd8bee8f3298790fef564bee40ead83a5b462.wav"} +{"in": "run opposite left and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "32c9510aeae97bf654ae33f1fd1a62431c60b089.wav"} +{"in": "walk opposite right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "22cdf762c80a112a9ea4d6c19da6265aac960b35.wav"} +{"in": "look opposite left twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1df8c61f7cfee39c058eeebf48f8dd0e857117c4.wav"} +{"in": "look left twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "689be4eace4bd37ec323c40188b8ca99c65d9f39.wav"} +{"in": "walk opposite right and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN", "audio_path": "3f87c30300e718d23d7dbb55e8575d5f35a2d2f3.wav"} +{"in": "walk twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_WALK I_WALK", "audio_path": "da327d2804bb9700028c50c7edfe165c1e6b9d05.wav"} +{"in": "walk right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "981bb442572a8af289cf97266da103f98a1b1f71.wav"} +{"in": "look opposite right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "af81abe9c47c0f93e5603f5369292e76b470535d.wav"} +{"in": "look twice and look left", "out": "I_LOOK I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "eea76b38158e245b9a63e095b65c04754f229b1f.wav"} +{"in": "turn around left and look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "19333d2266a221998cd7c1ff1eba638c730f81cc.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "994e0c4f14557be94afb0cfbd249f71293850441.wav"} +{"in": "turn opposite left and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "88a04bff1559092502eb3e8252ddb7c2ef50c711.wav"} +{"in": "turn right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT", "audio_path": "a053996faf84f122698c96479388b6522583e3b8.wav"} +{"in": "walk opposite right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "925026c1c33a64d613e24ee4bab5caaf1e229bcb.wav"} +{"in": "look around right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6f8977dcc7b8658b0e0c1b3efd89fcfbc2932bd5.wav"} +{"in": "turn around left twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f47d3af1df884ca9d7d37aac4fc6d475f7326092.wav"} +{"in": "turn opposite left twice and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e50ca1c83f15564ca0a5ad77347d2032d7268105.wav"} +{"in": "turn around left twice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e5b4f7cdac1f1bf3e83956200c85e3a0deaafc74.wav"} +{"in": "walk left thrice and look around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f103b6873917cafb9a3937c617259c26b897d824.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e24f65bce59bda7ad005d380f7c129f8d405b202.wav"} +{"in": "look around left thrice and walk around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "009ccdefd68fce7cf9472ac12df7eabf18adf07a.wav"} +{"in": "turn around right and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3890d630d8359ac6bd8f9bbb6cc770835a1d9f70.wav"} +{"in": "walk thrice after look twice", "out": "I_LOOK I_LOOK I_WALK I_WALK I_WALK", "audio_path": "097f48b03c8962e63223de6b7c39d0c67c300989.wav"} +{"in": "turn around left twice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d2522840c89587d088ac4f2a8805d1ed147c8be7.wav"} +{"in": "turn around left twice and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3b6e99e5d41d176febb1a519b3ade3de27f3b06b.wav"} +{"in": "look around right twice after run", "out": "I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "395659191002b8827e7f2d9065fb3a8bd936e300.wav"} +{"in": "look right twice and look around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b45045b9267405e6155a0be554f5fd70681e16b6.wav"} +{"in": "run opposite right twice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "186b996474e698bcab89338115449ea59d4b4ca5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7ac72d9c7d0bb23e04186306e72eaea4007267c9.wav"} +{"in": "run right twice and run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "cfb5d86174d6ac84a7193102df1560234894d9a3.wav"} +{"in": "run left twice and walk around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fb8496f56df1e37e698d0c16f39d477f4b45b72f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8f4701b3ac93c14ebae45cb1b5faf34af81950eb.wav"} +{"in": "look around left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "18bfeaa76115637676ae4301eba9a401765c8676.wav"} +{"in": "walk around right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d390e3d629f71a77669a744c3529562d94c13104.wav"} +{"in": "walk opposite left and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9d557ff583d88ff9f57c0c05a9c93fcbe6d7c23b.wav"} +{"in": "walk opposite left and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "ba6f1a5a3d8cd7746a5c9db810605bc8faf5b0e6.wav"} +{"in": "look opposite left and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_WALK", "audio_path": "2073ba147098ae93d9f560c453de57dda2c801b6.wav"} +{"in": "walk around left and walk right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "205b28543b67b45c5d4452f746d318c2c10caa2c.wav"} +{"in": "run opposite left twice and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a03c3d58824db63d54be140ce1935abba702524c.wav"} +{"in": "run opposite right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d67b41c77d5e914c552aa1ba7887e4ef982a5fd4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b705c6fa5bd28d1ff9c3e8d3e105449f8b443149.wav"} +{"in": "turn opposite right thrice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "587f9afd95d92dfb16d3cd8f304839ddc288dab4.wav"} +{"in": "walk right thrice and turn left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "6095d38c35910929a1742d2119ca8328042bb60a.wav"} +{"in": "turn around left thrice and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e182d5a712c42a2c6c2f0b76acc9445a94c260aa.wav"} +{"in": "walk around left twice and run opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e458d425c1b8be6b2d362d79ee0b7b59a574611a.wav"} +{"in": "run opposite left twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1142a50b060ac75276417a586c95f4db360c2b28.wav"} +{"in": "walk left thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1dcd0047d221a12e2690e2277bcc26b93d51f025.wav"} +{"in": "run opposite right and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b3ef217765b6c2ff67a87aa4f425bdf02c1cc2fd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3158ce20572a5b4b957829b800563a78d9fe56b9.wav"} +{"in": "look and turn opposite right twice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "596971eee362b46841f56cbd22b6317c63d0efda.wav"} +{"in": "run left twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c1848193dc67e367802d9f136753ab44fc281361.wav"} +{"in": "run right twice and turn right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3b130fa168c6d4a155249bcd7e1b9dda6c21b4f2.wav"} +{"in": "turn opposite right thrice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "2ce932f8a42c181e44dba3e6c8bb007869ae7b22.wav"} +{"in": "run around right thrice and turn around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1e1dfc77482d898970dcd2939f72c38d7f3bd454.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right twice and run around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "16ac99121b54ab8ea1e7f2a9ece9910e53da9574.wav"} +{"in": "turn opposite right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b92c91126b33765b3d3e773036b3b606c84eadba.wav"} +{"in": "turn around right thrice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "693e268659305ed7b1bd8a22abd739cbbb6f8114.wav"} +{"in": "walk opposite left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4ea804b6a258fd80f444fa952cdf8bc403c8c45a.wav"} +{"in": "look opposite right and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5bae8259816017c6fa1ec4546d7b8eadcf38c1f0.wav"} +{"in": "walk opposite right and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e2a2a1229c7a79e597248361b180e4f92522b226.wav"} +{"in": "look right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d07e57d5bd8fb0c89e3199b7fcb9f02d2cd96bb6.wav"} +{"in": "walk opposite left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "cf82ad313a26f37de74325a0c380f74fe599e200.wav"} +{"in": "turn opposite right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ef5b52484610109fee76413a87a643a150459055.wav"} +{"in": "run thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "e0fedff600bcb37eeac889833c11b42553dd33b8.wav"} +{"in": "run around left twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2e739fb923501cde3de1c932b3acc70a089e10ed.wav"} +{"in": "turn opposite right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cd244d315f616ccd7969616a67fdf7071bbdfb26.wav"} +{"in": "look after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "8a92eedc204d686d97e4a76295222be2a0f67baa.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "93007fd43660782ecd8544969cd32c06cf9a6e00.wav"} +{"in": "walk left twice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "15a34893871b4e3c8e026d28096a8886b4225b73.wav"} +{"in": "run opposite left thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "149fb6b339d450a57b649006ddba07becbfba592.wav"} +{"in": "look right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "291a8a99e4761bcfbfe999f0a661f1f38291976f.wav"} +{"in": "run opposite left and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "12a58880aa70db200a3b7351a3a4ad1f98636e27.wav"} +{"in": "turn around left twice and walk around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c77dcf36adc1a9e4941827bbc826e36ab56c0720.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9f41bb7e7738c2b4137bd2fc1f7e3e8842f9da92.wav"} +{"in": "run twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "c4574a9589ed140d1e97275b3652ee8d74d319c9.wav"} +{"in": "run right twice and look twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "3b12c11ae29ac595c22c3cef21c532c12647d9fd.wav"} +{"in": "walk around left twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ca63d6c76a6c0be39f12e45b613a5aa89f6cef09.wav"} +{"in": "run after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN", "audio_path": "db6e3c12bf00fcf2c9f5b14681138879ffc2af5b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "158be5d79d052d81c9ab7ccea361a590a2ddce5d.wav"} +{"in": "look left twice and walk around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c7616486284f29edb838b248ac102d963b6c0fb8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left thrice and turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "46ea2e8d71d3ea18550d4d5b9b1621efde7a9cff.wav"} +{"in": "turn around left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "167059fce117d4677118feb2eac86d4b34de3576.wav"} +{"in": "look around right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "847bc3205f72cdb3c13a9644354e0b902aae6412.wav"} +{"in": "walk around right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "81beb5527eb12a168abeb9788f46c8a1c2fff159.wav"} +{"in": "turn around left thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9e1596ee56ff22efb8b514395d535c10cfda6852.wav"} +{"in": "turn around left and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9ab661d870bcbba07e1e0edcf13c1c089248642b.wav"} +{"in": "look left thrice and turn around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "82bd67c7345442bb9d11a0a2432e1ed043bc3ebb.wav"} +{"in": "run opposite right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "68600978b5ef084db575f738ca034a91e715f0bd.wav"} +{"in": "run opposite left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "cea237de48e3ec64030167070fee3c4f87a9f2a9.wav"} +{"in": "look opposite right after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "68ef2dae98b6360750b263dca499f7e886b04707.wav"} +{"in": "run right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "97ca1eb288684fd7347e1c62fc7b1d1006e66445.wav"} +{"in": "turn around right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b70d7c41d5aebe53aeaa58b2920639ab5c0f5700.wav"} +{"in": "turn opposite right twice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0f7cf613cff9e18ff35f9f4afe22efd9f2f059fe.wav"} +{"in": "look right twice and run", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "458f56632c8ee8366db7b4f9e3c53dccb6d97242.wav"} +{"in": "run around right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1c07d6a16baa9927ced35437b58a25f82e348848.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "5268b90195a5e77e85d5d4301c31aba62ce35b96.wav"} +{"in": "run around right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1912b4cfd0765b3083d14774b65721875d35204c.wav"} +{"in": "run around left twice and turn right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT", "audio_path": "0f80f9c78c2b4b92f7aea4fc5f7c901723a6b18f.wav"} +{"in": "turn right thrice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5ae7d4f64bf4ea4eed4827b67055be3f25488872.wav"} +{"in": "walk opposite right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "93de2fb171d582d7405d6d1d43fff3a1f7179c94.wav"} +{"in": "turn around left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "80d62055ef70852affb24fccdf870a7b304d0c74.wav"} +{"in": "look around right and walk opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8bbac4f6754caa67c2cc81b38c7e3f9980dbbcc1.wav"} +{"in": "run opposite right twice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1c9e90e0da89d764d0de7de24cd14190754409a2.wav"} +{"in": "walk twice and look", "out": "I_WALK I_WALK I_LOOK", "audio_path": "4ac54b125bb8410756d4390d772c579c4500f58e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left after look", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5e2f23376baa8fec4876819e51da3dc1057c5a5c.wav"} +{"in": "run around left thrice and look around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "42e694383c24cbdf46d824d855e4452dd628ce5d.wav"} +{"in": "walk around left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8c38cd2d7548471ec1a3d8142d902ad1f32e59d8.wav"} +{"in": "turn around left after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c33b304b250258c01e43d7c0f620f66020abd928.wav"} +{"in": "look right thrice and run around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "38817ac07806b97e611ee5b2b0ebe514249dfeb3.wav"} +{"in": "run around right thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "890c0c204d6783ff5eea74dd0101df0be6a633f7.wav"} +{"in": "look opposite left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "583faad62767fad4813d0ba26bf0888573523575.wav"} +{"in": "run opposite left twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "71cc4c8ad60d1ad9a92239085e6e7c6a1aac230d.wav"} +{"in": "run left twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9344727709b30b782bec4d030fe95f672fe8f21d.wav"} +{"in": "walk left thrice and turn opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "9af1dabee94e87b7d4b6daaa9d10e160ca206c7d.wav"} +{"in": "walk around right and run opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "2a6b23a6868406b0df0d421639b1b02902b2baf2.wav"} +{"in": "walk opposite right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "516344da1ec99429473d06f9eaccefb466dee97b.wav"} +{"in": "turn right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d812c02eb0fb1ae8e4ee728d89dbe277b2f8d57b.wav"} +{"in": "walk opposite left and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "596fc2346d3dfc23d9c0667be6e29dc4a02f3880.wav"} +{"in": "walk around right and turn around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1fb39815da2945df3f32da8a4381a30b2d70d70c.wav"} +{"in": "run around right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "696332cec85e031553200c810d6fef47d830b88e.wav"} +{"in": "look around left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9b1cf3584b3072ff159bdcc825aff54caeb29ba5.wav"} +{"in": "run around left after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6a25b7377dac8f8a83ff4c06ba37a9577542f5b6.wav"} +{"in": "turn around right twice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0a866751ee01f92f7f4d8fa2bd0fe4c072b8b111.wav"} +{"in": "run opposite left and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fce8cf4fa4b5dcbd5ecbde1d688f53ffd4a9a594.wav"} +{"in": "walk opposite left after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6d2ec59685596846fd40e863487ffc4d4f37d2de.wav"} +{"in": "walk right thrice and run around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1e9a545ddd29ed2d01adf12c1ce6354af9611905.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "179b1cf4d0d441c1385a95d616a6d0798cd63d2e.wav"} +{"in": "look and walk around right twice", "out": "I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "79a0da51a15c4c5fbe01ab1024280b960ff3f711.wav"} +{"in": "look left and run left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "35b8596105736f51417bf4d0506015d1d1a151e6.wav"} +{"in": "turn opposite right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "94e9fd123254db3b97250809949a5f2276490c92.wav"} +{"in": "turn around right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8aa0daec373f1922f04c7151097daaedb2e6c6d6.wav"} +{"in": "turn opposite right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9dc46ef7a77cf0e7df16c414c63b0442c5ba9269.wav"} +{"in": "walk around right twice and run around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8e6a24010bc918c08250e0df30463c9f844bf70a.wav"} +{"in": "walk around left thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c84477d18eff1290fdd64914511d1ccfcc5a2991.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "82aa8655c645d7b79f2b0d59cef7cf2d3139f98b.wav"} +{"in": "walk opposite right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "763f1b12b278b48a776fa0cf7ca191136dd7568f.wav"} +{"in": "run around right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f1af6fa2a45686a55f9738c78d2ab3a5ad394110.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left thrice and run opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "0f4e96bdf946595872fb9b89b4c53c351a244e71.wav"} +{"in": "run right thrice and look left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "efbcfbabb553a0b6b840dfa5cadc20d1b7748ec9.wav"} +{"in": "run opposite left after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4dd2c4a4b1f25d96c6742e23e6d29e5475ab23ec.wav"} +{"in": "walk around right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "71da68c031e144172b1c8201abea418d256f238d.wav"} +{"in": "turn around right and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "28071e2e7259414bdd8e65533a3375a8f58d168e.wav"} +{"in": "look right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "96e159de02b72f8c9195a080596accd1408a840d.wav"} +{"in": "walk around right thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "cc4828b82432e82146fac58e421bae0a6ebefc55.wav"} +{"in": "walk around left thrice and look opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "71efaed8db869280600f89ae26ce7438e1bbd00f.wav"} +{"in": "look opposite left and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "15a2d5cedea4319e1c6278ef4f9e858c9dae4b27.wav"} +{"in": "run thrice and look right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cc41c302fc6437cc492251a5bf58d7dffeaa8a55.wav"} +{"in": "look opposite left and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f3bbfbebddfd603f50dbdb65f8bd418a260095d1.wav"} +{"in": "run opposite left and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "16fc1f5f3b2f4ac210d0063c6929581e05d91665.wav"} +{"in": "turn around right twice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "15f6e1c7507a4aec966414b0de2229c0d74b7f04.wav"} +{"in": "walk left after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_WALK", "audio_path": "0d7bff423180855a35c4548888be6544e881a60c.wav"} +{"in": "look opposite right thrice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "f90ec0c53cae67eb7e8dcbde2fcf79ebd47af441.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "49641453c380c1be7ed8d7a17ba32bd76b171a6f.wav"} +{"in": "turn around right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "17d3bd56ada0cea5cf8e59082bae379bd8bfcfc0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left thrice and look around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f4da9dd0ff675b61c660b53895823d5ab0979e33.wav"} +{"in": "walk opposite right and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0a61a1a73cb296039ea3429a1df9d546ffe2ca9f.wav"} +{"in": "look opposite left twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a7d114e2ba451f1bc0d6e83300c0bf7061c7a409.wav"} +{"in": "turn right and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "78b18fd8d81d162ef0de8280398fb1801512ca27.wav"} +{"in": "look around left thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8d7860a17c093c55a448babec74d275f6a3b450d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right twice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "edc6fc2275f04dac8b1ff07600c2d6b12cd180d5.wav"} +{"in": "run left and look left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "19e39345b06dfe07a1383b5799b8669aacf10385.wav"} +{"in": "look around left twice and turn right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT", "audio_path": "de3c3be15a1a03b0ad6785b392dd52da5b50197b.wav"} +{"in": "run left twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f3a03c49b188ceb497011afc7da39e10b54ee30a.wav"} +{"in": "look right and run around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "725494dc52e63a00105d30eefed1f29f18bcc82d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right thrice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7dba3100602b841f0511e228502a0fcd975b0bf7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right and walk opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e2d1599067d387cb98f404a4b31ae8ce40025d0d.wav"} +{"in": "run opposite right twice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6af3b6069579555d1da856aa8cbb2e86b4bb0bf4.wav"} +{"in": "run twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_RUN I_RUN", "audio_path": "2a483e6d51ac94b4cca40cd6c929829738a508f1.wav"} +{"in": "look opposite left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "340d91ad548e69a9689f65e8ed728a81ae09c79f.wav"} +{"in": "run opposite right twice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1773693efadca739edacaa0adfe1e1d2cd030a1b.wav"} +{"in": "look around right and turn around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2042727aa42483ffe2144524032be9cdb068deef.wav"} +{"in": "run around left twice and walk opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "57eb71336440ed50a85b7e8e5b028696961eeb66.wav"} +{"in": "turn right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c75eb99b454285396c598a6bbbb7d0c89d0a48d8.wav"} +{"in": "run opposite left twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "df3feffcc5756956464cfa11c926cee637115e27.wav"} +{"in": "look around right twice and run opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "76ea27bcceca9ffe694a43d2bf58fe85225ec0fb.wav"} +{"in": "turn around left and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "de0efe9c0847822bf2f289ef9326f9ebf2e2e4f5.wav"} +{"in": "run around left twice and look around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "261d9380ed2afd08aa31225995a8c5c5029bc84b.wav"} +{"in": "look opposite right twice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "19fa1c2f3c3ec11c4446820f1606daa0df6315d8.wav"} +{"in": "walk opposite right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3ceec08c39a565c09b420ef0061aa82fe753ec46.wav"} +{"in": "look thrice and look thrice", "out": "I_LOOK I_LOOK I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "39e9e37f16205a2a6a3b19bb98eecf95d78e1e38.wav"} +{"in": "run opposite left thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "75242f6db171520a212110ba3aec4ebec11a89ac.wav"} +{"in": "run around right after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "91aa37b401dacc375ae395e2292f49758b216a24.wav"} +{"in": "look opposite right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "aaac41581f595176b3fabd7818f070b79dea2a06.wav"} +{"in": "walk left and turn opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b2bb6d6e7b9245490b5423df6420a4f38b6dbba9.wav"} +{"in": "run opposite left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e4e91bd902d53970a8e3a6b2418c570ac48bba37.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "69a0423e09e7b90485319c8498c7393f7541fafd.wav"} +{"in": "look around left and turn around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2bf49ee3d6aa3225d9897dac2ceeec8ee9da4727.wav"} +{"in": "walk left and run left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "20fc7d49e6efa7166c6ece92dd14bc2c46cab85b.wav"} +{"in": "look around left thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5c1bcb7f2c614d3fe014b3d19cc82d1c47e38521.wav"} +{"in": "turn left twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "84eaaa73fcffa8862ee0b8085bbc0463cf8481e0.wav"} +{"in": "run twice and walk around left thrice", "out": "I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4788b5e393e98f153b0687dd424244b88edcca32.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a1e663a2a16f93b85ee3c8460d90099d39c26c14.wav"} +{"in": "turn opposite left thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "375a47bda6c2c8ef5a3812a15854e903894682eb.wav"} +{"in": "run left thrice and run opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "10bfca282dae976c4326b43c7c9ad6cef4338226.wav"} +{"in": "walk opposite right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "06b2b46ba9d28e9acba854943865579c74358123.wav"} +{"in": "run left thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b0d81c58bec950d3c3c7cee22bff6acc6383ce76.wav"} +{"in": "look left after walk", "out": "I_WALK I_TURN_LEFT I_LOOK", "audio_path": "0d935ded7510196846311d80aa87010c26e35356.wav"} +{"in": "run opposite left thrice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "5ff3819711b52b511201a89bb28619d5e1e0ed66.wav"} +{"in": "walk around left twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bd6f1e6dde0d9a4e62331dc58b38da6bf73c0055.wav"} +{"in": "walk after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK", "audio_path": "991556b93625dab467572471545dc3dab83d6f6e.wav"} +{"in": "turn opposite left twice and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fbfcc3ecebf02e375fc9cbc3a77949b325b06a9e.wav"} +{"in": "run opposite right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "51880b5c6605e9aaecf267f2d99c9b7a32f34c08.wav"} +{"in": "turn right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "357f36e8e4a8cfa8d6e2331e048882f46beb65c7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3d13a10448e6baead462ae1c0ecf3bc1cd68377e.wav"} +{"in": "turn opposite left after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "e56dad60fb055a7fe2ca3db01e8323464a8b6e39.wav"} +{"in": "run twice and walk opposite left", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9e6e05a6b6fc84adcb57cfa53541debd0b0c979d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "cf07877c7e47eefa5e49723bd1fe7222567d9de3.wav"} +{"in": "run and run around right thrice", "out": "I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b2198f2efe667c1f5482a2dec9666dfd31a9bde3.wav"} +{"in": "look left thrice and run thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "5a8b12ea50393278506e9ebc9f9c405b2463a76e.wav"} +{"in": "run opposite right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1b6d4f1579b689f1efb67a82fbdc147534eb4965.wav"} +{"in": "look around left thrice and turn around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6dc9464c4ea9014ecbdf762fc94f374a67c96e91.wav"} +{"in": "walk left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4dfca16323bc797c09ce9a3448fd90682630b1c0.wav"} +{"in": "run opposite left thrice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9badb72f8b50294f6fff10d469327ac12c467729.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left thrice and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7038a248d0b9e4d0b6039d207628af53d6e4a8d8.wav"} +{"in": "run around left and turn left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "5eb98d7fbaea6b007b97a4415f0ea4fc0d025df0.wav"} +{"in": "look opposite right and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e2cd8c15a0563d993fceed6c20b2ad831915c43c.wav"} +{"in": "run around left after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "62c88b3cf7f65125cdcb81d257d09a945246406b.wav"} +{"in": "walk right thrice and run right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c0cc3e46ac7f636f6328dff403a3b0ec246fd8bd.wav"} +{"in": "walk right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2205efc0863d068c239a0e45ac5549529172b9ca.wav"} +{"in": "run right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ce222f4c731a741c95d91f71ad9a2e2c8198679e.wav"} +{"in": "turn opposite right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0f92b57026beeb34bb104c7675b0ac98f99ca7fd.wav"} +{"in": "look opposite right and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "057b1bee8c1a764b8696c77a69f1da821187071f.wav"} +{"in": "turn right thrice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6a235588c463ca4e8ae1ec8081c75e39fd61a00a.wav"} +{"in": "walk around left and look right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "49a4d300fb72887a4f0b978b04278c1838b7395e.wav"} +{"in": "run around right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5f66590cbf81172c987ae1323c784f82479d05cb.wav"} +{"in": "turn right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "0b7ec127a7ad8609b1f6658d8439953ef7fb9c52.wav"} +{"in": "run around right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0bea3c2d923ce0168cd8fa7f7086b7cc9f04ea20.wav"} +{"in": "look right and look opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "081e6074d5cfc82da6e62b3a1adab3bc65f318b7.wav"} +{"in": "look left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b0564d83fbe14e3ec93abe7feb292b0bd3340a10.wav"} +{"in": "walk thrice and walk opposite right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b4d2ebaddfcee93b865e99592285dfc85bfe481d.wav"} +{"in": "look around right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5c219b135e8475eed992157141b67f032b793f22.wav"} +{"in": "turn around right after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dcc4782a09f4c8a16b66773e28743df35f244ebf.wav"} +{"in": "walk around left thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6c6b2b3581850d97103e42f51e78e0c429bdfe6b.wav"} +{"in": "walk opposite left thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8922be4964c30c37f3957a3a9b9a567d0548d2f6.wav"} +{"in": "walk thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK I_WALK", "audio_path": "77232660d971bb715b4653bc91b11cd405ff630f.wav"} +{"in": "run opposite left and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "59203358c3dcb790098e41a7f3e3aa7f66f5367c.wav"} +{"in": "walk around left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6de7f2c728053accafa68cfc018d8fd4471a8b43.wav"} +{"in": "walk opposite right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "423d666ecf36f48108889d485ff1a19973a4eb63.wav"} +{"in": "run left and turn opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2080a10f66e40887b346cf3f0a32d91032ebf59a.wav"} +{"in": "turn opposite left twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "efa90381da3b3df41ce4e0ca8d23d9a6f492cf5a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right twice and run opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fa4e8e4754e75a3185e810e3b92e0e8dfdd971f5.wav"} +{"in": "look opposite left thrice and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "bdc46fd7eb3d648bc054a89481c6cae5bf648997.wav"} +{"in": "look opposite left twice and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "aca81f44e8f99643862de1ec7e62ed113a99dab7.wav"} +{"in": "turn right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "36b1315cea4cacc3d912301d63b36550983d147c.wav"} +{"in": "look left twice and run opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "898bf00ae6aeb21146dc01e3baba60bb5c95dba7.wav"} +{"in": "look thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "53ced14e50eb792ea553b3e565351726eaaf55f8.wav"} +{"in": "look opposite left thrice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "4f4a5880eea495918a41a0f8262a257fae5dada6.wav"} +{"in": "look around right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "874bbd0163a0b59c236f875320b954fecc581823.wav"} +{"in": "run left twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "206e71345f216131c6e386f6ec4137bc03f110a7.wav"} +{"in": "run opposite left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ecd9f0acb4077851069e30c5a5c03301574a2612.wav"} +{"in": "look opposite right and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b5cf70a47797d645ab254f44712ded985fab5f9a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "03949c2bfbf36e047e3a204f6a8aa8eca84a94e5.wav"} +{"in": "walk opposite right and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bdee32398a169a44959d0ef274b9f4e785312ad6.wav"} +{"in": "turn left after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "bc514d29749d69e1df5c67c4869dbab19e6e459c.wav"} +{"in": "run right and walk around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9e226f4ca86ca24e29f5645d261b33f91579232e.wav"} +{"in": "run twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN I_RUN", "audio_path": "059f5d43da9d83507a86fe6ab1b9959c1f785ba2.wav"} +{"in": "walk around right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4e5f24595221fa6d0f079908c05b03ee8207af2e.wav"} +{"in": "turn left thrice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "99cd5a375110072053efbe657c311b42da3cb1d9.wav"} +{"in": "look opposite right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ec6572454f3bc9605a80bd57802d8840dcc583dc.wav"} +{"in": "run opposite left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9ba4a3c20640d283aead44a4f982220e5795cb58.wav"} +{"in": "look twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "6fa9906800eb778fd9c8e556fb734f6c2acea28a.wav"} +{"in": "look opposite left twice and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "cfb6815b2bfd759fd5d39967c28bd3c6627b5942.wav"} +{"in": "look around left thrice and look twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "f3ad54d56e45c08a9f43b874bf9866f913ba1608.wav"} +{"in": "look right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "17af05adb6faaa05171a548d60422c72f85de053.wav"} +{"in": "look opposite right thrice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "33763ff43391876ae9a20d096b70285cb40cf4be.wav"} +{"in": "look opposite left thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c091224ae7f4f9d245467009e8733b9d3bbc5003.wav"} +{"in": "run left thrice and walk thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK I_WALK", "audio_path": "2592b9eedc5b98bdfc9ec5c80c1a2942e3135040.wav"} +{"in": "run around left thrice and look around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b32f32a6c1fe6d4fe1143f079fc323f526498ca4.wav"} +{"in": "look around left thrice and walk left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "98369ea5f2ed92c9d0ac4975abb99c7e61bb019f.wav"} +{"in": "walk opposite right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0dad0e578326955f1d39cb8aea997df1eedb6188.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "df79d3c31549eb2bc6bf9c0b75d5ca20206be73f.wav"} +{"in": "turn around left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "db60e73cecf9d16b4b0cb7a364c5097f8714f3a3.wav"} +{"in": "look opposite left thrice and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a1e20f30a0d54560f4366d2b956c1151c84bfe71.wav"} +{"in": "walk around left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a523be79474b99c5e60212825eff238a02f1043a.wav"} +{"in": "turn around right twice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "774df9f62077b87c37651ac221e433fcc2db9221.wav"} +{"in": "look left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6d19952b80b6b8981c0bcf851f56b3690cdb82e8.wav"} +{"in": "run around left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a127dfc159fa5d204b282c68b6d09385e9a59b55.wav"} +{"in": "look right twice and look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "78228b0fdda682e2063300513ae00d57a1acaf73.wav"} +{"in": "look right thrice and walk left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4d11c3660e3f1449ce18d60766fcc75835ed7018.wav"} +{"in": "turn opposite left and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "142f06c7e226cc07b1aea5a2545faa135c7d0824.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "506ff1f4b921a6a4fce9083ef996419c46bda58b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "104af12342da9a63af3a31342f7b37f88a2d9c36.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left twice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "603e1407768ec6661aef4e153379b3f37409d3ef.wav"} +{"in": "turn around left twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "854668af238a0b592976f1141e6640f3b1600473.wav"} +{"in": "look thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "daed7a1846ea87202e91a4ff516076f89c9c5c0a.wav"} +{"in": "look thrice and turn around left thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9190b1b8d70a21b278b64f8bef28de18fccc929c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right twice and turn around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fd161421c8bbfadcb916df67533c8f8e2233250e.wav"} +{"in": "turn opposite right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "30f9f6c97f9bbf7e444546fb61afbdf087699f64.wav"} +{"in": "turn left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "4f79607a24508cc807e4e8d1e904e775d5f3f383.wav"} +{"in": "run around right and look opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ef7eeab0ce96827444d0f59ff9da3f22ba379593.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right twice and run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "93daa3132a5fd99521877fa3ffb0741cb5816015.wav"} +{"in": "run twice and run around right", "out": "I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4c18c701d54d9617634b7a61c018700b70a20cda.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right and walk opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7a9752b56d1645c3a22f89775b6ca8d54938e576.wav"} +{"in": "look opposite left and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d23a670f3adfeba7c2bff345735e8e51e4b7f0e0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right twice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "db7c4e60cbb8ba6b69aa77341093dc7d448abed0.wav"} +{"in": "walk right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0de17f83587bd021401451b58a40e19e37e81ea3.wav"} +{"in": "run around right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6a59e925ee5c18d0e6ce563e024e71ace2703d12.wav"} +{"in": "walk after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "332109ada6ac840309a2d43f9aad9d925666ae41.wav"} +{"in": "run and look right twice", "out": "I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f896e47c519656e7f29627d72cc6ea5671e8c5af.wav"} +{"in": "turn opposite right twice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5eb1f063f7f8dc0ec9490f6224dc3d00b754aa3d.wav"} +{"in": "turn opposite left and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "54a0caeb64d5e6a6ccce356fa95c621b9ddc89e3.wav"} +{"in": "look opposite left twice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1f0f6becc8048d1ee8cdda28e3920ff4a369f676.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "ee0979fa4324245cda6f07b802b4f2f508eddb55.wav"} +{"in": "look opposite right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "69f5a5bf33e7602ea31fe832954d1bf570aec374.wav"} +{"in": "look opposite right thrice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6a06b2f46db447a9799b6d17d3f5aa136a60beac.wav"} +{"in": "turn opposite left after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "9d1f65950b2e8903f92f6dfed2da14744e79bb03.wav"} +{"in": "walk opposite left after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d693e615b4bf60661998d8938e2b6be94399975c.wav"} +{"in": "run opposite right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b2620a64bfba7892d5b6237269170a6a52da7912.wav"} +{"in": "turn opposite right twice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK", "audio_path": "d0caf01f2412f9e5e7b4234ec3f988d567a5f93f.wav"} +{"in": "turn opposite left after look", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "7eca1685cd531816c639f4f1eac6203f232d25dc.wav"} +{"in": "run opposite right and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2fa8c6dcd505d6d719ee54956390b75bb82ed30f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a8da2c838157450e7ed56607672ddd7af97b40ff.wav"} +{"in": "turn left twice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "b850a86bbedda985efe741d02af603d1930cee6d.wav"} +{"in": "turn around right and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ce2d7615d03f20ddede6cff203ad75164ef860af.wav"} +{"in": "run left thrice and turn around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "59831d3a32f53d439b9b1b877b66959250f662ec.wav"} +{"in": "look opposite left thrice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "61275711510bcdccc58c4c6310e6ce86979f1839.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "222a76cda4271f0b5ab783f34507f917933d09e0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "45295567f36d03009a47ac196b6c3185b95f6f9a.wav"} +{"in": "walk left after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bed2408c2dd41085237c58afcbc09c84082debdb.wav"} +{"in": "turn opposite left thrice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d94a61259845735a35fab41507904056133caf8c.wav"} +{"in": "walk opposite right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "36a3d240745b00cc82e1e7f588080e98e26ac5a5.wav"} +{"in": "look opposite right and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6daec1a547d068219c32dfb9632b786727c3fa22.wav"} +{"in": "look around right after walk", "out": "I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4f14eb9f0d10ee30ba52d309af5073a35b5c752d.wav"} +{"in": "walk opposite right and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2d26609588b129cd3544b2e00ba6ac78674da7c7.wav"} +{"in": "turn around right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "15a91c7c0123bc12b5c2c2334cd6faec5469e781.wav"} +{"in": "look around right thrice and turn around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3689e1b872d5436f180de749385fdcbe9e129101.wav"} +{"in": "run around right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b5a75a7315d99c9f927891afe387c5d3a977463f.wav"} +{"in": "run around right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "299311cc082fa72aabd05a943aef97e990b71fbb.wav"} +{"in": "look right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1de2cc5c856a02d1a1521c4231c54a1d07ab1deb.wav"} +{"in": "look right thrice and look around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9da6ece052186c4a0ce5563336404847c2222aab.wav"} +{"in": "run around left twice and run thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "68027867d667e8917ffe158afdb952df66f8c896.wav"} +{"in": "run and walk around left twice", "out": "I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a950d8e5fad89b8adca98b4e4aff2f782694b04d.wav"} +{"in": "run opposite right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "af987a9fb2d2105c2a976e5258b2c4e53d6fc7ae.wav"} +{"in": "look right and run around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "12ce9e2579e342c95538c21e00467660daff1c4e.wav"} +{"in": "look around right and run opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "05a85b7696f154c7a1c30b7c6cb75b47ef252e56.wav"} +{"in": "walk right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "f26b0c09629b5d1f44d83974b885630a924caebb.wav"} +{"in": "run left twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "32844db4d2497d1b95cb7a1673c75c696dd1f5c2.wav"} +{"in": "run around right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cc097fe274633d8e3227728582064927b25f0aff.wav"} +{"in": "look left and turn around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "661ec0f4df71982698feb394b3f1114b84cef21f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "acfdcbb28b75877fd53755f8e8a947111c99f742.wav"} +{"in": "turn opposite left and run around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d9e621d434d17e78ac46a05ed8a5017738d4a82c.wav"} +{"in": "walk twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "0eeab3e11d227e618e955574e3bb9c2020b58dbe.wav"} +{"in": "walk thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "732a7cb6e228d6cf0ea2825e1516046d471a340c.wav"} +{"in": "turn around left after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6824a67351b0a5e1bc5c76faedd74eb2015f65c1.wav"} +{"in": "run right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "da57c179fad5ce111f88c69329b25dc04bda296a.wav"} +{"in": "turn opposite left and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "72238178d151550e5e024a634323bb2a8a2c7e51.wav"} +{"in": "look thrice and walk opposite right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "408beb4b11601ad3648024fbe8742249299f9302.wav"} +{"in": "run left twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fd45bf9596f2ce7b82aeb67f12c991fb5ec3e462.wav"} +{"in": "walk around left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9ae17b07026c0325d01e1e146385d0c50487b91c.wav"} +{"in": "walk left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "6061d55c8f8491a364182943d823f0ff0274dd63.wav"} +{"in": "run opposite left thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b5fd4f0a7cb69d7fcaf9589effb21f388b667fb3.wav"} +{"in": "look opposite right thrice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "931358f586bca2fabb90ce9ce8eef12cf263528d.wav"} +{"in": "look right twice and look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e7ce960eb47695c7a1e0c5517360ed2df392547b.wav"} +{"in": "turn around right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1b386910caef4776d4ad1ca3f5aefa00788a4aef.wav"} +{"in": "look after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5dd7d6077c8bd53aadbccf674321639530085160.wav"} +{"in": "run opposite left twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a6738e7039c2acd1af46b31687ed76ce350bca3a.wav"} +{"in": "look right twice and walk around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ff677dbc78417d16538fe50b2c996fb19bd0e763.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left and run right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a14e54bb0bfa212d33fba884e9b13d3210c093f1.wav"} +{"in": "turn right and run left thrice", "out": "I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d7653f0ca9b115bb7bcd160202ae0668e4d403ba.wav"} +{"in": "look around right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "05b3c5357c0466ca11f9c23b39f9d093d1b319fc.wav"} +{"in": "turn around right thrice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "88ec2752fb24bde5e646a229e65ff23f5330ca3e.wav"} +{"in": "look twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_LOOK I_LOOK", "audio_path": "850336a86a0eb80e98eb1487e105de1df95bd91e.wav"} +{"in": "run around right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "25c1ca3f25e8111132778c60d569c10c4cb411cd.wav"} +{"in": "look left after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK", "audio_path": "645f229a75342ec9af38124e5d6d354cd03ab6ba.wav"} +{"in": "turn left thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3445b10b2f204fcb5422d007bd4c73e2e407f53b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "d879166c9a44683b9263aa392c7799ab2501a7dc.wav"} +{"in": "walk around right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "16984c8f1a23bc3ee0ed2c38c7e8add728da54c0.wav"} +{"in": "walk left twice and run right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "fd7db17caad499f98cf481a479e366f9d80faa10.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right thrice and turn right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "42fcdb64fba9a8755de9800b510bc7da1ee84ed2.wav"} +{"in": "turn right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "af593014fed37b213f3738c56f52d551b53ba945.wav"} +{"in": "run around right thrice and walk twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "359ef9e04e9092ac4ee9dc275ef81fc6fca4923e.wav"} +{"in": "walk around right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b165092785ec5bd426defe0ea097c8101ddb47f8.wav"} +{"in": "walk twice after run twice", "out": "I_RUN I_RUN I_WALK I_WALK", "audio_path": "16de200e2ecc8dcd9ba462c41347491ba2619de5.wav"} +{"in": "look after run", "out": "I_RUN I_LOOK", "audio_path": "688a883b7b2465a3128078a25d43e4b15cf4d432.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right and look opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "feb21ec4209ee02d322d8b4636ddbfaae0abdb20.wav"} +{"in": "look opposite left thrice and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4b31c31162fec9d07b96bf2c17d1b3aa499b9bc9.wav"} +{"in": "look around left twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fbe029e0cb375251fefa479938624bcb9567503b.wav"} +{"in": "look twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK", "audio_path": "8ee05eb9020bcb274d9897c73452079c5c10148f.wav"} +{"in": "walk left and walk around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6c1384365a0ecde861ba75824d6c48b66e8961be.wav"} +{"in": "look right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "26629bf0d46fee7fcb79769cb4491e832e4f5158.wav"} +{"in": "look right twice and walk twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "968688f0c3dc4ad0a8eaf29be3a3835f5ba1f7a8.wav"} +{"in": "turn around right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b596bdff2c241c33c0b9043bc7002b3ea9461838.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right twice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4fd7b901ca4421b1051fa60a556eadfe530e67dd.wav"} +{"in": "turn opposite left twice and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "99a405b0e4511e4ef4e34c600aa12bb89ce9b1ca.wav"} +{"in": "walk opposite right thrice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4d93796afb1120d46d776d6e804df2b2193c4b6f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "4bd29829cd3186c8f02df1f2cefa047c4da87caa.wav"} +{"in": "walk opposite left twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "da18c996894d8f5e5804dc7ba9a08287dfac4555.wav"} +{"in": "walk left after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9ddfbd020be7892c95f2efbf7640e50f33b6e47c.wav"} +{"in": "walk left thrice and walk around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bd55aa292c63185b40b5d945bbb261db5640d602.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left thrice and walk opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "53dbe943165b209bc97b889ace99daca1c90d761.wav"} +{"in": "walk around left thrice and turn left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "27cda2afe54b64cd62f8ca3bc58cfa4a1c178c90.wav"} +{"in": "walk opposite left twice and run around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e8cf126806457322339817c8c37fa97eb82b060e.wav"} +{"in": "look opposite left and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "39997966e9fba29ebaeff01bd04e8c41c18a676e.wav"} +{"in": "run around right and run opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "605cea10892eb9008637b7ebb931d66be16b5baa.wav"} +{"in": "look thrice and turn left", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT", "audio_path": "bc8aabfe32f888b062992c71786f701531d457e1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right thrice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "474b31ab7b5d08b95b29b2743cc0394241784111.wav"} +{"in": "run and look", "out": "I_RUN I_LOOK", "audio_path": "d6f52f506aade1783504faf0012835217125c892.wav"} +{"in": "walk right twice and look left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "750f365d4603a233e87e483a0b53cb6a9d1efe65.wav"} +{"in": "look opposite left thrice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "866a02ab42b41c247f2e992410151fd91c3834c6.wav"} +{"in": "run thrice and look opposite right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "12978272dc09550dc80b920ec2709c17f0261b40.wav"} +{"in": "look opposite right thrice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7a18974edc1a297d7845a4bb68ed3b9183590865.wav"} +{"in": "run left thrice after walk", "out": "I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c92fa6266b7a23bb23eab391a893b004d6a9306f.wav"} +{"in": "look around right thrice and turn around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d8dcf9c151dedbcbe6eee90a626ebf6229c9ad1e.wav"} +{"in": "turn left thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "47b7c98556f91ff63ce5e44e17eecee0f6bc2dd9.wav"} +{"in": "turn opposite right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "929223524863956c7ed80cfb7d42d7615aa9db2e.wav"} +{"in": "walk around left twice and turn opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "90f0c1400d08526239a9672b3a1dce9f91e4d444.wav"} +{"in": "walk around left thrice and turn around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "66f38c309c92b5ecb3757abb3e454b0ac4135036.wav"} +{"in": "look right and walk opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c46ffb661b5993387925465930378229e163d6a2.wav"} +{"in": "look right and look left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "bc6b4d471b746c7de2d248c73b6a2a0a162cfef2.wav"} +{"in": "run opposite right twice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "07775828c015a860099ef969424ec8292d0030fb.wav"} +{"in": "walk after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f90bd8bb9e053f64084cff372b9c6e247b7a960a.wav"} +{"in": "look opposite left thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "06216f868030c242de31b0b8d0cb113e4433be24.wav"} +{"in": "run around left twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d8d9e3cc3ce4bd7e6e0def780077e1dc993bf0c7.wav"} +{"in": "look opposite right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9fb0785e11f911aa878776a7465b089fa3b5084f.wav"} +{"in": "run opposite left after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "0fa13af92cbb5a422535daa24a76e7be54823438.wav"} +{"in": "walk around right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "89e2f8278327458f7cb0d6d356f41889d6260b06.wav"} +{"in": "run around left and look around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f3353897449fada618190b1fafcc400b65395d92.wav"} +{"in": "walk around left thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dc2f237f8cd90493d4abe4fcc015b4ecb05693d8.wav"} +{"in": "run left and turn right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ee96c47ce855da53ade955f374f3f11eb492302e.wav"} +{"in": "walk left twice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bd25e514e5b6fc4ec0fc51535662065f1c85e8cf.wav"} +{"in": "walk opposite right twice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "968409c61425b221982c56486b2143fcc4848da5.wav"} +{"in": "turn around left twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "43f5bab4554f0b525b2977f7ee47aadd977c7153.wav"} +{"in": "walk opposite left twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "04c107091fbe487e056e184a36f31b5589b90247.wav"} +{"in": "run opposite right twice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9dde9132f313ac2112f6032cc1d51eade8173587.wav"} +{"in": "run opposite left twice and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "102ce422ce085c79b0408e2c7a944fc98cb75f22.wav"} +{"in": "walk right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "cd45c77406b84d0df06ec06e954b3c0101f84de8.wav"} +{"in": "walk right thrice and walk twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "3ebe85edd67ff59cf5f71d03b8889d3060abdb97.wav"} +{"in": "walk around right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8d293d499b3274295839dfe0ddc392decb82ceb4.wav"} +{"in": "run right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3fc2defa8f611ba0938c1f59c2c64d7a799b0ba7.wav"} +{"in": "look around left after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8e3bdf666fc66768eaf55a8c36a60fd7da675fe2.wav"} +{"in": "walk opposite left twice and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9d6914920966005cd3d01f39875368833612fb4f.wav"} +{"in": "look around right twice and walk", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "b44098dc0b4c43f73c3282d2516ca8c9c22ff3d1.wav"} +{"in": "run opposite left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7ea945613388f90f91502ffac4f11eca73992b6c.wav"} +{"in": "walk around left and look around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "59382685fabd21f251bd0c735ada05c8eef734a1.wav"} +{"in": "walk around left twice and turn right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "61519e561c8ef7c7a0dcaad11298a0e86efe949c.wav"} +{"in": "run left twice and run", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN", "audio_path": "6d5a34a06530815bba29a53f65eba5c1665adf46.wav"} +{"in": "look left twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "80929dc6a2b91a0e17b43e0259403970732f3185.wav"} +{"in": "walk opposite right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4a9566e5878a4ac5f5706e45f83686adb781db33.wav"} +{"in": "turn right twice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "8d886d03e4645d08146da41221ef6dcf167929ee.wav"} +{"in": "walk around left thrice and turn around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2f5c761ed68e399912ae306a60662a3de2d5e0a5.wav"} +{"in": "walk opposite right twice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b9cedcc09069d1590ad5f6a5a5de00cae53a34cc.wav"} +{"in": "run opposite left and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_WALK I_WALK I_WALK", "audio_path": "08d53e2d1f8e1c61ca3582598fc27e8b3bed1f94.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "8c5ad2407497d2237553ae705fc5d9d7606edd95.wav"} +{"in": "turn right and walk left", "out": "I_TURN_RIGHT I_TURN_LEFT I_WALK", "audio_path": "323d877ef78f6fe244dc3ecd54d5a1c7a2ab2ce3.wav"} +{"in": "walk opposite left and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN I_RUN", "audio_path": "d523adfb636adc49a37159f831b2eca5b067b99b.wav"} +{"in": "walk right and look opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "abab1abdb7ff11f78515ba0eac7036e92060680b.wav"} +{"in": "run right twice and turn around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ad39d1ee1742e3339bd2d8b04cf0625f4d10af4f.wav"} +{"in": "turn around left thrice and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6dc77b7f390b7a8411ab92a53996402b01e7577e.wav"} +{"in": "run opposite left after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a54280a09417c0145773a0e7c32899e76b18883c.wav"} +{"in": "run right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6bf032f5eb2fe33cbdd5837ec2ed6fdb2e569587.wav"} +{"in": "run around right twice and walk thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "670e1123064d56c6a098ae41970a4bc16b94fc4b.wav"} +{"in": "run around left and turn opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c432825bc358a99a8dc3ab3bce675aa2d34cd9b3.wav"} +{"in": "look opposite left twice and look", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "4d514d53ae353d9bfff7cd4eae4fa9e4a796e53e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right twice and look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "aa115f85f25886a0907eaec25531f98e23643d57.wav"} +{"in": "run around right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b676bf9a18736a5a874b9cc5d08cc50017619850.wav"} +{"in": "walk around right after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "49294452d0cf52020224faf8f53e6a5f9f63f154.wav"} +{"in": "look left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0c71af6b22fe17857cdbfb2cb6a20004bce3aec9.wav"} +{"in": "walk around left and walk right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2812109ac3e8daad15db801d68dafc370e365035.wav"} +{"in": "run around right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c0d7cf0ede2d9920f2800ee37bbeaf695c01a5af.wav"} +{"in": "run right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ba880e934acd7944982803624764b270a765cbf3.wav"} +{"in": "look after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "161f101f7d776d5f70626e8d82254e9bf3b56c04.wav"} +{"in": "look left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b67485e4abc05fcf1efa59464a120738b5c4b68b.wav"} +{"in": "look opposite left thrice and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "01218ce14c2ff9476c9347ea03081b896acbba95.wav"} +{"in": "turn opposite left thrice and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d4e7b5447ff6d2501f793b28dff808c03a95f043.wav"} +{"in": "walk opposite left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "df2fd34732256b80083475c8364f68d0073f8057.wav"} +{"in": "run opposite right and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cb286c1afbfaeba17d3ac9d14ca5bceaae41bdf4.wav"} +{"in": "turn opposite left thrice and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ea2ab4cf449269c6c31805036b610f5270c3a5e9.wav"} +{"in": "run opposite left after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e296440e87d0a0b69d78617a6fd7a5e3095a66ef.wav"} +{"in": "look twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK", "audio_path": "1c774a1dd2ca08819f16cedf0cad0232c816f13a.wav"} +{"in": "walk right and run twice", "out": "I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "bfc611ea2de356034db42a48c52fe44c08904b6a.wav"} +{"in": "turn left and look around right", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cce2c4704fffc5e0d927207dd76e51bdf0f9452c.wav"} +{"in": "walk twice and turn right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e81d97a0a2eee5c97b2c9434085e0f68a1a6451a.wav"} +{"in": "walk right twice and turn around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ba519f8b65c8072a672489294f2f38a9f138333a.wav"} +{"in": "walk opposite left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b086d39bd334a56ea4a3965250c80dcf3afa8ff4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right twice and turn opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b86f55303560577aea160dba457f6f7b8594227e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3970d3a10f67d2631684647c9901dd463ade60f9.wav"} +{"in": "run around left twice and look right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d22a5d335e42d2eda0dbdca1ad21d3be62e7f7eb.wav"} +{"in": "look around left twice and run right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "98f7dd0436426b3793641940f66551409605bbc0.wav"} +{"in": "look after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "04cde38b1e76fedcbd4a08984f88905f66fed05d.wav"} +{"in": "run around left twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "bdc9ce3b3f60f4d5b413f5d6bb8f72c0b568af64.wav"} +{"in": "look around left twice and run around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "44a560141df3c147b3751a8ce94362abd019513d.wav"} +{"in": "walk around right twice and walk left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5ce7346c234f0343334469cd9678516c4d057b1f.wav"} +{"in": "turn opposite left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b0cf27fdc25c3d1b63d9b63da888b7aa104fbe08.wav"} +{"in": "look twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "2d8671e530bfc1a2dfcd37808d9a90b052208723.wav"} +{"in": "run opposite left after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "82afa4ae921ccfd1ef8c540227476699a6aa7b09.wav"} +{"in": "turn around right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "410cfc61e150c5737f0bbb27d0f518c47c77a185.wav"} +{"in": "look opposite left twice and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7b186b39e21473892979d5efa618593e6f193c3c.wav"} +{"in": "look opposite right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8778d883dd0177e446c2b2d4627d476ffef6a2ce.wav"} +{"in": "turn left twice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6555fd8a236bd5a0c0d87f364cbd7600e7db9f35.wav"} +{"in": "walk right twice and turn right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "35b11627f95109c25b72993ad1d4d672d05d7fc9.wav"} +{"in": "run left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5e8bdb819e147e399c7db01821852cf7ec67fd3c.wav"} +{"in": "walk right thrice and look right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "62baba94a6da12bdae3d3305303d9bdbdac6080a.wav"} +{"in": "walk around left after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "478ee05331c51048052a854aebe58e326adbfaa9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f9dcf06575ba280478e5cc24e6134468e8129c31.wav"} +{"in": "walk around right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "431d642d8769d6e86539e5cc1b9c9f40e59173eb.wav"} +{"in": "look right thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1bb8c75b7bd4fbeb735c610b2d8cae97da889d56.wav"} +{"in": "walk around left after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "270479624362bb1925b742b0b08e08c66c788695.wav"} +{"in": "look around left twice and turn around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6c84dc48f017b43442148dd9cbc8304fc4d49b8b.wav"} +{"in": "look left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "29b5001b0d674abf1f40fb0e42ee679c4f549415.wav"} +{"in": "look twice after look", "out": "I_LOOK I_LOOK I_LOOK", "audio_path": "a733d7f08d4c4fc86c03a61006827fbdea79f8be.wav"} +{"in": "walk around left thrice and run around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cb61c205293da0f32f8adbd0ac5c10b84e84b4b5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left and run around right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fbdbafd8b7920285074be8163f9feb7c735e7c68.wav"} +{"in": "turn around left thrice and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f932286e855bf13b8ea3f45d514add20f3e053c8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5ef1bdc4864a7d4b8990a038c4d0b5b6524dd208.wav"} +{"in": "run left thrice and run around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4f7cefd29c8a39e68be981c42b6b86702e5ffe5d.wav"} +{"in": "run around right and turn around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "55e85a8249987a7d43700984fff47fd1f7df9dc0.wav"} +{"in": "look around left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ec16069db406c83f8d7eeae11a9328fc3dc69c8b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left thrice and look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7d743a8b10d75bd61590d9d462130da898dfe874.wav"} +{"in": "walk thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "5ec8017347802eac96ea2bbf0176a0215f2362e6.wav"} +{"in": "walk left and look left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7a7896fe1708dbf8760adac55baabfd4a9d32fb8.wav"} +{"in": "look after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "5950527d846fbf7a7e15a4fdb37e53833086c77d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left twice and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1d913d27be58750455339fc92bcb911ddb8d5ddb.wav"} +{"in": "walk twice and walk right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ac4007db6d1f6f7657cddbe79e05c257126236f0.wav"} +{"in": "walk opposite right twice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b9a47ad6b65fd6c9de4bf983550d2723c1e57477.wav"} +{"in": "walk right and run around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e9622f6bdc8c664f2b3d62e71ff9be5e63edc27a.wav"} +{"in": "run right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "406bd282f84d356d070944f4eb0c28e6280937e8.wav"} +{"in": "walk around right and walk left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "38c96a9eda17f0cac411381e4797b864bad37678.wav"} +{"in": "look around left thrice and walk opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a78f6bbdbca3f0ef399b20688e8e91fa6c721e52.wav"} +{"in": "turn right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "0e6fd9075ee9fdaa2244a8bf5dc3030a557235d2.wav"} +{"in": "turn around left thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d229dc8338c2663315eab7e63851d45ebcd23d87.wav"} +{"in": "turn around right thrice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d1a5a4250369ed3b668e8f11d679d4ea5e51ea8c.wav"} +{"in": "walk around left twice and walk around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "321a484dbaad1998c4cf8338230f710ccc2b651d.wav"} +{"in": "walk around left thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "126e02b00a497709d9bde6a045efe5e20a453ee6.wav"} +{"in": "walk around left and run twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN", "audio_path": "f22d6d09a9c03b144f0a2c9cb6b8fe81b9b37cf8.wav"} +{"in": "turn right thrice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2527b3b259e55d0049b110df7bf4ae43bbc8d99a.wav"} +{"in": "walk thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK I_WALK", "audio_path": "94f104474900442c924ca5d34122a15a38d730b0.wav"} +{"in": "turn opposite left after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "f07fd4569224dc7011dc5ddaec495bee9eb05029.wav"} +{"in": "turn around left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "231ace8be445e2b88b538c5180906c8e3ecf1e81.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0f834ef885b466747172262138e040b308bd4a01.wav"} +{"in": "turn opposite left thrice and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fdefc020217f7bb4bd0b432b47dfa79267ea693e.wav"} +{"in": "look right twice and run around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "60137b66668084160bec83d75bdc934ff4dc4d87.wav"} +{"in": "look around right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f87ad0a7f48680e54b9054b8711648bdfcfcf473.wav"} +{"in": "turn around right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "65e3f9278077401567082e55650c3e8c2fef2659.wav"} +{"in": "turn opposite left thrice and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1e6e116090fb5a0b43a4393b9296b1286766410c.wav"} +{"in": "turn left and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "bab851b1c6a56c6647251d5449c6d45b790ec8ba.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN", "audio_path": "fb1e7bdd82ba334b78d71d9edba9e27d76e99b3c.wav"} +{"in": "look around right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c6f2043d7b5ba4d6e638c0bfd96a941108170326.wav"} +{"in": "look around left and look twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "14b32594d76ee97b847ddd85c2ce04dd254f8d5c.wav"} +{"in": "look around left after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b9938c605342db8ccc3c4af952d71cbf6ca1e5aa.wav"} +{"in": "turn left twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "107ce76e815dbcde0dc8ab21c55d11cdbcd9d26d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left and look left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "14c0f1c54ff99532c066d269d06626d632f87eed.wav"} +{"in": "run left twice and run thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "fb94f47e242bd4bb1bca0d055406d345c1dfacd2.wav"} +{"in": "look around left and run around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fa7ced90744564386e5a8a664bb4fc8837cd3552.wav"} +{"in": "walk left after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "da3e6305575ec64c8c514e261eaa701a2be72924.wav"} +{"in": "turn around left twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e96c825ca531d382dfb4b0fc6c62c07337c4c767.wav"} +{"in": "look left after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_LOOK", "audio_path": "cae66cae987dfb7cfb840f44eaa3663e618ed5f6.wav"} +{"in": "run opposite left twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c51fc0c109ac44ca1cc935796e05d8e8a30b2f09.wav"} +{"in": "turn right thrice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "da51fc479ae88e50f265656ac4195f393bdef4d0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left thrice and run around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d7c25d25c2513810c42abc9ba166957e6e65e2db.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_WALK I_WALK", "audio_path": "efc9789adb31352ae80230b2934d365a490a56f6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left thrice and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "97b71e52fa2e31266d75c41563df01287dc8e261.wav"} +{"in": "turn around right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "22b3dd3ef9a1c42024b3f459f6fdf82693c1e168.wav"} +{"in": "run right twice and look left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "a7e4fce1b773b32ec6077a92e0754b5919ab5a3f.wav"} +{"in": "walk opposite right and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ce529b5be35794d49987e5c38eefcff3cdda7743.wav"} +{"in": "look opposite right twice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "42f19a301eebf1805016825a011afbcd2ec2077b.wav"} +{"in": "look twice and run twice", "out": "I_LOOK I_LOOK I_RUN I_RUN", "audio_path": "80055bbf3a848d4a39897ba9ec26e64e3602232e.wav"} +{"in": "run after run right", "out": "I_TURN_RIGHT I_RUN I_RUN", "audio_path": "101fc65563a9c727dc5b81a7cc657e394ed75a54.wav"} +{"in": "look opposite right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "767317af9a93e90cd82e4fe507a8226598d5a42f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "907b59fa4a8c5ef112eeec792a93ab028daf7de4.wav"} +{"in": "walk opposite right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b95fb1c13fe06c8b9cb6a0a3618e32578bdb3db4.wav"} +{"in": "turn left thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "63f01b2992616518912d558b85c9d433267f9173.wav"} +{"in": "walk right thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "894528c580662c03e5b4a96a477bb5af716ad1d1.wav"} +{"in": "walk opposite left and run around right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6acaa6e493d9dfab9460b6c99595072ae8c63bd2.wav"} +{"in": "run after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "aafaa960a1d323e6376a8ef137a9b718d35b2cb9.wav"} +{"in": "run left after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ae4b220dffe54979262877e35f6eb2637979cf61.wav"} +{"in": "run right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "465b29eada0cb432df0222a3f12a9eed8e01e101.wav"} +{"in": "walk around left twice and walk twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "986aa56809111c1ee9f13de2e53d832dfcaae508.wav"} +{"in": "run left after walk", "out": "I_WALK I_TURN_LEFT I_RUN", "audio_path": "2bb096528afba6d61b3f669d5a73cdebd0698bc6.wav"} +{"in": "run around right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3834ad447f44599ad9eec46259a91bc51bfd8ea4.wav"} +{"in": "run around left and run thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "95d455020413cfa6ee4a9a94413c400346f8054b.wav"} +{"in": "run twice and run", "out": "I_RUN I_RUN I_RUN", "audio_path": "5916e1cbbf5cb176710c20bfaacb52a67b587ece.wav"} +{"in": "look thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "7ff807ba4dc2e39339cb037b15eef974ce17fdf6.wav"} +{"in": "run opposite left thrice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "65b43c4e95dc2a62589ccdd810a4751daee1ca27.wav"} +{"in": "run around right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "83740233256611b2bbed42980a8b907d14ae8fc9.wav"} +{"in": "turn opposite left thrice and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1e41733d7cf9a9b9d566816a8e403cdc04c3b6ad.wav"} +{"in": "turn right thrice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "83308af37436fc99861e140c6376fbe6c9a21057.wav"} +{"in": "walk left and look opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "dff3bcee2819bc1c317a9761dbeaa74f80a82200.wav"} +{"in": "run right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2805244107a4b592bcf7829b3575e5501c092a28.wav"} +{"in": "run opposite right twice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b8a99c85ebcf21e474b5a8ba151eeb825a61461c.wav"} +{"in": "walk around left thrice and walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3bb1e0c40f26eba33bbe41fcfa57d714cc5b7f18.wav"} +{"in": "turn left thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "df282ca1307a091c61dbc1f41dad5e36f27e759a.wav"} +{"in": "walk around right twice and look right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "15639035a76efb55725d563aa86d095462302c7d.wav"} +{"in": "turn around right and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "20bcc48b70434980697935f45bd78f2f440fcbd2.wav"} +{"in": "run right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "6339cb47f8d06e1aac1ff9cac14700b8e781cc6c.wav"} +{"in": "look around left thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f091c8cbafc3b1fe9e6030289faaf2d17e28e680.wav"} +{"in": "run right twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1f0772a64b4d21babe31cd7ea36e91a6e82728c6.wav"} +{"in": "run around left and turn right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dca07a7ab5a83055dc92d77c47d59cae3b6400be.wav"} +{"in": "turn around left after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d9c4f3c6dfa2e3d89cd6414133fae9a55279c5fa.wav"} +{"in": "walk opposite left and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c392bef64d27efbe8a099efe83b452c1d8cfdec2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "427f11e3b019ec5a389b0b5a725bc346733af33d.wav"} +{"in": "turn opposite right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "894458f8a09b1f930bfb50246ed6b43e680840e4.wav"} +{"in": "turn around right twice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "09a95160894fd959fc4286b5835dfeee127702be.wav"} +{"in": "look around right and turn opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6b4a6bc14c8afe4c6c14420c9ddc18ac7c779c22.wav"} +{"in": "walk around right thrice and walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7f36ab81ef562167dcf2a6b826eb6ddcc2dc078a.wav"} +{"in": "walk around left twice and look twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK", "audio_path": "aef1d7a2400f10177bb86dfcc72aee1d52650c4a.wav"} +{"in": "look around right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "78a154a0a6be71622c6b35cfc0ae427ec705c473.wav"} +{"in": "look after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK", "audio_path": "8811cc8e2718237c9089f0c1f02fc3d1bdd31d72.wav"} +{"in": "walk right thrice and run twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "05e656ba7abac7d04adcc34d7e1815589442f502.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK", "audio_path": "d37b3888b873c65fb7c3c2e2c8b835986662d12d.wav"} +{"in": "turn around left after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ed7ebb7858bce00b22a2a29eb4484d02a644cb21.wav"} +{"in": "walk opposite right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c24f05a6a09cc6808a1c8f8979c27456f307b77f.wav"} +{"in": "turn left and run around right", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1032763e6586e47bc5b5ef62c5cdfca753e32df3.wav"} +{"in": "turn opposite left thrice after look", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3b675039d72c579d459e2aa6eb9c6de7c15094fd.wav"} +{"in": "look around left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e9046add582bc8b7fba4276d422540f07bab0b9d.wav"} +{"in": "look opposite right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e65b758e77693e66c50fe68dbfb0d264afefa044.wav"} +{"in": "look around right thrice and turn opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1563e6a05c1fdc43f5f77367c49e5fa8d516f1f2.wav"} +{"in": "walk thrice and run around right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a0e7df968b8902ebc9086432ee894587dbd552fe.wav"} +{"in": "walk thrice and run around right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "acc1405a735461f4d2f7c37b106541f0f58f520b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d931347578222abdfa7a658e9132c50ae42e8af2.wav"} +{"in": "look opposite right twice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d27431fbb33e369f19f49415978c9cb1750bef77.wav"} +{"in": "walk opposite right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "003818b862c5470d775acd840d8c5d2453ba4178.wav"} +{"in": "look twice and run opposite left twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "bc4e740d109d1ddd2c9d16e5dc3ccd040b29c5d9.wav"} +{"in": "walk opposite right and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "2a4befd2abf1a12b5e6d74c04bba9f11b83d38b3.wav"} +{"in": "walk left and walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cb53c9b2f368c24d3b4f6e55983f6f165415aba1.wav"} +{"in": "run opposite left and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d9fc243ecb189d67ce9d5870b7c38e0ed8b74472.wav"} +{"in": "walk thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "846977c14873e6bfab7a1816170581e93fa2676a.wav"} +{"in": "walk opposite right and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0060daf9fc81ffb8ff2eed24040e5204bb083ab4.wav"} +{"in": "look left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "9d587f924f9746008d7665e8a31af3a6bfc82b75.wav"} +{"in": "turn around left twice and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "beae8e00cd5a1dfa87b75b13cbc728c508967ae9.wav"} +{"in": "look right thrice and walk right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ca3a339edf5d83ecf8cee103d15dd7545e7d1f20.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "53f6ab1b118df8eb8419aae1a50e64e5ca61c8da.wav"} +{"in": "run around left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "36bfcd93db5c041ad4825015b5e0831b1b239dc3.wav"} +{"in": "turn around left thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0142eb232efd8f27234c79f0047dc8d893cdbb58.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right twice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "204d6979d0a3710853b0ae071a76f67423ffec40.wav"} +{"in": "turn around left thrice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "39079e98cb8389768cda43660944ece3057a8d6c.wav"} +{"in": "look twice and run opposite right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "cab433e51e1ef5b3ea65b4237f07242e6bdef8e9.wav"} +{"in": "look opposite right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5dca16c1ad71cc80c13889f0c8392159fad2cec1.wav"} +{"in": "walk opposite left twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "039ccc791f94cd9c228b668691a87b0c32e99e46.wav"} +{"in": "walk opposite left twice and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f81bb08982e941d339ec5402d053cab7afe3acbe.wav"} +{"in": "turn left after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ed00baee77171583c9f57c6f3007746f755cee3f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b611b00c967fc9f727533e765be54c9fa7afafd7.wav"} +{"in": "look twice and walk right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "ff0cc58fedc6de2b4ab3e4009b99d97a3891ea09.wav"} +{"in": "walk around right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "cc83b794d28ff8e9b18baff0c865853d1c048f63.wav"} +{"in": "run opposite left and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "aef89c4781b296f9c622306312f8895453c68aaa.wav"} +{"in": "look around left and walk left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "455caaaf52f496bdc27fb320b18e26c55075044d.wav"} +{"in": "walk right and walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6c913e9d018c885e2da8c4c162de1bd183af3663.wav"} +{"in": "turn right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "66e6d13b81ef9c5b0705dc8d86872ca6202406fd.wav"} +{"in": "walk opposite left after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "386648ba63fa166d4c532f0c1905eec38bd4d59c.wav"} +{"in": "run around right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2d1ebb4fd0fb02fe17e758d6100b2ef90d126ba8.wav"} +{"in": "look left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "776aadd1b3eedb559cfc554c119b2589deeeb6d3.wav"} +{"in": "walk around right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "dc3f239b6da1705985d39388fda9ab42b7e834ce.wav"} +{"in": "turn opposite right and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0431e8cd0ffe8e765543cfad3dbd6b6fee9d21e5.wav"} +{"in": "look right and turn around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "281fe55592966ff2e858b9b931f3af75116c8ee9.wav"} +{"in": "turn left thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "55fa4a957b9a5b6a56a732dad50db83e400822b2.wav"} +{"in": "walk around right twice and look opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "27e9660d3482c5ded5f9f7b2dee708fbe644b2ee.wav"} +{"in": "walk twice and run opposite left twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "bf76756e8fe7654e688db9cccbb6073378b77dd9.wav"} +{"in": "walk left twice and run around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e7c8b181b20487ffffa07209c12f082e5486cee9.wav"} +{"in": "run around right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "18796c7f4ed1a6fcaf4aba1dfa950c5b78a40119.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left thrice and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c92d9f1907a9f3444a8a144f21485cbbeac0a05e.wav"} +{"in": "turn right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d41e7393b668ca0db8851afbab0d01fab610d308.wav"} +{"in": "look left and walk around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b24f0528a8de1d500be51192bbf29b89dd060092.wav"} +{"in": "look opposite left twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e52a5dde9a35964046978b497898ffbec06b1c29.wav"} +{"in": "turn around left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "39ce9728e439e04da5c193906accb5a76190c5b7.wav"} +{"in": "look right twice and look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cca68190250c24e21be19a17bb13e23c82e4b3a7.wav"} +{"in": "walk opposite left after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "77b94f860189c8b9a328f2d346fb610261f819f1.wav"} +{"in": "walk opposite left and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fce23257852bd5331a42af1c674c0a6833c07199.wav"} +{"in": "look left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b61868342b731905eb58a7f683f95b33c4fe8b5b.wav"} +{"in": "turn around left thrice and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a91be1cd291bef151a8ca9184aa8ae9c63f07b74.wav"} +{"in": "run thrice after run right", "out": "I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "09e769aaac701b347870b12d91e03cd0f5a88e03.wav"} +{"in": "look left twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "01fed57149cbf0f496edcfb3c96941f3092c3c2b.wav"} +{"in": "run left thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "da9bfc5a6c60ab036b490c01022e3f919e1a1bd4.wav"} +{"in": "walk around left twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "354be66f6a6992ddd04b2c258ee123ad97e992bf.wav"} +{"in": "look right thrice and walk around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "29f38561a4da5647ed9b463690a12a42f3738efa.wav"} +{"in": "look opposite right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d5530dea881152b52f192c2b5fc3de66cd1c8f36.wav"} +{"in": "look around right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d7bc46b903272a7a6a3d9e0f0446f43cfa87c135.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d76b5c93c7684396897d7fb701e74cab247c5500.wav"} +{"in": "look around left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2743886414e29a225e8cbe7c36fe5c083cb8f67a.wav"} +{"in": "run right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4cafc120dddc86f08cc66c980f3aa38332a74e82.wav"} +{"in": "run opposite right thrice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b40c32c03aad7a48daa3e5d2efe729a25e3320a2.wav"} +{"in": "turn right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "14608563032cb698e135c13bcf904c54e5ff474b.wav"} +{"in": "walk twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_WALK I_WALK", "audio_path": "14f106cf85a599d2322ada931ea40bb84e98f5d6.wav"} +{"in": "run left twice and turn opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9fc287013424068be828f3b91775c23c0136bd5f.wav"} +{"in": "look around left twice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0c2bb402606f6e171d623f270b0a5caf94429afa.wav"} +{"in": "walk around right thrice and run around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ef52c4d90694f5b93896093237aab81fb06953e6.wav"} +{"in": "look right thrice and turn around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "80addecd5978b32998e80db118fd72d4d6016b9c.wav"} +{"in": "run around right twice and walk around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6c7ef1bfcc8e94baed1a67df185ac43bf1d0ac09.wav"} +{"in": "turn opposite left thrice and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "11ec4eb05775e81270be2bb9ee8b55d40b0f6259.wav"} +{"in": "walk thrice and look", "out": "I_WALK I_WALK I_WALK I_LOOK", "audio_path": "f9c97ddda8a4e2f9665af7a6199bdb6ddab499d9.wav"} +{"in": "run right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "41a6e7d17def1ab0063c5b14e737ebfc306a0472.wav"} +{"in": "run thrice and turn right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT", "audio_path": "ae3ef99b8b60aae9e97eee44cd9a9a522dda3170.wav"} +{"in": "look around right twice and look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "04203b2c5c79caa5724c760378b504830b4ca13a.wav"} +{"in": "walk opposite left and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f45b26b3476345684f819f3d93bb1000aa96e477.wav"} +{"in": "look thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "9f15dba77e30fb401eb2056f5c0423d2c8fa1632.wav"} +{"in": "turn opposite left thrice and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "34c69d835bfb5dfdd2313bdc0f6b898a4ad62803.wav"} +{"in": "walk opposite left and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "eb35bee267e5c94e661c3aaba1200072fc4769c9.wav"} +{"in": "look around left after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "aa216154c2dedf16c7b219dacefb9ff83e2f5c5d.wav"} +{"in": "run right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b9e94dd16e59e4e939a75d1baba80086a4839834.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5030c1e0adbf977adc0f50159e76633147d0bab8.wav"} +{"in": "walk around right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "500fc7463159d5b014613ae0ed5b8f822f193c87.wav"} +{"in": "walk around right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8a7862be94e528e09215eb41e0c90738e3f3e9f3.wav"} +{"in": "walk opposite right and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c8404201b777fb0760af44e52a0a8378b0fefdf5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "afff6c22200045626162f56959c448a774c6a2b2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look after look right", "out": "I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "f5d23871062f27a251d3ec8e50441034968ae7f7.wav"} +{"in": "walk twice and look around right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0c5051acd07558ec84d6115af40993a18d67a100.wav"} +{"in": "run around right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4497bdb3e543c22d5016c106f4f77f6fc4662c78.wav"} +{"in": "look opposite left after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "63b2710fe2348f971f07545e5e6a6ffcf26a8b2b.wav"} +{"in": "walk left thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e20ff885f7ad0f54686b0f9212a352789c539fdb.wav"} +{"in": "walk left and turn right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1887d1033a432beca645f9853d73d5406aef0214.wav"} +{"in": "look opposite left twice and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f71ec5f76260742f685e66e259b680a2913d5d4a.wav"} +{"in": "look twice and run opposite right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d816cc57855fdc8474274459c22d78cabf3ed142.wav"} +{"in": "run left twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4ff767f8542b6a73b554a675c2af75be93743c74.wav"} +{"in": "turn around left and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9d660800d7aef8645c31ccd3e2367177975cb524.wav"} +{"in": "turn around right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "99e093c1b7818438286beabc62c54d288291d2cb.wav"} +{"in": "walk opposite left after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "18d439440bc0cfba8932f6d692825dfb004e263e.wav"} +{"in": "run thrice and run left twice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a6c9b8fcb35ba40550db7f9058ca60665c4fbab3.wav"} +{"in": "turn opposite right thrice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cc6141137d5f7d03947617454601c710bfd31d93.wav"} +{"in": "walk left twice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dbaedbf5773e75756ba767b964853ff1e82889f6.wav"} +{"in": "run and look opposite left", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "99de779e3f7fa2b33ab117cc8f317811ea11fd2d.wav"} +{"in": "turn opposite right twice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d17ae736a2f67d4c4ae95ecfb0fc61c768a5bb4b.wav"} +{"in": "turn right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT", "audio_path": "cbd635b90e94e1c95a95544e7cc3a8052d996d67.wav"} +{"in": "run right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "58ebc40986bfe4557dd309954e843b96b11f3754.wav"} +{"in": "run opposite right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c6185eb1973b06203ac0928f82ab94e4aceeb330.wav"} +{"in": "walk opposite right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9917d4945304550e4cb528b0a6642395b2b8f4a7.wav"} +{"in": "look left after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "441f8cf38127c55a21b18af99a4898fdbd7167e1.wav"} +{"in": "run opposite left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f6980b528ad4fd318a7cec73c2d9e4debb9f3844.wav"} +{"in": "turn right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "5db447a286899a1d32a83824b21246b752fee870.wav"} +{"in": "run opposite right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5116939f8dc991ec091ac595abd66f48e66bc4b5.wav"} +{"in": "turn opposite left thrice and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4f6b87aae0ad771a29d3fe075fab5ffa84ed30ad.wav"} +{"in": "turn opposite right thrice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "dceb2fa6625eb9cd6905fa94722914d55dab092b.wav"} +{"in": "walk and turn opposite right thrice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ae0c88571f4a230685e6555170263d431a593ebb.wav"} +{"in": "walk opposite right thrice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e273f4b626cebffbc93d944efc1d501cf277f507.wav"} +{"in": "turn opposite right twice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "77a776e8ac2dad567ba336d15914b121ab6ce4ec.wav"} +{"in": "walk after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "58ef045aaf7a761087888a76339153508832a907.wav"} +{"in": "turn around right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "91ea1e194c2552dace35166be0d4184a7a7963ed.wav"} +{"in": "run left after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "b2e6c1cfbf62facbb089f630255d8b350a755c9e.wav"} +{"in": "turn left twice and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e6fa5fc5d863bde0e6342f0a6bf1590fc10af982.wav"} +{"in": "walk around right thrice and run around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "95bb8ca3493ee5015ca3be56f8ac412446632802.wav"} +{"in": "look left twice and look opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "905231a2a7c6c1fae98c8e0bd4a60d9617fcbcaa.wav"} +{"in": "look around right twice and walk right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "23b361b24b8afa1d6e8307732219c8e858e8bbd4.wav"} +{"in": "turn opposite right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2dee7bd33a9de17b2e25ad6d28ef9b6728280d45.wav"} +{"in": "walk left twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4f025cabf088624c17939deab65a682a5b9be064.wav"} +{"in": "walk left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "373b456008a095657e3cca3a0da785a8e89f2ce4.wav"} +{"in": "turn left twice and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "55a36428f93c4a8f37c38d467037bfe2ccb78101.wav"} +{"in": "walk right", "out": "I_TURN_RIGHT I_WALK", "audio_path": "d633b0ab0cc335dcf1f0c486b258d4595ca644f7.wav"} +{"in": "look around left thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6d0b1d5dc5a18fdc237b1615b688c6f649adb49b.wav"} +{"in": "look left twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1d2d193c60c765b68537bda239ab731d9cfb9327.wav"} +{"in": "turn around right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3c5350fef866b646ba47546ae9d633681429b5d1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c06a84fcd7ab13573c07499d161b78d76dc79b51.wav"} +{"in": "run opposite left twice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "98e31a3c1afeb0ca9409a8555f5695df45848fff.wav"} +{"in": "run around right and walk left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "c9aa1a4e690b5065aca9044aa2659289b5576c58.wav"} +{"in": "run around right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6e08f0d62b31a564f18bfb438175b1905edbe2f1.wav"} +{"in": "turn left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "4742cd1b11a804602319b80a5f2b106519438806.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "26841123882ecc63c0b9d1eefcbc43a7e553fade.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5c91f9a2ef9572fd307ff0184c63bf4a983d254a.wav"} +{"in": "turn left after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT", "audio_path": "41908758c64922fc784f83efb2919d488fdf3eab.wav"} +{"in": "walk right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3a957ec643261b5fc03cfb9f97fd8e508d214c75.wav"} +{"in": "look thrice after run", "out": "I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "687f0ba4e77cf6e22f86768631c57a24929634b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8ad30c91b20e5bff8010d1dddb1a8410b56dc2c6.wav"} +{"in": "run left after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "14166503bffeb8e3e4384af7e8d8a11c03eff648.wav"} +{"in": "run left thrice and turn around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8fdc981ff6065ff11bc7f157c16ff28c5133f25e.wav"} +{"in": "run opposite right twice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9fd25a54f20ac6135e39fa2432cbc197284f7615.wav"} +{"in": "turn around right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6502ec4ffde3f0e9ee4b0b6549762a6af7012f28.wav"} +{"in": "look left and look opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5d5c683ef9009045a44d670e3c6b552bb978e479.wav"} +{"in": "walk twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "4fee927a46e6bef94de0aba192a46fc2ac90607b.wav"} +{"in": "turn opposite right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "adb08bb96c495c1db5807cf537cd916083131da0.wav"} +{"in": "turn opposite left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "1894536ce9c421eed08b64019d56b29479f27081.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7b7f723250e8734d536d98d1b27fbef7d182b8a7.wav"} +{"in": "walk around left twice and look right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ece7bf1e6d4786e44b8a6d10f1c07c889592e231.wav"} +{"in": "run right and look around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a69788458f7dce84677f401fd833935df8f9421c.wav"} +{"in": "walk opposite left thrice and look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "105d9268620e9406821052b46db71d5e07b28e3e.wav"} +{"in": "walk opposite left twice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7e2587f398c0e1b82e4232e983fc4b5261e77c5d.wav"} +{"in": "turn right twice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6e81c0944b2f7e9a85e9e5659bb0ea65e2dedf2c.wav"} +{"in": "run opposite left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "68962c856a9e29ef9ab65cb5cf4cd3b7805b44c8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8b529ecfc086ec28d17bb04100a8c0c1f323bc12.wav"} +{"in": "turn around left and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3b1286fb5ca1c53ea87a702ac314156c693f0565.wav"} +{"in": "look around right twice and walk right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "38a947784f455a41ef03860d259f9a18089aca29.wav"} +{"in": "run twice after walk", "out": "I_WALK I_RUN I_RUN", "audio_path": "68f9f0d9738f9ad19bca431cd0440c1ed032c344.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c62f1365194127f4902ff6a8f0a21f6d2b81b14a.wav"} +{"in": "look around right twice and run around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "05e177c50fae147885f7b05e485dd97979a46d5c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice and look opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7a7bae5dcd9b79f487f36179c98d6d3c41861aeb.wav"} +{"in": "look and turn opposite left", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "131c75b7a67aea701eb14767bd62228b1cd9d0e4.wav"} +{"in": "turn opposite left after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "6eb9b134728572918cfd576c734045c55361b15f.wav"} +{"in": "look right and turn opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4c11863caa12543b5c68dca3b917ce8cb9b09f72.wav"} +{"in": "turn around left and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1f57b626df187fc63d680e6b7afa22ff2301f125.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c784f0631ef69526a30a08ae14750e808e4efd89.wav"} +{"in": "look and run around right thrice", "out": "I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "067390a774c2dbae5847007324d047d9152fbe62.wav"} +{"in": "look around left thrice and walk opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b6ff7b8209d435e89fce765251e7d5aeb32c8c0a.wav"} +{"in": "walk left thrice and run opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "64e88ad1234962ed32dec1d51d22aeb15a262128.wav"} +{"in": "walk opposite right after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a45d0d851abf11158185ebc041e9c0a40d11d1b4.wav"} +{"in": "run around left twice and turn around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9a1bb013bfb2c53611f4f2193080469767858a0c.wav"} +{"in": "turn left twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "c24869feaf8ca1cd74600247a25e93d2626d6f08.wav"} +{"in": "turn right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "990c2ffd5a5428c7f75f1fe0139f8066efdc7053.wav"} +{"in": "walk around left and run thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "b58e42bc0e11e68977212d92e25e11bb4720b99a.wav"} +{"in": "run right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "9d3d0d825537a6ab67badb56ca105ed977434f26.wav"} +{"in": "walk opposite left after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "461756430763dfe0090be392ee88e9bf4e9d6416.wav"} +{"in": "turn left after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "74d0d9d524d831c07af35f80e8088f47ee37a4c8.wav"} +{"in": "look opposite left twice and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "72a7d8fa9b1cc888f621c13337bd751d9934fcd4.wav"} +{"in": "walk after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "08a480c317f2176bece1d0c28b4f0505a62b92aa.wav"} +{"in": "run around right twice and look opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1c14a537f445c652038ba0ba4dd0adb5eeef1bc8.wav"} +{"in": "walk and run opposite right", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "660bf7ebd35838994f235817a924a91e04cfd6c2.wav"} +{"in": "look twice and turn opposite right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d734955af555726729422920f85fcea0162212e9.wav"} +{"in": "turn opposite right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cc00a020e35b8d90692c51c1c084149ee9ce013e.wav"} +{"in": "walk around left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "675c4dd9bb6c46808ede82a97691de69264aae34.wav"} +{"in": "run opposite right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f569358ce9585f97486aa3652d8f8072ca4cae90.wav"} +{"in": "run opposite left after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8eadd8b973c119c4a2f0e00b32f9d345d455bbf5.wav"} +{"in": "walk thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_WALK I_WALK I_WALK", "audio_path": "4b9369efdcfa884106ceadea4fa7188b724bb7cf.wav"} +{"in": "turn around left and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f8e626432afaf62c633db077d0799cde9662f2e0.wav"} +{"in": "turn opposite right thrice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "03d6a5d42151f2dc018642cc3b6201fea7e9e41e.wav"} +{"in": "look opposite left twice and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ee999d34749f3cbde491a8860879cca0432cff11.wav"} +{"in": "look around left thrice and turn right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3b1819f8c148fb285a785332932ea3d555a17e71.wav"} +{"in": "walk around left twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4677f315935d54fbc021eb452c9c27d3a5ceb486.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left thrice and run left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "d39a37f95c16eafb6737e1020039f01c283599e7.wav"} +{"in": "turn opposite right thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fbc489eb3dead27c5f8a27a9caaf4a9eae5e068a.wav"} +{"in": "look around left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6b3205b987d781e0e0e95e36b625335fa5920b77.wav"} +{"in": "run around right twice and look around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b8c89767725fa182752401178c5eefe7b62900ed.wav"} +{"in": "run right twice and turn around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "01629c17c9c3c8f1252731153426bbb89ddfa772.wav"} +{"in": "turn right and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "cd752378d211b7375e01822b801ff85c6b1c3a5c.wav"} +{"in": "look and run right twice", "out": "I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "830a6e02da7d7a89ad409f4dad07f88bc5f5acf8.wav"} +{"in": "run thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "bfd1266c7cd1aa1b1a7dd5ab51b86cb74d3bead5.wav"} +{"in": "run right twice and run thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "f044d0dd1b0a8840c5e174c719c98319b1deb2cc.wav"} +{"in": "walk right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "020539bda7876a68868c46ca23fac728f3e408e8.wav"} +{"in": "run twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "b843797614d156a4411dea449ab6c9f2b5c55cc8.wav"} +{"in": "run left thrice after run", "out": "I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "275aea432db08003597c536d98ab7b40476f09ca.wav"} +{"in": "run right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "38c340b12e10b332b179500da291896012a553b6.wav"} +{"in": "run around left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "61d025b6fea0e7b49c923fb11c039ce517a41278.wav"} +{"in": "run around left thrice and walk around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ee378ad19955ad6408031e011805c67094934801.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3dc790873eaabed312bb21fbd32c8b1b69a387b0.wav"} +{"in": "run right thrice and walk twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "aef886b7e3844cfa3802523c3b9eaea92824935b.wav"} +{"in": "turn around left twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "75e24463f627f23be6bf48929eb6c1f4fb0531d6.wav"} +{"in": "run left and walk opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c514c412f96ae0b21722c501974db392634c2811.wav"} +{"in": "turn opposite left twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "04a4ff44245de3329f57dffe54b26ccaeaba1bff.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e620d6dee6d4165fd5d19654a1836d3df1a86ea1.wav"} +{"in": "run opposite left twice and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "53fe0e4ee9bb6bd23fdcb188dd74d3f81a3d33ab.wav"} +{"in": "run around right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "098689e8f4b699176210a5dd4758e5ef7d34f37f.wav"} +{"in": "walk opposite right twice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b32cda14cb579c1ec3757d1844e234e7174d1447.wav"} +{"in": "look left after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "92d721b54430f6972577daa3d8af301241edf96d.wav"} +{"in": "turn right twice and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "aa2bd0f67bf8497d2461f08083bc4296ff0a56b9.wav"} +{"in": "turn opposite left twice and walk around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ca705dd3ea2c80f23d07d8ceca433afed905c548.wav"} +{"in": "walk opposite right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ebb9813cebb798c48322494278d87e819b7a6642.wav"} +{"in": "look around right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f39f728146ad0448218debc4d30298e11f5d4118.wav"} +{"in": "look left twice and run around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "59d55f8e895223f9fca19f946829c5f6e5128940.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right twice and walk twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "d0f42d1157e4d5cd1e13e3ef64152989cc456a55.wav"} +{"in": "walk left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "2fef36ae1c5dbc836b5f39e330a29ba462ac3bc4.wav"} +{"in": "turn around left twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "213c1746a0408e65a82debe7629df332aa8edf24.wav"} +{"in": "look opposite left twice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3819cea8d53bd6fbe7633e1b247d865f72304b19.wav"} +{"in": "walk right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1f73af9038d3eb65ba493300811a4b810f66f6d0.wav"} +{"in": "turn opposite right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "36bb28230f075fa8df310c90e89e9870d497fc0b.wav"} +{"in": "walk opposite left twice and run", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN", "audio_path": "64ba53fc4eba89f0ff8ad6aec1729be0be21e98a.wav"} +{"in": "walk around left thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "66f33283f00f4883a114c422d68837c3acd9b748.wav"} +{"in": "walk left thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "202ac7847728dfbaacc44a79247abf39d27e459a.wav"} +{"in": "look around right thrice and look twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "63407a84ab5d1172e96e6db705cd6260dd79b5b0.wav"} +{"in": "look opposite left and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "1e36c19f101a0a75b286abc4deec2af68e6526f4.wav"} +{"in": "turn right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "eea3215c5960c3f2269c4a4b2fb21a9451af7f00.wav"} +{"in": "walk opposite left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1c5141b7f314e159def0ddf4430e05c242d6dc7c.wav"} +{"in": "run around left thrice and look opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c0f850be174a551f549e161207bf2e2b60fffea1.wav"} +{"in": "turn opposite right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4a38d25275d635b470771c735d75db1901562971.wav"} +{"in": "turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6a16412ea8cf9c1ee8a05cd9cc13d4f7bee530e5.wav"} +{"in": "walk opposite left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b2d60fbe2969f6b4991f22167c9e08aff4f123b5.wav"} +{"in": "walk right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "954832d700454641984419767372ccf537103a36.wav"} +{"in": "walk opposite left thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "76f700a251017b4d25244640d49032187804eb39.wav"} +{"in": "look opposite right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "fde4fe479dbeb86b92bab10a7024bfdafd17e740.wav"} +{"in": "look right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b1b7d19f82394c7c3061a70b32296b6932f8ba4e.wav"} +{"in": "run around right twice and turn around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a71ccfe180bc930bf7c0a3ac41aabbaa57fc93d5.wav"} +{"in": "look right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ab8c902cbd8eff6960ca6adea0d963baf5f76090.wav"} +{"in": "walk around right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d86ef46c8481d0cb594e7ffe611a1c1f1892f4bd.wav"} +{"in": "run right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "4c19101e8c4e3a44167c8f4d9ed4cda0ef8aae91.wav"} +{"in": "walk twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "090c44b733c187109945c3a3e681ad465fd453d6.wav"} +{"in": "run around right and walk around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "897eb1592d03089521a27f894eee299e1a1b8bd0.wav"} +{"in": "run around left and run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d575a759db2e322102bb98069d42739324e7e009.wav"} +{"in": "walk around right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "08128024f10da702a8578062e05e08b5908b5462.wav"} +{"in": "run around left twice and walk left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "312f8f6114b175845fd0cbb804fbd6efefb071fe.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "80c34be3c80d33ef18e8b6499d22689cd3b49ce1.wav"} +{"in": "run opposite left thrice and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "08ba307ae493ad7fc67bcbe8b2cfe1b5cf7ecd49.wav"} +{"in": "run around right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6c25262bb4860a2bf8045c608a6acbdb104e62d3.wav"} +{"in": "look left twice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ae4c6492fed6463d1a11bb2e7e5103dcb7f8ac04.wav"} +{"in": "run left twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "76d8ca0797934ee0f11b4ac4065fa4cee0cda043.wav"} +{"in": "look thrice and look", "out": "I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "f75f2b5655d4da8a2069958da1fa53a4e3d10163.wav"} +{"in": "turn right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "1d26c2c7d616d9895e80f5909928a59e2c22d571.wav"} +{"in": "look opposite right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "60309c0b78a527a294c412bd8b44b6d226cd1e17.wav"} +{"in": "look around left twice and walk right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4b31791692d7ada6244b14fba1bdcaf4da84a5dd.wav"} +{"in": "turn left and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f2bc8a5676c7943cb3ac8e79d7cab6f020de53aa.wav"} +{"in": "look opposite right and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "34b09cdeaa1d6c6184e7971ade830922887ed089.wav"} +{"in": "look opposite left twice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "09e74e7df0231f40a1c6bd87e35dab540bb319d5.wav"} +{"in": "turn opposite right thrice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c304e42d2f05259b6fa79512046a16027c49b368.wav"} +{"in": "turn opposite left twice and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a5c472e5969a9874928528df1a693f01bddbf0c4.wav"} +{"in": "walk thrice after walk", "out": "I_WALK I_WALK I_WALK I_WALK", "audio_path": "a620d7ddb780b44b26bdd432ac7e84bad2e5502d.wav"} +{"in": "turn right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0f92e251bf37e8ed6f00245574f324b8c0cc641d.wav"} +{"in": "turn around right thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "39676ecd4fd22b211319ba7e6d3cc149d5dccd1b.wav"} +{"in": "turn right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT", "audio_path": "999a312dcc17071be8000bb6a79e236894e2911c.wav"} +{"in": "walk opposite left thrice and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "911f52f2f6f6e8f141ebb2ef4c7da310dfc5b960.wav"} +{"in": "walk around right and look left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7a7db605c00ac2eb06cb4e11b47258543933e393.wav"} +{"in": "run thrice after look left", "out": "I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "275b3b743a47215e078ef5b5772d52efe37af40d.wav"} +{"in": "look right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "dd5888d76590ae557c9bccf12ae5cf6154f059d7.wav"} +{"in": "look right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "209b39d3db5e9bb166a5d9ac79ff566bbe1a9b83.wav"} +{"in": "turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7293f07dad5feee04fcf42db9422d1354e2bba30.wav"} +{"in": "walk opposite left thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "91baeee1e1bab9c5a6db03a3d81b9c20132fcbb6.wav"} +{"in": "run thrice and walk opposite right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "516035c2d8bc544ebc973cd123faf08be5199450.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right and run opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c46649c42bc318ece835901474fd6c10452aeea9.wav"} +{"in": "walk left twice and look around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fa7d53f2a76442b0334b367806ed46ae4af7d61e.wav"} +{"in": "turn opposite right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f9bc30dd2d2b123b180c1c9a06ea29977a6e3668.wav"} +{"in": "turn left and look around right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "759e1a28f0d975247251b3fac0f84a6c0951b3a1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "32f6e7aac8a88968c7812db6377dd397cdaf0c82.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "67d192c585b8c68e00d55e228c66f0289c663fed.wav"} +{"in": "turn opposite right twice and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3546506834f9e39430e231d15082c30b590190d8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2761f2f8f1c0de5a0532f8e8fc278095dc9fe32b.wav"} +{"in": "walk right and walk left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6f1386676bc7c0ede522b46cd8724d1f7ff3702f.wav"} +{"in": "look left twice and look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a3994805848475cabe44a4a6456658ef3bfed80d.wav"} +{"in": "look opposite left thrice after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "504766feea0c07edd09c787a7015f70b2ea07ef1.wav"} +{"in": "run around right and turn around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8dbf56ef5c3d4c6c66884ef5b3b1f400af9230e4.wav"} +{"in": "turn left twice and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b45d764c6333b48cc91c7366bc79bad33b69e783.wav"} +{"in": "walk and turn around right", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e6c967114302b990ada388e4540aa3b7f706d9bf.wav"} +{"in": "look after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "aff76afee86697135da03523e1b684ce9ba5eea1.wav"} +{"in": "turn opposite left after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "b930410c7a756048fee652d74bfd38d99a04e4a6.wav"} +{"in": "look right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c5a0c61169018a2e0b36f3487abdf2c10605533d.wav"} +{"in": "run around right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fadc6e576edb59307458344c315abcdd9988ee22.wav"} +{"in": "walk thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "3f0578ba943da4bf257b707dc54317c22a2f0e63.wav"} +{"in": "run around left after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "533e0ab2fb3071ec5d09f0322df7cdb9d30b6626.wav"} +{"in": "look around left thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "220703e1048d8707c7e06f3da02a7bfb31e6d78d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right thrice and turn right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "97efe52d98a7196c9009b27f59d101e976e2f3cb.wav"} +{"in": "run right twice and turn left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "4e4103f2ee8bfe3cb480f4e461b6e7f00dbd6417.wav"} +{"in": "walk opposite left thrice and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b6b13cfd4d9b17d152c46ffea2b3af691974e0be.wav"} +{"in": "walk right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ba492b45e5e187dabacd44c72429df5d85edd3ac.wav"} +{"in": "look thrice and walk right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "63fe253f76e6619fc7e04546feac5d5cc3d4f471.wav"} +{"in": "look left and run right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "507b506daebe47da78814457db0501f814443457.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b08bfddee35da15b98f5ea1c2257cdfe66c4262a.wav"} +{"in": "run opposite right after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "86a052343bc309c1c059408389aa556f60bd685b.wav"} +{"in": "turn opposite right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c888fae089c612ca877698f2bd49add809b23bba.wav"} +{"in": "run around right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8fbdb6f3833399f8e01c8f51a5f287c3450a7842.wav"} +{"in": "walk left after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "01c9b2b7a027328b1c73bdfefa6f40e9cfa1e39e.wav"} +{"in": "turn around right and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e0096ab1664f4b085e5c1fda35c36af74d1ca280.wav"} +{"in": "turn around right and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "004052e9018ed2ce14c9fa9a4b60b291a593853a.wav"} +{"in": "run twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "25cf78bdfea81bc312f3811f5a4e7180018c98cb.wav"} +{"in": "look opposite left after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5e7122e4518d0182b1ba46acf3cf7bad05fc4769.wav"} +{"in": "turn right thrice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "1b5e6675ad45fcaec586b7ef356f9d8c80ce102c.wav"} +{"in": "run thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "964f55ded43bcf6f4e1de1719101cb8eaed0b425.wav"} +{"in": "run around left and run opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6bedf06afcc20d56c22dd6e4032d4bc23f08be22.wav"} +{"in": "turn around right thrice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a2c976447b3312b9762400f2bf206b2d8677ab49.wav"} +{"in": "run opposite left and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "af068a0a322b4a4157efbc6866b558618a601c09.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "82bc627a0b6d35c8978e1268bebc02c24bdc9b86.wav"} +{"in": "run around left thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3f6ca3dc556551b653cc2445ad576d1e5999c9f2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run and turn right twice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "abb7a305f3535871d3cab582ac8dee0d9410b597.wav"} +{"in": "run opposite right twice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "03817484044a81a4d98c4837608e7a100f17eb90.wav"} +{"in": "turn right and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "01308a41ddd68f79aad466e5b8fb70a32b93b789.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1ab2f67f86574d300f88e5f2cecdc1024f43efb6.wav"} +{"in": "turn opposite right thrice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "05cd90bd079ea1c4fd3c5e62acb6aec5d12a0276.wav"} +{"in": "look twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "3e9f2279151f3322b5975dc455a835f541f9e3cf.wav"} +{"in": "turn right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT", "audio_path": "1bc000721490699c2ed310ca0d6faa85c88bbbff.wav"} +{"in": "run around left twice and walk right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9995917858632f844eeb758fb1885f74ee1cd643.wav"} +{"in": "walk opposite left after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9c57bfdfdc9a57d49321960973230ea31986238c.wav"} +{"in": "walk left thrice and walk twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "f0bb62406551dd352b41466aa020783a610d83a1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right and turn left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ecaf8a61335cb6ab2b556e1bf98a1119eb047180.wav"} +{"in": "walk right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7d8848eb9820aa773afe763acbadfe3e0f011bb3.wav"} +{"in": "run around right twice and walk around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f06fc89c46dad0c5882ca441623b81993badb42a.wav"} +{"in": "turn left thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d3fc6bdbb0de2e1f43b20e87d678f87ddd110cbd.wav"} +{"in": "turn left and run around right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "00509454ef92c4584ef9ff9264780eeb50add6ca.wav"} +{"in": "turn opposite left twice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5ac18852bcf16380c168b422c00f8d13361a72d4.wav"} +{"in": "turn left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "13a0bccc27c24dceb3d72512d68666b3dfe68465.wav"} +{"in": "run right and look opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "cef9dd2a8f53532d1b64066a08c982b262b69569.wav"} +{"in": "run right thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b3817918508b310ab946fa1326ac5ad2f9e7551b.wav"} +{"in": "run opposite left twice and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_LOOK I_LOOK", "audio_path": "61077300de75e8eedd40024e283667af6ee5554a.wav"} +{"in": "run left twice and look twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK I_LOOK", "audio_path": "b0416139eade7f2f336ccfa660bc9da2fdbc2c36.wav"} +{"in": "look opposite right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "86655c3f936993c7d48a5592f5e644c2b2daf9dc.wav"} +{"in": "walk left twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a804536e8eb6eaafb6b709a3977e1cffc53b3331.wav"} +{"in": "run thrice and walk around right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9569d26a4cc86ef34cdde039ed200005f6f60421.wav"} +{"in": "turn around left twice and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "899662eb87cecdadae53295fc62fcb4c211b1ed3.wav"} +{"in": "run thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "6cbbd6bce1703f8d2da2830dd1a922ff105c2591.wav"} +{"in": "run opposite right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c011a49d6b778cd88203e05e7d9e79eb5d825f61.wav"} +{"in": "turn opposite right thrice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4380723d712c294549c05905f66c6fa76af3e942.wav"} +{"in": "turn left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "9127cf47a729318119e4503d098c2d3e449a5f3d.wav"} +{"in": "run after look", "out": "I_LOOK I_RUN", "audio_path": "5e41291b15b8ab0d3e8afed44ff267a393cbe730.wav"} +{"in": "walk right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "97e650b06e0389d137f8c10a4253280252ca4b61.wav"} +{"in": "walk left and walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fc17006ed3a719c613d24ed042fe0cb4ac54e9e4.wav"} +{"in": "walk around left twice after look", "out": "I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ab5b0e7d16dacd8012365ee2f79d67b4714562db.wav"} +{"in": "turn opposite left and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "06911524714227cf1ca7a61a67139a06c4396b6e.wav"} +{"in": "turn opposite right and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "3a2e234a8aecb620fdb85130a14b30bff543bcd3.wav"} +{"in": "walk after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK", "audio_path": "6d5388f90ab2a310405f5b430678276072e4953d.wav"} +{"in": "walk left thrice and turn around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "948546e0eed872a244e2a3c8cc3e79b468cfea0d.wav"} +{"in": "turn around left thrice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "847490a870529b1058b014626fe262a151e2b486.wav"} +{"in": "run around right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e94931b217b7411e18abad237370a56bd56796c9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b1c99f1595d39223e410890cc80281f05310ef6a.wav"} +{"in": "run around left thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c1aa230a0531898a8f6ca075c5ff8e0673df0559.wav"} +{"in": "turn opposite right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f1cec05b601d5a067b1e5eec8ce0a8cac04e4d4b.wav"} +{"in": "walk around left twice and run opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d36280b9fbe1252963a3db971b9b9e5f0920bfa3.wav"} +{"in": "turn around left thrice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "668c9362c1ec22dd873a33360b9abd6e1e88e95c.wav"} +{"in": "turn opposite right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f3a46f88ad9bc2f8286f48d27a64e634cf1b4f56.wav"} +{"in": "look around left after look", "out": "I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3812d149e5f148841e0ea8a9999d4c37f6a5f358.wav"} +{"in": "turn opposite right thrice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8e6822eed8de642900c4fc01edbaa6e0431b1bf8.wav"} +{"in": "run opposite right and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b1dac5115921b86cfbff1a4e74f505fb13dba3a7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bae72e3261faefc9803b1f26b097feb0ebffed9b.wav"} +{"in": "look right after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4096f735babce82cb8981161a824faf59737332d.wav"} +{"in": "run twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "24fb3aefe3994f786d5f99c65eefb5af890d6ef3.wav"} +{"in": "turn opposite left thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "eff9054b886eb3d68a17db43870cdd4fd8c47a72.wav"} +{"in": "walk opposite right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "49632ac4029b74d43ec08f635999a21b92ef9eef.wav"} +{"in": "run opposite right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ced0fe2a164193267bbb410ccb677ec1a53ea0db.wav"} +{"in": "look opposite left thrice and run", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN", "audio_path": "560c60b9b16591f4f85e37e167a1d82400b08b6b.wav"} +{"in": "walk around right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "84da1bc27fc8f8a6deb906f9ebb723cd6280a3f4.wav"} +{"in": "walk right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "0a32db066de61ee30e234c13386036ce74ec0c72.wav"} +{"in": "run thrice and walk around left thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c15b581060031c0e8dbce00d5526fe9e6842fa6d.wav"} +{"in": "turn around right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "759353ba24d0d1ae99411b5f0f6cc19455017fea.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "655b207610d06d187386fc9f37c56a25af499fa0.wav"} +{"in": "walk around left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bd2bd457309453f9924174e13e3a2fee9a3c6f51.wav"} +{"in": "look opposite left twice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "761caaf289df6d5f8ac5abfd51b8b62a4b202697.wav"} +{"in": "turn around left after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5dbaf26571d374f93a290163f25c05c1476dd159.wav"} +{"in": "look left after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1c8e093e6cd71b3c8d6e2e7205a102aedcb36599.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a35528bdbbde0e53549dc9118b0eae899edf8b03.wav"} +{"in": "run right thrice and run twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "12e755a36758c3720eda6e67b73ef6f85c910664.wav"} +{"in": "turn around left after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "663f7fe6bf41a491d8f2a2468b6dba8345d4a1f0.wav"} +{"in": "walk opposite left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d75854124a437a9de3e36fc35b19111f9925797c.wav"} +{"in": "look around left twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7ae202d8f8cca5a9a55ef595d8a3087f0feee37d.wav"} +{"in": "run right thrice and run around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9c4d1fdee90de09b843d16cc3e5382df6b76e53c.wav"} +{"in": "look opposite right and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "a0d23c726c1f25e209b4d3fb774e95d02a6ef3dc.wav"} +{"in": "look around right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "335271f807046e9e9b54ec0ab0a278b469e48425.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c4b841f6ece22655d9ebdbba63e0dbcf66447925.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK", "audio_path": "8816f5592a86fb8e283a30812b766d326c4fb91f.wav"} +{"in": "turn around left thrice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "b98fc1b5e5c28452ae1cb2356db1a09cd23dd8b1.wav"} +{"in": "walk right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9400bdee2345b29228da4410ad8511c180be4064.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look and look around left twice", "out": "I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "12cbf6a21aa9681c90b5290914447e0884a3867c.wav"} +{"in": "turn left thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d7d3bb4ffb59e77e6166fce3039dce99b82cf67d.wav"} +{"in": "look right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "28ebc97823f3a4551c6065b1c94709ffb9746282.wav"} +{"in": "look twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "de4b8e4696f0d8b3f039c5c7999a2370377e3c97.wav"} +{"in": "turn right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "eb76bc031943c4efe5c25861f2d75a707ad94e5d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3b581c0378b926c009c30e8d1e8a504dbddf3930.wav"} +{"in": "look left thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b749fd32a9f5dd44a7a83ad217c36bc145a1079a.wav"} +{"in": "look opposite left twice and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "77e4985870b62c345b418e01328ad062dd71c548.wav"} +{"in": "run around right twice and walk left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4a9b22d8c4b7d039cf7a7e06d2338059beb8b480.wav"} +{"in": "walk opposite right twice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "c6098f1480108c842b06023331bb3a8411c8b640.wav"} +{"in": "walk opposite right thrice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b51ca2a04feef03ec9dece360a0176414f417d3e.wav"} +{"in": "look and look around right twice", "out": "I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4c566121ff4e6aced572c1cf56ee23b75155170a.wav"} +{"in": "look right thrice and run right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "80d203bb6f0044b2347ec769f89895a9b381ba5d.wav"} +{"in": "walk opposite left after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1b4008e425f3d66dda8b27a51b6e0be66d4ade87.wav"} +{"in": "look opposite right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3f5b8c5305be3239243d67722a5cfd35a8960b8a.wav"} +{"in": "turn right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT", "audio_path": "66c9811e9393135677387c0a8a960631ccf888b8.wav"} +{"in": "turn opposite right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a5a1fc660c1b19f0afe015f820ed04ad9fecdb58.wav"} +{"in": "look around left and look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1989d4bb3b3b11e21a03dd72a91bc468028cf16b.wav"} +{"in": "run opposite right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9dc30422678bc53442582152b7ad995a06bfffc1.wav"} +{"in": "run around right thrice and look around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ae05918015553630e7f304605de43462f42c76d9.wav"} +{"in": "turn opposite right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "878491513d3284ed99a6b9f9e89674e3b907facb.wav"} +{"in": "look left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "7aa1906d05fd94520b94e066b4a7a5085dbfea44.wav"} +{"in": "look opposite left twice and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "53f338774d6ee73bb02885dfb5e38110ac0a4e08.wav"} +{"in": "run opposite left after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3cc5e19e451d9fd0687f602f1f7034010ac065aa.wav"} +{"in": "run opposite right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b7076d8afd33077795d1c721051e6adda9060689.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9beb0dbf33dc85e2784e4dbcaf3d65f9f8573696.wav"} +{"in": "run right twice and look right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "f7c6882d2609a336521810629b2414d73f11aded.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left and run thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "9dee1c8086ff01684167e5074adf4f1cd2a76598.wav"} +{"in": "look around right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "708b392d27a8c88a303cf2d7cc5a7a446b989c56.wav"} +{"in": "walk left thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8150a60d6b5a2a98f91a6ddba7db1759e1b8b311.wav"} +{"in": "walk right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bc3cf62b22dbb607eade2c9848d994f800a4703b.wav"} +{"in": "look after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "dc91deaef45efb1839b8112b0c31170e08f57480.wav"} +{"in": "look opposite right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b8fb9932dd58f942a5962bff0bc3eac8db0668e2.wav"} +{"in": "turn opposite left thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0c9a3f861d42b35d5b9535f93e8fa874aaa29353.wav"} +{"in": "run opposite left and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bd3ae6b3bc415a3173ac8d09284e82325216147a.wav"} +{"in": "look twice and walk left", "out": "I_LOOK I_LOOK I_TURN_LEFT I_WALK", "audio_path": "5900f44f38c360456b5828fd58c276117c182416.wav"} +{"in": "run around right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a5216a6e7c1eed78cdcd9b00420598fdb96346ea.wav"} +{"in": "walk after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK", "audio_path": "70b22b3e3288bdbffc291b28ba49636e03b23274.wav"} +{"in": "run opposite right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4a0e38df9bdacd906f0a8cdde327effed7943664.wav"} +{"in": "look around right twice and walk around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6a84fc3b6444fd9b6121d36fd4bd3aa52011be90.wav"} +{"in": "look right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "74a17ee6774bb4d74af3aac1e2b9c6dbd170e5df.wav"} +{"in": "turn around left thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "eaff9089bc01a6a4a2c2bd74aadad5d2038387b5.wav"} +{"in": "walk opposite left twice and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK I_WALK", "audio_path": "09a71eed5c8fb95f420f20bca0d2aaa959c806e4.wav"} +{"in": "walk opposite right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "652d7bc0919867d03dc40ff6be8452ac36238db7.wav"} +{"in": "look after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_LOOK", "audio_path": "689d417ed1d4bfe0e71bb13e6e7126adc892c2bc.wav"} +{"in": "run around left twice and turn around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b208d3609735cd204ea519798eeddea8110ee49b.wav"} +{"in": "run opposite left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ca9cd637504891750ecebc74e69d483acfbcb2ac.wav"} +{"in": "look left after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_LOOK", "audio_path": "79eab7a57906d8379716393276898d7fd6a77e45.wav"} +{"in": "walk around left after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "62fa6675a8049f721ff0e2f2782750da7c5075b7.wav"} +{"in": "run thrice and look around right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9a3891c7aff50a4f44f3d663ffa2218590259c86.wav"} +{"in": "look opposite right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e03d818a5ae5390033ca5eac68b1f97339ffa302.wav"} +{"in": "run around left and walk around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "20876de233d6874e0f18c51594f3ce2c91258937.wav"} +{"in": "turn around left after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ceb6f0b5fd500b6c855255f677ae7d9207ef214c.wav"} +{"in": "run opposite right and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "86efd4277ffe8400dc01f25b80218e3edce11e00.wav"} +{"in": "walk opposite right and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4db231e9400cf2ec43d30e0f8fe96bd0db4f558d.wav"} +{"in": "look opposite right and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e4115341e00818c14d90561e4ecfdf09f6cef8e7.wav"} +{"in": "walk around left and turn opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4e12360f5ec9cc7ee5b84175bef2c8a5f74d74b0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right thrice and walk opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "73d84c0e566628001c3a3b55fa3b378af98c4868.wav"} +{"in": "turn opposite left thrice and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "96b6b29f796af9f13a4b4954b9f4c816032ff634.wav"} +{"in": "walk around right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bae3f9d663ea9f03b6da91af9bd91a9f0b867f50.wav"} +{"in": "turn around right twice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e068ed77c9fb6400ad896259dcdf01c933642522.wav"} +{"in": "run right twice and run left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a0caf55494b9481c7818606f10000c081ae52bbe.wav"} +{"in": "look around right and look opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0b660ef757696ba125cdee7d87575941199fa714.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left twice and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "3b3fce414a315d9f43d1afc0cb64399bb21103ba.wav"} +{"in": "run around right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e3013d27c841a89d34b82f95be21300632f1c712.wav"} +{"in": "walk twice and turn right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "55f7f99897403cec6655ebfe09f5df1a7a667020.wav"} +{"in": "walk around right twice and turn right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "6ef77116e4e10a2dec295243a42e85c7f59fbf80.wav"} +{"in": "look thrice and walk opposite left thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f490c8b6a9bd4820ac62978dcd1fe0dfb5bd9d70.wav"} +{"in": "run opposite right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8f4d9d6fd9ac0395f609ea012a3eeadf544ca413.wav"} +{"in": "run right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "75b2f1ddb8e3029c8569c28d4f7b5236c654577c.wav"} +{"in": "run around right and run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "15f4de32faeada82ccd8bfd5a4494cc71fd33175.wav"} +{"in": "turn around right twice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "56c5459380305fb691cd01879750e0b2ab6d480f.wav"} +{"in": "turn opposite right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "367b962df321760d42eb326aad81cc191ecda543.wav"} +{"in": "turn right after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8a9286e6fc97ed72d9feaa7fbc1a4e1d864fb6e1.wav"} +{"in": "walk opposite left and look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3be683bdd3894e811c4390eb937de9a8d4f5dcf7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left thrice and run", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b06d3a8e326df51c264dacd2522ab011995b951f.wav"} +{"in": "look around left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c86193b4bb7571c40a31264b774d1cf62256509b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left twice and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d8f5c3d6d8452cb65045937c7ffe1cb6b1864d39.wav"} +{"in": "look opposite left thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "63ad632e4fa2d23019293798e843a060ce75cb69.wav"} +{"in": "turn opposite left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "4eb14bfc96036986daa625c650ef949c3e6e5f9f.wav"} +{"in": "run right twice and turn right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "aea9c891a55cc656a381858364e6067ce5eb25c9.wav"} +{"in": "run right thrice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "349de27f2b04e9b9ef21784e23d42320eb5833e2.wav"} +{"in": "turn right thrice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "23031612df2a5dbd3a9720f8994f588133a4e4d4.wav"} +{"in": "look opposite right thrice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "42cb47cc6d2ddb99ceff7261f13ec5b702d30605.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right and walk left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "47442801e40be48421241a4d9af7e30c0ca988b0.wav"} +{"in": "walk around left thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "17d350871f1c6f67304aaeda77d990fe3b359dd4.wav"} +{"in": "look opposite right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cd67b448ad939bb85f5ae7753a581e2a59da6469.wav"} +{"in": "turn opposite right and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "516bd389e83da43ea2af2cfd511dd4e4c82dce18.wav"} +{"in": "run opposite left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a91aca3389acd04e771a926dce372092064fb1c1.wav"} +{"in": "run around right and walk opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "82c92f85bc2f89d296d95c34e8fac2ae00357074.wav"} +{"in": "walk opposite right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c441498024458f220ecd3476bbb71c011bb307ef.wav"} +{"in": "run left thrice and run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "17ffce27aad68d7f4e1ba9ac9fa1e9fdafcfb767.wav"} +{"in": "run right twice and run left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "eb10b508a0327accccc5b6b072cb1ecc36ffa12b.wav"} +{"in": "look left twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0129e0801f90526fba601cab4f74fcad50a7d67a.wav"} +{"in": "run opposite left and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "dcf06c9af59cd7e3fc6edb720c29d0f964fc4b4a.wav"} +{"in": "turn opposite right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3136f42ba0fd6622c1b51de4bff979c839936f75.wav"} +{"in": "look around left twice and turn left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "356c2d0330de547bd26dcf566f23d0b4dce45187.wav"} +{"in": "turn around right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bacefb90adce3ec1039e376812e3618b5853c568.wav"} +{"in": "walk twice and walk left twice", "out": "I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e284acb371b0c1d0114082aa3cbf3422b77bb7df.wav"} +{"in": "look around left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e37c4ac0bd0f38c5ea7836ce0116472462eac44a.wav"} +{"in": "turn opposite left thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0460f62a9aea1fc06a43cd36d3fb7fa8d578d348.wav"} +{"in": "walk opposite left twice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1ee66fa40c92a3be8e9a5d1f092b3a0d3b66c944.wav"} +{"in": "run around left thrice and walk around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "293d474f8ff08a7df064ed0c92c4722415f4c6bf.wav"} +{"in": "run thrice after walk left", "out": "I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "501c05f4e5c297f926b5268ea2ee1842843c0141.wav"} +{"in": "turn around left after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b5ec2a099263a62ff383e25e91c859334c220c4d.wav"} +{"in": "walk around right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "41cd89b8a0daf9aca364e8f46a14e922019df991.wav"} +{"in": "run opposite left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c95c08aaf71ff83969955298821ffeed959fc78b.wav"} +{"in": "walk around right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d36ca2cb0aaf2993ab506e5f86ad2a78aedbc0e9.wav"} +{"in": "look after walk twice", "out": "I_WALK I_WALK I_LOOK", "audio_path": "e2a830b3a48acc81cedf9dedf5ed9920be5e0ba3.wav"} +{"in": "turn left thrice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "768cef2a0ea0e6e69ee95992d53c3d54bb19238d.wav"} +{"in": "look thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "dfdcf0ef5356570d1b0930114fd901f095548399.wav"} +{"in": "walk thrice and run right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7c823fd6e78090fd1a49b5df5fea7616a4c58040.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right thrice and look opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "60f5226741d8dd649a7e2c232d7b5e73aa175720.wav"} +{"in": "walk around left and look thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "92063aef882f64487c04185aee4a2df3cd28b502.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "bcb1768bc8ca00a1578356ce4a2410152c8258da.wav"} +{"in": "walk around left twice and look thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "6d78746d124ce9f4a10645e90241b1fb61cb3d8c.wav"} +{"in": "turn opposite left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dbfb7b55307c4cd45043962124444cf48c4f39bf.wav"} +{"in": "run opposite left twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7944702abb9c1a2c849d574174b06a5ef487a654.wav"} +{"in": "run around right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "64622485ff09eb6c6a1140604b2e84d9a7d27648.wav"} +{"in": "turn around right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "49afe70989273b163f4f02998e8f0e753a9a2321.wav"} +{"in": "turn opposite right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "05ff468467573226806f616cbe049c2d281bab2d.wav"} +{"in": "look opposite left thrice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "5df4a6fc729c86b5432e75552a2e32c9998882ab.wav"} +{"in": "walk right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9bf77cc61668d391ed9bdb2a8e1d028b4dd93c7d.wav"} +{"in": "run opposite right twice and turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e53cadf70884ed89c358e712c1dda6a7d83ef015.wav"} +{"in": "walk opposite right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f51a13d99bd20d7ecd3d31089735017f274b7957.wav"} +{"in": "walk left and run around right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "589b4e4e727689508b167de15bb2ea0e865b513d.wav"} +{"in": "walk opposite left twice and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f64b6b3327d4ed996de84c5a46f35e9bdecc3bb4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left twice and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9ce38212a559a7fbb939601eb1493c403b9ed994.wav"} +{"in": "turn around left after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e92ea0d3de71a854a08f50e56107c800d50455e3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "cc03bc41c00ea46540e2527a5770b7db0d458011.wav"} +{"in": "look opposite right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8a1b2050a34bfd5da2b1fe126a5c1d24beb19f03.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left thrice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0366f1ba0f5b80891822f3169c400c49a2523bf2.wav"} +{"in": "turn opposite left after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "e12e0806f7aa9933a8d307113aa51d66309d85e1.wav"} +{"in": "walk opposite left twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "62b5d4b261b3a7ccedacc67360301bc4ef2129f9.wav"} +{"in": "run around left twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "93272e84c2c834d1f2625d6b027622cd13cdfb6d.wav"} +{"in": "run after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN", "audio_path": "89008f10bfa2082f0763afa660024aa885118320.wav"} +{"in": "walk around left twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "915e28001d6397a81141f95e8e259855cfa5e5ed.wav"} +{"in": "turn left and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "156279314fc610c8e745f260d3328872fc7e43e2.wav"} +{"in": "walk right and look right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d4afae71431e5d0186c4dd15375020fc56959f56.wav"} +{"in": "turn left twice and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "059323b0ff0fae3f50aa48ec171b11dec4894456.wav"} +{"in": "walk opposite left after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "63d21bbd723dd32e66b55a18822c8ff3f029ed14.wav"} +{"in": "turn around left thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4d57e4000b9efc6b4d7d95d9c3474b4d06e8cdea.wav"} +{"in": "look around left after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d3ee73f2d55572904d4767ed52aa613b76a3884e.wav"} +{"in": "look left twice and walk right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8b58106e95d0d8e3bd1f409d0c1d4885a8006ab6.wav"} +{"in": "run left thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0ce94d0c28dedcb2f44b5ded8915ceb095d77994.wav"} +{"in": "look opposite left thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5846a9a22bee15fd900afee32d0ef4265780658f.wav"} +{"in": "run thrice and walk left thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b3b1ec4d2ff13face6cf2fac2701d5202b3844c5.wav"} +{"in": "run around left after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d5d28e3b7d3c1b65178c9eacc8d69efe5ec2c246.wav"} +{"in": "walk right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "04748c472601016531e5658886bfef82013e8ded.wav"} +{"in": "run left thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2596e35871b16b84f79aa995c61d08f24189e675.wav"} +{"in": "look opposite right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d0a136bea393db4026f4b44fd10ebfe27a68310b.wav"} +{"in": "look around right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4654fa53629a10c2169a2c44966bd19621940938.wav"} +{"in": "run right thrice and walk left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e31936ead0dbcbf4e02b37a9119bd0790545a050.wav"} +{"in": "run around right twice and turn around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9a307026ec8e8a0df66b1fe080d00742d3475dd3.wav"} +{"in": "walk opposite right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7206d333911d6bf33084515419b573e3c2ceaf41.wav"} +{"in": "walk opposite left and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT", "audio_path": "d3daee78f04e18be01ebf317526dd5d84d3a30b5.wav"} +{"in": "run right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1db607eaf5bcc9c1d5376b57ed8c69c163998064.wav"} +{"in": "look thrice and turn right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e69f7eedf34e5533f07557c2fed63265fd06019c.wav"} +{"in": "turn left thrice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0a5df0866ba966c31a3ebc21f305853c25ff96e4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5ec77ed5716aaa9f0bacc140f90fe2fd825ad79b.wav"} +{"in": "run twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN", "audio_path": "0e974ee2ec7e2a9da1918b7af649daae3f2ba8f3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2ce0e2eba67d89e2af97ad657f5d16ba91cd6848.wav"} +{"in": "turn left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "557892310563717233d4541875dd43e0d4b08106.wav"} +{"in": "look around right and run around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b03581399ab559d552dfc07d6723f99aa727d67f.wav"} +{"in": "run opposite right and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1d2d191b5a5edaebe130b76952d20f85b04b97ac.wav"} +{"in": "turn around right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0208e508e7f1077c378a07112b17b90afc3d94eb.wav"} +{"in": "run around right thrice and walk thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "8d906e8dc3f6e16cd3870da1bd8ec4ee3b247235.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "320219da297c4f092201a0a03b2863b51ed6f6e5.wav"} +{"in": "look around right twice and walk around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8958c45b87590b29d68e7eb34c503e4f96b59018.wav"} +{"in": "walk right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "edac04d05f19b16daf84eab6a3e123e7c550f856.wav"} +{"in": "walk right thrice and walk around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d43253954d317532cc9843d8df7786bffc04094f.wav"} +{"in": "look right thrice and run around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "76f7f948914a48a537f4f790899aea6ebd51303c.wav"} +{"in": "run around left twice and walk around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "86c8e6bde4acc751d0b0eba92d5a3d16d39b1f85.wav"} +{"in": "run opposite left and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0bfc88c5d964fb53d81dd0a2336798b9916c4837.wav"} +{"in": "run twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "b578773263ffd202f134fd7e7a121abd46608eff.wav"} +{"in": "turn around right twice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1c54026ea4e8f48d8e8ec4160d4b3bf1a2c01c20.wav"} +{"in": "look around left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5584f8ac0cedb2ed293ff689896eca49cede8123.wav"} +{"in": "walk around left twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "709d466788a03aec57f8575dfa3625a8bd18c58b.wav"} +{"in": "look left and run thrice", "out": "I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "76289989f0fb08f48a3c11ed87bf48b2897977f1.wav"} +{"in": "look opposite right twice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "eb534dd123e830e47500a685c4cdb7b3f6dba6b8.wav"} +{"in": "look thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "4d1947adf6ac205af9fdf91ad14c5167bcf8fec3.wav"} +{"in": "run left thrice and look around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "99fa6b1d8fcd1c30aa066a6727942441a70243e8.wav"} +{"in": "look left twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cb59593aee2c8f5709da0427d41d9946cd7cf6c4.wav"} +{"in": "look right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "361e31b2f80635c14bf1163771bb8588badfef0e.wav"} +{"in": "walk right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9f6c5048c8d6d3dceb08fc9af78ea6f9c4c86f15.wav"} +{"in": "turn right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "44095a17e41136f27d017fe0414f1a966058eacb.wav"} +{"in": "walk around left thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "61f8ce3944dd7e1fff6734cf6066c00cc6b0c1f3.wav"} +{"in": "run opposite left twice and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3d74814e7571b18fa4b30ca533bad47e323736d1.wav"} +{"in": "look left thrice and turn opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "3a86b789b91b556fed6c00c5b45bc31b21304234.wav"} +{"in": "run around right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "379091bc9d1c835a3a8530ffab54741362300b58.wav"} +{"in": "run twice and run left thrice", "out": "I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5f6a6f7d6c4a521b204dd2ed08a4a640715ee164.wav"} +{"in": "turn opposite right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a8d1d1ca11f23123fe054809eabdde3c6ff6b382.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "73afc0179c2ebe05eca067cca07aca60c6315ca1.wav"} +{"in": "walk opposite left twice after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a4b6664f30c3db0a7cef45a13a6f8ae6efb2fef2.wav"} +{"in": "run thrice and turn left thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "090003b0f64a437c334578846c801f10b5cdac44.wav"} +{"in": "look left thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "69c68080dfe5f1ca9e9a0e4730505419a38ac537.wav"} +{"in": "look left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6b1c376469eaeef22d6b587e2efc33d5825697d6.wav"} +{"in": "look twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "bb0643c5cebfb76a6c9a4b11ba8930dabbfd5b1c.wav"} +{"in": "run opposite right thrice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fce4938fc039df4a0935c24491f0b34ef5ae0d24.wav"} +{"in": "turn right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "928ed408606c2a17ff4f53e6de93e639a7470c0d.wav"} +{"in": "look around right thrice and run left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "f655e66cba594e8f7b8cdce350619950e8b564ef.wav"} +{"in": "turn opposite right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f67b39b954984567e57c71f51ca2fd9b896cbc80.wav"} +{"in": "turn left twice and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "61b844f2d714466bddd252047546963aca3d7647.wav"} +{"in": "run opposite right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9062a092a27c38838f51eca31e4162c5ce83bda9.wav"} +{"in": "look opposite right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f40168e2cc651ac093082cb23f07b08874b67a76.wav"} +{"in": "turn opposite left twice and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a242130b67fc1c256e7c6621b0a0969fd82cf6bd.wav"} +{"in": "turn around right and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "997857d02aa06c5a818c1e5b0a724a99cf164965.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "249eab3d6f813334055b2adc495d5b85c48e7771.wav"} +{"in": "look around left thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "459b47d63ef864611ca8148ff113b4989e0ddf64.wav"} +{"in": "walk opposite right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a6ccd9cdc928081173ba3f7a65f575cae427a114.wav"} +{"in": "turn left thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ab8c7303cec9821e485364b49d751fb9a8ed4644.wav"} +{"in": "turn opposite left twice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "800f632d32457e205cf64a89d41f4e6e7cc61716.wav"} +{"in": "turn opposite left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "54021549a288ac6cc6586b7661211730725fe385.wav"} +{"in": "look opposite right thrice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "b963bbf75c51e50d77043066e27ad2bfa6482eb8.wav"} +{"in": "look around left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2b65ad4e672b7395c66dbfca1d58fc23fe1aaa71.wav"} +{"in": "turn opposite left thrice and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "3f6217d653e3e7b43272ef5d1d26d6c59314cc28.wav"} +{"in": "run around left thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0e9fb3f622e7ee0839827dcdea125f41dadfddf9.wav"} +{"in": "look opposite right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cd288b5d7101def20062db2ec502dbfafb747ce1.wav"} +{"in": "run around left thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "93930d3b8772704b6f4ebf677e34346c46ef4648.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dc1b97ac852509a7c47390cc754d299f489744ff.wav"} +{"in": "walk opposite right thrice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ad570578f07aa604cb7685a03ff62c6e45fb429d.wav"} +{"in": "walk around left after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0bbf9d15a1d963a29a13093ec23d36f2a9ce3c7e.wav"} +{"in": "look opposite right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "82acf85f6ec2e1ac5d56fedb57b95e1fc5b60ace.wav"} +{"in": "look around right and turn opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c5b066548c1f8e16898435864e47110c9a06a5de.wav"} +{"in": "run left twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b9c8ddbbc31bf1db6e6e267be0a6a8849e0b6975.wav"} +{"in": "walk right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5a998428c5449bd49a90be4655105f8a59655205.wav"} +{"in": "look opposite left and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "87ea4951e20686ac66c7de47de176bb44cf18140.wav"} +{"in": "run opposite left twice and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2c0d66815531d508c414218b77affdbf688c61b5.wav"} +{"in": "turn right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ca578f97aa0b4010b5361b18ed30cc8e165fc643.wav"} +{"in": "walk opposite left after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7b609cc69b4546540c10267e20997623db82022f.wav"} +{"in": "walk opposite right and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6d558da349e458e1b20fabc2160b588dbc8a89b5.wav"} +{"in": "turn around right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4806ce2e4b6be78696f272c0e86b0b7876f883a4.wav"} +{"in": "turn around right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1d476abda5ca4e3a06b9d91c5bdd94f3fc17e60d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c92e4464c755554c152bb1d455c29f537d66bf5b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left thrice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d28fdab327a999acd5e7cb6a26aa31f8e2716235.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c530596f4e80c8c8e2cff941362d59c70d82c4f1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a27a6dc80fbc872a60f160a42b10d488049aef3f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b9eee89589c9f4d4b42252a9a4aad6356009836d.wav"} +{"in": "look around left twice and turn right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0b3e32f478e83a65c2b4e2955f9293628e84fdfb.wav"} +{"in": "look left after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "7910f354a97a15e10302b51fb2f88dd9d44e88ae.wav"} +{"in": "look around left thrice and look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1dccf4b0014cac6018a30918b965a24b8681a6e0.wav"} +{"in": "look around right twice and turn around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "aa7c98725b2070b0dd66cf4f0670872e2476e4b5.wav"} +{"in": "look opposite left after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "faca7aead25c7241c6b9913245abf94a7ee2347d.wav"} +{"in": "run around right thrice and look left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e0d2caa946daafe0c0130e1996060b56485c65c6.wav"} +{"in": "walk around left after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cab6cb0f4324968a6f087ff22274df7d8146721d.wav"} +{"in": "walk around right and look opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f10c842aac0ee35a2de94542ea7a803a805b2aab.wav"} +{"in": "turn left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bdff7be11cf7e020312e99369b9ebb0fdeeea1a7.wav"} +{"in": "look opposite left twice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d0da2551a2992ed9dc824f58483d1e402675e7ec.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "258f49143c79940c889a75492f91dc9381c6f679.wav"} +{"in": "turn left and look right", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "6186eb1ab60537516ea3a86247ffe93dd949792a.wav"} +{"in": "run around right twice and look around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5db775a448f3bcff9f2adf7472bc5cd024366b42.wav"} +{"in": "walk around left thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e6e008cb64e926c10ad32d5520744f0e675781ed.wav"} +{"in": "turn right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2e1ac36c5e72001eea93d5690dcdb40d7f637011.wav"} +{"in": "walk right and walk opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "34baac207b4515b8be53a6c5614b82faf43b3a6d.wav"} +{"in": "turn around left twice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "48ad6c972bfacaf3957e683242191250fd92d660.wav"} +{"in": "look right and run", "out": "I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "a6d8561fcf719f69a838609c508a7cbc80fe66bc.wav"} +{"in": "look right and look left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2808d5a4947c55fa9dd06e7e71829ce2c04fa28a.wav"} +{"in": "look around right twice and run around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1c3c0534ace1753aa94bc8de71bb4a270b3d34d6.wav"} +{"in": "look right thrice and look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0f29f8f761e0a21ea58ddf8a9df326b1f6dac9ba.wav"} +{"in": "run thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "5bc12825f6c19ec41f86d55b3c6b62bbc1828d13.wav"} +{"in": "turn around left twice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bc2a0f9790b3cccdf86f0c4c7cf96bf20612699e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right thrice and run around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "10a4e412159e34c1b3a03bb445afa07f8741de7f.wav"} +{"in": "walk around left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2a3ffae521a113c00f6debc3e5c185ee5914744c.wav"} +{"in": "look right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c146dbb5b0ce9d8f18ad8499cec783f4077f56f1.wav"} +{"in": "run around right twice and look around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4342f2d222f592c4e57c723b45eaad6f07027ea3.wav"} +{"in": "turn right and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3b058020487795041e0dd8cf3e7b390653ddccfa.wav"} +{"in": "walk opposite right and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "cca8999eef360e7dd995119b4f267e2cbb9d95bd.wav"} +{"in": "turn right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d00af8ba95def8c61399ae1dd6f57b509ddb00e6.wav"} +{"in": "run opposite left after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "86fc11db4614946c0ec3b03e192a49ec8f4c96ec.wav"} +{"in": "turn around right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5c993fc435ed405fbfdc1fc53f6a1bb4735c2c4c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left thrice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "ee124d92dfcc4b38cd46fd15082e4b9183f77e7e.wav"} +{"in": "run around right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0b588af5b1bc89f95fe160129e59617eb8f52a4c.wav"} +{"in": "look right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "77637db3fe5d6c961754cc26ccdb9b48f9f57a12.wav"} +{"in": "walk left twice and walk opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c40032d84226b9e908ddac140b340f0f5bbd8cdc.wav"} +{"in": "turn opposite right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e470dd90c4cd749200f137220565b2d8b70f3247.wav"} +{"in": "turn opposite right after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "daeb6320c24ebaf625debe119da0b05ca815bf2c.wav"} +{"in": "look left and walk around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "06319b6338a71f1a76b00e6734d9a017dd5beae0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left and run around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c67a939f6afc5fc0b6458df271d5fedd91ce7123.wav"} +{"in": "walk right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c6f82ac54fa111b6d82326a3f8ac8b297072fb6d.wav"} +{"in": "look around left thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3151f6831eac2f6d5ef6ffef69606b6cb8b25a18.wav"} +{"in": "turn opposite right twice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c3b255d365fc6dd1a88028489055b6f3c741eb1d.wav"} +{"in": "look around left twice and run opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "2f42b3c822171b1008f6c33ed2cf092528f2a5ad.wav"} +{"in": "look right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0c6c9217c1c4782dbb99023e52f702297aa337cf.wav"} +{"in": "run right twice and look around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c4fbe4e4f73e19c3b453a5db01cd729b6a2ceff4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "43955fca37172d5a494a00c296d56f6189be7ecc.wav"} +{"in": "walk around right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "00f876adf34b86918434b439cf9fa3f4b09be87a.wav"} +{"in": "run opposite right and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "62ae5f4902db2a7f41ec07d6b3d0a0514452e040.wav"} +{"in": "turn around right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "38801093c8390a245736e3d9069b1f10e3905c93.wav"} +{"in": "look left twice and walk opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7e9eafece752dd5a5f596e6e55304f1c3cbae1e9.wav"} +{"in": "turn opposite left thrice and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "91fb4ae8420fd620bb8d1cfe95ba22e3b8cb40f1.wav"} +{"in": "turn left thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5c5a4284be213a09bef6cc822e9a08aef1fa5f8b.wav"} +{"in": "walk around right twice and look", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "4693f1ea1cb16e814a7d3e758cc5071bb12ed6e4.wav"} +{"in": "look opposite left and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e30f3250c3afcff8c88dd776c5d850fd3d38d104.wav"} +{"in": "run around right and walk around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e586f4d815ad03ae9b4bf65ea121089fe5c676b0.wav"} +{"in": "look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8399edd9d9f5fd2a1e10886d66655904e6035318.wav"} +{"in": "walk right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c01f2f3a1b947882fa706c9f95ed26a11db8dce8.wav"} +{"in": "run opposite left twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a70bc18c1a7c577db6c7d2635e62e65b5822cf2b.wav"} +{"in": "turn right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8253e1ced8c35de4a3e919f4f6a375959b673d59.wav"} +{"in": "turn left after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "ad8a8fa70a6f7c9594f5794c81bcb0270e7a1dd6.wav"} +{"in": "run right twice and walk right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c29db25de25ccf9beb54d6a0dac8cac6b3b53c0e.wav"} +{"in": "walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "954e48800e3c6f5c65ca3512491bd7d96995492d.wav"} +{"in": "run opposite right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ba4a58e702c8f1dedd7608bc3097f3500f527c9d.wav"} +{"in": "walk around left after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d401139c90991985e18592ecc67f26c9d1322e70.wav"} +{"in": "turn around right and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "08eb3670371b9564a28da3f64dbdf1bb24edf028.wav"} +{"in": "walk opposite right twice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "f1c72e92ad03608512dbccd592d44aa99b52b654.wav"} +{"in": "run around left twice and run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cd472c0cf3152f81046998c08b959912632e8ad6.wav"} +{"in": "walk opposite left thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2c980b02269a6b23619f60b2f473c3cdd3b8a655.wav"} +{"in": "run around right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cc068e739563e0e9a6566f39e0f02fcc0b60cdce.wav"} +{"in": "look opposite left thrice and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8ae8b3ea667006a5a85f4c9d458c2df1574fc542.wav"} +{"in": "look around left and turn around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5b261044dee5b491c70cc30217a2035b02cfed19.wav"} +{"in": "walk around right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4ce14b588aa802b0b469c8fd1c72a7910c49eaeb.wav"} +{"in": "run right and look left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "37e24bb93c5b5ce202289498c3ae0da6d0a3338b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "29655fb375f2469ce61543569a8116af86ea9052.wav"} +{"in": "walk around left twice and walk right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "beff7b47bf7816995b9bfaaf933d418208f2394b.wav"} +{"in": "walk opposite left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ab4faff2bdadbc66ef062a2913ed8c4662e67633.wav"} +{"in": "walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7e044b4961c57cb9e8ec625040fe757e1929573e.wav"} +{"in": "look thrice and turn right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f7d5e79c8146d43cd632bcd7d9fd9479031242f3.wav"} +{"in": "walk opposite right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2d8afaeeefa155f6e42cf5296f902e4ff3ff45d3.wav"} +{"in": "walk left and run right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bfdfb4befe577020fe5dc7f111739207780bb3b2.wav"} +{"in": "turn opposite left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0c57ffef2da132502cb9d306e7ab605da4360f6f.wav"} +{"in": "run around right thrice and walk opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3d265d2d575acaee4e0f0fb9e6ee7b87898d53a5.wav"} +{"in": "turn around right twice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9ef8e79180e4f86766dbdc1f1376d46b50ee1aca.wav"} +{"in": "look right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1e0297cc6b1e8cb8b30a5b71d8bcc5e370bf0d3e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "66bcfff1aec88de8e9d07d8a05d19f1e533d0dc8.wav"} +{"in": "look thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "98f613886cdd7e8ba2a6cf2fe9808da1dfc15655.wav"} +{"in": "look opposite left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b6d7fabf31379078f9f6ae7aecdc53566c35e42e.wav"} +{"in": "run right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "15d29754fc10eed933404fb0cfc43de71eab8060.wav"} +{"in": "look opposite left twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "36786481f881b9d5954ed1f4c2a7b53f06965233.wav"} +{"in": "walk left twice and walk right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "76f016f51fe20d0e0c9182e9be360e0f38da9988.wav"} +{"in": "walk right twice and walk around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3c3533be09ab88d9fb69a4245729ea846fc2b839.wav"} +{"in": "walk twice and look opposite left thrice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "09d4fe99d58a8e53d1b7c5f81d8632cccda3e46c.wav"} +{"in": "walk twice and look thrice", "out": "I_WALK I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "70f3fde38b0b9b5a170fdafbdec91c3eccdfa429.wav"} +{"in": "walk around right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "efa199d4f6b72668b184bf262759f42494a4ffb0.wav"} +{"in": "run opposite right twice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "57808a401b972813065cdc9feec4514075035bb2.wav"} +{"in": "turn right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8120570443c92a92e9f3eb6e58e24d1818387597.wav"} +{"in": "look left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "beb6e3451737a6b60b99ed06b92a9d2897019574.wav"} +{"in": "run around right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6f3a4df2b5a785422b2c83d3de6af2ad07d758ae.wav"} +{"in": "run around left after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c4494e2e4f441afb584b46aae07b93dc498f50ec.wav"} +{"in": "look right twice and walk", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "c0bfe8edd60ff9747adb9c0c16bdd797ed746ca6.wav"} +{"in": "look right and walk right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "d1a7551f1356d624ab5105e8d2dc88a280768b1c.wav"} +{"in": "walk opposite left twice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b773705156cf3e2211f05c3344f6d4edfd024b3b.wav"} +{"in": "turn opposite left twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1c7edc012b17e355dee5e1abe3065f9aec56a955.wav"} +{"in": "turn opposite left and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a33eb87dc607f909eb19a8ef82ea373632320d99.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c65bc8f9bd9f528bda451b3418b780dc6c8d759d.wav"} +{"in": "walk opposite left thrice and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c2707ba78ef0968d955a65b40fc9f94b21b776a5.wav"} +{"in": "run left thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7e717ecc78a60a2bd6daaa295183db6b9afa53bb.wav"} +{"in": "walk around left twice and turn around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f72cda252d2075fffaa3f726c67de55fa890a103.wav"} +{"in": "turn opposite right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "84eff6203884b34e9610065bdb915f6f51c3c795.wav"} +{"in": "run right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6cd29495d33566b7f843b6d38abdb1b5495c96cc.wav"} +{"in": "turn around left after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c69e40c8097b8f7af2ddc76887515193424abd7f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left twice and look opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d1662c36ed535fa8aa0e544fa25926d34852eef1.wav"} +{"in": "walk around left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2b04cfd86672a7673c2bb7fa4ccfb720820862e1.wav"} +{"in": "look left twice and run left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "973b989ab6b0d5520cad22e652d990fea4b538d7.wav"} +{"in": "run twice after run twice", "out": "I_RUN I_RUN I_RUN I_RUN", "audio_path": "a1cb637bc66bc4d398f6e916f94fc451d45f1917.wav"} +{"in": "look left twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8288483dbcbd8a3e3ecde95d591c9b2801717a12.wav"} +{"in": "run left after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_RUN", "audio_path": "85e58f3eb28726b8cf9f1bf923e346c415fb5756.wav"} +{"in": "turn around right and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "88ade6a0e71a20eba73503b4166e3c47915ccb31.wav"} +{"in": "turn left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "0681e23ae7cbf3aed1e6f8e24857ab10db804c5b.wav"} +{"in": "look right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5f20a6678f616755dcb37a12c7543764650094bf.wav"} +{"in": "look around right twice and run left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a070790ae781aaef774281e5f24943aebc0334e1.wav"} +{"in": "turn opposite left twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "116254b1cc858cc003ab537d7ace970f97f38fc1.wav"} +{"in": "run left thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "24dbb7f915cc5534d578d8c4e805e8c1e56ff77f.wav"} +{"in": "look and walk around left twice", "out": "I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "da2babd5a826686580d049046b8a937812ab27a2.wav"} +{"in": "run opposite left after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "12c7502e9ac33b21e30165e1a9a7eb9ea16887cb.wav"} +{"in": "turn around left twice and look", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "014e9b909eb7b2987e49b81a644aac27e92be1cd.wav"} +{"in": "run around right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0d25bfe605fe0873e7ddaffac868c260c88247b2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right and walk opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "020992ae85238be4b3267fd09aa7ede9dad9652a.wav"} +{"in": "look right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2c4d65af5a50d5364a94ca1a43cc66832f0e3d61.wav"} +{"in": "turn opposite left thrice and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "69812ec489c10b5f474af79217a13985a147f5f4.wav"} +{"in": "walk around left after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ba89725da4eace4c0e034678ff3948bee392f7e9.wav"} +{"in": "turn around left twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bfd5b7f4e071b183435d3e05b86e3d01207053d4.wav"} +{"in": "walk twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK", "audio_path": "bb9bc5135b67bd30b21a3decf4da7df8db158774.wav"} +{"in": "turn opposite right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "430bed3b051d919fc58a42c05cd39d177ba19b0e.wav"} +{"in": "walk right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2c5fb8ba0b526ca567b270a003ce1937915bac43.wav"} +{"in": "look and turn around right twice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4a54e4ea76838a90346687ad05b7808bb1ee5716.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK", "audio_path": "53258e2cbc1f86b753f6e50a1a582c985d54ccdf.wav"} +{"in": "walk left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a052a2851bc74b1429688949b92e3278f13c94a0.wav"} +{"in": "walk opposite right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "58aa04bb41418ee6d52f1c33602933032f9c4a20.wav"} +{"in": "walk opposite right twice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "01740d24f3629c5816e77cd43791cdfbf80f3a86.wav"} +{"in": "turn opposite right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "87353206c3fec928100d51eb144a1f58ae1b6e0e.wav"} +{"in": "look opposite right and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9907ad0f6563892074d2f2f0a6a47a7b63bac1ff.wav"} +{"in": "look around left after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1c8d46500a487800db01f47dfe3455f8d35f757b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "a129e75cc6a339bb9699bcc18e963312152eb910.wav"} +{"in": "run around right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f4f5be56e30d2f69f04670ea02d7d383ad06ad85.wav"} +{"in": "walk right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ac975c3ac028aeb912a4afdeee86020c3579b481.wav"} +{"in": "turn right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d07a907a74862cc26bead3b13c8153ff20351508.wav"} +{"in": "look left thrice after look", "out": "I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f6ec46ddd27119cd432f3eaf93589eeda5b7479b.wav"} +{"in": "walk left and walk around right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9e1a32f84f92dd12ec892f958cbd140344b97b75.wav"} +{"in": "look after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "66d06b07557d015f76ab72e05b20f4aa0be4815a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice and walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ce6924513f82b69e02f78ba80fe15fe6137f4706.wav"} +{"in": "turn around right twice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8689319758ef3c9020eb35c51c15eaace3838381.wav"} +{"in": "run opposite left thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "99fd2ce8b366a8c04e8c195a459e4eddae6ec5ae.wav"} +{"in": "walk left thrice and run opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ddb23d6531f7f495d18133b984d8775f20285c0b.wav"} +{"in": "walk opposite right twice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a0436b9ddded55746bd23925034fbfa892f4932d.wav"} +{"in": "run around left thrice and walk right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8724f97d81dc5d465cda4fa1fc357c150b9fe41b.wav"} +{"in": "look twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "c39d8e9e6d0f44aba7127e37b60cfaaa4cad71cb.wav"} +{"in": "turn around left thrice and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8b99a6542537082bd25450a5f802386b5b99871d.wav"} +{"in": "walk right thrice and run left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6c88508fbb5f06ddd3be70cc67dfc3c257e4bf77.wav"} +{"in": "turn around right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0fc222c71bfef45916e7dd79ed5a9bbcafdea48d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ccd5fd1a029a2a5b4745242604a68d6a003d7808.wav"} +{"in": "run opposite left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f135be515feb1ea78b2e40673085ace0c01a58f6.wav"} +{"in": "look around left and look opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "20490d9131413b5de2ad84af00f4f8e09f106699.wav"} +{"in": "run opposite right thrice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6acdd31741d2ca0283991a06c6022e58198ee8db.wav"} +{"in": "walk opposite right twice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "ee9a5301e1f26ee66b780a2562d428ae7523abd4.wav"} +{"in": "walk around left and turn opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "699147f9161047d67552207c720b049c6a6a909f.wav"} +{"in": "walk around right thrice and turn around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d8d0b8538fabf5ff2d8291a8e3e91591cae123dd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left twice and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "867ed1a2ccf68a67448605db80b9b8f7bcca856d.wav"} +{"in": "run around right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d673884710b81378784021f867be75674a9c9c1a.wav"} +{"in": "run left thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f5fd0e5d1f6e4cbb30ad00dc19a99b1b60b54306.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right thrice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "37ecc3a81b8080423cfa117ab2b11f1a3671d931.wav"} +{"in": "look around left after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "096ce2d75cd1072515111269249cfade1b39f037.wav"} +{"in": "run left thrice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ccde66feae661b6b5273ded56de15251dd701c83.wav"} +{"in": "turn right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b82a4624cc301053d1fbd29b04fb1d9d867e451b.wav"} +{"in": "turn left after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "acf8e5f80bbe62be23a62409c2065ceb12452d85.wav"} +{"in": "run opposite left twice and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7f273a6070db28de6c03360ee77acd962731d523.wav"} +{"in": "look right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7d4396f10ede474e95d614dd06be5362c4feaeb3.wav"} +{"in": "look opposite right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "220bb8939f9075d19a2be08d70a1bd119dc7073f.wav"} +{"in": "turn opposite left twice and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5969948df31d734f67e5d0893e2989effbac28c3.wav"} +{"in": "look and walk right thrice", "out": "I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "be413e15766e98ba2e98ed157a934f4964b5029e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "031c817634fd24d88df56dc69c7686b29db12162.wav"} +{"in": "run around left after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d52b14b7bba538a3ce203e594106c93c48993652.wav"} +{"in": "run around right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fc38d165a0d133a8699f723dd01c45b87b0d3102.wav"} +{"in": "turn right thrice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9751d949c343b0de77fc0654c9346774872207c4.wav"} +{"in": "run opposite left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a17c5391faccfd3b659bb8aa30e308d437c0cb24.wav"} +{"in": "look left thrice and turn left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "dbcabf26753de758d0cd7fa74a8b52fa8f8060fc.wav"} +{"in": "run twice and turn around left twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f26774081619d6b832499a559ccf0bfb5e62a82b.wav"} +{"in": "turn left twice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "3e549a48a39eea61670fbdf25be4d5180cedc459.wav"} +{"in": "look opposite left after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e5db6b541a3fcc1662e8c9ab89bbb8cf6ce69d6a.wav"} +{"in": "walk opposite right twice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "6200db762c6712414f1d6c0615d09d19f6fdc734.wav"} +{"in": "look opposite left twice and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6bffae5a4ea48a02e8cb2027c1ee05e0b6157d01.wav"} +{"in": "turn around left thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b02f84375ddc484d7955f561b13de07682379836.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right and look right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "36280b0db49d72b181d85ac9b22c4a8cf97b151c.wav"} +{"in": "turn around right and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "af6343ff34818c6ca99c9679ddc2b4a6f1f0ef82.wav"} +{"in": "run around left and walk opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9ae392b30928fda1ab80eceba1a198c1997bf7d2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look and run around right", "out": "I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "feffae05cb48751a50df1cb1b481e5a6cb7cb150.wav"} +{"in": "walk thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK I_WALK", "audio_path": "ce2ac7f3f26052b1b823fb6f0efb2c0b98b059d9.wav"} +{"in": "run left after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d8f096e6ac478c62435247499d28bc8cafdf1717.wav"} +{"in": "look around left thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "74cff87289b24b37580e367dec52d5817f0e261f.wav"} +{"in": "turn around right thrice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1af5306c9fcb9b94907054344ef2928d93271059.wav"} +{"in": "look around left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "96f823b89d251afea5d7f542025a76219924120d.wav"} +{"in": "turn right thrice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK", "audio_path": "23293b95ea1ebfab8dc3196dc02c961d832c7d35.wav"} +{"in": "walk left twice and walk around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ca2a27b7aba88def794c36dd0ec421f4f5263ae6.wav"} +{"in": "turn left and run", "out": "I_TURN_LEFT I_RUN", "audio_path": "7f6896ede820c05bd9d61a55d236f6bbeb403e07.wav"} +{"in": "turn opposite left thrice and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b2194085cd6cbd6cd43dc2ded2fc2766b896021a.wav"} +{"in": "look right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "13129d0565344381dd2ca73611c218af617e44b7.wav"} +{"in": "run around left twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "490c6c4389496a79574d999bc99d9c5939df5207.wav"} +{"in": "turn left thrice and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5a73e8368f4b0f9aa4dfae43adeffd1f8e5e98f2.wav"} +{"in": "look around right twice and turn opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "691944d31d4958e27ded8205cd918a75b781868b.wav"} +{"in": "turn around left twice and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8f87e4f494c2e75f18f9bb49330374d468a1b4ec.wav"} +{"in": "look around right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8caa363395df9c8bcdc221507598dbd71c7b0f1f.wav"} +{"in": "run left after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_RUN", "audio_path": "af9a826c48013ddc565a0e0216ffc186819c44c7.wav"} +{"in": "walk left twice and run around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "084628fb6ef1d99dfc1829aac5d962485a47227a.wav"} +{"in": "run right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "348a2213ad37507e0f2ba4c405c9e27f741bfbe6.wav"} +{"in": "walk right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c0bad82271e7d7ef0499ff7dfbfa6ab65f585f5b.wav"} +{"in": "run thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "df1b83ff8f0de7f3cbffb58f61729ddcfcb38ba3.wav"} +{"in": "look around right thrice and look left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "558cfda3e6f5e7bb82f30b4ce2196d8df53790da.wav"} +{"in": "look left twice and look opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "fb7ac9651a987b34b8ef43287932069cdf3cb67f.wav"} +{"in": "look around left after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "796137d8e11fd0fd037dfcb94ba9099bfa3b55d7.wav"} +{"in": "look left after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "63be806dadce7695a62dbf65f4b23943d4ec8a8f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ebcc2735da475741c2a1f4a934b52f127b988244.wav"} +{"in": "walk thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK I_WALK", "audio_path": "858d8bb89f5a05f47c7c1bbf038e6f76dbc94e15.wav"} +{"in": "run around right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a0bf5c4835c00d26822c64f2b83036a9d611b22c.wav"} +{"in": "turn around right twice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d7f869aedfa64eb9da351fd8b242c6e53a8ad1e1.wav"} +{"in": "turn around right and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "e2978623d60ef3454a612f46c14455304d0308b4.wav"} +{"in": "walk around right thrice and run right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ffb5245daa531cfed2a57ba8dca8b0c713405ae9.wav"} +{"in": "turn opposite left and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e94ae906a095ecbf35586c164d6a1e6be2e7ad31.wav"} +{"in": "turn opposite right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a74661583fa1a9d1b32f538177acf662682449bb.wav"} +{"in": "look right twice and look left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8e32414ed1072f9a92af9eced0654f74a30f9541.wav"} +{"in": "run opposite right and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "11eb45e8b3b49cece50488e07ac0ed639eb1f41c.wav"} +{"in": "walk around left twice and look opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "404708664812b848bf84668cb2413201b61ecada.wav"} +{"in": "look right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fcb38b40584c96e485eb1839cd2a98ca6227b709.wav"} +{"in": "run left thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "942b274fc1e2859198b9a052b063f3e832ebafa8.wav"} +{"in": "walk right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "fc5ca7438a9d53a4438379118a5cbcde116e1965.wav"} +{"in": "turn left and look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "931ab4afcae0c47e6518692666867fc07fe70335.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c8a7844639425292043ab557a661e2a2fbd8aeb2.wav"} +{"in": "turn opposite right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "acc0a53382df8460fd636e99bbd126c86812f5b2.wav"} +{"in": "turn left thrice and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c5f6a5927ccb06e7cbbf44d4619f596ee9565023.wav"} +{"in": "turn around right thrice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6d54e1a427714e65d3e57245316d5c908e1f5273.wav"} +{"in": "run opposite left thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1749f591fd27c3636244393a98bd16e3a52f2a2f.wav"} +{"in": "walk opposite right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d6041f08deca98d660eecd50c8cbc9314adf069f.wav"} +{"in": "run left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "02e463edc35a143baacf83dc6023cde640dd5fe5.wav"} +{"in": "run around left thrice and look around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f7add75573d3b5946e5cee6c8b133187c305d6a3.wav"} +{"in": "walk opposite right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0a3cddb32a2e40ebc56028518b1df21de90defed.wav"} +{"in": "run right thrice and run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "71d172006a553b2082d6459da3e8758881a5fe40.wav"} +{"in": "walk around right thrice and run left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ca2461ec3772a97a94e5280ae9902a0875bfac3b.wav"} +{"in": "walk around right and look around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a3d6604c73f8c7243bccf271dec505dff4c17dcb.wav"} +{"in": "walk twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "729e918800109109e487285b80e685f33459f6c1.wav"} +{"in": "look around left and run opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e7f078deab599c63b013c9d91c7344d80901e3a1.wav"} +{"in": "turn opposite left thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a9f8f8a69b418415ef19088376b22cb3a912f663.wav"} +{"in": "turn right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "2bd299a5f82b9efad77639719e665b2f293caeb7.wav"} +{"in": "turn opposite left thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6a5c82c1ee7991b13cb63d01e17dd91adabd4aad.wav"} +{"in": "walk around left thrice and walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2d9ea2cf443b2caaaaa5eb6acfc48a404f40ca6a.wav"} +{"in": "run opposite left and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "285af504b4b0b72905fb77de2c89a15709a2ccdd.wav"} +{"in": "run opposite right thrice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "60f1151d758ac4fb2f402418061d57172655614f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a4f9e84da35ee4c5447327ffef4eb6ca35abbb09.wav"} +{"in": "turn opposite right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e83f4a81fd1b51cfb26bc485b592d5b086c2de0d.wav"} +{"in": "look right twice and walk right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2d2e10c5f72c889ffc857c3d23b62e0b25d53dde.wav"} +{"in": "turn right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "322005017451e41d9c56834a5aef4afbe333745c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "810dcde5208854f0312659bcf36377ed2b84585c.wav"} +{"in": "look left twice and look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1f29914461133bf019993832ec4829d75780cd39.wav"} +{"in": "run around left after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a97288726ca873456148686788ff3b24053adbde.wav"} +{"in": "look twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "4e93c4c30197253390599a8fa6edeb3150f32b54.wav"} +{"in": "run around right thrice and run left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7c7f894576c1df8db45aa306f0c6ded9e0f879ea.wav"} +{"in": "run around right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "079b3a0a91b8fe4ec724ad83c9b8010b3cd5d4c2.wav"} +{"in": "walk left and run twice", "out": "I_TURN_LEFT I_WALK I_RUN I_RUN", "audio_path": "be6d953980c9f49057775c59cdd8f1b5779ae8b9.wav"} +{"in": "look thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "ec2703f739334145d180939f77e524ccf8b9681d.wav"} +{"in": "look opposite left twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f70b4976176897a7d4a39fd16cd73765d4a06b86.wav"} +{"in": "run thrice and look opposite right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ebefaa51f7698f21ba1d27534f7b50f33c6cb3a6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6019246572e4c349f554eb70eca8db11840167cf.wav"} +{"in": "run opposite right thrice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e8ede787a8d2a02a052f83a849118db358eed092.wav"} +{"in": "walk around right thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e330472ffc6ca96685ba5eb88511786981f17525.wav"} +{"in": "run left after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "21522297b1064298712e7d9507a38254e7e4fa69.wav"} +{"in": "walk around left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "eb389f1bb1a66bdba335d9d093369100a4c1b5a4.wav"} +{"in": "look left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "65a4d21c0d1d6dc6a6cfd691db40045afd971aae.wav"} +{"in": "run around right twice and look opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "09e801abb639f67134ef0864fcb5103f99b7771b.wav"} +{"in": "look around left twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e4f98b838b853b5940a0a4f9cde01c7f3ddd0db4.wav"} +{"in": "walk right and turn opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "934833ffd0bbb7f0b6c3d9523aedd3cc6706e2e9.wav"} +{"in": "turn left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5748558fd73e81de44afd15fb08160660ba87462.wav"} +{"in": "walk left thrice and run right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ff62b6a60c04bdc9a29cef4561b8ccd757fc0de7.wav"} +{"in": "walk around left after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1da657c8eec06890c0b020be9541c665c2db1b6c.wav"} +{"in": "walk opposite left after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4305e42a0301c04788eac2b2c2c22dce65a3eff9.wav"} +{"in": "turn right twice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK", "audio_path": "092099cffdd196c485d9b4fb302ccce717124b83.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look twice after run thrice", "out": "I_RUN I_RUN I_RUN I_LOOK I_LOOK", "audio_path": "d62c238446ec30ab79a9d2d2325637264ff9ad45.wav"} +{"in": "walk left twice and turn right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f6b53b2f67b180eaaab20acc83b14bdaf259dffc.wav"} +{"in": "look around left thrice and look opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cea9a7569a732f8529d8de0dc477ed7d94ae4fac.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0376a1002b3bcdb6fbe5cede2e24a4e660c95923.wav"} +{"in": "run opposite left after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "cd316a3a50ccfcc0b3647f8b13193696d0a5e94c.wav"} +{"in": "turn opposite right thrice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK", "audio_path": "d45e3f211cb312d703e38ff0af9294ed09da37c6.wav"} +{"in": "look right thrice and turn around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dc84163493f88d9cc19e2f3e0dc4bfcaca2a2714.wav"} +{"in": "turn right twice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8646755ebb34360adf11d2d6414201bcf1cab2c8.wav"} +{"in": "run around left twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "07301226ee30d07b7e334cabe43806ac7ca36a71.wav"} +{"in": "turn around right thrice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "cdcf58728c766ad1de7b651a8f12c98e466bd293.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "97241da5ed81f37ce260cc1a16cac94c7dee75da.wav"} +{"in": "run opposite right and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "099a35970816d042542ed5737f7c6cb0f6e6cd69.wav"} +{"in": "look around left twice after look", "out": "I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d10cc407e6acf0df01c442a0da22c601a3d0436a.wav"} +{"in": "look right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "3ce352b24f8cebb5290b526cbd0a7cf454fc5ae2.wav"} +{"in": "walk left twice and walk opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "28826127a6b466fb3e90ed74c4d11e1442d169a4.wav"} +{"in": "look opposite right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6eea8931041cecb5fcf00823f74a1c14e7b03622.wav"} +{"in": "turn opposite left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2df3da603cd1b0e356bd832140d91842951fdde4.wav"} +{"in": "turn around right and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "27f72ea22254a04b68bcbc349e0579508f768d0b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left thrice and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "43fe7ca33f73f5e89cc77546d39b43f830e47f5a.wav"} +{"in": "turn around right twice and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "cdb23180c3c81a1ed6663219df79cf855358f87a.wav"} +{"in": "look around left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ac0c9f76530cf582599c5a26a4ac02998a4f1932.wav"} +{"in": "walk right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "eccd34b3ca61db51ef3e6720bdaf8d61f4944416.wav"} +{"in": "turn opposite left after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "49188af48ea5003e1a61e3b29ce1823ed65b49f5.wav"} +{"in": "turn left twice and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1d54b79f6ec0d0f0a2d5b213c087921b1c266cd5.wav"} +{"in": "walk opposite left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "78ef820c39adb722021812910ba37836bd7f15d5.wav"} +{"in": "run right thrice and turn left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "742a73614e3722879b8d2c9512ce085a8b5078d0.wav"} +{"in": "walk left twice and run opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "59f41fb06f9f16fea0f2661950cf2dbc23d8ddcd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0261314d081c81320fbe6a2709c825bc0f868374.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left twice and look left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "0d78dd1ff76861c341d75012c2c89ecd8b056503.wav"} +{"in": "run right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c6d0a287b5131d7d88d2e351d6d8475964e56887.wav"} +{"in": "run thrice and walk right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f0eb3328b46cd434a24b4686cd9f289af1a1b6af.wav"} +{"in": "run around right twice and walk right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a0ae492d29ac84ab77b2f66cc3365daa1a94f2c0.wav"} +{"in": "run and turn around left twice", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d62bdcf844b480cdae6fb0d583ab4f45b75d9005.wav"} +{"in": "walk around right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "efe6896d5021abc939e7b8f469f636d84974882c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right and run opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "099734c21de2fc7aa665557f6affd650f5f43d31.wav"} +{"in": "look opposite right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "08f240075a1ade530c0658b022715e688d569f07.wav"} +{"in": "run around left thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fc4bd0670de04bb231084a7cb872683aa49a67f7.wav"} +{"in": "look opposite left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b8f1534a3b51c7a1c68bf0332c7177113eea9ff9.wav"} +{"in": "turn left twice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "71984692126743d29ec6b21a1f18d334a4c8d5b2.wav"} +{"in": "walk around right twice and run left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "ec258015dfce6aa4086590eb81d82d9052e0b330.wav"} +{"in": "turn left after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "0d7651cf99cf3b3ee60b0ccb16fca2393a68645b.wav"} +{"in": "walk opposite right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "381fc38ffb92b159c2da16c2aa424832938e9b56.wav"} +{"in": "run twice and run around right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c4a0d22061c07a1e67ab0e907eff911cecce257b.wav"} +{"in": "walk around left thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "360f2b0aa40825b6ba3391606bc6b7e7d89324ce.wav"} +{"in": "look left twice and run right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "98fcb8ab0f4b45fcf7f1edce835abb015bb51bba.wav"} +{"in": "turn opposite right and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "ebd98dc21e72cb71654218908db0d39d26cd5cf1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "728e5ccf64026d08e8c1f8af393354076a67b9e1.wav"} +{"in": "run opposite right thrice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5f180a0b2ad18d034618f74f60278c6e6f8b3a35.wav"} +{"in": "turn left and walk thrice", "out": "I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "86cb1655f25c79ecbb42921261571a84a6015e8a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right thrice and look opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5e8fa11ae5677d6a58c28a57ba36c4ff41dab074.wav"} +{"in": "walk around left after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "efc9a37d958c8bd903ee3c49a1778b000760c39f.wav"} +{"in": "run right and look", "out": "I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "b4ed05052fbe3c58409c218e7c4b8f90cc2375ff.wav"} +{"in": "turn around left twice and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "831c3fa42e75663926f97a0d5fcdcc6263e72b5b.wav"} +{"in": "turn opposite right thrice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "63eca375cf50e911c773abdec86a91b61973821f.wav"} +{"in": "run right twice and run twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "31974a7075684c7801e135c8d149387c73427476.wav"} +{"in": "walk twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "813f2eb85d3de4e90e26a41da4c1c8731c5367c2.wav"} +{"in": "look twice and run thrice", "out": "I_LOOK I_LOOK I_RUN I_RUN I_RUN", "audio_path": "4f040b0380527e8d82bb9198d0a21522627f000d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left twice and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b49b587badc106e3a2d05ba37d1dad9ef5b161b5.wav"} +{"in": "turn around left twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ad323d8156462c3be7dc02e5694d6fd970b15472.wav"} +{"in": "look left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9dd6a6a391d695ad11838142c4523c275c475017.wav"} +{"in": "run around right twice and look", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "c82ce6903c7d208576f74c990416545e9783eee0.wav"} +{"in": "turn opposite right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "eb7a7f0066151127e08e3331032126684cb47f62.wav"} +{"in": "turn opposite left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a1b713365558e3876e233472551bcc7bedbbfe0f.wav"} +{"in": "look around right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "02c0695da150dc007a22a61aa6c79a801cdb1bd1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "a1d136ce429ed81ec44f3efbb0e7dcc2bea0bc1c.wav"} +{"in": "walk opposite left thrice and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a50c1b3d37c7d92379f86c1b19674210f447b6c2.wav"} +{"in": "run around right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f8547297de7ccdcad9c1bdeea58aa5724f79fed6.wav"} +{"in": "turn opposite right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "633d222ec5511a3a27b11753802c72da231cdb3d.wav"} +{"in": "turn opposite right twice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "785d703740ce37495c61ff6161a7f15b291c82f6.wav"} +{"in": "run opposite left and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK", "audio_path": "e84deec3442d373654409ecca15eca02811d7224.wav"} +{"in": "turn right twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "85a29ee75f52a58248540ca6d8034432ea03c72c.wav"} +{"in": "run opposite right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "95577c1672b9328fcd8e8ac08ff84dfdadd74f23.wav"} +{"in": "look thrice and turn around right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "329401234142bbca7811dfa99d884b97f18d037d.wav"} +{"in": "run around left twice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fb4710128e49e2949a253f5f6f5f606d1707ed62.wav"} +{"in": "walk and look twice", "out": "I_WALK I_LOOK I_LOOK", "audio_path": "bb0eee44372072bc208cf488072ee5d61dd91036.wav"} +{"in": "turn opposite right thrice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "9fc624780233485236f3eaf914ca2f34bbc790a3.wav"} +{"in": "walk opposite right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2bb0ef4b6f9e80cf97e0bc50c6a39df78da8a72e.wav"} +{"in": "walk opposite right thrice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "5acaf74ebc5c9f46234b77398892ff1f42c2d8eb.wav"} +{"in": "look thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "b500ee668933e0112356bcb5ab7e522813c142bd.wav"} +{"in": "turn right and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a2fa20f132cd312332c2ca66248cabee0847310a.wav"} +{"in": "run right thrice and turn around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ef4d5dc784486c93c8a5388a458a4c023082bd79.wav"} +{"in": "run left and turn around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "51c57ccf5cdf93babd44863955964596aa365c1a.wav"} +{"in": "walk around left twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "96e5f5bd4ef1f418f24ae574def63924a131e1a9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left thrice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "54f1dbfbb4f544aa1da0616cc6e9276f821bcc65.wav"} +{"in": "turn opposite right twice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "53ad1088d439048ecb847777153961c10c2ece40.wav"} +{"in": "turn around left twice and run around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1bc1104149747e3b18207e9d7b01d7db2085a549.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "b973cbec8e04d5917f9200d094d725611a13bb9d.wav"} +{"in": "look around left after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b4472826fc96afcbc3bcdeda73e04ff80d797748.wav"} +{"in": "run left twice and turn left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c831285d82b3ca8f85d07752f0bbf63a609c895c.wav"} +{"in": "look opposite right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ad93ed422952d91374c410c0fa642c25689672d3.wav"} +{"in": "walk opposite left twice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c5118817b2b0d10685c1acfddfee9b35dd618454.wav"} +{"in": "run around right twice and walk", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK", "audio_path": "66e4825ac829c9c39be0f831e99ee43433e331fc.wav"} +{"in": "turn right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT", "audio_path": "6026bc26228f40ccd8ccacf1967aa3c10afd7d6d.wav"} +{"in": "run opposite right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5c6b6257bed385aeac4264d05f69fde9aae4c6ee.wav"} +{"in": "walk around right and run around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "967eb81b8ab5d7970010dcae1dae82856801e4c1.wav"} +{"in": "look around right twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "347f928bb1982c46baed00ddf741dd76c9f1c49f.wav"} +{"in": "walk around left and walk around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "404e2458666b308a7fc45ee243ce3e18b4e21981.wav"} +{"in": "run left and run opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c229e15dde0f0e70a94d01a9e7d747b11068ba79.wav"} +{"in": "turn opposite left and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8a998c2a7a692eac2aa5fd302dcaa880dfc3fbe6.wav"} +{"in": "walk right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5c87b10af163a39f40744ccee96c81036c90b709.wav"} +{"in": "walk opposite left twice and run around right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e722a58144a7615eeb30249fee00762db59cab9b.wav"} +{"in": "walk opposite right thrice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "68130bdd8da5b5adae4dfb2fc476143a4634dac1.wav"} +{"in": "turn left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "cbf4f3ef93c4ed866ffe2fd74f774f75098f262c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left twice and look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "69ec369b1c5c4a7ca30dee4b0c50b72ecece2c60.wav"} +{"in": "turn around right thrice and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a0240420d726fa14b05563c578c41033d4cef50a.wav"} +{"in": "turn around left twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5a3b69f601e631690d9160abdd38e3342ff8ad95.wav"} +{"in": "look thrice and look opposite right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "795a039f34dfc9e73165563fa394291c2e21b542.wav"} +{"in": "turn left thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7c9b1fe3d39ea5f50399abba1174ac96b03471e5.wav"} +{"in": "turn right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "daa3b8d2dc7a3a2a8a95e2e20b021baf2ff1e4d8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right twice after look", "out": "I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c332b865a6ac3134c7720ce73c130a43355e0c64.wav"} +{"in": "look opposite right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "923ff9e315d61e70b5d7c15bd70d58c323dee2df.wav"} +{"in": "turn right twice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "09f8aad9026c7e45db6935df89003c12cb635aa7.wav"} +{"in": "walk and walk around right thrice", "out": "I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d3481111af4bdc2d308a03a89ddbc682fd190cde.wav"} +{"in": "look left twice and look around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1d150a8d00d7fe2c9a8c04081b2ac0ac3bae4c12.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT", "audio_path": "2436116bca122ca831cdabfd8be5a7f81709fc1a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right and walk thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "6d13f775fae5a8a3a6e5397f03bae8b3227946c3.wav"} +{"in": "run opposite right thrice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "39b4579b6cf8cd2158e9b9716b2dd7c42d767911.wav"} +{"in": "run left twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "25478b2cb525a0bc7effeb0f488bbaeb11dbe805.wav"} +{"in": "look opposite left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6785cde550022d1158c500911c5e38d35399d172.wav"} +{"in": "walk left thrice and walk opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6dd995ed8f5a8bf4ecf295bb9b3f2661ef4dd27e.wav"} +{"in": "turn opposite left twice and run around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f722fde1c7c97666448c1fc3f910b9becd152080.wav"} +{"in": "look opposite left thrice and look", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "b232da9c2843a4b42c52bd39b02ef84877869243.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9c4882e915abbba1782baa76b422190a757d3909.wav"} +{"in": "look around left twice and turn around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3413dbe6723033b9866f5cc6f83882e8423978f3.wav"} +{"in": "turn around left twice and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "75e3cd8e0366af29baef2870a862fddac50e785b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run and turn left twice", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "5660b6deca2df84707acd9380b7178e1689fc68b.wav"} +{"in": "run around right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4922b7df159f9724c0228d0e8d92c2f13224f79c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left and walk right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0cb0f9bd0ba888d3f5f8be23b124a43f8f851d4c.wav"} +{"in": "walk and turn around right twice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fd6a40a09631385851e3603c4ea1607d690b6090.wav"} +{"in": "run twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "6bb39cccb4a58d7a154d04258df9cbd73390eb56.wav"} +{"in": "run twice and look opposite right", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6d87eccd8e6b30d107dca38302db5be128c09983.wav"} +{"in": "run left and turn left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "3b4daa613b318e63e3b4e6868ea0cc123bb4202f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right twice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3a43082effb4c338e24adee0ab23d9cb717d877a.wav"} +{"in": "walk opposite right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5d728e6418ec801cecf736cc4f6969840fd2b4cb.wav"} +{"in": "look around left twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0b18a47163da902c9b5697c7a8ec25bb6af9e6e1.wav"} +{"in": "turn around left thrice after look", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "332cc3cd2d8ed187a4490a567c58da4558120cdc.wav"} +{"in": "turn around right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1f6ceb40a146aef53816a8ca2e9e0014e8384de2.wav"} +{"in": "look opposite right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "61da9683fbaa1988b68500cb360cd9680b2e6c8a.wav"} +{"in": "run around left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "21a32790e27e1cc53c0c8b6c2f8a6b3a2dd86f83.wav"} +{"in": "look and look left thrice", "out": "I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fe365f5311e74c32a708137abd78fa1042fdbc9e.wav"} +{"in": "look opposite right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "825bef830b85d07bbd73ca220099d6dcc911c824.wav"} +{"in": "run left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e1a4dd1d0ba3e264f98bc6eed6a93a1a0cd72902.wav"} +{"in": "run thrice and turn opposite left", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "f4c5ed3fd6eb27c4ddbfe82b15685da9e96777ba.wav"} +{"in": "run opposite right twice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "771d20233eca3ac8b3a36ef24d65a1c1d73d5c30.wav"} +{"in": "look around left thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9e833054d88c5ec70c274d296496a8cdaf7f83fe.wav"} +{"in": "walk around right twice and walk around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f247d498a7b0d1c29cfa39f7c080424ac2a63d58.wav"} +{"in": "turn left and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "52670c9a3a14348d2abd2868557da59276cc1aa0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9d7a8ca2719e737b01ca995323ba57c5bbb5cd29.wav"} +{"in": "run around right and look around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "509b7fcd3b715dafa995ed40b16fe971daa8ac82.wav"} +{"in": "walk right and turn left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "3889669efec0243172be9e7b183a925e7ceeabcf.wav"} +{"in": "look thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "b35fa7395eac43eef1217ac69f81b296a11496cc.wav"} +{"in": "run right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "59d35d7a92971023e674e414b330043efbc0589f.wav"} +{"in": "walk left after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_WALK", "audio_path": "f6d852e4fcd7c7a5e015a12f52e8d11b388e9a62.wav"} +{"in": "look opposite left after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "92bdeb6b22d3c11efb98f1736a102884a72800d0.wav"} +{"in": "run opposite right thrice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "acc70a513d16598c066cde7e7e3794f65d6b4944.wav"} +{"in": "turn right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c488132a845f80cdb15cfd282837b66d1d059b99.wav"} +{"in": "walk around right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "630df7980f3e8929079a3a63da2693cb7d2a74e3.wav"} +{"in": "run opposite right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "cbf05860f7c20e585f858fe25b213586a7eb612c.wav"} +{"in": "walk around right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f3daddb5f6376d992c33660230c59235353a83db.wav"} +{"in": "look opposite left twice and run around right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7e904bd86379b5237b0676841c05416077f83694.wav"} +{"in": "run and look around left twice", "out": "I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "145505343241d9ad33dc21b3630df5e5faecf6da.wav"} +{"in": "run right and turn opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "d15050b2293af265cd51abd8614cfc44afd555c9.wav"} +{"in": "look left twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ebf8af9f5acfb4fffcc1863cff76204a206abbed.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right thrice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "1352be6d339af67dba8bc4d16861126b823c15ae.wav"} +{"in": "walk left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ead3b4febc137ff16b5a41289edf4a61525a83b0.wav"} +{"in": "look opposite left after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3ffb63818d6b127058c8d4d872ee9355c87c5447.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right twice and look around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8ac50b09fbb6685dfcaf03ec4e4c2e353800b443.wav"} +{"in": "run around left after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "42188a936ac3bc50cde74f629d06aa23ebfb7092.wav"} +{"in": "walk opposite right and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "24ed1221f843251ca531e54c79693c99917dbfc6.wav"} +{"in": "look around left and run right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "07c98e5849ba43412cfca78f9dcdf3cf98fb64de.wav"} +{"in": "walk twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "6d6ce9c85c349959eca6a9568546420134dd38d4.wav"} +{"in": "walk left twice and walk twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "3c981d1164375ae4c3d7a10ec7284bd919d6d2f1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right and walk opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "43d81ad71c9a7d6f253bfe1f151dce2bec89c950.wav"} +{"in": "look left and walk around right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "384c004fd071bd452be84f31ac053966a2013ab9.wav"} +{"in": "walk around right thrice and walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d869b3fe8a29bcfb16aca7a0816a02b9919521b1.wav"} +{"in": "look around right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "93e66ad45458c5dac51dadb16861f32db7769238.wav"} +{"in": "turn around left twice and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "bceb3638abc82f8daeb9f6a3ded35d3a4a3f83bd.wav"} +{"in": "walk twice and turn around left twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d923fdeae0208370ea915f7fca91622858dbfb0d.wav"} +{"in": "walk left thrice and run opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8ef4b8e5886d87380ef103adaf9dd6dc288a738a.wav"} +{"in": "look around right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "20e7f68aeb78bf0ad33c46a2e71e7a8ce15a9a85.wav"} +{"in": "walk left twice and turn left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d86deb4f8fe3a1a9e57c878071b7bc413f6d79d8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "201fdf4e0193642f26555e1096e99d6ba444bfc3.wav"} +{"in": "run right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2a4729be00aa0cc4b3ea2098a3c2aa688a841c29.wav"} +{"in": "look opposite left twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "24b958c20813a250427b5cd8efe7b0116a64c56c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left twice and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8b63f86244c9883215295242010cc8a13f73a5d4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left and look right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5e7b84eb4e1b913cfecfe02e38e6e706c8a122bd.wav"} +{"in": "walk around right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6e43a63320bcf5b23dd7a6e9180434408610569b.wav"} +{"in": "look around right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e6bf842a841269d490506f36cce64a0bed33806a.wav"} +{"in": "run left twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "91018526305fa9fce07e0b76476eb326522f784a.wav"} +{"in": "run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a137fa50c942170a41bbf1b58dd1643468144feb.wav"} +{"in": "run twice and walk opposite right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f21ae5fdb108f942391b0b2dc558e09107ef71bf.wav"} +{"in": "walk around left thrice and walk opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0cb58dfdc75935e1df82b08195a4ab2699e0abcc.wav"} +{"in": "run around left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a4e25f0ff907e15558e059ce66a37b23c8dd3271.wav"} +{"in": "run twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_RUN I_RUN", "audio_path": "3b095fd07aa9df1c1d1a7b8f08f40c1fda2a4a14.wav"} +{"in": "run opposite right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c1aadcb2bf87fd2d3b959c1b56d83dda7a79f47d.wav"} +{"in": "turn around right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "04acfda8427d4688641f49894a642dd93352b9a1.wav"} +{"in": "walk around right and run right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "990f4c94bc9e4d273f0eb4faec1b3f839fa0ea1e.wav"} +{"in": "look opposite left and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a10e223e32845d9634c5bf1ba5cd17b5b22fa17a.wav"} +{"in": "turn around right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a9d213170be4d2a9776f5c65b55604f3e5236801.wav"} +{"in": "turn opposite left twice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "5f7a137f952c17f5b6e9eee3f2e9c782e50d46a7.wav"} +{"in": "look left twice and walk thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "141728567de64dd16580d27d011eb165097662a6.wav"} +{"in": "walk around right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "453e8909d0cd8943c3e1465c06973985ca53ea59.wav"} +{"in": "run after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3822e1bdbc8bb8b00f1c9c7cca9b62ff68091dd7.wav"} +{"in": "turn opposite right and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "040b70a750c7243e5f89286827c23fed50038a71.wav"} +{"in": "turn around right twice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "58c729dc8dcf94cd158f3987073825a95eb6e5b9.wav"} +{"in": "turn right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6ccfdaf970cb4e812731f55969e5ded0c20e19d4.wav"} +{"in": "walk around right thrice and turn opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "2dc7fa5f8b53b9fbafcd55426a0a52307a200fe0.wav"} +{"in": "walk opposite right thrice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "68c3dbfba6cfe5f83290e6e75f86c539e5155d60.wav"} +{"in": "run opposite right and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4dc0c072aaef08e6dc4efeefafa50a1764f7a332.wav"} +{"in": "turn opposite right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "777c083933e9e34a305a121853375e49c683cd3e.wav"} +{"in": "turn right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f51bbe23ae6f81f0a406b1534f27a963edccbadc.wav"} +{"in": "run around right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4e3a6fa2bc4d5f69e6bfc13b0a8f7f68074e52f6.wav"} +{"in": "turn opposite left thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ab738cc66d7eb84cb3cb84ae73c7e959941a547b.wav"} +{"in": "run around left after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c1b8d28491702ea99e1a58d9a00fc51ed539a256.wav"} +{"in": "turn opposite left after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "ee3fe7b3764bdf962a02ff5d637abdde9677b377.wav"} +{"in": "walk around left thrice and turn opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "75d662ddd845397317058b62f00057f4987f8811.wav"} +{"in": "turn around right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e366fecf81785db42f786447e8fee8e4c15105d4.wav"} +{"in": "walk opposite left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7dec6d146cfd8c0505f3f547f16548ae3ff0d789.wav"} +{"in": "look opposite right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ec0d7835e87087aeed510b65fc889506e79091bb.wav"} +{"in": "look around right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "01216ee683eaef4a1b263950690b774556cacccd.wav"} +{"in": "look opposite right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4d546e7be777d57e12f15fd4e4099c6051cddc39.wav"} +{"in": "look around right thrice and look opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9c1c394dd41ec68434360656314d61ddcc9c18fc.wav"} +{"in": "look around right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1f2a08826505631e16484d4144e296c14c501a5a.wav"} +{"in": "walk opposite right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d85b2e180d7fba3240caa57eb4eb2d491adf6d43.wav"} +{"in": "run around left after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "15785ad06864e03d08af82fb664d0438e94afb8a.wav"} +{"in": "walk right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2691235f439a068b3a38d8e91ac9000f93d3895c.wav"} +{"in": "run opposite right thrice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5113da336766ea642fea270e00cea85ba6e86877.wav"} +{"in": "look opposite right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "51239a0c55a0deac630b9c0b59a5946af5d96249.wav"} +{"in": "run around left twice and run right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1adf51327ab5b7a91af4aaa5c6af3644c2d23a63.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0aa57ffe1cdd97d53fb8589718148426f691a329.wav"} +{"in": "run around left thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "50125a591002983de03cfda43611d1446832fa21.wav"} +{"in": "run around left thrice after walk", "out": "I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "67451c442648a5505ee1352f94576a66fd80817a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8898e4ad9484bbc2f97a3d2061a86b2cbf8e0728.wav"} +{"in": "walk opposite left thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b9844171ac24c45377f60c8a9178618e4b6aa2e5.wav"} +{"in": "look right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d4cceaf42518402a4fb4d667df68122859879ea5.wav"} +{"in": "look right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "1ff717668140b320d639bdc2980448f84621e402.wav"} +{"in": "turn right and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "29855bd0d1053908e3762c9efca76e3c726344c9.wav"} +{"in": "walk twice and walk left", "out": "I_WALK I_WALK I_TURN_LEFT I_WALK", "audio_path": "0682defec61259d2fbc0f36477eed8230f39d7d1.wav"} +{"in": "turn around right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c6275ea7d33472b11d892d5b9580244f1b5f0569.wav"} +{"in": "walk left after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK", "audio_path": "7dfeb45f620bdd9feeab110485f734d4992030c1.wav"} +{"in": "look opposite left twice and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3aec75c95a374b29b25f4272a295f3ba2101f225.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e8fe97aa438015eb52275474c6993f0b3a590113.wav"} +{"in": "turn left twice and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "6d4e0fd7fec67efcddd707f3f92de2656d7f9a27.wav"} +{"in": "turn right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e76501627df7fc939e9975229c5dae57125c47d5.wav"} +{"in": "turn around left thrice and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "08f9585fa6388208520ff13ec46f2832b2e5f9d5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right twice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "bda13cbb226bb691a3d721183cc39f64d89a296e.wav"} +{"in": "turn around right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "84d1f8ad27353c9118afc4667b96f5da9245165f.wav"} +{"in": "walk after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK", "audio_path": "d832b3dc5890c2a7e6b850681db041ddd05858f8.wav"} +{"in": "walk twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "c9b2121d26230df30b898a534afa18fe5ff9ac2c.wav"} +{"in": "turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e539b7322abb31ad1ad761ac2fafed6398490944.wav"} +{"in": "turn left twice and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f9b00977441807b0aebfb2c908b0423a3c3cebcb.wav"} +{"in": "look around left and run left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "25ce759cbedb9b46ebae15c77b152a49e74ce01b.wav"} +{"in": "run opposite left and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3052cc58cf832debb3957b766f077eddf6274585.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left twice and look", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_LOOK", "audio_path": "55f2fcd4219a1e76225f7b1fd8e629c07eec3d56.wav"} +{"in": "look around left thrice and turn around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "47e86251ff3217a5f6d275006d1266b0fb64d53e.wav"} +{"in": "run and walk left thrice", "out": "I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ed04cd831b04ea42a38f6da81464ab608dfe89c6.wav"} +{"in": "turn opposite left after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "623b59db0ec792c76eafa560f974b934584c7cbb.wav"} +{"in": "turn around right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "34999209467249c25e48b6762be35d708b116b51.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "41ba062ae29bf546554a925d5509ac09a27d6425.wav"} +{"in": "run opposite right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a8fa3872fcfda26935c1575af4b80daf58a7e247.wav"} +{"in": "turn opposite right twice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ac167ec525f2f860f3b946d3f7bafb56adc2b963.wav"} +{"in": "turn left after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "db8619c54f1d4983eb23039c2705ca30947ad5a4.wav"} +{"in": "look around left and look right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a28ef55697822e6f88ff5c556b3d46219533e1f1.wav"} +{"in": "look around right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bc9b8e7d5efcb53d8c08cb6fc7653ac6c6793ea8.wav"} +{"in": "turn around right and turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7e614a3d3273d57706d17afc4289004fd7a0f749.wav"} +{"in": "look left twice and look around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ca7895c697dba26efb40983328559b3a5e948e8e.wav"} +{"in": "turn right and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8c536a47d9922d5fec024c1695bdbeb8b00a1a1d.wav"} +{"in": "look around left thrice and walk around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "16584db981a5e25e0e1e66f9c8ae27e8bf39a586.wav"} +{"in": "run left twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "534ec75ef91a5628e86e9fa8222446aeae42c46a.wav"} +{"in": "run opposite right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c30d9c849b175149784ad44315f73d48155b5770.wav"} +{"in": "turn around right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9e7b014e33adbf21c7fe7b990e2dd8ea4ebc9b55.wav"} +{"in": "run around left and walk right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d0714b7e75097485d3841a0b6761cb4b92e8676f.wav"} +{"in": "run", "out": "I_RUN", "audio_path": "df6ad19037c97987c4ff9792810c0e145356717c.wav"} +{"in": "look right and run opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1fbcfd5894b7dee7df47a3f300aefe52b0e57ea3.wav"} +{"in": "run left after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "7e670ecc11d0ec8c514be74534b1343c01d81127.wav"} +{"in": "run opposite left thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "91dc538f9424185003d138dc35a461e739db8280.wav"} +{"in": "run around right and walk left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "82d65f7920ca30e0a0acae3e127b7b4ab89cbda5.wav"} +{"in": "run around left twice and run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f7c5158a3b19170a2721612ccb41e627e46ed4d0.wav"} +{"in": "turn left twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "010c88a23e563f3ce7c5eb2f436594ac4282ce33.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7cdfcbfc71d000f68d9eb3fad09a683d31ba9683.wav"} +{"in": "turn opposite left and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6031204b826e72fb3d26b057262710119af69c16.wav"} +{"in": "run left thrice and look around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4ed701817b9953fb3d2c94537ef997ec779628bf.wav"} +{"in": "walk left twice and look left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a71a85273448f14b26aff7d616d65a588f3a4882.wav"} +{"in": "run around left twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f746a8500b9cb345413413a0ac71103e34a7bb58.wav"} +{"in": "look opposite right and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "64de84db17525e2a0b3c1159d10b73e911ff4db3.wav"} +{"in": "walk left twice and look right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "0655eea0ae9f903617149ce769ea708acf44df07.wav"} +{"in": "walk around left thrice and look opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ffd98cef6f0b4054ad994039e90eac9511340ce9.wav"} +{"in": "look right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8a279688ad19df8b991f7e67afe34d3b9ade5c0a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "6463ceb265593daa3badcac8b7afc4f2e4b1b65f.wav"} +{"in": "run and run opposite right twice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c453a067b0a8a74af118e8645f589663dbae7b28.wav"} +{"in": "turn right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1ad8a6daf360953ba0152c21ff115b13549b5797.wav"} +{"in": "look opposite left thrice and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2bd4cbe29f7e74f5248fb0a7825cf982ff6f5a3d.wav"} +{"in": "turn left twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "532abc68ccb59d3e814033023564f1e1d74d98a1.wav"} +{"in": "run opposite left and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_WALK", "audio_path": "7fd33587263f636b36231dc0647b852d2534cf82.wav"} +{"in": "turn around left thrice and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT", "audio_path": "55a14daa2f1edb57b8c8d0ae6f815b352e633d6f.wav"} +{"in": "turn left thrice and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e68ce80d08e98dfaa072917a65058484f659e7e7.wav"} +{"in": "walk right and turn around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5aa7ac739e65162d9fde3ef500ee7d714936d69b.wav"} +{"in": "run opposite left and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3de846a87932c038c7025ce6208b27ffb757315a.wav"} +{"in": "turn around right twice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e0caced8c127a8e214ac3fc0e5b0ed3e640ba63d.wav"} +{"in": "look left thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d916a6a1f74f4d33f7304e7898cb4550b0968a88.wav"} +{"in": "turn opposite right twice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7c21baae2e718a99a780d35757d4f6466c6f6bfa.wav"} +{"in": "look right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "e0a79223ffdbfb9ea58d3c70e9dd469c926e4995.wav"} +{"in": "run opposite left and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1006e6267448d68a5330a43f8fb67ab98a2abe1d.wav"} +{"in": "run right after walk", "out": "I_WALK I_TURN_RIGHT I_RUN", "audio_path": "ec46e0ddc928f5cc77ffa5f93fa38bd86d2ffa85.wav"} +{"in": "run around left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "198c7df80250b316adc355d5670e2b9f77c321a3.wav"} +{"in": "run around right thrice and look right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a02d7f6d287245d673a2ada15a2db97f9e67017b.wav"} +{"in": "walk after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK", "audio_path": "5e17234017e48f4ef82bac57fb0d6a82cec41d04.wav"} +{"in": "run twice and run opposite right", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "09daf3450d145e0398e044d2f1f3ddbd5c2eb16a.wav"} +{"in": "look right and run around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5ee916f92e01deb5c7502ad4ccc0d9536e82d9d4.wav"} +{"in": "walk left twice and walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9b7e8d4c2368af89b02a02ba6d6a2fbc36638e9f.wav"} +{"in": "look left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "472a2436eba6ef9b78165547dd2ad6b712391fce.wav"} +{"in": "run opposite right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ed4647c298822056646f62415d76088b52581915.wav"} +{"in": "look left after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "f2c8c4924c9f414f56bd85c1ce77b3ac32a7850f.wav"} +{"in": "look right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6e7870738fc163d0895294e9ebb42521ee163caa.wav"} +{"in": "look right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "01701504b9d01f88764b4bd07324f630e01874ad.wav"} +{"in": "turn opposite right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "063642a585d0942c218a1b8d0c3464f5fdd5a489.wav"} +{"in": "look opposite left twice after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c8be7dadcbd041e19bce5efd2daf531bea66f010.wav"} +{"in": "walk around left twice and walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2e5d502975a0fa5997923914e426080ef0ca305a.wav"} +{"in": "run opposite right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bc42c377eca9d809fe1b47868ee018fdce9aaad6.wav"} +{"in": "look left thrice and look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4523855b4ccf1155bdc01402f18cd2192e1ad260.wav"} +{"in": "turn right twice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f84ed302a80c9cf0edec5843082c4007342244a6.wav"} +{"in": "look right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "7990237231731bda6311445889a6dd46a3be92d7.wav"} +{"in": "look opposite left after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f41baf243f5be0dd07ff1738c628fa8f66418e04.wav"} +{"in": "run twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "b294ed799630e78d6edd0d92cc68e0f600e28ed3.wav"} +{"in": "walk opposite left thrice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5a330af86e727352726389c062bc23fec6a973d6.wav"} +{"in": "run around left thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0541a47e68de3d17c0115940e4bcf6f55a0f3049.wav"} +{"in": "look left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b5f0d06ca57a5f4e176c42185b175afee6b66e3a.wav"} +{"in": "turn opposite right and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c0ab0373a94ac6daaa0214b61b0e6e6c746d31f2.wav"} +{"in": "walk opposite right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0526e353a7e7155a45a8780e6f69d4ad107ac808.wav"} +{"in": "look left and run left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "53ccbee44014a5afe967d91c82beb6d81d789ea3.wav"} +{"in": "look around left twice and look", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "fd9b6ace275cedc500c295a7dad2ef9211261b2b.wav"} +{"in": "run around left thrice and run around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "49e61483b18cb14b2924c8d3b66d7cc027f00bc3.wav"} +{"in": "run around right twice and look left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "bc0377bb52ab5ed49d98abd84a14007692c10d5b.wav"} +{"in": "walk around left thrice and turn opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cf5243aa7fb2cfa9581018fc4f3ba0bf49024848.wav"} +{"in": "turn opposite right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6edc4dc0c9f272a7e2f51ada89dc00ff72a53901.wav"} +{"in": "look opposite left after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5e9516a04d0f232d67a823901d857aa71463eb1a.wav"} +{"in": "walk twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK", "audio_path": "04a17ed98312daa9dac07f7db7f8fa157d4f8d7a.wav"} +{"in": "run around right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "00d0c7ead86a27a2f815986901b2a2bd42c393af.wav"} +{"in": "turn around right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "50c41a0af9b0311eaf14480f88a8170d940a1ace.wav"} +{"in": "walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d6f92bfbc41bb73aeaf62a56618f3677fbd054ce.wav"} +{"in": "walk left and walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "01878cd7b40d9c761e7b89694da33c39ea5da76d.wav"} +{"in": "run right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9be100bcae957b02ec241406a5b6a29f22aff3c3.wav"} +{"in": "turn right", "out": "I_TURN_RIGHT", "audio_path": "c8845877c8fe4ff9c8faec826453c113a0c5bacd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8ad399f6d9b23202d604c51feb24866588091ef7.wav"} +{"in": "turn left and run opposite right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "736c5dc9986007a2d4fe52a5fbd1631fab7ab6c4.wav"} +{"in": "run twice and walk around right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a081cd2c6ce1ca8da11f40615576ad47d4419b50.wav"} +{"in": "run opposite right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f0d6b7993769fe75a8bd67517b1f5532d5ff2849.wav"} +{"in": "run opposite right thrice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7570e26763a55c20c0c1f40c71611f896f65e6f8.wav"} +{"in": "run around left thrice and look right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ce1c3af8cf1386c8d976534f0c9837c2545b6378.wav"} +{"in": "run left twice and walk left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "70b0b013734dc77dd3458443ce0429aac2ab98ad.wav"} +{"in": "turn opposite right and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fe8188c692735aa6b58402610d11669462992483.wav"} +{"in": "run opposite left twice and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "59b26f03eb7e4055b4615a43178315254562e2c0.wav"} +{"in": "turn right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "65e194caf2f9a39b2269274a90cbf62a40ceda45.wav"} +{"in": "turn opposite right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "785c09a69574c2b8e22161ceea1f49be2b54a911.wav"} +{"in": "walk twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "c32f4913327433bfe376bf00c34f155c88cfdb2a.wav"} +{"in": "look around right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "79f1de109bbc42a907e42bdda9d979d212ff3efd.wav"} +{"in": "walk thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "93b3ef873b32792e2cf9d32ca2d05438ac4fd91b.wav"} +{"in": "turn around right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e13de94740cb1d106ce80de7a54a3f38d21da82b.wav"} +{"in": "run opposite right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2066447e66f9aaff1bb9623f3afdfb0ed61aef2c.wav"} +{"in": "look right and turn around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e1af92b3c9dd550331d44667f079a14ced03f44b.wav"} +{"in": "turn left twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "141f472ed5bf6b6d6a254038c1c7314be185b212.wav"} +{"in": "walk left twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "983de80e1f3b5f3a038d34fa0623db5470ea6d15.wav"} +{"in": "run left after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_RUN", "audio_path": "3a5db7580dd7902763822d80c1a34cbb022f2fe3.wav"} +{"in": "run around right thrice and walk right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "79d47e71e61a368443d3773da8ec3ff0a8e4539a.wav"} +{"in": "look opposite left and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "853a7ad8bd42d464489dbc5c1b6342a994b86290.wav"} +{"in": "run twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "eb224f17be721cb09ec65973c045935f6d2a481d.wav"} +{"in": "turn opposite right and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1d2f3b330c25c25a727ecce06d2f9f4302d99550.wav"} +{"in": "turn left twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "cf44f4de3f94ccad3a2f43c05ba4c10b00652693.wav"} +{"in": "look opposite right and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "991ae8d45b778d787de160af42badae8c19a2db6.wav"} +{"in": "walk right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5adbad5a4e4098cbe354278f3e89e87be9c0e414.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a36cb095a83ce8b920c9ce1b73d7f68db36affa2.wav"} +{"in": "run around right twice and turn left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8ab6e2613af7e8602a88cf94344e2b3249f03234.wav"} +{"in": "turn right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "11defb36cc747210cd6cc3383ad4f4fbd08fdbf1.wav"} +{"in": "look around right and turn right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e3e54fd57ed0d273da8762fddf8a27f8f90c3a24.wav"} +{"in": "walk opposite left thrice and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "bd2214d51a760a3a39fced43af6db359ce3ceb89.wav"} +{"in": "run right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "630926e37168d72c05c4e7b19584d580d5c87fcb.wav"} +{"in": "walk left thrice and walk opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d6ef36858190dd033539bd2d1173ce801fa5062e.wav"} +{"in": "look opposite left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "54d868b6b73348c6672f6254f74a90f53bf21507.wav"} +{"in": "look right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "79150e45afad6166e244408ff067811df5a06ed7.wav"} +{"in": "turn around left twice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "41d8baacb4cccd806d057e4451dc45a384a274c9.wav"} +{"in": "walk right and turn opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "247d931da8cd84b41b19440db0772c19f446f839.wav"} +{"in": "run opposite right and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ab48c9286b43e8c1b76dc89e2dc75082ea33f82c.wav"} +{"in": "run twice and run around left", "out": "I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "edbb2dc9d030cee5e308eb3ad07b9d83707cf0e0.wav"} +{"in": "turn right thrice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "81315271a2fe304b86eadf72eee7b2488e601ef1.wav"} +{"in": "run after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN", "audio_path": "61e8c6aaef9674382dc85546b88e5773c113f6d7.wav"} +{"in": "run left after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4c048ae34786f1316bb3b51971a5f9637d0b4606.wav"} +{"in": "look left thrice and look thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "704023e84ecbb744309a14f00eb5217071fe6b5d.wav"} +{"in": "turn around right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "64a21f63e855091b9fcb90107b1aaef394e8960f.wav"} +{"in": "run opposite right thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "100a5d80b69650be187257596186e6094035a9f9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c66c48cd60d22ad68e69bd89fe9848a2f3b4d821.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run twice and run around right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bef6ecb6d2726757ea0f5ff62aa0f4f65a5aed78.wav"} +{"in": "turn opposite left twice and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5f2cd3041d6b12747e8a824355d8be9bf937da88.wav"} +{"in": "walk opposite right thrice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "12b2bea45a41a3ecc1b48203fa7eee7107a23b35.wav"} +{"in": "walk opposite right and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9e5f06a5356848ad40b5c0bdfdcf0fb13da8ede0.wav"} +{"in": "walk right and walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b64ace3c630cd9fed3b1d8d6f1a72aaa4c2e3ab5.wav"} +{"in": "run around left twice and walk opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a989d3ea05a674b3934f0830af6b5a0692fb7b30.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "7488e44b9c2b648a2ff465ce871007cf7b314f3f.wav"} +{"in": "look left thrice and walk left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "362467f7cc042c71938f874b687ac5e70f356b84.wav"} +{"in": "look around right thrice and turn around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ef34b6b9c7de500ed5a29806048ddaf83f2dba6a.wav"} +{"in": "run opposite right thrice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "df649f578fc377a9bde6a3897c32e47eb92033d4.wav"} +{"in": "walk around left thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3881b9e45dde04490a5a3b1b8aaa49a7dc8ee4b3.wav"} +{"in": "run right and walk opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f3e4834c299ebb42ee7c04ea65ffc14f6bb56f4c.wav"} +{"in": "look around left and walk around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "15dc0230e6c49dff08958975a1d048e2a3cfcf9c.wav"} +{"in": "run around right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "38c74570792474a66f14ba483c9bf7092d8fc42f.wav"} +{"in": "turn around left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "79f6f276113ca1b614fe80d1f806799f4c2b0445.wav"} +{"in": "look right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2ae6ff6323aa3d6bc7097db522a37887ebc7a869.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "f00aa81a7c1f2106745f0ee9aae4e87e42983ffb.wav"} +{"in": "walk left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "009867ec1f81e8c9319e4916f0e827d59aee70a5.wav"} +{"in": "walk around left and run opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ae782160cc57de95c2057b69fead9ee83d71c17f.wav"} +{"in": "look around right and run opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7c611cbb239cfd11e080716579c41943b7ecb009.wav"} +{"in": "walk opposite right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "02ffcbd3f9a933bbb437e7bc572b7c6e4a6949ab.wav"} +{"in": "run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e932df5cbc08b98157b9ff317e9e84033a3d4fb4.wav"} +{"in": "run around left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3ea4bb8c4f2251338c41c861fc75512386959e02.wav"} +{"in": "run around left twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a4c9e5618e7bab670f75562bd6bc7dc344c1d66c.wav"} +{"in": "look right twice and run left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b664ced33ae2a6192dd747a34b08a691058e6666.wav"} +{"in": "turn around right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2b8a2ac56a6b7c7cfe4bb3d194334bb026a9f6ef.wav"} +{"in": "walk around right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "089150e7616c12cab0fdf4432d6bfd56fa47deec.wav"} +{"in": "turn opposite left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3073fedaffa86fd052acbb67ec9cef57086af7ef.wav"} +{"in": "look twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK", "audio_path": "4eb64d81c9a9179b547ba2a27d795645f64e4522.wav"} +{"in": "look opposite left after look", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "52fa215ced5818ceb1dff83f11a4592b29665607.wav"} +{"in": "look around left thrice and turn left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "d9d08ef3ba0f0442bb3fadf08fe36ca8170ad943.wav"} +{"in": "turn around left after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "634e18cbdb81887278ca609c06665e721950be20.wav"} +{"in": "run and look opposite right twice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2df8233107fcb598ae395d951c471738808e9fe8.wav"} +{"in": "look opposite left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "eeea06a7599e65468b37e3abfebdc83bfd0b3e75.wav"} +{"in": "run around left twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a5f411d485f7fd51ac7ddb0498b9305c353d6e26.wav"} +{"in": "look opposite left twice and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e85ae31994f0693955e622271a34dd2eff731379.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a7403e65cd9dfc97e1cd50ab57ad785c07c861b7.wav"} +{"in": "look around left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5e1f78e691935367ffa3b89b9d52bde69cea3eff.wav"} +{"in": "look opposite left and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "f2de2cafdc03b843ed0e157cf483e7a45bd459ab.wav"} +{"in": "run around left thrice and look", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK", "audio_path": "5c1d2eb1388f2b1fd957f7b9b11f722db2894287.wav"} +{"in": "run opposite right and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "407f1a1b597e0333ad0cf31baf241fc679dc7a6c.wav"} +{"in": "walk around left and look around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0edc5ec0da574ea15bc48c6d365b6963f3915cd5.wav"} +{"in": "walk twice and look right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d8ba217587ab458d07cd501ab4b9e16333156f7a.wav"} +{"in": "turn opposite right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "73eb53edd57af002a0c3ea34e6785f0070103bba.wav"} +{"in": "run twice and run left", "out": "I_RUN I_RUN I_TURN_LEFT I_RUN", "audio_path": "355a40e85ba0de132a0e4242592c3226f23749f7.wav"} +{"in": "turn around right twice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1b8d912f7d961067301d761d940373509f9627fc.wav"} +{"in": "turn left twice and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1f9e4b269c5008eb35e5bcf68f6a8cef9f82458a.wav"} +{"in": "turn opposite left after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "a5fe98f10a40f11a6a419af311f6a80d1fbba22a.wav"} +{"in": "look opposite right and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "662f5449fd9de1dbe8fbad09032e982a10add64c.wav"} +{"in": "turn around left and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1d1b231aeecae02100f42de536e046475828af89.wav"} +{"in": "walk opposite right and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "b06fca6a5f4307eee6718b008869765a7844ad89.wav"} +{"in": "turn around right thrice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "92e837b6ed32b5a31878972573b737575fa17c33.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right thrice and turn left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "16eb59bf7be9cb3e422f3a9b990177026d848877.wav"} +{"in": "turn around right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9601393c72cf6ff4b34786d22752b332ca54eff1.wav"} +{"in": "look opposite left twice and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT", "audio_path": "b0261401764e8c31d8065ded133c13a1c8abc3c0.wav"} +{"in": "look around right twice and walk right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ddf100bd051dc027df0f78cec1a945123dd9d2e4.wav"} +{"in": "run around left twice and walk opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "40c0616136cb2aa439bb12a503fcf7a209d32399.wav"} +{"in": "turn right twice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK", "audio_path": "67f9a4e8b5adb6aff9060351c3cb64062a117d35.wav"} +{"in": "run around left twice and look around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0b992c5c66d5a617327737a88fff4062e3207298.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "17a10418250ff5d7384e5c29b05ad4026d80e1f2.wav"} +{"in": "look opposite left thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4443a79781d13ad919d8ae0bee42b239d04849e1.wav"} +{"in": "run left twice and turn around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "51b4f23c8dc664061472114a9d9c00d78873e998.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right twice and walk around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e6ab709cb27bac9793d2a2e86915442a91797ffe.wav"} +{"in": "look right twice and walk around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "31d380a8ff15ead9a8aee7dc4d2c52823b0d02e6.wav"} +{"in": "look right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a304746f1fdc37201f1f3fc928203bdefd9bd501.wav"} +{"in": "look opposite right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "60b2c28c1ce01ffe11f00f81d8a2750a4dc2bdaf.wav"} +{"in": "turn right thrice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "46e01803ceb2c439d2829b1b34e77f1e4bc34235.wav"} +{"in": "turn around right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c59c48d12a1801fe9eae34f01e6bb71e51db06c3.wav"} +{"in": "turn around left twice and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "da7a5f63948928fb87500b936a48cd94db6abb81.wav"} +{"in": "walk right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7f8ffdcf01109d687a890e15fd7a112599fca6b1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk and run right", "out": "I_WALK I_TURN_RIGHT I_RUN", "audio_path": "802e851de27a9b22ed93f27af04c094e8092bedd.wav"} +{"in": "walk after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK", "audio_path": "3c6b7cc24b25ac68ace4c3bc1a01e0032909440e.wav"} +{"in": "look opposite right thrice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "0198251f1b8d2662674e99d56fa9b9b0e16fb5bd.wav"} +{"in": "turn opposite left thrice and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "084ed759d6dd4161d62f6fbe1455ba8e9892cd41.wav"} +{"in": "run around left twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b1e68108a63118f48fdcc94fd41f86533c7ec493.wav"} +{"in": "run opposite left twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b5bc4ac0c7e37e4125a075ad2c5d13505d25a015.wav"} +{"in": "walk thrice and run opposite left thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c24114ae8b256cca83859d210491c40c65be358d.wav"} +{"in": "walk opposite right thrice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2d45827a35fa27757b19bd375b6f73d79cc161e7.wav"} +{"in": "turn opposite right twice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "41856497b0abef558d0b2219a1910b7404a345dd.wav"} +{"in": "turn opposite right and turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e106cc45de967abd54befc58b7f15c7b4e13bcdd.wav"} +{"in": "turn opposite right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "adda541b3418ba0c9de24d2da737db3db66bdaae.wav"} +{"in": "look thrice and run twice", "out": "I_LOOK I_LOOK I_LOOK I_RUN I_RUN", "audio_path": "37be31ac52715b5975ba665663905f97fc849082.wav"} +{"in": "walk left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "f6d6e100f09ab5800f5c03fa32d6a6372a884f23.wav"} +{"in": "walk left and walk right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c67808459804882767ae1dc881abddc76b68f3cd.wav"} +{"in": "turn right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT", "audio_path": "06abac513994396f09a0ec62cb52a2e90a1fb117.wav"} +{"in": "turn left thrice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2aa6adc09b480d48e29bc3c1b4616a3c54063072.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "742d4dc81dac323b6436c0877d0c4885a32304cf.wav"} +{"in": "walk left twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5437701e98594b17f14123c8c51a0b3a8bff54c8.wav"} +{"in": "walk opposite left thrice and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "07ce5dce2bd41dfa6932cf53d3fe23e76495982f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "11390a4528bd5d1648c6b0b2e2db5696c4a20e45.wav"} +{"in": "look left and look right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4bcc78d54cdbe6b19c5af418ebc8d67ce7c15ed3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7ab17ee6ab69e58ae1744a23c9f1d955f8b2f22d.wav"} +{"in": "walk around left twice and run opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "cb169dfd4d377cc61c81eea765fa406342e17136.wav"} +{"in": "turn around right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "68523927d6448d93d9f3a43ac4b62539d0a976f9.wav"} +{"in": "run after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN", "audio_path": "b6598b37460004db64df73b59863c07378e8af9f.wav"} +{"in": "walk around right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8ab0e0de883dfdd629e5e69e74ad516d1547ccac.wav"} +{"in": "look left thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4e03199cf125e6629cef3d93792d51e70d462c04.wav"} +{"in": "walk around left twice and run around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f6148510a0eefb830133c765da1008d12c95481f.wav"} +{"in": "turn opposite left thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e715d3875e0fac7ff649471b02886f0af55484dc.wav"} +{"in": "walk left thrice and walk right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "281dac66a180540713ee110e83556d6cdb5c18e3.wav"} +{"in": "walk around right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7472a19eb6068011212be2a5fc4f500d3285b584.wav"} +{"in": "run right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "78b119dd4b3265384d048ef58f2947399cd52477.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left twice and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "68b61086a370cfa870a4bc1bf3d63916132dea7f.wav"} +{"in": "run opposite right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "39afc13faafc720d6f56a6120a8356bc4201666d.wav"} +{"in": "run opposite left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "624569df2ef4720cf1899a778f9629498eea27b2.wav"} +{"in": "walk opposite right thrice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b00af2453046c4e79150020c13074d554f899952.wav"} +{"in": "turn around right twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a6e982a384bdab5c4145e8a84df047377d180ca9.wav"} +{"in": "turn opposite right twice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1a0c66e8965569dbb92bdc1d8e9196dbcfb8efb9.wav"} +{"in": "look right thrice and turn opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9977688bf7c9956c9df1ae757d1c4b359a25c5f8.wav"} +{"in": "walk thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK I_WALK", "audio_path": "f5c52cb5ab1bca52d1ccecd05fc4057c9ece9a91.wav"} +{"in": "run thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "7f4e0a1cbdcd7aece6ae50d7f8fcc1bfc3a669fd.wav"} +{"in": "turn opposite right and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "16023cabd4a351f07c219ad48549ce07b9a90177.wav"} +{"in": "walk twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "22e7bce4243d13c3a48eee391a08770afd728580.wav"} +{"in": "run opposite left twice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "081e302b4c59d7a2146ff4f9b25e2bdf6471efc1.wav"} +{"in": "run opposite left twice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "57e388c572395da331bc84fa736692df5795bed3.wav"} +{"in": "walk left thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e960debcd4df61496dade707b8cd878ecd11bf72.wav"} +{"in": "look right twice and run around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d51e638e2eadd5367f12d08ca46dc8027a287376.wav"} +{"in": "look twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "a20ce9bbefd2b35debfe85f606c1842253ad8c21.wav"} +{"in": "run opposite right and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "43dd459681fb6bd82576178fb77e823872e24677.wav"} +{"in": "walk thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "767645c880858e354affcccd85cc1c6fe103ee69.wav"} +{"in": "look around left and turn opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bcfd85857ebda290cb545023a00f990c80b716d9.wav"} +{"in": "turn around right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "124908e56218fc5aa808006916b3890b18fb68b5.wav"} +{"in": "turn opposite right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b3e372aa75d875bb91448dc385fc9a5ba63721a0.wav"} +{"in": "run right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "00dfbf2810493c20208510b488f94754e31f73ee.wav"} +{"in": "look opposite left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f85acab25ecd716446caeca45e1102c36d828788.wav"} +{"in": "walk around right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d9c0ccb3f00893af90a4e21ded5bdd36097c3a85.wav"} +{"in": "run right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f91eeb17b931958680bdaf47abf24b26beed6146.wav"} +{"in": "walk after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "89dff7dac885b38f964380a2644104abff76aca8.wav"} +{"in": "look around left twice and look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ace29d5eca86521844cd1619a52cc96d1a72a5db.wav"} +{"in": "turn right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e6d45fefa76b20232f78cb4b2a39ecc75613a8f6.wav"} +{"in": "run left after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3127ed1d065bd67f2ec6c0d5c1ddbbe2e69d11bb.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right twice and run right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "162120d0206d41e194b0eb0482e15d1c7ffe9327.wav"} +{"in": "run opposite left after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "98616099838f9b74aeb2667fe3d8fa0331a455d6.wav"} +{"in": "turn left after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "49818f6f2af91e3aaa2308bdae98a9736bd4591d.wav"} +{"in": "look around left and walk opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b0bc1b42c01a30d01e5a603339588304288834be.wav"} +{"in": "walk opposite left thrice and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d1a8b5fd2b3741e765d05d9e63c648bd5925d264.wav"} +{"in": "look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e9eb5ed4682ae414f1c9ce193db1eae162e2f1a8.wav"} +{"in": "look around right twice and turn around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a893724aa3d50cca971aa6d148b68a9f7715026f.wav"} +{"in": "look opposite left twice and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "72cde1badfbcc254b8c5c1d82393447d2d83fd9e.wav"} +{"in": "walk around right twice and look right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "df4c2d417c6857e8ce985ab36f8082e10f2f1017.wav"} +{"in": "look around right and walk opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7ec62cb6fa5178d24c31904c8ba992e855313e7d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "eee3e283be4c5696f6e4ff8902d181e69c56affc.wav"} +{"in": "run around right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "269371ffbaf27bd5cf1d787a18c526249def37f6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right thrice and turn left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "7af4802c2ea78eb9611f8ad546a88ca3b65e8ad4.wav"} +{"in": "look around right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "05b2e019cdc81972c0bf7c88c8d9fd59e155b89d.wav"} +{"in": "run right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "09d6b630ddbea5c05aecabfe7cc9d1ecdca4b071.wav"} +{"in": "run after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN", "audio_path": "5267f2b5a4ded56232113b491368205caa202a4c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right and turn left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4b481f76732a057bb7e029eab40904279fb20add.wav"} +{"in": "look around left thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8ae618eb2a27fa8485c464aa3ddaebbdfcce4e0d.wav"} +{"in": "turn left thrice and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "215e82e46d4b26e2f47faade3b98e44bfb014d38.wav"} +{"in": "run left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "333d3f290f8ba5840c683d659e350a33d351b5df.wav"} +{"in": "look opposite right and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bf1588c50031dace45bf635df832806c1e267d3e.wav"} +{"in": "look right twice and look opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "de009a06b75823bc0c461de5902786d4c60f0a53.wav"} +{"in": "run around left twice after look", "out": "I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "69b3c41b89b92f453abc605d9687da08eab1e569.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "0a937dc8c433f1fb651bcc070c59c494a574333e.wav"} +{"in": "run around left thrice and turn left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0ae1268512f12312118ac06ce2f2d1a8b9e292dc.wav"} +{"in": "walk opposite right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9e155c5e29fbf24faf9290d4e8335a3ac12a153f.wav"} +{"in": "turn right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "39cc19bb0a93ec6cfe51aaaf67d548391437dc63.wav"} +{"in": "run twice after look left", "out": "I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "2ebc877127967fb936f998e4a4754a109a037725.wav"} +{"in": "look around right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3e02f9230d1b22a95a4de92ac7744c74271bc7ef.wav"} +{"in": "run and run opposite right", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bcf3965e295c16176db4f696cebb310c4cd49be6.wav"} +{"in": "walk twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "901fa763fee60cb5018f3764a20c33ed12a9206a.wav"} +{"in": "walk right twice and run opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "188d61ac81c8f90a7afba28480aa1b5c4bd09fdd.wav"} +{"in": "run opposite right thrice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "64d56d96944d4397824643bbee5aebd6cb7c3f3d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "95c0b48716c6ad347f428335eeb4f7a8e18ff374.wav"} +{"in": "turn around right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c9c8abc52c331577cc5591b7610a637aea37910a.wav"} +{"in": "run around right and look left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1be2521320e8e891616ab2b92846d3a8e5cf0e79.wav"} +{"in": "walk right and look opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "655d9969cf3daa4151439fe4a52789d89b8f8404.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right twice and look left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "b5c6c8b743014fc4c0a73d937e9522f0698fd2eb.wav"} +{"in": "look thrice and walk opposite left twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d0c2c8a50661f2d1d79fc23131d8c4065711d697.wav"} +{"in": "run opposite right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6fc271292faed8d9b506eb386d59af20924ce900.wav"} +{"in": "turn left thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "be2f2150fa50bc32dda8e3b8f5ce56848ca1c53b.wav"} +{"in": "run opposite right and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0b04314c2cccc3f53a5eae52bf84f424cb6a59d6.wav"} +{"in": "look around right thrice and look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a5b688d4caf181edd08ce2cce79589bfd23b6bb7.wav"} +{"in": "look around right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "467de605aa429ce3e32f65e973603256eee95edc.wav"} +{"in": "run opposite right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a7c806d8a279b4256baeb58aedf181e5c9312af0.wav"} +{"in": "look opposite right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "56960cf1c29c913ef36061f500dd671e57579422.wav"} +{"in": "walk left twice and turn around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ec068fd7ecbf691d27c96b752eff47032f09a086.wav"} +{"in": "look opposite left after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8b59af95ae02c710dfd902cc73e1a8c1559c9df6.wav"} +{"in": "look around left twice and walk around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "17cca3645a938169c3a1e06b08f667bc6224a000.wav"} +{"in": "look right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "653ebb1f26d20ad38358798e56f9f37b0fd0612f.wav"} +{"in": "walk left twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "68a598a720e544cb7f7e05868cf78775c5caed2d.wav"} +{"in": "turn opposite left thrice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b527f6c00b116363179ff435df8ee7e5bc141dc4.wav"} +{"in": "walk right and run around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e1a04bed5e64ff3bcada265e8a432b82114a2003.wav"} +{"in": "look and walk left thrice", "out": "I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "95db491a98c6231918842cf01513917574d6b48e.wav"} +{"in": "look and run around right twice", "out": "I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4b0b79035d636869dceb03d8eccb5dc826ea6212.wav"} +{"in": "turn around right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fdf9b8df8e9f5c16d62b8eb3fe231b463a4cdb37.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "33b3d8923882103b159f641ecdb1ef6f2af40597.wav"} +{"in": "turn around left thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4e342683334ec02cb844a4ce704c9c76361e7a5c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right and look twice", "out": "I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "04daedc68c5298c0807b53218181c8b8b3b06fd3.wav"} +{"in": "run around right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ed35e89dcd347c56fcf940de5a5085fb087a235e.wav"} +{"in": "run right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b501773c3b893ac745ed6429e8938c65665c1249.wav"} +{"in": "turn right and turn opposite left", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b271f7c5487d001f87efd7ec47fc561cbe44cacf.wav"} +{"in": "turn around left twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e98b130c834b9ae359b0781b988763dedda742fd.wav"} +{"in": "look right and walk opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4e94bb2ee882879088a41e034a6515b4281a0100.wav"} +{"in": "walk opposite right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "daf493cacd6ff26270630af7686fc30baa50585f.wav"} +{"in": "turn opposite left thrice and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1710b8ff06c07e976fb2e854377b01d128896797.wav"} +{"in": "walk right thrice and turn right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "83a1eea9175c23938258dc07dc79fc813475b871.wav"} +{"in": "run left thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "59c915d6afa995ad391331e20c3017ac2c3779c1.wav"} +{"in": "turn around right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3c218121d4c1611204f4c8fae99ef912d18d57cc.wav"} +{"in": "turn right thrice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "60b2f7a677dc0a1287f04adf0d74410d07aa0394.wav"} +{"in": "walk thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "b66e74b6ff42ceb59fd1cf137472de3d776d282a.wav"} +{"in": "look twice and turn around left thrice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2f223b25842b829d91f69de045821f5b74fd6deb.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "aa04ba5480ed7a3e29490c887e85e0b5a7e5f8e5.wav"} +{"in": "look opposite left twice and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "423d627903d860297ca2ed848585382f872790ef.wav"} +{"in": "look and run opposite right", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e3608d8ebc536fd472afc2658decbd9335c663e9.wav"} +{"in": "look around left thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "dddae1b4ecf7a8aa08dfacda4fe303c0a96b8f25.wav"} +{"in": "run right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "dc7c0e0947f9656e3fcdda0c8e6a8f0c10195230.wav"} +{"in": "run around left twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2548cc60160e5662b64ffbb50f301dfe15b21304.wav"} +{"in": "run opposite right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0315ec8162a1b823ecd13f7e0670f877c485c2bd.wav"} +{"in": "run twice and look around left twice", "out": "I_RUN I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "813113456a8481737e894ca9984dfc5fce9021c5.wav"} +{"in": "turn left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "54c6f2f18b866e1db7fad536e8761b584ce15b2c.wav"} +{"in": "walk around left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "58cc39f2cc5a8559b5dc7a2ab826e4711da8b766.wav"} +{"in": "run left twice and run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e394e8f04f31c89da6f82bdc5d34f668716dd78f.wav"} +{"in": "walk around left thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5eb7eb09b19c72f150e61779e5ec3d1b7cfd2f0f.wav"} +{"in": "run opposite right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ca82d5bd0984ec627f8d58b216ba3511c0147a55.wav"} +{"in": "walk right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "72580804bd2c1924e442b06b674e3e8fff2508ac.wav"} +{"in": "look thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "58c7567a8234aa38d160b328f67031ff00cfc8d3.wav"} +{"in": "walk right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "56c028544572e9e3686ba7c82524c5e3f33eef7f.wav"} +{"in": "run around right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d7f631ae2af449b3e3bc29e1d6a3f2b5ae4e53b2.wav"} +{"in": "look left twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "70f223dd30c6e4732bf8812e7c74a37632a67c69.wav"} +{"in": "turn around right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "873bb229e01b0f39a1ccf9c18e0a1ec2788d401c.wav"} +{"in": "run opposite left twice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "c420f31f397c5d4af0b336b1b580d4d3d4f9ffe3.wav"} +{"in": "walk after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK", "audio_path": "0300f373daac000b32f46b4338e6e2831fe8b4ed.wav"} +{"in": "look right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e03d508813cd5c48129d59f43ddcbc164996bcee.wav"} +{"in": "turn around right twice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2153a1b460656bf87bb5ceea8cd8e1f89ff01f00.wav"} +{"in": "turn around right and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "69ebb088fd1c9d671ecbf74f9272e05c02f40d48.wav"} +{"in": "look left twice and look", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "877ae972fd37d0f1c984c5cedc709643a75105e0.wav"} +{"in": "run around right twice and turn right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b912631ec842cedf9e84e934bfff148aa4325753.wav"} +{"in": "walk around left twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e749d37872d57561b50cd629f54e856d1ef981f9.wav"} +{"in": "run opposite right thrice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "b4adf755d8e54299074bcd4b8b29d47825a981b7.wav"} +{"in": "look around left thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0208d1ebb54584cdf446a5a0d0106f5418f1e658.wav"} +{"in": "look around left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7d31cd6da4ee17c9c28828bfee7e2a7fc39a3bbc.wav"} +{"in": "turn left thrice and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "847adbb202e766144cc6975584c2141ef5dc22ed.wav"} +{"in": "look opposite right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e8ad575a33b871836d9b9ae0a8dec42cddd0c137.wav"} +{"in": "walk opposite left twice and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7ad01bee4e534d08ec458b0f88567ac2cec33469.wav"} +{"in": "walk around right twice and run left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8be35bb6f4c3d956081b6315eedc134bc5b64698.wav"} +{"in": "look left thrice and run left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "d02786f9733201c5212803f7973e89e31780f3c6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "aee513985a92a36d810aa76eee1d084c45cccb22.wav"} +{"in": "run right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0a97070e86ffd345e0a1c374fcd7e257eee87cb3.wav"} +{"in": "look around right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "857b36c409901f5fa502f163488dc23028f081cb.wav"} +{"in": "look opposite right twice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a7a0b78f27a8f30ab356aaf048ca040691f5e2eb.wav"} +{"in": "look opposite right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "770115a0ec9cc8f47d13a2929f40ddaddaccdf8e.wav"} +{"in": "run left twice and look around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7f854c830b122697ece67687a6d74b3b00e5af25.wav"} +{"in": "walk opposite left twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "87b9158f298cd39786afc416e9bd4658ded8b56d.wav"} +{"in": "run thrice and walk right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4516eda5e13927579f87516a19ccbcf8f6acb559.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2a0cf78dcbe2243e54e2762c576d24b5b7d19797.wav"} +{"in": "look opposite right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1fa77f44085b2647bad8c173f7c19ffe403d2517.wav"} +{"in": "run right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9845ca2f555acbe1a481c515f693a67f4ab325ca.wav"} +{"in": "walk around left and run right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "cb8cb46a7e1acc89ee5e8ec5390e21cce069b960.wav"} +{"in": "walk and look left thrice", "out": "I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fe36eb5dca81c0ac89c503ac207b2c9808f3698d.wav"} +{"in": "turn opposite right and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "eda479746413412db3914d1eef766e54f3a618ee.wav"} +{"in": "look right after walk", "out": "I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "0ae0d2ce3ead5b585df3e3b0732a8fb8dd4acdfa.wav"} +{"in": "walk opposite left thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ece227f3ee1a33db047f9e2ee85a8e268887e1d6.wav"} +{"in": "look opposite left twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a7880c01b7259478564836d86cc59335115c8f68.wav"} +{"in": "walk around left twice and turn opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5aeca31ee1023fbb7c0a393733879f936dd27f91.wav"} +{"in": "run right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d4b752d877539ede4fbd87d1bc617b3f4034bc2f.wav"} +{"in": "turn around right thrice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "aad21d8e54f28d51329af3f41493862c1a0b3ddd.wav"} +{"in": "look left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "52043ea0c387ea82e5caae547f92ff8d1a6cb0f8.wav"} +{"in": "turn around right and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2850205d051ad802c3ed3d589e0743b568c2e5bc.wav"} +{"in": "run opposite left and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "01d1ec255e104b787ae6759a6611ab206138c888.wav"} +{"in": "walk opposite right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c294b3b1ff23a625c564977ad5fd4abc58c64d18.wav"} +{"in": "look around right twice and look opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7cf793970a54816e07f9ada1d9f2246835c3f701.wav"} +{"in": "look twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "63e0dcda00dd3438616bbb6b81c55459c496657f.wav"} +{"in": "run left and turn around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f5427a6793b3965c2710ffcd4bb1af4fd33e7af0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "94dbe69fc2ac135fdfe9af799e3b2ad43be2f4bb.wav"} +{"in": "look opposite right twice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c8342a181023eca89d0bc712148cbaad0a3138ee.wav"} +{"in": "turn opposite right thrice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "fe3e777d870cbd8bdeeef26bc2691b743ac6c97e.wav"} +{"in": "look opposite right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e154a4a8fb6668d455a716a1f56986fb8af9708a.wav"} +{"in": "run left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6dcb2bdcd04dbb470a25a77e6d1cdf60c2f132e1.wav"} +{"in": "run after run twice", "out": "I_RUN I_RUN I_RUN", "audio_path": "df9607e24c642f91ca08e4813bb18d3f232a8bea.wav"} +{"in": "walk twice and walk right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "016b92b4a8dda6b5521bf77233fbae4bba81cda6.wav"} +{"in": "turn around right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "146b59cec163b513cc0cc7dbc7e29dfdc4c83992.wav"} +{"in": "turn left twice and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a204fa6a5385b78a36f5c16b5262bb5c19ab8c2c.wav"} +{"in": "turn opposite right twice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d5113dab2fb78440eaf4600e8186b4cb1e1926dd.wav"} +{"in": "walk opposite right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a7036d257448b70d426edfb8ccc667d2a9c5bb6b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e0b77782d06d79b1f94cbb3f3f5fb71a79d46798.wav"} +{"in": "turn opposite left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "aa074bb5ee4f9199ed12e7a9ea1a7fe17fc2870b.wav"} +{"in": "walk opposite left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2ccacf9251a8cc41cd6498c52119eda68de7efd9.wav"} +{"in": "look around right twice and look thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "8cbbc2621a3401658e50d54f4b2fce9483012f7c.wav"} +{"in": "look around left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7ba507d794923faf10c2fcd4e8e2d6d11bae6e08.wav"} +{"in": "run opposite left twice and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ea3172c6f74860d42a2cfd30523f1ddfd56e0b88.wav"} +{"in": "look around left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5c2c5a4b726822726afe14be139f907935ba1e7d.wav"} +{"in": "run left twice and walk around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "324a93de74955e04a23f52770041e8ddbcec31ac.wav"} +{"in": "run opposite right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "cd0a870e8ee3cc4cb6ed49f35d38aeb6b2a742b8.wav"} +{"in": "run opposite right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8dd61e66bcc37526ba58011ac93339a390c8fede.wav"} +{"in": "walk around right twice and walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "189f35e6f7a8623397c184ca43372601fb7babcd.wav"} +{"in": "look opposite right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4adbcc7aa9d2c3add9a0efdcf1b2542e6ccb3418.wav"} +{"in": "walk left twice and run left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "96661b49c942fa9cf4ae20737057f27fd72cdc83.wav"} +{"in": "look opposite left thrice and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "b06cd6fb443efc07444af9384ecd95fe54fe787d.wav"} +{"in": "walk around left after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7894e5570c81450e5ae672f1b95e730b89758328.wav"} +{"in": "run right twice and walk right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0c3e7990d8059dd40833c05ca772147605457c48.wav"} +{"in": "walk left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b27c4916b16e878ee29cbde53ded42b13b1a8907.wav"} +{"in": "walk thrice and look left twice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9a8b1df95f546cb3390976c4a86aa9bd94234700.wav"} +{"in": "walk opposite left and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2ea4693002212530d658c247c2ffb2091098aa4d.wav"} +{"in": "look around right thrice and run thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "0545a1dc17534aa4c93e07862c1eb1015fc996e3.wav"} +{"in": "walk around right thrice and walk opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2588ed78466ebcae6f5310578c444eb11ed34faf.wav"} +{"in": "run opposite right twice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "202053ecbbc5b0e56b38dcb424e13dc195356eb0.wav"} +{"in": "turn right thrice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fc7a9d3586267f53e50ec55f4703be97afde4f42.wav"} +{"in": "run left and look opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7b018d1c608d7450f944587b422f11515c9564c6.wav"} +{"in": "turn right and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cd763233f0a3ca13e625a2f7426c963ed83b98be.wav"} +{"in": "run opposite right and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "853fd36c5a49287a7a289ed480560694f5a38c3f.wav"} +{"in": "walk right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2fc4e1f1b280a8971de45613542e75f31b8f9531.wav"} +{"in": "run left twice and look", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK", "audio_path": "9dd5b5589d46e18bec621bc423d82f796113530f.wav"} +{"in": "run opposite right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2cccdd565c24052d3e710f034499cab4b048d11e.wav"} +{"in": "walk right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "398f7eed894d8cc52951778268c0c394fe864366.wav"} +{"in": "walk opposite left thrice and run around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b58adfb3e21008c2bd3f8591bbfb9d0d2f44f7cd.wav"} +{"in": "look left twice and look right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "28298e9b2e7ad923fd93abc567715f1d64bb03b9.wav"} +{"in": "look opposite left and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dd79336954cc216762a8fc2512839a42d01895a3.wav"} +{"in": "run around right and turn around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8fc79a0ac1cb305a4ffb914d746e989d084cb899.wav"} +{"in": "walk around right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0a52c40f7b07779e40c5280268d93ec522b893a9.wav"} +{"in": "run opposite right and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3914ffb66089721b6137dec88a06ad7a88c6390e.wav"} +{"in": "look around left after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0bb412d80bb9585d41ce9b784df05388a1068e81.wav"} +{"in": "walk thrice and turn left thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ad1615449cff6a1cc2cda295263f1b24b0845834.wav"} +{"in": "turn around left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cdd449e8823bf0c75d1173c315d9acb0c32e8fc2.wav"} +{"in": "turn opposite right and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "fc364dd26200b21c8af4db0fedc09b8676b48dcb.wav"} +{"in": "turn opposite right thrice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d6c4fb746a7867e0431efe96634095879c0c44b1.wav"} +{"in": "turn left twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "1dedac4cbe479590c11afb20daed9d8cde11e3f3.wav"} +{"in": "run opposite left and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1e2e59582471a17d2eacdba45ec025d182f5f4de.wav"} +{"in": "look around right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a18b3dda7f9142f934fcaad137807d93f7ea3a6c.wav"} +{"in": "turn around left after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2a18164e9d53bd0d9d9024901b800ee8c9750799.wav"} +{"in": "walk thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "7550272d316392296bd2e527e50155ad8f98a995.wav"} +{"in": "turn around right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fd72026513b0737d60eab87c6ede1c2d6b6f6cb4.wav"} +{"in": "look opposite left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "80aa53be59be3f363466a1b2bc3e3f445c6a113b.wav"} +{"in": "look opposite right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7b7e76e276264dba2aefdcf8a0b716fc884944e1.wav"} +{"in": "walk left thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f88504f87df3a26239aef09cc079686faf56fa2d.wav"} +{"in": "look around right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3ce1e854d5c84f35507f9bc815dcc5d88ef87a85.wav"} +{"in": "look around right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8782a23946f0fddcf4a3a9d1ff550c8bd3d38f26.wav"} +{"in": "run around left and look around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e710dd7fe6e519234928397ae30e8c91ce640aa4.wav"} +{"in": "walk around left twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "74be07b557212422cf7bac8a39bbac6fd989b550.wav"} +{"in": "walk twice and walk thrice", "out": "I_WALK I_WALK I_WALK I_WALK I_WALK", "audio_path": "bc59a7353f2010b0f4d7f703a41ec93e0d61eefa.wav"} +{"in": "run opposite right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7dba1ce8090a6a9b51208a4e8d88fb32fad0d814.wav"} +{"in": "walk opposite right and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2fc607aa24122b643eef8872504f47f6727d56ea.wav"} +{"in": "run around left thrice and turn right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "67aa9fff5dbd5c44441484e493b84876886263e1.wav"} +{"in": "run left and turn opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b220754ceb7b79711d67d61beaeaf803d19ee7aa.wav"} +{"in": "turn around right twice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "17389a1ee5036afafd73d012a78ce257211d90e2.wav"} +{"in": "turn around left and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cb02aa215fe68c23e2aaaf7c709b8be2595383f0.wav"} +{"in": "look opposite right and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "34dbcfa277969703cb0ff8a2c4a74d9bf3e6ae3f.wav"} +{"in": "turn around right thrice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "b9b6fd89702e93c34637739297709858a02d71ad.wav"} +{"in": "look around left twice and run around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e7c6484906d90c7061af6dc040a881987fcc7139.wav"} +{"in": "turn opposite left twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b3b880f74fd194ca1ff59c31a181da9fedef7c62.wav"} +{"in": "walk left and look opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8edf81b6b4c8487a88781be6ed51fb3cbd2afa91.wav"} +{"in": "walk around right twice and look opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a0279ad76519dab3147269305e24f8bb51a74260.wav"} +{"in": "walk around left thrice and run left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4296130f59313593e63e3118305066cb24c3e36c.wav"} +{"in": "walk around right thrice and look left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "09e0cdab4443c9b3d93802146167fa8173a5ab39.wav"} +{"in": "walk around left thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "791fa03c04271c236ba04d7fa6c835433751a952.wav"} +{"in": "walk left twice and walk around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8fe39056e2983c3eda0d5a3acde94ba12c8a83ed.wav"} +{"in": "look right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "11cea43bf3c1884bf5a3aecf1aa949b5e1002249.wav"} +{"in": "walk twice and walk opposite right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "853c8a472a48e6388443733c44f67d416bab6ef8.wav"} +{"in": "look left twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ae3abf77b6047452bcc26297ae9a028d17fbb102.wav"} +{"in": "look around right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dc779675635a4a1731a209a1c3cd5178594e1a78.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9728838630d0d0aa24b621cb0256aca0edbe03ac.wav"} +{"in": "walk and run twice", "out": "I_WALK I_RUN I_RUN", "audio_path": "5ea00cecd872693fedd27bbb2d0b10c1cace811b.wav"} +{"in": "look thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "e584e75513f14890d88c0ebdade12bcf9e0ca69c.wav"} +{"in": "walk after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "5d0f466d69ba395dbb9c997bd5c7df2c4cc69949.wav"} +{"in": "run left thrice and look opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ef50976f0f48c06b41f2d843f00e22f4e3a0b26d.wav"} +{"in": "turn left twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8094696f213798dfeaa823408c84dda692af0400.wav"} +{"in": "look around left twice and look opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "86546e85ad0f059d5969673bfeab760366794474.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left thrice and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "741445ccab347f6c99709a91eb6e168f04ca31ec.wav"} +{"in": "turn around left thrice and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "abcfbcd512c2b7c2dc99f5f3ed41678100a5bc4b.wav"} +{"in": "run thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "5ca3faf23191274c1102a2487a61f21f75134eb5.wav"} +{"in": "look right thrice and walk twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "f92dbc4fb8fbeb36795fd1c72b8687dadedb6496.wav"} +{"in": "look around right twice and walk opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e48d1f4a49e37c50943fd22975502fb7ee429755.wav"} +{"in": "look around left and run opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9ce64a231d559fe9bdebbddacbe1e4a9a04c321b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "51e10d609517f880239420142aecd7d8a9dbdf79.wav"} +{"in": "walk right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "68ffaf105b1899994351222c8f1577b0010d7b12.wav"} +{"in": "turn opposite right thrice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3f663031ea685e9f7b1f5e23a287e33d4a349d2a.wav"} +{"in": "look right twice and walk around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "94caae6483f9a7c98fcc699c2a37feab720bd9d7.wav"} +{"in": "walk right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "442d18b11c238eba53e3632704b6194f65fae422.wav"} +{"in": "look right twice and look left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e533d0d46ff87a3936456c992c6eb6ba382d677a.wav"} +{"in": "walk right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0ffcb107b4e40e6fbea7cd4b57992795288930b3.wav"} +{"in": "walk opposite right thrice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "70db419d77bedbf1dea6fbb38483f946475a869b.wav"} +{"in": "run right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3f92b410de17346c92183e0ee9630d701336adc5.wav"} +{"in": "look left thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "308fdb217c803f25c6d7fe004700fa917b9de901.wav"} +{"in": "walk opposite right and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "637315a2df28119929530f7309b88a433b82b99d.wav"} +{"in": "look right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1b66ced11835485ded7432e8a2ec55feab10d15c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left thrice and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "47a0f2a6ef8d0b34c6a5bf59963e0f992c221aed.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left thrice and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3bb84546c75f2848c3044a6ad1a649bbaa519609.wav"} +{"in": "look left thrice and run opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "0ab0900321c55d0455543a75bd2fb1c735ead78c.wav"} +{"in": "walk opposite right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "be9ea60621bf3537c395e2b61e21303ab06fbc09.wav"} +{"in": "turn around left and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e3feef85e3380d447de25cde7ede51ef7ead91f2.wav"} +{"in": "run opposite right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2647a7a759c640b122745d2b17c94de23b0bf3ad.wav"} +{"in": "turn opposite left thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "38fddeb81b722e0861ba58c0d382cd5ff2d1c87e.wav"} +{"in": "walk thrice and look thrice", "out": "I_WALK I_WALK I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "d7cd968207cc4de4adaa75669628c4dbf0661587.wav"} +{"in": "run right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8445637368678977d7df8c88f5d0be88615aee9b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "510e75bc31c66b5e7fcee225efcba9d9f8a0b097.wav"} +{"in": "turn left twice and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "58759b5ae8d267b3596dbf5d2f17ac92017a9e66.wav"} +{"in": "turn right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3d80c54c4b44c8efe0970132b435ca4d86919abe.wav"} +{"in": "look opposite left thrice and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a65b32341d013d8ccdec18863beccd9e3df33a26.wav"} +{"in": "look right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "cd3ee3d09b60fccd202524048c9711b9f57840e6.wav"} +{"in": "turn around left thrice and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3a6679c575bb34863f1192ca3169784091a60dc8.wav"} +{"in": "turn right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b4ae46ce72ddb75c0f8f078fb9b276ace4c0c050.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice and look opposite right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a79c830a3d4b667bc67f8f49820572d90a991dce.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right thrice and turn around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4a02bd55abbb9470e93ad0f2eaade260d8380f36.wav"} +{"in": "look thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "5d83999e1153568bcc7c5b3ddfb877ca7685233b.wav"} +{"in": "run left thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "bb98987f86b58076c74356262b5bd9e8d7f4d27d.wav"} +{"in": "turn around right thrice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6c1b9787e74a8b9135df3134985b8a0d292b0a64.wav"} +{"in": "look opposite left thrice and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT", "audio_path": "da3d7da9eeb0c6f72eba8b44cfc437443bf58b72.wav"} +{"in": "walk around right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ed4603d21cc8062b9037dc29fb1410fa3bf810fb.wav"} +{"in": "turn opposite left and run", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "43a533c1bcbfae0d211cc15a8151cc5d6aaffee9.wav"} +{"in": "look opposite left after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "fb1c045f3cd262ff43cc301bb7f829220fc74418.wav"} +{"in": "run around right thrice and run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a78208372cee883736606be7790496a4f3368b13.wav"} +{"in": "run thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "62f076e35c46aaf52f85aa347c5f05ca3b59586d.wav"} +{"in": "run opposite left thrice and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a8c122660729fd9595a2df28dfd7fed437c0368e.wav"} +{"in": "run right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8c7a207d610cb8c6b3dbf2cd30aa504a92acd3bf.wav"} +{"in": "look opposite right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "82369b38201b49c5841e0973d0c141091cd2729a.wav"} +{"in": "turn opposite left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c5b39c26ae819f4fe88a257f36791338955d6e6d.wav"} +{"in": "walk opposite left twice and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6a6f27f94c32d402d993d9341acdf8ea50b9ab1c.wav"} +{"in": "look opposite left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "84996331123bfe7b0753ac2067ef7b7f48ce3ddc.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7d50f850dd4e4f6eae6dd8102e8732fa8ecb542f.wav"} +{"in": "turn right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "79fcef08048cfbddb1044c0b484c50a6ecb65fba.wav"} +{"in": "run opposite right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9ec8f569d02e8d0e06bce5293f3544bcd8356d5f.wav"} +{"in": "look around left thrice and turn around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b4f550c3bed933e09a9c4bf1c5dbe6d3aa00018b.wav"} +{"in": "walk twice and walk left thrice", "out": "I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e9b3df3ef202e0b4a87f8b89c318874d73539dad.wav"} +{"in": "run around right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "918a09347841ce387dca9001540138bd187d2e63.wav"} +{"in": "walk after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK", "audio_path": "64e22a43e89da70b66d073ba2ef60fb0368c56b6.wav"} +{"in": "walk opposite left after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d557f68a236f9dcedf205e3740899ce1a6dafa29.wav"} +{"in": "walk around left thrice and run left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "89f7adbb6bed4e1f7416d386cfaa0b07279c7070.wav"} +{"in": "walk around left and walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fd147655e5fe0718b0dc2097d0e630ec3cd1abd9.wav"} +{"in": "turn around left twice and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "432c6973db010770b021836cacc0d377ad831470.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice after walk", "out": "I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3e173e348fceb48ad554e9d8c61eb0bc774d72c3.wav"} +{"in": "turn left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "a4ba8ad207eb36aff647ba2f987e5679e4259a24.wav"} +{"in": "walk around left twice and run around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a81c67a61ffd30f0bdd0397b858b35a9563d3041.wav"} +{"in": "look thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "e3a437d70162ab66549bc3e858f824232114444d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4998f6c507d9de4a2992ae0e288fac20ece75d0e.wav"} +{"in": "walk left twice and look around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "43c074bd9f248c0419d04e9017eb6c36269b958c.wav"} +{"in": "walk left thrice and walk thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK I_WALK", "audio_path": "b2867df70e59bebe4aa359142b33b67dd8324fcc.wav"} +{"in": "turn right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0f736df06c81f46c802678dfb4488413bf28545f.wav"} +{"in": "turn opposite left twice and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b05bd1a80f75bfe9c2970eddc6f8d63f52dec544.wav"} +{"in": "run opposite right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8cd27857308dfebd5570261d0c6d6aeffa55beef.wav"} +{"in": "look opposite left thrice and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0e303e35bc04da5f68f9edec73d590842ab49730.wav"} +{"in": "look thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "72633ff75c3b8ddcd2b24835fdc156097d6bed8a.wav"} +{"in": "turn opposite left and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "afd559a1bfe2d402961b9ac19ec5fb2c65bdfbf2.wav"} +{"in": "walk left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "16f0bbcda6961fe358c5e0af8228658d73b18157.wav"} +{"in": "run around left twice and walk", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK", "audio_path": "69a69c2bef428af94685d446bf6ffc180b50bc44.wav"} +{"in": "run opposite right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9461ae53f38d6772958436ac785c7e0f7414f2f7.wav"} +{"in": "turn opposite left after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "428a93653f37bd7f403fc30ed8198a7a29ac5f5f.wav"} +{"in": "turn left twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "e54f98c75ec2fafd36ad8df3076dd69c6857f673.wav"} +{"in": "walk and run around right", "out": "I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2f417dec45f23a36a086ca513d482592f06ca1c4.wav"} +{"in": "run right and look opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5c520007fb9028ba1d4bb82391724732a8ab3698.wav"} +{"in": "look opposite left twice and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "14c91908b8d66998c43a74a836a68cbc35522839.wav"} +{"in": "turn right twice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "8ef66e074960524e795789c8c0335af3c871aae6.wav"} +{"in": "run and walk right twice", "out": "I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7bd05ea4ccc14c1f828cd2c46c6bfa36d7e125e6.wav"} +{"in": "turn opposite left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "51785d325cb2d46bcec46e1a76a45d2ab0336c03.wav"} +{"in": "look left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c8b96a4ad97bf99fce97e3dede44b19096820684.wav"} +{"in": "walk opposite right twice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "69d756776b841bd50a35d37e1dc1bdc311879782.wav"} +{"in": "look thrice and turn around left", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "31e5311e72f286903b9913c3d12e9fa724df4238.wav"} +{"in": "walk opposite right twice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "874c6f75d7fc43c30ea85027416a7a4211e94652.wav"} +{"in": "run opposite left and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f94ac303d7cee438ebc8521019f1ccbfea04afae.wav"} +{"in": "turn opposite right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "78aa1a5bf1f74dc08447e4d2fe49b673311baedf.wav"} +{"in": "look opposite right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "de6eeba89de2bcf5388154ff93f4f7322ff9744a.wav"} +{"in": "look opposite right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0dc739224aba48a59e5a760814bfe876b9f65d4b.wav"} +{"in": "turn opposite right and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e7687e498a3dc39b80e96d6ec97154fd1c174c39.wav"} +{"in": "run right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f88822560e84ed04f6d97d760d9a99e4bb12afa6.wav"} +{"in": "look right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f062230c5a5a691c769eaa667629ce343ee150eb.wav"} +{"in": "run opposite right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "95e4534aa6c6330637e060cba5f63e57116798f8.wav"} +{"in": "turn opposite right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3603e894651db1861c4bf32586800eb1be9a02ce.wav"} +{"in": "walk left thrice and turn opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c4eb39dcfe67cdf5ccf3cfc4fc5623a99412b9c7.wav"} +{"in": "turn left twice and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a8d250b286e4c3e121567549da49acad08588c1e.wav"} +{"in": "walk opposite left twice and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "05c975ac390527a15159047c0b4119ab57ffcdc5.wav"} +{"in": "turn around right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5551d4e8587bb4ac61be640d2ade636f9ebcd3ed.wav"} +{"in": "walk opposite left thrice and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "26205235806635123371ea1c837113203a6f2e5b.wav"} +{"in": "walk and walk opposite left twice", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "260ad76021603e5c8c94361607b72745a6667b0c.wav"} +{"in": "run around left thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "08660aa86a9a9bd9ed51cbeb01a24c598c40905f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d47f0bf53b8fc762fd24f159e8b601de01a705ce.wav"} +{"in": "run right and run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3108571eb36e30fd0327f0153f1914803135f067.wav"} +{"in": "run right twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "102501af45a96aca5b19dd4fd770e04ae564cf2c.wav"} +{"in": "run opposite right and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3e4fa546f30c1d0847886d7a6ad04e69a984d00c.wav"} +{"in": "walk around right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "81b9e595cdec5efb8cfadc43f506814afe04c159.wav"} +{"in": "run right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c29efc7c209b348b6fbd16166a123cb78b9b4916.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left and walk opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8ad89032d084f37a536ddde4ab975b5ef00a101f.wav"} +{"in": "look opposite right thrice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "b0b87a62ccf70e701811596b304ac423a5ec9daf.wav"} +{"in": "run around left thrice and turn around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "50bd7d07c5c7d6e9a87ef591ebddb4bd37ba7cfa.wav"} +{"in": "run opposite right thrice and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "962daf2373082a6353c0d62fb4f5e6946cac7c20.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5681c4dc6b7b55e5d7656a377824123027d1c31d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left twice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "db93f36b099951fd119f31c7a60983d4b8ea2dea.wav"} +{"in": "turn around right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f56e7f0238faf40743f81f923ba142096cc120a3.wav"} +{"in": "turn right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1e4d168b485f9223197e8b7f67e33e4b377329e1.wav"} +{"in": "run opposite right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "69398e74215cf5bc31ec23a05d301a1520b3726e.wav"} +{"in": "walk opposite left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f911aca9404f27bc687e5793d3050a18abd3eaf1.wav"} +{"in": "turn around right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e9b86300e06737e42f99446deaf56e2ca77e04ac.wav"} +{"in": "run twice and walk left", "out": "I_RUN I_RUN I_TURN_LEFT I_WALK", "audio_path": "efb5f7828923bf0d6e3b91cc643f105febff3435.wav"} +{"in": "look opposite right thrice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ae1fddcb98cddeed7e43954995b811b22a0d8fcf.wav"} +{"in": "run left twice and run opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ad84f61931b64098021983b31bda9ad0886441e6.wav"} +{"in": "look right thrice and look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "74bdddcf4e0ae3f0dcf2ef851688f40219113033.wav"} +{"in": "turn opposite left after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "130edefee4d7c5edb10e0c19a1163cc8d099a70a.wav"} +{"in": "run opposite left twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e426b799222a915aa76699b3996ace1c651f940e.wav"} +{"in": "turn opposite left after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9bc91102a0a1e948de710970e842fe609defa504.wav"} +{"in": "turn right and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "49ea354a4a427df816830c89fd4e933a9d028875.wav"} +{"in": "turn opposite left twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "eb45b2ff0be57cb688081d747ae9cceee2061bf4.wav"} +{"in": "walk opposite right and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "e1fd9684d410e1424bdbe70863551ed609fb69f0.wav"} +{"in": "turn opposite left twice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "aeecb3c0330e3b7d73c9800d153122d7a5398109.wav"} +{"in": "walk around left twice and run left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "db92e29c3effda4046505a07c7dc061b1c3e44e9.wav"} +{"in": "run after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3fe673edca014b34c445575cff0347ad4b8d7e8b.wav"} +{"in": "run around left twice and walk left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK", "audio_path": "620cd3d18fff2b510b17e9e7efd83992075c4e90.wav"} +{"in": "look right after look", "out": "I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d606441fe016ea6a8122519a9109fe4dda62c9fb.wav"} +{"in": "run opposite left and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "2ecb4e8127215a3e3f0138656b1728bccfe0eaaf.wav"} +{"in": "run around right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "610da076e3aa12f975de20ffe715204b7f898a4b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right and run around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0103de9f1a3e07be48ac4b2a5261400232bbbc28.wav"} +{"in": "turn right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0df0cad15498207bc3d1d473bd6da70614402dea.wav"} +{"in": "look opposite right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a91975c8fdbaeda157630e664d7c712087fd1174.wav"} +{"in": "walk left thrice and turn opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c52155c4c2d5413b7bd3faf9ed72d557f45737da.wav"} +{"in": "walk around right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0cb5c85202d9aafb91dc15fec03a5b2c37a1fc29.wav"} +{"in": "turn around right and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a71d67b68795ec83201b91168d6c713fbefe65a1.wav"} +{"in": "turn right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "441f27b4800d916d3ee2f04f1d7bafd823d7ae2b.wav"} +{"in": "run around right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a5898e6a3bf5540e3a8f124d14e7215e064c4f4a.wav"} +{"in": "run opposite right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fa91b9f038ed4378dad67c0780d635b63b4fd0ba.wav"} +{"in": "look and turn around left twice", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ee48f9661288680313b4ae186b94604f7f655c46.wav"} +{"in": "walk left thrice and walk around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7cf19ddc1b99d4ce10c5c9a8748073609c03efc6.wav"} +{"in": "look opposite right twice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "e790baf26442c13ad130ab116209704896556d22.wav"} +{"in": "look left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f93bc6f142ec57e36931385202eece166e4471b4.wav"} +{"in": "look left and walk opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2ce0081fef4afa7faeb618ce3bf8ee5195068e40.wav"} +{"in": "walk around left thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c99563fbcca012d78e9099e5fb12e59db9130328.wav"} +{"in": "walk right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "82dbf316f23cbea2a35184165d9bfaf3e55a2bf1.wav"} +{"in": "run and run around right", "out": "I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6ebaa699ca564e0caa02f0676060da9c2088aa0d.wav"} +{"in": "walk opposite left after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4f2884cd42b20a9ade6f9e62aa67f00cb2d23e5f.wav"} +{"in": "turn opposite right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0514d4726810b9d69cab13cb95419ccc2bfaa6f8.wav"} +{"in": "run thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "d4c870d1e550bba3dcf51ea096cbc8f50013e5c5.wav"} +{"in": "look left after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "7b7378b711740a09dc75a023117f4ace0017e4d2.wav"} +{"in": "run left twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c52dd7690055712c8404a275eadb0bd18a18abd0.wav"} +{"in": "turn around right thrice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6d06fb968fae0214393a057cbf86cc6febf712ff.wav"} +{"in": "turn opposite right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "987f130384212704cf5602db91a29b453a718ff5.wav"} +{"in": "turn around right and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "922dd6dbb5167550482771d8978df38f2a88ec5d.wav"} +{"in": "look right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0220b74d722f19ca69a3e2457e3da2712926dd03.wav"} +{"in": "run opposite right and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1ce17d8949c49381b7361ae0e7e404dd2eb824b6.wav"} +{"in": "look around right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1f558fd6a6c0907e75d80cf0aed7f6cab80b9d9f.wav"} +{"in": "walk thrice and turn around right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "93771567862835ceb6f970b5410c578b6692ec16.wav"} +{"in": "walk opposite right and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "2baac3113348d0a2f4df07d4f849a4ca28ff9dab.wav"} +{"in": "walk opposite left twice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ae83d2e633d1e35109fc8415cbca6dc4f04b7eac.wav"} +{"in": "look around left thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "305a84484593e36f924f2fb5f7d9e781501bf2ed.wav"} +{"in": "look thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "e3d44dbba4d51a7145cfe84607f7c0392e10b68e.wav"} +{"in": "run left twice and look opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7594075589528222dcd75a024a5619695fa027a9.wav"} +{"in": "run and look around left thrice", "out": "I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a4dffc1320f06917f8749bee5dc982accd8c8ca1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right twice and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "be7b264d86d83d162cdbb58583b5cee89b0d3803.wav"} +{"in": "run thrice and run right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0736a49e3ee811b70daae80e2ed1b2734e093c9a.wav"} +{"in": "turn around right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3838241922ff1a269bb7c19988799a1ba4dd2dc8.wav"} +{"in": "look around right thrice and walk left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e7b202fd200fc7367adaecaad526921a443283be.wav"} +{"in": "turn around right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d2dd72aa01a559caddaca3f1e6feeede19b99891.wav"} +{"in": "turn around right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e629dcfd17c35aa420b440693ab938c6c6c969d9.wav"} +{"in": "walk opposite right twice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "504d44b026ee73ddd2bb4f50adec998a81389e2f.wav"} +{"in": "look right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "31649981bc916214e93822cc65e9c41ea135e6ac.wav"} +{"in": "run right twice and look around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c9c95353dab0de58dd96fbbd72d4866a19d676a2.wav"} +{"in": "run around right twice and look opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "60ac9a6e787a2824e7b253114176c5fc0b9b8781.wav"} +{"in": "look opposite left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5dcef4a3a86096b2bcc411d1ef8c9b5b83d1141c.wav"} +{"in": "turn around left thrice and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "91dfbdb8d74be625b86dd87c2851663332941f4d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8b7af0554ae20d803df53891b33f95cb9a051aee.wav"} +{"in": "turn around left twice and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1906efd3072c7ecc8813b7e7860fdc63f4c6bc0a.wav"} +{"in": "turn opposite left twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "848db7f23a171bea6187a43adbe7cdf84d32b435.wav"} +{"in": "run around left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "12a7d58708f56b582727fa7fe89c7b7e37d91e6a.wav"} +{"in": "run left after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "c2eb510d99c1f99b160807678bcda16bae73900b.wav"} +{"in": "turn left thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dd0bf8d14cc93c0266b4e69826e0a7f107029c7b.wav"} +{"in": "run around left and turn around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "add842aacd7512c254d80640f658b0fc5c51fb6c.wav"} +{"in": "turn right thrice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a08210916eb1c22c733758f996e89a5f9439d880.wav"} +{"in": "run right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "dc548eec92e13bb63f74564134dbf00b2a5bb568.wav"} +{"in": "look right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "1b5261f0e34ebd36adcd7ad863b2b4a06156db73.wav"} +{"in": "turn opposite left thrice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3a57a52293d0e06f52e6d1f9a768fcbc56194a7e.wav"} +{"in": "run left after run", "out": "I_RUN I_TURN_LEFT I_RUN", "audio_path": "1818a44e0b0600fcadbcf22e63fa5c8946e4b52a.wav"} +{"in": "look opposite left and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "006e3d424e68964bebe368f094bd3a1c24a2daf8.wav"} +{"in": "run around right twice and turn around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3fc1fbc56555da45bbd40bda539cd46e76f3cf65.wav"} +{"in": "run opposite right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9a64e73261267ebb2422ed122a1c6e2e1464ec9a.wav"} +{"in": "look around left thrice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "dae3657a4b65899882b0fe7cc55cf95ad09f8979.wav"} +{"in": "turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "82496f7853a9a2ac35ece710d4972e3e7138b644.wav"} +{"in": "run opposite left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7debf484a8935bf5a87e8ae0de220a928029f318.wav"} +{"in": "turn left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "4fcf46eee347420f34d5a99094ff5064eb2ba599.wav"} +{"in": "turn around right and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5d67316e657f0b7a3b887159a46949c75fa35554.wav"} +{"in": "look left and walk thrice", "out": "I_TURN_LEFT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "9af7bb23c8d3003430d50e44561ed66bb54f2a3b.wav"} +{"in": "walk left thrice and walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "01dc44927f8c61496cc71ba00a9e593f4b240181.wav"} +{"in": "look around right and run around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "39a2e2d9a09382084e11a5c233118326f3f426eb.wav"} +{"in": "look around left thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d24ca718d0ec99a6a6a5568784373788b46b4d4a.wav"} +{"in": "look around right thrice and turn left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6adad491d39b562186df9a0a002bd2ff8d9ba438.wav"} +{"in": "walk around right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1bc58f9e6a43d54c3c663c092126db7984160a96.wav"} +{"in": "look twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "f52d46f533756f841e23c34df9f1fc82cf400884.wav"} +{"in": "run around right and look left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "96bbf9ae8654d670ba8efb2e5654a5c5f891b359.wav"} +{"in": "look around left thrice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d30735294e0874f38fc32868c23056dad5bb44a3.wav"} +{"in": "walk around left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "174510ed2c85bd38cdffb473ced33c49fcf7c7a9.wav"} +{"in": "turn around left and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ef7da47b2e8ec6febe65b68f3a68cae3f64b3aa4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left thrice and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "33154b8d412fd7bfd6c1d69034ec690fd21887b6.wav"} +{"in": "look around left twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b082a9f8eddc2bab8083923824075060e49efa16.wav"} +{"in": "walk around right twice after walk", "out": "I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "48a40d5bf7edb9784e1287bdd0b9cd14875b4aad.wav"} +{"in": "walk left twice and run around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c3799b3ae8d11c3036f3cf49281f07ea2f7d5d1b.wav"} +{"in": "turn left twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "996d686c29131e1f2c5d3a8c1a1ee96f91c11a7a.wav"} +{"in": "run right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_RUN", "audio_path": "336a60ecb629eaa2268f62a8c8320728e78678ad.wav"} +{"in": "run right and walk left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "91409ed920d711c97d51e30e9ad300c28c843f6c.wav"} +{"in": "run and run around left thrice", "out": "I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b52b80812532a5220c7e85cac81fcfa4ab68b42a.wav"} +{"in": "run opposite left thrice and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1d26297097c4f524bd45d03dd9a7242b71d9e5f2.wav"} +{"in": "walk left twice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2fd94301ae5c060c870f822195693b0371000726.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "08abe76afa3df68ed375c7079cd9640395f30002.wav"} +{"in": "turn right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "280137dd46af25a0bbff2c2329e7866333cd770e.wav"} +{"in": "run around right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fe4dcfa7fbd6a39572c6586cb29347085403ac5d.wav"} +{"in": "look around left twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e91091c0fcc1192dc35ec733585f98e2512ff40f.wav"} +{"in": "walk around left and turn right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8907ed30421af25a7e0371146e42ae866008848d.wav"} +{"in": "run right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "96bd6d61bc1e06f18f913607cfdad8b98ceced58.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run twice and look twice", "out": "I_RUN I_RUN I_LOOK I_LOOK", "audio_path": "23af7bbe6f28b85396440fd369b54ad76cd15468.wav"} +{"in": "walk opposite right twice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "647e336a23038488d04478656f8aa1da626a1c9e.wav"} +{"in": "turn around left twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dd505d9a0761c5f6a9a014329e71c8e23469e1d2.wav"} +{"in": "turn left twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c6a39f6645ae5960bf6e9c6410d7508606b9816d.wav"} +{"in": "turn right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1bb4b476b1703a9757d6d416fac06575f1f5e53b.wav"} +{"in": "run left and walk right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "b19770e985e5cb92c11f7474eb97b77609fdc471.wav"} +{"in": "look right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "62db35aa5e4d28e9b2bfca9e0a6877f00a1307e2.wav"} +{"in": "run around right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "772354e7c2b22de80a813be890e5ec51643ca974.wav"} +{"in": "run left twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "02f603d8c54dd07bec9b9f3293fa0f8bc32360b9.wav"} +{"in": "run left after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "5f61fcfb3758fde096c2d6ee838d8ab6b1406ab7.wav"} +{"in": "walk left twice and walk opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "028ddf2e215d88caaeb080bb370a4f14322f5a6b.wav"} +{"in": "run opposite right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3bc495bf219b7c38f9cc536041a92c3ec6426bdf.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "756892f2d0d520c168e260a45d0d68d063aa62a7.wav"} +{"in": "look left thrice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f8c0664716cdb721addba1fdc75dcbc17f270e59.wav"} +{"in": "turn right twice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8b1df0086be719ddad8d2e41687cbde8540529db.wav"} +{"in": "walk left after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK", "audio_path": "7bace1fa7f1c887913a0a627669007ef04f0674e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ea211319dbf88ad14f68d26d185177ff3ef7fd9b.wav"} +{"in": "run around right and run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "41959323a8ee872158929a48a74bf69c7d5a06e6.wav"} +{"in": "run opposite left after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "012b651000c3fbd87e1571d12203b5b6b8272198.wav"} +{"in": "run opposite right twice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "640a1f573e53d7f3f3b7f9b91a3ef9b232439cc9.wav"} +{"in": "run opposite left thrice and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1e46a6d3718c507cd010151eca0ee7e37434c345.wav"} +{"in": "look around left thrice and look opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f6f0c9be60e9e5f0d3007d063379a3c9597596bb.wav"} +{"in": "walk opposite right and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e56afb16b6ddbd245fe014a81dbda1eaaf721827.wav"} +{"in": "look right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "a11acd00f31b1a15668fdc8f776144acd8158b88.wav"} +{"in": "look around left and run left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "011827530eb2602264c203583b9f505176b2fc0d.wav"} +{"in": "look opposite right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f38f52bf00744272277238d05fc4cad56f318442.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ae8c37c0b294911261943b6cf88508b9d189115f.wav"} +{"in": "look around left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b8d1b4304de07649f5f33afa8656aa8d18dfdcc8.wav"} +{"in": "look around left after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "04c3a06083e9b0256c810ef758ed7f023ac4075d.wav"} +{"in": "look around right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9c28eb103ce4642c43a4cbc1472ceba69e0b97ac.wav"} +{"in": "look around left and look right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f48d7959f40bff51c9a83a27b9773fb049d958f8.wav"} +{"in": "run opposite left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5dfe9f155236d2760c6c55943b4e8d61f6e4208e.wav"} +{"in": "look opposite right twice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "810852a961f7d8c6ad599928365f4c7aaf0b5de6.wav"} +{"in": "walk around left thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f2028bd19491ed78101906dc60a39ca5744f4476.wav"} +{"in": "look thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "0aea68f38a9451339846c06be0102b1511ce2526.wav"} +{"in": "look opposite left thrice and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "d717e0e32f693c106deaaedcc611531a2de05c22.wav"} +{"in": "run around left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "61452db4049173fcc06432e43d17a1f9753b07e3.wav"} +{"in": "turn around left twice and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ac5d4316b8280e554cfc1182a1c215afa41e12bf.wav"} +{"in": "walk after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK", "audio_path": "00b537449537a4b82135af9a728d20909bcf24ca.wav"} +{"in": "walk around right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a915f5eb302d59aba5e9e481aefbe3957ac82751.wav"} +{"in": "run around left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "091efc5074a1fc00df5a46dc17be7a9d5709c83e.wav"} +{"in": "look left thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "289d04849ab9cd2c839a7788ca500a52e33263ae.wav"} +{"in": "run around left after look", "out": "I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e41bddf511b7c54551834dfc6d32cd31cc966bc6.wav"} +{"in": "walk right and turn opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4d9526a54786b3902385f8a7ff9847496c5362d4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d77a724b75d1c75c292ebdc6f774b597bb6644ac.wav"} +{"in": "run left thrice and walk around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f0253ad12896d21a2590fc6a1d504c210a78c1ed.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice and walk opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3a62898fd72963316e2effb9780264f4bc7cadfb.wav"} +{"in": "run opposite right and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "98548b2d2042c466f2c3a0f5655666de8f1a0534.wav"} +{"in": "walk right twice and run opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "db28da7f824d741fa61eae85d375fa2f753c3293.wav"} +{"in": "turn around right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "58fc17a1ca955b592f0d9054247a41925d49a3b3.wav"} +{"in": "turn right twice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f185a520557a771d714d55af50120da99e50927c.wav"} +{"in": "look opposite left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7af29826259d8322c29b66b959612dfb86f408aa.wav"} +{"in": "look around left after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "062f5bcdd3f5da19ed5a3822fd5f60c729610449.wav"} +{"in": "run opposite left and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a1d041d1d8955f887f15a6abed8973ed751b60f5.wav"} +{"in": "look around left thrice and walk left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d7372d8d41f4034fc923d6e213e1a2bea74a0b9e.wav"} +{"in": "look around right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "269823226e76e4ad43158abd0fbf373edc0fa6af.wav"} +{"in": "look opposite right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a88bd14e3195f6fedc8b924627fcdb4b2b91ebb4.wav"} +{"in": "run opposite left twice and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9dfea1698ed79ab59f6c3e69f146b959e5507a4c.wav"} +{"in": "look around right thrice and walk around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ba310d6ee067d53385d5ddf10937f9b273f64b4d.wav"} +{"in": "walk left and look opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f596608eef35ea7dee368350afc9cdac0decc9f6.wav"} +{"in": "look right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "aabfbcecaf4999bb316bcdebf2632bca5422a50f.wav"} +{"in": "run around right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e61f5de364c042862bfbf80f172e3b44889feb53.wav"} +{"in": "walk twice and look opposite left", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "394b864f86aa65c9f26be695b7a614d684185a24.wav"} +{"in": "turn opposite left and look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0f4d0be7cc7344e836cbaa7955cc74fffa9c79cf.wav"} +{"in": "look left twice and run around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "81b0a5c46a5cc5b42f331902a701e429d6965695.wav"} +{"in": "turn left thrice and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "68e0dd225fb46a9700a1f9f99ff9b6492854ac0d.wav"} +{"in": "turn right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2bef911d1e35031fcfccdc73f01ed7d540c07928.wav"} +{"in": "run opposite right twice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0d6fb2d21bc3804a13e3552c80d035bbae309fb4.wav"} +{"in": "look twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "12411c98b727dbb2c07cbc1dcf6224c355a9b42e.wav"} +{"in": "look opposite left twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f5d197f8c58e51a03a2a888b1dfa523cfb5860c1.wav"} +{"in": "look opposite right twice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1e3ef03a859cabadb09ba7baa3d178af6b4c4f10.wav"} +{"in": "run opposite left and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "ad3e49777f97bd43214ad3761fcee1627f0e1e64.wav"} +{"in": "walk right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "0e32a2d1e0d5475c7ed40d21b94f3d4171c276e1.wav"} +{"in": "run opposite left thrice and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1ad6ed9e9dfd27e885bebc62e14c4f6352799492.wav"} +{"in": "turn left twice and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3fb47ac1896c3398fef19a812f58c04038a5675e.wav"} +{"in": "look opposite left thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "66c3ce6fed29a92ff6b63bb6dcec538ad0060aad.wav"} +{"in": "run right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "290c1ea15136d5074098001f359b9620618f82fe.wav"} +{"in": "look left and look around right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ed1b867a5965a6f08c39da357b56293db846e0b0.wav"} +{"in": "look left twice and run around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8d982a5fbca2f40e2bc8f21389d92ac7ad1d01b2.wav"} +{"in": "look around right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "23063156447437f2657dc3edea87be433b32a5b3.wav"} +{"in": "look left twice and run around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "80f7a2ebe60f9c730b1bca1c9d8df50fb04f3f37.wav"} +{"in": "look right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "e11cc996bc4e8c2300f2c37fa10741c489d8b094.wav"} +{"in": "turn opposite left thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ba613b9d16c16357d304dc82ae0c69ed88d3320f.wav"} +{"in": "look right twice after run", "out": "I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3fdce01be46ba66fe6a4a3e3e82553f1ec89ea05.wav"} +{"in": "run opposite left thrice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4443d93214624e68a236e871df12299a21ed5fb4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left twice and walk around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9b39b05a5e70c9c7b71c919f0e1a26650364fcd3.wav"} +{"in": "turn left twice and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6ada3bf19ebd713eb654f43134e5e4e1bcd70cd5.wav"} +{"in": "run around right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d454a5de6c6dfddfdb47741eb2fa9d0214f5684c.wav"} +{"in": "run opposite left thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "124f948432ea918556c528f98d2a7862d8d7f956.wav"} +{"in": "run around left after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "eec1d55f581687e31d4fbe6c1ecb19f7bdf6b123.wav"} +{"in": "turn around right twice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6174dc8407ba02ae076a708e9b60115e998aba4d.wav"} +{"in": "walk opposite right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "204a24bd9eb0af83eff636ee25ea5ff98b4f09fd.wav"} +{"in": "run twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "61fd040d0f3fb2227cd2de2cd929d7c72ff7bbe1.wav"} +{"in": "walk opposite left twice and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "3e9f18a28874a2b2d60a48ee6b1bc1f7669669e9.wav"} +{"in": "run opposite right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "52c4fc5b994e69d976a8b2e218bf6609f4058d1c.wav"} +{"in": "walk right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b2564a026f63bcdf02ff316836c00582a67e4cc8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left thrice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "97757de54abf8397a942f7fc0244b2d3d7d7941f.wav"} +{"in": "run left twice and walk around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6f1daef2cd8716c5f56398e647cffda1bed8b2b2.wav"} +{"in": "look around left thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a02030a7c3162f4b2238ad3d3b9fdba277baa9ec.wav"} +{"in": "run twice and run right", "out": "I_RUN I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d06029b3973160f4c250d312639ab8dfaced25d6.wav"} +{"in": "look opposite left thrice and run around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "093990cd76c82c9b63f4b48b0922f7270fb98aa7.wav"} +{"in": "turn around left thrice and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "94871d3c56c4cbae592f825cb86b11252a087c3d.wav"} +{"in": "turn opposite right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a8d72464bc1acf6e12397244a6364e60f8d5a8ea.wav"} +{"in": "turn around right thrice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "89b6ef083dade7f8cf0196f3998bbd75a4012323.wav"} +{"in": "walk around right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "fd3447f949a981986f2f72ca0f76c4db9cda3f2e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left thrice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d95adfffb762a42eac9143fd12f525a4f639e403.wav"} +{"in": "look opposite right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "02a69b76b4ccb676d8f2d9955b33f93a8e272257.wav"} +{"in": "look left thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b1c49bb53f3d79469bd6ccae1545f3c76555b3f2.wav"} +{"in": "run left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8a96718c168314b5365e3a335dcccb90500c5e70.wav"} +{"in": "walk opposite left thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a1e02f41ea61593d0a93f26d840e99e3a2e1b8d5.wav"} +{"in": "run left thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8ff1007cf5dfd8c2d84102813968b444d96a4911.wav"} +{"in": "walk left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4a0f0fe5008c39bf2e8ce2ab9b0fb744268b8547.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice and run opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1505e8c43583078da4a61db51c01465518d15b67.wav"} +{"in": "run right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ee37131496c6144a32a2bf6709fb65c71616e9a0.wav"} +{"in": "walk opposite left and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "33af2e424f8ec1b7b6bf5aa09304972e05e4dc5e.wav"} +{"in": "turn around left thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c6e7395513c25d104e8501310e8393664079495b.wav"} +{"in": "run opposite right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "44706f4e4823c98b2c717acf52d14d786a1325c4.wav"} +{"in": "walk around right and run opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b1f6325b36d913d4642b576169c3cbd1514e895d.wav"} +{"in": "look opposite right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "84f56aedc983551b7ace9ed6fc4ddbc1d54fac3a.wav"} +{"in": "walk opposite left thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0de3e4a336b502972a0b6a547cc4c4b1df6592ce.wav"} +{"in": "look left twice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9b715ffc5db5c03ff8f64fbb2ab97fc1784effe3.wav"} +{"in": "run after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN", "audio_path": "9a833005ee8a174fb768168cf5d241280c791f69.wav"} +{"in": "walk around left twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a8b13f2bc56ac8742c1a70861783f3c0888c7597.wav"} +{"in": "look opposite right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "143a70e56076341639f7deb7dd13dad885bc8971.wav"} +{"in": "turn left thrice and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4125551f3460a1b0b38ec48bf6751f65e492aab1.wav"} +{"in": "look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b0eb19155bd71abae4861061b7d9500bf8095f61.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left thrice and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6b09cf0881f7e907085f64965f431e0116ed1aec.wav"} +{"in": "run around left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4729eb00a02301b67770604ffa675933085677a0.wav"} +{"in": "walk around left thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ba265a7327ab9c9f52897e86afbacb3a984478c8.wav"} +{"in": "turn opposite left twice and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "bd950307caac5716593937501ed76bd332fc48bc.wav"} +{"in": "walk opposite right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ee17004c6edd973b6d0b286205f87376afc3352c.wav"} +{"in": "look opposite left thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b0bbe9dac0412f95eb4c3f705b0dbd8efdff9a64.wav"} +{"in": "turn opposite left and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "97600c1ea7957373934960d23bf170254dbdfa3f.wav"} +{"in": "walk opposite left twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6b1bb13df8dccefbe1d54da7b6cd280682bf1ccc.wav"} +{"in": "run right thrice and run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "92f5db42627e5cd4f72c23cd9198ed287ad07749.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right twice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1651459ee03efe1d3298de15adc7bc01adcf47e2.wav"} +{"in": "walk opposite left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "950921a878f9d30588cdc170878442d132bbf378.wav"} +{"in": "turn opposite left twice and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "274ee222903fa46a1bcb4f5ccdef45f4533f0259.wav"} +{"in": "turn opposite left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "04be694fa07d8c0b6dade2e0ab3799b0ca0f3e3c.wav"} +{"in": "walk around right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b1013717965705752dfb08edc16dc9028ff36036.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "8e95f8f0225185b92604534b251db0d354e6f6d9.wav"} +{"in": "run opposite right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3b33666e7dbaeb8f320fe0eaf2aa175b16cbcbd4.wav"} +{"in": "walk opposite right and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "78404bb8feba11f37cbc014e44c423b861efa8ab.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left and turn around right", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "98ddaba11a831adb2140d4a4123b1e624a807727.wav"} +{"in": "run opposite right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b9ac23a498347c2a4998bac30926ea06ff722c9e.wav"} +{"in": "run around right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "da8751bf3d3ce15f6bef8ba7ea7223f813b22165.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left twice and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "85824d88cbce2d7eb52fad27f0ebefe0e1d33434.wav"} +{"in": "look opposite left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6cdf56b28a0f3a09e534b03c21b53c2c9b0f12f9.wav"} +{"in": "look opposite left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b2a0b84a4eef50f65f2a36b2c0e973d5b79ede48.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left and look right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "bd120cfe551747a0bea7660648b5c83f76e2c03c.wav"} +{"in": "look left twice after run", "out": "I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "05f0c940e7ae4ddce0fcb094f11a3f539c5019e7.wav"} +{"in": "run around left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0b677dfcfea97e16a03bb015764900fcb5d5f5e3.wav"} +{"in": "look right and walk twice", "out": "I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "25851f7258b9e2c248aa49f77662c12b8ceee34d.wav"} +{"in": "walk around left and turn right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT", "audio_path": "25519cfc1ddc431c96a808e1c0ef05ce8548dbac.wav"} +{"in": "run around right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9bcc0eeaaab114cce1ff6e4de8025808548a67cc.wav"} +{"in": "look around left twice and run opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f590f34368547c37a28738d8e2cef8d0adbc2272.wav"} +{"in": "run around right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8bfed7af1e790657e1ab3601bc7e50fe267be0d0.wav"} +{"in": "look around right and walk around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e0b5b1af6df7ea89ff73704a1989d73ec93340ab.wav"} +{"in": "run thrice and walk twice", "out": "I_RUN I_RUN I_RUN I_WALK I_WALK", "audio_path": "c7144c0206f0a090786492e0aae7646877b2b6f8.wav"} +{"in": "run right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "d53eb1de8fad2b36b052d7584ecca836fed0119a.wav"} +{"in": "run around left twice and look around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ed6f65b5e1e9ee23c016cee84770cb77b88faa31.wav"} +{"in": "look opposite left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "958f0a46c0529da74bd83061fcd5da683a58c63d.wav"} +{"in": "walk right thrice and look right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "025d98221a618ef462c1578ef232e381b99a6b67.wav"} +{"in": "run around left thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2e4e22834f4eb62c9d7096330128b45166c07636.wav"} +{"in": "turn opposite left after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "d5471e03a609200aa44fc9970beca7b1914a2261.wav"} +{"in": "turn around left and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "533327c6363ebed47105969891943e99070852b0.wav"} +{"in": "look around right and turn left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "f345a62977abca1a161f7745f529e0a7ec45b703.wav"} +{"in": "walk opposite left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "eb366b01338f879fe84347e08ddf421d7fe96721.wav"} +{"in": "walk around left after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "88c1c7794e513534a74c77d07ea859b3900bc5e5.wav"} +{"in": "turn around right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7aa01bed4b6100f4198c3d04d80955beb7a6c276.wav"} +{"in": "walk around left thrice and look around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "64a2aafad11f3ceedee468eecf0e7c385a3979e2.wav"} +{"in": "walk right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "98b0146b8d3c9615bf9477a31e14ab51fefe5761.wav"} +{"in": "walk right twice and look", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "30325846d3cb9dedcf800f23d7c4a3ae36d332a4.wav"} +{"in": "walk opposite right and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ab3dbbff1f0f0c43bbd8fe9217d9383261659e19.wav"} +{"in": "look around right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "20ee3fa26a53447bf5594d84e082c6838e073abd.wav"} +{"in": "run around right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f14ecba2760fb64fab2092cd4229d7b1bc94b3a7.wav"} +{"in": "turn around left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "79e202e06308c173cef6d9cc68b42c0e9e25fc64.wav"} +{"in": "look around right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9dd4021858f6e53ddc577322ea3cdd5fccafd9be.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left thrice and turn right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4028cb2f61027b9ccb6f7b0a9a2defb816c3c5bb.wav"} +{"in": "turn opposite right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4bcc0564b410190e85c95d339cef63bdf5a588cf.wav"} +{"in": "walk around right and run opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f7b38f9986cd63f77f9f0cf9446bb76833115c4d.wav"} +{"in": "look right twice and turn left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3312f0ce2d0ac6d37087e74ae285cf2f250a601f.wav"} +{"in": "turn right thrice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "afb23d6f0b1d98681270121754316c24b98e69a1.wav"} +{"in": "look opposite left twice and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bd32935454dd97299a0d452621737c5f07d826c6.wav"} +{"in": "run left thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3cfcb787827f7063c11955b99beb62deea6f9a4a.wav"} +{"in": "run opposite left and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a6c0de703220425977913ffaf6d922df84da1009.wav"} +{"in": "walk thrice after look", "out": "I_LOOK I_WALK I_WALK I_WALK", "audio_path": "637b5cb13acbd41484dd5118eba871f14238da70.wav"} +{"in": "walk around right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cd6fc7c56442a1e78a86c96c848de957a1ff710e.wav"} +{"in": "look around right thrice and look left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "764a267b05e2a83483fd54689a01946805ea0147.wav"} +{"in": "turn around right twice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a5aec2d5b69636af343cd61c1983312549bb2dbd.wav"} +{"in": "turn around left twice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e4a7d43d33a9cfd3f080465937f6ba3be3370311.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0caccaa3664d15a9912ebd5735a477f181181cdc.wav"} +{"in": "look around left twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2dd2977687fccfa7b9b4b60b0bc2231839b32dd6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right and turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7be2dd6a5178957051f233543748a7b4b65587d6.wav"} +{"in": "look left thrice and turn opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "be3d772a78fec48ba2a2cf7c2e87541c48c96e20.wav"} +{"in": "look opposite left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "857801c00a6207ad27d09d1c67e77d019e53cf47.wav"} +{"in": "walk around left thrice and turn left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "2cf271f1287cae041ff8c80a42f02fe6758e7348.wav"} +{"in": "run around left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "130277ccc8d5a4d8a273e7aadae2117cf58503d1.wav"} +{"in": "run around right thrice and run left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e734ad6b9ee4f9ea4503ece99cc3a4496f8ca75c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "34984a32c896f50ba63aecb6a30449977d0d917d.wav"} +{"in": "walk opposite left thrice and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "99c10bb2fc037d4fc709757907004db7ff10df51.wav"} +{"in": "walk thrice and run around left", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2f20e320ab098cda615d2469d008053bb3a97dd6.wav"} +{"in": "walk opposite left twice and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "cc89e350e477d51b38d0decf3613fb8e7783bf26.wav"} +{"in": "run opposite left twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "52159067b890191e9e73366e42a41c70715ac6b1.wav"} +{"in": "look opposite right and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "883f2d98a4c09ddba282ac367d8136aa57606119.wav"} +{"in": "walk thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK I_WALK", "audio_path": "0a9a1679dcf5b9c8effeb39ba440502723e63518.wav"} +{"in": "walk left thrice and run opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7a768a37818c778f421bc6b6b55ee119174f3b71.wav"} +{"in": "walk opposite right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c8e4ab89c707dd73d76d31e650efecf641799acd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left twice and run opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "dd6704c0d4a8035918ae4c5474d33b2039253fb5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "2d689645e6dde1d89a37c47bd42230cc0d02cb34.wav"} +{"in": "look thrice after walk", "out": "I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "32a6a6dde5b829e579831d1c9dd309791703c41f.wav"} +{"in": "turn opposite right and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e43217364b1a17824c719e70f8f9bb573134c517.wav"} +{"in": "walk twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "13fca5fda9f7614b4606d4a26c7d5a268a6d3a25.wav"} +{"in": "turn around right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c333cb206e01933631e9df98853873ac2da47c27.wav"} +{"in": "walk around right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4f5ff6103639c686befd726e650dfe9253105350.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a33bd36bb72ef737fbb8d838b3577e02477a408a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0568e3fffda23f24a4d3ac05e39a6ed4be4cdc65.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "80617c741bfdac06fd4f292bb2e4bd8d44257e70.wav"} +{"in": "walk around left twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4f77d908da09066232b93743083150c6e54c0d47.wav"} +{"in": "walk opposite left thrice after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "118417cd606bb2ec2db8179ccd1401d86f91679a.wav"} +{"in": "look left twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ce13061a48d1f68351ee7144ed00f462adc04619.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8eaaf6f7779d812051b31684f8319984af29af3e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left thrice and look right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "85ed6982e980f2915ac418ceab439b4231515bbc.wav"} +{"in": "walk right twice and walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4a2c463adf43e617edf6f0a60ca0929eab4b085e.wav"} +{"in": "run and walk around right", "out": "I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "24c21ddf2c8cfe2f1f0f7a51a5830c3baaa43f03.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7f39c3025db99fc9f5bd59d044c011e3b32f9558.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left thrice and run right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "10d12691969a6920d5398f023689542e4aeada64.wav"} +{"in": "turn right twice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6e18d87f8ff6779e2be4ec3e7ca395af7b47879c.wav"} +{"in": "run opposite left twice and look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "420bba664874d56badb352dee42358b2742d9fee.wav"} +{"in": "run opposite left and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "5dc6a70388a83f50f0929478f449df9976997e17.wav"} +{"in": "run around right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bbdcb29534c80d3ec42b4156649bae5c93fddb68.wav"} +{"in": "turn right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d9759ced3cca413eea5e8fb3218ef271c27c0de1.wav"} +{"in": "walk around right thrice and look around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f1d08522bc3a3a5765fb6f21e9a03ffd1ef5b7f6.wav"} +{"in": "run twice and look around right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d32086c906901e6691a6aa233cffaf60019218b4.wav"} +{"in": "turn around left and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0a64e1bea3490430862fbad5f04f9383531e8ba6.wav"} +{"in": "look around left thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c0b030d51d19274a13bd312980ae0f33e7ac055f.wav"} +{"in": "turn opposite right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "77f50c77a2746ba7b48ff11ce3a617652acce1c0.wav"} +{"in": "turn right and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2b78a618368a1977152aa8ffbe581a467ccb082d.wav"} +{"in": "look opposite right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "97cf7eceb0273d39b13cb6b4f9bf257a65899e08.wav"} +{"in": "walk left and look around right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "db12c9f35d2faabcd059d7849af2fae2c846e4f1.wav"} +{"in": "look around right twice and run", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "58731a1751dbe907d047a0b770d02b7ee94dd217.wav"} +{"in": "turn left after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "b05944a43c01a7ef6e27c4848ea0df38e44ecdf7.wav"} +{"in": "turn left and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "28c819e43b9f10f938f55f8eeb72c4303346567f.wav"} +{"in": "run opposite left thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f8bce0d3acfaf554348f9683b2271b4f4bcaa611.wav"} +{"in": "walk right thrice and walk opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e2ed5ecf54dbf5121e0600fe64908267b496bd26.wav"} +{"in": "walk around right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2cfde7ed25f42694ddd8abe85106e77ceefb8d03.wav"} +{"in": "look left twice and walk", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK", "audio_path": "6bd1118e2bc792abd6ad8a4cfb44e2fe0ef3d926.wav"} +{"in": "walk opposite left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "619887b2eda3c2572d1b5b5515bdcddf272b4b86.wav"} +{"in": "look right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9c43e3391d3e23486031269b7ed83c09e9c4418b.wav"} +{"in": "run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "bf3d851da540c324d6242a9228cfbc266dff7985.wav"} +{"in": "look right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "540a548b637574d2c2fc7dd191da42ed240f39d4.wav"} +{"in": "run around left after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "092f3ec871922adc7fb1e441e084004e6bb0a750.wav"} +{"in": "turn left after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "19562fc4333d8339a52fffecfcec92900578c9ff.wav"} +{"in": "run left thrice and turn left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "dd9db5819f9c0fd6161528fa99fc61152fa0279c.wav"} +{"in": "turn opposite left and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6a984161043d4df848d8d5b51d3ac205692a0485.wav"} +{"in": "look right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3476f8d2047940ff8eebb2bbe404de07d7f93c76.wav"} +{"in": "walk opposite left thrice and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "25507f572b0b67cb7c2a138ec6a70c4a9f7a2443.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "5412a3fcb40c469086fd57bb9ba789de05341615.wav"} +{"in": "turn around right thrice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dc388c83c5453b079314cfce61cb7f2bed403f1e.wav"} +{"in": "look opposite left thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "324046da458fa9e3615f3475381b1deb84612c02.wav"} +{"in": "run after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN", "audio_path": "05cf655ffb0a46f8333ae9300660f6e79114a169.wav"} +{"in": "run opposite right and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "17cf7658b14b4f9e297d1425638acc6b0aa05230.wav"} +{"in": "walk around left thrice and run around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8a8ab0022f25ec548d0c29c0070b54bb309fff35.wav"} +{"in": "turn right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "3924c82af54d8d9d4da4810070aaaf9285e989fe.wav"} +{"in": "look around right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8f25b7c0c580fb2065e11044429be5b2b8228468.wav"} +{"in": "run opposite left thrice and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e2ff44fbde68484639f720a6cdb73013c7dac608.wav"} +{"in": "run right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b85e1ee474ca02e642f3278bd87ce1ef6c337ee3.wav"} +{"in": "run opposite right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d2357b7bc5e33de9c1a4e21a628debaef75593ba.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look thrice and turn around left twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cfd921534cd34cb59ae283afc6f40e7fc199dbde.wav"} +{"in": "look opposite left thrice and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8bd026013f2cb65461c959d3eb27b27133cb4cc3.wav"} +{"in": "run around right twice and turn opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "35f10050c461b9c72f4c8b655d010c4ce763d3ed.wav"} +{"in": "look thrice and look around left", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "36a1117531c6cd010e852b17f28b9a2f34e25165.wav"} +{"in": "walk left twice and run right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b844688c1a4edf354f6adb1ba2b386b6ec449b27.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left thrice and look left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cc9336289f5a6a16606d3f770dcaa174854a6aa8.wav"} +{"in": "walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4b22ea06d36b79116f9f4595283e5a27aa915ecc.wav"} +{"in": "walk opposite left thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "952b69178a1c60330f2bb4afb0f31635b3686e9f.wav"} +{"in": "look around left thrice and look right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c0a55dec6651e86e36899d839e73fdf3107e4530.wav"} +{"in": "turn around right and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "11dc0d46e08891a7623bf36f5f7eb518cddc0e6a.wav"} +{"in": "turn opposite left after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4d2cf52d8f87e590ff6f49f4b5a00c81ca33d049.wav"} +{"in": "walk opposite right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "45075429ba4b4cbd2409a3bdca2502c157167226.wav"} +{"in": "turn right twice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "89535e58539d9ca3c31268b66f7c11905dd8a419.wav"} +{"in": "turn around right thrice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8c87bfd33f4c603bcb74eb346701d8414ec77d0b.wav"} +{"in": "run right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c38c87ec2e264c073cf157de75abd28ba10ecda6.wav"} +{"in": "look around right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ad29b8bf73adea974ba2faa8b65fad251202dd73.wav"} +{"in": "look right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7916dc61f6aac4d2adb2d02480cc03be922f1649.wav"} +{"in": "run opposite left twice and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "56b61e8196401239bb609dd30bee429b03f5bed9.wav"} +{"in": "walk left twice and run around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b180974c127609d27c518a52fb71a478b210ec56.wav"} +{"in": "walk opposite right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d45abbb9a6ddcf1bb460b14fade3c484286b8f9a.wav"} +{"in": "look around right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ea524cd2977dcbf8279d6e4a79e7f2ecd0481d1c.wav"} +{"in": "look opposite right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cd91ececd50904629fc746829cca204a51287dad.wav"} +{"in": "turn opposite right and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK", "audio_path": "22f2c3d376df72af3b9480904515bf0ba387f962.wav"} +{"in": "run right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0d29ad71e77acbd6089b0c40058d881209eecc81.wav"} +{"in": "look thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "1cc5e89b9e3a76d2242d82f2ff4ecef8fec228ba.wav"} +{"in": "run around right twice and look opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e1f449bb736ac019998c9de296de719e3a153268.wav"} +{"in": "walk around left after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cf5a246b0e694833b8ea4d709d421b2e04eaf1b6.wav"} +{"in": "look around right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9da86fca98689ad194b7ec6df2063a9ab39d75b4.wav"} +{"in": "run around right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "658f8023db218a7f3f2fb61f5a0abccec9796e24.wav"} +{"in": "walk around right twice and look twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "6d35356cfd6f4cf625175759537708b3a72acf62.wav"} +{"in": "run around left and walk around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cf1105d213bb345c23ec82d806c0145fca9bb383.wav"} +{"in": "look opposite left thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a4b21d95762f98eadb74b15d901d67bfb6c9faf1.wav"} +{"in": "turn opposite left after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e0fa088d0c2d5d4f9faefacece373a6c203f1418.wav"} +{"in": "turn opposite right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "937bbdb50b700250fe5117cff1cc25ec1ec2ac12.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b2efe8f7d898aa2bac3a66c1f3af2c0de112e7fa.wav"} +{"in": "look left thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "afa7d3ab20cad0946386de821ca1ae09c43bf635.wav"} +{"in": "turn left thrice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8833ad2e2409492e614595b3ca0bbc47c717d534.wav"} +{"in": "walk opposite right after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7229c6ebcee490074facceab9692786a9a3ebb41.wav"} +{"in": "walk around left and run around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a7a91805bfd5905d0f5334badaa0df51dfaf1e39.wav"} +{"in": "turn around right twice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "4222f927ca54904ea53e02f60bd95108f118a5e8.wav"} +{"in": "turn left twice and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9bc4a0e59beda5ad0514f78c34536314563c86c5.wav"} +{"in": "walk opposite left after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4a73250ebebdd5363310874808b3ed91a60c84db.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right and turn right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "258f87e3a318da90747f495599d50a5f4a46240f.wav"} +{"in": "look opposite right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8d3adeb4875d0bf1ebac302a41f30f58eb2c3105.wav"} +{"in": "run opposite right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0ecb483ded126688f019030d16d14941559de04d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bcf612e1f572078e103bc0e939ed445174718d3e.wav"} +{"in": "run left thrice and turn opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4cea251444e99816400b0f0d159ea8c6453a07de.wav"} +{"in": "run left twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c884460a390a8a2c07caad4cba3f1e715b2517b0.wav"} +{"in": "run around right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0800a2a187043b881af38079b409cc9ca6a708e5.wav"} +{"in": "walk thrice and walk thrice", "out": "I_WALK I_WALK I_WALK I_WALK I_WALK I_WALK", "audio_path": "c6b60b76cd9793ce0c3c70991a6ca813cae3146b.wav"} +{"in": "turn opposite left twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "029a5218e1fd43a0cb2faeaa0ef1238a8f2802aa.wav"} +{"in": "look opposite left twice and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6fd0d03e0a6440095ad5ae4e072e6b1b45d459e2.wav"} +{"in": "look twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "2a51e8f812fed37139edb93ebf3b15b0100a99ae.wav"} +{"in": "turn opposite left twice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "28ff587a3350b66e3c69f644cf204b4c5211035e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "95b9dd3ff32f765d004652e186b1ea78b8c52e3b.wav"} +{"in": "walk around right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a27404b7a479c5e8b6a7fdead2b4d0eaff17c4c7.wav"} +{"in": "run opposite right thrice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "51bd4605deb1c16643ed26ecfa365f9e1334f03e.wav"} +{"in": "look right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a9d926f0015e8ba917b5f37b5cfafdcff3e00592.wav"} +{"in": "turn left thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a208a9cac790a5d5dd2d4ddb0f750322801a41e8.wav"} +{"in": "look opposite right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e78b382b958f62d4269c9a1c0452b5f4a601f00a.wav"} +{"in": "turn opposite right thrice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "490618a562b0b17fdc07d056fddae29d2edaa640.wav"} +{"in": "run thrice after run left", "out": "I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "4d361fcfe5c1027b82743d1ee04f2de19f433276.wav"} +{"in": "walk around left twice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "45cbe3aadb91ab0e63ab6d475f25ce193bab5d82.wav"} +{"in": "look around right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b72bab943e2f723a2f134c7243a15e68ed6ea9df.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5a933dfcf169b056fda00d19ef20670501fa7b3e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice and look opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c917395dd347408a3da51306f24f09391ce48579.wav"} +{"in": "run left and turn around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0ee76616b835dd1ae7834c4eeed237060bba643d.wav"} +{"in": "run left twice and run opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "65f137cffc582f783a499e4b1535789994e26a4a.wav"} +{"in": "turn around left and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e67bd7fd1e825b7113b26296e0b357a30c20756b.wav"} +{"in": "turn around left thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "57128c202761c20e620ea5271b5b1678e900e234.wav"} +{"in": "run around left twice and look right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f09e74c1aabd51255d10ba15cde425f98ac815b1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "fa1d48d7abb3b7c0eaa2ae46025eeb4dfa211dde.wav"} +{"in": "run left and look around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "da9301cab9692b40da19091cb66bce5558da4010.wav"} +{"in": "run opposite left thrice and look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e64fb7629fb7c0e55034875c4c3f75c4d5a0a0cb.wav"} +{"in": "look right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cde076b828637090b03bef603fcc0eed8c30be6a.wav"} +{"in": "look opposite left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3cc975e0e4c5bf21e08c212c93bf7ab79a555e12.wav"} +{"in": "run thrice and look left twice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d3e2f3aec27db89e93fb300208980904154de4ee.wav"} +{"in": "turn right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "d47e24845b810220f00223e26959f0aa4567f1ec.wav"} +{"in": "run opposite right and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "461f97439e4422570b175135da4644c22cbfeffa.wav"} +{"in": "run left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "6463405593d3abff6985ca9e52668c3cbaa2ed63.wav"} +{"in": "walk around left and look left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c429bd2cb84b4d023c42c457d8cbf27ff1dc37fe.wav"} +{"in": "turn left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1b51d66225ff13cb613eb1299592081468bdd9be.wav"} +{"in": "turn opposite left twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "eb02794b36b45fc2f90480cdd22ae18f5d9db466.wav"} +{"in": "run opposite right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "abf1edbd796537600b56160ab491e7a578c4a641.wav"} +{"in": "turn around left and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f04cbe40984105586a83d060dd4d6b9d37e3cdba.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "86c41548bee93b6267ff4ce431c1a566577ec53e.wav"} +{"in": "look left thrice and run left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "01c6c244d368f2e51a0aa13006f2f4e1d13dacd2.wav"} +{"in": "look opposite left twice and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "7256cd93f05c3e6925c1c791dc817428dda4e634.wav"} +{"in": "turn left and look right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a68aa9cf1228b5129a990d29e9474847c3dc5ba6.wav"} +{"in": "turn opposite left twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fd0060b973ef5c16e2a70ebbe37bacad13fc9e47.wav"} +{"in": "run right thrice and look twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "efa31617d07554ab4f33e951f8e7df506909385f.wav"} +{"in": "turn left and run right", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "0285bb89f4662aeeb3189bf6214b552afb5ce7aa.wav"} +{"in": "walk opposite right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "318dfc9496e4e5418f2e5c296cacefe1fd57da1e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1092b2138c449d7c9d0d2f39c12d621b64b8bc3a.wav"} +{"in": "run left and turn around right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "950f986c7e443168afe8db4a40335e17c1ef0a20.wav"} +{"in": "walk opposite left thrice and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT", "audio_path": "f91aa11f1140004dc856a770d1a33dd871a90fea.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice and look around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3f22c4e8242f4b5dd37652fc65360f18f2835026.wav"} +{"in": "walk around right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "199e1157e3c98be8e02471863eeab23f5536249f.wav"} +{"in": "turn opposite left thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0db5c628d9142f28d815de50fe2f41225263b398.wav"} +{"in": "turn around right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8f3a4d0d9dcfbaa5b64592e1ccf81188950704d6.wav"} +{"in": "run thrice and turn opposite right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "147c19da631040f6c550590601870d84e157d15c.wav"} +{"in": "walk opposite left twice and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "d76c6b3fda602f8956563b8051ff26e2bb6236c3.wav"} +{"in": "walk thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "8391d35959c9704467de036f0f6d2101d16f2cfd.wav"} +{"in": "turn around right and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d9c3e5e5cc1731559118a4c27233b3894ab5670f.wav"} +{"in": "run around left thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1a9ce0d6c886a629dd3655b744487ae37943d6ae.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left thrice and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cc006cc5a137654d66a58564a2e85bbef4c0bc80.wav"} +{"in": "look opposite left thrice and turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "898d84bbecb9b15e36fdba7f9aa7b502d082db91.wav"} +{"in": "turn around left twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3a288105cc42832ecd04ad0bfa4fa328cd0318c4.wav"} +{"in": "run around left and turn right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT", "audio_path": "c623e1a1de11ace22f8f18b580480e761556da0d.wav"} +{"in": "turn opposite left twice after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "07b674128a1b993d20d3e4443091393426ad1930.wav"} +{"in": "walk left and turn around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d2677326d3fe38cc88dba70c5479cd282951127f.wav"} +{"in": "walk around right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8d6f09dbbd2a877364f6f6dd72c8a0ceeded7378.wav"} +{"in": "turn opposite right thrice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "8b2836326404b9272b853b7b2e54a04db8d67cff.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "dbd45de2346b5109661b171ec2f03eb9cad2ff55.wav"} +{"in": "walk opposite right and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f997a421918e467ff37955d98cb7c79a882bf11e.wav"} +{"in": "walk around left after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "926e116b0d5e1216883b93441b441244f8e3d521.wav"} +{"in": "run thrice and turn opposite right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "abf9705fbe9b88a5c8f9094715322694734ef8d2.wav"} +{"in": "run opposite right thrice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d1dabafe2a74e512d352f12b423f1e3abd0ad268.wav"} +{"in": "walk around left thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d9e7091c032682a8e0f56c2549cfb932e841e6e8.wav"} +{"in": "run opposite right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "11a6b97f8898a4f2444260514c862d52ee0cacfa.wav"} +{"in": "walk around right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f3d8a36fa036ebf513af7070c5acd8fc2d5b4750.wav"} +{"in": "run around right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5ff5cf0f0d8a638378a398aadca705bfb5314c30.wav"} +{"in": "run around left thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7d0e084cc0f8442d24727a4582ebd8056aedc461.wav"} +{"in": "look opposite left twice after look", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b40a0764cb3747912e865d8a3784ebe65af2b13c.wav"} +{"in": "look left after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "b36921f32363b49a84f803f992a93ea32bd8f340.wav"} +{"in": "run opposite left twice and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1e205a4bb8b482614d39af0ff0cd0216d8df34ce.wav"} +{"in": "run left twice and run around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b0ff5f18314ac909cb6aadbffa5c53374b892160.wav"} +{"in": "run left thrice and look around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0efcd5222a0cb8ab602bba56be0cc6fee6c5c8d6.wav"} +{"in": "run after run thrice", "out": "I_RUN I_RUN I_RUN I_RUN", "audio_path": "0270207076e789013903a2d7e83f36a8cc2eb472.wav"} +{"in": "turn right after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "331584bea6d06c8d2628130da5ee8bf85ad56622.wav"} +{"in": "run right thrice and walk around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d5bdae75b831e3d791317e601171199f78a3bdae.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "d31bd5781500ac9c20de09d451382beb8d37dcfe.wav"} +{"in": "walk around right and run left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "f15afa9542742fe28889ef27b9547b2cf0ec49fc.wav"} +{"in": "look left twice and run opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f73a73897c9775951c7520900f2a71f577d9b3b4.wav"} +{"in": "run left thrice and look opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "574711fdae68981c362128792c3bf94ec20f5d1d.wav"} +{"in": "look left after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "310ea5f82f53c319c877382552d2725efc63c45b.wav"} +{"in": "turn opposite right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4d6bd7a348f6d681cf3e0542a601ae85b0361ebd.wav"} +{"in": "run thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "bbe03696d0a48ecbb2361780353a6dfddbdd0026.wav"} +{"in": "walk after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK", "audio_path": "5c0e782b3ade7d91408ce6a402fa5709e23b2e80.wav"} +{"in": "walk around left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "725124e9427212d8dcb4a23b278f1db9d5a431bb.wav"} +{"in": "walk around right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "df66ee1969339c2b2b35d983d6798947ad9da450.wav"} +{"in": "walk around left and run opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6d4cfa4c1563118359712e463feb668bdaac5fd8.wav"} +{"in": "look twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "2c31ef8ff60c31470112e5fb90c7346d360c94bb.wav"} +{"in": "look thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "20d5d189b2aaf2b4dcf7a1c881b37cac4f77a9b9.wav"} +{"in": "turn opposite left twice and look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d8217193432e30e16d982974b62cb5fe5f733458.wav"} +{"in": "walk right twice and turn right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "42821150bfc80f7d22b8d645af1ae294e8cea351.wav"} +{"in": "look around left thrice and run around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e48a05412c73eebc9b54555edb2cef58dae2a08e.wav"} +{"in": "look twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "0b3ff81d46fa2022db229bb8f43bbdddb56eb4a9.wav"} +{"in": "walk and turn right twice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "03aab9c8820e87dfe113d000242f7747d6e26f7f.wav"} +{"in": "run around right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3a619843a6159b099dbbbb1ffbcaf5fc1ef30c40.wav"} +{"in": "run after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_RUN", "audio_path": "8288655f29fdb7e712eabe03587a5f203f05b283.wav"} +{"in": "walk left thrice and turn opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "14337abd88b2d30c712924b4ef5827b4165bbb17.wav"} +{"in": "run around right thrice and walk left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "04d61bb798a9770c8b1649aa521d1c8b3180f012.wav"} +{"in": "look right thrice and turn right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7087c8005ee2465b65eed6c42bfcd12e30efd8e3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6c3e6f809fc0e5a6cda75b1cc5601a889b25825d.wav"} +{"in": "run left twice and run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "075931172a335d4b508c5affdc112d1ec124180e.wav"} +{"in": "turn right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT", "audio_path": "e6e1642d28395fe12dedc18bf62d18368ad532df.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "cebe7a49173e34717f7f6613d5c2c2899ef3eea1.wav"} +{"in": "walk left twice and run", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN", "audio_path": "cf62ba65db9140859ed6d1c1171c34594911c0f9.wav"} +{"in": "run left thrice after look", "out": "I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0d09a3b6030d9257657879fceb99a77906c12d92.wav"} +{"in": "turn around right twice and turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bdb9f2fc9a6f26f1c1e079ee3be9a8f2ccbc542b.wav"} +{"in": "turn right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "6f6d35ad5e240a0a3d7c422966b4d3e6de13f5d3.wav"} +{"in": "walk opposite left twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8e6c447cc7367d099942bcacacd63c71dfb3b8a1.wav"} +{"in": "turn opposite right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "622c90a2e3c93268b7d645f5af8bd2f67dc4c581.wav"} +{"in": "turn right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "af0ae167fe037721ccc9a80222752abcbfcbbfcf.wav"} +{"in": "turn around left thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "00344a6b4f94acdbce9dca11c822e1f0b16407e6.wav"} +{"in": "walk opposite left and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b61e57b21feb2f21b53a28f162e234e2366e4be2.wav"} +{"in": "turn left after run", "out": "I_RUN I_TURN_LEFT", "audio_path": "313ddd40c240183720654df4cad06426cd6e191b.wav"} +{"in": "walk opposite left thrice after look", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "64becbd849038152cdc348508a2ad3ece06f52a0.wav"} +{"in": "turn around left twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a147cc599e7a77250d4c166353daa5f23e666b5b.wav"} +{"in": "walk around right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "282b901daebb1d6305d7586e7f4009fe0d64ab1f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK", "audio_path": "fd8d19552134b65253d0f69f57ce544e987acd2d.wav"} +{"in": "look opposite left after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "302c6ab8dcd01d25aa641056952a058e8b2caadd.wav"} +{"in": "run thrice and walk", "out": "I_RUN I_RUN I_RUN I_WALK", "audio_path": "f80b67fd66865d3b12e7a4cda6328263021c2b62.wav"} +{"in": "turn right after run", "out": "I_RUN I_TURN_RIGHT", "audio_path": "70d955333ffde3b0ac4478d29892cce182b92940.wav"} +{"in": "turn opposite left twice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "07313a02ff59fc650a8c50ebe5287823f6bc0d96.wav"} +{"in": "walk opposite right and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4965db3a7871c8fb186b588ef1dfc9f617c758c0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "17bfeed5f97cb161553e4cdf924095ee68d8d5cb.wav"} +{"in": "run around right after walk", "out": "I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f19dc4b89ef10160e417252a689242636b3c1276.wav"} +{"in": "walk around left and look opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d71d2966b9c97e59faf830747cbbb93c99645ec8.wav"} +{"in": "run opposite left thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "0a4e59bd4a287375b566da65d3023f974bf1ea6f.wav"} +{"in": "walk left twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e12529f3acc835a88e5a3b66b897fbe9bf2b3aaf.wav"} +{"in": "run opposite right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "20c6b82bf5cdc01968abe8c3d8b3da8cd8eb1b8f.wav"} +{"in": "walk right twice and look around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3775c8fd6947fce1256c223694322b7524218de5.wav"} +{"in": "walk opposite left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2706e77f32ea87ec83b5872c38b7385bb797523f.wav"} +{"in": "look left twice and run opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ae8d68f056e496a43a11503b59ca48dbad640a83.wav"} +{"in": "run opposite left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "27daaee9e5e28ee33e793911f32f8396d772e730.wav"} +{"in": "turn left twice after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "fc6a5278a02485985086a3dd52df158797204341.wav"} +{"in": "look around left thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a8dfc533090422c3ea0bf9a06d5109233dd42f5a.wav"} +{"in": "turn opposite left twice and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f146d569a39ac1072e5a0e5cfe9549cd6b3935a2.wav"} +{"in": "look left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "ea40b07f7c6b31e297cf528737a6d60d263c3e4a.wav"} +{"in": "run opposite right and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "67ff2389ce377600b2ba9b160f3352b0b66484b7.wav"} +{"in": "run after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "01bbc8638057d19b8aeeca6e216d510064570051.wav"} +{"in": "look thrice and look opposite left thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "74f57789795e1e87aafe12390a3b63a7a39182b7.wav"} +{"in": "run right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "4e9896e67869c5011c711701a5eb4c3ff22fcd59.wav"} +{"in": "walk right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5575744872af0476ba280ba67d44a561c5176c2f.wav"} +{"in": "run left twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ba96b6f32fab6340e16cc50851eba869008665f7.wav"} +{"in": "turn opposite left twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7ba3db85c1da81085fe2d917261206a79ed3c192.wav"} +{"in": "look after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2f5929418f9eefd181e2d51a18a4dcf5fbc37dfb.wav"} +{"in": "run right and look around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "035b036197329f4cb07fb03328d527a32fa1f233.wav"} +{"in": "run left twice and walk around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d4b1af7bcd6cebd20485afd704206280b0b4bcaa.wav"} +{"in": "walk opposite left twice and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "46d35d7eb9648b1f8f48daf6bba7df495182e57b.wav"} +{"in": "look thrice and walk opposite right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3165532cb04ecb0ab40ba9a43a5c62d005cce827.wav"} +{"in": "run twice after look right", "out": "I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "5012d81da87d55e09f43d640e961b01c40be5fe0.wav"} +{"in": "run around right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6f858644c0005780e37d9f52db83afecc5ad69bf.wav"} +{"in": "look twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "7261b2cff1b5af9c7cc4dcc8a01b199653ef9f8f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left twice and look opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5f111dc21d9329087d2c47047544b468d937870a.wav"} +{"in": "turn right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "62748edf683c6df5d3343c0bc07e579f87d0a1f5.wav"} +{"in": "look thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "f879c00ad263175bdbd37347eef1f8a70d59fd06.wav"} +{"in": "run opposite left twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ff7011511169f905d9d03a2b03261baed201f68e.wav"} +{"in": "run left and look left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4d1a5138c5ebf0a29dc5edbcd050064e2df9660a.wav"} +{"in": "look around right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e3233998ca0e2007cca4ae7958e9a7cd8d5e551c.wav"} +{"in": "walk right thrice and run around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d52ec2bc99632462a4fb8a058f07cea9f633fe6c.wav"} +{"in": "look left thrice and run right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8edcc99c91f01b1122f812cac70d9f76a5762ad9.wav"} +{"in": "walk around left twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2820057f6a871dd15b2ef00756331a43472b254b.wav"} +{"in": "run and look around right twice", "out": "I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "aed271ed3d0a47da39efaddd1a0bb3326071557b.wav"} +{"in": "look around left twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "466fcf885b783a6e3c64b5e6580febdb9e0c242c.wav"} +{"in": "walk opposite left and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "57522e133b22c5c01139c056cbc61850f32b4712.wav"} +{"in": "run opposite left and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "07d01e28026fb893fe3b3623cd28c094e914701f.wav"} +{"in": "turn right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d7bc84c7601de9e644ea9b819ac7a7cfc88863a7.wav"} +{"in": "turn around right twice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "5114cbc7827e36276d289fb2645ed0c2be209e52.wav"} +{"in": "look left and run opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e4fc289a3307ce4a486f0b3dbe59028c1a727458.wav"} +{"in": "walk right thrice and walk around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "29151d938d501bdd0c6d6d0f53c41ec9b93482ab.wav"} +{"in": "walk right and walk opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "973d88cc71078565202dd6c602995a3aff92f1ba.wav"} +{"in": "look opposite left twice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "1d0cbe1dd09c313e846389a63177707f463daf60.wav"} +{"in": "run around right thrice and turn left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "9c7c2565d603bb307bf8a68a39b7e51a7e01c009.wav"} +{"in": "look after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "649b132b4530f4bf734ccbb7e9b90c01d3efe960.wav"} +{"in": "walk and look left", "out": "I_WALK I_TURN_LEFT I_LOOK", "audio_path": "f5dc83a46e77cc3fac67493b8e607d283ed9c51f.wav"} +{"in": "walk opposite right and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "a00f4feff1ab2e20ea5e4244ac605929e512ec7e.wav"} +{"in": "walk around left thrice and run opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8ce9c3094303f3bda835e728323c3a5509f04e62.wav"} +{"in": "look after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "64b8dc228b7fe139f75b30ccd1397467123bc1ff.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left thrice and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e16c6bee77091ec1dfbbdac50ad9484657ab4ec1.wav"} +{"in": "run around right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "672226a992111ab69a3793c47b2986d81a9a2e0e.wav"} +{"in": "walk around left thrice and look around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b75da9721d4a20ec75d3dd48ef3b4383ee0b89f4.wav"} +{"in": "look thrice and run", "out": "I_LOOK I_LOOK I_LOOK I_RUN", "audio_path": "f249e588f4dbeb34b3b481a5417e8ed130073cb1.wav"} +{"in": "turn right twice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5f27fa84df2d5d90ad43210e3ed980baeea017e8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right and turn right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "e6d0f7fa33e7b65ff91ad878ee48c266e317e160.wav"} +{"in": "walk right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7da6ef47962a9c3aa390ab3f85f97b0ceb63e0f8.wav"} +{"in": "run right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b0ba581bb1d4020bab5663729e2e07b396dea918.wav"} +{"in": "walk twice and look left", "out": "I_WALK I_WALK I_TURN_LEFT I_LOOK", "audio_path": "b4add04e20543e95383613061ec10d81065a5a93.wav"} +{"in": "turn around left and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f8149b3c52f496d34c6c9e1f66145a0c532566c5.wav"} +{"in": "run left thrice and turn opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4785f08f5625b8bfc792757c21de8657319904d3.wav"} +{"in": "turn left thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "41cd041430f3c21a54d3bb91a343867a48fe2e5c.wav"} +{"in": "look opposite left twice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "0ad2858d76b5f9ab8a4b4fb611aed1e370497908.wav"} +{"in": "look around left thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "410fdd961120d8edd9f76af7b748957e77964e8a.wav"} +{"in": "run and run left thrice", "out": "I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7b22f6c8e5212eecedbde1774fb320aedaa6ad24.wav"} +{"in": "walk left twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "987118ba89656fa784283a0d35512fcc718922ee.wav"} +{"in": "run right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4983e7e61d6a417eb3eafb6cac90e9961d76e633.wav"} +{"in": "turn opposite left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "99ca05e2e1e1b5763b837cea4a6f730777547fd2.wav"} +{"in": "walk left thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "12132b8666128b15bd51a397440c546de296cf9e.wav"} +{"in": "run twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "42f1b710b6ef0f403ca6088112f8413bf5bc6ca7.wav"} +{"in": "walk right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ddb3721f254460790ee3af85014429beca90a57f.wav"} +{"in": "walk after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3dba3940890857aee048d8bf9a721d5b8153ff29.wav"} +{"in": "look right twice and look opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "dbf238c1a5832aa59fa4632107e268a6dcf17c14.wav"} +{"in": "look twice and run left twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f8dd4a8a3681af8e7ee6c70017824b0cd7766d5a.wav"} +{"in": "turn right thrice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "96b03b6df41549baa329020ee0d63a8685183169.wav"} +{"in": "walk opposite right and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a55c486e805dd55c20e5bc4561d48c1ae769bf4e.wav"} +{"in": "walk right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3fd574ffe6560ab08b3c8dc577c2feec6a788877.wav"} +{"in": "turn around right and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7932d22b815d0e487e292189a09e583af25cc5d8.wav"} +{"in": "look opposite right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1417476d97fbe48e97fea040e01486bfd8c7b58c.wav"} +{"in": "turn left thrice and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5c6570e55a2ce280bc3d4b92724d32a5e3030d70.wav"} +{"in": "look around left twice and turn opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6232037bd12bddf45eaa5255646fa0bb0f3cea23.wav"} +{"in": "run after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN", "audio_path": "3c126c1540d92d2319bd9f9c97f01bcbed3604a9.wav"} +{"in": "run thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "518e686607bbd1b9bbb0b18b003af88947f3380c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice and turn around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8bf3a6fd58f34ade40a1cbfc8d8dac496f474bd4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run thrice and run thrice", "out": "I_RUN I_RUN I_RUN I_RUN I_RUN I_RUN", "audio_path": "0c15e0fef013ccc24868348819e0ff1748318c11.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "57a2e356ae136554dd99f3e34e9541f76164ac87.wav"} +{"in": "turn opposite right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6a32ae415ea9ab0aac4b15d3002f013232cfa4be.wav"} +{"in": "turn around left thrice and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d2ec93ab91288b56c0e027d4a946553d4f97dc7c.wav"} +{"in": "look left twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c8563f3693ae19aa8e893816b05a3d6269efc1f0.wav"} +{"in": "walk thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "2ec0d40d61761e17b6cf8023f742687ac45564ac.wav"} +{"in": "look opposite right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4d5c79a6dd5efb314128262589f7a563395a46ef.wav"} +{"in": "run twice and walk around left", "out": "I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f3a36ea0d78d2080f4eae0a97251d35d4a955013.wav"} +{"in": "walk left thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "94fb4492df52d96c177d94fc71753ce1b9ab4111.wav"} +{"in": "look opposite left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3ac1bba333d1a9c73b15b5bbd240480aa8941b53.wav"} +{"in": "run around left thrice and look opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "da151adaa254e6ed3b8ab8b4ae85c2ec6b9cf77c.wav"} +{"in": "run right thrice and turn left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "b83dfdf3ba5244a2f97e4c36b46c4c2462761057.wav"} +{"in": "run around left and turn left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "87fe3dffd4627bee4ee88ac1d3efae19c210ce98.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9fad2d6fe5a3f871ce149935623098778a317382.wav"} +{"in": "look around right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ac94c4158b0b4874106f65b682d99b27ccfd1f24.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5fb9accfe97fde7ba9e37aa9617f5054cf8a6719.wav"} +{"in": "walk opposite right twice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fe5bd4f062d9100c7fbb415756599f32090a3913.wav"} +{"in": "look twice and run opposite right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1929c72b4c572d835c2a24a4a88c3b042d4c03a5.wav"} +{"in": "look right and walk around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "21956fe86ea6d3ce241ecb1816c4f250eaae8f98.wav"} +{"in": "walk left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "84f3a28ed6bf0f542b5e48006547b2ed266d705b.wav"} +{"in": "turn around left after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "88b5f856886e19d7c004472c0cfe15d5438aae26.wav"} +{"in": "run around right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "93613aa3d41c21e8d73266da817612da144dd2cf.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left twice and turn right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT", "audio_path": "bd2f29f659ba955db6da8d05b5c4394f1ad2bb3b.wav"} +{"in": "turn opposite left twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5c8b40a5073c1da9abaeaf3daee916a1e7d9f8d0.wav"} +{"in": "walk after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7543e364c677d4ab4b8733627e148c0166215463.wav"} +{"in": "walk right twice and look opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7f32ca83f51bcc73cd9b3bb28a5ce05c40f27e00.wav"} +{"in": "walk after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_WALK", "audio_path": "82bf25a1922e576c3d29804d2bbe13a04e2ddf70.wav"} +{"in": "look twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_LOOK I_LOOK", "audio_path": "5fb47e87fe0c448e23af545b16d92bdc74f5bae4.wav"} +{"in": "turn around left twice and run around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9ccafaf8272033d0380b9357eff63509033b087c.wav"} +{"in": "turn around left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bc6988f4f69fab14b26a813992232ad41b5e38db.wav"} +{"in": "turn around left after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8d202f66c27b29894d9876d3b368ef1a3bca4974.wav"} +{"in": "turn around left after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a34a39e30283cffbf830d12b50a91d3c574eb1bf.wav"} +{"in": "turn opposite right twice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d94bf77caf118f1b716ecf6064e3581321d01daf.wav"} +{"in": "run around right thrice and look left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "f4e328a52a54b92b31ef29409612ddbf45aef09a.wav"} +{"in": "turn around right twice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5d1a702d02472f53f08881aaae588b5c1b0fca0f.wav"} +{"in": "look right twice and run thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "a377f235b53f68c40e6abc5232a0628682a4e657.wav"} +{"in": "run around right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "699ba9ea7e26a353b264716444cdab42fb7e2cfa.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run and run right thrice", "out": "I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9ebe0444017e7d3d1867caf7ada4d48b0898b47f.wav"} +{"in": "walk left twice and turn opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a1887f781af3eee9d46351fc231072179304ad6e.wav"} +{"in": "walk around right and turn opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "419b1553ea05b993a280a2cb393cdcf139f7442d.wav"} +{"in": "turn left and look opposite right", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ebb0f931d5579b23a5e94f8e359317bc84fa84bf.wav"} +{"in": "turn around right thrice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7a86c9dea6ab6666a03ee76e6c53bcaa39baf887.wav"} +{"in": "run left thrice and turn right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c913d636d1284e46ced3ce6575828004994ab2e1.wav"} +{"in": "walk opposite right thrice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "b4044216e37f965a1191a2f947db8dd9fc97dcab.wav"} +{"in": "walk left twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7baaa70936668e26e552140d50106caa3ca1ac86.wav"} +{"in": "turn left twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ab2a1fcc7fa72956dc4c06d1ebac5b2d25cec700.wav"} +{"in": "look around right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "051b30f4c2f3b9ae939bcfacac3e6208c8399cf3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right twice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ce4150458420a7f368c95265e15004e6237b5c32.wav"} +{"in": "walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "59375ec632446f290a10ff3b277b9566589a2e41.wav"} +{"in": "look around right thrice and run right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "cebb76d01895bd8ea9d9b1331b0eda3cd3a7dae2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c3625d2bdf4da90f755a9931fb9592ddd5401f02.wav"} +{"in": "turn opposite left twice and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f7a7c7406e3925cb7c85dc4b14460dc21600de6f.wav"} +{"in": "walk left thrice and look opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "080449ef2aa72c492b15a9614bea5dc4e09b9877.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d8f256320d2153409e73060a8736dcebd5b8c8a9.wav"} +{"in": "turn right and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "94c733edbfe3556023bbafedfbb611d0a50f890e.wav"} +{"in": "run opposite left thrice and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "90484319287a34dcff616a01e433144cd1a7e67a.wav"} +{"in": "run around right and walk left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7406a1e265521fee95b7a3a2c8fdf312f2b4b869.wav"} +{"in": "turn around right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b9ee958e2c368a297fc1e9cd9840eaab4055acdc.wav"} +{"in": "run around left twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ecff53fce3dece0c3c63395335e7170c30dcdb86.wav"} +{"in": "walk around left thrice and look twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK", "audio_path": "6fd2f34e12483654c204af36b4318c286ad33042.wav"} +{"in": "run around right twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "97cefe7d3e578ab2158ebd19ebb6c63c33ecdb43.wav"} +{"in": "run opposite right twice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c53472882e7f121b975d1afec3cc15966d05948d.wav"} +{"in": "look opposite right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9d6a8a0855f8796ca9206b8005d282ae7d508142.wav"} +{"in": "turn left twice and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3029d54f612589a34771373889f7572459dfdd57.wav"} +{"in": "run opposite left twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9a51ba9f95711bfbd1a9a5430f25da7fd749d09e.wav"} +{"in": "run opposite right and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ba764e8410092c5ce96b3906f627fb8de3e38235.wav"} +{"in": "look opposite left after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1ca2085e14f05b64fe3ddd5e0d4da17b46ef0f5f.wav"} +{"in": "walk left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "672591fae1c471cf0969e7b770117228f3035af2.wav"} +{"in": "turn left after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "0431f169391e70d2d56a4a5f3939dd6c925fe3fe.wav"} +{"in": "walk thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_WALK I_WALK I_WALK", "audio_path": "14679a971d420ad01b2e6c5153f098280a038277.wav"} +{"in": "walk around right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b8b334b9a62f1d56fb561b7015cd0d2c59c5dfc0.wav"} +{"in": "run opposite right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e8ecef0f40f5d9fb9eadede8639f31fd770a48c5.wav"} +{"in": "run twice after look twice", "out": "I_LOOK I_LOOK I_RUN I_RUN", "audio_path": "0c78119ca4175a310adff38a7892e8b4b056b918.wav"} +{"in": "turn around right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "11584b8c3af3100eaefd4530ce55fe86683a17fd.wav"} +{"in": "turn around left thrice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "76eb6c0547ad730cd9892d69366564bd2d1635e9.wav"} +{"in": "run left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b885466708a092151eb8dddea06d0eb01c4170d9.wav"} +{"in": "walk twice and look opposite right", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c40ae9926ee09c248e71ff67a45266e122aacf59.wav"} +{"in": "run around left and look left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "3da201ef587a7be26645f5c326d0626cf2a7c438.wav"} +{"in": "run left and run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dbdf5932b13df9916252694a092059a0c6617894.wav"} +{"in": "turn around left twice and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "851e7ad5732c036e923c404550141e5617edf66e.wav"} +{"in": "look opposite left and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3002ff895f46b8a26074ca0bfe4138f1bdd0512e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "36b8c3684882f2ad4ba390e077b0c80e87688e5d.wav"} +{"in": "run opposite right thrice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "67b38c57c0763c2cadf5896d793d4ac7b0e2b5ff.wav"} +{"in": "turn left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "66de77ae4952d72b7c7068afceda4c5c1c8197ec.wav"} +{"in": "turn left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "d7dea141129d33afe02f94d101112cf4ed05a65e.wav"} +{"in": "walk after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK", "audio_path": "27545d9ed7f671477d941818a2b7269a56eefa42.wav"} +{"in": "look opposite right thrice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "9b4a7640a08d0654ec75d1acadc7ec489509589e.wav"} +{"in": "turn opposite right thrice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "cd61fbc1ad8eefa3a8bed4ab3edfb802e7ee1ba2.wav"} +{"in": "run around right twice and walk around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1873671732ced8569b6f13efa27a57fda22c37ad.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left thrice and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f30e9271687c3aae8cbebdc3791cfc862385fe76.wav"} +{"in": "walk and look thrice", "out": "I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "a49015e4ba4f264c04819524297d134eac837fb9.wav"} +{"in": "run opposite right twice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0b8f50747270d84867bfd4e5fcf871e056f554fa.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6d12f395296dbc5c2cf0e27927e25b7559a5ab25.wav"} +{"in": "turn opposite right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "89befd4fd7172abbaea16044131c5763fba5d8fb.wav"} +{"in": "run opposite left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "fa4c38eb1a84771a17b44938902d42b30421330e.wav"} +{"in": "run left thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fc212de9ad69f6d1f5e3c7f5adae83aefdfa6742.wav"} +{"in": "look left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0adcac96edd5a1b5a0ca3c9316505f57602797a2.wav"} +{"in": "run around left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3e028edf309b14924f5db50c3fa509d762598286.wav"} +{"in": "walk opposite left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "95ddfc01ed860b60978935b4fd1bc5b5c70eb33e.wav"} +{"in": "look opposite left thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "cdd19ea7aa0ae3cbd920824009e28284275f1f80.wav"} +{"in": "run left twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "02bf2ac7cc5591b9b54b2b9393ce0740cf6f4087.wav"} +{"in": "walk right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_WALK", "audio_path": "1398bb17083612d8c53c21875b607bf11ac0ade3.wav"} +{"in": "look around right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d4c5e8b339d01036ef986d8f0bc6d7ab22262ee0.wav"} +{"in": "run right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1831b5c1fabadbaca60c9b1890ece0c8c8c33f83.wav"} +{"in": "walk right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "4aa08dc5a4e01b7e3a47cf942d14d6bf1e1bac8d.wav"} +{"in": "turn opposite right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5fd335e97db6631ab9c0726eff16697a1d101048.wav"} +{"in": "walk opposite right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "67982454754469d09dd54342275ab69a584cdeea.wav"} +{"in": "run around right after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "702f65556b7b558c6624765bae4476450196595e.wav"} +{"in": "look around right thrice and walk left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8ba17cf042b0d3ee3a5a152d0963b7971cd9984f.wav"} +{"in": "look right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "72d1b7b29af44ab49ff4b6a32d2add7fa6fcedd6.wav"} +{"in": "walk opposite left and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e0b9843a986e7e3cf6c82cf171055c90420c93c2.wav"} +{"in": "turn left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "12c5d2f5110dacc99b637a3c5c7e21e1f35d0af7.wav"} +{"in": "turn around right and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "77bf5f1dc73fdd8ce558132ecf2eece076c3b80c.wav"} +{"in": "look opposite right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "821e3b6c5377edef2697eb769378222ccfc62d34.wav"} +{"in": "walk left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "9125680cbb4bc486768e90da91c2759ee8c4bac3.wav"} +{"in": "walk opposite right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "18ff3069d7c94570339dc99a71abda3d402f78a1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run thrice and look around left", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ca2974f8b5f4217ac00a7d6dae35ea8c67b7632a.wav"} +{"in": "look around right and run around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2f712170d63cf5dcf7f6192796e9ccb3876f6c8a.wav"} +{"in": "walk thrice and turn left twice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "b8f7b18b460a29a2ea3bec966a2dce8c58ba6423.wav"} +{"in": "turn around left after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a455dece07861f1c07dd688dc9407e6383404381.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "18cfea87a4c23dba7738d0df0c66e88cfa4711bb.wav"} +{"in": "turn left twice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cac5192a5fb1bcd8874ebc875ef69fef0178bede.wav"} +{"in": "look around left and turn left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "17433fcbac146d06ab0765d287319c5266b8c093.wav"} +{"in": "turn right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "39f93f58e66d3ba00e126b9281e3541fd1fab6a0.wav"} +{"in": "look around left thrice and look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "149d972cde63c422303f185e8c50703a410168da.wav"} +{"in": "turn opposite right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2f29e5a9d5c93dd410adbcd094cb2607739c44fe.wav"} +{"in": "look opposite right thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ef306f917c0995fe808bc6988699651181beabf0.wav"} +{"in": "walk opposite left thrice and walk around right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "43f54c5cb895942b7f0e240a356dfed197088ba9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "bbec0d23a6d42c371fdfc4ce03ae61156ca576b6.wav"} +{"in": "walk left thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "35eded4503379aa631bbe2992928014b639abc40.wav"} +{"in": "look after walk thrice", "out": "I_WALK I_WALK I_WALK I_LOOK", "audio_path": "c8c26bbf50508cdfebd7ce1e49f862ed73fa8c7a.wav"} +{"in": "run right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f4a09d0aba80504f2a402bdec15a08c08efb4163.wav"} +{"in": "turn opposite left thrice and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "de1ed685e143738483cdd8357125fbbe48e20356.wav"} +{"in": "run opposite left after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a614ff4309e6e1793dff26b43cdda4663529f460.wav"} +{"in": "turn opposite right twice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f47331c7e6384042850f247dd2d71ec1cef01eb0.wav"} +{"in": "walk right twice and turn around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "49afae57a8760df5b9260a6175cccbace1508564.wav"} +{"in": "run around right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1a7d3dbe00d0337ac35c48b3911605a9729e22a5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run and look opposite left twice", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "603aa1d99a7f2bd098c9aa2e55f8fd47be7c1069.wav"} +{"in": "look opposite right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "355e5f834dec8d9f4ddad99a4b37718d2c0154b1.wav"} +{"in": "walk around right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bf1c770bf9122bbc8b3c711735230d069ab263be.wav"} +{"in": "run left twice and run right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5f8d807d12efe96711050e33f8c18b8f77fb3b8c.wav"} +{"in": "walk opposite right and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8ef5f7a53d3b6b5cd39ed747590b6cee926be370.wav"} +{"in": "walk left and walk opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2ea83cfdf2806cb60a169c0ca33b693f7cef4364.wav"} +{"in": "look after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "01874234e438a0236ff6893815d73ae3a134f59d.wav"} +{"in": "turn right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6f8939a40719f40ad66c29687ea0662668d8d97f.wav"} +{"in": "walk around left twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "16ab71e6650b75352ead0781169c025f55772600.wav"} +{"in": "walk opposite left twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "41b527782d8b9c1c6ad274820f1762473c7c690b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right thrice and walk left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "87b51ca5f48508b46bb5c61c99bddc0645742f12.wav"} +{"in": "walk after run right", "out": "I_TURN_RIGHT I_RUN I_WALK", "audio_path": "1a0ddd7e0e95c998dfcc480f87cf1bcef168609b.wav"} +{"in": "walk opposite left after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0a55eed00f11645ce4b5535a56c30921a2f95f30.wav"} +{"in": "turn opposite left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "503779f3e5ae883a563b4059b1f4d50cf41c3fd2.wav"} +{"in": "run around right and run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8538d49e0022640e5e2e0579e6c7a6e03cd9f8e9.wav"} +{"in": "look twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "80d14d671f24569485166175333660a978618d46.wav"} +{"in": "run left thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a968d4cb3f8bdfd36406ee03e20452d553aee3f0.wav"} +{"in": "walk opposite right thrice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1767da7e612f9dded61fa7c24e022fb1aa9063b4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice and run opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "58aeb0dac39f5efa13c919c36fe108ab60d0c1c1.wav"} +{"in": "walk and look right twice", "out": "I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bcdc86f22d804ac94cd076e370149a3931a935f5.wav"} +{"in": "turn opposite left thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f423b193c74d6cc9c625dcfc8b796bc8cd126a0c.wav"} +{"in": "run opposite right and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f43abac8ec7c0345a926f4f95f4f0b0f10d145b5.wav"} +{"in": "run right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "857a8bd80782f243f97ed6eb1b5dbe09cf9e4cb0.wav"} +{"in": "run around left twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5322f83e8433944d37445dbd12f3f7ccf9ddc20b.wav"} +{"in": "walk right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "628ded88fd77797786aa5749a290f963aab01faa.wav"} +{"in": "look around right twice and look opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b3314dc971d0e5337737478b79953a91f0c03e0f.wav"} +{"in": "look opposite right thrice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ebc0b52fee1e58e435fa2ade84804a0586a33fa9.wav"} +{"in": "turn opposite left after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "8a72716f36aa8674938c3a1acd73f28cb5198809.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right thrice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bb712a16eb54722f6b4f3dedea50782628b2103d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ef1f72c81db36f448be7d9122329ca423bff60db.wav"} +{"in": "run around left twice and look thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "76e41e12a2be700b6a86629204d9c8c107adccd7.wav"} +{"in": "look opposite right twice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6a31c05cb1c806f7829bec8e37e19db2afcea019.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e7c660c0679b0c281dd1cd379ad76ca6edc98ef7.wav"} +{"in": "look left twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0da494a2fa9e3f34458924f67f0458120f997c77.wav"} +{"in": "run left thrice and run right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1b3afecde3d73c04bece2167dc243a9be8d58fed.wav"} +{"in": "walk left thrice and turn around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "425c0858c941063516527b7711b0f63aa7cad7bd.wav"} +{"in": "turn around left after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "30f08f0e09b0758d6365a1dce01bed1e9679929e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right twice and turn opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6d9a666a443d922c3bedb6a2b5bced6d2e8d7843.wav"} +{"in": "turn left thrice and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3483579949f433dcdf2b79ec58a27302456a4614.wav"} +{"in": "run left twice and run around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9396422a21e3a23ef504922b3701e4b432432e03.wav"} +{"in": "turn right and look around left thrice", "out": "I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "036295df67a89646670f851404b52bb6e4479a35.wav"} +{"in": "look left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e761c1e4ab0301c738e30646e802a0b7c849ecf6.wav"} +{"in": "walk opposite right thrice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "cfd74ac012b53dab63b2efaaad6ab7ce398d5f23.wav"} +{"in": "walk around right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "184537a7a7ed7a49c79ddae173c45ddfb96a0b90.wav"} +{"in": "look thrice and look around right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b57b0302551a481cc9deb116d976902e3a1bb498.wav"} +{"in": "walk right thrice and walk", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK", "audio_path": "0c5c868d5573d75f054c0563bd6ec4fdac360867.wav"} +{"in": "run opposite right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "24ed06bc72fa012f9e03e626a4655a7484468452.wav"} +{"in": "turn opposite left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5dbdedfb59c0f65fc88a753b6486149437ae9d87.wav"} +{"in": "turn around left and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9aebe64f5cebe19298b48aea2ff316204df307c3.wav"} +{"in": "turn around right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4824a7147cf5ab0f6d1be07d2d8253bdefc22989.wav"} +{"in": "look around right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f31501f32d533110aaa5542082a4c821d4df1603.wav"} +{"in": "run opposite left twice and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "768c8c6f39190e0f83cba68f027e7f3110a1c0dd.wav"} +{"in": "walk around right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "84f19e5808567a323a86b306638381fc7bf2ad0b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dd2e17329e5de9ac2ee37b2e04502835e88821a0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7d11c313bb5055b264c42d5e2d467314a004d9c7.wav"} +{"in": "look thrice and look right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cbb017a055fc9e24dc42a4aec967fb70bff8e89f.wav"} +{"in": "turn opposite right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d84b40de52f7a5c44c1c462784e7be6e22c4d6c3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a804e16a6f4dad7b3d05c874b10af9a6823f9a90.wav"} +{"in": "walk around right and walk twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "c3ee43493e9a2d3f663623f6f78bded5f48ff535.wav"} +{"in": "turn around left thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "01135e8aa5154dd76edb4c424edf79f47915ecbb.wav"} +{"in": "look around left twice and walk thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "62186d46a9b8376569ea38ff1608fb28f77fde9d.wav"} +{"in": "look right thrice and look twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "b69332fe55c012d2281fd16a2124355a2bd7558b.wav"} +{"in": "turn opposite right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b3deec270d4018b0b47c5bda77ce4c6454065ee0.wav"} +{"in": "look opposite left thrice and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "ba044940280ae31e6a4f289f301a30ba4f9aca4c.wav"} +{"in": "walk right twice and run twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "9d47694c3645feb37b89fb19dd64c56b841374b7.wav"} +{"in": "walk around left twice and run", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN", "audio_path": "2228ebe3e57a9a390d0e128f8d11ea6c8ed66a50.wav"} +{"in": "walk around left thrice and turn around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8571fd83c0d662743014a84664eb5c83a0df39d2.wav"} +{"in": "look left after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fdbfd198bd07dcf9e9e89f7d3ac5a84e9fcd0b31.wav"} +{"in": "turn opposite right and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3a11e4dab531c6ea68d0e4a6ccd55de1e031923a.wav"} +{"in": "walk thrice and look opposite left thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b490cf3b0a1bf04ab54a95eed24fe1e859fd9bba.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left thrice and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fd19a04732ffbf99cf964d37644002d5b7fff31d.wav"} +{"in": "turn around left thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3050b452b8e0dabf756c0bf7a6a9b81037cffdfe.wav"} +{"in": "look right twice and walk right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "7e2349391582fd675a80b9387c627b59679c17c1.wav"} +{"in": "turn opposite left twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fd5de69761ee751ca0a017235698d58cfde60779.wav"} +{"in": "run around left twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "76c2d318a8da3ab1a6819732c3a7c89e6c3f941a.wav"} +{"in": "look right after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d64d45076ed064b5e683e62d5e36adc81645e907.wav"} +{"in": "walk around right twice and look around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f88bd1d7c69d26c377141c5f4e83fb96e3cdd8af.wav"} +{"in": "look opposite right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6dddeae5e27d8c652259f551ed50aef9181fb46d.wav"} +{"in": "run right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "41858bdf2b5ffb8048cbe40ca7844c76c1395c83.wav"} +{"in": "walk twice and look around left twice", "out": "I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "746e2c48dc4cd186f5e0d4673bfe540b19adfcae.wav"} +{"in": "run right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8bec156d535a2085e499183067719226365a0fb1.wav"} +{"in": "turn opposite right thrice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ae11be327b3b01987511bc22be1fec0561d1fce2.wav"} +{"in": "turn around right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "73a1de43dbfde648b41ed1609cd43c022fbab244.wav"} +{"in": "look around left thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d25d317db5ca8bdf284c2ed8c83277e0f4fc72c0.wav"} +{"in": "look opposite right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0a0cbfba9442a186eb7081ac7fc8f4798758093b.wav"} +{"in": "look opposite right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2ca2cb0048f110188ddb50d3e93ebcd064c22248.wav"} +{"in": "turn around right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4965537a29afc566c2892207f8d81015009e581b.wav"} +{"in": "run opposite right twice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "5f253437545afb9b21ffd3ccaae2cb77498abbf8.wav"} +{"in": "walk left twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9998611cf15958507e66c691489acd556fbbd856.wav"} +{"in": "look opposite right twice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ab9482d24827f4f21075a1f8cc24f7409b3c2811.wav"} +{"in": "run thrice and walk opposite left", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f3dbc9a8f1a6ccc0a8e1d5a8b003b6a3db37f3ef.wav"} +{"in": "turn around left and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9b6916974a509154613980c4dd3bdf09eb499e8a.wav"} +{"in": "walk right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "723fcae01ee202350efbb9d04119f4c8de8ffe4d.wav"} +{"in": "walk around right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e926fe2fb9c42a306fb2b1df9b5f36b23a55630f.wav"} +{"in": "walk twice after look right", "out": "I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "c5ea9b86fdaef2f2ba60a0522e5b98abceafe275.wav"} +{"in": "run left twice and look around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e2404b7a527a2ff8d2946ca73e4a6d40422bb08a.wav"} +{"in": "walk twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "703a86a3a21b07b466b5cf6d1679e764eedffba2.wav"} +{"in": "walk right thrice and turn around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5f885c7ed4373507704bbc9ab683eac21b254a7c.wav"} +{"in": "turn around left twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9e61ff671538b252aec69b614a39951c8cf8d555.wav"} +{"in": "walk opposite right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "20876353677a8b8feefccf503fe1b43958ab5d56.wav"} +{"in": "turn around right thrice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3648ba9f96a6cb06b8a7694dfa1964fcca227830.wav"} +{"in": "turn right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a4b9a570051802040b38b47534c4ac890d908291.wav"} +{"in": "turn left thrice and walk around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9a6fb0af2ef24451ff2cdfad5aaa385be0a09a86.wav"} +{"in": "turn around right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ae7944c42d211bf6fdfeafc03d82a849c65f070e.wav"} +{"in": "look around left twice and look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f4e1d369003f28039724b8156b732bb1cfbee211.wav"} +{"in": "turn left thrice and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3ecbf64fe65fea5f9bc73841b60420b7ccc39b96.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "82945ef35d345361cf3d0d4dec711ad9bfcd0d58.wav"} +{"in": "run opposite left twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "cf4fbc7ca5145f287adadcd21f49e200fe449f66.wav"} +{"in": "run opposite right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "db863d4f0198f240cfa1a9e0fb13055f77877e05.wav"} +{"in": "run left and look opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ef395595e20b7804b1217d055e030684ddc91ce0.wav"} +{"in": "walk around right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "837d97012c0f906365398974dc4d23aafe11c51d.wav"} +{"in": "run left and run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "74d7157b5a485ac05a88534e5751535d514f8d87.wav"} +{"in": "look opposite left thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "63b37a077bf78438ff6156b6e656d3ef8f01ffbd.wav"} +{"in": "turn around right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "27e1b9516b783b5f6e09fc17410b049dff66e137.wav"} +{"in": "look opposite left twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "425594f977accd6a106a65a31f4f7c63b13bdd10.wav"} +{"in": "walk opposite right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "32cdaed20bd6020e9e59af93f25576e3159ee13b.wav"} +{"in": "turn around right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8c3f84b87b9ee2df2821cbb39f5123c7e721abdb.wav"} +{"in": "walk around left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5a8403ffe09d4edc7ee0482d7f4af8965c8bd3a6.wav"} +{"in": "run right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "417623fc38e65b3bc063735d5b9273abf604ab89.wav"} +{"in": "run opposite left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "58bda6738686ad30cb98f33a3720465b23a9232f.wav"} +{"in": "walk left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1e1a5acb9fd3a09616b56996f73ddcf64b684d15.wav"} +{"in": "walk opposite right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "979111c6ef3e1dbdc45cac436ebbaf0991f05b84.wav"} +{"in": "look around left twice and walk opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "aa35fe8714809b0a4fdadb9409212adc87f7846f.wav"} +{"in": "run around left twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2ffad09115be78d633c14a5f14713698efeca668.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bdbbfe5f05f732554258f34a9c380743e6f5a1eb.wav"} +{"in": "run opposite left thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c5d8765da29961586bad1f3f317edafcd578a207.wav"} +{"in": "walk around left and run around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e78624a6d9360cbd0f833272e3a0b2e2b8a475b8.wav"} +{"in": "run around right and look opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5263882c9fa3dfcd182c03a3fa3b20134ebb260d.wav"} +{"in": "walk around right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f47eafcaa29dccc77cf16c9f533d908861d3f603.wav"} +{"in": "turn around right twice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "387b3bed58bb2ca3c6f911502835c005e8a2164f.wav"} +{"in": "walk around right thrice after run", "out": "I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0593f7560d1df19d08108e6cc69c46a8552418ed.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7287ec4f4847362fa496c1131f9fdf5db770823d.wav"} +{"in": "walk around left and run left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "7026abaef02a26be4bd159136276040ee1137114.wav"} +{"in": "look left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "32d07ef445092650b80cb3dc3770c4594380e03a.wav"} +{"in": "run right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "be4cf0c6fbc1eac80438f063661cdcbf0447a26b.wav"} +{"in": "run around right thrice and turn right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "2be6945fd80f841745f7835cd0fa8363429e07b5.wav"} +{"in": "look thrice and run left twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fdd2a6692d3e174a87530e1aa0e9b83e6a440a59.wav"} +{"in": "turn opposite right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a88314630d8dc17843701784b8b61264321814bb.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left and turn opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c4288f98cb11cb65d22ac18e98c241cb4ba3d48c.wav"} +{"in": "look right twice and look thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "414c746c45c87e05fa26ce43c556e3e48d74fa11.wav"} +{"in": "look around right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cdc3e10c3fe2f22cbbc2f56a37323aebac3a6401.wav"} +{"in": "look around left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5c63bf0fa9a871d495b58026add2d27184010568.wav"} +{"in": "turn around right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a8b518d6253168f8a5395b260eaf28cdd1c7341b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right thrice and look", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "35e272b48b5d7a093491ed9b1219b12e7bbd8da5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9efe7fe553853e6a9f9d395d210d216c8bd3317b.wav"} +{"in": "turn around left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5c5ae4d53e838f20c6b21d118bf9f627ed9645e4.wav"} +{"in": "walk after run left", "out": "I_TURN_LEFT I_RUN I_WALK", "audio_path": "4463d5776d82075add98aa0f2559895a1f06f6fb.wav"} +{"in": "run around right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b3d3e30b9ac50ba1817e0e2e7edb2ab6eba7c0dd.wav"} +{"in": "look around left thrice after walk", "out": "I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3322400044125b4742751c5ab036f764efd1f017.wav"} +{"in": "run twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "128aafde5c28f0b9ae6077107ef59eec2cfc87db.wav"} +{"in": "look right thrice and look left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "35f27175e420eb11055f8c95761090ef9a398cde.wav"} +{"in": "look right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "b401fae52f8f56bac4c44b7b48c97a05e2e29a38.wav"} +{"in": "look around right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "85a0e1b2b8a2ce643f35c780add286252960d264.wav"} +{"in": "walk opposite left and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3de866113967f737b7ff59700f232a9eb7137e0c.wav"} +{"in": "turn around right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3d4f69d03d86d97bd57cc55751c5a613cdac2df4.wav"} +{"in": "look around left and look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d07954bfa55d41abad7d7c8987f4a00a2c377722.wav"} +{"in": "walk around right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d986678168804254a39fb7403b9d70a1a81b06f2.wav"} +{"in": "run opposite right thrice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "5209ed09e9b30581efa7c630eddc8fe5704af048.wav"} +{"in": "turn opposite left thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7bd09db01cc8b4a395671c0f22590960e404d504.wav"} +{"in": "run twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "df060b3d5e72b4f0b04390080d5df9ec09ba44eb.wav"} +{"in": "look after walk right", "out": "I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "8c987410c27a3858ff187d479a0f803e09579f10.wav"} +{"in": "look opposite right and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "36aff5378a272058b06afeb36b3db820384e6751.wav"} +{"in": "run opposite right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2b7b818ce968260a6313939d68524256c3d13922.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a024a52507bc0da63353422f0e2c5e60e8af5399.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left thrice and turn around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "435b2e45195980abab405c212540bbae02102816.wav"} +{"in": "run around right twice and walk opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8bcb14da9dcca45c0fc621ffbd8f5d856d3dd033.wav"} +{"in": "look around left and look opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a6e4147a4744a32e31cd345fc834bdee58dd210d.wav"} +{"in": "look opposite right after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "11e6095fc132a73ab22acb6c2752e71a6c0e2991.wav"} +{"in": "run twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "251d7bec2cfa25ef9c9d7227891eb8bcdaeead29.wav"} +{"in": "run twice and run opposite left twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4ae87be26f87ceafd89ecf1dd8c5f81a6f0a2a00.wav"} +{"in": "run around right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "77f0d68ea2848144832bedff60a35a1d42151e2a.wav"} +{"in": "look twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "ec7b6f33fb43bb39dfb7655cb1f59bef3579aef5.wav"} +{"in": "walk opposite left thrice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1edc7158feb82ff726be337a8d52cc3147bed2cf.wav"} +{"in": "walk right twice and walk thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "01a29c5aae2b61d9469608f6bbbc46f26a0d58cc.wav"} +{"in": "look right twice and run left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "8da314bbb23185deeb2036116cc6fa8e40a8be0a.wav"} +{"in": "walk around right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "26df425fd06c70703eac15ec1a5e27cd79e9245f.wav"} +{"in": "look right and walk left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7dc4e8eace01a12cd93302053ff67a76d0dfe933.wav"} +{"in": "turn opposite right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "95d3cc896283ecc209493fd321d022ed6762c75d.wav"} +{"in": "turn opposite left thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8d7431152b82fcc127056358e71bd1ed03620f65.wav"} +{"in": "walk around right twice and look opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bf038315c0cfc7ec7740bfce3d04484c1ae4cb05.wav"} +{"in": "run opposite left and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1d3155ec6a6abe3c290d756611dea1528ecd064b.wav"} +{"in": "turn around right and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "60a3fcc7f549d1d950ff76407b8329f35fcd4e47.wav"} +{"in": "turn left twice and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "12c03489e9b5a6989fa8e2cd249789754ad6db08.wav"} +{"in": "look around right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d2d4771ee1fa1bb080009d88331eb4eeed8bd81f.wav"} +{"in": "walk right and look left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f0a3360d0b7420b40f2232eaa41896b5f5077ea5.wav"} +{"in": "walk around right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "54dde7ec18464f3929a4a7db08f3302e1c3f850d.wav"} +{"in": "run around right and look right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "efd57416268d181b2309792940bc40983da32218.wav"} +{"in": "walk opposite left and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "adfd363ee2c26866b16e5b3ae1982a621f6a4096.wav"} +{"in": "run around left twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "15265803b733e690926bce3c215607473a57c7e4.wav"} +{"in": "run around left after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d3d7dbdd730da9f53125c32125a3c95897fd0ec0.wav"} +{"in": "run right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "003bfcdbd26b5b54cbeb16a9b922f903096ffdb8.wav"} +{"in": "turn opposite right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "51811f2580963f357a4fdd84cd08b2e0ed6a3a55.wav"} +{"in": "walk left thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "75841ee37f5ad34f11c873dd795478d0003843e0.wav"} +{"in": "look around right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f6c1d3c292fa9217b6cb36e78ccdbbef9fab210c.wav"} +{"in": "run around right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "91165756b09a3f6c62db54e9882530536b0c8972.wav"} +{"in": "walk opposite right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f4500efd2084a95b5b2712fa2d63a063eb1bbedc.wav"} +{"in": "turn opposite right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1f068bcbc70fceebc2cf79a05ec3aed6ffeb4ba0.wav"} +{"in": "run and walk opposite right twice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f5be787b6e6237d3081410e5276ff950b1f20e40.wav"} +{"in": "turn around right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d098cadc254f4ea5aaf81b66f9bb82b52da3ed92.wav"} +{"in": "run after run", "out": "I_RUN I_RUN", "audio_path": "1c150ad812587c2e27fb857256dfd3d3d4e11649.wav"} +{"in": "turn around right and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "46b89c966886b2deaa1edf603e9ad3df617f123d.wav"} +{"in": "walk around right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "11fcee40510035bef26754af8792257c52a7ded2.wav"} +{"in": "walk around left after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "44a81ebb46703fe005cbd5666d42e23b487a0d33.wav"} +{"in": "look around left twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ed6e0953d1cbe83a0ef1d74e31465a1e5d5f7ebf.wav"} +{"in": "look left thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "39c3725847ee5ecdc307aad736027b2e06e9d837.wav"} +{"in": "turn around left thrice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8f56feedc92f18107430e685a6a55418a8862c5a.wav"} +{"in": "look opposite left thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "27ac46168e5557d63db94388b317e62dd446ae79.wav"} +{"in": "turn opposite left twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cf42aeee2d05ade420f3e39c4b3f36c709901551.wav"} +{"in": "look opposite right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "25934f0e009d0010f00a402f65fd03b678281cab.wav"} +{"in": "walk and turn left thrice", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7922d38f9eda7168070901b5633de3a262019602.wav"} +{"in": "turn left and turn left", "out": "I_TURN_LEFT I_TURN_LEFT", "audio_path": "b322bd95e4f849ff6d2aa5914ca356c567f9bac0.wav"} +{"in": "run around right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "17d52a1be503a9a110d55201d3563099c286d0d7.wav"} +{"in": "walk thrice and turn opposite left twice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1064f4f3a7429f3daf5aa0a72dfd737fb6bfbde3.wav"} +{"in": "walk opposite left and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "caeceb4488d77b05ed11ec78abb04de16af00b9e.wav"} +{"in": "walk right thrice and run around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f8dced6efbce300beda8c222ef063eec58c2a90b.wav"} +{"in": "turn left twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c8eb1bfacde31ee7993c1c1ac99e3646ea9e2e12.wav"} +{"in": "look around left twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a825c31e199e95831dfd5b2005a372ed6afad8f4.wav"} +{"in": "run thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "aa96ba8abe70e30413618803b5fef59049fbfd7b.wav"} +{"in": "look opposite right and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "41bc0f8e6c020a9f97900b263a8aed8229fa3635.wav"} +{"in": "look left and turn opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "43da2cd1c6257d3eaa435eba692be05df67bf266.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "30fbc8b0fe002f89adbec8270a6e3f9efc3a2cfa.wav"} +{"in": "look opposite left and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6c2115b4959e0cfc250c692cfd74ad987217c8c5.wav"} +{"in": "turn left and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "44e6943c9fb6b18c9dec761916a93948b1c6a9f0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run thrice and walk left", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_WALK", "audio_path": "bdfe0b0c195bb224f99c6dd39e947b7b76e674e4.wav"} +{"in": "turn opposite left thrice and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4289a8048408082d567fe5d1089046b60ac448f6.wav"} +{"in": "run left after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "77780a4138ba6f7deeeb6a75b66c7f6fa3351a57.wav"} +{"in": "run after look right", "out": "I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "a9874074dd7dab0bf63ba43e9bea2d05af1732c7.wav"} +{"in": "turn opposite right and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "42d0983d816573aa63ad3298c3c9e00925716713.wav"} +{"in": "run around left thrice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a51e16c4a7a6a29fe57cc32ef1a3ee4350c0c485.wav"} +{"in": "look twice and run around right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8b3b2829bff6f0389e3586055bea9e19827cb714.wav"} +{"in": "look opposite left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f367ca6f5bc1e36294a5d9621bdaf36faf28bb48.wav"} +{"in": "walk around left twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1d88c80a225525d3f6565d5fc16a18ed22d5e684.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right twice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "de2628763e9a1d6d6f42d4df230e9e2a283488ed.wav"} +{"in": "run left twice and turn right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dbb8ef3f136480017f61788c809080e73a8c3502.wav"} +{"in": "look around right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4feb1bda7df1cc5831043c6f5abbd30f9fb7f864.wav"} +{"in": "walk opposite right and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "17a82d757be08cdcc6581818074cb50f55b90684.wav"} +{"in": "turn left and look opposite right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "03346fee1a31258866e04564469458971e4dd3bd.wav"} +{"in": "run after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "bcaa381e53420efe7518be5263d35e7972a6f21f.wav"} +{"in": "look opposite left and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "eb369c99dd036eb085964b26aedbb7a0fa18d5fa.wav"} +{"in": "turn opposite left after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "2581e068ae9ebb541d21302f0820945d7701b8e3.wav"} +{"in": "walk right and turn left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "98b55b0d864054f8d4d5483f16dc1d9c64f71ec2.wav"} +{"in": "walk opposite left twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c072592a4fc3390322ad5c7788091efbfca4f5fb.wav"} +{"in": "run opposite right thrice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2a4e453f7970796b84d9ab3ad58bc1afc6e03adb.wav"} +{"in": "walk right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "83988039052a8cf5167a217b9c384bafa2c4f6e2.wav"} +{"in": "walk opposite left twice after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d93f636527a2202043317eaf378faf5cf4f4948e.wav"} +{"in": "walk opposite right and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "021e9a77749452ff3a0b7b0aaf921245d24b4fd8.wav"} +{"in": "walk opposite right twice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ce61d2f74fb22cd991ffc3cea75af373840de880.wav"} +{"in": "walk around right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "694cd868a192df29d0089040ebd124a1a46414c5.wav"} +{"in": "look around left twice and turn left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4d4ab756141e7395431717b66be18041659c4e17.wav"} +{"in": "look opposite right and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e1b62c932e4070ab890845687eb10094ac0d6d70.wav"} +{"in": "run around left after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c5d9bf0c135435235f49ccd3e805071c23053741.wav"} +{"in": "walk around left thrice and walk opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c753b8129121aaa7a226e4142a37baebbcaf12cd.wav"} +{"in": "walk twice and walk opposite right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "55e29f17af478327cd7e873f891455d6de655bc6.wav"} +{"in": "run right and walk right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b26ce36778b9b60015783807ebbff6417073ec48.wav"} +{"in": "turn around left twice and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "825c2c2e6a7f0fff6b174b321f941ef363d32c5a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b2d3abb14168f32d35c3d993d7987ae6d190442e.wav"} +{"in": "walk right and run opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a0f622f37d6874fa374fc504516cea3181cdfbf8.wav"} +{"in": "run twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "b06f24e4083ac646beab555ab98096d839779b9b.wav"} +{"in": "walk right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d8a4fb486c2e6167c06305f196bb589b312b7d5a.wav"} +{"in": "look thrice after turn left", "out": "I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "b2d18df95fbd7d276cc35c7818f3e19249f031c1.wav"} +{"in": "run opposite right twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "85e0344e378fed8853982bdff04ad5a9031bb772.wav"} +{"in": "look opposite left thrice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9ca7bb5d3e765442976d460c70d98580a14eaa50.wav"} +{"in": "turn opposite right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "32efed7a9e19e75d4aebd90ad842294d7fec714b.wav"} +{"in": "walk left after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_WALK", "audio_path": "f9821922d98be59e9540f99d36d53d20397f3686.wav"} +{"in": "look around right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "02083a03a094b221b0bf91ef39785ad27d1b9972.wav"} +{"in": "run opposite right and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "db119e023f504b2e79b2cf66cb2ebbec4902b129.wav"} +{"in": "turn around right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1029b28f4e9577ff49c2d1a210d2088f88530104.wav"} +{"in": "look twice and turn left", "out": "I_LOOK I_LOOK I_TURN_LEFT", "audio_path": "eacac714b5e29f64e11888a380edb00c6ee897ed.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a4e0e77eb21c183bf215814ecf0751ba35b796dd.wav"} +{"in": "walk around right and walk opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a0534eaa3b38868bc2b7e682f4e84fe9bc138c7c.wav"} +{"in": "run right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d86c7396c11838a17697e273dd81a415124447d8.wav"} +{"in": "turn opposite left thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6e5cc1ac6331fa9ba007f514c62f82841604eaac.wav"} +{"in": "turn around right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3b24a75c5c50104dcee811cd442d5639e8370f6e.wav"} +{"in": "turn opposite right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8c5ff3353eb3512bed4fed4435c73b9758bfd8ae.wav"} +{"in": "turn around right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "308ae53c65ece464e02bf510b4800283555916d8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice and look", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK", "audio_path": "1d11ab80211b5d8921cccdd673e431e05f4c90a2.wav"} +{"in": "run opposite right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a24f327770972df248a8fc8791fec3f905a9a478.wav"} +{"in": "turn opposite left twice and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "fc045214a9cfd53fbd4e525133b7241ff98a5257.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1d5697eff4470b22b0b87d253069bcb86669af85.wav"} +{"in": "look opposite right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "509d7f4a6b17298662ee37b04e5fe37317f6641d.wav"} +{"in": "run thrice after walk", "out": "I_WALK I_RUN I_RUN I_RUN", "audio_path": "cd871320a5305073c1c27dfdfddadc14ff201e72.wav"} +{"in": "walk right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "76645d32795aa97e5be42e26e894e82640961b80.wav"} +{"in": "turn right and look left thrice", "out": "I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f913bd755bd6233fd44c7608942098ee876dcc93.wav"} +{"in": "run opposite right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b62ca8b3d6b9f269e5f311d11cf58c1fa235d9fa.wav"} +{"in": "turn around left twice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0a965aa2690878ec782ac3e5c8161411ac035837.wav"} +{"in": "look around left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c2f345bc2e66d6170fe22e137e0e24896ecc60c1.wav"} +{"in": "walk thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "286f1595a0bfd0964bb77df4b479c06723268aa4.wav"} +{"in": "run left and turn left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "d5a9df3e8a971596d0854829a78f6c0f3151b2c0.wav"} +{"in": "run opposite right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7d27792b398bc6f2ca09c2dd2d8933591fc02b46.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left thrice and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "05f891a9677086d304070805d773a4df9c45152b.wav"} +{"in": "turn opposite left twice and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "acfbee9a08f8560c4eac2d2ea59c743c1316b32b.wav"} +{"in": "walk around right and look twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "1ae58acda1e3af9a66860cd296a64da39d03c606.wav"} +{"in": "turn opposite right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6ae6acd3f70058165385decead5e4fad51f353b4.wav"} +{"in": "run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ba4164fec7c7f6f2d4a97d1bf4b61a9de32ce758.wav"} +{"in": "walk thrice and walk opposite right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "16962eec4931110e73ee0a0b56a74991d098c1ba.wav"} +{"in": "run around right and look opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "10c7dfe4abca0899eae79b8d3cdad426c703135a.wav"} +{"in": "look opposite right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f39740826d167ea133825dfea18b1d1898623589.wav"} +{"in": "walk opposite right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ec7a2304efb81c395ab57568b58b5568003bff45.wav"} +{"in": "turn opposite right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "34cd1d94c8f514457bbc90f1855fb514164b06eb.wav"} +{"in": "walk opposite right twice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ac559edd55ca4b1eb86b1844b8797b62fbb2e392.wav"} +{"in": "walk opposite left twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "39bfb753040e98a1e3150830765459275aebeda5.wav"} +{"in": "run after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN", "audio_path": "22f1e68d68527dc5bf025031bb21eb15c01ae996.wav"} +{"in": "walk around right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8bcdb173aa310c3842680e9264ac293362b86ee1.wav"} +{"in": "walk left after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "a090910e71cae89936af2aa9e36ae9a503e0b5d1.wav"} +{"in": "look opposite right thrice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "17ee17e4e1ee49f231e0006888610ef9676024e1.wav"} +{"in": "run around left after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0e02343a89f32635a801eec3647b005d89e80cc3.wav"} +{"in": "walk opposite left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2cab06e1c3ec6ed2b11d0bb92bd1e8b51f96de25.wav"} +{"in": "look opposite right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1815b85ea6ac5e3cb4e5e1196cd1e5e25b20abac.wav"} +{"in": "walk right and walk around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fcb895e838081a660be714673b58367c983966cd.wav"} +{"in": "look around left thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "52c22972d56d6a76801366ce5e09cf2833f8bdea.wav"} +{"in": "run right twice and walk thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "45cc0972361cd0758d73d3e767af0b42250f309c.wav"} +{"in": "turn opposite right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0996013e5aab3e44dab7d394cfffb7cf14b21f73.wav"} +{"in": "turn around left twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "299285618934ebd5db03a3da71f06dfd6eacf4a2.wav"} +{"in": "run right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8bc70f8130917b0af50e8861448def4ed513b541.wav"} +{"in": "look opposite right thrice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "9b078d7f7fbad471a8da0548d1d3e62b37768892.wav"} +{"in": "turn left twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "bb54c5d876ea5a48354188bd203f6ed5e5a38abe.wav"} +{"in": "walk right twice and look left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "de3a43fa52d6e10f78fb3792b770a2ef6e66af29.wav"} +{"in": "look around left twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1b2fb66be03a433801cb647d884d697d6a88f7d2.wav"} +{"in": "look around right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f3924b8f169dd4c057f5906c5a4356a64ff8e597.wav"} +{"in": "walk right thrice and look around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "44df8898a38745c9e6f7aa0aa5d9bc57092fd066.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c93a3c0e82d846f444fdbd9a71fec4a09116cef5.wav"} +{"in": "look left and turn around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5f122f52cf1f8a3dcf81053a56bd33d39ed988bf.wav"} +{"in": "walk around right thrice and look thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "e180b96bca032629d5ebe7eab33559ba2b3c4c4f.wav"} +{"in": "walk left and walk", "out": "I_TURN_LEFT I_WALK I_WALK", "audio_path": "60c6719ee21dab48c8e202e988b273135477f9eb.wav"} +{"in": "look right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c044be8c9618c36547e2553f78c18296212bfcd9.wav"} +{"in": "walk left thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2a276fc6c57f5991b03c6a2b676234f7a7e8866b.wav"} +{"in": "look opposite left twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "934b090e03f093ab614169d21a2272aaa00e9bd3.wav"} +{"in": "walk opposite left twice and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "05cd9623326ece5899f2038484b6cf61191bcfe1.wav"} +{"in": "walk left twice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0de0711c9899bb76602890476d5e8f8e8b201eb9.wav"} +{"in": "walk right and walk around left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3c5de7d03605087c69b4ce8f595923b474102be4.wav"} +{"in": "look right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a834834f22414a3294634aca3f2277ec6b09fb89.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right twice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4ae5e5ac5918210b432147684f74fa73cb118c2c.wav"} +{"in": "walk around right twice and walk opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c6f6132d344c0f3160d15e766b987c26bd2cb0e3.wav"} +{"in": "turn around left twice and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "bf95785b61d5dc2737ca499f3db85979d3a0b2ab.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "807f35b4123c95fe9e56936d0f47c771d6e19dd5.wav"} +{"in": "look around left twice and look opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "31f127d82b456c81c1000da7342d86c774dad074.wav"} +{"in": "look opposite right and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2d61a9c68528e29033757b956623b804f4fc243f.wav"} +{"in": "turn around left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7d00fa212bd7a89e00c227f545ec1d90e9d0fda9.wav"} +{"in": "look left thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "70896110cb0c71e049b925261d03249b5e407334.wav"} +{"in": "turn opposite right and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f333366c6c349cfbec1a274aa622d2cd736691c8.wav"} +{"in": "run right thrice and turn around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "88a2a6809377453319e478423effb4ab81255a15.wav"} +{"in": "look around right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d10493ef73bec185c7df05626314e082110eb766.wav"} +{"in": "run right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "da6a230cc35f399cbc8c17b71e9934cca3f9a1e6.wav"} +{"in": "walk opposite right thrice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "7af0332ffacb0efa4e3c2ad7498b7b325638e463.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK", "audio_path": "a57bf897247967cb154bae895e23d7c7a71c4468.wav"} +{"in": "look left after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6fb4125b11f9760fdf68b25bb814bc186e841142.wav"} +{"in": "run opposite right and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "74d5fb0e30b445fa4142eb7334f54b6b54cfef69.wav"} +{"in": "run right thrice and look opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c19f24a4085124fad31db41cb6a0f80426a86e95.wav"} +{"in": "look around left twice and walk", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK", "audio_path": "13bbb5dc08c658f44a634dd0525815a4cd6b03ce.wav"} +{"in": "run left thrice and walk opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6a1ff869067b1e8f32573ba1eedab6e6f780f8f5.wav"} +{"in": "walk opposite right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "db2eb3460a06ae3e1a4f3acb8ae8672015dd1e0d.wav"} +{"in": "look opposite left and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4842721beac1cbbfefc63347eb3b58ecf3cb131e.wav"} +{"in": "look right thrice and walk", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "f2360b0a2f29ae4abe103255aba090c60e0393f4.wav"} +{"in": "run left thrice and look around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "61cc037a150c223935a726be4dd7d50940dfaeec.wav"} +{"in": "turn opposite left thrice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "716c6bb8bc316a6d24795fb9c8b6fdf5ca16c8e1.wav"} +{"in": "walk right thrice and look around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e752aadf5d94c97338192913290f2ce0d2c6ef4e.wav"} +{"in": "walk right and run right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "90f13deafc1d9a438d085f0227608f1f3b437cb8.wav"} +{"in": "look opposite left twice and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b8f204a26cf7c3a9821fa3ff302cc52789d3a198.wav"} +{"in": "turn left twice and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "53bd953a13d7064916078cc1c3caeff0f189140f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "33406d3edf1427926aa2e5fffc8a6695cd77f190.wav"} +{"in": "walk around right twice and look left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7b2ea9d0d2fc3a6bf737c32cbc40d2d214bb1278.wav"} +{"in": "walk around right and walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "784527033ffd84c990ba33eca77a0190e7ef1600.wav"} +{"in": "walk around right and run left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f5aaf029ded769d61fb2f93da31d7b87947eefc9.wav"} +{"in": "run right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "faa0a17311dfa4750530b85cf7b9ab6027d71279.wav"} +{"in": "walk twice and look around left", "out": "I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "83428f8701b5ce5f36a52e869b886560b8e69f74.wav"} +{"in": "turn right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "776569c42604167dfc12e74013593c5541457103.wav"} +{"in": "run left after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "f2ac2d13fe35b389f53a85366ed9720c28d5047f.wav"} +{"in": "run after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN", "audio_path": "ca221cf2e93cec673479edf0493fa0c6f42eafb2.wav"} +{"in": "run opposite right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c0a2cc040e08b256e0f3a02702b639f9e4de774d.wav"} +{"in": "turn right and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3cba13616758be0e807daece8f238e358d925827.wav"} +{"in": "turn opposite left and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5ee93ad82dd15c0a2fdde283e14da05bb92415c1.wav"} +{"in": "turn left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "4a086ea7814d89bb1195dced1b2ef926ea2126c1.wav"} +{"in": "walk opposite right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e0fe10d72aa853bc696971feaf0bf4e993ecad38.wav"} +{"in": "look opposite right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "07fb027ce6221629f5532ac78a89faf59276539c.wav"} +{"in": "look right thrice and look left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "539cc260a342f22e88edf9f6907b974704ad9e47.wav"} +{"in": "walk around right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "94e5734787b72d6d272c65228b3e278cb91ac0f4.wav"} +{"in": "walk right twice and walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "92183d41a97678504e73e6d4214dd7f8ac7f27b3.wav"} +{"in": "look around right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6b8518c743a0aca2dab6001dc6ce8fed9daa1036.wav"} +{"in": "walk opposite right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fc51a0fb430c6f59e95897acb1a27279bbfac16e.wav"} +{"in": "walk thrice and look opposite right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "03ce810cf503836965146d04cb72ffc75fa9354b.wav"} +{"in": "look thrice and look twice", "out": "I_LOOK I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "6eb482bda2ed4b8b372332def676c44b596667d9.wav"} +{"in": "look opposite right twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e4fd1f725ce03c0784ca50632a3256b92be32981.wav"} +{"in": "look around left twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c3a4d6996f08c20484e5660260093ff5270e4976.wav"} +{"in": "run left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2ed81bf5d9c159b1000e9eddc29f083e104fbb0c.wav"} +{"in": "turn opposite left and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "165a0ae07be3bf87080d5176fe45507d0b0182b0.wav"} +{"in": "turn left and look around right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a067352dbb306fafba7b9dcf8a756e417c690c54.wav"} +{"in": "look left thrice and turn around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a9e1e65f97c770df38d45bb7b1398f36346e8b44.wav"} +{"in": "walk twice and look right", "out": "I_WALK I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "c47e5b1b583acb811322f1fb6a5ff90a5552b461.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e1873050198bc979b97defc5f1950d5ba356a37f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ab0d24e070cd6ed547c7b94c4e79b358a51ef8a6.wav"} +{"in": "look opposite right and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "0d59bc258a2c1a0c8b90ee6cd449630d897aa227.wav"} +{"in": "turn right twice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3c0fe354dd57be025f86176f304c2bd344479a2f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left thrice and run around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "86854f39e28df9202b412d25abc93bebb69be0c6.wav"} +{"in": "run twice and walk thrice", "out": "I_RUN I_RUN I_WALK I_WALK I_WALK", "audio_path": "bc0402bc07f5de750b7ff5ce53b1853539e4ffc1.wav"} +{"in": "turn right twice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cbac40446610e833d2653968b2e007e57d47d7e8.wav"} +{"in": "run after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6294363f7def317c2edcbb923938e2b6c49bbccc.wav"} +{"in": "turn opposite right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fee4193f74a15884cf9c81be9953a9a12ea2f0ca.wav"} +{"in": "run left twice and turn left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "96b91036b20347ed5add70f58fb68eb4ed95dbbc.wav"} +{"in": "walk opposite right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1d0a2fca52c4521775187f6589257117f20ce17b.wav"} +{"in": "run around right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3ba568b7466b2e7684e7059abe1bac3724584031.wav"} +{"in": "look around right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "195c91d41cea9ebe6bdb45f2b3f944e87647c51e.wav"} +{"in": "look right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f96053756c825c7227476ee2b34d77e1cd2890b3.wav"} +{"in": "run left thrice and run opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4fb08c9200b1e99ed4c7e5907d6d85cff8088c04.wav"} +{"in": "walk left twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6f4c2c619d8b367ca17f4e6d50b2938902d8c1a9.wav"} +{"in": "run around right thrice and walk around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3ef5ac7ee65f3ad0df1210d80cb5f16ad6f3a086.wav"} +{"in": "run right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4a5ce4dd246da3711cb9cc1cb77eefc216ffdb6c.wav"} +{"in": "turn opposite right twice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "81e64861ee21947dd290e2e9d24e0dfa6c10dd61.wav"} +{"in": "run opposite right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9d8bde55b1b341880dddf9989b9ef5d59097aa91.wav"} +{"in": "look left and turn around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a7a6f8e9a541203addea2f66ad4696afa3d7155f.wav"} +{"in": "run opposite left twice and run", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "6816350bd3d5f9a59013088f6da0a3d8022c5cf0.wav"} +{"in": "look thrice and run opposite right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2fb0e5234952b2dac2937aaa7e2ec216425116fb.wav"} +{"in": "run opposite left twice and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ce593be02d7199ab50d7c97dac08ab7b14ad5236.wav"} +{"in": "turn around left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7078b820e4656893ae7aab6409110178fc518d36.wav"} +{"in": "look opposite right twice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5a4730eb2fbd7974a6aa3893d486560de9f8e722.wav"} +{"in": "walk left after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "051f0ae08889006525bd2e52128ff1fa5f550482.wav"} +{"in": "look around right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "90b4cb50f789980fae110dc087e71be33d481245.wav"} +{"in": "turn opposite right and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "83f340eccec5a126964b4acc31c449001c47b311.wav"} +{"in": "run opposite right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9d6c043a4aab02d35ca14de3bc0c6f0a7f5e80ed.wav"} +{"in": "look thrice and turn opposite right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "941c35c97a62b501344f2061036d2330cd8f1c59.wav"} +{"in": "walk opposite right twice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "0196a89742b251a1e078a3c3a094ce6c0104afef.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left twice and walk around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "92c7f0e287896d8cae12c3d248f1ecb6141273c3.wav"} +{"in": "look around right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "40c41b8d6dc88b03d744854f037132d10ecef3cc.wav"} +{"in": "walk thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK I_WALK", "audio_path": "1de8cb902e5b14e0fb6260706a4a29369ec87305.wav"} +{"in": "turn around left twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5c10730b77cd9a72330972a08d029c87f8dae8ef.wav"} +{"in": "look around right and walk left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3bb91fc8752fa6903bb128a8de5a94eaedd0c978.wav"} +{"in": "turn around right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b241caad3b09b88465356446cd5e9d38f3d9196c.wav"} +{"in": "look thrice and run opposite left", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "27d1ea2639b12fcec7358431f95d603ec484e7bf.wav"} +{"in": "walk after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_WALK", "audio_path": "8983804bf544832dd5312f9f9a9c1f51d285f723.wav"} +{"in": "turn left twice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1971414cf8145287ff816de276029907d91b8a01.wav"} +{"in": "walk around right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "61896331dc1207051cdb63a0fe37ae2c2abace2f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left and turn around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fb4e9d39cbb73495bfa0ed5381ba40a81cf92725.wav"} +{"in": "walk opposite right after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "004da18e17e1b70aadbcd64ae427cf03013d365b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2a18bee3cd8df02d46c179a930d0a1857f4cb147.wav"} +{"in": "turn left and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "84a6d91b4340d53e211e1a1c724a47211070dc42.wav"} +{"in": "look left thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "94805f629ab05462e141c19019388dc3b06c7535.wav"} +{"in": "look twice and run right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5c6f849afcfcc9fe30ae0caca7ad5c7ae17bb5c4.wav"} +{"in": "turn opposite left thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "353abd09fc1e9f15d55e4fc9476c70ba48a5eb9c.wav"} +{"in": "walk around right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0b951b06621e38ab64216f7226d056b65215c51d.wav"} +{"in": "run opposite left thrice and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7309ab1864780299106f3942645bd439c146a8fd.wav"} +{"in": "walk right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d14ecdc91cf11f050b9e3a03f269d10af860afc5.wav"} +{"in": "turn left and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "05881fbc836ddeb3ec6ce39d286b4916f0d14d13.wav"} +{"in": "run around right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ad926689f91e5a95923bf1d5b121b09219d6a5c9.wav"} +{"in": "run around right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8d133a079e70527ad4381dd79fb9b25c691a2778.wav"} +{"in": "run opposite right and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f1f81fca95ad3b29121d2b64acf3600d0bac3038.wav"} +{"in": "run around left thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f4efb8f349fbab514eb7e676763522233d9d5318.wav"} +{"in": "look around left twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4fd3919ff1e6ee175a86a5e0bc6acbc16618d449.wav"} +{"in": "walk opposite right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8e801e8298cce2b78dfd991e72f55bf89d1a958a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "10ef453b4c67c3203fc6952a5106c66cdcaea1c3.wav"} +{"in": "look around left after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "67e9e555aa54083f45a0acff8fb70b4b23bf479a.wav"} +{"in": "run around right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2c3f5b74091a99581ffed77aef0db0dc6c1670d0.wav"} +{"in": "run opposite right thrice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d16e73a672add10d21805ea714b418b2375358dd.wav"} +{"in": "look left and look thrice", "out": "I_TURN_LEFT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "51f0b92ce6e8673d2d39ac412a1a64e1074a1456.wav"} +{"in": "turn right twice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4b9d9f44726fed9a0b0234b61d029e72dc6b7fa5.wav"} +{"in": "look around right thrice and look around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6aa635f11675f8cc32275b480c9a6073942c135e.wav"} +{"in": "turn left thrice and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "47330dba241a6d9765ac366ceeadf53277c552f0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f9df8a3c476ae9c4b36cbccfd1ad46c82e4ca9ca.wav"} +{"in": "walk left thrice and look left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d6366a8e1c22fd5cb00d952d7ee6e901647590cd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right thrice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "7fea11475233d3e7fa2b881c04f614fe7903f01a.wav"} +{"in": "look opposite left twice and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d16339eb5aa377ac7e55a3643a2e405a1ef8c995.wav"} +{"in": "turn left thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "afee3b29780cac8157128b588470d2dd533cc686.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f957bf9fc75c1fec450e76423cd0b61f94aa6aa4.wav"} +{"in": "walk around right thrice and walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e15987381c2ab0d3720c282140f7c306b8a476c4.wav"} +{"in": "look opposite left twice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c5ad87cf8cff6341c125ed715ab45398c1f3cf05.wav"} +{"in": "walk around left twice and look opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "dc6decc89bffbf446c8ec39de7c849f3313fee09.wav"} +{"in": "run opposite right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "76c9215844cf12fde9be372c907ec4383c3e7bb7.wav"} +{"in": "run opposite right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b37c2a7e41941420d83b3faccbfeffd8c20ebbf9.wav"} +{"in": "walk around right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "998dc8ef58b29c120be1098a2e19f8122afd1251.wav"} +{"in": "turn opposite right after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6a25a6ea9d4cc2a24fb13518072e05b725120ed2.wav"} +{"in": "walk left thrice and look around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "49cbda9cf31fc659da21c165d8bd0c252d5febcf.wav"} +{"in": "turn around left after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8092cdd25ae02224b7bd0419acfc2dbf785eb867.wav"} +{"in": "run opposite left thrice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4c2652e2769c02cf342623ce70ceaf63e707f5fa.wav"} +{"in": "turn around right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7a1f09756c2249d88323c42e50d99e002e3ae7a4.wav"} +{"in": "walk around right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "eaedffa0326107cedf2cf22c3c4669d9a5c71986.wav"} +{"in": "look left twice and turn opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "63c8f22693306f4c1185bc9505d75dd3a7d4ce0e.wav"} +{"in": "walk right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "d665d9259a1573750e4a35501c588b5b398ae425.wav"} +{"in": "look right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9de9ae821bc62c49a25ec8d10dd4abdda0e153b2.wav"} +{"in": "walk opposite left twice and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5a08119b7ffde04fd6da9eb1fa5f69ae0362c749.wav"} +{"in": "walk opposite left twice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "525632127d0a13803afcf76652f8e0854bd583b9.wav"} +{"in": "walk around left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "027059b539d3d4fdc35e45852749954866b3dd4e.wav"} +{"in": "turn opposite left after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "14e72bfa5d25e188eff1c04b4be146addd869a8b.wav"} +{"in": "walk twice after walk twice", "out": "I_WALK I_WALK I_WALK I_WALK", "audio_path": "91eda7800db539b7dcb8275889d436c69080ec55.wav"} +{"in": "turn opposite right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "db847ed32cf2fa3b4a9e809e98766a0960dc9bf1.wav"} +{"in": "run left after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "c695c59bf601f909c0e881892ec97067656aafcc.wav"} +{"in": "run right and turn around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4299b28e25858a335e3e2e09c55147e040f315f3.wav"} +{"in": "walk left twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f3e53588d28d002b88c726e7f31682e079c0c4ab.wav"} +{"in": "look and look left twice", "out": "I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fad5484fb57c526cf392b5ce222e34c08bae1475.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left twice and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "27bf8922dd7261f3e3eda4daa025315798f206fe.wav"} +{"in": "walk right twice and walk around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f5915ecb72a005c62bd53c8578427880ab424ed9.wav"} +{"in": "run around left twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "93ae09e004efa06db37e9c3e6920c638a58df7a8.wav"} +{"in": "walk thrice and look twice", "out": "I_WALK I_WALK I_WALK I_LOOK I_LOOK", "audio_path": "8569106ea2c478ef9ba0ee587ccbc53e1fa31872.wav"} +{"in": "run and run around left twice", "out": "I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f8f1aa1e94e77a2f0ee99d652ad16f055f1c5f19.wav"} +{"in": "look left after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK", "audio_path": "0673b15e4a344ccf1b194a232453b0e18e2f8b8b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right twice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ab901ea4325354eb90d0aa2fb0c243868f89ddbc.wav"} +{"in": "turn opposite right thrice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "af2b57b7801eb23c477ab07bcd31a2861a929225.wav"} +{"in": "look and look around right", "out": "I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "95f9bbbaadf3d282a27b210778901113acaae5f0.wav"} +{"in": "run left twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5031387ef1a62439fda1d1e1202eccd28190baa9.wav"} +{"in": "look around left after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d152d9753d3cd81d0c9cd33c88d120fd738a6f22.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left and turn opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "46f2dc4b9120d715f6e608a5ba6886b7d1195241.wav"} +{"in": "turn left and turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "23daf5cc8f25816b1fc1c06b71c84e55f428143a.wav"} +{"in": "turn around left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e28594e54a3ec3f0d8c38b0ff1843c95375a9520.wav"} +{"in": "turn left twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "8534c763921bb2efd60caa0727a6b05dd153abe0.wav"} +{"in": "walk opposite left and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ebfcb7769b74dcc6b1b4866be39383c7d182ac9f.wav"} +{"in": "run opposite right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e8c44dda643552c10af1b7ba76f5e65c011d081e.wav"} +{"in": "run left after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "7375ec4d61403caa1cd068aaaa34c56f3570a4b8.wav"} +{"in": "turn around right and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bc73ec5d6aa3cd900ed139acdf58d5ae5d359bdc.wav"} +{"in": "look opposite right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b8ff9a9c09737404124c369e0f11aa6327354e97.wav"} +{"in": "look after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "6e64cb08ae59cf8dd6b07a0cfc5d18a9b669a665.wav"} +{"in": "run opposite left after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "bd0e1c2b25af7b69653bba50b3b3da1c808d2825.wav"} +{"in": "walk opposite left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "08c90f3715ea07c3f0becfd1d3a9a9737b2e1134.wav"} +{"in": "walk thrice and look around right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fe12552f7816cf29cdc2c78245c369455d00fd6d.wav"} +{"in": "walk around left after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "599570447ccca7d053f01f9238006e7a864629b9.wav"} +{"in": "walk opposite right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "616b44a999fca0e2c29ec2757b04149540f43ef9.wav"} +{"in": "run around left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "027cc439f9bc393b9dc3ca79a9049c54e0738f57.wav"} +{"in": "turn left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "56c3dff02c3bb7f9b648da49400f80526fb7c371.wav"} +{"in": "run twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "36b48f9325e35ab443ac1fa7c62e36245f699724.wav"} +{"in": "run opposite left twice and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "d7cb31e9f1c10d8213cd47529052911c8ab2c5b4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "98323a6866228c4aa5f5ff1dbe24ed526724c842.wav"} +{"in": "turn around right thrice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "bf96a0e2aa0778f5cd3e8cb29e534c5baf0e1798.wav"} +{"in": "run around left and look right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fe1e8032154019f894012eb1adcd46fd8ed89e1a.wav"} +{"in": "walk right thrice and walk left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e5dc7b09282252b1e1ef777847d047cf69c01bb6.wav"} +{"in": "look opposite right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0f9bb38917ff3ad326d0e41b946f7007422e7d1c.wav"} +{"in": "turn opposite right twice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b91fcdee1427948537970785c6c26817034a118c.wav"} +{"in": "look opposite left and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "26d9bf20cabb77780cb962fe84e024431190dd7c.wav"} +{"in": "walk left after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK", "audio_path": "024ab862db7f5f8c81a34b661bccda8874c614bd.wav"} +{"in": "walk thrice and run opposite left", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "59b104c7d8043ad8d6014b4b2805add7e5c451f3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3f2b2b2fa199c99daa17ee53ba26ca280787e91d.wav"} +{"in": "look opposite right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e620f7d85c7a2f3d4c45325c58cf262da0960f57.wav"} +{"in": "look opposite right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b07d630221674df9680cac5537cab620a92b25f6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right twice and run thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "0b6a5154f306754a1fa67386fa191fe9570da5b3.wav"} +{"in": "run around right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fc7277468961f864a3a0fbcb720571519d5896e2.wav"} +{"in": "look opposite right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c9d808a8eca4ce4d496df302d572f40d47d3e513.wav"} +{"in": "run thrice after look twice", "out": "I_LOOK I_LOOK I_RUN I_RUN I_RUN", "audio_path": "8885c0f4b2a3ab930a504fee2015a7b3b6d51dd6.wav"} +{"in": "run opposite left twice and run around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8c3c60e569f59478fed655146447b75a1bfbcdfa.wav"} +{"in": "run left thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e59cdd74a121919e07ecbb70b39e6fe89a6200ea.wav"} +{"in": "walk around left thrice and walk right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2de77ccb81a688facfc90e75b54411297ca4d134.wav"} +{"in": "turn around left and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8ef62eb8c2dca48bf1ae6c547f130a988f5bda63.wav"} +{"in": "walk around right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "56b9d15500f7250469f00ea14316687f485e892f.wav"} +{"in": "walk opposite right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a9fba193e31e281aaaa66fb44aee81a6ddaa1a97.wav"} +{"in": "run opposite left twice and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cdd9fed8da9e1d9e379292865e04331756cc9f12.wav"} +{"in": "run left twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ec9a16fd14d0f55212028dc34ceda248bd93fd51.wav"} +{"in": "run thrice and walk right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_WALK", "audio_path": "57b29000bab45310d566fe4dded978f76d504b2b.wav"} +{"in": "turn opposite left thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "06014bacbf8da46a33d991a98f80948d99bd748a.wav"} +{"in": "walk thrice and look around left thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "798ff4a8f405445d9d6da52d650a8fe4ed2e9bfe.wav"} +{"in": "run opposite right and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2e20d296ed6934085e23a81d17a36fe4d4aaff71.wav"} +{"in": "look left thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a0b876bf84b2cd45ecf63a2ac02c92b2d8e76daa.wav"} +{"in": "look around right and look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c9ca1bb166c1cdc37ac3ea3d78d90060d92df73d.wav"} +{"in": "walk right and run right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "85e14413a6599b952311d9e1d4710eff2d034af3.wav"} +{"in": "turn right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT", "audio_path": "76f782669dc79191094ad0d9d43e5946434a121a.wav"} +{"in": "look opposite right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bab11fed002176150f4d2af095bf49d03a11504c.wav"} +{"in": "walk around right and walk opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6b6449e35521faa4488c01fcc89fee092e039454.wav"} +{"in": "walk left thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e18acd95397c1bba815dd261b5e1bea0ac65fead.wav"} +{"in": "look opposite left and run around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bb4a67d18839193ec4103299bcf56fc7d366a3b0.wav"} +{"in": "turn around left twice and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e97c830e5e4b0423c0f155d3306956c41b0bb981.wav"} +{"in": "turn opposite left thrice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "339373cd59dc914562513535ae2f8946a002bc69.wav"} +{"in": "look left thrice and walk around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5fe8e89d3056f9717b677e1c5409bc88033c5dd4.wav"} +{"in": "turn right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9a5bc74f85fd51024100ec8944b62660acb27c0f.wav"} +{"in": "run thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "8c7c48eef70e0acae652e32a568759a69310e799.wav"} +{"in": "run around right and walk twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "041adb6644f5f7abf092cc4a8d0c816cc7286731.wav"} +{"in": "walk around left twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "25b873c54c7b66d7ca734f3d0be3cc3111c1ff34.wav"} +{"in": "run around left and turn left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "d5465e37bf6fc1df0cb280a98a20755e08ff876b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right thrice and walk left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a652bc564d0eab589dc100ec6a156342b1544481.wav"} +{"in": "look around right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d59849ee08af6551676b900f21463a717acc85fb.wav"} +{"in": "walk opposite left thrice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2df277418e23fdb96e05bc87af6da153872f82a9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f412890c043e358f916b217d3d34a6632488dcd7.wav"} +{"in": "look twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "0238b039e9f1eda1af62295f7b8168641aa7af03.wav"} +{"in": "look opposite left and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7daf0d8f748e9b186ef36a1cc61fead828fee9ee.wav"} +{"in": "run opposite left twice and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "52dee50ae0d2300dfa181878a00f8a24adfe45c6.wav"} +{"in": "look left after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_LOOK", "audio_path": "8294ef022aceadb4280f49484098c86bef8a75c0.wav"} +{"in": "look around right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b91299d8097d3ec6e0fb2d7cf28befae0b01a293.wav"} +{"in": "look opposite right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "976b6ef496b8b145c1d60c13baa8891ef34cc337.wav"} +{"in": "run left thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b37424cf9a343cecf24168048bca341a19c5476a.wav"} +{"in": "look around right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b55de6ce122aa354820f04d1c85ee00bcb6fc2ce.wav"} +{"in": "run left and look left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "034e9dd1fd4bdf014c0155beba70931007b71a5e.wav"} +{"in": "run around right twice after look", "out": "I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8805942a3bbd983ee8a19936da6ed39c4b014046.wav"} +{"in": "turn around left and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "831d45e132f0552803a2c9299c65423d02642a58.wav"} +{"in": "walk opposite left thrice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8510e227a05e718970d36464b624a958da0885c2.wav"} +{"in": "run left and walk around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5c1fb2e515c40af6dcf64595748d1ddfab6ad3c7.wav"} +{"in": "turn opposite right thrice and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "797621b5141c90f5044ea4ed63609727e8e13384.wav"} +{"in": "run and look twice", "out": "I_RUN I_LOOK I_LOOK", "audio_path": "52df4faddc9447b7b94db5be7b890e63f9a8ba8d.wav"} +{"in": "run around right twice and run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c6b3122596bbb05417725fbc7310cca6c72083a9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f83982e0c46334b10dec63db7269d52f02ef363e.wav"} +{"in": "turn around left thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f3d4aa79c58e1f37adb851a36fb98768e4a09b13.wav"} +{"in": "turn around right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cc029bff32bceea287c85eef6a1646719fc98ddb.wav"} +{"in": "turn around right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d41c1ff446432ce4a593cc90c8e63110e818a064.wav"} +{"in": "turn around left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dbd32006c7df13cf4f0103a249da9fc0d5141533.wav"} +{"in": "walk right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "81568c11c63c64dd40458bb59ad3138e7d4b4cb4.wav"} +{"in": "turn opposite left thrice and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7e7c24d8e6d81e9b3782fca76146fac190434869.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice and walk opposite left", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e98fbb6fab2b3daae10a5c7631ff4b129a12d200.wav"} +{"in": "walk opposite left and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f4858672e1e8ea84895ff86fccc5203da32baade.wav"} +{"in": "run left thrice and walk around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cf4130f50ae9adb1704e69db06aac259b7df2858.wav"} +{"in": "run right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ba4a55812e35d42ebd0ddbaa335b03d52d840221.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "a721e236e42ca2494b31d4b91b77529291592178.wav"} +{"in": "walk right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "47ab81812f56c75ddb794bfd2add73b773dcfb56.wav"} +{"in": "look twice and walk around right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fb65d0621b55f96f4ba4ff049272c4fd15b1be75.wav"} +{"in": "run around left twice and turn left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "0b2ee7894d8189e59870fd5f23a4ef286e275f53.wav"} +{"in": "turn around left thrice and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a8b1db0475382d9971c3bc4798b0140724660f37.wav"} +{"in": "turn opposite right after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "014240bb13c7e4c18704e0c9a2df7eefaed21bc4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dda473246b758067821293f8eca0abe4da4e9e22.wav"} +{"in": "turn left thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0946b07e6fa46cb9202cc1457eaff66f5b7282d0.wav"} +{"in": "walk opposite right and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d39f3c40ae56e1a921805b512a305eef2b3a0a6e.wav"} +{"in": "turn opposite left twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b00b66b6e62696a5424d0352d4831f86e0a97685.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a6270baa0f30635fafa835a8650f65eb0174f486.wav"} +{"in": "walk around left twice and look", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK", "audio_path": "1e83ca5d13f8ca4a26cb39fed0d8c7a0e4c200b9.wav"} +{"in": "look opposite left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "646e1d01f3cec7131487caf5747438f981000645.wav"} +{"in": "turn opposite right thrice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "eefb08bc0d0ba1114bdef3ccec54dba41ae18692.wav"} +{"in": "walk around left twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9952e27ff5378d7d0b1ee811e8657f3a872e21c7.wav"} +{"in": "run right and turn right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "43a013cb91da1e2db9aefb6d96d0e44f3c6e0756.wav"} +{"in": "turn around left thrice and run around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1b7a75990c587ecb532db94e324e48b833533a6a.wav"} +{"in": "walk around left after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cca4867c9cf0750f5a8aaf3c6258da52c433ded5.wav"} +{"in": "run around left twice and run opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7a1f5084086588b7814c3af5f1a862be0d3a73f9.wav"} +{"in": "walk thrice after turn right", "out": "I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "229f33ee63b9a8296a8f7d0ca1f814c713b21736.wav"} +{"in": "look right thrice and look around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2154d39f18ddbc95d42b2e0dae78cb7efebf8880.wav"} +{"in": "walk after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK", "audio_path": "0d7a724c684d101ffdc2897c91dc5e9ac4671a42.wav"} +{"in": "run right and walk around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0d1a1d0ae77e861c13b43a7dfd927a6a5cd571d5.wav"} +{"in": "walk thrice and turn around right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5c7c85ed369cc1d91e0379c67121546d809787c7.wav"} +{"in": "run around left twice and turn opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "867e44ead0b21e7134da1de5987dace3fdfafd75.wav"} +{"in": "walk right after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "589303b2450762b688fcb16de28b577912988043.wav"} +{"in": "walk around right and look around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "730dd26d56a846c0a586f270eb82e6f529646116.wav"} +{"in": "look right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d5db261f9b370f384d015307d8e45ff30b284eb6.wav"} +{"in": "walk around left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3b23c1f103c3cfb49d777f16fa1425592e40a9e2.wav"} +{"in": "run left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "529fdfa55f98c9e473aee5f80c141c42fa910327.wav"} +{"in": "run right thrice and look around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c0e472097e5641b2d55fd4163dfd022e338cac4b.wav"} +{"in": "look right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "09f56cdb6bb4817bec4c65d0f0e1142279623f1f.wav"} +{"in": "walk thrice after run", "out": "I_RUN I_WALK I_WALK I_WALK", "audio_path": "6d48199d5e8061f561937288948d5d1b3fd831c1.wav"} +{"in": "walk around right and look around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9b85650fba946f3f92f9abd57e1354464b8424b8.wav"} +{"in": "walk left thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8121097e43dc0fb436e6bc132f96c3e22b61a652.wav"} +{"in": "look around right thrice and turn right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "09e575460fd5940b86510999f8ff2cf36bb9dc1d.wav"} +{"in": "look left twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a2df44fdd8a85d7ad0e3208fa55bc8ee5055a963.wav"} +{"in": "walk right thrice and walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f2eb4d2c374082aea9ca141b1134ec11d5d24a1f.wav"} +{"in": "walk opposite right and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c181153b49203f08b61f01566ea3c6b056373bf1.wav"} +{"in": "walk thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "5b78a1e5fa3c863f18606c84bfa03a4b5d20c041.wav"} +{"in": "turn left thrice and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ff203999e0b2912c1f83f765b05254c0c85db22a.wav"} +{"in": "turn opposite left and run around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "809710d99939a3567bdf0a4b33dec4c1f61b77a3.wav"} +{"in": "turn around left twice and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "60401f94929c29c6021242b2be8a2258e9f5a8c3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right thrice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ffa61dc9e8b8289b480208dafe1bd6408369bf94.wav"} +{"in": "walk opposite right thrice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "fb3891fd798650c1911340bfeca4987873f25efb.wav"} +{"in": "walk around right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1e611221f48990096854e3299c589ec79303dec0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left thrice and walk right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5226e7d3e965caba1ccb45444b9264b462d63949.wav"} +{"in": "run after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN", "audio_path": "ff943112e708d6d8b2b4c5fca012c375501d8b89.wav"} +{"in": "look opposite left thrice and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "211fc5fa3b8fe9a3e4762ddd7563baffaa12d8f4.wav"} +{"in": "run around left thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "41bfcf59397da7b5ee469c54885e721c38081d37.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right twice and run opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "acac4d802b39a1683548e62b606cefd3288f85c8.wav"} +{"in": "turn left after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a090f91a4bcf93793b52f7364d26ed11488f8f4f.wav"} +{"in": "look left and walk left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5a02735c0082d7e2e3d0481c67b2a4ad1b562f3b.wav"} +{"in": "turn around left thrice and walk around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "000b8a170b7ea2740ef9458e1b579a1d085786a8.wav"} +{"in": "look left after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "b8fe70834262b13533390beac3114a0fdd39714e.wav"} +{"in": "look around left twice and turn opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "87254b90c1a207f77d03d3796bb93bd1250b6ea8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c733c739e5868d81b2d386adc99bbb19727a06f4.wav"} +{"in": "run opposite right and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "954d88d8402004a02009088c51ce3f8cb45d994b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right twice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b91a3a33c8107d3bc757a9018a7e2fa755b1f786.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "17d021241cee8e20874b88a5006bf44421b3db13.wav"} +{"in": "turn opposite left thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2a278bd8f3dc00ee3dde2a8f341c72d65cad8b01.wav"} +{"in": "turn left thrice and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f2b486bdceb068891dc0503bf3f6cf04334b72f6.wav"} +{"in": "look opposite right twice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "25c1f12afa9d24cc3882807af1db5f77a0c58834.wav"} +{"in": "walk and look opposite left thrice", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "acf589db2fd4513933235c2f75d47c15c233f10e.wav"} +{"in": "look opposite right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d6284d0308f2425bab1e5d8da7f0c429f29f66ed.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left thrice and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_WALK I_WALK I_WALK", "audio_path": "f35ac89659f9f0685228ba6f891fb1dccf0ef2a1.wav"} +{"in": "look opposite right twice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5921aa2da2660033e254b235fd31ab4b569b85b7.wav"} +{"in": "look around right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e31b71b147ec1fef4b0e20ba027133ec83c2b62d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left thrice and run around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f5541151da417852487bf7e9f1c1a9165e061cab.wav"} +{"in": "look opposite left thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3bf5f10b471c3db44a63279ba21fecf2af96a1fd.wav"} +{"in": "look opposite left after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "fcead6e2b5c36514a51ed395245ebe471c46f560.wav"} +{"in": "turn around right and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bad1517d1aaa5f8372700657c6b7fb51071cf45b.wav"} +{"in": "walk twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "99a79a7f21d64d67e70b57248f580f04e2424e26.wav"} +{"in": "walk around right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fe425aad6b957c810b67f12895cc12af88a492dc.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right and turn left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "acb4187ec7495bfdb38cc0259e5ff28b426c369b.wav"} +{"in": "look right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ad7c43118592411f63db44acba151537eac7240c.wav"} +{"in": "walk around right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "aa27e7d3fa8d57195ac274f60870a06469ab3e84.wav"} +{"in": "turn right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e2ec992e30e8ac28128fbc8ff5ce5adc38fa55e5.wav"} +{"in": "look around right thrice and run right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ba492572fa243ca9349211011db4040663704582.wav"} +{"in": "turn left after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "7c8617d5292083a040038ddef81bd26d6a4342e0.wav"} +{"in": "turn opposite right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6059088df3d9bba9bda0edece9fa5eee473d7e35.wav"} +{"in": "look around right twice and turn right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "59d6b6abd423abde492adfb0f8764e84abd2008a.wav"} +{"in": "turn right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6296a922c110febfc411da0fd18b6f5443c9d88b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left twice and turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "02ab4ab510a03354e41358630b10a19a0e6c1194.wav"} +{"in": "walk twice after walk", "out": "I_WALK I_WALK I_WALK", "audio_path": "9ee10a5c050b8aea83bf0fff74afd4b9d59b071b.wav"} +{"in": "walk left twice and turn opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "120006d47a2c357fef8bfc89c8572f8da90be2f0.wav"} +{"in": "run thrice and run opposite left", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "12ab7be25eae3e182fd4acdeb89a8da290caaa0e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left thrice and look left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "90fbda0b8624575033ca3a3a3a55648011d74dad.wav"} +{"in": "run around right thrice and run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "53d5809cefd47d21c24e860554fe1b6d889b61bc.wav"} +{"in": "look opposite right twice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "0f9fb554c163ec71cc77eb2c954479365b9040f7.wav"} +{"in": "run left and turn right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ebb0553d205721b9e8805b2b9277357c6e39ca4d.wav"} +{"in": "look left thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "76b0190738828f9080aea731770715eea3450bc3.wav"} +{"in": "walk left thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0fa1dad5ca65ed3bdc34f588bec4e6ecb8355964.wav"} +{"in": "run opposite left and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "06f820e5431dae7cf51df458283a9f2a8e72739c.wav"} +{"in": "look opposite left thrice and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "ccf87a6d43e9df04719fb86a53a2ab4a500b5f54.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left twice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2a5fe47aaf2102d8c439b36d2db762e930318c9e.wav"} +{"in": "look right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3286275eee34d69c53ecdde54c297743d34eb4c1.wav"} +{"in": "turn opposite right thrice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK", "audio_path": "8191dd8eca626ecf2f24b75822a516100079148a.wav"} +{"in": "look around right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8c4fc07c5b5cb82574e8c61fe8abff20db7c4288.wav"} +{"in": "look around right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "446c29ab5287ca7fe3392148b710007527ab07cf.wav"} +{"in": "turn right and look left twice", "out": "I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "053c7203a2512ee2dbb649a73d2109850fbc4e49.wav"} +{"in": "look and turn opposite right thrice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "63a16b052d3b849bd68691cac4631eda91de3450.wav"} +{"in": "run thrice and look left", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_LOOK", "audio_path": "7018d7a42c05395ba6ec0b38246d85e2f87df623.wav"} +{"in": "walk opposite right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2020516d8dc1ac895345f64e05a62c262b319606.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right thrice and look thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "ca53e601c98b0f3a261755959067058cd04c73fb.wav"} +{"in": "look opposite right twice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4fc2f4a1018f350e72d4aaacbc949d03a32aa25f.wav"} +{"in": "walk twice and walk twice", "out": "I_WALK I_WALK I_WALK I_WALK", "audio_path": "bec4a330c419e3663c8f250a9cf5da1f7cd9ec5f.wav"} +{"in": "run right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "39b27df42fa0dd0492637c5d5597a3df267800d5.wav"} +{"in": "run around left twice and walk around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c1fc9861bb34509d6120f2f1ebe1b0c0c824cc2c.wav"} +{"in": "walk twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "7f8f461f04b58cef2f1fe24ff15a32ebff2c875f.wav"} +{"in": "walk left thrice and turn left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cfb1811ac21b0a4aadce5ddeee727c455146d80d.wav"} +{"in": "walk right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c6252009a72e54d5c111c05cc09cd057c3c35d84.wav"} +{"in": "turn around right twice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "39cb932e1eaada73f0fc0d55fc648615feaa8c28.wav"} +{"in": "turn around left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "19d04f38dde827514b45d8ac29cb8df67c8a970b.wav"} +{"in": "look around left twice and walk right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "01328a4e6947dc54673be8134087b68e2cecb0c2.wav"} +{"in": "look opposite right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "96aa36fa46aab408d6f63517a0203bf02fe05185.wav"} +{"in": "turn left after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "faced676161799f8280ee84184b76e8f4d35b052.wav"} +{"in": "run opposite left after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "47f2f98044acf63e5936402c7fa39deeb431d7a2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left thrice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "099393b8f277baf72368504015feed39f827a0a7.wav"} +{"in": "look opposite right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5eade73c3ee6adc5b7b2bf6e7b54f215a154f427.wav"} +{"in": "run around right and turn left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "13323a667650c0e4b3e8872f4f20783346507d8e.wav"} +{"in": "look right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b7e9401cec1155cfcfe58b00042ea78bce556146.wav"} +{"in": "run around left twice and look left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "91ca83f9cdfb6107e44aef825834b0e27cd93b53.wav"} +{"in": "look right and run right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ae7ff082071cc2c2681532554c5b98a345996eb0.wav"} +{"in": "look left twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "729c1094bfee1e1d017653902c619bd4e04762b9.wav"} +{"in": "walk left twice after look", "out": "I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d6f2f16d7143091c05d784958202e60179770f18.wav"} +{"in": "walk opposite left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0b41819d41da74074a49b182563170a3879e4616.wav"} +{"in": "turn around right thrice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6dc65bd3a5ce67451dbd773c8eab0bb36349d56c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5f4d0db96f605db08ae2a12cc62a8a8838030a3d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e474d9d0d2090899ec2d3e53b7324a2a2cb27bd8.wav"} +{"in": "walk right after walk", "out": "I_WALK I_TURN_RIGHT I_WALK", "audio_path": "79e27d0b310cf14e888ddbd5baed1aa43e898dfa.wav"} +{"in": "run opposite left thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f72d084b59d89795b8800e55147f4b01c827cb0b.wav"} +{"in": "look left twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1a0922d6097c5503c8d9b310b19ca78cda65bec2.wav"} +{"in": "run opposite left twice and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "31391a5bddb047db1575cd93e075d45fa4c8f443.wav"} +{"in": "turn right and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "bbe93a2cbad293363f602a35369d89bb43bd879e.wav"} +{"in": "turn opposite left twice and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b3cbfa488b7c7fb9b9b70c50a4950fca3fe7f97c.wav"} +{"in": "run right twice and walk around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a5a3219a3e3331708ebf67747c543159540d001e.wav"} +{"in": "turn opposite left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7927344dfe914d718b472ab3f177513ef83381f9.wav"} +{"in": "run around right thrice and run opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "31d3917dd4311d66ebc64f2a32edbbd70d363081.wav"} +{"in": "look around right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d729c69059fd7c0776936de53a9beb41839e0878.wav"} +{"in": "run twice and turn around right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4f3829e6696e01fc3fdaf0bc41c3f5d54988accc.wav"} +{"in": "look around left twice and walk left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4f3a635ec2362db67fc543691a4cad0f76df48de.wav"} +{"in": "turn opposite right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1a3e711a24855ad84a53a6aaabc3e9caf35342a7.wav"} +{"in": "walk thrice and look around left twice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "dedcf33ff1c9ac75506e5d46c2905cb1620c395d.wav"} +{"in": "walk opposite right and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "6bce09cec68da93d75118807551d0e5e3d770433.wav"} +{"in": "walk left and walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "556aca21a33800ba9bac6417770003c59cee104d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "eb8f20cf7b774ec05cb02889f6e8d39660eb93c8.wav"} +{"in": "turn opposite right twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5ef62a42a21f9d2c4a0e3d38e0d595c942256c7a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run after walk thrice", "out": "I_WALK I_WALK I_WALK I_RUN", "audio_path": "a9bd0db9573c5e6a1b7c472a18cafc6ba6a5342a.wav"} +{"in": "run around right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "aba3741deaffff0740f127d346f92372930fc253.wav"} +{"in": "run opposite left thrice and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "45c5bc1b180fa90ae539df52d8e532fe91d8a9a1.wav"} +{"in": "walk left thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3b88e097bb2ddb22fe555b70f93a09ef0d3ccdf0.wav"} +{"in": "walk opposite left twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d98bee2ef4a89a6bae4f7fc8c9b7e1e580cb6192.wav"} +{"in": "run opposite left and turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5307281c076de47f0e268ba76737e9e6e53a7375.wav"} +{"in": "run opposite left thrice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "46e253285592178db8e99ac63e3216fd6c123007.wav"} +{"in": "look opposite right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6fd1f9507e89b23c4ae70a47049cb10a4a0dbd12.wav"} +{"in": "run opposite right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d394489911bf510d0609d2277692a5b07e22af8a.wav"} +{"in": "walk left twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b99056ffb999d2b4c1849e9ac5656fc468d56667.wav"} +{"in": "run opposite right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d1cb365ccbbb4a1d643129c8ce1773a04e519782.wav"} +{"in": "walk thrice after run left", "out": "I_TURN_LEFT I_RUN I_WALK I_WALK I_WALK", "audio_path": "8b210cd136eb08fd520fa648791f04f8e2639435.wav"} +{"in": "walk and walk opposite right twice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b1273d3efac353d6ba37e06888d899b2417b3a07.wav"} +{"in": "walk around left thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dd5cdc0969281c7deabfdf6ca656ff0ed12de609.wav"} +{"in": "look opposite right thrice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "278688e49890638e5f649dcc78f78a5d6742ce11.wav"} +{"in": "run right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "b787bd5bbc6623c60215ab24e8bd5637dbb6d2ca.wav"} +{"in": "run right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e72fc18a64f5409e45cbfc7fbd93d18797f3a57c.wav"} +{"in": "look around left and turn right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT", "audio_path": "ce4e310cedc717667bf4f52f5dcefcc7bfcd92b5.wav"} +{"in": "run around right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9ffd44eba69626413902e6b663d7b93e7a89728b.wav"} +{"in": "walk opposite right thrice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e730fc04457262038f0b226cd2422f9756c3e8ff.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6e9ae0a029a7541a46f8e7fb64bbe153c738994b.wav"} +{"in": "run right thrice and run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e4fdabb216ac0c853ecc11fe399eda82b222160f.wav"} +{"in": "run opposite left after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "0c426a4bb89d265b8c7f623d51e34df99f3125b8.wav"} +{"in": "look around right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8965e8104a8b3cdc88b03ee4b29b0a70ca9ca3a2.wav"} +{"in": "run opposite left twice and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5bf549375d522b7b1338848f63f31301d431500e.wav"} +{"in": "walk around left and look left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "1bd25574fa40a5de15cf61f626cabf4a2c890395.wav"} +{"in": "turn around right and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f3171a9d4316178f4bd77b13ebe2a7e12812ed73.wav"} +{"in": "turn around right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b27d1ca244b3d504a9bbff5aebc496070e41894d.wav"} +{"in": "turn opposite right twice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "34cc70613d1513b82f48986f7312375e351ee033.wav"} +{"in": "walk around right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d0947f9ea1aa8cc60e2e58e824ad2233ef2a7c1b.wav"} +{"in": "look left thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "81ed1fabe4224a254a72acd9a9db688997b2e1bd.wav"} +{"in": "run left thrice and run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3ccefcc574aadadbcf34b505e0c935395cbf9d90.wav"} +{"in": "look right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "247687e7990ab20f9d4ec93679deb670a06d26e7.wav"} +{"in": "walk around left twice and walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ac4e6a9e8b0d113af35907d70dd739d4c0507204.wav"} +{"in": "walk left thrice and walk opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1390ab2886e5e6bf29f7ce8a61fee2b99465ee3f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left thrice and walk right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "64ed1127407ebe9527cfcb7320c6067bdf27a98e.wav"} +{"in": "look left twice and run left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "59e63d096ed880460f8d618bc6e8362529e042e5.wav"} +{"in": "turn around right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "34fc5c8980cc690aaafb7d8f6b6173600250d11e.wav"} +{"in": "turn around left twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dff271af3238cafdba66e8e1bb881119f008b294.wav"} +{"in": "look left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "8f83327fbc3213ce8d7293fc2b8133aae7a9ad51.wav"} +{"in": "walk left thrice and look around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ef9746d287f90dc1d435ef1e621ef1cd877703fe.wav"} +{"in": "walk opposite left thrice and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "47948ead416198b3c34b43fa604e6f33ddff442c.wav"} +{"in": "run around right and walk right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bf177b97dca4634439d7db867ccb8c8d64dfe163.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT", "audio_path": "1fbae235db00dd6549003b78713a24ae9f7aceaa.wav"} +{"in": "run around right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "261a7594716329a76736f0195e0be62372f1151c.wav"} +{"in": "turn opposite left and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "07cba892b9236b1ea714f8c45cf1f65bf1a0de0f.wav"} +{"in": "run around left thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b8eabd57a46804a9040b8ad15237f6715fbccdc1.wav"} +{"in": "turn left after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "96aada69a5ac018dceeaa710c80963728f0d8e0b.wav"} +{"in": "walk twice and walk around left", "out": "I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f8dd962f97bf828fa85c5c07409913617104034c.wav"} +{"in": "turn around right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e41d50b75a8cee35f30ffb9b54529f217e7f504b.wav"} +{"in": "walk opposite left twice and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7cc959b705d9c28cef74343a02b2de24c307b1e2.wav"} +{"in": "turn around right thrice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f4a2221bac3e2a01967730c39a68330bdba1f21d.wav"} +{"in": "look opposite right and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "78dc68d417603c3f681d7646e4d73e5ea7747253.wav"} +{"in": "run around left thrice and run", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN", "audio_path": "aa8864412c918cd32ef60beb0d282ae6920cdbad.wav"} +{"in": "run around left after run", "out": "I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "585394c10b1549aab2a15e23e206ef138daa3af7.wav"} +{"in": "run left and look right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1411c03045125a53e265befa4bd198cfd7332c87.wav"} +{"in": "look opposite right thrice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bde18dbacf870c6f1526077f07ed09e3f46379b5.wav"} +{"in": "walk opposite left thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "16bd2500491c952df15af7ca87b1c26e3ada845f.wav"} +{"in": "look left twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "380e05bad5d3e1b2ba95ee71d2b3f5b31f06aef3.wav"} +{"in": "walk right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4a43a55ce73efc05e8aa147153f5825411056f80.wav"} +{"in": "look around left thrice and run around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d1dc26bc70689ebafbe7dcc670cfbad172768804.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b1854af39ac3dd6a8975c22e6b7945d450d07e57.wav"} +{"in": "look opposite left thrice and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dfe75ef1531382e65457064e26d66d56ae11119d.wav"} +{"in": "run around right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ea364b535af47a6366189fee68b01c58ca38d7ce.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left thrice and walk opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "acbd1008fe3727df6a4df65da5900b147a62ea4f.wav"} +{"in": "turn left and look", "out": "I_TURN_LEFT I_LOOK", "audio_path": "86be53e8d1859b1f44fea5a1857f8539b0bf0edb.wav"} +{"in": "look after run right", "out": "I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "43b0d8c74b60b81f5dc62f490b6beb1f1014f331.wav"} +{"in": "walk right thrice and run right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "ba3cbb64c0e0bb1bc86118273266a0df2cd69779.wav"} +{"in": "look around left and turn opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "e1b47eea211321fbd2f629b6c88bdeff0fc0f4e3.wav"} +{"in": "run opposite right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b0bee4bbcf451eec05b8546e8face44cf6de5383.wav"} +{"in": "turn right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2ccef92dca4ee8e88ee33145c0547986cc430e93.wav"} +{"in": "run around left thrice and look left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0e41ad621a75143e323698bb6abf97f47153b750.wav"} +{"in": "look and look opposite right twice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "98dab6382e3373a04111660ddd0f833e9ea3b74b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "fa5cf48dce472de0b862f32338cffb8cc665d319.wav"} +{"in": "walk opposite left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2430c9a037be6e2a1d676010b429b6d7f999945a.wav"} +{"in": "look opposite right and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "d06e11377f8ceea73b8a16e62cc3882912f6132e.wav"} +{"in": "look opposite right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f8f0432d8b9f8531bd4fa1ec427942efbbed11c6.wav"} +{"in": "look twice and walk opposite right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5f6309e6ce6c474a3a8abf4ae4b4f9090fd18ea9.wav"} +{"in": "turn left thrice and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "a909020bb6a2aefc1ce3a6d121d917f9f8cdb855.wav"} +{"in": "turn right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f6595ea9db9d68314f847a8afb79e56b3a30cfe2.wav"} +{"in": "turn opposite right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ca3663766a91c4e90c7d6894697624e90c17c25a.wav"} +{"in": "walk around left twice and run left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "137c4bf75f051cae653ea3cbdfcc07da78cdf9d4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "20b13627dbb10b1a8d86d62b7fe033240cbb93c5.wav"} +{"in": "look around right twice and turn left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "30d63022b22e56a8d7a9c938dba9a5bc6ed45109.wav"} +{"in": "walk right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "388c3f550c7040253e2363223acae5a44d146946.wav"} +{"in": "turn right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "037b9437bc211cd281d7061fc2b25101c7f89082.wav"} +{"in": "walk opposite right and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "301eebc14d6c2d51fb29e110df0bee40380c3b3c.wav"} +{"in": "run around right thrice and run around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9295ebb6a8824970b5cf96168699b004fb9615e2.wav"} +{"in": "run left thrice and turn opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5fc6b4859dcd6437614bd0502378c5d372a8a11d.wav"} +{"in": "look opposite right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "847c318f3ca498c445ed9f28bd6231159175c8c9.wav"} +{"in": "look around right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2977b0b62aab7eb6ae60c5658a1f4c7109d93aef.wav"} +{"in": "run around left twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f121f7215a8b1760dacf90970655447a9f00f3cb.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left thrice and run around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2640234e6554fe6557081d6188267e84d8152546.wav"} +{"in": "walk around right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0e14f21f47a195b3d25c7defa2ea48778d37a532.wav"} +{"in": "turn opposite left thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8e4f7b46923cfc8513cd12869ba6f852dcee28b7.wav"} +{"in": "run opposite left thrice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9d9d41c02eedaffbb5f7942384a91fe6364e74ef.wav"} +{"in": "turn opposite left and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "1f8a3813a3fbfcea0bec9e1ab325a1b83afcb5a7.wav"} +{"in": "run opposite left and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "01113e6b2ce1ebda9ea3ef201c69167738dce85f.wav"} +{"in": "walk after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK", "audio_path": "06e787de0c566c542b90e33185aa1f8688378501.wav"} +{"in": "run around right twice and turn around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "314419e2e91a5bb89cc57e6fbe5110de9fa24c74.wav"} +{"in": "run around right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d8880b65d39e518709550160024750a873b04666.wav"} +{"in": "turn around right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bf8eeeb7dd29f845f07e14356218165e463226f0.wav"} +{"in": "turn opposite left twice and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "df7d04250ec57b0978f880898228510b7e955dee.wav"} +{"in": "look around left twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5451605b54a1fee3a1593d0395bee960c528243f.wav"} +{"in": "look left after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "e9e5c322c2a430be4683c9f4447c0cea0353c531.wav"} +{"in": "turn right twice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fb0bb008bd0896d72f84109c5dfd2fed45164102.wav"} +{"in": "look right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9ae69361fbdffeb9944f90757d18fafdae848c4b.wav"} +{"in": "walk right twice and run around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4ce0d12efff29d712e843eebfbcf3029913b94aa.wav"} +{"in": "run opposite right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7bd25367bcd4e1422b8c1d43f42c0ba89260322b.wav"} +{"in": "run twice and run opposite right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5340f634c097fd70a5a53c14a79e7a1e1cbfe735.wav"} +{"in": "look opposite left thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "803032f9881d8c97017e86588d2b3056d6a71994.wav"} +{"in": "run twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "94b85a68cd1438f68befa3e562ebedf2f8b8b77c.wav"} +{"in": "look around left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cf5ec49cca76278474036ade82acade46be6176e.wav"} +{"in": "turn right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "bb94972cfcc7b5a0dedaed566c647938506d5365.wav"} +{"in": "run around left thrice and look around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9d128603c52dae879754c1d56b8d531130b7cee4.wav"} +{"in": "look opposite left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "100a4c15a2aeab23b70a3cf49ca15d2c3130b96f.wav"} +{"in": "turn around right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "631fcc044474d08c74e4b6b4de27e45e10d13cdd.wav"} +{"in": "walk left and run right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2483b39e4beea61829fb706e4609fa2e4e7566b0.wav"} +{"in": "walk opposite left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ddff4a3966413a99dd5cab624eae5294e665bb91.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice and turn right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "895cdeb6ba16b8b385edccb496ff0523dcc551b4.wav"} +{"in": "turn around left and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "583f6804d364ec88bf9d134e4845c8d69cfa8727.wav"} +{"in": "run opposite right twice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "bf28b2f50bb56e8b5fd6871df83c6ce5ad9cabd9.wav"} +{"in": "run thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "108d011c294d4a0a72adbebd1f575eedc2c9a54b.wav"} +{"in": "walk thrice and look around left", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ed1ab6bfd127b67867318e3545e404e23dacc260.wav"} +{"in": "look opposite left thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1d6ce134f6a1f96404be07cdc14ad19014cfbe0e.wav"} +{"in": "walk left thrice and turn around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7a9ef50f5c2b77a7b71257a48c9be13b5d43f88f.wav"} +{"in": "run right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b1b9a08f05afdf1eef5f9febf6bebf01bd6b69dd.wav"} +{"in": "look opposite right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "62401ed9f8b5d60c2d14202f07d630e3df8fc754.wav"} +{"in": "look right twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ea8cc03b7debcdc08d50aff96238cfbb7c10d381.wav"} +{"in": "run opposite right thrice and turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c27469d0f9cc23c5561e3357e72a49472973b4c0.wav"} +{"in": "look around left thrice and look thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "c900cfc6033b7fe8abd20cd7a778d1474ed7d3ed.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "373ed75b0e06abb39d606c07b33cfa45f859268f.wav"} +{"in": "walk opposite right twice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c878004a1d4bc2976435e1c1cfdf627d9f4b25ef.wav"} +{"in": "turn around right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8380c7d87c2abae3eb98bb2b022572f27e1e5b86.wav"} +{"in": "turn opposite right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5b39739bd239a6e0e586c00ccf5c61d433ec3e8e.wav"} +{"in": "run right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6c030a9aa90b0407a82cdd5b5bd91efee41e2d42.wav"} +{"in": "walk left and run thrice", "out": "I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "83f91b52b53c6f4c8d4c2648b16b6b4147cdcb1f.wav"} +{"in": "turn around right and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "cebebafd6ee4a45f8c15fe04dbb9c1cfb83ec5af.wav"} +{"in": "run opposite left twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "57907adae9f473af2e423c8729bd5f695d64cdd2.wav"} +{"in": "turn opposite left thrice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "91f25d8f3ebdffedc53f9b7fa8cfd2821df92c06.wav"} +{"in": "walk and turn around right thrice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "61f0aed5c503cd2a847573936697421bfd27fab8.wav"} +{"in": "turn left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "6f96b96531c7cf7a71c233014bc235c9bef32f6a.wav"} +{"in": "look around left thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e1fe01774ebb8df9c94657d478a0fca6fb43f8e5.wav"} +{"in": "turn opposite left thrice and look", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "24b81c73547d92c957418201db4488e97f9281de.wav"} +{"in": "look opposite right thrice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "36fe47527c35527cd0382cbf8ebe10c627028ff2.wav"} +{"in": "turn right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "754405a8059444a972df80855e70e85f9e69ae6e.wav"} +{"in": "run right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7c3ecf4698790eef9e97ee488e67d5f5ca795d3d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice and walk around left twice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3c81d4aa404fb636a52e0d9403f7d4cd5022f1ae.wav"} +{"in": "walk right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e385e8f9b33d382d0d923aaac14e2e1fd46d2762.wav"} +{"in": "walk around left and walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3843b268feba5b52131159da08e646ff17dcd5d3.wav"} +{"in": "run opposite left and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "35ca37232f59b5c2c4514604e3b0096e4588a4f1.wav"} +{"in": "look and look right thrice", "out": "I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e30b27c2b66bdd63017f9a86325ca65f0b2a7078.wav"} +{"in": "turn opposite left twice and look", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "726f887b87d3d40f1459ea123e2b9af875baee96.wav"} +{"in": "look opposite right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6cf14b234b7299f5b30f21d6b8cf5394ef4e7f3e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left twice and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "28e0ccbc46482267852256417bd8b4b065cd07bc.wav"} +{"in": "turn right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4a6f696766e21e48b39962ab55fad38f16b5a1e7.wav"} +{"in": "turn around left and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a0e88577304d4ea29a365b8023ea6848f9eb7aff.wav"} +{"in": "walk around left twice and look opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c9876f846abb524ea52d19c65057df1fb45be406.wav"} +{"in": "run after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "f049af6f194756dab62a76c6f767c6adfc7caead.wav"} +{"in": "walk around right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c5e0ade998da08be065291a710d6f555597f6940.wav"} +{"in": "look around right twice and look left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ca83af263779915ecf0584952ca72d0159e73142.wav"} +{"in": "turn opposite left twice and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "6970a63904bc3df4ccd2301fcd025f5831cbba3e.wav"} +{"in": "turn around right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3ae068564960046be0befae39a4e3798b63b25a3.wav"} +{"in": "turn around left thrice and look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "533c9ff4e4404d57164be0d415974e75ac6eedaf.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right thrice and run", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "198a2029eab870d5be48e1b0948dd690e370b845.wav"} +{"in": "turn around left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d6347728a2e52fffa4204b5dc2fc5e8c4184ed4e.wav"} +{"in": "walk around left after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "09921e2daa1149969877375c4e6a8c190192163c.wav"} +{"in": "look twice and walk around right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1c992f8b9e9ec2055f64d7081cf878b43c364012.wav"} +{"in": "run and turn opposite left", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "c4ff1395c514120649b5c7498e8c34b4ea9c6465.wav"} +{"in": "turn opposite right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3c47db378770adacfb74b5f06cb8ca183b2eb26b.wav"} +{"in": "look opposite right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5b5e077f10a8e09302c44095ed5b9766ad354ab3.wav"} +{"in": "walk around left and look around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b1afe9b71c988fbde2c37011039c2aa357416a2c.wav"} +{"in": "walk opposite right twice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "935e7170314428f607fc55b910423c8b26df1c4e.wav"} +{"in": "turn opposite right twice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2eaf8c687e601c68fea6618ea91afbc6b13179bd.wav"} +{"in": "run opposite right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b9abc003da47263a2ac27ac42acea92015eda086.wav"} +{"in": "run right twice and turn around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "aa1aa726b804ed207e2615bda4946b17b3b9c012.wav"} +{"in": "turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "12897e0746076ae0f857d72968033233e9ac368b.wav"} +{"in": "walk opposite right thrice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "75e1a9a42084947a7e1aaccc0dadb621efbc1576.wav"} +{"in": "turn left after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "dd004b82e5cfab2827e0b431148d75cbc21dc6c0.wav"} +{"in": "run right and look right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e118ef7291ea2283c1d897f8b645bd540019bee4.wav"} +{"in": "run around left after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e996e220d98f96dd0c1203e99bbfe7ebebb45554.wav"} +{"in": "look opposite right thrice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5e9b192857457a6119653fd265d3085cdfa94aa2.wav"} +{"in": "run around left thrice and walk opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ad7622ca7b03c9a7a42bd4e78e7ef2ac7cb3c8e4.wav"} +{"in": "turn around left thrice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "72d327bda0c83da5243f8188c8c74fee49293002.wav"} +{"in": "walk left and look left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "38d2219177abbe5e65c19af64f77bdbb0c5681de.wav"} +{"in": "look around right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8a698f8561812fec3d4a40d4cd3dc5be242da01f.wav"} +{"in": "look and turn left", "out": "I_LOOK I_TURN_LEFT", "audio_path": "352f30f6b303bf754f7c6c6ad7500593084e3a04.wav"} +{"in": "run around left after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "38557816c9c60d2f8c9d665e3404c2188e724e8a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d11a220e8bddf2366e3eaa2de7ba10b6bca7dd95.wav"} +{"in": "look left and walk opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c689617309a630e8fd5a381324352bec8c25729c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "48226e2553fb2edb806d2a841a64ab65380f843b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left and turn opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c2df7c1c87c4831f81e6a72b88d0a276e8db1a21.wav"} +{"in": "turn around right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e3ffa5f0003e3ec6e6ffa876815e3542abd61f0f.wav"} +{"in": "look left thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0c3925c81c08c4839017a580b44a05255c07651b.wav"} +{"in": "walk around left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a6d5118598ad0953b3b6fd6284f4de02d225dd22.wav"} +{"in": "run opposite left twice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2e4d3a71d3849d7af07ff2d5106799e8f23478d2.wav"} +{"in": "turn opposite right thrice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b4128c20ca78701bfe1bfef96ea67a37b7a6bcc6.wav"} +{"in": "run opposite right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0bdfa971302ca650755d1849b1edf42177762011.wav"} +{"in": "run around right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "358f73e15163325c156d87eb278142a732b35927.wav"} +{"in": "look around left thrice and turn opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5ce7723a7f9c81a23f4c2374028a2c53a239e862.wav"} +{"in": "walk around left twice and look left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "01d8ee8835cc741a31efaaa6becd8f7778564f78.wav"} +{"in": "turn around left twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ae8a82b662399f3cc284077022d03009bfef3f9e.wav"} +{"in": "turn right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3b07a6cb20037e4634576038ab1255449fc04e59.wav"} +{"in": "walk thrice and walk left twice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c8a15e9e1c50c8e976db691127a5403afc5380d1.wav"} +{"in": "turn left and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7325ef279f178024640a5e6925bc23fa059636db.wav"} +{"in": "run around right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0ae337afb0df63ab24fb72fcb599e7052811d14d.wav"} +{"in": "look opposite left and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9edbea6e58fbf362965f1c5820cf7c16ab4924e3.wav"} +{"in": "run opposite left twice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8827e35917465ae68c14689276b03cc1b12534c0.wav"} +{"in": "turn around left thrice and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "646616458e79fe60bd63b5abb44e5f8b47b12c65.wav"} +{"in": "look around right and run around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "583f03cfe28f84e3b894276b2253c58e3ae55ee1.wav"} +{"in": "run thrice and walk opposite left twice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "01f57c4488eea913810b1d1b5a478a500ce29da7.wav"} +{"in": "walk right twice and run opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7aa1db948b163532265f559e9ccf163680091f8d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right twice and walk left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "5e0edb898231bc3ff87990ab9ca867bf6ae202cf.wav"} +{"in": "look around right and look left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8eccd49fb2e95e91c226503aefd0fd492836793a.wav"} +{"in": "walk opposite left thrice and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0e2692a80b09f4da7118147a138f10284d6464e0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ee977d78b3780a2b0bbfb5013185322b3db42bc9.wav"} +{"in": "look around right and turn around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "436beee43930f8417ab2a770ae62cfbaeae7c86f.wav"} +{"in": "run right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bac5b923390d06ccabb96a38fc9bb9a4c0e170da.wav"} +{"in": "walk opposite right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "33083cbd44227f3946b487cfc1319f150846fa95.wav"} +{"in": "turn opposite right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8a20a739c06641f262ee714ab16440e67e8708e4.wav"} +{"in": "walk opposite left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "84cf3fcb736884ec3406a8f14fbe288de03dd97e.wav"} +{"in": "turn opposite right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e37caa9b78437a0c7f883e3f7550a4b917f298c9.wav"} +{"in": "look around left twice and turn around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "746a6a2a324bcd62b6061cabebb79a1209fc2f61.wav"} +{"in": "run opposite right and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6137a1da3c069a7fd7110a741c31c2119e42910f.wav"} +{"in": "run opposite right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f57478fd7dc86ebd2a2b811f102988384f283b67.wav"} +{"in": "run right twice and walk twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "755a43c01cfe620ccb91a67e676e06348a35b03b.wav"} +{"in": "look opposite left thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6a5da4a37088e0a82e3629d32066b4707670151b.wav"} +{"in": "walk opposite right thrice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "37b99be4828d01bc5ca1006cdfb146f0ede9fa93.wav"} +{"in": "turn right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7ab15caba38535427b37b8050a413785dfc9d179.wav"} +{"in": "walk right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2793b4c623f4922d657ab81ad005c87b2d25e793.wav"} +{"in": "turn around right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cea061330b57687cb1496b5700b4bbc682cbec79.wav"} +{"in": "turn left twice and walk around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6ef30d9d13836e8cee81a1cd9b30b9c0d41e9a2b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e174f8a529e13a0b1a818c688918070a5f40c923.wav"} +{"in": "look left twice and turn opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "307644e6a2aee1a7fc065306595d24c4407eafc6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "86d5f06c786e9142c3b6f3146fd6f62058e17a2e.wav"} +{"in": "look around left twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "08a2f9f31a4f9016af457611f91f9576ae969dbd.wav"} +{"in": "turn around right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2a79e6900be04b215e80032e7e2ab95f27fc5ca6.wav"} +{"in": "turn left thrice and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "3d49b54974ba00e0d45c1fb2edcbf2712261d5f6.wav"} +{"in": "run around left after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3d6c069c240980b188a8a488450f1a382c2279ad.wav"} +{"in": "look around left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "185f1644cc46647a8b12dd672942a3351185c4bd.wav"} +{"in": "run around left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ed6ccce85f294c096875616e44ecb48c3962450e.wav"} +{"in": "look right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3bd39a6516a4c2f00127951373b03e7d502e1171.wav"} +{"in": "look right thrice and walk thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "b5c12cf47d47aceef9ff4af2e5b6445e82dfacfe.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left twice after run", "out": "I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "798efb112a2dcc86d7b49156fec90a917cbc4def.wav"} +{"in": "run thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "cfc1db1d1b47c263c945b4a20ebe0f4d80a988b4.wav"} +{"in": "look around left thrice and run", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN", "audio_path": "2f291de7062f5aab94fde32cbc40d0aa0ec8e51b.wav"} +{"in": "turn left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "0945f9a7b1fb104dba7b1555d52d4f0544015db6.wav"} +{"in": "look around right and walk around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d23a956cfdc85be9536090c192643fd55e37842d.wav"} +{"in": "turn right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8daa5c64e270ac551b9ded41523139ff935aac29.wav"} +{"in": "walk opposite right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "64c912bae90b7baf158af7e57bbb94f0e403014d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9ef25e05af9369f4effd4252132676f2859d6b02.wav"} +{"in": "run left after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "96733922a01405f4617ffecc3646ec1d380ab36b.wav"} +{"in": "run right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "21313f694bd9a41bb6549150383acfaeda6b5ac6.wav"} +{"in": "run opposite right thrice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "749a045082a27b2629a9ca81b630e62f0cb2cccf.wav"} +{"in": "run around left and walk around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "84df970c7c650f5d5f245e0190d9f93585a39956.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5b3d5929e1c5564d792afc95ac24cdd081d4a228.wav"} +{"in": "walk opposite left after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b467598376435a75cfa23d5c9b0681e51c918306.wav"} +{"in": "run right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "24074ee9d90d963b8dd3e0dd556ab5abdc7670a5.wav"} +{"in": "walk right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "657ea4aa4621856056a72ddddcdd17d6bc9d8fca.wav"} +{"in": "look after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "cd4f7cf344847e5ab33f7b210223489fa9a22e89.wav"} +{"in": "look opposite left after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a6eba4a6c5fc50bc393e5231d930e9350043a417.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left thrice and walk right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2f46a11b67841bd72a9f3f2fb021adf7acb4ceee.wav"} +{"in": "walk left thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8c28a5339281366de8ce801d1f4d8648fd4d74fb.wav"} +{"in": "walk opposite right twice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2fa2885b56c5d6ff99ad365e8c12a09e5c808090.wav"} +{"in": "run around left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1fafeddc8a8ffcb906a6fda8578f77df39d3bae3.wav"} +{"in": "look left twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2a9891a266b652ab7593ba6a9d90184ee726eed2.wav"} +{"in": "look around right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4306f1440287bfb89882eb0db7ab91559c1a62ac.wav"} +{"in": "walk twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "91a2bbb0d0f9b2c58dcd9c0e1e505154cd624d42.wav"} +{"in": "look around left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "71ff5576e841cce522080e782436a38af4f00df4.wav"} +{"in": "walk right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1ba25c56e0f520c9df8043b58146d79639647468.wav"} +{"in": "turn opposite right thrice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8cebc2eeec9bc091a921d6f4391550e36911f71a.wav"} +{"in": "look right and run opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "387c8d31de80020d0e0590eaeaf940a51063fe12.wav"} +{"in": "look around left twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "72df0dcaa4d69e14bf8e74de9c17a94117af57de.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "15813802bf23c9a8c99943b6072cf7fe177bade2.wav"} +{"in": "look right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "a4d79e2d5c26ea2a3f283ea979aacc38e3d6918f.wav"} +{"in": "look opposite right twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "27bf445ada79b5fe4ab852a693c13a03532d814e.wav"} +{"in": "run left and walk left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK", "audio_path": "dabf6bd9f3782183ae1e08d558e7e2d100699e53.wav"} +{"in": "look and run twice", "out": "I_LOOK I_RUN I_RUN", "audio_path": "13afa77aaa44a60c5a0a8e466d3b895f70591ea0.wav"} +{"in": "walk opposite right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "40a103b6c3844cd05b7cadc7199c8ed7666d7955.wav"} +{"in": "walk left after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "166c4d3a54a712057f79dc9871b8399b51924a44.wav"} +{"in": "walk around left and look right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "97c5b2a25852f76f9931f22b71e920d66326f34a.wav"} +{"in": "walk opposite right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "446ba55ae7ef65645d434b770ed049852f3c9625.wav"} +{"in": "look around left and walk thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "34450870fbc8cd3fc2ad76c211fc4a5a97948e69.wav"} +{"in": "look left and walk opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f29016ba9cef3a3b5aa539e09aa33e22fdbb7f1d.wav"} +{"in": "run opposite right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "296c021cb73cfb19086e67e1d1e8ae3dd34caffa.wav"} +{"in": "walk left after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "3207aeae5920eab689e3148c6e27f1a16ff14e3d.wav"} +{"in": "turn left and turn around right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ccf432d10f8c3f6c54152fc9d16c4eefe6f21004.wav"} +{"in": "walk around right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "708bafadf239869b1f3cf16553b5004bd5399e4e.wav"} +{"in": "look right thrice and walk left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b3eee5c8c875fa0f56e72b7b7c722f87ec1cf9ae.wav"} +{"in": "run after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "4588d6886aeb5cab1295d1258995e849797de804.wav"} +{"in": "turn around right twice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9b3113189551e256771c73f3b6572c8dd9cbecac.wav"} +{"in": "turn around right thrice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "df5e9c42f504edc380dbe139a5c44a50bd5dcd3a.wav"} +{"in": "walk opposite left and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4135a8cb1541716729a0cc3e8eba0b4d98bae421.wav"} +{"in": "turn around right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "751520a1f8bf1f4d6b8d14ae28bc0861ce267cdd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4a56bc712736d78080dacfd226c8d74a15c71414.wav"} +{"in": "walk opposite right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4cfc861f5296e108fe45c7997f6d86144dfd2e63.wav"} +{"in": "run opposite left and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "92ecbc803ad704e5c3e85a855d01e9e1c7877d7b.wav"} +{"in": "turn around right and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK", "audio_path": "8e6c127a07177caa0c3643fdcbabcee8601d3107.wav"} +{"in": "run opposite right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7bc239522ad28503f399ba6ccde66f09c367e6b6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ff9f6e630fbeeea8a8f9f3df0993e5dead51ca36.wav"} +{"in": "turn right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "47b4b56dd3905cb3b2475a14b19cdd711b38e4b9.wav"} +{"in": "run opposite right twice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9d359d3b190cb2aa475b0db9ef30b6900718a527.wav"} +{"in": "look opposite right thrice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ededb395eda3fca2761425e8a64f259e79547fbc.wav"} +{"in": "look right thrice and walk around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "794f03965bde05fa4cad0482cb79329aae06f50b.wav"} +{"in": "run opposite right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8ae7780a0c0a142578c8127881e8cfd5b85a5ded.wav"} +{"in": "look opposite left thrice and look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "dce206e5c8e612a4435095afd39440b7a5bd37c3.wav"} +{"in": "look left twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0de45fe8f0ece81d5908a6cb47aedc429e6acb9f.wav"} +{"in": "walk around right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b018eb148ad60fc832d494e9676b0f80cadc1e4c.wav"} +{"in": "run twice and walk", "out": "I_RUN I_RUN I_WALK", "audio_path": "c61d065f3047929b455cf970e98fbaf7c9779ed4.wav"} +{"in": "run thrice and look thrice", "out": "I_RUN I_RUN I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "5f3499a2f44493f8f8c98c7742b9dbe419423ce7.wav"} +{"in": "look opposite right twice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9599abcc63a4df6928dfd4782e28f0730aada5e2.wav"} +{"in": "run right twice and run around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "158c22c037e4c62dc48dde71bc96645bd5151f12.wav"} +{"in": "turn opposite right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e774fcc091862384e0386a5eaaae2963e7d5cc5f.wav"} +{"in": "look around left and look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "918f417bbeb21670362117fb7a93536d16041235.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right thrice and walk right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7203254bd2d505c474bc1356691a6924ee3f5c9a.wav"} +{"in": "look opposite left and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT", "audio_path": "342898c1fc163f43e2352d22113d3fe9e01c0118.wav"} +{"in": "walk opposite left twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "49e7d1610bc1ee0ba3b6af9ac3541f6c7d2295c5.wav"} +{"in": "look opposite right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e8c3562abe6a5cca979a36b0364b6a4127395f8e.wav"} +{"in": "walk around right thrice and run around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c303e9a62acd1403920be285eb26f2f06f4733a5.wav"} +{"in": "walk around right and walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "deacfe8afdacfdc6cf96459e8d20c063f59865b4.wav"} +{"in": "turn around right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6748b56efb22533282bc5e26588983519c2a7065.wav"} +{"in": "turn opposite left twice and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3f2502ce28d77f6f2c20a34651e3843ec7a341a9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0c45d1a7f576c3f30afc6a8e6800666eb02784b1.wav"} +{"in": "look left and run opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "97a097303ae240573565c51cab67891a515bcdde.wav"} +{"in": "turn around left thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "af65b8a5d46cbc0dd8b4570c76a67560389695aa.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7dc353d6ef97c03fb511226f487dc35a6252ac09.wav"} +{"in": "run opposite right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7db56a06214f7dc8f0ac5d6496cbd9ff928beb8d.wav"} +{"in": "run opposite left thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "41e474d3c58478c82dd30603aea86a96bddbdaeb.wav"} +{"in": "run opposite right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "19061ab44d9349ed356e4bdb8716cb100519f4f0.wav"} +{"in": "turn right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1cbfaa1c0e295ff854684ef8dc2062f07429edf4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left twice and look around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "baf7296aa9ac03d743307b0c289af477916c2837.wav"} +{"in": "walk around left thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "adac115cf1535a12c7140e1d4886d9c5ae5b22a7.wav"} +{"in": "walk opposite left thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "eed638e727d22547fdb3f3444a828f379a8dd624.wav"} +{"in": "turn around right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c6bd740105cbf2fd62c2d192b51521c6a4fce7fd.wav"} +{"in": "run left thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "03a464517d9b54921c8c9b2388342f496431e9e5.wav"} +{"in": "run right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9c2ed751ebbc30840bbcf996d8e8ef2fb877a63f.wav"} +{"in": "run opposite left twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "56c4b9602d15b81e2a8eff6deb63406708a951f0.wav"} +{"in": "walk opposite right thrice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "df72b101cd7621a99280ca1d3ad0e0ad46fe9687.wav"} +{"in": "look around left and run around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fe9328a3d59dfecb8ddf09785168b0011332cc25.wav"} +{"in": "walk left and look right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c9394ef5f105cd3350ef0f650bbcd5ed55b90e25.wav"} +{"in": "run around right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4725b980ecacca4149db130ca85848ed3670766c.wav"} +{"in": "look thrice after look", "out": "I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "49ce4e8c86bd2df26950e1614bda64d3cb7c738b.wav"} +{"in": "run opposite left twice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f9fbf84e71b1a4772a02f40a969d8351d053a276.wav"} +{"in": "look around right and look around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a675e1f2bfb21c5770afacad916286c37cf4fe92.wav"} +{"in": "walk left thrice and walk opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "90305211040f41195b1fd737474780212a56a3ad.wav"} +{"in": "look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "beaf6e3dda6ba5b38b3a2eeb70c29add1cbd0e24.wav"} +{"in": "turn opposite left thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "738a8f051488192a549426306f71b4efa863b770.wav"} +{"in": "look after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6093045a6b89122c208d5f8c8985f59eda385395.wav"} +{"in": "run opposite right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5b1273b98ff3534c784cb0e97c482e06008214f7.wav"} +{"in": "run around left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ec89c997a550b72ba11771d786bbfbfbf07ff1d3.wav"} +{"in": "run around right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1797811ccca32107e4f916d446d11adbdfbe0074.wav"} +{"in": "run right twice and run opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "be9f7bf01e1f798457ff241990fb3a976a2cd7db.wav"} +{"in": "run left thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5be9205fd04458d485d58879f27d5d4b0b721a5e.wav"} +{"in": "look left twice and walk opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a1ade896067c1243a7feeadc41d432f81587e4bd.wav"} +{"in": "turn opposite left thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bcd12b2f6b60ffa6fa667ba5df9ea4456232f6ce.wav"} +{"in": "walk around left thrice and turn right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "400858bfb940fbe669a179fa16a86374c8ba9bef.wav"} +{"in": "look around left twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e198360e65c8bcd1d6efc4d77cebaa0b191079a0.wav"} +{"in": "run thrice and turn around left thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "758696eaf8231a3a2acc0ec888063ebdf80a3309.wav"} +{"in": "run opposite right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b188d97c92194532d1e31b3d6a2be0bd4577db5d.wav"} +{"in": "run around right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6f8e314aa69b1b969d87e0323ffb1e47d4e0ab2f.wav"} +{"in": "look opposite right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7d5f91db76629539af8f9f20d71ee907da798d48.wav"} +{"in": "look opposite left twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "cbdecc8ae7252c6b25551a0c3328a5c2fcecf799.wav"} +{"in": "turn opposite right thrice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f42688a0ce06807fb8b0bbd27f8368dada32689d.wav"} +{"in": "look twice and walk opposite left twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4ea95a05571daa4c86ee33821797cb590a734537.wav"} +{"in": "walk opposite left thrice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2732b0917b16d5dbed876462f4d8e5c6cef8f270.wav"} +{"in": "walk opposite left twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d4b2d30ae60aa6ff674d8880526ae471767d94e6.wav"} +{"in": "run right thrice and turn around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ffc32b32cc7eb7e76aa156869b1ef29d06ef0e1a.wav"} +{"in": "run and look left twice", "out": "I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c97434bc5f15de050f6e8257112405992d6e18e3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0e00281bfd97089d4c50db0c006f2eb63aab582e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b710ca4ec0970ae4128cbc3e9b0b1b85c66f290d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2df69edc26e9b6a9f57afae39626b68a9830c5e2.wav"} +{"in": "look opposite left thrice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bf1f4a89a72c08df0bb9b43c74ecf7a24d1fe674.wav"} +{"in": "look around left thrice and look opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8715b891fb2d1af7084e0779c5848a7139a6d2d8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left thrice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "9840ac3d9a0415b1d033a6e920102bca037ac19a.wav"} +{"in": "run left after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "37a365e28553bb154e9330ffb15b9cb57db30dda.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look twice and turn around left twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ac043d47c381dd42327627e1be8becf19e37a768.wav"} +{"in": "run thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "69f14287c2de862c65f529ce3e99c485e5d56e13.wav"} +{"in": "walk around right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a082f2d1952546a271f64011e2723ae4d2f654cc.wav"} +{"in": "walk thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK I_WALK", "audio_path": "53118dc37245eab6fef3421dafbcae133ab9fd49.wav"} +{"in": "run around left and look", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK", "audio_path": "67dd1bc0bb55081c1cdb012217d402254f290c57.wav"} +{"in": "walk left thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6917cdc452e0c0f69f110cb2c3a188066ebaeb71.wav"} +{"in": "look opposite right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "21cc7e041462f2ffb50c75432124839e8f1fe9b4.wav"} +{"in": "turn opposite right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ce0c7d75ceaf9ca96bc6d4fdd62b0450e1d9365f.wav"} +{"in": "look around right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9ad2fc84d4db7dd396227a1c202a24bf36869c59.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f49948b2883ec3ab14605bdb802d1bdddade01dc.wav"} +{"in": "walk around left thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4270a51638bb2aece551a886a48c116b2f6aa3b7.wav"} +{"in": "run thrice and run opposite right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ffbd725251e8876cac6d9dc6ccdef67aa44de642.wav"} +{"in": "turn right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a2602e52136339fe6f8c5f3e323aebbe10c1d2d0.wav"} +{"in": "look right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ad6a97bbfa61d304f1aabe176eb181c36b541e15.wav"} +{"in": "run thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "8b5532226f00285b1ff685150f678f5862315482.wav"} +{"in": "look twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK I_LOOK", "audio_path": "5919b889bb667449d49c715a246502b65bf6e344.wav"} +{"in": "run around right twice and turn right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "5a0ad87370b04701ca514e34594d55cdde4d1cbc.wav"} +{"in": "look right thrice and look opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8e92fcdf9f070ac48431cb80fdac3f14b32c9576.wav"} +{"in": "run opposite right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ff1b154ee56d2f260c95c7ab938d53829f4507f9.wav"} +{"in": "turn opposite right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "50b7b0a9e8717b75f5c0358b435297bb10440ee8.wav"} +{"in": "run thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "d6276e9ac77f06be601923a258c2476e0341f12c.wav"} +{"in": "walk around right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "782ab441d8768f2f4c48bc8b96de128115cee495.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d130b38ee0bf52b3c43fdc6ac2b34b4b0397b8f1.wav"} +{"in": "turn around left thrice and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "7f47d833a9ee64942f6b026ee7140a8fa510abc0.wav"} +{"in": "turn left twice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e5c5f27f94b752d2093d3824a2779b473b46a84e.wav"} +{"in": "walk opposite right twice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "04f7293b67eee0b05a457fc49545949c53b76342.wav"} +{"in": "walk around left twice and turn left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "8dd2fe9da99ff650ac3025bdbbfd82d1f38fbf1b.wav"} +{"in": "turn opposite right thrice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "8f8a2cf02b4f1fce492ed92ba8711a575eac57e3.wav"} +{"in": "look opposite right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "750692f84e61d2ccf811c443017f02db4e7750ce.wav"} +{"in": "run right twice and turn around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f6721c5bf11116b792a01dd9c9ca133f1e26df07.wav"} +{"in": "run left thrice and run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d0d8657a8869c462cef7479ae08be7478830945c.wav"} +{"in": "look left twice and look right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b33a9b76449b8be4a98afd755140ba06d632624d.wav"} +{"in": "run around right thrice and look opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "85e4756b692a14f2e047419f72af76ce171bdcbe.wav"} +{"in": "walk right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c8da13db35f3111c1785753cf7327e1ef30f2363.wav"} +{"in": "run around left thrice and look around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8ca114a3e9f1c4cf1f8f0cdd803c7882a8167300.wav"} +{"in": "turn opposite left and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a097c0884661191c798851956cd6aac4c92ee6a6.wav"} +{"in": "walk opposite right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3073c899645cff3df1e0a8f1e299234012c5294e.wav"} +{"in": "run left after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "7f44ad29d6bea9ddf8bf5fd96cf1012e83e55d6c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left thrice and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1fd936a479148e8236cb703fbb734fa8a91c21ea.wav"} +{"in": "walk opposite left twice and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "f9363d7d896d4b3372d966f02f7b17a0a29f29d7.wav"} +{"in": "run around left twice and turn opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a74656fc81251b32f9a2ea8860eeefd5f5ee26bf.wav"} +{"in": "walk around left and turn right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0a09ddceb46a6448e337ee6843290da399d8cacb.wav"} +{"in": "turn left twice and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7074d908469c204c59597b420fae2b93c383983a.wav"} +{"in": "run right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "981169b8b9189c0bc4a1b3241894c57b4231d25f.wav"} +{"in": "walk right twice and walk", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK", "audio_path": "25f9bffb1f1cea92638064926dd3e83592ed19bd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice and walk right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "45b78b28c3d7b334f322b7e74e2d7331991a293a.wav"} +{"in": "look right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f27b6fc362b8f3744a081359e99fff820431c406.wav"} +{"in": "walk opposite right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "812a632dc7412bbb84d675120e136a3ea0de4610.wav"} +{"in": "turn left after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "78063f0f9a7d3735615d380634cd1914338a2f8a.wav"} +{"in": "run right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "cc4cdaa02783ed6d11f196d7284d93fe274b5f09.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right and turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1dae6a80df2de639aaa82e39db8a40178e5e8d53.wav"} +{"in": "walk around left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4f4803d35bf031397f5a3835f7ab3e587ff7168f.wav"} +{"in": "run right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "51c26f629ae5f9ed6b53aa133ee557ba1c62523c.wav"} +{"in": "look opposite right and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "34939f647d41f7669e312f49f3c7f75192b5c5d8.wav"} +{"in": "turn left thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a09efb1295da3098779c9ebdfa297fa2dff27358.wav"} +{"in": "look opposite right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1e799d9765e074094e853f2f64f54c1fd0a4ef62.wav"} +{"in": "look right thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ed7be1e19574ca2641d1a3005f271e2d7a182dc8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right thrice and turn opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "48dda1666cc1752457ffc11525c661cb9b3e8187.wav"} +{"in": "walk around right thrice and look around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c29218881319857632f7d0a0f47cecf6af8420c3.wav"} +{"in": "run opposite right twice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "620afef570f761badff89d59737d2393374eafdb.wav"} +{"in": "walk opposite left after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "cfae164032f2b63736122d22c5815cc91db65f3b.wav"} +{"in": "look right twice and look opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "92e3ec97641fe78bd2b2a8c870202d65e6dd8f47.wav"} +{"in": "look left and look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fa0ef4cbc1775fd05d8afe749c9279c52602d4ab.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice and walk around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "919abca588ee30f2ca2e5f1a28986416b3be6206.wav"} +{"in": "run thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "d494e22bc3426bed3295bb6e5b31479bb46c2123.wav"} +{"in": "run left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5953793be8b4efcaf246085cb131712c7408ea0b.wav"} +{"in": "run opposite right twice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "799787011b9399b433a4d5da624c575e5746762f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left thrice after run", "out": "I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7b30b3de018de4b593846c1e41823a7c1b3e1d5d.wav"} +{"in": "walk right and look thrice", "out": "I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "a33857732ac194e2f716c76b34851c877b8e61f2.wav"} +{"in": "turn around right twice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b91f7302ac58bf344ee7492e3a56205e8a624b5c.wav"} +{"in": "run around right twice and run opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f5bdab367c7ccace93e4d703b1681d89dda3011c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left thrice and turn opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8eaf6ff18076d2901b355bd0c10689ce2cfc7283.wav"} +{"in": "walk after walk thrice", "out": "I_WALK I_WALK I_WALK I_WALK", "audio_path": "cb502ec1566394fa0bef784b89f414e8150fc87d.wav"} +{"in": "look right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4f48ad91fab6615f9fde265454cbcd1d25a6275f.wav"} +{"in": "run left after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "f8da0a6ee6506815cf6c99cdee341d2edf49035f.wav"} +{"in": "look and turn opposite right", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ad0abc978e6e8de863a856818187fe11865a55c5.wav"} +{"in": "run thrice and run opposite right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f4854a20a1d7946c84c0189efeecfd85de76d92b.wav"} +{"in": "look around right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9d999329f4b422dcfb39dffb240dbdc86ca3cb21.wav"} +{"in": "turn opposite left after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "3d446700ed0b3b83055b3cb1a0094ea3e9f4918b.wav"} +{"in": "look opposite right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6251a3e72e4975b0ba1e4f8a06ff45345a635344.wav"} +{"in": "turn opposite left after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "a0c62acb8a1069997e8c5690594b1c11bfd094a8.wav"} +{"in": "look thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "50d3dfb0c37612a53a35f3796bc77009999aab05.wav"} +{"in": "walk around left twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9b8dd04d387c9cca3e76cef073b21aeae7f76424.wav"} +{"in": "look around right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e2aa4edf98375854fe13ac7e5acc5f01fd6e433f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left and walk around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5e586a4317ded1ff75e9c9a8130556300d19a139.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "dab2fce179a4305f2e3fc1e7358163f985a1b1c4.wav"} +{"in": "walk twice and walk opposite left twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1769978e408313b300c052cca79d48935464ef58.wav"} +{"in": "run right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "112736cef094af6b446a1d9d6f7a20678571b7a5.wav"} +{"in": "turn around left twice and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5d2b508b67a5065212eebe43dc7a988c9b3f8294.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk and turn left twice", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "ed94ec9f6dac7431e38014b51a4e350cb0b0f4a0.wav"} +{"in": "run opposite right twice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d6f056b39e19fc2c720d7b49937ff4808942e189.wav"} +{"in": "look around left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e768a58451e6913bb2d359a57ad70c75269f6901.wav"} +{"in": "run right and run around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ed1633d09f3c260c0d09bcccf080643d01f33ac0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left thrice and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "29b348550907626e780aa0147a6021095aff53c9.wav"} +{"in": "run around left and turn around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c4a630b5b9aeb9aefe35429441cb94076d8e8b8d.wav"} +{"in": "run opposite right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "133648460be957537c2b82977734a25dc14f6cc5.wav"} +{"in": "turn opposite left thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4bb96e092bd8255a970073e1faeb5303f82d0b53.wav"} +{"in": "look around right twice and walk left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f77cab0a3398011a91338b8ab72ca9c3a60bf294.wav"} +{"in": "look left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "be651571c8f74ba4a4eb52087b35fc8611de6d43.wav"} +{"in": "run right twice and look around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d58a45d77ba7dd59a2c59efc633b123193f3e54f.wav"} +{"in": "look around right and turn opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7e885e6a0ce39bbfad24d1198e1edac014a0bf19.wav"} +{"in": "run right twice and run around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "530bb9c257d892b659864ccf000e95cee12258a6.wav"} +{"in": "run around right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8dbe41ce771f787b04109858238b02c207753fec.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7fbf963c4268faded3a7e8228703aac4e6971299.wav"} +{"in": "run around left twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d7b3c27bc4462340688482684c7adafb770c2026.wav"} +{"in": "look opposite right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ca6340b9983d20562344d12771d06e99bc93a164.wav"} +{"in": "look opposite left thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1fb2106bf7eb73363cc12b4e13e5637e6e7eeac9.wav"} +{"in": "walk left thrice and turn around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1652605a6875f69a06b7871769aba47a20550b43.wav"} +{"in": "run opposite left twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "83f26070a53ad8f05b91913aefcecbf7c84f07b0.wav"} +{"in": "run twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "036ed44d421c52c2d9bd506732c6098ac01f3ea4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left thrice and run opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "20cda058faa2b47e192aa2412c654b3fbc7abcf2.wav"} +{"in": "walk opposite right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2a6e2e41160d23349ca17f4ed8ccaee201de6d52.wav"} +{"in": "walk opposite right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c539134df073832363277629d4f95c9df4b37ba1.wav"} +{"in": "run right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "7b520209b684d8506d5c83857ddf4fc09ffa7fe9.wav"} +{"in": "walk opposite right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "bf6f87ec3a65ba1300e4c7f526225b169121573b.wav"} +{"in": "run twice and look right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c2966b2397f26507d0e3dbed1e4fae65823b1f1b.wav"} +{"in": "walk around left twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "81b2108226142e704b9f175d60eb0412c275f17d.wav"} +{"in": "look around left thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9d3d5a0a37ca1df6d72c823fbd1c87fc0dbf6952.wav"} +{"in": "look twice and turn around right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bb6647f30aec3d6cbefbe5c6c888ccdc16f7e4f2.wav"} +{"in": "run right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d79cebedb2c01ee7c825ebc86f7ac7ef7279ad51.wav"} +{"in": "run opposite left twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b3fe1d16235fdc76a48b657592c54d3551038f9b.wav"} +{"in": "look around left twice and walk left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "014a681e760ddd448db7d8d43db84b7fd9eef27a.wav"} +{"in": "walk around right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "eb9890a80b6ca47ec1314adfa72e94ae7cc7ab6c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b7c2a8ffe7f9b26f378c5d6c78910bacb764dad2.wav"} +{"in": "walk around left thrice and look left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "bf94efee0262af1e2a0130da2a6c22cda1bdba88.wav"} +{"in": "run around right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1215b3f5ae3d7388f31bd5dfbe74d629a250d36e.wav"} +{"in": "turn around left after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "284f83584b592ecb1d1438a6f5034871cef12c32.wav"} +{"in": "turn opposite left and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5cfd1db849d500ba914c030070eb1df9e589236b.wav"} +{"in": "run left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "08c3b713d515dcc2eb70b78c0ed822d784dd4b77.wav"} +{"in": "look around left twice and walk around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "da3a2422fbb032c03bba58f4505e61acad5c522b.wav"} +{"in": "walk twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "7d71ff017d771b4fb365b0630d5cf6babce8d964.wav"} +{"in": "turn right twice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "91587a7b8dc9bd1cf978b3d08a5a879d16ff3bec.wav"} +{"in": "walk right twice and look opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f3be3a1a0acde140d16140a40068694125f5c0f8.wav"} +{"in": "turn around right thrice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "76439b439898ed1300743fa146b174c8ffb90957.wav"} +{"in": "run right thrice and look right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0a46ff43b0056253d58f34fb16940219ea2904c7.wav"} +{"in": "look twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_LOOK I_LOOK", "audio_path": "4a30688bd89dd562d6bed94924c6f9760fd03cb1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left and run", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "2c6056e34757af4230f1944182ef93f81997a4c8.wav"} +{"in": "walk left thrice and run around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "bf997269ddcbbf8c0aa9a0f22c3c1fe2a2f9e9d0.wav"} +{"in": "look opposite right twice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8dcee8a36d773bb2abe3948b6bef12163f59f010.wav"} +{"in": "turn opposite right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a892970c6f24d72de93e4c0738132be3910a87a5.wav"} +{"in": "walk right thrice and run thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "1e1c115da2f1344e0ce489b3321a16f3f4bba114.wav"} +{"in": "look opposite left twice and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4f1bd59ac2d1fd4df6e4782ae7110e1f415b83b1.wav"} +{"in": "walk right twice and turn around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f4d473a12df5836be55dfca8d111ec78ca617f2c.wav"} +{"in": "look opposite right twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8f5b7f5994932156353047adf1fb85d69642576c.wav"} +{"in": "look thrice and walk right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b44de272fc8bbc95aa7346705131a37e0212598c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right twice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "f19226579f7573606503f37e9ede780d87d757ba.wav"} +{"in": "run around left thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "395f2164d68f1e6a286d38666e7ea89b5ba78acd.wav"} +{"in": "look left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f34d928d915e8fd2de87c1d475b1772fb015cfb5.wav"} +{"in": "look around left twice and walk around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "035160cee1f76de7e99f541575f13ccb928f528f.wav"} +{"in": "run opposite right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "eefc75efc35077a222806d9beef5200196ce6610.wav"} +{"in": "walk around left twice and look around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8c6e7a3df69ea5846e59e4e0a5dbae55afaf20ec.wav"} +{"in": "look after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_LOOK", "audio_path": "e9eac691188ed840416c568654b16825387370af.wav"} +{"in": "run opposite right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "16ea751f808d7aa6ea5195c4331e56fb425d8c99.wav"} +{"in": "walk around right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "113f2cb286863e2146ce5703d99470731f7ed94a.wav"} +{"in": "run opposite right thrice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "652aa93bf3ec0004a03819f699c0c3ee51b34869.wav"} +{"in": "look thrice and look opposite left twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "bce8d993dc6c3d4a8d378e592b9579f8dab7792a.wav"} +{"in": "turn around right twice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "1c8524929d48f636bff5d405cb8aacc9f6f9d5f4.wav"} +{"in": "turn around right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ef3fa6e4eb7f7cf34a5a7c00ad66542c30c9c66a.wav"} +{"in": "run opposite left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "14eafeb4d7eb0a5bb35a2d94b44c5594d8783564.wav"} +{"in": "run right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "22b35eb95287f0bfe66da0ae721e42016425c74f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "d7a960540842742e6e088636b14393f3cf134f04.wav"} +{"in": "walk left and look", "out": "I_TURN_LEFT I_WALK I_LOOK", "audio_path": "bb6b06d77db3761d4470d787ac7296d8c1ba712e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right and run around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d6fefce409fdbb356c878383392c4a33c782bcb0.wav"} +{"in": "walk opposite right thrice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "cbb2c5c9bb122862697a777a78ca989642b63840.wav"} +{"in": "walk opposite right thrice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "7017bef01d320646195d83bdcd1e3e496166cb1e.wav"} +{"in": "look around right thrice and walk twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "20494274b58eaabc5b0026675eae9138bfd22f34.wav"} +{"in": "walk right and look left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "8a3031da90b4a17f6fb70bbdc792f9f8c3206e5d.wav"} +{"in": "walk around left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "280908bb596a58843007b82d634bb37d2d7ee360.wav"} +{"in": "turn around right twice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "508866ba2bdddfcb884ee709c0b26ac6c3559281.wav"} +{"in": "walk opposite left and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "568e7525e38076214bc6283e556b3663563afcc6.wav"} +{"in": "run around left thrice and walk opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "88b9d72a7d53a7acec70e53abdcfe4d2beb6eb7d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "96d4333bb0d4b16dbbd68a315da17b18652cf3ac.wav"} +{"in": "turn right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT", "audio_path": "ea3f67e8edfc7decd3c7c33abf27302e494fc824.wav"} +{"in": "walk around right and walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "858fd014fc9022a6187f0c8e1d6dcc1d3ccdab1e.wav"} +{"in": "turn around left twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3c7b070d9f2c2ddb097c728bfd0264f7bc010f42.wav"} +{"in": "turn opposite left twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b9b7d18247860091352ca4476df6c8b7d71ef0f6.wav"} +{"in": "turn around left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7bef5df65c3cbd1bc267cf835412c304509c236f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "156dc0896b9200b9d75f752709832d1df4c85d9b.wav"} +{"in": "walk left and look around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "572ab3c5daa17c6bc22121327dff718f3df9eb88.wav"} +{"in": "look right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "969fa3302b6ed784cad13bd678129d13fe816521.wav"} +{"in": "walk opposite left thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "76e12ca5cc4076394736c70b4882988f9a37fe1e.wav"} +{"in": "walk opposite right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5b2823fb448d6c2406a0f41cea4d0dbe14197b62.wav"} +{"in": "turn right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0a9efe45a7dd3328fce9594599635e33acac9e1b.wav"} +{"in": "walk around right thrice and look around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "74226f9284a48228b545da2bdf33e79ba3a27a90.wav"} +{"in": "run thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "1ca172c6d7d53f86ea239ab7791e4b8584965f52.wav"} +{"in": "run around right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d617f2a79a28bcdcb7ee2884879b930b9d8583b2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f3a372af173cdbf43a44f2811717dcb8d2fae21b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right thrice and look around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "063956b72e79d25c78cd06dbe08da3b73e5da35a.wav"} +{"in": "walk around left and turn around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8ae4644352831592c04c7fb951c35c86074c917d.wav"} +{"in": "walk left thrice and look around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5ebfebfdaf194c8c1f86575a9a636ceafc371cb5.wav"} +{"in": "turn opposite right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ca08a8b9c4fe6c60b0ad099002213476f37d388c.wav"} +{"in": "look left after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK", "audio_path": "f8273fa11f595cccb4d95adef92ff794d91c60a8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left twice and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9ab3b989f13dffb9795aa7ce49b3574d11c96581.wav"} +{"in": "walk around left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "381085e5db5a2100dd0794dfe92316f3eda5da62.wav"} +{"in": "walk around left thrice and look right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "543a6e807842fe50a453d138f32b32dcf09eb5ed.wav"} +{"in": "walk around right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "840c7f92d0e3c76fd59ff29f06d260169c548b83.wav"} +{"in": "look opposite right twice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dde1cbbd2bf76a42611c298b9a23b0dff21f8a34.wav"} +{"in": "run right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a6a73c51b2841b75223410b4d4f985dd3615a250.wav"} +{"in": "turn around right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e7df2ecb79e88b9d37d88569bc2e1f2c7c0ad016.wav"} +{"in": "look around left and run around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2b36f1a00c85cdbb977f5df1dedf22266a2f8c5c.wav"} +{"in": "run twice and look opposite left thrice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "04a05195816635d8c2a095b131ad0d471821bd93.wav"} +{"in": "run right thrice and turn right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "465ce73e7d6308227eea8fa227b94b4941301bed.wav"} +{"in": "walk after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK", "audio_path": "01bfb5bb523869cfc0ea56e071fa1c62213b1652.wav"} +{"in": "run right and look around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d7f53e7d74893bb743a7121f71b12445c2d8e9cb.wav"} +{"in": "look around left thrice and walk around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d5828c53bdac77b1ca2fbf9e62505ff4cb33b285.wav"} +{"in": "run right after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9deedb02a1a8c611cf8df08af038b16f3e41c01d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run and look opposite right thrice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "13950fb92b1bb2056c9614a617849b010887a2ec.wav"} +{"in": "turn left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "96265eed929fcbba9f60142531995ae11c1eb651.wav"} +{"in": "look left twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1804ad3c1b6236c6237cf0bdf08bd25e28f971a8.wav"} +{"in": "turn around right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "363bb438e1b3b0ba5a0097f21394a270eef4bb19.wav"} +{"in": "turn opposite left twice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6c962c821e331a8bca4535b21409d32e5b752ffe.wav"} +{"in": "look thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "6a7cec6d0330026f335954075c0672b97316b19e.wav"} +{"in": "look opposite left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "57c6018c707ae18eecad784a6909d407b4bc4b3e.wav"} +{"in": "look twice and turn opposite right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9a38b0e23d82a8d3677f3bfa0bb9cde8c68e211c.wav"} +{"in": "run thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "ddcb7d1f3582765f35aab9da45be4faf5e9d79e6.wav"} +{"in": "look right and turn around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "62821fcabcaeb791a35c83585093962294a700d5.wav"} +{"in": "run opposite right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e8120fe799055bf1a56dbe2a958e3f58b3b1ad56.wav"} +{"in": "run after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7eeacf8ae826275ec7251dc16e632fb2f3ca7fe1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left and run right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fd21613e9d490f0cc029a2b9276929fb3ad23d29.wav"} +{"in": "look right and turn left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "6b8e955f557ce1fdbe4055b937c4e18d3c7ac188.wav"} +{"in": "look opposite left thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a739b6af6ba1c2c3e80af74d755b1504a503f61a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dfe7cd0ff54c1fd6c947ce0417c15f52d10a2c88.wav"} +{"in": "turn around left twice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ca6436e449b172235b2b021e00b262a879a27f04.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "aa5147d7c1417c311c014954efd3f89d3309fe7c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "07230de80380e3ca86c1408cf750a8f6157d8370.wav"} +{"in": "turn left and turn around right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "595253120fe67c49da26b7ced739e7b41ffdd343.wav"} +{"in": "turn opposite left after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a2411208bf531a8b7b12b5b3a2f184fc44a0f1b8.wav"} +{"in": "look right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "35fc6276a3ca3846a76dd314f566860e315b3b0e.wav"} +{"in": "run right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d713195afb00611e806b1d7aeff9d504048f1747.wav"} +{"in": "walk opposite right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "96288c629a9816deaacbdd47bdecfae5fcdd2fd8.wav"} +{"in": "run thrice and walk left twice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "640f89729598f5779e2a26517af708e541763f9e.wav"} +{"in": "walk around right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "775a67cb1501cbb784cb96c420bcf3faa995594e.wav"} +{"in": "turn opposite right thrice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c26604fe17bf8d24ec5bd6c980e3b460ce1ade5c.wav"} +{"in": "look around right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e6e9abd1ce953196419c1f63502bc5bb9ee8ff13.wav"} +{"in": "walk around left thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "27ce092d0009206a1d107826439a510c53f7e93e.wav"} +{"in": "walk around left twice and run right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "41edc90430e14c57b897dbed20a1ddf214acda38.wav"} +{"in": "turn right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4c7c2266c0f77593c1ec96ae6a3834d9bf925320.wav"} +{"in": "run around left twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "beb529953475ebbfdebe9e20d0558046f0c350a3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right thrice and run around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a32b55b9128488579431f1b209526bba7c6b8074.wav"} +{"in": "walk right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "29cec0c3d036ab75ddac120dd0d182e2a7fe8cd7.wav"} +{"in": "turn around right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "53daf2025ea808de2ac7ed4625d892c7feef0ce6.wav"} +{"in": "look right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4b14428246401d6225c19babb6f2e902ac6ed884.wav"} +{"in": "turn around right and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "54c298f9737d01e835753578a09b9bf986f4ba22.wav"} +{"in": "look thrice and look right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4559eb5af83fcce908dd8d0a572ee5fc63a146b6.wav"} +{"in": "look around left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d13d58565d25b70ad99644ae35c5acca503c5373.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left and look right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "eb325cacafb8241bc37f38f4dca0950db94b5721.wav"} +{"in": "look opposite left twice and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "036cf5762bcb64b4bc9c82c491bc845b53dbed6e.wav"} +{"in": "look opposite left twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5397483e40b2528a88303c878e52e5c293a729ba.wav"} +{"in": "walk around left thrice and turn opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ae95d06470821669171ce2f0fc486ea041d23f15.wav"} +{"in": "look around left thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4b687a52be6bab02b7eb4f92344a950157b6c661.wav"} +{"in": "turn opposite left twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1f32c9e168a40c69e993d98a2b02cc2e77d0d5ed.wav"} +{"in": "run opposite right twice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "63770552e639446bc10b5a9b22f4d55f1388804c.wav"} +{"in": "turn around left and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "70341d4b4e7841e4c577dde4bbe751abea85caed.wav"} +{"in": "walk left thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8085e13ef2b87a24c841d061df7b0a9fbd5ab00e.wav"} +{"in": "walk after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK", "audio_path": "3b0a6fe0a06195d4c0669b8dca495ea53d51f2ec.wav"} +{"in": "look right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "36adafc73da74e80a36058e3acfedf5e82f2e4df.wav"} +{"in": "run opposite right and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "342661839a40c8a15d1bf65e50f7aa06ab59a7b3.wav"} +{"in": "run right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "347c1cd0198b60365ae926b9c9f85706e12f2465.wav"} +{"in": "run opposite left twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5ab97678e9c02f24b5a0e7dacc6ee708f0d8419b.wav"} +{"in": "run left thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "923022b8c26be21e97230e8d2dd57ccf4fc2d10c.wav"} +{"in": "walk around right thrice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "544207a8b88e471736fd633c7288717cd489e1b6.wav"} +{"in": "look opposite right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ed0a6a3050a40947840beac8d339db866ba1ce7f.wav"} +{"in": "walk right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0153be69b658f8e67fc05b4d603b30e9d6351821.wav"} +{"in": "walk twice and turn around left thrice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "60ba8c627273635a0b49cfe1361b0793d9dd7b92.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "8263ec9cd49eec6dccaaef313a87bf5cf234eb62.wav"} +{"in": "look right twice and run right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2896cab4c354fa7674b712107c90fb22ac17d710.wav"} +{"in": "run left thrice and run right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9e3ffd635f398507c914b8060f38c545af626ac0.wav"} +{"in": "look right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "27da3233fc6cbefa50ca484eeac4c4399ef1b5d8.wav"} +{"in": "look twice and turn right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f4bdb3940a3052366de9a5f0dda0ad2d40dc2241.wav"} +{"in": "turn right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "61d006206fc0ea0a57d9cb25f3ec3ed47302f7f4.wav"} +{"in": "turn left twice and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a85ad696653cb10ccd0c6ac426b919c2c9b01365.wav"} +{"in": "look after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "51de43a308bedc98d60046b10823b501a27db54e.wav"} +{"in": "turn right thrice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e423c52b6f3b7612ebdb6808321ce02303d606d8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "afef987e329862d292499a6bbf8d35231dc64b4a.wav"} +{"in": "walk opposite left twice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8a11518b6870c2127fe14893b95969eab4bcfbaa.wav"} +{"in": "walk opposite right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cb893bffd0365a1c14c72a2e62d6b99f6fca540f.wav"} +{"in": "look after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_LOOK", "audio_path": "a5be87524178346f5f0a03b6b87ceeb8257c374c.wav"} +{"in": "look left thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "983644500758f578cf867c8561d70946897c3e27.wav"} +{"in": "turn opposite left and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "11d470e1893c281937ea84cb8250d51fd1ee6954.wav"} +{"in": "run thrice and run around right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d4fef128e0cd4ac6f515669a3fb9808d89122b92.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0662baf0661744ce5b296e8dbd71aa992175edca.wav"} +{"in": "run twice after look", "out": "I_LOOK I_RUN I_RUN", "audio_path": "355be8c7e42555340d5954ab1e32733e30a913d7.wav"} +{"in": "walk left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7124ceacb638f430bddebfeaed351079784aaef1.wav"} +{"in": "look opposite right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a880f80992763249ea89e78d348291839fb4af3e.wav"} +{"in": "run left and walk around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5d9bc479d28e44663913e601bcbe090e374456fe.wav"} +{"in": "look left twice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "de8e4757ad22192a8631b1a7d2afa0a68cbdd1bc.wav"} +{"in": "walk after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "024caf5edfe86896a2be43bfa26fe76d0313b989.wav"} +{"in": "turn around right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "76f442626f94d6b8cfd376ac6b1fd5204fb43b59.wav"} +{"in": "walk after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9a53ddb76421b02c394aed96302a4f8efa86968e.wav"} +{"in": "walk right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "562dbfa94b9398e07d22e8aadcf41c5cc5defe56.wav"} +{"in": "walk left and walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a15c0bdc7438b4aa3bf6b765295bb7b35e973885.wav"} +{"in": "walk opposite right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e3ba2c39b99e2454d33f14bea1e6afbdf89f4a61.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run and walk opposite left twice", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "fe0b8c00557ecb7cf2bc8be723f4f15235e0cd51.wav"} +{"in": "run around left thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9606eebbb577aa0ad87af8c53a35d35ced8b7b6a.wav"} +{"in": "run right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "364f02445ee2fd169f54cf7188875f8bfe77ee00.wav"} +{"in": "walk opposite right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ae059682a6875bf54213a280fbd8efda0e9c46ad.wav"} +{"in": "turn opposite right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "068d402148460767cd335343113cce1183bd6f1b.wav"} +{"in": "walk opposite right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6f5484c06391fd011896cc63d5f05fe736ea8199.wav"} +{"in": "run left thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "225c720487e5e81f24da061db2b22bc4b8e5666e.wav"} +{"in": "turn right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6495072ecbf407dbf7dac541b36df4993d00e456.wav"} +{"in": "turn opposite right thrice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "90f4c9b94cfb35b903d0833f0f5be5522ade284e.wav"} +{"in": "turn around left thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ab9f476484bc503ced817f22a1ba480cb77cdc12.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2fe0cd3d726292c998a4def422afcf02526bb4fc.wav"} +{"in": "look opposite right and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dfb32c9e64861eb80f1379004ebf7622e89a9824.wav"} +{"in": "walk after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b9da670be3c302d63cc3f36f1bc225e0dc09d8b5.wav"} +{"in": "walk opposite left after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d299e0dcfb015959157e70bd608ec53c094f0787.wav"} +{"in": "turn opposite right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b16213d588dcbcebc10a3bbd88ce4faad5037889.wav"} +{"in": "turn left after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "ee4aa393cd961e653fbb6baea4e5be60c4fe0045.wav"} +{"in": "walk around left thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "04117dac7a0f44b0e7f5ae5c2c8c033fd6abab3d.wav"} +{"in": "look around right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "004bdf85e372643dcccc5cae9136171eb4e1142b.wav"} +{"in": "walk opposite right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d8797d9d6f3c91446eac1a061e4af4d85039f669.wav"} +{"in": "look opposite left twice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e7fcb933aa7f228829b9cc048a8cf2fa6c0a3f6e.wav"} +{"in": "turn around left twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ac3fa3bede10e11d4eff47a01f460ba61dcb4ed8.wav"} +{"in": "run after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "e1df2335d9354ad9fa4c0958f7d8b26a53f590a0.wav"} +{"in": "look twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK", "audio_path": "e8ca75a7c78f8e7744f98918f55e6c44042c4749.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1b3a55ca371d5effb4c676011ff8d6df311e16c9.wav"} +{"in": "walk right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1e06ae85e14148251a283fdba4f4b34c4341db4e.wav"} +{"in": "run opposite left after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "627152da36d4c5e6481a641b20c8173f7dad91ea.wav"} +{"in": "look opposite right twice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "ee09e0a3c6895e206c0377980f14fa8c91ddc148.wav"} +{"in": "look right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f971897bd96c8d4c09c2012dcf7d41c951ababbc.wav"} +{"in": "walk right twice and turn around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ce258117014a7b8c1c943f656f494a46973217d1.wav"} +{"in": "look around left and look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ae93d323a1066d1fa301781c11d15eab3c438996.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left thrice and run around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "51b0769325bb10b0ee1f1f412ee3731140d3e339.wav"} +{"in": "turn right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT", "audio_path": "36b7ec656076227c47ff67bd8dd2581705a38e2a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right thrice and run", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN", "audio_path": "583562a58538846c0a3a9ab80cc7b23ed9646962.wav"} +{"in": "turn left twice and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "8fd9189f14ec170f55ce641bf262c603ef386595.wav"} +{"in": "walk after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7d039b07a947b95d3fd40398901f24bed69ac656.wav"} +{"in": "walk and run right twice", "out": "I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "37bb9347ac496f67289a3c5f05cd335a52472bb7.wav"} +{"in": "look opposite right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "170c3d635f2325be1317f44fe3a402cb63ea0e2b.wav"} +{"in": "walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "03167982ae1f47c0dad6193a176722be73d01786.wav"} +{"in": "walk left and look twice", "out": "I_TURN_LEFT I_WALK I_LOOK I_LOOK", "audio_path": "470cfebf803d5e8698f5878f12c645ce37cf6246.wav"} +{"in": "turn around left thrice and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "694fcbc21c4630f89a87a9a3101e2c17e7c63087.wav"} +{"in": "turn left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "c9d78f598bd2ab63b142a7a8a672c54cda5a7788.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "72df7d492456a088057c52efc029018ffa5944c5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2f72141349be7e4ce842be5258a95836f874d9e0.wav"} +{"in": "look opposite left twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c3cb294479127d163709e3af7027f682c87800f7.wav"} +{"in": "run opposite left after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9a54845a6b2ab78348d18c860e896cfe4516e00a.wav"} +{"in": "turn opposite left and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f2773331f075c05f2250343c4b77c150806c56bd.wav"} +{"in": "run opposite left twice and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fb27a5dd74fabd39f0ea773b358e07b25742dfac.wav"} +{"in": "turn around right twice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK", "audio_path": "9d1bd47ea33c31f1c64fd44f708e351bdc6efa53.wav"} +{"in": "look around right and run left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b53cfad1e0e2202dad28d57f3bff1bb1ae1f1465.wav"} +{"in": "run around right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fcc33396e72c15d098c5d550f722756b84710932.wav"} +{"in": "turn around right and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e2fb2f6d573fa066a0ee285f3f17dab69ff114b7.wav"} +{"in": "run around right twice and run left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "57d07a7867136ae2ccf9f25012e2964ecff05e69.wav"} +{"in": "run right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2ce694adf2f9a5c4b3ada686faee4a3844bfae19.wav"} +{"in": "walk around right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "42993f66d844790d7514924813d5fe24b241ef8e.wav"} +{"in": "look left and look", "out": "I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "889a777dcc6f9fa36ae899b322ce890259ded540.wav"} +{"in": "walk twice after run left", "out": "I_TURN_LEFT I_RUN I_WALK I_WALK", "audio_path": "ed94cdd0d17d452f1e10becce82849a65d92bd83.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6cf1cff320130777c72331f0c3b5cc74e046afb8.wav"} +{"in": "look opposite right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0d909a21fdc2dbbfd6786dc1808ce92c47764cf1.wav"} +{"in": "turn around left twice and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "358b79388049621b36537f4a15f77e1d0cd6cba5.wav"} +{"in": "look around left and run around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4f83bf530e1f7b25e1aaed88f18b816a55977c24.wav"} +{"in": "turn right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT", "audio_path": "baea72fdc18f5a61a25dd0677d4b4c8b00f4148f.wav"} +{"in": "run opposite right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e4e9b56610cc9891c3c04d6fcaa91cfb013535f9.wav"} +{"in": "turn around left and run around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "34a5019b4367c33dcd7c39d51acaa23b374065e7.wav"} +{"in": "look around left thrice and walk left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "f00022ae06a62d852a90c33656acbe5ff7867a53.wav"} +{"in": "turn opposite left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a16e9671b6fa24b56e3a2cff190aa3edc42488a5.wav"} +{"in": "turn around left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7258ec74d76785592a97ded08288ff8cc2bdc878.wav"} +{"in": "run after look twice", "out": "I_LOOK I_LOOK I_RUN", "audio_path": "bffb292015dcc22476e55fc1ecf08711cccea129.wav"} +{"in": "turn left and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0c485f34003894958e880950d615c532dd1ba37b.wav"} +{"in": "run thrice and run opposite left twice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f1fd9e47db538e2891150443f2093f3826c859e3.wav"} +{"in": "run opposite left thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "44576549844effd590c25dffc53ce4d4201f0f87.wav"} +{"in": "turn opposite left twice and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1988bf338dbfeae26ebf5b82c121cd859bb015b3.wav"} +{"in": "walk right and look opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4d6b0a8eb009ed8be2885e4c7adcbbe916ff3dd1.wav"} +{"in": "run opposite right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e4c7036f60123c2bcac43e28f2724a526144c1aa.wav"} +{"in": "walk opposite left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d9b1b74123dc46cca5d2379d0444fadd862d4a42.wav"} +{"in": "turn around left and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "023da344e715fc9b91ade2ba472660056cd9c4ad.wav"} +{"in": "walk opposite right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7ac36809d8841d8dc55ef5ae7a54c270cf12059b.wav"} +{"in": "walk opposite right twice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "09393c98fc1e9a91d2bd4f7793a26014a99800a4.wav"} +{"in": "run opposite right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f2393d93a6a19260d8eb281db4d96ae28988c651.wav"} +{"in": "turn around left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "29c4e3695a56362d59b6a9e9fdf0369b44ae43c9.wav"} +{"in": "turn around left twice and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a4b2c59259c948da365fa285fc8195a9ec9fba27.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right twice after look", "out": "I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f9b05966832905e307b5d52e51d284550f1d79b1.wav"} +{"in": "walk opposite left after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "761594987edffbdad38a0ccb992a61ce5e7e8490.wav"} +{"in": "turn right thrice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "243176dfe43f4609e13f5f218727ad69f4c59694.wav"} +{"in": "look left and walk opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "69d2364b90a7cffbb2c9aaa518bc40c6320a0ea5.wav"} +{"in": "look twice and turn opposite left twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fd94f7008a9e973f0bc5d9f9531528bdbd9c14e6.wav"} +{"in": "look opposite right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "913222db81046c381bd7bf26a63c25a524c07261.wav"} +{"in": "turn left twice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "98b22f17eb8c249c38771bcfacdf4bb8d46f9844.wav"} +{"in": "look opposite right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2343b178881eaae0a8509f6a11b27c4074d7c52a.wav"} +{"in": "run right thrice after run", "out": "I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4cbe8a957275d533f3f205a6a153168ef8e89454.wav"} +{"in": "walk after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK", "audio_path": "b54e4c0eb6c8629a3f59cf4bfb0aa028957731e3.wav"} +{"in": "turn opposite left twice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "cb37a99a72f1fa1726b161e13b5e4c6db456b8b3.wav"} +{"in": "look twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "e1737d813015debf6c4fa71fa020f5090f6528f0.wav"} +{"in": "walk around left thrice and run opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "46edde9f27e5ed945a52564fb32d535ec05c6bc0.wav"} +{"in": "run around left twice and look around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "12737db957e09a7150398b9a1167acd4ea33222d.wav"} +{"in": "look opposite right and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "eb4821fa5638885d4d9371d4bc3ad5cf31a0f827.wav"} +{"in": "run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "278ff0de88648e804e2c7a84b94dfb6e55b85520.wav"} +{"in": "look left and turn around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "605fb21368a8648eb63a616ac1dd8e2d72f4efda.wav"} +{"in": "run right twice and run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "324ab53f8a067dc83b6d5604d8187949c6e552fb.wav"} +{"in": "run right and walk around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6593cdd5951b5429f5b9131a8c8e5ab31dd04884.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left thrice and look", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8def434d591c5ff26045fe6139496fe83af5e7ab.wav"} +{"in": "run opposite left twice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e9bdaeb2773acdd82069bf6381d140f574731457.wav"} +{"in": "look around left thrice and walk around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "afb14aee0cd588ece714fb084424637a118c2ac6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6f12f6e14447c67acc856571376ceca7e559cda8.wav"} +{"in": "look around left after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cb4d5d5c6f6d7ec6da8f3507e07803863ff72971.wav"} +{"in": "turn opposite left and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3a59dca9fa777a56d2fc80ebf1fe51acc867da7a.wav"} +{"in": "look twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "414c488f43a4b16bbe2b3501aa29a0aa16839f0a.wav"} +{"in": "turn opposite right twice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7eaf34673ec5cd250d6e2843a8771db51ab4efa0.wav"} +{"in": "walk around left after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "50fec7bebf20d74339b26fa59c4ae0cc2f3669d9.wav"} +{"in": "look left and walk left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "82364b6a29da7db4d3671a3e1e5c2ef8ae182a80.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c0a69f617068ddd54e12558bcef9e098455a64be.wav"} +{"in": "walk and walk right twice", "out": "I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a87e98aa518d7077e013cb7aaee8a2974b8fce32.wav"} +{"in": "turn opposite right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c1226a301e9bf71621354936924843e2ee99002d.wav"} +{"in": "run around left thrice and turn left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "62079c628bb6c5cbe551ccf3c31e023297243b5f.wav"} +{"in": "turn around left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6f49dedb5902d00642df78c2a1563c2751d9b696.wav"} +{"in": "look opposite left and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "eeb22ab57e83df8860993dbc13d826d5623c9554.wav"} +{"in": "run twice and walk right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "cf4f619251eecf99075d1f39df544d2e4b469035.wav"} +{"in": "walk around left and run right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "982a89c6b1ad118c04a6b91c1b2352b839f20dff.wav"} +{"in": "run opposite right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "01d6d77a740f5997aad9c223b4a4f384f42f0bba.wav"} +{"in": "look twice and walk around left thrice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "61ed76a851adc2887780c805e5ae90b03f315b3b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b55000a4113c4f5951d8ceb7d36c071452636a38.wav"} +{"in": "run right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5968edf2ad88e5dff5902ed985930ddd3b0f8455.wav"} +{"in": "walk right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ea51b96568e6e1b5ef3dbb87e9ac797cd829e204.wav"} +{"in": "look around right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "861024abb2db8608b90813033a65eb64c77b3e6a.wav"} +{"in": "turn around left thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6851f03761ff0a230dbcffa5484091a20957e23e.wav"} +{"in": "walk opposite right thrice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "fbd8aefdeb988da5067daca56eedb4d2c66f23f3.wav"} +{"in": "run left after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "3810ef925b2527b7f54d1507b027b0e184e1cefd.wav"} +{"in": "look opposite left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c71d0e5240ec1980d2b699e2ee4329a3db4c617b.wav"} +{"in": "walk thrice and walk right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "64fd954521801afb15d167657a9b47631082e611.wav"} +{"in": "turn opposite right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3beeb61897f65f20b95fd65ca479b50cb30062cd.wav"} +{"in": "look twice and run around left twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "95aafa59e41a808c6c909dbda7d64db06e34e450.wav"} +{"in": "turn around left twice and look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "36dd9b0c26d902b523efbd45d5760aba443ac926.wav"} +{"in": "walk around right and walk around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "946b52d0d846fb7659bb0179ed9b9b66168a866f.wav"} +{"in": "turn around right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "949e36bfeae64cc1b1f910539541b2eeea2d7d4a.wav"} +{"in": "look around right and turn right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "3cabadd31ff8b1b02dd0b4b37e468b16737e115a.wav"} +{"in": "turn opposite left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e56783a54a867187f0bbc80f5aa63b180b2bd4fa.wav"} +{"in": "run around left after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8b975cd87bf60b7f26d578c8c071ef61c4800a0f.wav"} +{"in": "run opposite left after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "63af79429e070afaafb2420ab5ad50c42363cb3a.wav"} +{"in": "look after turn left", "out": "I_TURN_LEFT I_LOOK", "audio_path": "217d424a9bd923eff64f04e2da8220039b6a20bd.wav"} +{"in": "run left twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ebe034c161bab674de26e7421c0084c9728f56af.wav"} +{"in": "walk twice and walk opposite left thrice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2ce84d810a8345cff55696a28a91860048866ba1.wav"} +{"in": "walk opposite right twice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "692af2525e8ce2c64ef57c4a675e15ce9094aa95.wav"} +{"in": "run thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "ad72a0688cd86389bbe2566e1c338ef563e0da82.wav"} +{"in": "walk opposite left twice and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "18ce59b10fcbbba95dc051cb5fb49179cce234c7.wav"} +{"in": "run left thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "eb50d942b1aebb69b8571e6f5bd6e4abe5c10d61.wav"} +{"in": "look opposite right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5baad4302243a20c8ed4ed5c7b4c89e81afcbf3a.wav"} +{"in": "turn around left after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ef32e8db702454235a83c79dc7789c23d38c4308.wav"} +{"in": "look opposite right thrice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "432fdb2ebf23c3ce73abc4ea582275ef76de1ba7.wav"} +{"in": "look around left twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "05f417d550cc8c15eee53767f36a7f7c682e0725.wav"} +{"in": "turn around left thrice and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ceba8e086cdba907c0184f6255e5f65b43b6404a.wav"} +{"in": "walk opposite right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ee9bee1307ba255468b56683bdcefd1f9e63f808.wav"} +{"in": "turn around left and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f9f8af5fbfc9faacdea8767528ab8ba720a515c5.wav"} +{"in": "run right and look opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "497d9addc6d91c2a9404e2df351931e360087863.wav"} +{"in": "run around right and run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "893a283d85a394d2003d989f71650af4148f1b99.wav"} +{"in": "run and run around left", "out": "I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "677367edeefd9c908702aec1c709a317f6a06c7e.wav"} +{"in": "look twice after turn left", "out": "I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "9019bff9487ca3aba68aca51e99e06179a8d956f.wav"} +{"in": "walk left twice and walk right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "609e0565beb0aca72e912090207f2556052eed67.wav"} +{"in": "turn opposite right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "25fe7fd01b2b99d1d67b6fca9a063d6b7179176c.wav"} +{"in": "turn around right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6647b52b1d9a75673fef8bf8e269fb27488ade2d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left twice and look opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1390d07c054986a292100beef9e14133aa488d26.wav"} +{"in": "walk opposite left and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "aae24719583ad1bd674300fc08a4ffbd4b605fe7.wav"} +{"in": "walk opposite left thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e6d3b212339cfb86c11649fb5bf77d51f37c962d.wav"} +{"in": "walk twice and run left twice", "out": "I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a05e19aa1133431cf2e377fef47e90eff1acb5d4.wav"} +{"in": "turn opposite left and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "dbcd42a95ed072cf5dc568d0bfc68dc282c90660.wav"} +{"in": "run opposite left twice and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "405c2c77cbd9ebd9ef818e410740c595e7dd2c8d.wav"} +{"in": "run right and turn around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f91d946495b80ac1bfb8eff791d0a67f41c5db93.wav"} +{"in": "look opposite right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "17a9efec35de0c2342a3db136997e0dc9faefc1b.wav"} +{"in": "walk right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "758ca596c23c10e243207fe937013bcd6bb54edb.wav"} +{"in": "walk left twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "66c20b006aa156ca6157cf9fe204ef9736fdb5ae.wav"} +{"in": "turn around right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f1130645a31a4c08d61f82ce125f9446e7b31cb7.wav"} +{"in": "run left after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "579fe5cb136644e07baa5fbf258f4c843cefa205.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fc763013615538ed4799a25f2958b3e320440d96.wav"} +{"in": "turn right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "94e38bf843c7b5c0059bb99acfb5652ee2d9308f.wav"} +{"in": "run right twice and run opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3fb2b07b3eac3388457a452109ac47fe1edd6082.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right twice and look left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f0bb8c7a324d695a1151cca43b8b490504b00dbd.wav"} +{"in": "run right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_RUN", "audio_path": "16083f42037a4e91b2bcac7304c2456cd9cb7ee8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4a3ebee936e8ccc710d744ca124a338c144e01b6.wav"} +{"in": "run opposite right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9b53f1934cfde7b93f61533834e0b582dde46c5a.wav"} +{"in": "turn around left twice and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7be576bcfd5b66d4bbbe8cacc25202c6950f6b5c.wav"} +{"in": "walk around left twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f456a2b482cfd5d73c75e96b2d9681cd55cf1317.wav"} +{"in": "run opposite left twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "bb82e0b40e233eee7847fbb6dac174c10a2a711a.wav"} +{"in": "walk around right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "74e82ae7910ac7c6272e0d0593777914d7ca5356.wav"} +{"in": "turn opposite right and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5187551753225f7739869960ef3fc1aa1d320b58.wav"} +{"in": "walk opposite left after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "668a242632e45e7d2cea4943e4f0eb95a01f158b.wav"} +{"in": "turn left twice and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "647900b2d38b9849befd0d2e847e6bc415bc879e.wav"} +{"in": "walk left thrice and run around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "438854ca4e09f99863656a33c823ab5984065aec.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "71153db6b102fdb2425d9291a6af7d6182dd5ccd.wav"} +{"in": "look around left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f15e3c3691aa38bd37f749af19f4c5b33c0fd42c.wav"} +{"in": "run around right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7c44895172dee4e7ea46b2cf14321e4bd46d03cb.wav"} +{"in": "run opposite left thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "dfe33e6bfa538189531c9ef8bbb98ce838540147.wav"} +{"in": "turn left thrice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4598b1d28834ae32281f8c9194b250e08c28fdd4.wav"} +{"in": "run right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6c94b088003ce7cd58addc6bd61ee9b1f48c4327.wav"} +{"in": "look and turn left thrice", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "48623dc4aa6e926fddfae256066fffae7c244bfd.wav"} +{"in": "walk right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "a3981eecaa60ec1dd36b8946d8a0d6d55d3afa44.wav"} +{"in": "walk twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "7e5c351450a723beedd65c5689a1c035d5e3356c.wav"} +{"in": "look right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1ee31aa193cefcdce71d4b9a9706cd8e37565ec5.wav"} +{"in": "walk twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "853398543e82619324b35a628026eb49a3527a00.wav"} +{"in": "run around left thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c5daec0f15744241fb0ab46d77a374dd135a1e94.wav"} +{"in": "run opposite right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "23202dd38d167505cb503519b4d9e9f879c68cbf.wav"} +{"in": "walk left and turn around right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "386a4fc1d85a3ff86578dab679e126ab6837a3dd.wav"} +{"in": "look around right thrice and walk right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "0dd827d43f9f16158d6d3f72f56fb2d48a137651.wav"} +{"in": "turn left and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d67e4cba4c1e419993c9b2d131acd5e309e8217a.wav"} +{"in": "look left and run right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "33cff05886670baacac88ef0a828deffe51ec09b.wav"} +{"in": "run around left twice and walk right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d6b6dffc58ebe86f11f4fd84debf5eeeb9caf10a.wav"} +{"in": "turn left after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "c761078e112a897c7aeb2c1ba6478dce058187bc.wav"} +{"in": "look left after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3c51df38502fd4bca6ca27e42733a0eaf73a23ce.wav"} +{"in": "look around left and turn left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "f22ca2cfe4cd65b7116817ac24a99f16bbb0f474.wav"} +{"in": "run opposite left after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "947a9f8675b5ae658be0e2bd5e3017b172e71680.wav"} +{"in": "turn opposite right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4e7ade935dd0a5ee92c0b103685b6a41f98ce30d.wav"} +{"in": "turn opposite right twice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b8438a5986ca2a0eff0b62e55fef95cda0aaeca7.wav"} +{"in": "run left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "cb4f824bc3b7dc0e9d983c592b901708e1c78597.wav"} +{"in": "turn opposite right and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f20760f70d172fead9204f7c71799d57668ade69.wav"} +{"in": "run around right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fe61d637a1b9fb2c2a0afc0f2989cf469ceace0e.wav"} +{"in": "walk opposite left twice and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "09bd48647c4e257587e6875ed1c81fa4bfec5974.wav"} +{"in": "run opposite right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c744015c16a2307962eb19a5901f84549f050c50.wav"} +{"in": "walk left thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8ca44095c7c837bf91c7fe8fc8ca928267b78a13.wav"} +{"in": "look opposite right twice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bf583f3568a0ed04b98657e53a374ed8efeba096.wav"} +{"in": "look twice and walk left thrice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a56de639437bfb917a6e71fa9514595201fa8fb5.wav"} +{"in": "walk right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "22e2712fc0ddb0c1e607a0eaeacf9cbd1f719f10.wav"} +{"in": "run right and turn left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "ced81372b8f46841a89acfc3bc9c5bc157c91754.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right twice and look right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "404debc2f4b48683d9f584c16fb726b37ea631d4.wav"} +{"in": "run opposite right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ee1ce0f575f16300cd02b83a62a8bb56e384b995.wav"} +{"in": "walk around right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7892f331f15fa96f714094d492e738d397d66a81.wav"} +{"in": "look opposite left after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "063390b776ec5a469cc258f5e411bcef4783de79.wav"} +{"in": "run around right and walk right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "4d47b790c545291a34545eaff20362956282824c.wav"} +{"in": "turn around left after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "87104e097f99cc99c5485ab9cbdc1bb6a26588d3.wav"} +{"in": "walk left twice and walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3a6b1c65f96f84684be2a265d6fc6fa697590a27.wav"} +{"in": "look around left twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fb108bb61b2f137252fa8c7e71a234d5a0c95972.wav"} +{"in": "walk twice after walk left", "out": "I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "479d508a87feaaa5191df181a0ceb276dea9fea4.wav"} +{"in": "look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "31c232d4e607c38e5e9443a53870ec5b384b1341.wav"} +{"in": "walk around left thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3705b86c377e7ee6ced652c76f21616eca6b9204.wav"} +{"in": "look around right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "53bbe5a84ef3be4ec3ffe8429aa6bb5c3026a1e1.wav"} +{"in": "walk right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b3e0060fec22f4af665a4055ae8d166e04664f04.wav"} +{"in": "run thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "ab5818d8c67716ee67a125e3e4399ac1133e0b06.wav"} +{"in": "run left and run right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c9c9f1d49e34ada30e5717aa0cce7774ec5bb125.wav"} +{"in": "run opposite left after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "50acca6a3c84c7e94501534739c68a64dd31c06b.wav"} +{"in": "look opposite left twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "bc0a5e5e730965d64b3ecfa01207df0ba4337bf9.wav"} +{"in": "run left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0d688d593f35f18ca753b3f788ab613c0990edc3.wav"} +{"in": "run opposite right twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7b22c47599b2b773856564188e7252ca7b1f32b7.wav"} +{"in": "walk around left twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2e39f93a1c60772eb3487008d43443e4209ae7cd.wav"} +{"in": "walk around right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c100d72687452c37f3b45ebb3df3c452ef8484d6.wav"} +{"in": "walk opposite left thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7dbc21c5acaabcff9334780861ee17995bb63536.wav"} +{"in": "look opposite left twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "077ffb74225b764c9645945edd1e0941ac3b7826.wav"} +{"in": "run around left thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "84656464acfce101a3f5ccc5c70a01ce5ca78bac.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right thrice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "3afae862d872bd7a60b72e6bf700e9b39524831f.wav"} +{"in": "walk around left after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5cbdc01b97c9c0f760736428c7cbd9e1d019a9ca.wav"} +{"in": "walk right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6b399dd5eef01de12958151324c4b29ae33bb410.wav"} +{"in": "turn right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "0472946d5118e0b1349d4dbaa9edee88d86ce900.wav"} +{"in": "walk opposite right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4fbb4fefe52f2f6d56a67e10bc976d5b7faaa394.wav"} +{"in": "run opposite right twice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7994bba0b75d44513d75dbe7157ecac9e003f4d8.wav"} +{"in": "look left after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "083b288d42d6e4ef2c16339dba39e6472e70e500.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3ed3890ec60b9cc0b87c2543d3a2df05ddb4dc0a.wav"} +{"in": "walk thrice and walk opposite left thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "436651fc71bdc49a24d929163512c20107ae141e.wav"} +{"in": "look around left after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "07a60d0383ece2a6d42b9d0980b15c14bf5874fd.wav"} +{"in": "turn around right twice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "613b1a725a95a6ae99c394664d96a0b534018ce9.wav"} +{"in": "walk right thrice and look left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "64742dab6e5d0db021523d1de58d864e6a3c8a70.wav"} +{"in": "run opposite right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d8077f00da919b174261c2c7c3ac18ac3a5caa69.wav"} +{"in": "look thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "ded47ff7b1ff8b38dd503a554b4ff17ec19b13db.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left twice and run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8f6c684db2ecdb5cc5dbefe42126a7461015ca01.wav"} +{"in": "turn opposite right twice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a88e724c99c484d752c408ded3957824df9237b6.wav"} +{"in": "walk around right thrice and turn around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bc9091982210b1cb90d7fc8c5f76b88787ac58eb.wav"} +{"in": "turn opposite right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "17a262f41d2dcb66ea641bc7e44b8273fda828ca.wav"} +{"in": "run right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "aed8047d7fc4c2effee2d92065633204efac53a5.wav"} +{"in": "walk right twice and look right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "02292435d7dc45a383fbc307ac3b8989ab940bfd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "159755c39e9e2fee8a85819895bad4068dee10ab.wav"} +{"in": "turn around left twice and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5ad0993898f2c39cdcb8324f4718b92d298a91c4.wav"} +{"in": "look thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "d3ac46d9a92e263a939f0704484d366e6e65a196.wav"} +{"in": "turn opposite left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "06e749a6535456f8d6243c70c9d522459e6a2bd7.wav"} +{"in": "run right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4e8dfb8384c3c9dd769ee0d8cdd021eacc82f768.wav"} +{"in": "run around left twice and run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b543246b978d0861d545c885e48f69c0f86b39d0.wav"} +{"in": "run right and run opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b0884b47d922bebcaf091d00fda7df1a749b0662.wav"} +{"in": "walk around left after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "eba613362678f7188f2175e94df459e52abf902b.wav"} +{"in": "look left thrice and turn right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3377f7b6464bbf063bd91f384c838f01d432717b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e782c25b091b18caae417ec76c9cfc58fc90c4eb.wav"} +{"in": "turn around right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4fd21cf6f53c48c04e3f6b0443c53ec324d9f82c.wav"} +{"in": "run left and run right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b500f098d694634015fbb9e3c0b21768b215bba4.wav"} +{"in": "run right thrice and look right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3a62dfae528e906398eb2183555a60983847b07f.wav"} +{"in": "run left twice and walk thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK I_WALK", "audio_path": "9c0149097aafd9e6f8e7b6b775301703e1407419.wav"} +{"in": "walk around left twice and walk around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4f22ae3d4268df32ec25c84d8217beb9a381269f.wav"} +{"in": "run around right and turn around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "40a3221caca78b097ed99a40fdb00d5b3a8b9dc6.wav"} +{"in": "run opposite left thrice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3a8724d6bb5028cf293f7460d796cf3ec5df51fd.wav"} +{"in": "walk around right twice and run around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fecf1eb881f757bbb9bba5ad36bc53d36f765f9e.wav"} +{"in": "run around right twice after walk", "out": "I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "316b8f258a00ec88a6bc816fa486248315b42cc8.wav"} +{"in": "turn around left twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b79cb9cc1f7a74262aba55373cc509b7337215c2.wav"} +{"in": "turn opposite left twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ece2af8ad347b1203970f5ec54792981472b117b.wav"} +{"in": "turn around left twice and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bc9ad751075081eea42ff1911e541ac1f537ac3f.wav"} +{"in": "look opposite left and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c2b4fbbb05fa3e99c4b874c4c6a1a522faf15b53.wav"} +{"in": "walk opposite right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a08561a87a0dc3c8847d78d9c5db7ec83be29510.wav"} +{"in": "walk twice and run opposite right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "05fed8d1944e735bfb2625f13007822fcff670ca.wav"} +{"in": "turn right and run", "out": "I_TURN_RIGHT I_RUN", "audio_path": "5ed834d78293845175c161e27ffa92788b104fed.wav"} +{"in": "walk left thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "73cb31aeb5bb11aca1af3f1f020cc76ae65ab7a9.wav"} +{"in": "run around left after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f6db3ad035e69e6db59ad60e1fbc3b5eee11269a.wav"} +{"in": "look left twice and walk around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "28d51a35eee27b341d3a234059d016c943ededef.wav"} +{"in": "walk opposite left thrice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c62b32f9c826d16a0dac2e5672d0e5e7f65f1889.wav"} +{"in": "look around right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "15110f15ca01ac338e8a4b26d199e27b37d3ab3c.wav"} +{"in": "turn opposite left twice and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "56d5e6cda9420058c02b7d39e3fbb94f7a3d7e6b.wav"} +{"in": "run opposite left thrice and look", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_LOOK", "audio_path": "1fd95b36b8ee7502ef587e608d2ce348cccea261.wav"} +{"in": "walk around right and turn right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e3f0284c9a313ac4e9796b5fa89d36e98a106b83.wav"} +{"in": "walk left twice and look opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "910aaf0a166f7978682585addd49676d550ca6c0.wav"} +{"in": "run right twice and walk around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d9469c6487c0650161151131fa2e82068efa970d.wav"} +{"in": "look left thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "13dc6388c08ebd70d7be36e821099d355c21bac5.wav"} +{"in": "look opposite right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a5811a486551e4b6dbc31861ed28569fc677fe3d.wav"} +{"in": "turn right thrice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f23e6b348c05615b690dbc192267a2b40ea03540.wav"} +{"in": "look thrice after look twice", "out": "I_LOOK I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "f05f30cf8a1d9abd45b06fbe69699c16acd088ec.wav"} +{"in": "look after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c3cf489f361eca80ac17bb75a90b82d306c1d628.wav"} +{"in": "run around right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0aba393b83720aed3917ee05457215c25a5f013f.wav"} +{"in": "walk right and turn opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "01b019c0f519f80e73b77301823af5541ee14f27.wav"} +{"in": "run left thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c1b6a54b384a9772b2d545d4127b183e2d8f63a4.wav"} +{"in": "walk after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "41f17494adb7005f71f3d71151ded99b37469ad6.wav"} +{"in": "look opposite left after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b18f4cf382e79762ff391b103881423da4960871.wav"} +{"in": "look left thrice and look opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "05ed47e23fb24dad1f80600c9775e1ecd5b4890a.wav"} +{"in": "walk opposite left twice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "67e3a101d66fe2f55b662d7207161b0dcbf8c750.wav"} +{"in": "turn around left thrice and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "69ad931a228a9866d099fbb1f5fc672c4b8dee1c.wav"} +{"in": "walk left after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6b8b0b4d185c344a724acdbe88d60a4d0a39c45f.wav"} +{"in": "walk around right and look opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5fff3d799f9126b1b1fd9fdb2cb45faaafd1300f.wav"} +{"in": "run around right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bdb97af8e9208679ca084cfc874a2260c914618c.wav"} +{"in": "look opposite right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4c5bae7d25568f423c45f33f0ec8c92cfdaca152.wav"} +{"in": "look opposite left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f64d0ca85c09c4557e9cac971605e3931fa76e7e.wav"} +{"in": "walk right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "c88523033f86714cc0b8e12a65990038337d79cb.wav"} +{"in": "run opposite right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0c6c1f2ee49beb927880971e72a65827860a36be.wav"} +{"in": "run opposite right thrice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "1217bde11dda5efb3a0f30d370bd6ab3f9ffc189.wav"} +{"in": "turn around right and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "cab5ada7a539379a3a92a6424377402a3017b299.wav"} +{"in": "turn opposite right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "62db97c7fd8f1e7abdebb4714b4290b4ffdab716.wav"} +{"in": "turn left after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "76a1d133c8fcf179fe79cb9ca9d2d253915992b4.wav"} +{"in": "look left thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ef068642557ddfaee9090aad2cf6b724a2cf8519.wav"} +{"in": "walk right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c54cb2effa233ce581763bc64279082f3c8cc0b7.wav"} +{"in": "walk around right twice and run right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "b23f88d78e393b1e3eccad7ac7f637679644823e.wav"} +{"in": "look left twice and walk left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "f0cf03cbcaf8051f1e0c4f3463a1569266733b68.wav"} +{"in": "run around right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5fd7f9e6f10737be50061cfc50f53a1b33ef9e4f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "5d9a359497149e0363063772f8c70985966e904b.wav"} +{"in": "run left twice and walk left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK", "audio_path": "e7f82c2aa965ebf2264d4619910af34c976f37d8.wav"} +{"in": "run left thrice and look", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK", "audio_path": "eecfc165387ba77c5b17e54137c9a5123edbc7bd.wav"} +{"in": "look around left after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9127d8cd89ca81c559a9050e0a345b119435cef3.wav"} +{"in": "run around left thrice after run", "out": "I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ea5ea5db78a3c91da57f3c05090b38a7ef29824f.wav"} +{"in": "walk twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "bd25efce0cde574a02efabd642a2dcab75d9512f.wav"} +{"in": "walk around right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "407c45b94f009ab0aa85e288f523379db9f5a4ec.wav"} +{"in": "run left twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cc3ab818284df2c3c8695b49e57bae94deee06fb.wav"} +{"in": "look twice and run left thrice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2a5c938ae8279080a47ae3c9080c8b10d90758f0.wav"} +{"in": "walk around left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ca2d3aaea3b2666258729dd5ac8a1943621e95fa.wav"} +{"in": "turn left twice and look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "30f538d2338e393f251e6e8fa501a24b6a85f6b6.wav"} +{"in": "turn around right thrice and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2801a33724e637763571e206c4d22f0305f27154.wav"} +{"in": "walk right thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9f3143c41d63b77e2e6803b46a80b8d9ffaf9c43.wav"} +{"in": "turn around right thrice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1453aaee28905739ae04fef1ad97e2cc8c68f592.wav"} +{"in": "turn opposite right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7dfff2d7239753a9f285d84173fb8118201fc21c.wav"} +{"in": "walk opposite right thrice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "41b7499cefa48d24ffd2a62a5f201aa2415fc03c.wav"} +{"in": "look left twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "00a42787c48c19c8c1aa514f8e635c437131ec2a.wav"} +{"in": "look left twice and walk right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "56411f053d50b30bb5bd2cc07403bfc63696c634.wav"} +{"in": "walk left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "08f3e6db7842b0480761f0fee81aa2f5bc1d470a.wav"} +{"in": "walk around left twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dfefbe81601edcc8b3cfee053e7cbba335acbe1f.wav"} +{"in": "run left thrice and run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "10cf3d9f8e6dff40066ea0ce3396edfbd11d4b28.wav"} +{"in": "walk around left thrice and walk around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "26c8df546a698127412c0e163a3343107f62469d.wav"} +{"in": "run right and turn right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "bfb56c0d8111876a1e2aa6cbcbb207c46bf869a8.wav"} +{"in": "look opposite right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c22ed3e205e22c26cdfb176c0b9c65e274f4e289.wav"} +{"in": "turn opposite right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "54fc868a1fd8841454a592393ed05d978d172e15.wav"} +{"in": "look around left after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "55d10854816202da000fa8acc1879ee1f230be92.wav"} +{"in": "walk opposite right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "567004a0924f19a1baf9944e5397f282512872be.wav"} +{"in": "walk opposite right thrice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "756cd2d822e45eb67df279ecca363e00ae40b22a.wav"} +{"in": "turn around right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f1e78b82095bb8dcd845c2b8f246e710bf3ee3e7.wav"} +{"in": "look around right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "eac6e63837573e78336ab63d3ca23f1666afb312.wav"} +{"in": "run around left twice and turn around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5acbb96fae659367d14a59d55dc876ccd3d49eaa.wav"} +{"in": "look opposite right and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e59f46396bdfac85734ec092eee92e9c5ed8ee41.wav"} +{"in": "walk opposite left twice and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "bc1c2be33508daa822a5357021d52b87fe404b4c.wav"} +{"in": "turn opposite right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "921fdd439f83795e0059582a91b6e1749221d491.wav"} +{"in": "look around left thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4d849a74b260eac95b90b98b1b1908edb52bead0.wav"} +{"in": "walk opposite right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ac62305ae6d9d0aa55508e5f468d900ff11e5ae3.wav"} +{"in": "run thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "2892f65c76faffd3b7f3bc6da1b5fb0d0907546e.wav"} +{"in": "look left after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6d4b1a1f90f694ecd99205752ea48d2c0ef9eadc.wav"} +{"in": "run right thrice and look left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3f1a2ad97d312d7e5d6d2081c9e6d0a02d8782e0.wav"} +{"in": "run opposite left twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ec42fc2a27dbb57df6bcd556014b1f02eec6838b.wav"} +{"in": "turn around right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "32cfcbe786a6bb05a9a408fbe3548ea9b77cafd6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left and walk opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e4323abebbd9569d91d4c02888893e2c008ec7d2.wav"} +{"in": "look right twice and walk left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3f4b4900ed689a0df34df54bf187f0c2f6c2f5b9.wav"} +{"in": "walk left twice and turn opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0bcbb919b33751229b29f2809c39a7bc3a20ac4f.wav"} +{"in": "run around right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b218a92a7a806c10571c8ca43da33962af8c8cec.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ae45e0d52c29f33b1e13d7fa2c2190add2b2e91d.wav"} +{"in": "turn right twice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "50cb412b691ab51024fae426f5a8e281358d7ed8.wav"} +{"in": "turn right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "75cae8a4214af99798532c4f4da890a9b9dd13d3.wav"} +{"in": "turn left thrice and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cf13f0de2f29b044b3ce61a72cb52d257702555e.wav"} +{"in": "run around right and turn left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "2d8f29b432a718341557f4fa0b6a0ddc096b4f72.wav"} +{"in": "run opposite right thrice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1b47babcf95c1ff7f14754a350e1ed3c29545bf6.wav"} +{"in": "walk opposite right twice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "739b0a2cc8fc6812810677f9749764454abc6a52.wav"} +{"in": "walk after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK", "audio_path": "011054964082a952c7453546504593cce64c0003.wav"} +{"in": "run around left twice and run around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "687935c6f58830c07f247b0b72c9f153490f3117.wav"} +{"in": "walk around left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "460c3b7717d018443c641e8e28028a1a9c94f8f8.wav"} +{"in": "run left twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9455d27b21ec770c093492186f990339b0d6c0f6.wav"} +{"in": "turn left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "862e36e0636dcba309c24e183e8675bb85b0df11.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "fa10cfab5ae0ff34a3cf31948598c9c2221505ea.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look and turn right twice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9c0029caf3a95f38e40110e5b9323f3b4c44cdc8.wav"} +{"in": "look around right and run opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2eb8291835d328e2638233791659f6866b67e9f3.wav"} +{"in": "look left thrice and run opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "69b3230b1f7665a5ab01b6b3f1283c9eb29c67fb.wav"} +{"in": "walk opposite right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "07aaac3729bcfd5b22e3609986c461ddc2340009.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1735063f7caaff9bb48fe4c05bc85478b3d32b2f.wav"} +{"in": "look opposite left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f6fdd5b9f5c15b0ab8ae1cbf724b8831133ae2e1.wav"} +{"in": "run opposite left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4aee5a9cf91118a148b27b934f4f9eb5f48c2599.wav"} +{"in": "look opposite left thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9e5b97aeaa50a6840fe49162e719f8cc57de6c47.wav"} +{"in": "turn right and look around left twice", "out": "I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "79cf6cae2952fbb0c48f1a11fbaa8f8defa4e5ae.wav"} +{"in": "run around right after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5e9ccd4dcb7b7e28fc0d21f9f8889f8b6f58d74f.wav"} +{"in": "look left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fae0261318766d2b5b7863ada8c4186b6f49e4fe.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right twice and run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c8dfd10a84516fb28e269e66d25cd44f7f498d9e.wav"} +{"in": "turn opposite left twice and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1fc30f6d361aa662a0d668ef41a5311fa231d40c.wav"} +{"in": "run around left thrice and walk opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e2a2f87f2e9482db0551254f8bcd08875ce82aa5.wav"} +{"in": "walk and turn right thrice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4782d9b5f180ec9aa8a5e42df65c4174536f8092.wav"} +{"in": "turn around left thrice and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "4ba4248ad5058742fda6cc5e4deb26bea0ffe660.wav"} +{"in": "run opposite right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4e37f599556fbaa8a14e134e42fb026890dd6a43.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "312204ef2ea86d809e050f8d0df9817a3743d788.wav"} +{"in": "run opposite left after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9b59ba909ba28bfc0ec8e5cddcbf42ccc459a344.wav"} +{"in": "look around right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fd7e8773590b9065fdee444ae9b59c1f6bcd83bd.wav"} +{"in": "turn around right thrice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1a8d556cf316d596456d594cec9c41316c97ced0.wav"} +{"in": "turn opposite right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1e9c52a30e02d6764cbf14ed6ce6d7628ecc99de.wav"} +{"in": "turn opposite left twice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a376765c2dbbb11c16db5299b91f0398e69b1fdd.wav"} +{"in": "walk right thrice and run around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "914fd4aec33ba55352c697a13fa7e6f6aae0347e.wav"} +{"in": "turn right twice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "dfa15ec4c6da66d39abac721e74845156b098962.wav"} +{"in": "walk opposite right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b4078c1553afdf0e9458db07d4dbb51c0e53a09e.wav"} +{"in": "run opposite right thrice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c1ff0bb4c9b0b559ec7536a14fecf7639916b82f.wav"} +{"in": "turn opposite right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ad64e286b9f33bfc22dc2419709585ef42936594.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right twice and turn left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "ab5f6e177c885c2f234f3d3728ce5e3d93741c80.wav"} +{"in": "turn opposite left thrice and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c84a250c153935a96271f73978febb6b76465a94.wav"} +{"in": "turn left twice and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3d7a9891afc399b5e3afb49a9684dcc2019f714f.wav"} +{"in": "turn left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cbc1e87e313ddbd5f519df02a430dfe67208d57f.wav"} +{"in": "walk opposite left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7409a33f7f9c491817d38623fecc8682c483dd69.wav"} +{"in": "turn opposite right and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "351f71b85707101d9bf885ee4b1d1673512a1565.wav"} +{"in": "look thrice and walk left", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_WALK", "audio_path": "7dbe8ad98894b4d600a79028d9b21c885fd40fe5.wav"} +{"in": "run left twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1a66dd7635fd4ef14b6ae0dd20e03c52b00699a7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice and run opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e5212313917908defde389eab09af20741d03152.wav"} +{"in": "look around left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "bbb39178428463422c78701190c4322e773c1058.wav"} +{"in": "look around right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "92cea835e6e6fef9aa1b4bbe996619e116dd2716.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run thrice and run twice", "out": "I_RUN I_RUN I_RUN I_RUN I_RUN", "audio_path": "57052cdba1d5cb3184238e7b4e3610339c17e51a.wav"} +{"in": "walk around left twice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2482075584f69198564eff69f0d6bb3d157c151b.wav"} +{"in": "walk left twice and walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f3d35e3dd00587dc9f527cc9a33409b28d93ee37.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d0ee5197092b9ed6c95cf00599cd0f82e4f66108.wav"} +{"in": "run opposite left thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ff412a070d421768fe48b54c6cf6b60cc606a065.wav"} +{"in": "run twice and turn opposite left twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "756a3c20727826f21c5e38eaecfe33ff9a9cc3c3.wav"} +{"in": "walk twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK", "audio_path": "7a03c82f15df623cdd58aa567eeb94d1818fe443.wav"} +{"in": "run thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_RUN I_RUN I_RUN", "audio_path": "ef953cd9bb8b5d01302a4b5412d82f03c2873fc4.wav"} +{"in": "turn opposite left thrice and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e06d54914109c3be73e641e6a7a4e2bc4c71745c.wav"} +{"in": "run right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "02ade78989dd4c8efda00e90a54f9b1010a2a17c.wav"} +{"in": "look around right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4ed067ccfe2f2fcc8596ac30c9f75eb7a9344383.wav"} +{"in": "run left twice and walk", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK", "audio_path": "329001109f5bf99b36a0a595c0f184ae789ee9c8.wav"} +{"in": "walk opposite left and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "250993610de211896e63756392da090c999760c0.wav"} +{"in": "turn around right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "00665cbae0c5835b4483d92cbe0fdb372724db3c.wav"} +{"in": "run opposite left after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1a733b038a9ae62ebb9489773c0baa53d4f79bed.wav"} +{"in": "walk left twice and run around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "352c4d1685330235e844fe851375a93f5b996f03.wav"} +{"in": "walk twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "70622044833eaa0d6ac5ecdf11d22fff18073d07.wav"} +{"in": "run left thrice and look right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "9df8f82df8bfe5699af334a780e9b655f8b3383f.wav"} +{"in": "run right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "99fb6e36bdd7f6c1e2325616f1f05b33a7c09119.wav"} +{"in": "turn left twice and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "68d2a99ea3a1a0cad564436c5704aa76745ddd62.wav"} +{"in": "walk thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK I_WALK", "audio_path": "7eed9344a9e5b05bf6d22a8d4e45407be5146529.wav"} +{"in": "turn around right thrice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bde9990856fe730ba601509e032156702fa63dfe.wav"} +{"in": "turn right thrice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dfe4a3377078808c55eccee251f3826d0c89ff5a.wav"} +{"in": "run opposite right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b3b7b81f5bb897a243bbad52ede7ca14286b14f4.wav"} +{"in": "turn right thrice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "565769d3f4d082a48e2061be70f17f33448d3989.wav"} +{"in": "run right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1899f5dda8524a7481e8c411c7f6e17fe1d79d25.wav"} +{"in": "walk around left thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2746929efaceecaf025b4494712e19b167ab076d.wav"} +{"in": "walk opposite left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5e031fa51435b1a46cb163ebc9d64fa44586311c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dc1a6646fd0e311feaed69e78d6deedce2345c4d.wav"} +{"in": "walk right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ea3240f7d768c8129cf2001032997d3b8a2e5a44.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right and look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cc25181f4362fe0eed3ab03c598b1c4cc91431b3.wav"} +{"in": "walk left thrice and look right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "01586c43e44c90f590b3d9a7c4ea2c6d21987d59.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d006856cf66a53c81bfc9e9587edcdc132bc5e80.wav"} +{"in": "walk left twice and turn around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1ce6caac7b9572baa494b910e94f6e7057ba0dd8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right thrice and run left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "98f7c68ebb3863619a80b79ca53fbb4516fb5bb8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left thrice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6302935f26112595058bef8f6870517e88da3be3.wav"} +{"in": "walk around left thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "48c16c117da9638308755c1e6e6c07acae896d83.wav"} +{"in": "look twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "758c8f2883b33a5917197d4e39495e500ea5900c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7e638bdf97de0d18f44574e9a92a3e8a345f8585.wav"} +{"in": "turn right twice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b27c4a6ab3277ceee1dcb35b6c7e0e3590ac798a.wav"} +{"in": "run around right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e73bcdee3d53dd9c27c08dd2936b634690ac31a5.wav"} +{"in": "walk right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1a84d2c7d8d305354a380f1f57d0b62631328912.wav"} +{"in": "walk around right and run around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2638ec3f40bbac0a958217ff82a91bc627b841f4.wav"} +{"in": "walk after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK", "audio_path": "777bb3af9886c2bf97d72d3dd38731fa3b9a7e33.wav"} +{"in": "walk opposite left thrice and run around right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7c12bbb6a027fb20b3c3466b7c7c37dada86bf44.wav"} +{"in": "look and look opposite left thrice", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e1ca02abf58a7a8976b3c44d9c8196666ab9fdd3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8429827b97a296fd3f491827b28fe6d11e59e164.wav"} +{"in": "look left twice and turn around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c39fba339213a66eb43a61d74719d22deb0b77b0.wav"} +{"in": "look around right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1961524626421f41de493679f6e218c876cd21f7.wav"} +{"in": "walk around right thrice and look right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fb30af539d0dc23eb27b67919bb173c8a825c434.wav"} +{"in": "walk around right and turn opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b13193d1b54c7cc1434d05152f9743d4dd91a4ce.wav"} +{"in": "turn around right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f15b18fe7337a2b808c2fc279017c73c3252f6de.wav"} +{"in": "run right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "eee829ec6278cd26904170861f8fe05f62ba679e.wav"} +{"in": "walk opposite right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0b1889795d9f1ab3bab430948cccc8c516018a4d.wav"} +{"in": "look twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "22bbcb10c7b09f1a69182473d5d1e2a16fae2408.wav"} +{"in": "look twice and look opposite left twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7a1052b557942552ce1122302ff409435c68e3e5.wav"} +{"in": "walk opposite right twice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b41b28727e2f1596ca3f88390d4099fb49586450.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6df3a87ffc85cdbbfe8b2a9fff42438e6beffdf1.wav"} +{"in": "run around right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "12516af6652323c84d649aea7f52023e82efb76f.wav"} +{"in": "run around right and run around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a9617a539531cc4ef4f9e91f80ffb6d89e141240.wav"} +{"in": "walk around right and turn opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a6e9f094a505da175f7b425daa9f96c252d3e137.wav"} +{"in": "look opposite left twice and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d37029cc925a1ac62ea1c663b71b86b89d6796b3.wav"} +{"in": "turn right twice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1afa4fe345b870c906dd97aee9d9fd1be4ae1f69.wav"} +{"in": "walk right after run", "out": "I_RUN I_TURN_RIGHT I_WALK", "audio_path": "f1407ac04c10f76684f2721d29bad3adaf29ba93.wav"} +{"in": "turn opposite right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3c5a6b23f26b8cc6c0aa37230ef14aed4ada5911.wav"} +{"in": "turn left thrice and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "693939ada0a7e8514247a5da35216c4f21fa3f53.wav"} +{"in": "look around right thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "10ff2b5113aa985e69ea69332d1c05b6c33bca49.wav"} +{"in": "look around right thrice after run", "out": "I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ae7abbb984b43b325c58d0617118b322913f29d4.wav"} +{"in": "look around right and run opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9d603b25454cbbc730551909ca7875b62a4da360.wav"} +{"in": "walk opposite left twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "10a05cd72c0ab3f7e46b920b9c6d2099b3a03c09.wav"} +{"in": "turn left thrice and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "e3bb54c62cb3d33d7c234c1155cc935e04547a89.wav"} +{"in": "walk opposite right thrice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6eaf5663469fc23433f25b14fa3717bf82debdcb.wav"} +{"in": "turn opposite right twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9c3d5c082bc5b7071727157ef9e3ba991a2ca6a1.wav"} +{"in": "walk left after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK", "audio_path": "6b3863e69d8c6c1be8c7f125738dabf089aa1fa5.wav"} +{"in": "look opposite left thrice and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fe011f3efc995a2c1575713bc05da80f46e7b13a.wav"} +{"in": "walk left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fd253d076d4edffe0464fef0e84fe4902148e93d.wav"} +{"in": "look left thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "915520ed3a4b42bcd9f99bcf7287d0b2a32a04ec.wav"} +{"in": "turn left after look", "out": "I_LOOK I_TURN_LEFT", "audio_path": "b1c956c2362c37b50de6b231ee0387dd2569439d.wav"} +{"in": "look opposite right and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "553dc754a65d8c159e38c4e97bbcd6cd3db9ea9a.wav"} +{"in": "look around right thrice and walk right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "03534d8a7af57047b88e07446723f0c6b8f566a1.wav"} +{"in": "run around right after run", "out": "I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9d055b406b69b842b057d2179310cd6a2e19f120.wav"} +{"in": "look left and look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3f74142adb9418e62984242c37339c07a6bd0c1c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right and turn left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "df6b6ebd3c990a5d0adb63da9ad70b549565db57.wav"} +{"in": "look twice and turn around right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2de77f5db262a5c0d6d46c1b6a67e6c0e00d82e3.wav"} +{"in": "walk thrice and run around left twice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "23849578d0aacc5df728a9c550552a8da3f15928.wav"} +{"in": "walk opposite left twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "634fc462a5f5698f35fc016271720579822dcf7d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8d854f1a8f3d23002c559cbbc4b970fad4995284.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "40451d3c639dd5fa49e0eff81f3d28397b536a38.wav"} +{"in": "look thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "2c4df7b126cb8ccde979204281555fcdb9542bf9.wav"} +{"in": "look opposite left thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d768003395b1bd793928cef86e8f525edb6d06bf.wav"} +{"in": "turn around left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a070b4b12e1636345ffb607807a9ad48b93c2981.wav"} +{"in": "walk after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK", "audio_path": "5ecf507528ef57c1417ab86d7b9d1f3f1920790d.wav"} +{"in": "walk opposite left thrice and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "ca4d99073848898d26fb0dc53bd7c2182c24d1e6.wav"} +{"in": "walk left twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "699ea5cfce200b750bdf19b44457f605ebc2c4d6.wav"} +{"in": "turn around right and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c8124d859fa301f65fdc9d65528e817c99efa62f.wav"} +{"in": "walk right and look around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "85f412bec084e72b062e6f2d923a6b9f5a5b5f78.wav"} +{"in": "turn left thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ad031c53a1b0bd07cd85bf86edaeaf240b6f37eb.wav"} +{"in": "look around left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2c3f656a761e79dde867fb07abcdd242af15316c.wav"} +{"in": "walk left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f6ba7d4cd58598c40b428d639082a55a66e2551f.wav"} +{"in": "run after walk twice", "out": "I_WALK I_WALK I_RUN", "audio_path": "017a3f095998eb48887fa2abc177bf1489129c45.wav"} +{"in": "look around right and run left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "b21b883f8f68a8ffbeeef480aeb967a0fbf75f54.wav"} +{"in": "walk right twice and look around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "88ff0443b0a06394c80ca9ee4cfa8f0bd73c8ed6.wav"} +{"in": "turn right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "684b7b346476710c243f101014a2082988ba3789.wav"} +{"in": "walk opposite left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f1a8f7c4876260ced3fc16886ef9d992287d0097.wav"} +{"in": "run right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3364d07ea6ef46169db8f1e722f5bc753c9c8886.wav"} +{"in": "run opposite left twice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c0c3cd3f68c2b15ed6dde13dd2ab532fd5bd2ac1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3041da0929747e34bcba382255e87863e6a8d7bf.wav"} +{"in": "run and walk around left", "out": "I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "020b6c185186cfabac95216c8875c847450d726e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice and look around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "71687cd1e8efcff135a709c6b244571967a18fdb.wav"} +{"in": "walk around left twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c357380f9c48e29d7f383cb958eb2b854b04f8cf.wav"} +{"in": "look left and look opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ea13a1c800245c00ad333b55305f3a4c62c1f991.wav"} +{"in": "walk left thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "098e640620cb56475217507ce4ea41d5eda22caf.wav"} +{"in": "look around left and look thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "1713c47707bc918d0c4dc09c19323549e2a94c79.wav"} +{"in": "walk right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "04c1af791744e8d3838b9868da5570ddd5a165e1.wav"} +{"in": "turn right after look", "out": "I_LOOK I_TURN_RIGHT", "audio_path": "ff302aff4f59e298298509d7de9354b20bc0a03f.wav"} +{"in": "run opposite left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "31dd27d8ba66e519ff761dea8445ce63a246cba5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right thrice and look left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7ff418eb80ca2f2c6d4c4c40f77b968eabb640a3.wav"} +{"in": "look around right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "70e7a79beee7face3eee1e43bc494effef692756.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look and turn opposite left twice", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d75b354ba7103419c36db71d9ddafb23a939b059.wav"} +{"in": "look opposite left thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a828eedea101059caf2d1dc0333b3b28421d3241.wav"} +{"in": "walk left thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "56da31438f27233795570f1bebba2dfcba894cfe.wav"} +{"in": "look around right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d8571f957ce2d55f7a5a501e44993f7275200656.wav"} +{"in": "walk twice after look left", "out": "I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "b9e4cf82657dbf052737c48ed54991c4d833d051.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2bb5a015fa53bbbeb16f030f2a2f13e2b95b4bf0.wav"} +{"in": "run opposite right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "91ea1bd14562c55d91a98b46153e51e706f554e4.wav"} +{"in": "walk opposite left thrice and run", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN", "audio_path": "0bf72e663c06a20e5af8bb595cee9584c1a15f72.wav"} +{"in": "run opposite right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f576f9720a5253230e9f91af8fed83adaed753e4.wav"} +{"in": "walk right and walk opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "545d7d90a52cd0f03395f0a522a64aab6bf3219c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right twice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "26b272b41dfc965300ec8edcc69abb90254af0e2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "98691280be6411634971ba034b83edea13d2ed89.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "166860753ce51d27baaa061ad7a43ad90386e5be.wav"} +{"in": "walk thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "01927fe149bdcc9e669af9d171e3971065c0993f.wav"} +{"in": "look right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "134290f9c976effb9b7b03c6ad2e0129781669e8.wav"} +{"in": "walk opposite left thrice and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "71c7ddad10bad387f59c6f3d99a45a9c9cdb9e66.wav"} +{"in": "look opposite right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9671403d5ca1bdc06ec29734eb2fc2bf2aab1041.wav"} +{"in": "turn around left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dc73ecb6b02843ccb59b5845f9ef7819ad9a1847.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run thrice and run", "out": "I_RUN I_RUN I_RUN I_RUN", "audio_path": "e381a7a474247b0e077bc5053511b0e214c1b281.wav"} +{"in": "look opposite right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6cbc96dfcb62f54a1b5f721cbca52135f4673e8e.wav"} +{"in": "turn around left twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6c2069cac4ef3f96d6876c169dbc85cece2ca336.wav"} +{"in": "look around left after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e7de86f64b912cbcdf6fbe0e3a9afe22d5f5077c.wav"} +{"in": "walk opposite left thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b9d043b2886adb4b8ce2a9c9b0a78934296e9bc3.wav"} +{"in": "turn opposite left after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "057a5b55f33f58d51d327fcc73903bc69616765a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "bf319b8d332012a44df67730710cdd2f11e0e1c5.wav"} +{"in": "walk opposite left twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "aeb0bbbbd11dd3434b9d3cf7c69e89259f7635c8.wav"} +{"in": "walk around right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c0063b1a16e62d90f8544af948e0b2a7bec99194.wav"} +{"in": "turn right thrice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9088f3c32d02f330f30a1271acbff13eee5443ab.wav"} +{"in": "walk opposite left twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "609c656c74be2b8e2ff836634d7c1d698d90cab4.wav"} +{"in": "walk opposite left after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a7e4071a317b4a6ca9c52ded766459399d7f9bbb.wav"} +{"in": "walk thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "8f65a2b52577f4f16f598f2230997ae2a323f9b9.wav"} +{"in": "turn around right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "89988ccfd4a7dce2a4188289c8b0c336033d46be.wav"} +{"in": "turn left twice and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "471ac503743c86e0d99a943a690dbae3853c45f6.wav"} +{"in": "turn opposite left after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "cbcb780888904fdf6ba92ea52e413f910945daf9.wav"} +{"in": "run left twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0b57543e979aaa6819f24044d1b03b0c52a5b054.wav"} +{"in": "turn left thrice and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "46142e6575a351ed044756204e964458bfa04b12.wav"} +{"in": "walk left twice and look thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "a16817e1c9827dc83c7d3d0d94d31ccf083245d7.wav"} +{"in": "walk thrice and look around right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "58f9ddec05ac305982daa59cd989e1505cadcace.wav"} +{"in": "run twice and turn left", "out": "I_RUN I_RUN I_TURN_LEFT", "audio_path": "925716f17d91f9b1ee79b84825ed581e19d4f911.wav"} +{"in": "run opposite left thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "2eba82f3e704b19c753926caa58a7155a2928e0b.wav"} +{"in": "look around left twice and walk opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ab43d70818c46b1308661785b58ec7d46fa10d99.wav"} +{"in": "walk around left thrice and walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5f33ba4e32ecbeb404cbc3ab5770f8127635f000.wav"} +{"in": "look right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "64487390c2eb21e44390dd481493bcfef7825125.wav"} +{"in": "look right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "f93603a23fc6427906bdf93dd449af58a672caa7.wav"} +{"in": "look right thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "aaf6d4dca72014292b83005b73d8ff4de255525f.wav"} +{"in": "walk right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5eeefda312effd4244910abb28af2e6219f14c05.wav"} +{"in": "walk opposite left thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "14098dd49f3b2730a7a45214350bc33f86618634.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left thrice and turn right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "750b57b3a3207023718306db1187519f35235b34.wav"} +{"in": "turn opposite left twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "995ff6c0d5959e3b9553de3052540aa0f0cc4894.wav"} +{"in": "turn around left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f077e53ce731517f744d26fa1437329e7bf79c17.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right twice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "19ea265e35232df508da8d8a30c8f807f86835f3.wav"} +{"in": "run around left after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "82fa2de9366ecaa90c06aa7ed979862e668a73f8.wav"} +{"in": "run right twice and walk", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK", "audio_path": "5c8c868f26bd984fe5ece98bf6fe50688abca73d.wav"} +{"in": "turn opposite right twice and turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e5a504260cf2b76e0b0d37a05e97faba544c5fdd.wav"} +{"in": "look twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "9619e2f03e6f932685878fe251fae75c91ebff9d.wav"} +{"in": "turn opposite right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "48023c123d88656871cb9b1a0584b2f7a0bc5814.wav"} +{"in": "look around left thrice and run around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8132facb3c964afcf83502e4364d7702e421a250.wav"} +{"in": "run around right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "df12f57b1e566983b0fc0911412e4b3889cae3a7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6b5bd278bdac234e32d688728c2b698ddec654c2.wav"} +{"in": "run opposite right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a6a5b2a4c44c457818af7e16348262538905a340.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "3a35bfe5e7f0e5ba4626e8e8209b0b5164ac5cf7.wav"} +{"in": "walk around left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7e2fb19ecce49d1f1e2a98728686face334d27cc.wav"} +{"in": "walk left and look around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "01ad43389db9dfc12bb5272160d32748829d60c9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right twice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "6b8daa45de96b250ab9839e7fe647f840e0afe20.wav"} +{"in": "turn left twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "88d3f00a8c89e76dcd48fa3ff9da82715f660fe4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left twice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "49ba6de2c3cf28c4cc0714d794e7117252ec5a67.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3a6232847d946c9801aa7bcce066437ce4feac65.wav"} +{"in": "walk around right twice and turn around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d6baba8403f8e983c2b387887d23313bffb7de50.wav"} +{"in": "walk around right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2f0c65b669ad86cae79b28f07bd339e07351c9a5.wav"} +{"in": "walk and run around left twice", "out": "I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1b0ad359045f4daf54086daa4fdc3181743f16eb.wav"} +{"in": "look left twice and walk around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "cd16882126369bb0f33f4e06b3cedb910c9ca202.wav"} +{"in": "walk left after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK", "audio_path": "b390bfea962ebe757c8872600ea8dbf39f322f43.wav"} +{"in": "turn right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dc96a18862d9030c26267e0daf6c2019a34c1a6a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left and walk around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1d935b8c270190ba3d0b2f624e5fee8de6a10a5c.wav"} +{"in": "walk around right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "61f1ca756889a77cb1a4696e26c5edfa942947ed.wav"} +{"in": "walk left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "9c637e7111ce62b32bdb5f8ff5419fa21490111b.wav"} +{"in": "walk around left after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a792f1d284b5acfe444692a30f3e31ac902ad2c9.wav"} +{"in": "turn left twice and run around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "613103c071031bef8d3c9f1e23a3c4156bb381cf.wav"} +{"in": "run thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "1e309f28cabd47e9fc3b617bd8ebfe4fae2d5354.wav"} +{"in": "run around left twice and look opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8d6c5abb295cdcfbccadbd239d24b4af27d29404.wav"} +{"in": "turn around right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fce10aa6aae339a0342c95507f41e7be548c20fb.wav"} +{"in": "turn right after walk", "out": "I_WALK I_TURN_RIGHT", "audio_path": "7a6285b0425216d26d992d62cc27cde673b2e63f.wav"} +{"in": "walk opposite left thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "23cfe0b329365dc4618b795ffbd658a7e71fd6b4.wav"} +{"in": "run opposite right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "88e4842a816819c01daf6f509e875c59221c6740.wav"} +{"in": "walk and run thrice", "out": "I_WALK I_RUN I_RUN I_RUN", "audio_path": "32bcb3d887c1dfcdb1385ef832f3103d77d9f39c.wav"} +{"in": "look and turn around right thrice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dacbcbf1fc61ff7c89cc241009efe3f79d017675.wav"} +{"in": "run around left and look twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK I_LOOK", "audio_path": "ad5017a315f7025ad527b9af445758f68eeaf346.wav"} +{"in": "look opposite left thrice and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4a2d803bfda375c865eace875b2a90a6d312039d.wav"} +{"in": "look left thrice and walk opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "51c55453ea3032d24892c6b6e7517d735984c039.wav"} +{"in": "turn opposite right twice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1b4769e4f11686c56f088262e85255945055c142.wav"} +{"in": "turn around right twice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b63ddf7502d6abd720f24f51a6cc91f76eea4053.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look thrice and run around right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1e4e1c69aeb531632a0e7a4a2a43cea6490c0c88.wav"} +{"in": "look opposite left after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2a98dc2220d2681f65adc5ec2c8125424a4060f9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "02ed1326e585a3a6ff50ad7be73ff04d7f4977ff.wav"} +{"in": "walk around right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "30fa4daed0e9912ee5d0c75a99c6deee88caff43.wav"} +{"in": "turn right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8846de329aad8185367ec0cb45dba3f5e920774c.wav"} +{"in": "look left thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a7bf917739e3240f14de6a8d46c2670853bd0ab8.wav"} +{"in": "look opposite left thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0e4e4a6098627bb988db9f80e48ec24b92584cb4.wav"} +{"in": "turn right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9cb072eb9f934adcda15a8d624458d5f9e15656e.wav"} +{"in": "run around left and walk opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5152e936cdedf8c40bbe552049ff1fd88f29841c.wav"} +{"in": "turn right and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a3624575389c553114c6201322389df9b184031d.wav"} +{"in": "run left twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "59793b6d6595c48dd1233166b34900d3687e3360.wav"} +{"in": "walk opposite left twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f69fef82f72772c662b23fc1485584729305be55.wav"} +{"in": "look around left after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "47ac685ef0a3330135b2f55497c66e62da18ff70.wav"} +{"in": "run left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "717b23404d4a54a9deff4b15ccc189e6cd9b62e4.wav"} +{"in": "turn opposite left after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "46147b556d082d79ca6f662bffcf3e8d1a5428ee.wav"} +{"in": "look after look left", "out": "I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "d05980afe673292f9330a463f2dd00f320d2c3e5.wav"} +{"in": "walk around right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5451ce92edb81f4a055c87933d3837584659dd7f.wav"} +{"in": "look left twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8d4c41375e2e2423ae2eac640bf6a8a358699be1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2d5685a216a1ad9c80cbff6b81ebb4876199544d.wav"} +{"in": "turn opposite left twice and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b98f926a9247112c4c2e8868bfa0f6d9845342f0.wav"} +{"in": "walk opposite right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a824b5273c84b0883c72f03af13135b0f522451f.wav"} +{"in": "turn right and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4643d35415aeef6798af1c6aed89b84d124ea666.wav"} +{"in": "walk opposite right thrice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "674cece564d9ca88ee9e9ffcd07eb7032e2a21ad.wav"} +{"in": "look opposite left after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b3b669b04e80d8d7c77039f2e566bdfe28d73912.wav"} +{"in": "turn around left thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "361451469bc5fe89dd81b3af39c95c582c256ddf.wav"} +{"in": "run and walk around left thrice", "out": "I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b261f0df5bb6f350ecffbd1c97b274bfc0078105.wav"} +{"in": "run opposite right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "02340d0da3f4b01481e2e944b7aace8593030d32.wav"} +{"in": "run around left and run opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "62812878c42f99b9ec8a03f4e39a4ec932b3d8e4.wav"} +{"in": "look around left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8b4c1e9b215b39dc2aaa39e4d51938c945ddfec9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "d624ebf1afa57c5fce95501a1e7e0763d317fb8c.wav"} +{"in": "run thrice and run around right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0c4053027fdb8e02e88937bb809907bbe3841988.wav"} +{"in": "walk around right and turn around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dbc84e2338b730c9591d21b5bf822022e100462c.wav"} +{"in": "run opposite right and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "40bca052fa5c0282eb6183e957a01b87c5907adb.wav"} +{"in": "look opposite left and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0a44f12f9848c28af1edb70f43b36a925d128ed5.wav"} +{"in": "run after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN", "audio_path": "85ae69970359f9162aa9d64aec0f6bf407993cb1.wav"} +{"in": "turn around left and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3ccdaca8c020a48c8b77858ac362162b7940646b.wav"} +{"in": "look right twice and turn around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2ce296c80284fb6de284088b8ed263e70cdd0fbb.wav"} +{"in": "walk left and run", "out": "I_TURN_LEFT I_WALK I_RUN", "audio_path": "a300749df15597716f402a1af6074f87e02196a6.wav"} +{"in": "walk left and turn around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "02ada747519e5cc7214bbcdfe074375ff6aa038b.wav"} +{"in": "turn around left and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "02d19618c0dee7d66c6e3ecf1f0f249afa42aac6.wav"} +{"in": "look right thrice and run thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "0e261b141ce927035be65b8a4f5f67b8ca86d8a2.wav"} +{"in": "turn right thrice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "43a8ecb9c9bfe9902645f18f94efd603897b6b00.wav"} +{"in": "look around left twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2728dc719678a93c9f1c8d5187357102a933ad99.wav"} +{"in": "turn opposite right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "de2f26781a16dc5c87e8db2708eec99ebef1738b.wav"} +{"in": "run left after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_RUN", "audio_path": "d343eafef65e3f0f4603a98a77e1744c860d7528.wav"} +{"in": "walk after run twice", "out": "I_RUN I_RUN I_WALK", "audio_path": "1f889bed776a09993013c0e34b428ba77d76ffc9.wav"} +{"in": "run opposite left after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8d16b0d74c626c179323c22616c2ade16df9f800.wav"} +{"in": "turn around left thrice and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "bd204684f020e74e495bd2b61a7cd8b77f931ed9.wav"} +{"in": "run twice and look opposite right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "668e3027393abf300ce45788cc7a5ab4ca8c649d.wav"} +{"in": "walk around left and turn around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2436de2750be622d913ab3945c66b581946f2111.wav"} +{"in": "run opposite right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4bda4bcf1f3e3cb5d26de3f9dd2a6d7b391e9397.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "03244db92e950c80aa67b0f5e3c0dd3fd024faac.wav"} +{"in": "run around right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ab54f742b05abd84f182cf830ba516eb99f050b2.wav"} +{"in": "run left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9cf7baa7c62ed8be96bd43a46a18acb9bd253071.wav"} +{"in": "turn around left thrice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "f3c192fe80827a2ace48b58182cfda0da317e40f.wav"} +{"in": "look and walk", "out": "I_LOOK I_WALK", "audio_path": "0ba08d776c6f29cf6dbe9d14dbc533756cdd4794.wav"} +{"in": "walk around left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "34a79be60be939a2514f4ea2472084b516f0f417.wav"} +{"in": "run right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "33d413a5c593c70dcb7434860fe2740f6333dd1b.wav"} +{"in": "walk around right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1e631d22abc5d37b6960b585059cac846332eb49.wav"} +{"in": "look opposite right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b2180887c06bc49c5c69f69e10e3b97d6efadb94.wav"} +{"in": "turn left after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "9c9fc2d6a1ac6acb4248748ed639740c4288c988.wav"} +{"in": "walk opposite left twice and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "66703f996cd44c4d5e1e86f7792eefcf1bcd732c.wav"} +{"in": "walk left after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "e4019b480d4a95f7c386ecc16b524c261fe849e2.wav"} +{"in": "turn around right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4116ed125cd57f8f894fb30180b30026e540a63f.wav"} +{"in": "turn opposite right after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cc2d2c1d4e5424cacd05552482c68087608c184e.wav"} +{"in": "run opposite left thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "fa6dadfa2187109098eed10d0b0da92eaeca5076.wav"} +{"in": "walk opposite right twice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3b31da9c030f0e2087beaf79312f115e9704d3b3.wav"} +{"in": "run around right twice and turn around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ec9d18f6fd7211efb0a1646b716e949f876f1857.wav"} +{"in": "walk and walk opposite left thrice", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a119dbcbe212c05cdd306d4d0fcc5f529f99159c.wav"} +{"in": "walk opposite left after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "218eea94f0dfb05cf3ba3322a1b4ed80d38a818e.wav"} +{"in": "turn right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "3829809fdb2f4024a1bb9215bcf62dc7ad1e1572.wav"} +{"in": "look twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "6128cabbf1d5ca994727bd1f1caadb8530db13cc.wav"} +{"in": "walk opposite left and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a772deabad0e06d5a98c1fe6a9d0a2c8c823ee0b.wav"} +{"in": "turn right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "96dd00e0d766d19b14bcdb4b96f3e33784fd6311.wav"} +{"in": "run around right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a3d386e1f7bb7be0e97167f2756876c62b133d9f.wav"} +{"in": "walk thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "7c66fa74ecb1b657a768895bca7d954ab1d8ccd6.wav"} +{"in": "walk after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "cb56f4cd88ae1b5fe7b87ac75d64db177e104d3f.wav"} +{"in": "turn opposite right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7cac88ab9cea06b5f67dc5eabccf65c1672ea96b.wav"} +{"in": "look right twice and walk around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "36cc346650a4e66d021949a96e25d2212424fec4.wav"} +{"in": "turn opposite right thrice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "57e416306b5cd497138664f9e8b624730ea5f63d.wav"} +{"in": "look around right and run right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "45136bb50439873a9ca565ce9d0e9a47b3ef115d.wav"} +{"in": "run around left thrice and turn opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "8015954ca67cf53ff383b20c49783a2118ba769a.wav"} +{"in": "look right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b4bb218f6d6f22812c7747fe8f481874248e4563.wav"} +{"in": "walk thrice and walk opposite left twice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "214e904c1b5f22b5ff330893c0d2f64747430726.wav"} +{"in": "walk left and look around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2e24aecd845d9952dfcfcf35d2e6b658d882945e.wav"} +{"in": "turn around left twice and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6d8d27888923e2e55435076c7da608b7d8a98be1.wav"} +{"in": "look opposite right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "130241d647f12a090ec10724d4ceefeb9b20b50f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right twice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "94cc1735697ec31e8a2a3edf954b9789af8d145f.wav"} +{"in": "walk around right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8aed85c9e8e5fefd18692aad6ce86b5a6ff26be6.wav"} +{"in": "turn around left and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "6133a02ca2b298d8217f31c06d691eb3135de368.wav"} +{"in": "run around left after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "df1f6ecafe039cbaf78a8462b896e24500863cc0.wav"} +{"in": "run opposite left after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5ca2d807e4a9a51340f7bd1ca3ec87047c984685.wav"} +{"in": "look right thrice and walk right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "93d5ef0ba3bc28add0a9145bfab26b272a1d8bb6.wav"} +{"in": "turn left thrice and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "76f9ab8082cb553ffc8b6a2d2bf532781711758e.wav"} +{"in": "walk around left after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "face3842cb541736c87b4d8061ba810c016f8ebe.wav"} +{"in": "look right thrice and run opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c2a98e14255cf904f3f39633d568edeffbfa0cd8.wav"} +{"in": "look around right and turn opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0c6645a917cf3acf183e74f89cf586f62ec27d87.wav"} +{"in": "look around right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0010f3172cb51eff488bd6228a47f82b5070ad3a.wav"} +{"in": "run around left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c751ea462a1ab1165ed350ebab9a1884eaa2b585.wav"} +{"in": "look left twice and look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "227df2dd34f5a0cbef1097bfae6eb1220fe72479.wav"} +{"in": "look left twice and walk left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e1df6da05b5e1ed7cbab2f4684d9eadbd127827a.wav"} +{"in": "run right and walk opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4a0a632f826cbb20aff2065ab18a6954f6785b2e.wav"} +{"in": "turn right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6bb00ebfdf8d77c4bdc5a2d8030409e7612b261a.wav"} +{"in": "look left thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2021f65551b52905fdf9838d77f5f85e7d76f5cc.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cd5477ad22145ca4544b1322d162e458d20bd45c.wav"} +{"in": "run around left and walk left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK", "audio_path": "f1c9f348f5516672e475945e7613643b63fd7dc2.wav"} +{"in": "turn opposite right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "89149f3134d41f71fcd0e42b42943b24a0a85446.wav"} +{"in": "run left thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3660b7c9f846a7df4d0ec50d65eb7e886ee39fdd.wav"} +{"in": "walk opposite right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "427a9edc97069b431411d3ca9373efb4adbac46d.wav"} +{"in": "look around right and walk around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "838da31bd2e43ee7b7636a18f39e662ad42ab51f.wav"} +{"in": "run left twice and run right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e0a895ec221641399d8cf33a40d0a606452d0d4f.wav"} +{"in": "run around right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "17215b281cf8ff249698164a50e5fb66eed93c44.wav"} +{"in": "turn around left twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dba40d3933d2ae64fd4a3840940e8f9813a9880c.wav"} +{"in": "walk left twice and look right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0f138c1707a5c87caeee33ff032bd7889be58243.wav"} +{"in": "run around right twice and run around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "55d5398a94c29171307bf9316d4506752405eb96.wav"} +{"in": "walk opposite right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d1eb016ff293f0762d0009e0b0ccdc27eebe5e9f.wav"} +{"in": "run twice and look right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "453544865ed52e95c05b5eb42986909090e374a8.wav"} +{"in": "walk opposite right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "04852d9d177e13bf23b945cda763bf816c168390.wav"} +{"in": "run left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "32bcd6c002025a4433bca8c83320e7c97c857814.wav"} +{"in": "walk around left twice and walk opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5717631f9a3b512b08c21c77dfc4c00fea16f836.wav"} +{"in": "walk opposite right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ded916eaffd54c5e728ca42d986d002126adc870.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left thrice and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7e940eb9788da203de1738ef9f1faeda2dee5343.wav"} +{"in": "look around right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "31a06a73cfb064e91466fc48f90357d6760b06f0.wav"} +{"in": "run opposite right and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "10dd5e11df951034098bd279f71e6f608890d033.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right thrice and turn left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "7b01b883b510e8798c046dc5d7153b8a609055c5.wav"} +{"in": "turn around right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e4fa1c97745e4a29c6cf32fb591d3863d6c8fe13.wav"} +{"in": "look around right thrice and walk thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "f04746b37d56812c6b755768e05c08dffec33e9d.wav"} +{"in": "run right thrice and run left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "37f43a6387f6cb442f544f050f136d320ad7eda5.wav"} +{"in": "walk around right and walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f6c0c3676a96e77273cd149cf321659392506556.wav"} +{"in": "run after walk left", "out": "I_TURN_LEFT I_WALK I_RUN", "audio_path": "17dc54a90b266fe15974dd828effc990702e0185.wav"} +{"in": "run left and walk around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "58389ecc6a34fd69b42b05e21bf794c8695aceed.wav"} +{"in": "walk twice and run around left twice", "out": "I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b961b93eecf7df6fb455f4df74ecbaef77b5692f.wav"} +{"in": "walk left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a25d8e050db415d5a2380a8a80166c17bf11bdda.wav"} +{"in": "turn opposite right twice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "79b2b3c0a0c45505dfa03a8089994c7fb2d5c73b.wav"} +{"in": "run around right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1e971bf240296613c7810ce92834fbe70e7970e4.wav"} +{"in": "turn right and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d1903533ec1e38a558db4a736830b12f304d253c.wav"} +{"in": "walk right twice and turn left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "4406a6721c5f0443a1edcd48bf00b7954bc9c7a5.wav"} +{"in": "run around left thrice and run right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ec72f080b81a1d906f1560d2f812a0668cde8070.wav"} +{"in": "run opposite right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bb32e093580de16d3b146d30bf2bc55dba0d9cb2.wav"} +{"in": "run opposite right thrice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "66c62257be2161c83ad66836932ce4a31be4c745.wav"} +{"in": "look and look opposite right thrice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "54dca6485d60ab55c74d91ee301306040b35e3d5.wav"} +{"in": "turn opposite right and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "01a2bd0f671155db41489a7c74606d71c9859a5b.wav"} +{"in": "turn around left twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cbfe7199a309582d93b9284ba8bc8eda89927ce5.wav"} +{"in": "turn right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT", "audio_path": "53fed23e1980311af8637409b6ce2a8b35bf41fd.wav"} +{"in": "look opposite left and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9b9dee8cc86f452f83eb9acb6dcece7b87e14897.wav"} +{"in": "look around right and run opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ae74c23695a5140b44ef2b9be1b34d26cdcac9da.wav"} +{"in": "look opposite right twice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "51b898e981518baae833eeb83384175e15479e8e.wav"} +{"in": "walk around left and run", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN", "audio_path": "a342fe4f05c961dfd7b0a0c03cf5c394e133f409.wav"} +{"in": "look right and run opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f68d0340d10e673d393afcf29f1f378b925582f8.wav"} +{"in": "look thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "e4b029ad0f4f76db98f8cfb226da39886dbc7ee2.wav"} +{"in": "turn around right thrice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "be36b534027fe3588a936743d5bc2e0448a6da11.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice and run opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "69f8c200d3c46cf2e52a6b413d0e94a060bd8327.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3b9316b157179a94048325beadefbc8d6a4da57c.wav"} +{"in": "turn opposite left thrice and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3288202319ba5ee0777d278161cded3671347690.wav"} +{"in": "walk around left and run left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "948428bf20ce8b95b2e5204ee9bacf3b406e28ec.wav"} +{"in": "turn opposite right thrice and turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1d695eac2b44904b421c322851b6c0be7452ccc9.wav"} +{"in": "look opposite left twice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "449312411d40fa3550b4b567fbb6f2b96103df64.wav"} +{"in": "run opposite left and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "849ce909b548ca5c617f7d6305f4e29c898b2455.wav"} +{"in": "run opposite left and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d9b0c5e87695777a35db1b41133b9d7931cacb04.wav"} +{"in": "walk around left thrice and look opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bc172582e60e31cc736df6a6655d2b95cab4d14c.wav"} +{"in": "walk around right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7bc5cc290a75cf9716c1124e32e84476178c84b0.wav"} +{"in": "look left twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0df99638d683ed2a93da94b3934cde6b18086721.wav"} +{"in": "walk around right thrice and walk around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f66e7d159cad97382d34625fcbf1bef80ab12bf9.wav"} +{"in": "run left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "5c73123daa1a14325f42117f539482ce92a3e554.wav"} +{"in": "walk around right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "597be96ea4fd843aba15b9c4387256536811c165.wav"} +{"in": "run and look right thrice", "out": "I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a381b52443a712fac505c6924a7529968d1921dc.wav"} +{"in": "turn left and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "27a6dcfdf031716d6213ada12e96547c5b481a27.wav"} +{"in": "look right twice and look around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9677e238375f7ad68aa17e8b62defb88e99aecf4.wav"} +{"in": "turn left and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6c18f272427dee7e9324fa66e8bd096cd2099739.wav"} +{"in": "look thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "29da3f93434a515e06518cce4af7d55fb991c621.wav"} +{"in": "turn around right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bc55d76f1767cddadddee315e1e8885952070a9f.wav"} +{"in": "look opposite right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "668f88851d9f3cd73f0a19f3f7a2cab495387a8b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left thrice and run opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "06c50a3a694e961b7d29ab39dde46f93494103b1.wav"} +{"in": "run left and walk left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a58fb51e44082647316289a2ef2675e83d363dab.wav"} +{"in": "turn left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "d8e44c1a9b43225784c7a0687ec340dc49dc1aaf.wav"} +{"in": "turn right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2ee09d44931a6740e71cc4c9d41b3fda5058e0c4.wav"} +{"in": "look around left twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4d91d7a51ae5de21bfa81b9cdc349784451c0808.wav"} +{"in": "walk around left and run right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4c155c42457dae65be98352f2bb968fac5464f18.wav"} +{"in": "look around right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a8db65b802b7b43e2c4497b6baa60a7aacf04795.wav"} +{"in": "turn around left thrice and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "47f9a549931d57a75370bdbd48dfa2790ba279ed.wav"} +{"in": "walk thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_WALK I_WALK I_WALK", "audio_path": "24313232175baf571c42ecfaaab8ebfaca147414.wav"} +{"in": "look around left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fbc76d3a190606667dbe44c4f3f8d00f3cc5af74.wav"} +{"in": "walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1c74ca69ef7c18152592a776de859169d5902efd.wav"} +{"in": "turn opposite right thrice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2893f56bbe43538a8ab2b7f81a5b0b008597cad1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice and run left twice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "05fdb670daddcc0ca394761f38b0ac9aba06c92a.wav"} +{"in": "run left thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a43377de3e0ceeba02ad7406214446b73a13a6ba.wav"} +{"in": "run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c937b02f735f4cddaca2d4b1886473e10f7cc9d8.wav"} +{"in": "run opposite left thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "98d8effb77184bb9d03143e0d9ad50c700b01fe1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look thrice and turn opposite left twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "748b15f277f35482e6500102720be13030a66b03.wav"} +{"in": "walk around left after walk", "out": "I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "28f3c712587e9b09b031ee59432e5d072f5386e2.wav"} +{"in": "walk right twice and run left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b97ca890ed9591d3e0c832e4b0c5de5e9f9d7fee.wav"} +{"in": "walk thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "f72eaf3e0fd2ecaf1d1174c673fca7c09e4b4c71.wav"} +{"in": "walk around right twice and turn left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "16ce008215b6ca29ec7783d36c82dbd113d11d0b.wav"} +{"in": "look around left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9e1930dd65445204341a3385a430f9e6ad7c7da5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "293a22774930d59e44d9bffb59a834350657f384.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left and run opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ea0da9cdd93b59bed93cf3902a9779da0062ab97.wav"} +{"in": "walk opposite right twice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4cd0be56fdf6cd10733e246ffbfc1b9eb3a8ca51.wav"} +{"in": "turn around right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4839d282372617e6231e7875448121b0000cb927.wav"} +{"in": "walk opposite right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9a47b0c74e81aa40d71f074ae725b1d0b7832a96.wav"} +{"in": "turn right twice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "64869b33e4432ce475d7b284819f62e207243d9e.wav"} +{"in": "turn opposite right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2ea21061e24572c2efab8c0cbf8129d5c6541319.wav"} +{"in": "walk around left thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e0cd992927ff4295d93762fc9be75fe7087f1b76.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0099785207eaa8b6d58f03d3faff6be8ef809308.wav"} +{"in": "walk opposite right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6760b397bd1025a722360e6fae1c84858fdf00e2.wav"} +{"in": "walk left twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "582c68939d7bc581a52f9fb5e00c2c9bcbd83807.wav"} +{"in": "look right and turn opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "eb1fcbc8bbb969ffa6f0d063ef039e1267107820.wav"} +{"in": "turn around left thrice and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b32c33e34a6995dffed730039e49a596980569bf.wav"} +{"in": "turn opposite right and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "16c4fa353753e9caa4941a69904dc014d56a0656.wav"} +{"in": "walk around left twice and look around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "590fd2cbe338f3c15158f61e8e44e7dadd6c6ef0.wav"} +{"in": "turn opposite right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4aaf89b3eea9ebab35b33dbf8c69b1ec9ff6732c.wav"} +{"in": "look right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6a3247acb9fb6d52db681b7784298b33f0f02e8e.wav"} +{"in": "run right and run", "out": "I_TURN_RIGHT I_RUN I_RUN", "audio_path": "634f7b0ded05646a5cde68b55173d45016a148d0.wav"} +{"in": "walk around right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fd935421f8697fa4a61a27280f6c4a1923e844b4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right and look thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "8bd54f0ec94efb9bbf67678781ca87e3d621c7ec.wav"} +{"in": "look and walk around right thrice", "out": "I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a4f1de82fce2f407f44e2ccbd15b3a9d3e0d5024.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left thrice and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c6ea3b8b95e0e9e415f53fcd00de9ddfcf4a9268.wav"} +{"in": "run opposite left and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2244fb4c80ad4a003d0b2d2553092943a1c8c21a.wav"} +{"in": "look left thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "54b1e3a0da2dc56df3e7668cbf0af1ad4c4f3172.wav"} +{"in": "look around right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "68af316c16572ed091408e861d404961b1fc9be9.wav"} +{"in": "turn around right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "48695ccedf33d0d4fdc61838a23d52fa4e51d454.wav"} +{"in": "turn opposite right thrice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a5987e5445c25e0181263b045907536850881712.wav"} +{"in": "turn around right thrice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7ba6d6c964d53d44a832ef628277d9f91f7fc7da.wav"} +{"in": "turn around left and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "af032b8cfebf8e4248f8426ad0173679726e1285.wav"} +{"in": "turn around right twice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ddcbdf927eba2721dd47e3b0108fcbd35f6bd457.wav"} +{"in": "turn around left twice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f6cc91ad0f6d33f213b6a4ea37dc94f85838c4da.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "12ae3913aba8e7f4c958bdea126d58fbc5358663.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "dde9516f9256dce64f9d18e71965db441485ec72.wav"} +{"in": "turn opposite left and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8627ccf84b896d7eb15c9163dfbc41e98b7640ad.wav"} +{"in": "walk right twice and turn opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4b3975c06b73bd152f05de4632ee965a8b030c6e.wav"} +{"in": "look around right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "94eac95a23737b5a0fc444f01ee010b021a560c7.wav"} +{"in": "run around right and look around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f0044d5a3aaabac38aceaf672b1e5e491af18229.wav"} +{"in": "walk around left twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "279e78be56f2a7f51eea4ba0ace98887ab3807d6.wav"} +{"in": "look right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e4add808380b93dcde464d3e49408fa0e006195f.wav"} +{"in": "look opposite left twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d16d88dc424466c0b5a47c2165c24c3523dd116b.wav"} +{"in": "walk left twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "27663948933904777c532dfc5288203567a80524.wav"} +{"in": "run around left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "45c375c580ed1b7b9295641602b411fa5e0fad19.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "305b6064ed75ebf6d60e21eaa926d98752747ff6.wav"} +{"in": "look around left twice and look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d211e3a7ccb9680bba55522a8c0a5e8eb02901ac.wav"} +{"in": "look left and look around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0e9ccaa8e40fc506483f5bc5ae40e00e468c3942.wav"} +{"in": "turn around right twice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "eefdae6ecc1698d03ed9b7ea3eefb552a4e3c7b9.wav"} +{"in": "run right and turn around left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3f95872bc48e8bec7d4900d87de0aaac50d50718.wav"} +{"in": "run thrice and look right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "42d7e396fb32afbf765ae50813308c475151a381.wav"} +{"in": "turn around right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4cde4a5f3aaf365930195588e7fcf5308309963a.wav"} +{"in": "turn left twice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "115aaf8fdda1577663b0d468738a5b3c7473174b.wav"} +{"in": "turn around left and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "690c4d9865d47691d22112c95c12bf0b95422b36.wav"} +{"in": "walk opposite right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8cbf9e9b3d81efc0dae971d5c08286f6f833c82b.wav"} +{"in": "walk opposite right twice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "aa4a9e4033a620717eb8264d4e93d66012a5b3ca.wav"} +{"in": "look around left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ce5f97f458882bfc8cfcbd46d423f77c29ba64d6.wav"} +{"in": "run around right thrice and turn around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "650717f5f28f36954014697e44de8d20c9332897.wav"} +{"in": "walk left after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d2c6eaa05f7ce7ed3b3a941e95fa8d5917132ee3.wav"} +{"in": "walk opposite left and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fbeed8b77afaa8a01a8c95639e8cc314a001ef8b.wav"} +{"in": "run opposite right and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "04e788b1e6fd8af0d91e349a1f49c63cf360d4c3.wav"} +{"in": "look around left twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4036e907afa233ed7a0aabb537ab44ddae60cfd7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right twice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "049ef136c7bf76a243f9c6f99caaf30b6557b2b4.wav"} +{"in": "look left twice and run twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "3fb16c5dc7d0b043483920e9be86ec2c6c3bb437.wav"} +{"in": "turn opposite left thrice and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "580502e2597aa92d9c5588a0668cf866a751a5cb.wav"} +{"in": "run around right thrice and look twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "7675cd5b38895ef900de42fe0f554843bd81e845.wav"} +{"in": "walk right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "891bc2d096676e9176051ed466319008d31e47d8.wav"} +{"in": "turn around left and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "da8e89bd5325f78073dea503daa5c63767925151.wav"} +{"in": "run opposite left thrice after look", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1800d656270c64d80bbcc77c2b7058a4b85ff025.wav"} +{"in": "walk thrice and run right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a56d60600982b3c1c2abeec840415dd9b8aa5147.wav"} +{"in": "walk and walk around right twice", "out": "I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "71e34586773734515eb9a88104361f2048e3f957.wav"} +{"in": "turn opposite left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "c92327ce66df16d0d8d496c918706f3fa78722c9.wav"} +{"in": "walk opposite left and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b4d077594378fbbb3080e23f58d979e6093a1fe3.wav"} +{"in": "turn opposite right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9ed89ed7e4721b0377853059a779b0242f4d539d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "83cb6d2e814cb0ba5cc0eeec0f88e86dd61dea71.wav"} +{"in": "run left thrice and walk around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "02e2a3b8384df86668af128cd440636eacc877bf.wav"} +{"in": "walk and turn around left", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d0d080f7ce77acd1eab5322067f711f8145f946a.wav"} +{"in": "run around right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "272a03b2f67c821899460b863a6287fbc03f897e.wav"} +{"in": "walk opposite right after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6e4e5bd3cfeaf99e03d68ff7d01a475c591643cc.wav"} +{"in": "turn opposite right and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "93c780a1909241d497b53894055ed901d96ea4aa.wav"} +{"in": "turn opposite right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "815f46826128a42adf8f5129a9c8d7319bdc3221.wav"} +{"in": "walk left after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "94760a410f2c5f481a72839b776550a685f56850.wav"} +{"in": "run thrice and turn right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ff34fe12022cc39c936f723ed5a9f9ffdbd431f1.wav"} +{"in": "walk left twice and turn opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9e9401212110e635e51a5eac776931a0861df34e.wav"} +{"in": "turn left twice and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ce82ddd8dcf064bc7808dad02e54c11166613e97.wav"} +{"in": "run and walk", "out": "I_RUN I_WALK", "audio_path": "6e77989506cbcee3bd3a5bdfe093aae65c2b377f.wav"} +{"in": "walk right thrice and turn around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ef85743269da36f2a567955f72b485404dee3763.wav"} +{"in": "run twice and look thrice", "out": "I_RUN I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "99e86a2f800a884488eb3f4ca517f8beda50d0bd.wav"} +{"in": "walk around right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "efae3b8243b52880a6b2b05559b56ac021068417.wav"} +{"in": "look right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5394cd2383b3f657de086857cbf2c7dbea602784.wav"} +{"in": "walk opposite left twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0c33fd8b759baff9a94ee373bfff8d88bd22869d.wav"} +{"in": "walk left thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3ffdeca1da7ecd4480fe98412f47e7869c4212fa.wav"} +{"in": "look twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK I_LOOK", "audio_path": "81d03575c5e240b04f8dc975dd269f88a7277725.wav"} +{"in": "turn right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "46a9770d0827b85c93ed51332dc0e56069bf4178.wav"} +{"in": "run opposite right twice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a89d8eb9c7555c6744be86e82414e28f72e51693.wav"} +{"in": "run around left twice and run opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7e8b663c2fe4a6f3e1686e86701044ec4aa3c836.wav"} +{"in": "look left twice and look thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "183fc3cb19d786417703df3422123df66582f870.wav"} +{"in": "turn around left thrice and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fadb8aabd65daccb4953ddd1944314d5843001da.wav"} +{"in": "run thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "ff95cd9848caf445b5b48193f63eee0cb8c18acc.wav"} +{"in": "look and run opposite left thrice", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1ce4ca44e2b73c081d728c2fc3adc4ecc7c68ff2.wav"} +{"in": "turn right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ae9c768da60df05642f07892f29e7a32d6b80bd5.wav"} +{"in": "run around right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e88e16d7777c9dffd7ff397b4c95b292d855b252.wav"} +{"in": "turn opposite right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9dba2107071583ac4ead976c2a0e0d039f259c0e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right and look opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c026d9b1f45420130ed710e7c92d4d1f8d0aac9d.wav"} +{"in": "run opposite right thrice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0e9d3709061412e7c6f698889fa579e4c5d50979.wav"} +{"in": "turn opposite left thrice and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "11df2fcd5aef6a3ad2645ba3fad73055eb6f7248.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a255d7c67fdca6b037595e5871e975c45300d3df.wav"} +{"in": "run around left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dcf66468a17f28fa0207ae9a16675af4280cafb6.wav"} +{"in": "run around left twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c62805b907b39975a126695a0c675c51e8102f6b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a967cc980a9b9b3d9b4d18240568ed885c9a1831.wav"} +{"in": "walk opposite left twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a5ed74bb3da48da0b50ee9bfce67e858d927a1c7.wav"} +{"in": "turn opposite right thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d4db63f0934df4d019f641d72f97a16136160957.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9fb84039a75c07115ee4abafc6726e7501b9a241.wav"} +{"in": "turn opposite left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9da81945a929aff5a6852fec4a0f401ee3dc788c.wav"} +{"in": "run around left thrice and look left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "2d9f8674097456e0efcaf0dfa17ff034bfb78e38.wav"} +{"in": "run around left twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2ac68038abf950cbcb84aab28089672cb6eaf359.wav"} +{"in": "turn opposite right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "06181f68beeae02853ccf03cf646706d885d7fb2.wav"} +{"in": "look left and turn opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7822224a5708011b665acdddce07dbe9ff450f80.wav"} +{"in": "walk opposite left and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7b10628fb35b6c2acd2aecdb6feba78c2cd741a8.wav"} +{"in": "run opposite left twice and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "4b9e93c00f80c105ec8a88dd1dc5894d993c2440.wav"} +{"in": "walk left after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK", "audio_path": "f15be7314a6b0815ddd30ef905afebaed6caa853.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e048d7afc47aaff53b996bb3596c4e0d055cc79b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "59e439a78c4048f4e64c0319c2e4c87a344e62fb.wav"} +{"in": "run right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6c7500b2c5ea4bcf2695047ecee2da93d57f1e99.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right thrice and walk around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9704989c72e2bd59e2dea249fd0cbd948bd17f0d.wav"} +{"in": "walk right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2a7f6670736e3ecfb1c4620ccc23b61bdd731b67.wav"} +{"in": "turn around left and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "13985e630ca400b12efc94e5a80807151ad01ba5.wav"} +{"in": "look right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "80267a9f1fa26de441c2dc8e55fe0dc650d03986.wav"} +{"in": "run opposite right twice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "93f14bd54d8a6dc34638faa752e9b08a99c9f3ad.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ac92e42cb5447da6bef47f949c9fa380227c259e.wav"} +{"in": "run and turn opposite right thrice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b32c79b0ba0a588fd9a877eb00e79d1d5c50e07d.wav"} +{"in": "turn around left thrice and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "1403b63723a27f4ff301a3bc391210e60dacd4e8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d53feeb094d381e750a5f00932ca5bcb78c81c77.wav"} +{"in": "turn around left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0e862e2e2ebdb8c40addbbcb8210c9023114ac85.wav"} +{"in": "look left thrice and run right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "270a607c6f257d05158270176b27d92aebeb5ff8.wav"} +{"in": "run around left thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d71afedd39d290d652ff6c80658d4f302004be0a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left twice and look left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f1ea80ab5c4ed72fe8644b4bd6cdc613dd388bfd.wav"} +{"in": "run opposite left and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "d09d61f57033a9c0cc45faff83e6d253fb1ae99f.wav"} +{"in": "walk around right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "032d53aafb0ed2644942b09b7109c38fb3aa5a35.wav"} +{"in": "walk opposite right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6b7d65f948d01b568fdb109af4b9f2893de1ad9b.wav"} +{"in": "run opposite right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7557436e560fc0c4b7dd7296b74b0de8d77cd4c9.wav"} +{"in": "run opposite right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b384b364ba59fd6f41604a4acdcce4495555a050.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c328883b22c36f37f42675cf0d1be9ca6701e6f0.wav"} +{"in": "run around left and run around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a56b1af943568cb6888d99a1ca9d1e5145e5b91b.wav"} +{"in": "walk thrice and walk opposite right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8411b70c9a1bb42ec8203afddbabd0b33a43ef06.wav"} +{"in": "turn opposite left and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "37fb600923361145c7441330c059d38abe036a2b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6457e4cb7be92589cd07e403e34b5b0f4c8e48b0.wav"} +{"in": "turn opposite right twice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3f23c75bea74d29e69baea361b0d686095a1bc86.wav"} +{"in": "run around right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "23e6fb12ff0d15ca3f856ab076e9fb36e9e5c23e.wav"} +{"in": "turn left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7706e31d0bcbddca9983f80114c5a0d5f470c217.wav"} +{"in": "walk around left thrice and run around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8c6bf3614a99776b12cd1dada8cfc264a4cf970d.wav"} +{"in": "look around left thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "eaeb6a791564f635bdcc66a6f5106b44d49825ea.wav"} +{"in": "look right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b279be48174c1a1a58024a849b8e5b8e20eeee6a.wav"} +{"in": "turn right thrice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "798ed7bf2f1481115a067c0c02d85eed8ab8ea91.wav"} +{"in": "turn right thrice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "41bb0bb14ce1e6c80d7f34fbbd93a4dde171f9b9.wav"} +{"in": "look opposite left and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "abfbed25efa94c1f492015f2b711e37a99993428.wav"} +{"in": "turn around left twice and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT", "audio_path": "4726296795b321ff0274f6c9897b9a2a999187e6.wav"} +{"in": "run opposite left twice and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK", "audio_path": "27a41692f0a0dda5da5a633f6d088fa4fcf9d9fd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "757563ba49db15238e73e1c0fd62dd233d328aad.wav"} +{"in": "turn around left and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "830cb742ee5411037acfa2f27f990bf224e066d1.wav"} +{"in": "turn opposite right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6494b2cc4b083ccc5dd1401a09dac93cd279e378.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "21cb279c26bff4f8d47725eb0a381b481846b00a.wav"} +{"in": "run opposite right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4134602d244291e78fd234cc25825eb8d32b3df3.wav"} +{"in": "look opposite right twice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a8b1fb5f42ace86c046eb731366d57a9984d1f15.wav"} +{"in": "look opposite right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "82be093701ab164adfa3c2c7c4694a0ac5a143b0.wav"} +{"in": "look opposite left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7b8e268b69b40e5cf5d5d227fbe801f6aac1cba2.wav"} +{"in": "look opposite left thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ac52e176bbc874f6142c77386e9afdad99d40e3e.wav"} +{"in": "walk thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "4ee2701d464d7cd8580b4244c7f3da5c734e0166.wav"} +{"in": "walk left after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK", "audio_path": "58951eaacb81dfe0149047024fa1f68f222c2901.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left thrice and run left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5c04f080d3ba3d256caa14b69bb47fff15ea9dd2.wav"} +{"in": "walk around right and walk opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "00a1e17bf2476e38f96adf4b05aa72e057989532.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right and turn around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a3d9856a84dcacb685bf91511e038b7612a5c721.wav"} +{"in": "walk right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3c371a144b5147559e6b0a582b39120bc3f0b88a.wav"} +{"in": "turn left thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6b92ec0f3f7d7b44705432f7c3f98a5a8c17e166.wav"} +{"in": "look right and look around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cce4036b30507083cfb212dcd7488d924b63c33f.wav"} +{"in": "look opposite left twice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9479d982913a52243fdca28319e41d2be01d8673.wav"} +{"in": "walk opposite right twice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3286fe46a5e4dc6ba184407efaef76a46003c3e3.wav"} +{"in": "turn opposite right thrice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "161787356b5cc528d4f5741df81544defa4e42c1.wav"} +{"in": "walk opposite right twice and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN", "audio_path": "7f4403005282d86d554a19881abf021451193235.wav"} +{"in": "turn opposite left twice and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "a11ac81baffcd1474ccce34c74a489f158a3f6d9.wav"} +{"in": "look left after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "31d8afab1f4396027e43799fbfe8af5c36f7c7b3.wav"} +{"in": "look around left twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "af72bf9ccdb025a145f5f0c71f9bfc53316ce353.wav"} +{"in": "turn left twice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bc98de392f62d2572064370e409e57f86434120d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right thrice and walk opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6e70c6cbf28804a74834bbf9391ba5d1a9395973.wav"} +{"in": "look around right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "244fbef8e1bfd49c32adf745204fe475a2ef582c.wav"} +{"in": "turn right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5300f9afce180e3aae5387f2b8c01b7299001a9d.wav"} +{"in": "run opposite right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f7942823ebd79e9c542f2942254a6715178fc583.wav"} +{"in": "run opposite left thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "63c3641b8c4435a8b049e65dee81a3ee15a27bde.wav"} +{"in": "run around right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7e08dea8b349eb2bfde8ba9683ea6bc882012349.wav"} +{"in": "run left twice and walk opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "acac1b443fbd270a4e38a81550fef0490a82ab68.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left twice and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4c5d3fc073727812321366f1f1fec025d439713e.wav"} +{"in": "run left thrice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9b3a48930da7e0c6c413967f14ea729d541ae67a.wav"} +{"in": "look twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "2af7b172c940ba9c4db15884b093edf273dfdb83.wav"} +{"in": "walk opposite right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "619cba2fe7efd541bdc9ba0565f71ab90579a578.wav"} +{"in": "run around right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "506bf653962733c439a873a83cd6afd52bca06c7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left and look opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4a7461e9e4ccecfe3d0cf83f78a9a8e7e244f0e3.wav"} +{"in": "run opposite left thrice and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "347c7224a2affa924c9e55ce0df661987724acd7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "888a3c4fb61b826a4de59d02cdfe7ac03c15ded5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left and turn around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "041b86e885ffa9f7f0698ffb0f43982ea0e759b0.wav"} +{"in": "run twice and walk twice", "out": "I_RUN I_RUN I_WALK I_WALK", "audio_path": "e34c4a1ec3cfd59c1ecdd1dab7d2ee45e5d8ee36.wav"} +{"in": "run opposite left and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "74410696a4d5ede9a08c4e96805469c04c3c88da.wav"} +{"in": "walk opposite left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f2fb9b462e2aaff91367ca6e5b332468a8fd72a2.wav"} +{"in": "run after turn left", "out": "I_TURN_LEFT I_RUN", "audio_path": "96dcbdaa3ceb6b60f86973437b7c07f49ac12e9d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right thrice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d41284474c80e284978b7aa5fd50dc904c5388d7.wav"} +{"in": "walk right and run around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "59794f171aba3670583aee63c18683b056a4108b.wav"} +{"in": "run around right twice and walk right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "a9214d36cc75fcb6904209e9e6e1c5c7184f2d02.wav"} +{"in": "look twice and turn opposite left thrice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8116b482e7bef472655c04a61809b66c96d8fee5.wav"} +{"in": "look right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7caf8d5ea2a6b8887723601f8e6a33b239478234.wav"} +{"in": "turn right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4e04480fc0484bd2a2cc61bfbc0b9abc8d075caf.wav"} +{"in": "run twice and run opposite right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3a090b53e9adea98f33f666b1866274e52896db4.wav"} +{"in": "look around right twice and look twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "318ec1d1f7623b4e60da60ec9a3ae453a4835138.wav"} +{"in": "turn opposite right twice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ab716036394a45a04952d9aad93a2edb36b5e562.wav"} +{"in": "turn opposite right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2477703786f256df7d166ef522d5d5a1cb0e50f4.wav"} +{"in": "turn opposite right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d7614fa1378a2f82b8bc943ead41cd61b0b9c0d0.wav"} +{"in": "turn right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5bb0b0d2f416dda2b77fbdeee9856ce7c6c9e2c1.wav"} +{"in": "look right twice and run right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "6a6e143a84a167d9ab7bb98b5b01393645ad44ab.wav"} +{"in": "look right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "1d75f7dbef270a58023c6558ef44266355615e45.wav"} +{"in": "turn opposite left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "880b5405eda904c69ca500dde34c5fe07e57eb3d.wav"} +{"in": "run around left thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e38003271489a350f6c064175242748d1e9e28f0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "97f2f8b34178f05a6222bbbce945b0fbbe0c13cd.wav"} +{"in": "run opposite right thrice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "06c8b081979a9be4fbc21286810fece50c2c2d7f.wav"} +{"in": "walk twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "eeb79b2b4bcdb11a19f0a4943151bef0403519b9.wav"} +{"in": "run opposite left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "050d68df9345f6ce5e673e29b68a35ff0cebc114.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left thrice and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d81518e1e815a0570a5e38b0f01b771b60c91cdd.wav"} +{"in": "look opposite left twice and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fb1899fbba5a9d35c67626a1150d40250d16bd5c.wav"} +{"in": "look around left twice and walk around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "954fb7832c59e0696c4a0965b1a2ee78f0f3146d.wav"} +{"in": "run opposite right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1af2993678b746e56f51de14dbb96c0ce3475835.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6ba8691fd3c73bdf9a14f4dad99319c5d63995b0.wav"} +{"in": "walk right after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "878ba4784d90b83bcdc94d1b11698453f100e4e2.wav"} +{"in": "walk opposite left twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "723d98a082cd2fbc807c9051f0e3ce6ea3b0d95e.wav"} +{"in": "run around right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bbe054ae3cee22236c4a1dfcecc75065c6878487.wav"} +{"in": "look around right and turn around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "76c1e375cfcaafa8e5f38c2bcc6a11dc93b1791e.wav"} +{"in": "walk right twice and walk left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "720c73a2b5f822f0138f6c4a7ec5b2534f993f39.wav"} +{"in": "run opposite right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "40506bfbcee0373bb5be658c0d10e1689e722df3.wav"} +{"in": "turn around left and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e14b85f114a8a454e12a9fec5865b668e83afed2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "1f94553f1457247f5fab150f2c3cc7b6879ce04c.wav"} +{"in": "walk twice and run twice", "out": "I_WALK I_WALK I_RUN I_RUN", "audio_path": "7c7a261c3fe42229f578adb43c94c8b40b864f57.wav"} +{"in": "walk opposite right and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "223b113a0ea33434675e525445a427e051f944b1.wav"} +{"in": "turn opposite left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "510ae941dda730fbb8fc6213d56a09701358ce58.wav"} +{"in": "walk around left and walk twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "0da9c6c326c547c844f2a170b33cde9d5978e204.wav"} +{"in": "walk around left and walk opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7e306069ad0b67393ed16f9aa061c17af1ed193a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "37e998c60ce96b388ddd66c0167beed3f3bfdf42.wav"} +{"in": "walk around left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "69f9539af935405ca71c5bf76e1247e6122e169a.wav"} +{"in": "turn around left and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "48152c6c8965e1487c3e97f666ddd707ae50fa4c.wav"} +{"in": "look right twice and run left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8a26b624553570073b806e76f65e3918368923bf.wav"} +{"in": "look and walk opposite right thrice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1d63d5e433561056b622a34fb3b83c435af338b2.wav"} +{"in": "turn opposite left twice and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1da06a36b09993f20499dc9829f8e1099363bbc1.wav"} +{"in": "run after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN", "audio_path": "a11e7e12656656db1e995e5366fa1555de0ec981.wav"} +{"in": "walk around right and turn around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1b27cd81625cab88a7def040204cce98c7a19c80.wav"} +{"in": "turn right and turn left thrice", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dc00ba5d0424304b19aa448f78acbe650beab49c.wav"} +{"in": "run thrice after turn left", "out": "I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "a060e25cd13ef4cd16aee473318d5493c8ee10ec.wav"} +{"in": "look thrice and turn around right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7e8b2094b52c21484d1abe96393ba011c7ae078b.wav"} +{"in": "look opposite left twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c2bcf807cbc028a0a0a063374c8d6470c24f4129.wav"} +{"in": "look right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "046debc206570c4696bdab92dd110c05d9e593f2.wav"} +{"in": "run left twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "96229dcedb85cd483dbf3efbd7a10d53980aa033.wav"} +{"in": "look left thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a85f1c9dcf1375b99e1a220477920d57b8f8865a.wav"} +{"in": "walk left after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "82291a5ae5eeda9aa1090fd9a42778536a6c1645.wav"} +{"in": "turn opposite right twice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f1acb6b7ae47d27be1ee0955c551815882447f10.wav"} +{"in": "turn opposite left twice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "27b627b4a0e23939f854a980e184edb0a63e0a30.wav"} +{"in": "run right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "336c297bff3dd787b7c39555d2b6971f61daa525.wav"} +{"in": "look right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8e86fde097fde89753651b0cf6abf6f673bc56ca.wav"} +{"in": "walk thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK I_WALK", "audio_path": "be2d888cc39754344f9baf2994bd5649b91ff63b.wav"} +{"in": "look opposite right twice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2c0db5bf30ecd46f86730ca9eab249719f7f8e31.wav"} +{"in": "turn opposite left twice after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "471186c05c8fe8df83fa95b5d82ebe723a45c5b1.wav"} +{"in": "run around left twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6dd349af07f4744c676febc1a8efca368e7f4f6b.wav"} +{"in": "turn around right twice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "99d46b5ffa391b8a93849f17c33ea432a2a48fe6.wav"} +{"in": "run thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "baee8546b42bb6e488fe47f2527957e1f4553f42.wav"} +{"in": "run around right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "563c17d0864c6d5b96b24eada0a376cadf03cc67.wav"} +{"in": "run around left after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "57f35f127e888b0f84a2e8714a4684da558d982a.wav"} +{"in": "run right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "d41796571365915dc7aaa1072534a203723820dd.wav"} +{"in": "turn opposite left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dc428ed15c2e6a2f7898db8b63a730b5fa44924c.wav"} +{"in": "walk opposite left thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "54a6cb61c57a536c964b4210604d9198cc1ea49a.wav"} +{"in": "look left after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "aa00151979bf0f72e8971dc9efb420e883eddab9.wav"} +{"in": "walk right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "73e46fb8ced4aa9488ee91bd3ba0b11f18f7dc7c.wav"} +{"in": "turn opposite right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ccc340949205256e98fcb64ebeb65ae2f5fb5878.wav"} +{"in": "run left twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "beea4dae7e5da0e1410e2735d905db6f6944054c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look twice and turn right", "out": "I_LOOK I_LOOK I_TURN_RIGHT", "audio_path": "16c3998ec6b60b0f912a844d7a058f4de730ff5c.wav"} +{"in": "walk opposite left twice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "3dbce393e1b2b429e1a8cc9f2c0fbebe88ae3ec1.wav"} +{"in": "run left thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "30dfea4910df7962a74a5c7e9479c97f1ede055a.wav"} +{"in": "turn opposite right twice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "71f44c59d78f35125ae28ceb6129874451a45441.wav"} +{"in": "run after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN", "audio_path": "b2a32d57e384f10adc84e2a9b789dc666aaa24fd.wav"} +{"in": "run and run right twice", "out": "I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f42f41777d5c38d6efae6f8bc929c3c35be2852c.wav"} +{"in": "turn right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "278216146dd12c5f68090cf2b666cb662a6f9f0b.wav"} +{"in": "look opposite right and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1996b30bf05c6fa6c10487b5d483a53ab19cbe57.wav"} +{"in": "run opposite right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "05a7fe75e5ba4133fb82f60efe2166e0d977c074.wav"} +{"in": "turn left after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "bec9b1cb25ad2ab35ea918f41692041fd92e10f1.wav"} +{"in": "run left twice and turn around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "86c300c513c97b281ab07d611a7c740f355c7064.wav"} +{"in": "walk opposite left thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3488fb79b0ee0c529f6aa3fac6f1776688e3ecb7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ab372bfcc4357b9ff1f0d229c54bc9eb239fd693.wav"} +{"in": "look opposite right twice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "aa3313473bb3b669f86d7ebb1a07643ded863360.wav"} +{"in": "walk right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0771b4c09766d807518ed4348d6e3bc2bc00ee52.wav"} +{"in": "run left after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "603acbcf2feeac0db87deb079b1d68303e00d8b7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left and look around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "23482d854c5797d9757fb0b6c0aa2344b522dbc5.wav"} +{"in": "walk thrice and turn around left thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "080f402513da38ec1806044f0fdc3a283a590f03.wav"} +{"in": "run opposite right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "33f7c3b6b14d4bad51af096b899ec50ced7e2465.wav"} +{"in": "look opposite left twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "62c305afd77eb074b6a2c6cc3c8f25661b1a8a0c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7c2673f195c42be488dc9898be8518ffe13c795b.wav"} +{"in": "run opposite left after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1f07e880816dae79f5de9a92848e41df2faed63a.wav"} +{"in": "turn left thrice and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8195efdc806e8758fb1507fd6bcb29ccf35051f0.wav"} +{"in": "turn opposite right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "da7f1ecd3c5c441a3230c1a41d67f925700f87f6.wav"} +{"in": "turn opposite left after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "dbb5cde46dc4f4b8f96cccd7ebd815fed3411714.wav"} +{"in": "walk right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "d352b5ae7229a4833b802e68bb80e4e9967aef20.wav"} +{"in": "walk left twice after walk", "out": "I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "319bef2fca2999a627dc38f1feec70490b6751f7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice and run around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5e3c2b04f9395c36755869f62829d048757a9a32.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look thrice after walk twice", "out": "I_WALK I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "104eca8a9fa814c85d4b3b4ef99708016f0426c3.wav"} +{"in": "run right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ab50a2cfe093250a5cfcc09cff4b0605b7d0931f.wav"} +{"in": "look around right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "eb5b252ba9efa3e6245a9d0cdd5022833d7af568.wav"} +{"in": "look left and turn left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "99271c21e5125d1ad06b05f0cb0740934253602b.wav"} +{"in": "turn left and look thrice", "out": "I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "1b2b1ec245dfb7ba42e8b1b8a861fd1206638019.wav"} +{"in": "run left and look around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fc801f5363b6ffbf2e439026adca3d86a7e70bd9.wav"} +{"in": "run after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN", "audio_path": "ecdcb4f5f12c67a9f111ad1d132214409076a944.wav"} +{"in": "look opposite right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b739e9fa53f3691a6dce05b38e6593914316b7bc.wav"} +{"in": "turn around right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5f8bbe0fc668b9883663f0cf252e7659dfeccd41.wav"} +{"in": "turn opposite left thrice and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "85fa1ceb91d775f0e0d4dddcc4242f5922a6f903.wav"} +{"in": "look around right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "91c7604dc7664558804ef5715be78e975bb928f4.wav"} +{"in": "run around right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f61d64ccc7981b68d7872c430933ac40a273e5e4.wav"} +{"in": "turn opposite left twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a655b54a25fd5a41c15f8c9e8e65586898fc5978.wav"} +{"in": "walk opposite right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1ac2a5bf1c69c18908e8a02c06c5f04e0fe1bf3c.wav"} +{"in": "walk thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "42de10bf835bb29e8ca401e092996e8671f25347.wav"} +{"in": "run thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "0cec804f47f988e5c434c670c39110aa27315d9c.wav"} +{"in": "turn opposite right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7ebe4758c99c7a0b7fc5095fdcef16a36bac1ecf.wav"} +{"in": "run around right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4a6cfb65a3e15d6cad4fb912c217833f3c80504b.wav"} +{"in": "look opposite left thrice and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ab116bf5c80d48d67f6b4cccf367dd2c85c5ccc2.wav"} +{"in": "look right thrice and look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "257d2c912b593fd6c6e1511349e5685289bd56b2.wav"} +{"in": "turn left twice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "80188800d682c0ae005ea75e8edc873490c1b2e8.wav"} +{"in": "turn around left twice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f363297f995bbb84ec16633d840899b8babe64c4.wav"} +{"in": "look opposite left twice and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "243b89965511284f95d39cf0cb7c46796e573ac3.wav"} +{"in": "look thrice and run around left thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3dab6545ef7ed4cb8d75f480a2175d26283a5748.wav"} +{"in": "run twice and run left twice", "out": "I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "672729e1a4d4fc9d3556aab85b01cd4e34e9642a.wav"} +{"in": "look opposite right twice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b07beb19004003420165f97acfa488447cfc9436.wav"} +{"in": "turn opposite left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "efe569584ff6485b2fb2c7406212ad0444b2538f.wav"} +{"in": "walk left and run opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e3e24c5baa812f14020532f8f53b1091eebb335d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a9d20f50d8ef99209abb94ec0583ff91dd58913c.wav"} +{"in": "look left thrice and turn around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "28b26d025b82ff596190bd87bef06ece4f7571f9.wav"} +{"in": "walk left twice and walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c75105f88efc8650413cebd2b5e1507b81aaaade.wav"} +{"in": "turn around right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "99c8e4dd9205afc535fdf1adef6c4ebae0a4bc22.wav"} +{"in": "run and turn right", "out": "I_RUN I_TURN_RIGHT", "audio_path": "2302e3f726d0cc9b1a95db7b1a72419e1d0e96ec.wav"} +{"in": "run opposite right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "306765a775e2f7d483ab893f1314d6e50b41471a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice and walk thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK I_WALK", "audio_path": "c255aa60c3a3606a5cc74452ad9bec9e4b3964e7.wav"} +{"in": "turn left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "8d4d36ff38f5d26025dde74b485b4725e75875c3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look twice and walk right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "85a0aa95fbcd6dbeab3c3c5b25f7254cd5d5780e.wav"} +{"in": "run left and turn around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d0f775120011d991b00f5b204caf75751b2536a3.wav"} +{"in": "run right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "36c3e2c3c31ee8c541a690d3cfa2c047bfdd3a49.wav"} +{"in": "walk and turn opposite left", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "2778c06ac822c2e14f0f43934a3db2730a691c51.wav"} +{"in": "turn opposite right twice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "bc5c13a977620056af0635992810420c8a07633d.wav"} +{"in": "turn left thrice and turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "07e7677584fc68f74002ec1e62981cb2ecd8fc64.wav"} +{"in": "look opposite right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "09a1e6c135f470294deb288164aa6f9b07215415.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2851e946328ba32ccd2863df44954668ef7aeedb.wav"} +{"in": "walk around right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9fb2c5d35358fd07429ef047e90af4071c1ade1e.wav"} +{"in": "run right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "644693c035fa8ffb9e2589a8f0e3f830f9c9dca1.wav"} +{"in": "look left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "595775a665371f4b8a1d076a6b7756434707c625.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right thrice and run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "632c88f111c8a8898f5f2b9c5c91ce6dbe286535.wav"} +{"in": "walk opposite right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b96f0ee819bd7cd42087ede305c42527cab20d81.wav"} +{"in": "look around left thrice after look", "out": "I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b3b9baa85f794656a923adcd2b174d4636ef06ec.wav"} +{"in": "run around left thrice and turn opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3b8527e8e722f8184ec5d93e36dd4c1c7b63bcea.wav"} +{"in": "look opposite right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8897fcd0fae8caa2c0b093997cbdb0c49686d298.wav"} +{"in": "run around left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "32c4fea3e2e0779ada5ef13b86da7f6a730deb67.wav"} +{"in": "walk right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b5b51c0ee6be135e3534f01663085382c41e120e.wav"} +{"in": "run right thrice and walk right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8f23dd79922c275b35aa27abe4f66612f5641d38.wav"} +{"in": "walk around left after look", "out": "I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a48c9d79c5016bf0f213216e3a175173a9188181.wav"} +{"in": "look right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1d8fb76768e943fab2099761c66a9c1cdcfc068f.wav"} +{"in": "look left and look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7261ee6a2403c557e3469c94f1d1cc84b5e87d3e.wav"} +{"in": "look right thrice and look", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "54c02403daf22fa01ed10eca79d1817647a202ed.wav"} +{"in": "run opposite left twice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "773bc4fe8dafe1a267e0b89b5deea470cbfb55d2.wav"} +{"in": "turn left twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "948019d139412185af60ee1a817f0a31d5cac202.wav"} +{"in": "run left and walk opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "51be299ce6e696a0c435de10d7f9d2adf98e8067.wav"} +{"in": "look left thrice and run twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "9e190e7ebc92b9eef33620a9a0122baffe8a32e4.wav"} +{"in": "look left thrice and turn around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "980b3048d385d78811565d701eb69baafc73d6e4.wav"} +{"in": "turn around left thrice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1ac6b10856fb1c2a27fcb75f3b4a136574890a6a.wav"} +{"in": "look thrice and walk", "out": "I_LOOK I_LOOK I_LOOK I_WALK", "audio_path": "65d08c7fedef375f4f5b4d708f2f3be512189a52.wav"} +{"in": "look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2b8b5a35e4d62cf45655756880c45e6861d7c6cb.wav"} +{"in": "turn left thrice and look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "85065da0c391ed86f004ac21a9c55599b33ecb76.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right thrice and turn opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5c9f8829ab9a0b700e15c03c13561960b2d0fb03.wav"} +{"in": "look right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "28ed8a9f863e3b573ad6b75d28177f2813e3b00c.wav"} +{"in": "run opposite left and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "714ef0e220469822d8492e38cfaec7b8456c421a.wav"} +{"in": "run opposite right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "06c81b298a11972d34e25ca451044a6e1ff484ce.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look and look opposite left twice", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c813453bb72c1e5ee95c2cbeec0dc77edb4673fe.wav"} +{"in": "look and walk right", "out": "I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "79d7ff28e36e65bd65a324f12574e836b8869ce0.wav"} +{"in": "turn opposite left twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "538890ba79f984bd5aab8eefa2ef08c223d527ac.wav"} +{"in": "turn around left and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2ba242fd8bebb0cca58b55df59dbde28b1ace650.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7e3feda2684e6115256a92f17005eb6215ee7741.wav"} +{"in": "walk opposite left and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c9b0235bba441cd19f98e51b8d43d599d46a878f.wav"} +{"in": "look right and walk opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f67f5ac94e89fb424c1e3504a4dd31f3359e9c5e.wav"} +{"in": "run opposite left and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6afad321618b717f1c54bcdefcd8bff92a034d8d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice and turn around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d510e09963b177520de69ed6d9486574ae97e19a.wav"} +{"in": "turn around left after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dca5ce09a5b49c09338b9d19e6bb67bfedf5d82a.wav"} +{"in": "look right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "24a584fb231b96a2388b156db3abccb7cc3fc5f6.wav"} +{"in": "run thrice and look around right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f7118f42a195166b2cfe10d5f5c290006ced15ae.wav"} +{"in": "turn opposite left and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT", "audio_path": "84e380e1a4c081e5f8551fb852ce85e3a31fd04b.wav"} +{"in": "run opposite right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fdecbdabfa88bb1390d0853997a48db02a6ad2b8.wav"} +{"in": "run right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "3307f6fd38eff277a1302c306e2397deb4ad055d.wav"} +{"in": "turn right twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "212a13e7d65d610a246648bce39307ecd0c1d477.wav"} +{"in": "turn around left and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3d0dda77dbd72aa77f60b16bc662c86ce51e7bf1.wav"} +{"in": "look left after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK", "audio_path": "164f1bb0497d3f300485ec94ff1fef9679f29eaa.wav"} +{"in": "look around right thrice and run opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "eddf55d03cd73502bff72224572da9399e35adf6.wav"} +{"in": "turn right thrice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK", "audio_path": "012d9ba7bd5fe81947384c44c7a7018cd1db648d.wav"} +{"in": "walk left thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c9a7441a701fcda570f357b846c5dac1856c3979.wav"} +{"in": "walk opposite left twice and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5eec46f0f97f9ad1ed15f1b2dac2316d46982bd0.wav"} +{"in": "run twice and walk opposite left thrice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3baeae6b2a2e77812b30fa4933148271bf246cc0.wav"} +{"in": "run and look opposite right", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "172f0180291de92a06bc6091d69cc59d713ea876.wav"} +{"in": "turn left and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c5e6e324f2f586f20b7dbf6255fecce2547c8aaa.wav"} +{"in": "look left thrice and look opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "257cdf879f92a22fda44afbb59a7cf52b15fcc3c.wav"} +{"in": "look around left thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9a0494defca5196a4d0130180527dd434bd8c7e9.wav"} +{"in": "walk left thrice and look right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4b9843f0f99d0589e95d1883a43cb9be3c30de74.wav"} +{"in": "walk around left and turn opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5195dad2f6fd88a00e91434c50662d2045ebd174.wav"} +{"in": "walk twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "8fa91a19b568c92fe2a1004983ac7fc1ec636925.wav"} +{"in": "walk around right after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "080b54ed5545002d8094fb26d67e9d32267df3ab.wav"} +{"in": "walk around right thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8973c2b85912ba71d7bd9c54de14686430ff0946.wav"} +{"in": "run around right and look opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9c2cb311b029953cafe023e0af53ea16cc99f341.wav"} +{"in": "look around left thrice and look around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b6b971ded9ef731e06d213b62515275db56a19e5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left twice and turn opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "be53f753ff94011064a708ff55a124380d577ae8.wav"} +{"in": "walk around right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e0d41012134f7fb95e7c83abe276b86209c96b29.wav"} +{"in": "run thrice and run opposite right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a1ac5f93b1ae378878ac8d9e71df505fb0efb2bf.wav"} +{"in": "walk opposite left thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0cdaef0dde4f6eabfb8238e73f8009f76b9d25f3.wav"} +{"in": "run around right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f356d9de24d12eb9e769207048a602175351563f.wav"} +{"in": "walk left twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "39193f97fddff3b672743d5ea54e7a1a1f161631.wav"} +{"in": "run left thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fa0f5dba28b74995fcc607c41822d5a0d4bf441f.wav"} +{"in": "turn around right thrice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1e2af5e8acf734916f9efc0cafe5d1ecc5aacfe3.wav"} +{"in": "run right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "eb0737e26497207795364cd7a9c51d4dd4e3805c.wav"} +{"in": "run opposite right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "afd409827c052bcdf88a125026aa0da8f233edb7.wav"} +{"in": "run around right and turn right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0fd64aa61c6caee6c0456f043ff8654995c08051.wav"} +{"in": "walk around right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e7b997cdf60be6ed68147a866afdc7088e9c2ac3.wav"} +{"in": "look thrice and look around left twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "062fb992359101d2e3ff12ef2dd84d4c98039f42.wav"} +{"in": "run around right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bdaf28000790393d835976bc44a2d5e7005b14bb.wav"} +{"in": "look around right and look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dfd942a006256a10583e533d96a9439a7b1d3d87.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c31631b1f15e01a4b95fb983e6086898e0ca38cd.wav"} +{"in": "look around left twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "13b351dbec2e5a946815f154f9dcc19524d74866.wav"} +{"in": "run left thrice and look left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2a12f8d3a2ffb292c8832ae97cfb0eaec9e96d9b.wav"} +{"in": "turn left thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "20e793de1090a7d9e3e1d04cb2cdf2676c9facc3.wav"} +{"in": "run around right after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a58a3c3e400981aa20802491a2cd3dcb55dfddbc.wav"} +{"in": "walk around right thrice and walk left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b18e2261126492cd17aa5102ca43abf8c94e0164.wav"} +{"in": "walk around right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "aa3d5a2434b1e24e61046191eafccf1ef590b050.wav"} +{"in": "run opposite left twice and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c394bf408d0bde090ecf8b28d72606bd49c8953a.wav"} +{"in": "walk around right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "065852b7e51d8ed81ffe2fc358d619978304fd35.wav"} +{"in": "walk left twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "994e4519a04cbcf4d0cd7526fdbd4eb59e4150e9.wav"} +{"in": "run left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1a722971cd6f0ab7f0c5495bf231bed0510e3a03.wav"} +{"in": "turn opposite right thrice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "97be371479040dcdbb1a359842607e5845a16239.wav"} +{"in": "look right and look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dfa5c8dd907e2273f8b7b3af9acee46d53b436eb.wav"} +{"in": "turn opposite left after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "60a9a9be866d3c924a0fecab45c6f94c21be21be.wav"} +{"in": "turn around right and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f4c20011f2cb9327831f8b6738403d2d3bb19f40.wav"} +{"in": "turn opposite right and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ae44cd6823f104769037f1271b6a777c8c45de08.wav"} +{"in": "walk around left twice and walk right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f4a2f8768eefc23e275da685c92e61107b407473.wav"} +{"in": "look opposite left thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "485aa4c6502cfa1bb2aa98077aa9fc605405a239.wav"} +{"in": "turn right and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fa0f45d151f420269371a94b7ebe721ef080d3b3.wav"} +{"in": "turn left twice and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "a2f3e5ed025f9ed81b4276888ef1e9a3b4d443e1.wav"} +{"in": "look opposite left twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8c76189b089201ac6fdbe9f2e87bcbf5bae350a1.wav"} +{"in": "turn left after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT", "audio_path": "e82e41659cdf8f1ae4aeb4667462b405888da982.wav"} +{"in": "turn around left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "287c318353c185f6289886e03c10118b8682f1f3.wav"} +{"in": "run opposite left twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "64a081a32d7d71a82963dad221e77d22de789198.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right twice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f016c01450bab0a2eaca52aa93b91d1868b8cadc.wav"} +{"in": "turn right twice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2e32d84d9076aaa8b8e8752287925db93231da89.wav"} +{"in": "run right thrice and look around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ce05994ec0f32720436aee902d9bb1464d58ad73.wav"} +{"in": "look right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b47d48d643bc45a73bd0c5a8b845050393e8b7ae.wav"} +{"in": "turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "60c2896631335ebf3f4c421320479c6b2b4a14f6.wav"} +{"in": "walk around left twice and run twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN", "audio_path": "361d95f41ea99ef878d64085ded8e2f3372cac12.wav"} +{"in": "turn left twice and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d10052951ceacbfaf1256691134ea546c3ad8c4d.wav"} +{"in": "run around right and run opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a8401e2603c073941a9f6747eed7c9f2f1ceccf2.wav"} +{"in": "look and look around right thrice", "out": "I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4119dfa5d13c918cbefa8a3b15eb802dec1d4711.wav"} +{"in": "run twice and look opposite right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "943346b32e8333bf294440edb581298ea6394ade.wav"} +{"in": "walk twice and run opposite left thrice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8c70b0f6fa2354a89591260d1a6dfa750ebc74d9.wav"} +{"in": "look opposite left after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5a931252e9839f1d74936d10fe86d2d3008c4680.wav"} +{"in": "look opposite right and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "688f8edfd8f550a3a21d3d374455231a6c93501a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6d04fd58c9b48bc53c40deca0bc801c88e54fd45.wav"} +{"in": "turn opposite right and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "05edc6fda40f48bdf9a1cd4b75ae01ef605cfbe1.wav"} +{"in": "walk opposite right thrice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5c07a22398a87934b1f8d1f4ce45c2a3767a46b5.wav"} +{"in": "turn around right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e15d880b2ed63c4095ec2fc6aba9cb3c72ca2ee0.wav"} +{"in": "run opposite left thrice and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dccfda4c57fbac39370dcc38c2d1c767cc553cdd.wav"} +{"in": "look thrice and walk around right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7f7a4c2a5bb8d91fd550cdfe143a48858ade057b.wav"} +{"in": "turn right twice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7a85ac702c08ea4fa70756b6b695c543c112d740.wav"} +{"in": "look left twice and run opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2f4b8b6f52aa51e496dea4f3d8bd46bdaa401b24.wav"} +{"in": "run opposite left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "436e362c38efc3c3b4c146293535e88c88cd14e2.wav"} +{"in": "walk opposite right and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e76b595700d7ff933f5694cd59fa898893bf78df.wav"} +{"in": "walk after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_WALK", "audio_path": "de05132aec9644d679b013266d480b5d96323784.wav"} +{"in": "look right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "74e6cfc7950823c77c22e796bf5204e2d3483513.wav"} +{"in": "walk thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "bda7b595cc5572317fe0e188755268cebd57f983.wav"} +{"in": "run around left and look opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "384a1f9f7808b38cff86134c116487e8dc773d30.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "83f1e91a9863b47f089d9751f8aa8df105aa962e.wav"} +{"in": "walk around left twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d76181353bc4a2acc8b32e1a8a74ed61f43de8b0.wav"} +{"in": "look left thrice after run", "out": "I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "01eab747482cf85a952ee65968a90ced2a6cd7ff.wav"} +{"in": "walk right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "aea9c283bf760bb678b0a67ac0b273cd5dd5d612.wav"} +{"in": "walk around right twice and run opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b6ee0a7887dc43996e4c794386772d41f182518e.wav"} +{"in": "look around right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e9316ee58467a16243f14efc56b16cdd42d05a37.wav"} +{"in": "turn right twice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "75c8e322eead9c6c3809457245a11301388be6e3.wav"} +{"in": "walk right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5630e17fd93b01e1710a7b7fd73ffd6ff9045053.wav"} +{"in": "turn opposite right twice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "4a735cc2a48ca94ed50ffc6517210c11d7c9d92c.wav"} +{"in": "look right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "95410cc0d4f994c481d03b81bee447f12449155c.wav"} +{"in": "look opposite right thrice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8ea40b6aabb25009a435f726d8ec7aa99cc1bfe4.wav"} +{"in": "turn around left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ddf7105b377951a5c9ca62a9b4d661482048cc5c.wav"} +{"in": "run opposite left thrice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "33836329c7d3465e82a21cd735bad2bf49b25af7.wav"} +{"in": "walk right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "463892dbf199f2b67ca192292d863f6111810b5f.wav"} +{"in": "look right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "3daefda8e6a46ad45006d348f7d78aca2b5a01c5.wav"} +{"in": "look right and walk around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "81067e016791e1524feb33a053591e0b8863dd9d.wav"} +{"in": "look around left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1a6111882ebaa0ec215340ba63141a7ae9d394df.wav"} +{"in": "walk thrice and walk around right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fdbea63c0fe87672b7e13fb1fed94dd98ce92a91.wav"} +{"in": "look opposite right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b15b1fd79f7d2ff73a03caa99e878e8bc7c1858a.wav"} +{"in": "turn around left twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "37bdce21004ca98eea345aee437af957d16dab12.wav"} +{"in": "turn around left twice and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "301187eda0ab44e6b9f281435fdf953dc70c0f14.wav"} +{"in": "look right twice and look twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "aeeeb78491807da32171b22375120b08ec93426b.wav"} +{"in": "walk opposite right twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2d7d63e69081c9a216b8445431a2c9be6fbb3c42.wav"} +{"in": "walk left thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cdb38bed9a5aef343da9f9d1fc09730fb26f47e7.wav"} +{"in": "run left thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ff94d4f842d2ec5e1c401dacc223e67fcae99940.wav"} +{"in": "look thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "2313db4a26fc75d3e76faf10e07d954e9f39d7b5.wav"} +{"in": "run right twice and turn left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ef2e271fee67a224b54b28dcf1588db968ac8c61.wav"} +{"in": "turn opposite left twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2841d1ed73a1dd27e72524b301c4d5fc109ec4f4.wav"} +{"in": "run around left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c43faca2c0e3f06b1e3f89c2878b8b6ef74d1a9b.wav"} +{"in": "run left twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "26a5b93d94860dcb7edd4d5bd600bbe7bd358b89.wav"} +{"in": "walk and run left", "out": "I_WALK I_TURN_LEFT I_RUN", "audio_path": "3b4a1e80e681447036543f609f644cd2188eee63.wav"} +{"in": "run around left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8f282edb6f444c0a76c5d72f3117aec813ad337c.wav"} +{"in": "look opposite right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "329f89f44b0465060558bbc35f44c772913e66ea.wav"} +{"in": "turn left thrice and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "823d78886c1e635942c44a9957175afbbbb6024c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right thrice and walk right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "e612b1753720403608fd5b4c2d0f5ff8ebd85890.wav"} +{"in": "turn right thrice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "c7ef6669f19c54e44e6e460c358c5fd1e87a29ab.wav"} +{"in": "run around left twice and run right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d7a69aa7048b6f7d19323a2c4c76ac6495dfe62f.wav"} +{"in": "run opposite right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6f35ae339422b15b4e3a1c2b314084eddcad2d11.wav"} +{"in": "turn left thrice and run around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "52c43d0d3497f5381b56cb68e03f39422e6b852f.wav"} +{"in": "walk left thrice and turn opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7080dd7c9afb5c0a6c4c0b485fd645ecc7da1f53.wav"} +{"in": "run opposite left thrice and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1749ac8b9a4da486957a9cf8a6891a354ff9fc3f.wav"} +{"in": "look opposite left and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "46beb6441f161f3b9b8b45d9ed7d6dd1bd562ea9.wav"} +{"in": "turn around left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "883a3583289808c441923d8ed6901e78f6e9a906.wav"} +{"in": "run twice and run opposite left thrice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "71a5e40e9769bcad63f982af10b5647f9d993049.wav"} +{"in": "walk opposite right and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "cbfb53a31f88ac8d994e5e13676268d465977b99.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f295f1820ccd9d86e119fcbe5423e0c755bcd587.wav"} +{"in": "turn opposite right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2b8d72243b72cca4df075ba88e31936e3bda321f.wav"} +{"in": "run left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8eb94877d222d244426fd75945894f914a92f231.wav"} +{"in": "walk around right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "60c831244b9f9f9010335a56e5f5336e742c094c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8fbb1760333255946aa145e359e22e0a8b92369b.wav"} +{"in": "look after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "7e3b5780fd0737c44903a4527a02f9fa218711eb.wav"} +{"in": "run opposite left after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d5620773f907bda23483ca8c8fcdff303fdcae9e.wav"} +{"in": "walk opposite right thrice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9ff694800b2fe34816df78d4b1bf090b58e2fc7e.wav"} +{"in": "walk right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4a5c54ea7469346625b51ea4d8765237c524029f.wav"} +{"in": "run left thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e737c22ff85639eba9f2f9c523218b689de92cde.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1b3f08d5c89cf50ad5f0c2ac11f0a8c9b74c8e5d.wav"} +{"in": "run right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "a8a87e3f321f084bd0b61436c710b8bb77b7f4bc.wav"} +{"in": "walk right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f29e325e89d72d7b5a59bc33a10bff3755424f52.wav"} +{"in": "walk thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "a66a7cdd893db3c2b5c4f352f9c0c8ec4a637c70.wav"} +{"in": "run opposite right thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "eae91bfc29b7981e0fd8384d04b941e5e3601ed5.wav"} +{"in": "run around left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1d5589610c921c7c55e991cb4a2987ea684eac4b.wav"} +{"in": "turn around left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "970c3a865a0632b58888b3667b9922ab63d1b480.wav"} +{"in": "walk around right and run opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "53ed09325b6e7875271454aeca6437e10e036021.wav"} +{"in": "turn left thrice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e15a78aa0f0943b4e4c6b2ad54f426fbf9a0e836.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left thrice and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "81af7cca9c8dc00fdc19cfb070f04d2d3fbc0232.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "32953427e2ff0b73e7cfabf7b0a37fc86207dcd5.wav"} +{"in": "walk right and look left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0a492b038979a530ff9eb68341b04a54b8af676a.wav"} +{"in": "look right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a6d5249d0123b0f63fc1c04c75f9868104c71e9e.wav"} +{"in": "look around right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c61ec1b624a5686846e32bbbf0dfc529682c0253.wav"} +{"in": "turn right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "03e9ee5de7b863d477ca26904579b0a58b8dd53a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d21e11a4be8008275c00bdb0c7c982d36a25d5e5.wav"} +{"in": "look opposite right thrice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d403db57d379a63d457fc58faa90e97220ce8f31.wav"} +{"in": "look opposite right twice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "a81f6febe10003f2f50783f70df5d6823a7d0dc2.wav"} +{"in": "run opposite left thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4170f2dc3cec01d9c5d96700299d8f2332460d4c.wav"} +{"in": "run around left twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d1efaa31e5b8c13418347133da37891a28fcb833.wav"} +{"in": "run twice after run right", "out": "I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "94efa340d118c4c09d1d80ce848633bb1a800f13.wav"} +{"in": "look right and look", "out": "I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "e0c135830edd1d60b6af96768331d8b9df4b3161.wav"} +{"in": "look right and run opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4cdff7fa9a50e3dc147ca4c5621501cc56125bf1.wav"} +{"in": "turn around left twice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fd58a1057d6f6ab25c6ad07a949c57e01943e1de.wav"} +{"in": "run twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "e2b6065424c2f8fd9e091f100e3f308a61aaf311.wav"} +{"in": "look right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "084662b0591959c2ab1cdfe47b566fc4a1e0765f.wav"} +{"in": "run thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "7afb9adc983ada3fbbbf1ce7db8e570b1bbd1e65.wav"} +{"in": "look opposite left and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d47e80c9439190234d366f44fd0578d4bd88e216.wav"} +{"in": "run opposite right thrice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "eb78fbf9bc00d2e39bb775ead6d9926e624f4bdf.wav"} +{"in": "look right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "395ec681d4f710dc3352481503aa9e35285c32bd.wav"} +{"in": "turn around left twice and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "30bc302f1a48e1a14d6cf99c0905b54b4491fa69.wav"} +{"in": "look opposite right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4479a4483eabbc228eb45abce2fc4727ffc17e2c.wav"} +{"in": "walk around left twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e9c8ecd2e6963ac577f1602c59ce2250f18d8097.wav"} +{"in": "walk opposite right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e414f9ca62c839ce917033dc4160e14dd57d15a0.wav"} +{"in": "walk thrice and look opposite left", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9495ef5ba63f7bc9cff39e66a25a9c4328e4f463.wav"} +{"in": "turn opposite right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b7036f0168b420f4b110ca47db9242194328e8c3.wav"} +{"in": "look left and walk opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6402acd6ee8d9d74c990f20fa06ca0990f1ec8c0.wav"} +{"in": "look right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a128a9e524d158758ac35f7a7e4d37aadea11e5c.wav"} +{"in": "look right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "ed8c7fa0a8743f71365122d3a1096f86978b20ef.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run and turn left", "out": "I_RUN I_TURN_LEFT", "audio_path": "a0e9014c584a190d24a071122939acf241d1ea43.wav"} +{"in": "look left twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "58f8ed0be15b7ec0e91b849db3a8362421c86bfd.wav"} +{"in": "run right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "e3f52783014c1dedb066266ef18e8f653990f8e2.wav"} +{"in": "walk right twice and turn right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "15431b8897f7e288b35cbc059ccb0e66f00b5717.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk and walk around left twice", "out": "I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d2b934ff6db6c460cf49a09c1f269182c0bc51ff.wav"} +{"in": "walk around left after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ca3b100a14be6658e5c085ed7ce506d36d83d842.wav"} +{"in": "run twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "9062e65363b20611485f18b82475be6e950d1017.wav"} +{"in": "run opposite left thrice and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0bc93e35f898cde97ea02982fe98ebeecc58ee0f.wav"} +{"in": "look left twice and turn around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3f2577bff20e8a646aa05e859410fe6e77aba20f.wav"} +{"in": "turn right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6ccecf17f93a53a6ec05a1fcd788fa7e4dceba4f.wav"} +{"in": "look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4f0e76f3c1a5f2a61ee594e1c556f3c70ad53f59.wav"} +{"in": "walk left and run around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b44b7a39ea85bf581fb195476a60c97f71709552.wav"} +{"in": "turn left twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "2a1317e26c1eea778648721a94aeebb587b01c85.wav"} +{"in": "look around left thrice and turn around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "85f1e4e213ee21d6840e509ba759451f829ae87e.wav"} +{"in": "turn left after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "2319ca6b1677ac1e33ebc07a31b9a053a2fdfd7f.wav"} +{"in": "run opposite right twice and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "f56e0331ad161114e5a35557b4c4a19895b969be.wav"} +{"in": "walk opposite right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9c3399738bdaffcbf938b533dba0b964df58fa01.wav"} +{"in": "walk right and look opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2bbf96f7a136ec1bc2c3fce5633b74fa05160c72.wav"} +{"in": "run thrice and walk opposite left thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1c9be588f3d430f72316890c84c1ac19162733d9.wav"} +{"in": "turn around right thrice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "39370b8b2266d2e3a510b0fe6893be151bfb0823.wav"} +{"in": "turn left and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9c17c3c8f8a543c5d24eadb08e00b7da47d9189c.wav"} +{"in": "walk right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a0a0b578aee35c31f1dfa14b9a6bc61a7cfdef72.wav"} +{"in": "run right twice and walk left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b0d5f75dfcbc34c25c6e899ba32a99b608778066.wav"} +{"in": "turn left thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c2c8449e76e863635efa64b7b11748210c0cd6ba.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "a61c3500174bc8a9b9d574826a729a81b92b9926.wav"} +{"in": "walk thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "0491c8ad7c74817e539ab507e1b3bd0c4f05c8df.wav"} +{"in": "walk around left twice and turn opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "861682df8bdf0c2d01630e3859152289ffc17b1f.wav"} +{"in": "turn around left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a8fc3197a6743cc506fbf88f23e203a6fdc5f075.wav"} +{"in": "turn right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "a300027cefe7471f6db893dfd6a60802d65f9100.wav"} +{"in": "turn opposite left twice and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "27a3d435bd3c5e0116a485e4440b3e693536588e.wav"} +{"in": "look opposite left twice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "422c563e982523c063e45ab150f559a89d6445ac.wav"} +{"in": "walk around left and walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f99a58df5ca417ad6f6041e646a2de49ca08db09.wav"} +{"in": "walk left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0dc75fb6b5665c3c3ec0fee60f9f1793d3a694f5.wav"} +{"in": "turn around left thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4098b4d63e78c8923ff592dbbf4a6728de093888.wav"} +{"in": "look around left thrice and turn opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "19e6cf8a5eda1f76bf702c4985c281623e82da02.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "11b68c2c5a4b461e4701820214f9d63925f4235b.wav"} +{"in": "walk opposite left after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "68d1e3d4a6da508fcaa0c2096d5311bda6b80ba6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fafcdd29a3e1a459fec113d237ac4df33c12190b.wav"} +{"in": "turn around right and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1411b0da7cf6204da27a34add3b386c9d143fab5.wav"} +{"in": "walk opposite right twice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "eabbf04e320777d593381793f672f37cde4028ea.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left thrice after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1ab66466b920c6da346321131cb48e348daf0350.wav"} +{"in": "walk twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "03920253c7e7c957b1288b5654efbcfe134ca39b.wav"} +{"in": "walk twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_WALK I_WALK", "audio_path": "ad5eb4fa41d7a3aee3df76cb4b59380217128556.wav"} +{"in": "look right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "843fb98cfd73350403ed45c938aad8505d9dd58c.wav"} +{"in": "walk around right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "694ec495b430cd6ed9b422f3981bbf3b55907ad6.wav"} +{"in": "turn right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "6727553818ee89a302516d16fb35b33486820b2e.wav"} +{"in": "run opposite right twice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8859d8ae8cb52ef2a01cee454fc635e1bbdc5f76.wav"} +{"in": "walk and walk twice", "out": "I_WALK I_WALK I_WALK", "audio_path": "ab59774feb905ad60630ad50d608e1b8d6cfa406.wav"} +{"in": "walk around right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2116bba890836a60928c17739607d57d231849d9.wav"} +{"in": "look opposite right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5dfc6086372e6b26848f83571a4f5e768e86660c.wav"} +{"in": "run left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e57f4e3e35bb5310bdc93599d50d003b434fe7f3.wav"} +{"in": "walk thrice and turn right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT", "audio_path": "ffe7b3b12a198e4f390753ef21cdbb3f9cecca71.wav"} +{"in": "turn around left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "65f1d5d8f7fb725bf9d03758b7eef949c86109ea.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left twice and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0a6ce1254e24578ecf39be7136c48a40c8b45f43.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2df45313130a0884467b91e92b769b40dfb73f44.wav"} +{"in": "look around right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "80b36e513c893ef652666ca0262bc2de88c8be94.wav"} +{"in": "run opposite left and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2f1f2f6c9af25b2d74fee74d63560833dc2a635e.wav"} +{"in": "run right twice and walk around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dcf03b4ce85adf64d6b3ce45e30fcf432b5b065d.wav"} +{"in": "look around left twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "44ef1dc76ec23079e23293236ef26139241d663c.wav"} +{"in": "look twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "a3ef65833608d18080a10d6314d27d45f174c0da.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "561b1a6e45e47c8486334d5a438c16cd97efc9bf.wav"} +{"in": "turn left after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT", "audio_path": "3f3f47f43d4e2dc3b1e21614cc97f304c60e80a9.wav"} +{"in": "turn opposite left after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "ed97f43387660e01794c285b9ae46d16109fc086.wav"} +{"in": "look opposite right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4bd78764f5d3a7175b08daab3ff8e85a2c22a35f.wav"} +{"in": "turn opposite right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6c89d94e5bfe10314b1a14f2a1b5a3c5c70bc791.wav"} +{"in": "look around right twice and run thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "d111c41fa7868e90ac4610009f387aa48a6cc98d.wav"} +{"in": "look left twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "623e855685c3384a3f295993608f9a32d47a1b63.wav"} +{"in": "turn left twice and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "82ba4dfdff2d00b80298500b2d22980a3edae00a.wav"} +{"in": "look opposite right and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "05c2c793b149cece8608463c1bd5f6aaadb5c4ea.wav"} +{"in": "run around right and run left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ab232d98285093723e212885e15b6a7570632d2f.wav"} +{"in": "turn left thrice and look", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c6a0868745305e1f883d3c3ac1f325f20000ae65.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left thrice and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f7538c8c4852a0a0bc149fa173d9d29f3921b8d4.wav"} +{"in": "run right thrice and walk left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "595c8e0d217a0ce6e785abecfbe837028b1f50cb.wav"} +{"in": "run opposite right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8a9b049523743b3c752d99935ece56abe1cf76e9.wav"} +{"in": "turn opposite right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "33232b2d50f1f24b3236f19d5f60533fe8c6eb1e.wav"} +{"in": "walk around left twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a8734224a6c698d6321486036ac009c3463cddb4.wav"} +{"in": "turn left twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "0b4e50991132462d9b54e7b9dd8e962efe5b0ade.wav"} +{"in": "look around left thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8afe9b4386f9c2c0af0866cc4387436ed9dfa954.wav"} +{"in": "walk left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3829bdf1716fbbe9e838fe7b78d4b58da96577ff.wav"} +{"in": "walk opposite right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5ade0feae6c0ad6188ce8d3672237de53f9459c6.wav"} +{"in": "turn opposite left thrice and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5f6240ca068d652915393106f1fda04d22eeb142.wav"} +{"in": "run opposite right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0479e3c9b4f19267c2b7945a91376bf754599352.wav"} +{"in": "turn opposite right twice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "db9d970579cced4bc9516f22a78e422188095507.wav"} +{"in": "walk right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "83fcbe95734b4f3dc1d6d84d73954eb869cd2d7a.wav"} +{"in": "walk opposite left and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a4af62fbb96c22cbc2b927fe8719bc7d6f099dcb.wav"} +{"in": "look right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "97972776d9c778f81b54112b127e154142e93036.wav"} +{"in": "turn left twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6b32a27b5604a66fb7d712c60eb714d6381d54ba.wav"} +{"in": "look right and look around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9213f9d6c9cb413f85b6dab068d07e75eb500f14.wav"} +{"in": "turn left after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "d222aaa28012c56a1ac4c3543e174d4b92baaf70.wav"} +{"in": "walk around right after walk", "out": "I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "aeee7cc68b52a8b7c00ed89f41a4b4306a1c5e1c.wav"} +{"in": "run left thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "06c7f9c58589169919e8b66d9f035f12cdbc8dcd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left thrice and look right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "16c5f43986c6e049907fa7e00d43e356f34e038a.wav"} +{"in": "look around right twice and turn around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "324f8f1412b6f037530db4761e71cc4e13dc4ef9.wav"} +{"in": "run around right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "79dd1c42afff8fff3c98604361a4998ddb2b5996.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look and run opposite left", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "685db1b94a68edca4bd4d362087a2aeda84f31c2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right and walk thrice", "out": "I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "ab401aa0213ad7a9fa47d8c9321e8afe788c655b.wav"} +{"in": "look twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "7d6f23d18788a771072626b3f7faf8ecba4ccc8e.wav"} +{"in": "turn left thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "de391c3da4d07443620780ce5dc8690a491aad39.wav"} +{"in": "turn around right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d7987f5f4ae7791dd7ca76f9d0a741e1faadcc58.wav"} +{"in": "run and walk right thrice", "out": "I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b0695292d48265ecf0a62d77263e03771d5d2d19.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left twice and run opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7b2dd9432abecafed97b3b99925b0d1c00ab42da.wav"} +{"in": "walk opposite left thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4073801e553dc979f5a04372665e6e98036df01c.wav"} +{"in": "run left and walk thrice", "out": "I_TURN_LEFT I_RUN I_WALK I_WALK I_WALK", "audio_path": "38c869956bba543c12d5b7b71101d6b4c1abf3f3.wav"} +{"in": "look opposite left twice and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "7e04a30c92dd111a1c33e645f8f94c006bcea94e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left and run around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bed58a977702a6865cb23a183f4768a029330477.wav"} +{"in": "walk opposite left twice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ffd930cece5f7d1b5a4d50fff262b36cf51a9352.wav"} +{"in": "walk around right twice and turn right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bfeefd9e564a906fa44ee0a531235a5a53e91846.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9d6403cc154fe17c5bd296bf5acd83c067977a50.wav"} +{"in": "turn around right and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "504624213800b5fa0ddb65d2122f7472e06b4e3d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run twice after turn right", "out": "I_TURN_RIGHT I_RUN I_RUN", "audio_path": "28cd1899b0bced22ed2795f230fca062fa860fc8.wav"} +{"in": "run around right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6ff7d13214d09b70c0da17ebec17b17c8e07c7b4.wav"} +{"in": "turn left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "06c5ae6a2b532279c4c1ace9516389d4453292c4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right thrice and walk", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK", "audio_path": "8afc81dd7325f22fc459a107f1551084f885a5c9.wav"} +{"in": "look around left thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ea630259eab322d50c235a364dc56763619cdeee.wav"} +{"in": "turn opposite right twice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "70db85226da2ecbe5578e0bab988e5ca802b0f3a.wav"} +{"in": "walk opposite right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e6a2545bb3d9d99562e1b4f48ad8fca7adfec155.wav"} +{"in": "run opposite left thrice and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bab5ded688638e6d42cfb012498a4ecb087e65dc.wav"} +{"in": "run opposite left thrice and run around right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d74e15050ccc5c23c90490c650f0aa24ce086c7c.wav"} +{"in": "run around right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1a201111a6bad452bcbcbb187298523b17553856.wav"} +{"in": "walk right twice and turn left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7fa6696ad1993b7f66a6cc9a79bff0a43f38fa13.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2ac8ad7318316c5d34244c41c3cd712bb8ba7d1d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4826bcfbc7fe34a24305b8951afccf28cf485c98.wav"} +{"in": "walk opposite right thrice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "f483f09a85f27a7074fdd32a24653cb35a0a4d78.wav"} +{"in": "turn opposite left thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bf9f6a41a62395b2a1db8de8cf527d4767f337df.wav"} +{"in": "walk opposite right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e4598bbbb251564247e50a7bc90a2bc5a780f4f8.wav"} +{"in": "look right thrice and run around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9697922171528c2fbf759b204f1cbfc758fd139e.wav"} +{"in": "walk twice and turn left thrice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2adff177d05465146da33ea4d3fd1632b8002600.wav"} +{"in": "look right twice and walk thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "5cebb540a9e893c17a983cdf04c3e2a99acc935e.wav"} +{"in": "run opposite left after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4e4be6da1448d85f51f07a3bcd255318429f8df8.wav"} +{"in": "walk right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4361fde725a715d24619cb82fcb16065695e37d0.wav"} +{"in": "look around left after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cc854964674bf57ee0c267ab2aacee6efee36d82.wav"} +{"in": "walk around right twice and walk twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "f759463f025ab3473957abac96372c0ff7d345ab.wav"} +{"in": "turn opposite right twice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3acac0303cdccd6fa9269fb9dddb06ade997e420.wav"} +{"in": "walk left and turn left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2ed578527914f348f7d02107c3a845ca42fdafe1.wav"} +{"in": "turn around right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "86ed298cbce66ef880b8b30785bf1928ab168acf.wav"} +{"in": "walk opposite left twice and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b5b7e9e8e27733329aa3f5fc7850b4965f932cdb.wav"} +{"in": "walk twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK", "audio_path": "5a9a2536d56df61211acd87560ae680febb0606a.wav"} +{"in": "look right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a9414b841f079838608e7022c4348cab9f9f24c7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run and turn opposite left thrice", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "542c9e9bdd8a4e0308c11b646578431da07bbbce.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "bd7c80644a48627c1cf141882b1a374c5a187e2a.wav"} +{"in": "run around right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "05f70cf0b4762ce603c88b73287c183b8d0a5f86.wav"} +{"in": "run around left and run right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "41978a076d027274a339fda1b25fdbc8270d0ed3.wav"} +{"in": "run opposite left thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "85282fcf86dd66df6f996091f660cbf329b82fd3.wav"} +{"in": "run around left and walk opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a6610c05c0f993f7f46ccbbeaf57d6784f969e89.wav"} +{"in": "turn opposite left twice and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9c5aa02902f516b1854f8c8a6a055132f74245ee.wav"} +{"in": "look opposite right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1c574575ff654e10b5b85408cb7be214cdffc902.wav"} +{"in": "look around right thrice and turn left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "931b14597263a83b59854ae0f401851f242ada18.wav"} +{"in": "look opposite left after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3bf0465ad26037a4fc5c2540f71e4b0241091caa.wav"} +{"in": "turn opposite left twice and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "034f9d7c49832bfdc9518bf968ad96fe4196f07f.wav"} +{"in": "run opposite left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a9b7abc20475942136d269ee78720381057f881e.wav"} +{"in": "turn left and run twice", "out": "I_TURN_LEFT I_RUN I_RUN", "audio_path": "0f7733defe093845411ce7ac01d6121a0aa54fea.wav"} +{"in": "run around left twice and turn opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "21fd41c7e7a19bf0e137116699783cd079330c26.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right thrice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0f94682ea21093fbb874b2ab6e69f3b0755e6c72.wav"} +{"in": "walk opposite right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4eefc78cd7d1dbd065bc7e599a4524b9497184e3.wav"} +{"in": "turn right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fe2ab91adfb6840c7dbc20dd6bf3a8a64c8923a1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "51ba921a392db8442068cd73949b029f403de756.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left and run twice", "out": "I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "edf1ce1e24d3bf0a6fb33f6fd279f14aec32807f.wav"} +{"in": "turn opposite left thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "502be50321c949030784d9a6253540020784f15e.wav"} +{"in": "turn left twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "6296d08c82af7dd47e043d0ec4987fd3f006cc34.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look twice and run", "out": "I_LOOK I_LOOK I_RUN", "audio_path": "6b86c744472cc6cd4ba061081f090617b0e3da32.wav"} +{"in": "run twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "09f85e7a2d5241b480b29196a24ab604d423f131.wav"} +{"in": "run around right and look opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1205f60c36c743c44fbc3deeb684c59e3851b5c6.wav"} +{"in": "turn right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT", "audio_path": "b02990c2f70c5804806d2b108c6a0f82950ae49f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left thrice and turn left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "c600b6a4f0885c8892da7cd4016768a05a8c5e04.wav"} +{"in": "run twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "8c1cfce30dd8096f48435ef567ab824a3a48b74c.wav"} +{"in": "turn opposite right twice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9acbe67ef31be4374b209bdac5f9a2281ed1f391.wav"} +{"in": "walk opposite left twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b2d659dce108d161c9a26ff8246047adb4782f0b.wav"} +{"in": "walk left thrice and run twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN", "audio_path": "6fb1b017651791af41d466c4fbdf393e449c77ff.wav"} +{"in": "look around right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4061cd3b06b5d6bea61889e6502cae5bca49cea5.wav"} +{"in": "walk thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "e4c30f32268f463a414c663258d23b3259c8a50e.wav"} +{"in": "run around right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4b918fe1fa6cb33f17302c33306f2ed54817f8b4.wav"} +{"in": "walk around right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0985906b25fb7c75ae6b30ca0ac64f0bb15bca7d.wav"} +{"in": "look right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "ee0c4839bf0ccb03275dcb4d323aea55aef0321e.wav"} +{"in": "turn around right twice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3162669777dfe0ebfee6f0fdf23661ecd0a18cd3.wav"} +{"in": "run thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "13add7a201bd3e8b7b8c1528e93758dcc85109b1.wav"} +{"in": "look thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "8041b2984377552ae57ef0adc4dfe63c36ebb229.wav"} +{"in": "walk opposite right thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0ba92ffe26a504cbbd9fb44f990a0b3ee9963a35.wav"} +{"in": "run opposite left twice and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a0dd0d6933be5980e77cc5dcfd279bf3513d9d5b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "eef670cc21fa2dc3048ccb93d13bcff949346ea5.wav"} +{"in": "turn left and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3866c7aab6011426f40ff99e463531c3b32c81fa.wav"} +{"in": "walk opposite left thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7692cfb70c50dfd2ab7e36dd2258eb668e7a1a2d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "51e7e9a4ced9075312886d0cadf29e3b6ada8e3b.wav"} +{"in": "walk opposite left and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e8c5fcf53ae7bf927c3a748bf2731732e800001d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left and look right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4c84499150bf73b294588b77c86643599768a2a5.wav"} +{"in": "run left after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "4ad00b3d2d01d9da9a7499053b2a726c75ee2735.wav"} +{"in": "turn right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT", "audio_path": "df6602fd02f22d3d2735d1d766ed558a0b85fba5.wav"} +{"in": "look right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "3f23021dd5194e8ae957241cbc5cf842ec83f3a1.wav"} +{"in": "walk thrice and look left", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_LOOK", "audio_path": "1cc009d0a9a055bc81281a2fff0d0ff8851f80c4.wav"} +{"in": "turn right twice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "864c7e92d8cffa222ff5929d47942a125595b2c1.wav"} +{"in": "walk opposite left thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c389b0e3ced844c7aedf5f874fd2c2bdfbaeafbb.wav"} +{"in": "turn left thrice and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c84b318fd386f189801e7b1d8abfcc41b288c8c8.wav"} +{"in": "run around left thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "afd3ba1a156c5602e614f38d709e77a798fc2fda.wav"} +{"in": "run around left and walk opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "89023294bd0d3821eeff791a62dd77339173a5c7.wav"} +{"in": "turn around right twice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "61ab8d5c9d4b4a738fde5210855beebc61f41667.wav"} +{"in": "walk opposite right thrice and turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7311f4ff99a1500ca860fcc86f100d6946aec326.wav"} +{"in": "turn opposite left thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "eab0c383dd53e406c4bb82e48c162bad42970703.wav"} +{"in": "look opposite right and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cc52755e08809e11c7ce4b8fa59f26a20813907a.wav"} +{"in": "turn around right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "533cff4621455c193c9407a0b7ff14cf8d10934b.wav"} +{"in": "run left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4a3388bd9f4d77ce2305089e7531763a6d248a02.wav"} +{"in": "run right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f3623de0ba725339b86f11622739fe26bcddefc9.wav"} +{"in": "walk opposite right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "defa2d8363a96531d00c776bb3872997ea49ed9b.wav"} +{"in": "run around right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "01a6cc1f8898f467286e33ee27767d35263c0508.wav"} +{"in": "look thrice and walk around left", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6b7442e6706251aab2cf2abe7602c315cae82187.wav"} +{"in": "walk opposite left and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "92142a52c9933fcfb9452b14b30664b2145c5e09.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left twice and turn opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "56c1bddb9dca7b4a43a552a9d51a4f468525b0f8.wav"} +{"in": "run around right thrice and walk right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a85d9de868d80d3e32e698415fa7c052c6239291.wav"} +{"in": "walk opposite right and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "edbcd8f3f6c119e099ac6728df87eb62c8eed750.wav"} +{"in": "walk opposite right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9d2b3c57bd8ed13bf14fa0e91e5c47d8e9febc35.wav"} +{"in": "walk right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c724a9b4c04845e8816351c91fbed3adab3ac4b8.wav"} +{"in": "look after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "6913ccd2fd3810ffb60763167796839b5fed6bc6.wav"} +{"in": "look around right after run", "out": "I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ccab31a09dd1abf23ffcd2e4c3570b12cca74e7e.wav"} +{"in": "run twice and look around right", "out": "I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4b39aa0c89978601c13bb91aa62640894bce09f8.wav"} +{"in": "walk opposite left after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "23e546d881fc89d331ad3effd23eafc05396708e.wav"} +{"in": "turn around right and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3a636e97d33f76b11b3fd9d320dda795df377a4e.wav"} +{"in": "walk around left after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "97ea01848b8e40b1793bd5b8c3da1bb4e8ccfc49.wav"} +{"in": "run opposite left thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "67120dbb8cb323ccf951f23c76531fedfeeff8f9.wav"} +{"in": "turn around left and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "13cc7331662abc3230c18a819da53854107cc40d.wav"} +{"in": "run opposite left after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ea67971c0d16fa82d5467267958ce242dbafcb68.wav"} +{"in": "look left thrice and turn around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c8f5b4599ab0e058caaaf9a5254320b46168ae1e.wav"} +{"in": "look left thrice and look opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "da8b305c6dbd808b7f426b09ddc7ac1838f6111a.wav"} +{"in": "walk opposite right thrice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2b09a28ebe9230b0ff5bd4fb637c4c2f01dfb56e.wav"} +{"in": "run opposite left and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "03c657a8901e167b61a518187483f4f22c0ae835.wav"} +{"in": "run left twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0ff62933e84ff3f7952a5392607e21e0c266419b.wav"} +{"in": "look thrice and turn opposite right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "43de0ae3c298140dd04295822a2767884ca0918c.wav"} +{"in": "run around left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "44afe632a160c3d1acf502f5ddb76355f58f6309.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "54919a718c30e6eb0586fe779cac906b341b9841.wav"} +{"in": "run opposite right thrice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "787e217140251a274f4ea01637c04f5c68b39d7e.wav"} +{"in": "look left thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "203f48721cee76bec854f0901eb28ed74d240f5b.wav"} +{"in": "walk around left thrice and walk twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "cc9b24bca827a827210c155c808ac2c197b7a7a0.wav"} +{"in": "run right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4c408bdae85f71628101564ee502d2d4ca49d313.wav"} +{"in": "run opposite right thrice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1676b95bb838f4e6e83b0cfa77fb33332575ae1c.wav"} +{"in": "run and turn around right", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4cd8bb51b7b1cf40d7d2b96de8c8983eb75dfce7.wav"} +{"in": "run opposite right and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5609327c698b53437c9ba1726677f7a37db90300.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d1d8d42a4fc05b79223342f357d635871e4a41c4.wav"} +{"in": "look right and turn opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "7346f804f74b350a1fe968eda6b4942618f69b02.wav"} +{"in": "turn around left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "14dc0218e8410699a970da8aadc598ea9dcb66f8.wav"} +{"in": "run around right thrice and look around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b0287508860c94b6a3535a31047a6ef9a7e5b1b3.wav"} +{"in": "walk opposite left twice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "584bdbb11919e072d16b70b1bd01fc90c53aaf7c.wav"} +{"in": "walk opposite right after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b6091a02d31dc3a8471e3a299867c3af7ff978d1.wav"} +{"in": "walk left thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b8061c3b525d8afcb27c66c71b2f3ca3bf95f008.wav"} +{"in": "walk around left thrice and look opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0d82bcb42ee29f9fd28281560d955c63ba14d1d2.wav"} +{"in": "look right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ee7910ee0d8e99a04b9d2eb541f19140c6dffe46.wav"} +{"in": "look left thrice and look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c10d5aeeeb50208d91c06c96ee6ab6bca2b2c5fd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b3a21c83bf83a7315063042eab0e6157871685ff.wav"} +{"in": "turn left twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f20b5126d793e0b0972f8e663c8671685df74d69.wav"} +{"in": "walk around left thrice and turn around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e1491fec0286cd2490735a7747c6194b6d1b8814.wav"} +{"in": "run left thrice and look opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "11709f7422b0966d89c231a3279753b815e51407.wav"} +{"in": "look opposite right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c29fa4fce2647faae50b2785da14b38c033e5128.wav"} +{"in": "look and run left thrice", "out": "I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0f99e2d8f601e0f5285da83a3921ebcefa322c3a.wav"} +{"in": "walk opposite left twice and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b09666f171e6faef782d504abe31da66b5750f19.wav"} +{"in": "run thrice and look right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "b857168b67bb6d3f32b55f0f365cb659efef59aa.wav"} +{"in": "walk around left after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "934a2c93a2d4e993bc1cc297204a8956d5c79b7b.wav"} +{"in": "run twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "2f04ccc0e75eb80a31a801955c122615c9535196.wav"} +{"in": "run opposite right thrice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "7aa2d51ecd606fba250e61f07fa7ab8ca5cb9dc6.wav"} +{"in": "turn opposite left thrice and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "d7ea659fe2b3337267743f33f10d6038730274b9.wav"} +{"in": "look right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e8c70839e8f272345efbc22b62d41bc9321e31b9.wav"} +{"in": "look around right twice and turn opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f6869cad83e74c334ded45b2675c90b63f9ea05f.wav"} +{"in": "walk left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f85cbc4af2a49ea8214fe2a9a82ceda46a1172ea.wav"} +{"in": "walk around right twice and walk left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2ce7dd6ab7d9b22ff8276ed8c79758f47876d987.wav"} +{"in": "turn opposite right and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "32b6df9a15486f6b9ca816dc67aae6efd4b3975d.wav"} +{"in": "turn opposite left twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "72e52a0a1ba1741846b01ebce822ebc22ae007c9.wav"} +{"in": "look left and run opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9f88d6c5c13d95814a7f201494841be4e01bf754.wav"} +{"in": "run opposite left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e0131b466c96754642e2b23748e719c035ffa963.wav"} +{"in": "walk right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "19cbaeb6aef0848bda8e5fc9f941c60b44f51c95.wav"} +{"in": "walk around right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "09772f39a7ca2612f4fbaf421cae2d6156dbb1c5.wav"} +{"in": "walk after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "18d2ed1742f69938b7e2ba7e703fa42695b30c2e.wav"} +{"in": "walk opposite left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "371cf74dc4eacefd2e403dac3dddd4df26782c15.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left and look around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "93395af4b4c7aaee72b7d2e55465d9811877f924.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "02e86aea546d0ebcdf57e4f61aacdbb337715593.wav"} +{"in": "look thrice after walk left", "out": "I_TURN_LEFT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "aa5ec233f6341e67d3037f888e399b6b1bf86aac.wav"} +{"in": "look twice after run", "out": "I_RUN I_LOOK I_LOOK", "audio_path": "0d767062da996bab3063ddc866b2443aa0b8d75c.wav"} +{"in": "turn around right and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1d3f26c7de560c15defa86773ea1636d746f2473.wav"} +{"in": "run opposite left and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e2d1901cee900681fa6dd5128de44b9f2face3c3.wav"} +{"in": "walk around right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "14ed3415bbc277cbd1f0d2c4996edfd4dacb0d15.wav"} +{"in": "look left and look right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "62b50d3a9800baaea316060a7d7d4df6cb65f588.wav"} +{"in": "run around left after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1f3e76228e5d214bf37ab1d77ec9ddcf7b57548b.wav"} +{"in": "walk around right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "eff41ac4f29bce5af2f16a019fba93a8d4531a3d.wav"} +{"in": "run right thrice and walk opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "67d14c156ee02e69265658bacb9c80de058f2c37.wav"} +{"in": "walk left twice and look opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7de16aec81b36d16ea07f0057f4d19fc9c06e761.wav"} +{"in": "walk right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "545ffcd6449ed698ae5e51864706a936d52914f3.wav"} +{"in": "look right and run left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5d07425ce8865731c5df697fdc5bd3cdf5ef800b.wav"} +{"in": "run left after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "0b0adbe4d553ad86a75aed7e6906250ba789db52.wav"} +{"in": "run twice and turn right", "out": "I_RUN I_RUN I_TURN_RIGHT", "audio_path": "b9feaa1245ce763087980387060742d2f732a389.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "369a0c364b14babe8c822a260df8ffaf29e08dd6.wav"} +{"in": "turn opposite left and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "cb6f69e2ee1f9fcbd34ea52928ac8bff32435ee2.wav"} +{"in": "walk opposite left twice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "59d4e520d1ec5a3376e8863034d766bfab37f61c.wav"} +{"in": "look left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0e41597e0aaa2306e064f1275ad392d65cbbb43f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1a0d77559d7c084dda3a57d84215fa0f31635b57.wav"} +{"in": "turn opposite right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "103a48f2f83582e68183f03ac6203ddff42f4964.wav"} +{"in": "run opposite right after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3e14c2426a4a0d7c9f718bc1a96378e1696eb0d7.wav"} +{"in": "run thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "fbc5e8a919c965be0a5a812443c28097a7b9a545.wav"} +{"in": "look twice and turn around right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2d325376d943214da7a423eced25f85d6584123a.wav"} +{"in": "look around left twice and run around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "394a780de92a3fa26396cf3e90dee9d575f338a6.wav"} +{"in": "run left twice and run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5afda72f113e91a1b87a26ce8ef42f3bf4ef6c6c.wav"} +{"in": "run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9cbaf20f6510e961efba3263192cd0d64f0b9397.wav"} +{"in": "turn around left twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "79fdcc559cea3a326fb3f214d071f91a2dd20ce7.wav"} +{"in": "run right thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d46f7415ae92879a0268f9a2ebf26711705e514d.wav"} +{"in": "run around right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "094da68a91d3fbd516f082a365a3871bb0dfd710.wav"} +{"in": "look twice and turn left twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "462632c647ad4ce3eb887cfbdac147076efbbfa4.wav"} +{"in": "turn around left and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a63222606a1f586c294c67be32ffa1a2c1f25f19.wav"} +{"in": "walk around left twice and turn around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6e79c6affed9b313f9d434c0a950f74c4e90b2c3.wav"} +{"in": "turn around right thrice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f3bfe6f403210326e03a390e09560eb6276dba21.wav"} +{"in": "look opposite right after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "64755bd69ee191fab4d1a97e7bb9ca29818d63f0.wav"} +{"in": "turn right and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "83471e8b75eb23d726bec54ac3c4a5b528e36221.wav"} +{"in": "walk opposite right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "797a13fb0cbbd4a995c541df8e83a3e16fc1b102.wav"} +{"in": "run around left and walk opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "eec73eda3729de56e6a79900214790c8727833e0.wav"} +{"in": "look right after run", "out": "I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "bab976ce29036dde77f1afb48cf5b0fd1f1fc80a.wav"} +{"in": "run right and walk opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "eee01d7dc19fca73bf5d1ca9f0b7da92d04f70dc.wav"} +{"in": "look twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "18b65d6ca2dd3bed5bffd9e0b7190b2ecf866a92.wav"} +{"in": "run right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "c8b38263a43ed18ed5eb6e4c7d3bd5802189d990.wav"} +{"in": "walk opposite right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "552d8d73b5cd069a3a373daea57e911572c03f72.wav"} +{"in": "walk opposite left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "efae5038b62629a993baa99c226fbc1d4d2db023.wav"} +{"in": "run opposite right thrice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "210e2c999900c0e84d60b0581f43c7ca72953c4d.wav"} +{"in": "turn around left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1125d98a5f234138a4ef519fb4eca21270b054bf.wav"} +{"in": "walk around left twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "91ec3f5522c1f5826025bb800df724b4942ded2a.wav"} +{"in": "walk left thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "27ad38b36318c97d5b172dd2aa36e0d85195576e.wav"} +{"in": "walk opposite right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1e9539171f9518b4c8fa5ba2feb9a7996ce26a91.wav"} +{"in": "turn right and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f9d81adcd4423c3c29117c59ce86ee4c906446c1.wav"} +{"in": "turn right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT", "audio_path": "0cb0db02247a15f073b3efeba98e64335c2dc638.wav"} +{"in": "run right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5ec6fd71ba9c7a020584a345c9bd4b62369d3c77.wav"} +{"in": "walk right thrice and turn left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "48f8a5583be311d3f5950dbdc5d151a6f453df7e.wav"} +{"in": "look right twice and turn around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c29b280f1e2c2d8e78c4f5e190b17135bc140c26.wav"} +{"in": "run twice and turn opposite right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f62b8be462715902c2aebe93a1230e5439066c65.wav"} +{"in": "turn opposite right and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6b9b1d3c083ac59175be0787d6997ada340289b0.wav"} +{"in": "look opposite right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4b10f2f6ac79af341d6b382dd4c4754ab1338ae7.wav"} +{"in": "walk around left twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "35c6b2c0528a1eca6cdd7cc8c446078918eba0f8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5066f5f417610f73baaceb19c51b5b523a5111e4.wav"} +{"in": "walk opposite right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f79c65bfd54286d1c63f061af9760e39400d9783.wav"} +{"in": "run left thrice and walk left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK", "audio_path": "e962f5ac775990fafc093b836d37da4b3150a49e.wav"} +{"in": "turn around left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "961ca39dc4a4fc65ca5cdf44667f10b3c5b8df45.wav"} +{"in": "walk opposite right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d9856b40fd4d6d8d9938630861fc4c92000850db.wav"} +{"in": "look opposite left thrice and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f9d8696df3c24d79478cac55b568c1dba73697eb.wav"} +{"in": "walk opposite left thrice and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "945fde436fff838f104ef23e39f91ad87f5ef391.wav"} +{"in": "look right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7720a353bdcc112d1707b41a6928cd9f43652942.wav"} +{"in": "turn right and look left", "out": "I_TURN_RIGHT I_TURN_LEFT I_LOOK", "audio_path": "b48524875c3959d60d67b1db66ef62a76a5994cd.wav"} +{"in": "walk right and walk opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "810dd48500463ea3a3ad9bf8535359b090db23cf.wav"} +{"in": "turn right twice and turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ced69ed0e5916a0e64dea60b352a08700f39dc0a.wav"} +{"in": "walk around left after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "446bb06022b6b8f68b614ce4250a3d29cc2c2066.wav"} +{"in": "run around left and walk twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK", "audio_path": "70d8a11a0a2f5843fbd171986a8125da9bebe136.wav"} +{"in": "run right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "73e6f57b42b741f19698396d4ca0d0fb5c6e625e.wav"} +{"in": "walk after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9acb9aed4ddd977463afccf70c7ebce5875b0174.wav"} +{"in": "turn opposite left and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "19402623ab7a2668d9a0566976c831f61170dc12.wav"} +{"in": "run around right twice and run left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3acd472528948efb15abdba7440e98ee1e12bc4b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0a744255ef13b065ade39306b0c72e988d38500d.wav"} +{"in": "look opposite right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bb856979921b6ab73fe993271839e964493afc1e.wav"} +{"in": "run around left twice and run opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f47336537c3a9222b470793c37fdb916a7be8b1c.wav"} +{"in": "walk and look", "out": "I_WALK I_LOOK", "audio_path": "9a4d2b08d3b853d435f2872f1afbe475596b77ae.wav"} +{"in": "turn opposite left thrice and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "174f8557c6e20c9725ca6f3870421e1408b438a7.wav"} +{"in": "run around left and look opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "17a495c7fd760cae356a7991a8db75db8283fa5d.wav"} +{"in": "look thrice and run around right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "831923ed4556be7348b38dd714b67722e15d4a87.wav"} +{"in": "look opposite right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "64e5b0fa8e050468d927ec9312f4827a02cd158a.wav"} +{"in": "turn around right thrice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "e7f99cfe8bf2ddacb286201bbe7a8864212aec30.wav"} +{"in": "run around right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9677f234f718e1f0b90033fb839f7f527da452f4.wav"} +{"in": "turn opposite left twice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3fe86b1c3d5bd8eec24972b6177a1a1608b287dd.wav"} +{"in": "turn around left thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5bbef74f230d20747777018d63e91dd4c082b696.wav"} +{"in": "look around left thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "436929adc8e56b9ea2d02dfaffdf01769e76d246.wav"} +{"in": "look around left thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "595517f73d492507a6890b5967eea6c32731083b.wav"} +{"in": "run and look thrice", "out": "I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "67b7caa5d9d8ae03f37fd31ea7b944087236bbd1.wav"} +{"in": "walk around left twice and run opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5dbb9b5bb9fffe4c4aceab4678b3df31f3535477.wav"} +{"in": "walk around left thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "be562cdd3a318cc1a132123d21bbf27c22b0fcd8.wav"} +{"in": "walk around right twice and walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "af0fa562159ebf94bf96499b4727e5f1ac367f7f.wav"} +{"in": "look opposite left thrice and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a53c3aed56d546c4c8a4e4d39a3416cd82bbd555.wav"} +{"in": "run around left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d1a0e9eb7a659a8c7da16f754551610f23d58bc4.wav"} +{"in": "look left twice and look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3bab872972a2f7eb83940f87d76cd87b7ceb1db7.wav"} +{"in": "walk twice and run thrice", "out": "I_WALK I_WALK I_RUN I_RUN I_RUN", "audio_path": "724df8b11a725909f45c20d597c0f53bbbb2dbf0.wav"} +{"in": "look twice and turn right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7c47489ff36262d76448c77c816e365872aba01d.wav"} +{"in": "walk and walk opposite left", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c0f793cfa6d8cace0796e0505516fd2a0a1c259e.wav"} +{"in": "walk left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c1bd974697dd37870e0061e76f7f64e2ae3ec173.wav"} +{"in": "walk thrice and look right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9130b101afe69a072f45ab8cd4aae716ecd1a995.wav"} +{"in": "run left after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "1328485d0d743c81d19bce108450f51b41179cf7.wav"} +{"in": "run left twice after run", "out": "I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7c7801afb67c035d72651ea3a6e968bdd28e4dda.wav"} +{"in": "run opposite left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "97dd0621b411d38cb9a4f5dbb007483a46074436.wav"} +{"in": "run and turn opposite left twice", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ee12fb1f200cb976210356bc5865b212545717ef.wav"} +{"in": "run opposite right thrice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "6a478ffe22dde6402532e7d0b17915063a2c431c.wav"} +{"in": "run after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3f8512d781908c7536e9750cb1e16d485b6d722f.wav"} +{"in": "look opposite right thrice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f593edd1d034db69b9f4243713489e52b347de07.wav"} +{"in": "run around left and look left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "96ee64ef5b032524dad2ffa46d75303000853974.wav"} +{"in": "turn right thrice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c7e2a69dc6efaee801b55489a639a8baf3f6081e.wav"} +{"in": "look twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "08a57ea09bede384e8022c56e02a4179ff9dd9ff.wav"} +{"in": "turn right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7d900bec10008972ee64816797fbb5e3cc1e5a7f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6eb44bc1bf3e1e8af6e5af71bffd0701b459137a.wav"} +{"in": "turn opposite right and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "22168433fc5afc6febb22219e79993281bfdac03.wav"} +{"in": "turn around right and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "aab27693929646620dbb33cfd8b1daba2ec0126d.wav"} +{"in": "run opposite left after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "99b91156f37b3fc747ba48288b9e799320729960.wav"} +{"in": "run around left thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c2b2c80483a6e651a12b0bce059fbaaa01ddd34a.wav"} +{"in": "turn left twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "5d414b433e56689327976ebd29142dc864a8a375.wav"} +{"in": "run around left after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d733d4501987d503b91285ee2e5c90d7c3071b3e.wav"} +{"in": "walk opposite right twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1574a654cccb7f01248e82142edb95cccff5d078.wav"} +{"in": "look right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8874908e39ef887a970b7a2d2dfeabc1c4df86e8.wav"} +{"in": "walk opposite left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "81de411af8b2be255a24e90a7f70ba3181bbdf8d.wav"} +{"in": "look around left and turn around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c94ec543938326174a89b3c69dac5765e649284e.wav"} +{"in": "walk twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "5ef2ec372ef6c93aab7c3f3a791a0bbb9405e994.wav"} +{"in": "turn around left twice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d6f09f51883f115feaa73bb61d7588fbeb67e55b.wav"} +{"in": "walk right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "966c17831280e01e3501791114598c917cb92c8c.wav"} +{"in": "look around right and walk opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a7af8df1cf4bcdb31f7fd277841bb279dd30bcc0.wav"} +{"in": "run opposite left thrice and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "c2cdaba3aa6d685ab71166236843ba0e7fe455b9.wav"} +{"in": "turn opposite right and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "70d1d9544d317c542b6304fac9f00752c5385957.wav"} +{"in": "run around left twice and run", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN", "audio_path": "99a8a2cf826c76f77dcfda8720cb28afbac96aeb.wav"} +{"in": "turn opposite left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "283e1e65345777d8c4afde756354f2f461f63c9d.wav"} +{"in": "run opposite right and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7bb47c9c40d9f5424c646400c4a0a25482e4eb2a.wav"} +{"in": "turn around left after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "261a3b424ec01e8e22b51675c82d2f3fd31ab71f.wav"} +{"in": "run opposite left twice and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cdadf4f2849ccfe4573559e947993c5d0338edd6.wav"} +{"in": "run opposite right twice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2b986fdb7abce5e3bd3b47862cc4c71543cc30b0.wav"} +{"in": "walk opposite right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8aab88af08807d26427c508f2fb747b90805b48f.wav"} +{"in": "run left thrice and turn around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "279ccf42ab1d7f153140d6e1350df8763b4e271b.wav"} +{"in": "look around right twice and run opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3e5126731b45d742d8c5d51d9134ea695d742c8e.wav"} +{"in": "run opposite left twice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "0acfeebbad20607bbe1106489a41cbd22be5d9d3.wav"} +{"in": "look thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "de26a6bf478641c8a043c7c4e6d8614569498005.wav"} +{"in": "walk opposite left after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3dbdb2a6047a559a16f7caef40bd5edf16b470ee.wav"} +{"in": "run around right twice and run around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "bffcaf0cb62ea5642ee4184e067a186e6de0b8e2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "10e6b410066d8f870ce0925c05681be81db71f33.wav"} +{"in": "run opposite left thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "0f079ccc1c4f6839b60f3caa87cc597407925772.wav"} +{"in": "look around left twice and run opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "87dd022c3d40def43674066ace6fd2ac4d2edf5f.wav"} +{"in": "walk around left twice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e8ac1052f4429f0cecef410db6c640976f9483c5.wav"} +{"in": "look right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "32e4df49b25fc27a25e2761238ff5b79249f2c8b.wav"} +{"in": "look opposite right twice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8f37bf5ff349ef862ba5c62aba52987304ef32fd.wav"} +{"in": "turn left thrice and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6aecc7bd617d3fdc9b75fb8026c85539d0d1cb8e.wav"} +{"in": "run opposite right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ba768cfa7ffe041ae452c728f79aff44dffc6864.wav"} +{"in": "turn opposite left and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d829b335d1157447b5c3358f13301534d7e68f56.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "496f1e7ff26a9d20554d796b566526ad2da27b5e.wav"} +{"in": "run right twice after run", "out": "I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fb0994688471659db8b2a9de824c1dbe21a9e727.wav"} +{"in": "look opposite right twice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "950038d00373e46a5c73b6221543e264eaac7783.wav"} +{"in": "walk left twice and look around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5dc014bc43a8c48cb8927646ea7b4a2392c5e7ad.wav"} +{"in": "turn opposite right and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9ca84534f251f1e0ff0abc9db1e96a4cb800a30d.wav"} +{"in": "run around left after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "714f8efc228dbea0b21849d8e3ac192ab03fd471.wav"} +{"in": "walk opposite right and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "1554cf54eb194874640d5d5ba710071e2a125103.wav"} +{"in": "turn opposite left and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bbd66c44cb61bd78c2a050d1d975904b7fa4b39b.wav"} +{"in": "run opposite right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e0f4c9b3228d3a321034cb11d93d836cee4d1064.wav"} +{"in": "walk opposite left twice and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "49a927f1f50319f91811c2bbda6f8a92ba822447.wav"} +{"in": "walk opposite right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e320b99a3e8012b235d06936dc6691a68447d5a1.wav"} +{"in": "look right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6bba84b0ab09ca02108d69884ba5ecc43237e165.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ca604cc8059b75ad226bc5dea06e1eab2d531fc5.wav"} +{"in": "look around right thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b85e24d5286dd8b2010e92236739ba5df6732850.wav"} +{"in": "run around left twice and run right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "54c2d353e4316ba6d00fc33a74ed953bd17360ec.wav"} +{"in": "turn right and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8424b734627bc537d99c09b011ce79996e6dd66e.wav"} +{"in": "turn right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b95f2209e96d067aeaafbb3d751f600c02261c2a.wav"} +{"in": "walk opposite right and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "cc623ba6fb13f5a5373fbe1314b8b5144d808437.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6c1031445c1bb9031f32700842cca8d2efc40863.wav"} +{"in": "walk right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fe12165c19c9ba90dcff76ad30e425cb8ee564fb.wav"} +{"in": "turn right thrice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d1039112b06a81d1ded5eb22955c304b2e4f1ae6.wav"} +{"in": "turn opposite right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "04d5c9da7c3a9a0b10d1d2c278c6dc294e21e008.wav"} +{"in": "turn opposite left thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "811fe12cfc9eec6564bfdbf0c1da6fdd3da73a6b.wav"} +{"in": "look and turn opposite left thrice", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9767481b0c4712e8a27fb25563c85e2698905b1f.wav"} +{"in": "walk thrice and turn around left", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "28a463b6e75d3115308e06b75f0a39152217c3e1.wav"} +{"in": "walk opposite right twice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5b3f7d5ce20e0e2fbce3b5d0f8b37ab5a82ee94d.wav"} +{"in": "turn opposite right twice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "c7b70390d83ae12e0d8164d716857ea97132e03d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "450aeeb0c9497b49717a028f5f678a115982220e.wav"} +{"in": "walk around right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "46e0345bdf88b31979d52ef4223ee8dcd3101a35.wav"} +{"in": "look left after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "b7a938e5f4422210a73a8096f3b7e0152643ca7b.wav"} +{"in": "turn around right thrice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ab9dbc3bb30703dabc15fb516ea4f581f6b44353.wav"} +{"in": "run opposite right twice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a067e4496e72a2ac5cb05d9dc510a9e5dfd9d158.wav"} +{"in": "run opposite left and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "318d7da7321a907b2df04ce893dfc5b88dedfb27.wav"} +{"in": "look right and turn right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5a0de723a46b181b42a5d4e0f186ecc423c1fbff.wav"} +{"in": "walk right and run opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f3937a4d932ba9e6b947102d7bee4639a385512f.wav"} +{"in": "run right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5f5f4136b3d108afcb6aa2363da641438a617933.wav"} +{"in": "run twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "4a8960afa91a68b98683979ed950e0edc64319fc.wav"} +{"in": "look around right and turn right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "07a324f905e9d975d497f51f8753983383e3ea23.wav"} +{"in": "walk thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "61abd878cd382b2ae1884c0310f15b84f756418d.wav"} +{"in": "turn right and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "96467ae6aa8eeea67828ca62be495f5420d9e608.wav"} +{"in": "look opposite right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "021afc0190a70c7a07496b7d6c2a56af960d7429.wav"} +{"in": "walk thrice and run left thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5fd50852bb6493cace82db44d9d153f7576215b7.wav"} +{"in": "walk around right twice and turn left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "3ffc5ee95dba6cc34e9408cfe6b9fc584ccce844.wav"} +{"in": "run right and run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1c24afaf5894cac24a30681a6db503ec4d125607.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN", "audio_path": "f174a4d705810a6f26f6ef6e32b3a013280db31c.wav"} +{"in": "walk opposite left after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2668c8d8ec2f346282cd679582bc6d0db7830016.wav"} +{"in": "run left twice and run right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2c2635a2cf75617243ec384df99e2852d804b449.wav"} +{"in": "run opposite right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a7e6513139c24d029b09d7eecee1f8608594063c.wav"} +{"in": "run opposite left and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4d28e06f0a1bcdd77727c033b6ad05340ee9cc97.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left thrice and walk", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK", "audio_path": "77a8680812c5982e3a54376056bf064a8d047d0e.wav"} +{"in": "turn right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a1bd3e4160c70ae6b20a48410c852b024ab08aa6.wav"} +{"in": "walk twice and turn right", "out": "I_WALK I_WALK I_TURN_RIGHT", "audio_path": "34a7e0bcbec541f6a635f03fe9869917d062b4eb.wav"} +{"in": "turn right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b692a2344243a5a0f0097fd518d528f91f704675.wav"} +{"in": "look opposite left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "542d01b1bd1ce68c37977a291b335e6d86204e93.wav"} +{"in": "walk right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0c176b0373496462aa45bb8c0b2b5b5466c2b02e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left thrice and walk around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f6651bfe6c35444aebc3c7884e3811e22d8888f4.wav"} +{"in": "look around left after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "709a1f74c05c0d021c47c128c5ca6f5d7038e77b.wav"} +{"in": "walk right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "de3af2dba70aebc23826ea96675f8d601d89798b.wav"} +{"in": "turn opposite left twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "394901e72352cf54320976ce43b360ae69b4db87.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f71de447322bd9b23abe44b4c4abce811442d405.wav"} +{"in": "turn opposite left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f019e17c6c33514eab231bc57702a058364c33f7.wav"} +{"in": "look opposite left thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "cd8b7725a66a90f3e08dc01684b6f8ca6d68a3f6.wav"} +{"in": "run twice and turn around right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "91b52bb37372caf8bdbe6eec8092052c3b36577d.wav"} +{"in": "run opposite left thrice and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fea85ee4eec73f553c51d129a09347d98a70d87e.wav"} +{"in": "walk right twice and turn left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "87bab45986ba126dc3df1b7a92966ad81a4be367.wav"} +{"in": "look around left and walk opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e67030cc17a5db950adc790f194dbc4ce07e881d.wav"} +{"in": "turn opposite left thrice after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "35712d8076b0520a42ad643d28d92bde15e3e435.wav"} +{"in": "walk twice and walk around right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "79e0519050bd22846fcd9bb39b27f1fb424e39f5.wav"} +{"in": "run around right twice and look right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fcc7fcf86496baac71622ad1c7704c6d8624cd65.wav"} +{"in": "run around right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c301febaa268d4671f93a51bae9d75a2d9f799db.wav"} +{"in": "walk opposite right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2f6dee8de76a854ef36928964c55c03bdd739add.wav"} +{"in": "look around left twice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c90a689f39051418575698574531b0074f28fa4e.wav"} +{"in": "look opposite right and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b2fbb30920c15e717099582373d430dab67ba293.wav"} +{"in": "run around left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c54155d0e2b22a3dd1658dd7197a404e6879bc10.wav"} +{"in": "walk opposite right thrice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "76da3b6a4c369ccd40d0f63444a96859812f5758.wav"} +{"in": "look thrice and walk around right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "098debd1b4e770a96af69c2d1857a263fdd38ab4.wav"} +{"in": "look thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "cb560f7c46d111dcd984ad89637738a99a81c77a.wav"} +{"in": "look opposite right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cd09602d524a9cda089744e48b264d8003ca4228.wav"} +{"in": "turn left thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "826537e62b447bf629c98e8e5de3c1e45396f497.wav"} +{"in": "run opposite left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e5c251d140db2b3ad7c2422adfff55486f2e6631.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "c9dff370a7d01b334ee9ec97ba398c4e628fdabd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT", "audio_path": "50578ba16848213f9e5e8d5bd179dab7510575c1.wav"} +{"in": "run thrice and turn left", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT", "audio_path": "099f524cfd820e7d98009ec6f5f49cc50e90ab1f.wav"} +{"in": "walk opposite left twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4d74c9ac630349b180f4cfae69dd23da808bb299.wav"} +{"in": "turn around right and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2736cf2ee01d60b295c8e1a43b025a8687a1bca7.wav"} +{"in": "turn right and run around left twice", "out": "I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ad5b2d1cec8a5057f05037327d0048988937c406.wav"} +{"in": "walk opposite left thrice and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5c39780692718c9d19d3b82b80321420bc062001.wav"} +{"in": "walk opposite left after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3436aaf741862d74a3a3630d980c0631c3200ceb.wav"} +{"in": "walk around right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "63c4bc4171c4aa23c01becc2ff198299dfbc23c7.wav"} +{"in": "look opposite right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5844ee860c7ae12a65c2a67d13aca0091cc22bd7.wav"} +{"in": "walk around right and walk opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8d6343e2b1a8563194864ec93272d66082852477.wav"} +{"in": "run left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "82f292064191541f69cf72e7de21685f4bd72476.wav"} +{"in": "turn opposite right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "af944b2d87eb8bcc642aa55b17836270b36b8503.wav"} +{"in": "walk opposite right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e5f904e901c4b549469ca95aab3b59417ac1755d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "14cb9fbfd0201b58c6c822ea7adf69b90cedc0cf.wav"} +{"in": "look and look right", "out": "I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "631147723cc29e161253c304e6ec4e28addb9ab2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right twice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "37939509ca1716e3b2aff59e66e66a2f8f5365a7.wav"} +{"in": "run around right twice and run twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "36f51efaaeeedabd31c5a814322a396942c7be0c.wav"} +{"in": "walk opposite right thrice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "5ae7a17af3f99daa49849af4fed12bfcdc91c4bd.wav"} +{"in": "look around left twice and walk opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a490eaf49b9b8ceb0b1c671da199a9e72766a5d6.wav"} +{"in": "turn opposite right after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0c985cdda0a9121feefd4abf0590ab54ebe10981.wav"} +{"in": "walk around right thrice and run right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "4108806844571ff77c03a653a751423dd891a976.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right thrice and walk left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "688725069700dbfa1359722ed7f69340b90a7ff3.wav"} +{"in": "walk left twice and run twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN", "audio_path": "8836674c56a176b3529327364b5d9a6094b7ca34.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right twice and run left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "57ff9ff7b3b28b0f5605b68282f4bb7b444bc177.wav"} +{"in": "look left twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d1f3e1beab3a23f328f8a24e8af61de377c7ebaa.wav"} +{"in": "run right and look right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "f4f1ba8af3d637e4b9cf098daf4edef74396d15f.wav"} +{"in": "run opposite right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6659daf9b3b2f9f0dab324a7324c74930ea4cb9f.wav"} +{"in": "turn opposite right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8219c0b3852494a74327871d7d1d419a463171be.wav"} +{"in": "look opposite left thrice and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6f6ce3eca763d8320818af8519977c0cbeac5442.wav"} +{"in": "run left after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a509d97425ed4a15d07aa96292e1cac3c169a241.wav"} +{"in": "walk right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_WALK", "audio_path": "b7b6285c858eb1732dc6ac53ab1d286ac037d9cd.wav"} +{"in": "walk opposite left twice and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "92d37e58d5ee86f7e4c558ed002fb20747a093bf.wav"} +{"in": "turn right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3bb3c864bd3056e8861c9e1a5720c2b668497831.wav"} +{"in": "look opposite right and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "808853470896dc02a4f8c7b527c7bce7fd11f4ac.wav"} +{"in": "turn around left thrice and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a1d0b37b71a2dec47ed4157f2f5d0abdfeb4cbc6.wav"} +{"in": "turn left thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0bfc87fd63bddd320013d9fe15ec48e886216690.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right thrice and look around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "50067fbc994f8c8db99c4ffeaeaec6190473949b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a6b0c48e0e36d7312a49fde5a47133ce4305b15b.wav"} +{"in": "walk around right and turn around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "81104198a2925ab3e7c40d8ea3ec809ec385f0e1.wav"} +{"in": "look twice and run opposite left thrice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d10f7e77ceef67802eb57ecc865ecfaf6a075cd2.wav"} +{"in": "look opposite left thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1784c8651e4de070556a68a0d5e393c51226dcbb.wav"} +{"in": "run around left twice and turn opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "02e83e4032380a52873deee8c90188c7a07a47ed.wav"} +{"in": "look around right thrice and look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "10757105f917cdd2dd0368775e870c529e2116d9.wav"} +{"in": "look left and walk", "out": "I_TURN_LEFT I_LOOK I_WALK", "audio_path": "1f6f77d7df1c9ed2d91672d4c55380f06747dfd5.wav"} +{"in": "run around left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4e0edf3f7a00f6a6b681daa4a0aaf87c54206e7d.wav"} +{"in": "look opposite right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "43cb7867b4ca4d9a8f82125997fef61bf95591b2.wav"} +{"in": "turn around left and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ac3dd42bc6e2e7d04cd3e7684c0848b80b7baf1c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "252b9033c0982536132d659a09f59db989de6ad8.wav"} +{"in": "run right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f3ed24837f9afd04018cef52cd6d22bb6120b1df.wav"} +{"in": "run opposite right and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "04df6dd26e511b9e1e176ca64bca081a78bbdc91.wav"} +{"in": "run opposite left thrice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7fa082f498436f0f694498dc7e5dbf9f94d36e7f.wav"} +{"in": "run opposite left twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9a88e80665c4a84db653aac4f58749ecf2239575.wav"} +{"in": "look after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "a5316ab41f23cc2c20c7d26737cb0d1dc2af4aec.wav"} +{"in": "turn around left thrice and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "beecc660db1a2b37e74518821c7ab2125819c5b5.wav"} +{"in": "run around left thrice and look opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "77e5388601485eb0f7e0cbaa3b2376f58ce6d8d3.wav"} +{"in": "run left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a7d1ca96107b653953913ed227939d341669ebdd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left twice and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "207ea21cba01252c3798f760c4acd3973e496cd0.wav"} +{"in": "look opposite left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "af4167ae86d8d42a689afc694f23693686d9fb3c.wav"} +{"in": "run around left thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0795ad0e017793106fcf7fc45758fec668b02f55.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "42dd97e0504e11d4ffb9552081e8ba2f50d1f5a9.wav"} +{"in": "turn around left thrice and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e2ab4ecd239464d8e93e4cc0131c3cada0aa1042.wav"} +{"in": "walk around left twice and walk opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "455b6da6af3fd0f3e93b2118c424e744b4a5cb81.wav"} +{"in": "look opposite right and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "9a71f9e09b72a5530c5c48b73c6ca693c4dfd584.wav"} +{"in": "run opposite right twice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "486bfd557a6c300b0c29145b0fe812949ce5486b.wav"} +{"in": "walk opposite right thrice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "19e20b2479249ebc3fb53820dfdfc7deef900b94.wav"} +{"in": "turn around right thrice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "7682043c429689bfe7753ded8bc37233190550ca.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right and run twice", "out": "I_TURN_RIGHT I_RUN I_RUN", "audio_path": "3e543f806cda0abb56b495987221e57c93c8e737.wav"} +{"in": "look after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "0baf4fdf2757e19eb68ea95029b2c35da739983f.wav"} +{"in": "run twice and turn right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b599d814dd0dea93b179ca5a31e57872a5c21ca1.wav"} +{"in": "walk and look opposite left", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0cfc3eedbb5bc09981cf9445e60bf1823b960f24.wav"} +{"in": "walk opposite left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "542e927ff258f1fa8797b6670624fc634a9d868d.wav"} +{"in": "walk right twice and walk left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6c8258bd63c72bb69db7540194a00c8a6644b1c2.wav"} +{"in": "turn right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT", "audio_path": "2dada593a0b2d4a91188486eafd0f77c6402afa4.wav"} +{"in": "look left after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "877d450beb9892532ce2ee2efa90b12585333c8b.wav"} +{"in": "look twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK", "audio_path": "5484801ab934b0d881399b4b622b88f88cc0e1bd.wav"} +{"in": "walk left twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ea62e34bd99ae0b0df5d71ead591e359e6316cf8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "87f070b625721d35b3811aa666d099cc17329872.wav"} +{"in": "walk left twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "03add402b478aeb6a0181a8b147ac50bcc9ec432.wav"} +{"in": "run around right twice and run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d6789ac40158c8cfb541ddb4a70cddcbbd0918b9.wav"} +{"in": "walk around left and look around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a055e8aaabef33c24b3fa6bc49b02d2b47db16e3.wav"} +{"in": "run around left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e4350e474f70a1e28c87d38062eb70d8615fd747.wav"} +{"in": "run right twice and run", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN", "audio_path": "90098d5c08012948206f20de0b8b780dedfdb317.wav"} +{"in": "look around right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5ef3bade363a9556da66bde06b95bb9772543965.wav"} +{"in": "turn opposite left twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2af5766ec6912a9a3e6fb5f992aa9ecb65423236.wav"} +{"in": "run twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "473a5150822aa982c6f605906c9710782165d904.wav"} +{"in": "run around right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7b7f447b3377067bf2ab3209613c7fbdb2952288.wav"} +{"in": "turn left thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f24be51be05b290e1dcb23cc313e196e488f1708.wav"} +{"in": "run opposite left thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e3232597ed4b85d305ccf18477d3a7030eea8760.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "58a50c2cc1a997305014ee6036a2143c9437e2f6.wav"} +{"in": "look right twice and run twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "7cef4ea289275bd7c9cc66f5083a6719131aace0.wav"} +{"in": "walk left twice and walk around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f209f3faeaaad7f97c0866f4f208b134ca39b86c.wav"} +{"in": "walk right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2b491b6a104086a0eafd1458901e5abc6618c290.wav"} +{"in": "walk around left twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3dcd2d1aba5410d7f996640b1cbe4abf87434d0c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right thrice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b6e91cb74a432c42745d53e44eb5f6537fa2470d.wav"} +{"in": "look opposite left and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e481c19f3e8f341f76f17559357934c12917b164.wav"} +{"in": "turn left after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "4695f02c3ce3131f8266a0ea5bcaebe0a2df7734.wav"} +{"in": "look opposite right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "892ebc8789037a295ca0859abbf27de2af07acdd.wav"} +{"in": "walk left thrice and look opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d4501617eee3add083337ce03a3ddcb5a4a4a57c.wav"} +{"in": "walk right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f91c8832d4360c2de0d3fe1cb6585815a82df920.wav"} +{"in": "run opposite left and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ace7f9ac040862099e1c215a1f010819715969b5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "56af5d9fcff5ac94c5c134d3c8f08a21a16f4867.wav"} +{"in": "look around right twice and look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cb7a872e5729d273376d8a040e43d9418e88b889.wav"} +{"in": "run opposite left twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9565c2ff2f6bc230767280f60657f35614e2b76c.wav"} +{"in": "walk twice and run opposite right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1d91dc15de692a77b32a018c86a019f4edebaf7c.wav"} +{"in": "walk left twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0016fc08d5561a48e0e08257fa95d5bbe313532a.wav"} +{"in": "walk opposite left after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3ebbd482a52a2c69635947657e4f1529fe735f27.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left thrice and walk around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3b0c64ee06ebdbc1f18396b8433d5a9213c3415a.wav"} +{"in": "turn around left after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0aa9f55fdf2d5924fe6539656b9e42fa42c02759.wav"} +{"in": "walk opposite left thrice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5d50af128453a3516e5c028c2cbfbb6291fe37a8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right thrice and walk left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d433fb9d2d5db4733fa905b7546facfadf69c71b.wav"} +{"in": "turn opposite right and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a5daadd3c8bb16ed312fc0f50d450e47c97d1146.wav"} +{"in": "walk around left thrice and walk around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c2b63b542e91d831bbea3cf6cf2d4577c0593eda.wav"} +{"in": "look opposite right thrice and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "ebecc475952db8dcd0c471361c613da22ebdc340.wav"} +{"in": "run opposite left thrice and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "dbb6b00b4ad0b92f3d8dbe86d55d889cd725f036.wav"} +{"in": "look around right and walk opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "786c3372418d17c2b6c53bc8e064c06fe1ac057c.wav"} +{"in": "look and walk around right", "out": "I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "061de775eb5322cdf9432e2392dd0123071d31a4.wav"} +{"in": "turn left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4cdb0aafb071809dd1f09b5dad61e94bd52cc952.wav"} +{"in": "look thrice and run around left twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "29037d5c40e30c1dd44a444c8b47b29fb700a3a2.wav"} +{"in": "turn around left after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8ac5383c73f779bbc3b8c9ffbfa8c64570bb2aa5.wav"} +{"in": "walk opposite right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "bfad2776f97330c2933df8ac4d6e1c74d70c2e8f.wav"} +{"in": "run after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "61d6f17e150cb3e648be9ff499446160218139fd.wav"} +{"in": "run around right and look twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "70e66364db5f62a2977d079f3910711e96b24f31.wav"} +{"in": "turn opposite left and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "bcb19e2c488cc348559792e8ee3a8e5eb387544e.wav"} +{"in": "turn around left after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "67d0f5af199ea75e07887be7c4d028e1f9ce2245.wav"} +{"in": "walk around left thrice after run", "out": "I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1678e10bfa19c7737e51a90f480ed2d97db09427.wav"} +{"in": "run after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "24775188c261400e76f6685d200df0d7616848e6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left and run right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "66b3e609b62c7758c5cca914312cbe2dfbaca0d4.wav"} +{"in": "walk and run right thrice", "out": "I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a8c64451b2b66b3a7ceda3fce77ffcb8e150aa11.wav"} +{"in": "walk left and look around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "88c25b352c01d14e025f1f69163087b0543a9019.wav"} +{"in": "walk left twice and look left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6be1e6c4477e9ec6156bed9bae85ab2a7149e255.wav"} +{"in": "walk opposite left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7f53c01785e13349947ffac4f7d46d263cb2936f.wav"} +{"in": "turn around right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c6945290d4ba8dcf551cb7a697b66db0d11a9b5b.wav"} +{"in": "run around left twice after run", "out": "I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "def7bb27468474081b664a3aeaf460590f0d8c63.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5fc0b3377e3999928b7bd2f048f8c71ae47e58fc.wav"} +{"in": "look opposite right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2a986078a917112d07f4383cabf5fa44a3b08fe2.wav"} +{"in": "look thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "e447bb1e07f505ad803e46ef2861e918d06f91b8.wav"} +{"in": "run thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "f89059d0374afb0f8f95e01a950589fd1a65d5ae.wav"} +{"in": "look around right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4638ade1615d651084fea90137558499e8667b78.wav"} +{"in": "walk around left and run around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e15c0c70bbb781828cb3ae1f038de53c819b1bb0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "99a9ca8cf2b381e32cd23f63b96d87de95774807.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "219513bc2b21b3bd214bedc0972b1d29f6361bc0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6a1950af21dabe0f6ec3e3a6bfbccc586cd7c3b0.wav"} +{"in": "walk around left and walk opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "94d81f4140482dda889f16fe5856da382a992079.wav"} +{"in": "look opposite right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9721a171e210f7207adf749ee6904c3ffd77bb33.wav"} +{"in": "turn around right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "96d7edfdc7a362733ccd54185fa5e817b224c22a.wav"} +{"in": "look left thrice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5f995c461c62b734fcd5461cb725372aa67bc38a.wav"} +{"in": "run opposite left thrice and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "20bbbdaa6ed62de4a30a7f716a12bf34ad275267.wav"} +{"in": "look right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "73cd8b505812477aa5e160f19578de1f0590f16f.wav"} +{"in": "walk around right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "83c60650901db28836c9b9e3d0830a974357da48.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left thrice and run around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "26f31fe1cf9884520c4bda7c1c77dc86984a789e.wav"} +{"in": "look opposite left twice and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e7db97d432ff1a0acd5b74fa2b0d37c97089351a.wav"} +{"in": "look opposite left thrice and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "77cb92c622947cc847ae87759cf6ce06d705d7d5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "403805dc1dc1f6f83556ad92767d05e31f33139d.wav"} +{"in": "walk around left and walk around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a147ee1169bf12bc512c3c6942ee3edfad9dda3c.wav"} +{"in": "walk around left thrice and walk", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK", "audio_path": "0e301ef4a41a4236ce3a869d556e63cfc0ac5206.wav"} +{"in": "walk twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "5173f1ef97de96c7dd52753c00a7464f910a7e74.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c9f106807412f0c1ffdde0506862562ffdc86679.wav"} +{"in": "look around left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0af5ecb204fe9f63b02c54e0337e098a9be2e2fc.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4aa03e9b88d66db67cec82f30b8f6284d008f9ed.wav"} +{"in": "walk thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "b9ed149f8514ab872c307cc3538fd214317f06c0.wav"} +{"in": "walk right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "56f15dc9f21317001a9dc6e2af306891d1e6a088.wav"} +{"in": "look left after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "ef98ee9e105c0e915e7d3721da467e83e2a0536a.wav"} +{"in": "look right twice and walk left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8f4ea23dbc260c704d40b1153d02bba67a4f9c02.wav"} +{"in": "look opposite right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8a92a6c51bcc4d07f860c867b8c7d6404ccf92bd.wav"} +{"in": "walk around left thrice and turn opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ce6579aa70a5d50c0fb5670c5edc21b8cb3c0b79.wav"} +{"in": "look right thrice and run right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2a318dcac8be3d153bfe6d16de7a9831eb7a4981.wav"} +{"in": "run right thrice and look thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "5fd3085ec6bf3e1596bde51f9e45c767034036e6.wav"} +{"in": "turn around left and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "59f6221bbbf8fb76e5e6097906e3f14fd86c322f.wav"} +{"in": "look opposite left thrice and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "61e67531b366f1cd2d79d620d5bf0290a9d2d7d6.wav"} +{"in": "look opposite right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d35f96b7c7724bc2c1903d270793bb67774375c6.wav"} +{"in": "walk opposite left thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3b623f40ee9328e7b804ab326266851764e86bfa.wav"} +{"in": "look opposite right twice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "86ac53a919337a63e9012e8bfd1b77501f09bcab.wav"} +{"in": "turn around right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "40971c66f8adf9a2a0cb5d921945f7b99021cf3f.wav"} +{"in": "turn around left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8f0fe072bb9336d6f5df896543a0feedf86a8676.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left twice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8e903b3c8a1dc1bdbdf06f47c98251c229a01fe4.wav"} +{"in": "turn left after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT", "audio_path": "7092ebe2b4c7eda071b263a6c8d5b50322dfecb8.wav"} +{"in": "turn right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "b18ec16c53ea1b4cd64350c00383e13ee4b656b1.wav"} +{"in": "look around left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "61241598c595082de1b7de3de7b052d157ed05ea.wav"} +{"in": "walk around left and walk opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cae839ee0c6f9b348d5dc3742a2aff413b338e12.wav"} +{"in": "walk around right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1986fc510c450732648d3532c4fa58029952af4a.wav"} +{"in": "walk thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "2c51065616e00070786678c1d374bbc96acefec5.wav"} +{"in": "look opposite right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b48f64e5f8ab7f8d1c981d229cd0f515118915e0.wav"} +{"in": "walk opposite left and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "43eaf4cef0aa6b9332db00e15f4d87593f56de63.wav"} +{"in": "run twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN", "audio_path": "37db6c1acc61b8fc78aaa9c7a14b11324e27b4f5.wav"} +{"in": "look around right and walk thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "16af90942f3d49ebea0670e4112aa7f0aa2cbae6.wav"} +{"in": "turn opposite left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "35e0a6d65587ce23bfd7f28c70d8d0194dc4acdc.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2819c0cfbe11ac60c386f627a1f2ce1daab722a8.wav"} +{"in": "run opposite left thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f50736cabb71767728964063b235ec90d4c10887.wav"} +{"in": "run around left twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "03dda4b26a22f474ea6439cb8ea32e5f97322509.wav"} +{"in": "walk right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "79d406039e91e0035ad4ab73e7eee465a71f2432.wav"} +{"in": "run opposite left after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "297be47d9f4ef16ba5d09d59431e5bfb872bbdd7.wav"} +{"in": "look around right thrice and look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "96779d52f065bbf3cd582842e419005ea371f568.wav"} +{"in": "turn left twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "232e3af02387234b51b578e7c1ae0b320835c71d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3748482561f0ea4ceae0691fd8dcb745b4fee86d.wav"} +{"in": "run left twice and look opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4baa75c4af6e150b47bfa715f7a0cc6b13e8467b.wav"} +{"in": "run thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_RUN I_RUN I_RUN", "audio_path": "3dced6f82ba9ff8d5ba5bf2713244f38c6411bc5.wav"} +{"in": "run right thrice and turn opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4ecf8ee53a2c146d8462b2eff833aae635c9e1eb.wav"} +{"in": "look around right and walk", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "f7251e20aa9644c4deb425899bb9472d35a21823.wav"} +{"in": "look after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK", "audio_path": "e84410a1327e7015a1bf2715f5c7b0b58039c0e5.wav"} +{"in": "look thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "08c751afcbfba11afe112902ae6c8fc84dae3883.wav"} +{"in": "walk opposite right and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f25b492b9d0eb9716bb207337bec22838e432f00.wav"} +{"in": "walk twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "83ea93eb0ccea5d9c284bbd9c73fe23fcce517f0.wav"} +{"in": "run right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3d182954ee0327506c4fd47f311d6fffb257afd4.wav"} +{"in": "run around left thrice and walk left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK", "audio_path": "c4ea97092d7a178e269774b4c08a6f0247139bd6.wav"} +{"in": "turn around right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "695adf58848392cde79d4fd36408f153b81f7c04.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left twice and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5c4146c72f463320a9dceb70d9f9103d5e39d260.wav"} +{"in": "walk and walk around left thrice", "out": "I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7af584c099522991411c9a99155c46ba4d49d03a.wav"} +{"in": "walk around right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c814f419c6e1c0b3e8b445c4dcd86f73e2910d5c.wav"} +{"in": "turn around right twice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "14f36049ba912ff11c1abc9c6ac4ab53d7de1ff8.wav"} +{"in": "run around left twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "19c2b16c2607b160b4e07f4b4d78c6891af4578b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice and run opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "96da4d149549ef5a206590481c2e844015f96f8e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right twice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "37b8f2d621e8b8d80b67e0ade54fac37faea1866.wav"} +{"in": "run opposite left thrice and walk around right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e73748c10a3f8879fc2693a3a793d7881c105640.wav"} +{"in": "walk around right twice and walk around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f6a223e2c018df79817bf0f5617c40372fe43a48.wav"} +{"in": "run around left and turn opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bd89faf801563caaa387e731ef58b23ef9639c4e.wav"} +{"in": "walk right twice and run left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "6a0310a627c63165a0ce6fbedb7eef8f802156bb.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_WALK", "audio_path": "1a085f509bf5d7e868ce279e722546c3047e4302.wav"} +{"in": "walk opposite left thrice and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6fa0386f5ff52b9ec3646c8917abafdda0714a53.wav"} +{"in": "look right twice and walk around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c4bda02eb81f1a034e79df654d5013c47f70acf5.wav"} +{"in": "turn right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "db483465da373b62e7d49c418ee98b0e13a98e6f.wav"} +{"in": "run around left twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "15af496bf4f499924e94b8a0f535632491fbd236.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7edf00419b5dc0a74a0eec0ea53e37e6ac1155cb.wav"} +{"in": "look thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "29ca0c9ba51aef90d1102d66c5c8d2417189ff44.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "196d44daf2aab8b15f2271c040d9f47d712afc4c.wav"} +{"in": "run left after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "574de00b75e9ed2371dc3cfae3e819745d28d916.wav"} +{"in": "turn around left twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "76c69f678d197cf75e17e558818948a9bf5e0046.wav"} +{"in": "look twice and walk around right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fc4f286109b6503a9e2ed50709649ba31588f275.wav"} +{"in": "look right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "9ca7f33d7fd6447e069d811b22ea139f4c9c2f71.wav"} +{"in": "run around left and look right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "67b4a595e6881c5a01bbb81b97e3fba15a70d8ec.wav"} +{"in": "run around right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4c52f70ec5cf2c835c090c239d9a1e2ce61dee0c.wav"} +{"in": "run opposite right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c16e30919bb3f90bfa3eff168718eed23e577ba8.wav"} +{"in": "turn around right twice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b4b8abd98793c2e0bf32596647c45cedd71cfefc.wav"} +{"in": "turn right and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4e2ca36027f6d0da6faddaf1afd785f0e9b0d5d2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c2322f4ff60a9de8dbc09579bf0dc6ab35c05919.wav"} +{"in": "look around right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9695cfffdcb2c7f191937de4804c75b00cfb2ee2.wav"} +{"in": "run opposite right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "76665dc70dedb24a1c07d67e1139b437971c0357.wav"} +{"in": "walk around left twice and turn left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a9b713866816eff8858151141016235b03d73d95.wav"} +{"in": "walk around right thrice and walk", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK", "audio_path": "c8afb495bd03e69319c0097da6852d78d5f85381.wav"} +{"in": "run right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "e1cf756dbdb8f53cec8abfe08e053efce15ae0fa.wav"} +{"in": "run around left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "da903608491f67ea7aaff246cf2dab4727439072.wav"} +{"in": "run right and run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "be4013876d4367ed96cdb55fa1dc5177118dabe4.wav"} +{"in": "turn around right and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "31e6250c8e52f67b43ac7fb4ba52c58645904206.wav"} +{"in": "walk around left twice and run opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1542a4809acdf02648b2a098f0c3d01e409306fa.wav"} +{"in": "walk left after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK", "audio_path": "3bf248b63b07a9fcd532299ce22d51bdd51c9f98.wav"} +{"in": "walk around left twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "42823a484637d99716cef10960024838857a8e76.wav"} +{"in": "walk opposite left and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "429374ae37240fedf93207d6f12ce615ae429d76.wav"} +{"in": "run opposite left thrice and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "88b155d30341384a05af4acceba7591100cb54aa.wav"} +{"in": "run around left and look opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8f8a87fdf901659d54ffd82e5fda51b77aca6f51.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left twice and run thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "a6e703228b09a895c89e3b3a4226e3210162c463.wav"} +{"in": "turn opposite right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "49f76629cc79e0dc51725dd4819d232b0202526c.wav"} +{"in": "walk twice after run thrice", "out": "I_RUN I_RUN I_RUN I_WALK I_WALK", "audio_path": "a1493664a09c72e818bf49c9afc1e04643f92cef.wav"} +{"in": "look opposite left twice and run around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2a488b8120e7538674fea25fed8f2fdb3aaa5c96.wav"} +{"in": "look left thrice and walk around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "80a3d9c5d8bb39b9ff5e537a9bd852e5ace1751e.wav"} +{"in": "walk right twice and look twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "fff536d708637f660293f6728f48f41b7c0c8561.wav"} +{"in": "look around right twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e4f7ead7ea98c67618f501676f2c22ed2e3a2df4.wav"} +{"in": "walk around left thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f62cc4db2480f2fe4f71185f84523a22f8f42b60.wav"} +{"in": "walk left thrice and look", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK", "audio_path": "1f52d60526ac34a9352ad8feee800d600e2abe55.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice and look opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "912bbf4e97f3e8309f0bc86673cce4fe5cb1a5e1.wav"} +{"in": "look opposite right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4e82014bb9064c772edfa74b8e70a86ba141d619.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left twice and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e7179a10972c06da4966b0f0ee4f2ef7bc6a61eb.wav"} +{"in": "walk right thrice and run left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ca0cff3f8e508db61399317b39dda53afb116348.wav"} +{"in": "run around right and turn opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b85d06f1dad419c8993f2416ffa458de4c666ce4.wav"} +{"in": "run twice after turn left", "out": "I_TURN_LEFT I_RUN I_RUN", "audio_path": "cef6235dc8b82dcf38f19dcfe71b45daafc85567.wav"} +{"in": "walk right thrice and turn opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2fdfe581479d3397fa4d0201e7952cca94cc2cd6.wav"} +{"in": "turn left twice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "32fbefbf3489f5a076bced6ce0b254f4408f2f36.wav"} +{"in": "turn left twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "aa82a99f67f6a789066e46cd605183752224159c.wav"} +{"in": "look thrice and turn left thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3570fa9e8c466285a940784cc8f79ce19c4b0e28.wav"} +{"in": "turn around left thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "86d2eaf3d7c9bac35ca815c1da0724ee54e24a14.wav"} +{"in": "walk opposite left twice and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ed79ed77b0daf1da5dddac846a0d08ccba118502.wav"} +{"in": "run around left thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "94312f5b9c1d42851624e9345deb49c222d17454.wav"} +{"in": "look around right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "00d3c943004ea10ab3817db8fbb18524eeee9c0e.wav"} +{"in": "turn opposite left and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d9af7cde16dc2a99260583a999782036cc666693.wav"} +{"in": "turn around left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3c9ce3fc2e2cf249b388a8dfe72140ffeaa25f17.wav"} +{"in": "look opposite right thrice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "af04e44e14843f3158a794a9b11ebce01edb3f3b.wav"} +{"in": "run right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "400dc4ad293f111b39a44cb4ab10c6fd444e4857.wav"} +{"in": "run opposite left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "875d1eecbb6d750ac46af159b623333cb6d9c873.wav"} +{"in": "look opposite left thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "52c082894e510b3f2c0544c57ed0c0eb72b9fd6c.wav"} +{"in": "look left thrice and look around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "eab473d90afd3120ac1b2b150809002443404074.wav"} +{"in": "run left twice and walk opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5ad28a3dd36b9b1fe4e17b909dce029b8a63ba74.wav"} +{"in": "look left thrice and run opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "eb3ae5c86d1e8749116513e6198094cf974de907.wav"} +{"in": "run around left and turn around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4b2be147bc1cf023749773253736aadffe6b9e1e.wav"} +{"in": "look around left thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3350e93110916051a388a3793c8e708ee5cc079c.wav"} +{"in": "run opposite right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "64dfce42ee1034e86537a5b9e20ba205a677efae.wav"} +{"in": "look opposite left after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "caf501e69a5915c84cb37d0d9bbb9104dab7ba6a.wav"} +{"in": "run after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN", "audio_path": "f208b009a1a779c98ea8f5a2ad74a75a80ecd78b.wav"} +{"in": "turn opposite left twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "465b09238da110eea303e6a393da3f862cf8d9b8.wav"} +{"in": "look left twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0f574b210d50b79d43e038ee3c2da123c7fb7f83.wav"} +{"in": "look twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "fb749eead70b47227dae2abc9e36af6db6a530e6.wav"} +{"in": "walk right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "8b1219e2556e00af0b77af7194f8f47583df168b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left thrice and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3a89edfc820a743fa052b33f62a4981d2fe11bb6.wav"} +{"in": "look opposite left thrice and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ef4ddd8b7828944b2a4106c7c9c234b74acb890a.wav"} +{"in": "walk right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "5001f38445a1005a7fd54a2687407702f4b1855d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right twice and run", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN", "audio_path": "d10ba6c49d58eef1f9abe02c3f55d751e9b6871a.wav"} +{"in": "run left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f69cff234603f340a6629fe0cb62d77fe0d96082.wav"} +{"in": "walk opposite right thrice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9706735e90bdde99baba083fc425c39e28284253.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left twice and look opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4984bdf51d02b183cd139696586fbe97cbaa7745.wav"} +{"in": "walk around right thrice and run thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "228292a9c50954b088c16cb6d004d195c069aa47.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right twice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "e2d8eeb64402c4bb4b904d6541b933a550218603.wav"} +{"in": "turn left twice and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6cf23a465336269007e4d8632470c16e566e4ce0.wav"} +{"in": "walk around right twice and look opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7103c7c3028bd7026cc23c0a680b9fa7bc8f486b.wav"} +{"in": "run opposite right twice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "4afb209924b732ac5bb73e4278b0d95d2503df7d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_WALK", "audio_path": "c0343bf446a57c4200bda81fa87b87de39ba9a51.wav"} +{"in": "run around right thrice and look around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "61661c91f41b8a9035fc5c72b8b1b15aa31cb48f.wav"} +{"in": "run opposite left thrice and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "71328a72f5974fa4e1f42cdf0881b1fe98fefd1c.wav"} +{"in": "turn right thrice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8e195e15016c0784fff64cb33cb1b46b6581fb98.wav"} +{"in": "run opposite left thrice and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_LOOK I_LOOK", "audio_path": "0af7addec07be02f1cc536c99e8249c6e9686034.wav"} +{"in": "run twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "fdcc0ffbbd1d4d3ac706ed042e084b1df9e0db6c.wav"} +{"in": "look opposite left twice and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "6329ed612183103426f9a42c2bc8ea8891734c1f.wav"} +{"in": "run opposite right twice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4ebf6e4d200c1eeb75e78bfdb2fa7e0d5b718498.wav"} +{"in": "look around left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "af7fdf5ec2f8750a10f8aae84f99da8e063c91f2.wav"} +{"in": "look opposite right thrice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "38a3f35625651f932bd7a34b8c4eeeed53f0a9a4.wav"} +{"in": "run around left twice and look opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6accb7c61bcb96e30b09b9b9f5c8ce0bf93d820a.wav"} +{"in": "run twice and run around left twice", "out": "I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0db2710a79cb23e3b72364c4d9335ceac10c5101.wav"} +{"in": "turn opposite left and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "44ab33736c240ce28dae4cadbaa0c2d9e4c24762.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ca7661a8a1c0b2d8411a65fd107ed49f3018fd7e.wav"} +{"in": "turn around left twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "50d8173eb3929bb9d60f2aaaa41f4f9349df0e3d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "aa4e75bcd863724eb726bec01657bb87201b0a0c.wav"} +{"in": "turn opposite right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e5e7a469494cb9b38f45601dc397969f79598e27.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "71bdd6adeb3158c9e93248fa13963f66b86573b2.wav"} +{"in": "look around right and turn around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f570b5aba3a15db6beb69729ac7ec3dedde13531.wav"} +{"in": "run opposite right thrice and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "75ad6db616144a8aedff29c208e6fb0531539ba2.wav"} +{"in": "walk around left twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5f8334c9d37ebaccf18b97027524dd5db4de9ac8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "eac65d1b78ab87b90b54de73cc1fdbb93b90c93a.wav"} +{"in": "turn around left thrice and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7af56f3f62a53cd4384c3e40b95e43d0a90c844e.wav"} +{"in": "turn left after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "676d40d8365d8bf5d8ca3d270d4b5f55a46325e0.wav"} +{"in": "turn around right twice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3fbead7e680a4366dcb3b769081ed09a46ede5f3.wav"} +{"in": "turn around right thrice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "95b009350d8ce737e384335634625aa6451046bc.wav"} +{"in": "turn around right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1733725494bdacfbcd66180e1098ef36c666e11d.wav"} +{"in": "look thrice and walk right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0cadfb502c78a275b46cccbe6f8246ebe931b1ce.wav"} +{"in": "turn opposite right twice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "5bfd2760d7436e7ed9722c73412293b4e13b9f1b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "43fda904141a2c9f55224420255245bf5e86c052.wav"} +{"in": "run opposite right thrice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8cc7791c5b4446e64794236938af69e354241e1c.wav"} +{"in": "look around left and look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "53c32ae6c838e5e7474b0e9b7478b17becac5f4e.wav"} +{"in": "walk left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "463036d79229755905e7f530a2ab3839d4b4d275.wav"} +{"in": "walk around left twice and look opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1450f26555eeb759893cadd9632403ef2fb51d9d.wav"} +{"in": "walk left twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8a69f503ce90c5031597a7e3b625e428739edc5c.wav"} +{"in": "walk right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "ac4d3155609d194d8a131925129f85c3bd336204.wav"} +{"in": "look around right thrice and turn opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d22060e71cf8708c385c7bf2df3ea8c1120f9aad.wav"} +{"in": "run around left thrice and walk opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c6bddf2dda943489d5dec494c043e9990da7eee9.wav"} +{"in": "look around left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ada57300f8a5f60528c0b0b6010f58cc92d515e1.wav"} +{"in": "turn around left and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f7cb934b656cae43748c5f7890532e1336dd56c6.wav"} +{"in": "run opposite right thrice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "38f8021d580ddd8f1fcbff75fabc58899251fbd1.wav"} +{"in": "run around left thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "49e820620d5660da0dcbc5191d2f18cfe3b2dcaa.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left thrice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9d060154649b9c5cd8db60f47ee51ba14a37657e.wav"} +{"in": "run opposite right twice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7a4682a36ae3cc852b4e4f02129fb66f90dfdc00.wav"} +{"in": "turn opposite left after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f61671452aca436097d419ed1879b765a600a5be.wav"} +{"in": "walk thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_WALK I_WALK I_WALK", "audio_path": "7f31cbb77a693c7d410b2ed3f73bc976d7a34d7e.wav"} +{"in": "look opposite right and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6f64afa1d7ff6e609fc28296fb18f5c4604b8b3c.wav"} +{"in": "turn left twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "79aa31d8a1273fa906d4b83e5ed33b7a855a66af.wav"} +{"in": "walk right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a61ff972f41755f00a3eaef96b02696b8dd10cfc.wav"} +{"in": "walk around left and run opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "681b16bded4b4d99e14a09a3342a6a0ace45b98a.wav"} +{"in": "look around right thrice and walk around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9a075ed55e64fe9549e92ec018ae7b36f970d9da.wav"} +{"in": "turn around right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9dad199008439b0121ed1b8ec70505cccd2006d5.wav"} +{"in": "turn right twice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a4cbf2ea2bf1a946974d81d78ccccc2e7d1a356b.wav"} +{"in": "run around right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e0a1c2c578636907c628d1604fbabae2432ae149.wav"} +{"in": "turn right and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0b2227d15e8c9b7f690bab82bfef432b426aa013.wav"} +{"in": "walk around right twice and walk opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a97fed417b395e983a81d5177c1809d91b18bf88.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right twice and walk left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8761aa9df63484ce0241f6adccab94fad207a5af.wav"} +{"in": "run left twice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f1de346d1e59190b7688dda87c8343416ac3d751.wav"} +{"in": "run right and look right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c2a1bb3619969c7e4389f306f79be507fa1bfe6d.wav"} +{"in": "look opposite left after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "623b84b6044e347c47776bb20cbb895a4d52b969.wav"} +{"in": "look opposite right thrice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2219a523cff2a29ab59f6406252f3e03bf96ac53.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e7db55955c23f637544be6e3c8a04f3fead8df9b.wav"} +{"in": "run thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "27a7aa3974e54fc7ca7f4413f21540bd6d60ca26.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left thrice and run around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "404f5b86c505c76eae7451729eac3f788070b07f.wav"} +{"in": "run left thrice and walk left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2275ae01bca682cae79700a5475812d8086d9bf6.wav"} +{"in": "turn around left thrice and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "72228ab7f557e879097940b8f7f5a9b9f02baede.wav"} +{"in": "run left and walk opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "663e4cd42ddada8673146217ec9a2cffddaf2b30.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8f981a8165624748d1f7fc09df5f7c1e087d833f.wav"} +{"in": "run right thrice and look around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8854e62b0bc9c5d0d8a0577059c97fc1b95c4ca1.wav"} +{"in": "walk opposite left thrice and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6866f014be5e97d71217011b75a883e3c2efe693.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "98dd63ab1e25ac06673b582fcef0d12974f88090.wav"} +{"in": "walk after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK", "audio_path": "87ea4d7fc9e401f057e57195813af84c431d1eb6.wav"} +{"in": "look around left twice and walk right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "127623625c4bb00c188e77f1b3d216aee2cec91f.wav"} +{"in": "walk opposite right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b3f2a984af6d65680f7e41e5b7db1d00bd20f5fe.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run and look around right thrice", "out": "I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ae19116558e4848b6cd5f98fa48d6a6ee0487c22.wav"} +{"in": "turn right twice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dcff41dd109666a401d77c665b33602f8285a50f.wav"} +{"in": "walk opposite right twice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "654b947ca696da8bc8ae679f95fe89793223b6b9.wav"} +{"in": "turn around left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9ded3e4f482c9d8472e14e12862b9ff8b2f6c748.wav"} +{"in": "look opposite right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0325cf65aacfd7dbfc28bbaf866630adb03b49c7.wav"} +{"in": "look left thrice and run around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "361ccfb12188d30bf4a22f56f83042e7be454737.wav"} +{"in": "look right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7f4e6b1fbb9eca3ae7ec1a330c862a7362cedb9b.wav"} +{"in": "turn opposite left after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cebcbd384d3c2fe888d7b1db8c133fd22c949a41.wav"} +{"in": "run opposite left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "315729695e133f87979be0b2108d39e51d063cf0.wav"} +{"in": "look left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "12e5778894a3b0fe582317e3a52557f50b88f246.wav"} +{"in": "turn left thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2b5cac91c2d25e2822b332cd2b50d06e3560bfce.wav"} +{"in": "walk opposite left twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0a7245ecd7edcf9c711851e2635e24129a17c935.wav"} +{"in": "turn right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "32b437b9cae96179ad211a5dcb8f4470228205d1.wav"} +{"in": "turn right twice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "523efe93083c5c4d119eb42d5e318b0d2a8e2eb0.wav"} +{"in": "turn opposite right thrice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9260013a2a480ee399d8f7b7e7c13bb8012f0809.wav"} +{"in": "turn opposite left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "51b9deadc33057f8a1089fd722d2d1333f874168.wav"} +{"in": "run left and run opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e4a3a212a8e41925547f46a682983186fd2cd0cc.wav"} +{"in": "turn around right twice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ad27c58ea8a6055161162dc48bb451dadb93ade8.wav"} +{"in": "walk left after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK", "audio_path": "c72bffc85d895e5027c1de37f2924a1af5fc8ce6.wav"} +{"in": "look right twice and turn right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "036e58c325c6e212c22c41088bb3f3324e5daa5d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice and run opposite right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0e5b1b445c3b82a9566660e3489ed85b844449c8.wav"} +{"in": "run opposite left after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d06bdd2bef92d839dcb5e476fde4a3edc71a0e39.wav"} +{"in": "run opposite right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7eba295c35e295920aa8b439ca81793240314ca7.wav"} +{"in": "walk around right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b5b034f16ddd102decc6cd9aaeac41a8b2f8b43c.wav"} +{"in": "walk opposite right thrice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1adb12ca524bfa00361ce37103c24320122d966d.wav"} +{"in": "turn around right twice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "268be8a78abf734c8380122ee4279f43305e227d.wav"} +{"in": "walk right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9b02af5dbc3dd9da5e66d331d23473b93af6848d.wav"} +{"in": "walk around left thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b3770bc313e360835720be43ff80fcd32326df92.wav"} +{"in": "run around left after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8066138878df8ceb78101a3415dda85f36893735.wav"} +{"in": "look around left after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c936a04381fd1dacd8de86a06bda3935826de976.wav"} +{"in": "turn around right twice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "582ffbafc4f0692dbcc01dceda6e3885414f8e88.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a5802bab24bf2b0432225eed2d7294401536eab5.wav"} +{"in": "run around left thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c62c33bfab607aeb9315c0c17ed74662c994a7ce.wav"} +{"in": "walk around right twice and walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "20ee8b7df1ccd403ccd743b1da2610384d5b2130.wav"} +{"in": "walk around left after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "754cfacad41b19f09f3212bcf9d5b492f2d79cad.wav"} +{"in": "run left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "8ae93b9f9febc8323bbb406a0a9d942c3b7389ae.wav"} +{"in": "turn opposite left and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5d7ecf10a17c9900a135abfb83266e28c914a56c.wav"} +{"in": "run opposite left twice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "081c872e9724c562c9180373fdbe7747ba6c5d1e.wav"} +{"in": "look around left after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "089cd4359ed84a89b3b383e56d215e1e5ac8735f.wav"} +{"in": "turn around left thrice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "48ed7ca3b1c3a59c12195f23e0764ad07c930921.wav"} +{"in": "walk left and turn opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d7917ee439e4f6b533113ce281d2c0d022bcf5fe.wav"} +{"in": "turn around left thrice and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f8891ffd331abf73ccd56a509409da07834fda73.wav"} +{"in": "look around right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f4c3a12af7350e70d91363f827bf5145748b4812.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "38039594a0e5fa447ccaa3aabb717bb9a97a376d.wav"} +{"in": "walk around right thrice and look opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a51486b1d60d2cfda5e0c59fb2a9c9f38ab9bd6c.wav"} +{"in": "look around left after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b4ba9e771cf956f437aadaf4f2d28a6db0fbdd5c.wav"} +{"in": "run right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4f7cec8c91f39bda381898bfde6b3bc4fb864cae.wav"} +{"in": "turn around right and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bc46198b828851c50c508fd7c1abc6626986947f.wav"} +{"in": "run left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f630b8e08a938a5fc1550ea3b8850441d4213b06.wav"} +{"in": "walk right and look opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e7039c242344dfab86c3fba0a42024dd9c982e5a.wav"} +{"in": "look left twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "95e867d5b2e0b7623fd98147e38d5ca1c6e8e32a.wav"} +{"in": "look right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "3e3b589e7accea0017a53bb40fe0f965f20da4fe.wav"} +{"in": "walk around left and turn opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "af37bca0b0c7d37cc5f2750e426c2fec2d641079.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right twice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ba9bfeca5edb14499b83128b253ad9bba240d265.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left twice after walk", "out": "I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bb5003c35ed42bdf15f430103febf433fce33f9c.wav"} +{"in": "turn around left twice and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e5e716e0858130ec3c9bf9361057555f03cdc815.wav"} +{"in": "run right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "97c69b703ddad1fdefebc9664a378e582750dd7c.wav"} +{"in": "look opposite left and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "088baf1814e147ebb512decf5c8660e8900393b9.wav"} +{"in": "run opposite right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0286743992f827b7521b4464a2e9be3d6834e889.wav"} +{"in": "walk opposite right twice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "6b22ad870bf562edad405c94ace261279a17f27a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d15f15d8c83402d3f5c23634ac9e186a895706dc.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left thrice and walk right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fd509b81a3bf9d37f8bd4ea12e222c1ff0996d86.wav"} +{"in": "walk left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ef6a27cc9d76485d4277f83182eecfe7b1646bbb.wav"} +{"in": "run right twice and look opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "124860719a9b2240a90239a4a0e1ad0d3c187c17.wav"} +{"in": "walk around left after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "51243017603a22f20e1eac887f56f4c90c26a347.wav"} +{"in": "turn around right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "55b8c44516f1a1efb4e95195ca6ff1f59eee46f1.wav"} +{"in": "look after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "5a2481963448295604259e716e9c261906f96844.wav"} +{"in": "walk around left after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "351980db691e34f132db7f95980cfd95b02f3bff.wav"} +{"in": "look right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2ca28e71ca16bc8386ed3bf2058761c2517f3038.wav"} +{"in": "turn left twice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d6ebbf39ecdac91ce88c81edb029a2efc41b22e2.wav"} +{"in": "look opposite right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f208ca3237ce532453ef445559d2f5fc86089e7e.wav"} +{"in": "walk opposite left twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "cd349abece25890dcbee004a084a202d56662771.wav"} +{"in": "look and turn right", "out": "I_LOOK I_TURN_RIGHT", "audio_path": "265e29131bacfce59a256654baf518a030e8b1c4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9719e5e46b2c83e96b0142ca694502bb107b8de4.wav"} +{"in": "run opposite left twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1260ec2f15af44af4809e84644d33b533ee97c98.wav"} +{"in": "look right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "21ebf8839700c6e19b9ffdf69bf145900cf4b16d.wav"} +{"in": "run around right twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a0ce09c1d1d43f14a095733b55ecb6288fe24ad1.wav"} +{"in": "look opposite right twice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3f11ecb6c6cdc61432ee0113b1981f0b08057d12.wav"} +{"in": "look right and look opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "771dd52778704b85025c8f414167740d63f4dba5.wav"} +{"in": "walk opposite left twice and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "87dec4789165be1d88a0c407b71bb949aaae9e0e.wav"} +{"in": "run right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN", "audio_path": "1fa80df4cbacf9600321656defd1f7b10f3fdcb0.wav"} +{"in": "look around right and walk left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7f955caa8aa6357a54a715bd33fc62c67466a4c3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN", "audio_path": "2788bb25dc3b1645b7bfdb82ef2339c15a6c049c.wav"} +{"in": "turn opposite right twice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f5fab6871babcdb2dc4d2c10acb26f238af651fd.wav"} +{"in": "walk left thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b0a1964781b5ea0a1afb44a89bcffac3888917bc.wav"} +{"in": "walk thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "f99fa60ddaf406cc987d91199a9fb493878e8a68.wav"} +{"in": "turn opposite left twice and run", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "bd8ce4dd9778dc718bb3c27a77a014a7c04bac35.wav"} +{"in": "look opposite right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "df853d109c374f0ee8a193ea24b75686f7c1f8da.wav"} +{"in": "run right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "a4e33a0caf27acb42f1ef82bf5c936eba71afa97.wav"} +{"in": "turn left thrice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "82724aa95140b620f4e6beaabb1e5ce1e74e8b03.wav"} +{"in": "look around left and walk opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9b46dcb17580b6d1aeef3170cff27b11ddf49bd8.wav"} +{"in": "look around left thrice and walk opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "dbd53da7bcc754ceef386b7369ffe66bc0ef009a.wav"} +{"in": "walk left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c255bf0b3ef7fddfd9623577eed4b9ac47238e7c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3ac72fede98ff6f13e9e8840e360552d9fa93b6d.wav"} +{"in": "run around right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7c84d15315d8a3511ba8b86c7effffd0c371b784.wav"} +{"in": "walk around right and walk around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c963311fe73681dac1c1139691e9aa7a5e30b906.wav"} +{"in": "run opposite left and run around right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a8476dd734f1fb1ba24f816934982425176db296.wav"} +{"in": "walk opposite left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "352e465a2afb0b4c2d24bd94032af1a5d2a0d621.wav"} +{"in": "walk left thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bb8e86e509a5b3e28abd9d70f1f5bd37f8708b23.wav"} +{"in": "walk left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ceb6b8090f04e5a4d094c9fe0406f41a9e75a6f3.wav"} +{"in": "look left thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e554eda001082aebfd3198eba175f7dc96faa403.wav"} +{"in": "turn opposite left thrice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "584fac0dea1a900c859dccc5a954f52a55fda209.wav"} +{"in": "turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "da22d400d66cfc1c49a20f31910c4f05c07a9660.wav"} +{"in": "turn around right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "afbd29c080619c6b3f1f2845e82a95f6e6e34071.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "72e574aaa4d98bd29dbce678a76b9a60f3c6f879.wav"} +{"in": "run right thrice and turn opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "fc386ab585f377655898e3bdae9a29f3d08e8e65.wav"} +{"in": "walk opposite left twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "357faa98a8722cb170ae7fafe58f0f142cfe3f4e.wav"} +{"in": "look around right and turn opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cac085e8e85b92d04d70352cf785d34f28969df5.wav"} +{"in": "look right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e9c4a9f391fd838ff6f521827ce4a21bd0bf8043.wav"} +{"in": "turn opposite right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "192970d86a426919107ffa97f800a86aaf41c2c8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4be5873e0db963c78d61ca49c91fa1ef8b57a9ec.wav"} +{"in": "look thrice and turn opposite left", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "03602fde7e6e20c5bae5c8c0bedd29f999189954.wav"} +{"in": "walk opposite right twice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "33c2d20929fe21b7c824142163ad2c3c053fc799.wav"} +{"in": "turn right and look opposite left", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1c6d4805f8be724c1b06102fc06a6d095c44186c.wav"} +{"in": "walk right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "c54dc4266eae72338a3d0890d05850deec363d1c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c0895f274a246348963625890c3d481d0704cc5b.wav"} +{"in": "walk around right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e9f0d9c9bb09487e8b629be01bbc79f24e5c8e5f.wav"} +{"in": "run around right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ffa51ac45ae372b8b2e76ecd643534b598dc9b31.wav"} +{"in": "run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "053a7d1cb8ec0b251d923eb741cd447b2812b7da.wav"} +{"in": "walk around left thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9fb1bd30b9803ee8854e92453ed70bc86a988383.wav"} +{"in": "look opposite right twice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a68001c023008b5ba06df203e48bc97661add73b.wav"} +{"in": "walk opposite left twice and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "f851e3bbbdb3dc883f42cc4273b2979122e757b1.wav"} +{"in": "walk around right and turn around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c4ffb79c3bfad104a054afb789067748563896c2.wav"} +{"in": "turn opposite left twice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "69c5f1c12f8fdfac051064877b790f129c48839f.wav"} +{"in": "turn opposite left and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "568e6cc4cf944e0c7967aaf0f4fb9ac6b70c3e56.wav"} +{"in": "walk right thrice and turn opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "a5b6512eb56a2171fdc7199b854e741ad382651e.wav"} +{"in": "turn left and walk around right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9c0491fc756272bc1f0b72e465d224d2bf8c44cc.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right and turn opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e91456542d055912f0a1e17b1a8505a74d0bd938.wav"} +{"in": "run opposite right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "837201a2eb91ce09d0d5f7588ec6e8d2d091127b.wav"} +{"in": "run opposite left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "0a058d755d413edde587624d7a76e2f466ba66dc.wav"} +{"in": "run right and look twice", "out": "I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "6c4378eda07782f50bbaba5b7c47a93ec0b9da07.wav"} +{"in": "look left thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "af6bea7bfffca97e8081d97b4513779d6db7fccf.wav"} +{"in": "run opposite left thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b37efd5be9afc1ff67afa035ed662214ffb872c4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f6c68f8cdb8d66b07fc9b28867ea2ee4f4231915.wav"} +{"in": "run opposite left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "bbdcaa4732eb766ba341e601f0c6b1a9b72834a8.wav"} +{"in": "look around right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "68ed4731dd9019a5470c313b57013855cba08bee.wav"} +{"in": "look opposite left thrice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "473317e1a86a52e8a170467b026281dc854b3fc0.wav"} +{"in": "look around left twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "616ab7f61e568edc4bd3e391a0a4fcc53b0c2ed6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "5de177bb412a4632edbcc37ccddcc79dd3051372.wav"} +{"in": "run around left thrice and turn opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "af148c990d776690a1872b4312b03da6d88a90d3.wav"} +{"in": "run around right twice and turn left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "bcbfb3380a7dab973cedc4bf1f72625edd7607f8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "62ffe08aabab9afc71a02448d112c7ce1e3933a7.wav"} +{"in": "look after walk", "out": "I_WALK I_LOOK", "audio_path": "2249e66da36ff31ad158a0a1c25f49af8830812f.wav"} +{"in": "turn opposite left thrice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "282fa5f01c5610de20391dd2da94ae6654764232.wav"} +{"in": "run around right and walk opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "aa1ff418c4e579eda084f6dd3cafe3903aef706a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3ff93bc115d83c072a4795ffa56ccb6ba80aef7b.wav"} +{"in": "walk twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "2c52c43568638aab9c0f58892358285eaf8bc9c7.wav"} +{"in": "run right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a9bc57921e7694d62e3f8aedcfcfc0bd0d52d51d.wav"} +{"in": "turn right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "850eccbf452257c8699b8412292264e1b253c1aa.wav"} +{"in": "run opposite right and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "18f35a778e3ac678a696c1b5aa13e9dd20925761.wav"} +{"in": "look around right thrice and look around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a7251b7e16ce055557369a5b6757321f0b2ef92d.wav"} +{"in": "run right thrice and run around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dad74b707fc5986cf80ca75eb2364950044bb90c.wav"} +{"in": "turn left", "out": "I_TURN_LEFT", "audio_path": "8da88b6de9576184f3b0d34bd4d14c89e2923399.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right thrice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6bbc661a97e7443163160d8e84704c5e7505f696.wav"} +{"in": "walk opposite right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cda74a79256211d04dda49fbaa37ab1b32806bf3.wav"} +{"in": "walk twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "0c0c72d87c7bcb55009e3249c9b80f1a2a3fe608.wav"} +{"in": "walk around left thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fea92fa7bd09aa030889faea520f19064dd89d38.wav"} +{"in": "walk thrice after walk left", "out": "I_TURN_LEFT I_WALK I_WALK I_WALK I_WALK", "audio_path": "7084a510366aa4127a04157e882602d837d667cb.wav"} +{"in": "turn opposite right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c7ef05b9dc3d27c89c7061f0bec4a16388a2a59e.wav"} +{"in": "walk opposite right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cf4b2a634d0034438b94bede15ac2b46e32defdc.wav"} +{"in": "turn around left thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bf78d73dc145b2b6d64288c4fa4b1b72c06007da.wav"} +{"in": "look twice and walk left twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "38027b8ede46c0b23e9844d4cb13f57d34be8214.wav"} +{"in": "run right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "685cad878acfcea232e3957b48328f565fbf1d17.wav"} +{"in": "walk right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e15f573c06436b0bc966eb01fd5efd1d922d0dc8.wav"} +{"in": "turn opposite right and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "07340d4a08212ccfdd349cb118e155b022650496.wav"} +{"in": "turn opposite left thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f968a770e2728e875728c96b177aa55fcc806400.wav"} +{"in": "look around left twice and look twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "66f3955cea49c8359387faa448a736042f15e547.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9d97f4ae1d84df3104749c4e15847b6376f0a2aa.wav"} +{"in": "walk around right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "484d549e647ca1f5088f30e87997cb9c8a38595b.wav"} +{"in": "walk thrice and walk twice", "out": "I_WALK I_WALK I_WALK I_WALK I_WALK", "audio_path": "bfb72a4805bb5dfcc3d4f34ea6e353cc11179938.wav"} +{"in": "look opposite left thrice and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "58ef4bd043c2046515b35c8618c980ebded32eb6.wav"} +{"in": "run around left twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "96f4087fc00a4c0d2420b246d9b2bf297c8cc86a.wav"} +{"in": "turn right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT", "audio_path": "09e7bddfbc148b2c9621c0fc202973c50c4b8434.wav"} +{"in": "walk around left thrice and run right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "652a65049a6feb0ff50893e4c8595abbd548457d.wav"} +{"in": "run right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "89c1be9515da361853aaa0ad3252fb760ae4504e.wav"} +{"in": "run opposite left twice and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d3db8d966a49c759fd8ecd52f76d15b873553da0.wav"} +{"in": "run around right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6804d211132727c54eb863435b4675eac571fc5e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8aec5f0564ed1bb93b8de659dcbf36892cb63bd4.wav"} +{"in": "run around left thrice and turn around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bfee095882976e15181639391254ddd1ee47776e.wav"} +{"in": "look and turn right thrice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2e84f29479cded1992200779e7117318f947abe3.wav"} +{"in": "run around left twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0855cb448c2dc704ba4ed2e5a7432113d96e909b.wav"} +{"in": "walk around left and turn left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "1864a212a7f34da6c0d6049543f5cfb32c14c7f0.wav"} +{"in": "run around left and look opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "92496c72ea5b120fc1912c3b37f8c383a9036030.wav"} +{"in": "walk left", "out": "I_TURN_LEFT I_WALK", "audio_path": "fb5757f0e5d8737f861a1183d33d3721fcaf5d2a.wav"} +{"in": "look around right thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9ceadfc5e17d304fc5a8081a36d3c69033e7162d.wav"} +{"in": "run thrice and run left thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "046e04c29248e64b888d797366660b67dc04a422.wav"} +{"in": "run twice and look left", "out": "I_RUN I_RUN I_TURN_LEFT I_LOOK", "audio_path": "a9303ba2e3da55aeddb1501466171a22aed4d8a9.wav"} +{"in": "look opposite left and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c1c007c0457ad91beccc55a00cd05c43a90f17b2.wav"} +{"in": "turn around right twice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "73618062c92a251f0dbf73119dab1d6d28b656a1.wav"} +{"in": "look right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5cc74475e3492f6ba32ebd7d0e349c6537ee98a4.wav"} +{"in": "turn around right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8c51dd25a76d207f17ea617fca00d5881fe13b05.wav"} +{"in": "run around left and turn opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "28b9e1661e7bf06ec0217b532e4fcb2694fd1330.wav"} +{"in": "look around left twice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2b83735f153ba8606813247be32020932ff52ab4.wav"} +{"in": "look around right and run right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "44c664f0ff2b04499b69a7dd9ddbc4a6593f8a66.wav"} +{"in": "walk left thrice after look", "out": "I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "feab60b13541b56c1e7c7b4fa97b8909a1552cf1.wav"} +{"in": "run around left and turn around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "31c43e5ccac29b656da1335ac1716019754b686f.wav"} +{"in": "look left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "04fcdc9d05427b3e4821ffb88f92a61a394ce421.wav"} +{"in": "turn around left thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0a5db0a912b2b1c49844fb7dfe9f8dc3df6b4f68.wav"} +{"in": "turn right and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f7cbdac7c63612625eefc0d0469d470f57e619ae.wav"} +{"in": "look around right twice and walk around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8c0e75933c54b217b044239990f95488b5ccf195.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right and walk right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "16a5d89d8c8518ed4405da4496679ad858ab0010.wav"} +{"in": "run opposite right thrice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bd4717463b5fe8be50cf0078af0abd7e7445c60c.wav"} +{"in": "look right and turn right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "364acc5657d2947f08bcabe42f177b432dc0169e.wav"} +{"in": "look opposite right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ca57890767ae5b77964601805ba392909ae3e10c.wav"} +{"in": "run right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "57d8146c31491ba85d1b29ae208af0cf0b0e396a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice and turn right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d3c60de17ee5a42dfeb84d54e619bedde2785cf6.wav"} +{"in": "look right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4d83ed7b36728475942d825ca79dfb3499f94373.wav"} +{"in": "walk left thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2f3e45cc3602f9182843e29c2b489dd05c2993fd.wav"} +{"in": "run around left and run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dd2c433aced60117b3b2a88f79ea51dc462214e3.wav"} +{"in": "look opposite right thrice and turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9715a9c7d93127dead7a605be5bd0da26e2db995.wav"} +{"in": "look right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "c6b5555899f0fe319c092cc6efa9fbe97573d8e4.wav"} +{"in": "turn around right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7686579f9d79162ccfc59fb92dd15173f09086eb.wav"} +{"in": "look right twice and look opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "31d066c0920ebd4904422bef604366dd2c4477cc.wav"} +{"in": "look around right and run", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "cf7b9c13094a0bdfbc17eefa0f65f862ba645aa5.wav"} +{"in": "walk around right thrice and look twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "c786ef94167d898a42fc32033a03421f9fb6c4a7.wav"} +{"in": "walk around left twice and walk right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7189bc655497562e1672e1d6456b13dd08708ab2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "17637e69552d4eedabb3b51e3da2c5ec3d6619ce.wav"} +{"in": "walk around right thrice and walk twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "6626289e51f9467e5d2ac36eabbb9894af6b0c1a.wav"} +{"in": "look left thrice and walk around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5ae15aa9bc2965430a19c180e65c695edcb076a6.wav"} +{"in": "look thrice and walk opposite left", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5e6ed3370007083b85f19953172d0b541885e616.wav"} +{"in": "look around right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9eaed3b5112b882bc522709ae5bd54b9959dcac9.wav"} +{"in": "walk around right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4ebcf126cdfb7b5a3c2bf5526124ab2d1994d93b.wav"} +{"in": "look opposite left and look", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "8dfef477e35015e79e64d3f05563883c4338fce4.wav"} +{"in": "look left twice and walk opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "08a9fb494408d3702554d7d588e095af6e0f34c8.wav"} +{"in": "walk right twice and run right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "c38973b89d3a492a10ad2569386300877baaffb5.wav"} +{"in": "turn right and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ece1250c5bcff3b28bd538aa2c29a50aad65accb.wav"} +{"in": "walk right and run opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "edcff26db8387ea64ae0bbd5674d609a54f06a8c.wav"} +{"in": "turn around right and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8070df75a8164c731fb27fb640f5397b1580c442.wav"} +{"in": "walk right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "23eb6869fb690d73fbe417dd38c15e4f677f1514.wav"} +{"in": "turn left twice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "b4e43e412ab4c9a91aa51e9b33d8d11a88f2307b.wav"} +{"in": "turn around right thrice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e386932b7ed1228aa27164287e56e7546af807ca.wav"} +{"in": "turn left and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2baace4f7510b3a56291a200ab7064ecbd592d54.wav"} +{"in": "look opposite left after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9454bb36f3828a9d8fa38b849fdabb3d5eb06652.wav"} +{"in": "look thrice and walk left twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4eb53ac8c755bc0e6f15de8f22e4b149b702db7c.wav"} +{"in": "run opposite right twice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "770a4b85da1ba29cc7114cabc570f4999107213d.wav"} +{"in": "run right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "678eac1bfebe0b9d6b95903f1e42717e0abc16c6.wav"} +{"in": "look around right thrice and walk around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0ad52dd65ba78c096d7459c94c2381c737d6b426.wav"} +{"in": "walk opposite left thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ca193a5ccdc8f36440e58375863234c8ee18f8de.wav"} +{"in": "look around left thrice and run right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "de64971cd41e3c878dddd74769e765819b959aa7.wav"} +{"in": "look around left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "989e1455c001ff9c74e316adc7fafdb488e67a4d.wav"} +{"in": "turn opposite left after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "a4441b8b088b176f2a0db6f43a7fb5daa7f3826a.wav"} +{"in": "run twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "185a7126bd569253b3febdb85de65ccaaaae5973.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c668fbb62dfb319ccd5df149f53138602459827d.wav"} +{"in": "turn around left after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6249b93956675861a3009453b119751a8af5d6bc.wav"} +{"in": "run around right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a205ad1d6cbfda5109cfbd4f7f6375342afe7dcf.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9439ec76574ce70dc64fe609a25c326846244838.wav"} +{"in": "look around right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0b5003aa1c8a1d00e03e04ffc5561974c3b0fa4c.wav"} +{"in": "look opposite right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "22d57f8a8de0065456d896eea11f646ba7f85744.wav"} +{"in": "turn left twice and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "da2873567138b81c63c939fab8402aa7ad5ccbd2.wav"} +{"in": "run around left thrice and turn right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT", "audio_path": "1b8a02984e8602ebe9a33fb82e11e04e2f800dbc.wav"} +{"in": "look thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "b3967a0775eddb6de185261166ff71693d79ae0f.wav"} +{"in": "turn around left twice and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "475038fe7f817f5b2c08cd3587e384916a5733fa.wav"} +{"in": "turn right thrice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "36d7cefa0da9965fb23e0665f335f01744ad6fc9.wav"} +{"in": "look thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "088b48c8feb50b6bdbc9c98befb5d0e8adc16045.wav"} +{"in": "turn opposite right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c53890af0ebe01abcbcb7249a7482a51d93c651d.wav"} +{"in": "turn around left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "19836120274a40e7477cdac7129d927029c21292.wav"} +{"in": "turn around right and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9e8185abd5ff038d94d6f0c8f3d5d5aae2f409a4.wav"} +{"in": "run around left thrice and run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e2fbbee5b3059d2b27ff91bb7a680df66e7936bb.wav"} +{"in": "look around right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "63965b4afc4326016b673c9fc61816cac332b6bb.wav"} +{"in": "run after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN", "audio_path": "f762b40ecceb5e8c2565285c78249f8a8dec644b.wav"} +{"in": "look around right thrice and run around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "745d641bec67412e85fa0a282cd59b68c16f13e5.wav"} +{"in": "look around left twice and look right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a1fb0589e24d6e375172dde80b58b1529e3b440b.wav"} +{"in": "walk opposite left thrice and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b255774ecf7fcc8ab04d18db2c503dd1431ee5e6.wav"} +{"in": "look around left thrice and turn opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fd78ca536cbb0033b539b8446493b08988e85cc7.wav"} +{"in": "run opposite right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0f16716c0061fd3c121c4275e05912bd3e0690c5.wav"} +{"in": "turn right twice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "b1d95e4d85e8426680e2e6f59f9c08d7b940a184.wav"} +{"in": "turn around left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d075e367372f1c38275cacf8914f47c11121b7ac.wav"} +{"in": "run around left and turn opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d5aa29ba8eca5755158e23a60e19a40a0ac1ad08.wav"} +{"in": "walk thrice and walk around right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b2b1f6f6d208249a37eba0d2a41f442870ee4ce3.wav"} +{"in": "look opposite right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "423a365c5c1b5f4084fb5d668cd9dab742e60754.wav"} +{"in": "look around right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dc6de99abd1485c4cea7dbe93132610fce96a313.wav"} +{"in": "look twice after walk right", "out": "I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "197eae983e7b2457426a0ea7ed774ced0e01d06b.wav"} +{"in": "walk opposite right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c65c626270c95153d6db4db4b7615aa0c70a7c46.wav"} +{"in": "run opposite left after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7fbb3aa165d2297d01bfd205846508b3bd209315.wav"} +{"in": "walk around right thrice and walk left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7eac6e3b659268cd9e31f27f63c1aaba7665513e.wav"} +{"in": "run opposite right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8927bd9ec9cbd4724c8114e235d5ff8d2a337317.wav"} +{"in": "run opposite right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b8e403fab5954ca9851c862fbe96c739351c894c.wav"} +{"in": "walk opposite left twice and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "679b64ee05aeb6850b6df44381d18cf0657a44c0.wav"} +{"in": "look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "73a9ce22e8d7ddb4973f7081bb7b88b497105304.wav"} +{"in": "walk around right thrice and run around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "72721ae0ceb56033a29319048e2d3156c9e02f22.wav"} +{"in": "run right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d23143ce884349ad42b621ac0a31220e5f0426b0.wav"} +{"in": "turn opposite right and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b8cffe492e7fd2d651664037bd5b4079fae9b395.wav"} +{"in": "run right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f356a0e84fdb9bde17e32e36b7d609261dd03e57.wav"} +{"in": "run around left twice and look twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK I_LOOK", "audio_path": "175bea62021cd5bb8722b5470a47cdb3f03f48a3.wav"} +{"in": "walk left and turn opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7156a9c5239bb8534cb9bab0360c0248e0fb8e3b.wav"} +{"in": "look left after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "36ed8b8e47cb41d33faefabbde8152b0834b83b6.wav"} +{"in": "run twice and turn around left thrice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "eec7987fed1c371d410cce24caa6e15fc8278d71.wav"} +{"in": "run around left after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b15d28d1d880683c18924c3a3b3a1a277c16f597.wav"} +{"in": "run left thrice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d942137b24f81bdf2f785a4349cdd189a950957e.wav"} +{"in": "walk right twice and run", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN", "audio_path": "9c163c6d123a2362784278afa2ee92b699510d56.wav"} +{"in": "run opposite right thrice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "13bdb251bd0897661a4c818590aa2bd517693cfc.wav"} +{"in": "turn around left twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8289e5c3c1d268d76f070d49c2a0bec0eb38f5d9.wav"} +{"in": "look opposite right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c02a3b7e65a0f3b0fd38f18cfaafbb670362cb7f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3da69e83a0e015fb45f1a3b272afe5f3d29fd383.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right and turn opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ea2e9096cfa87526f0043c29b18d37dede76d572.wav"} +{"in": "look twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "8b54c7079bdd0ca58b43d382e8cc13541048cb81.wav"} +{"in": "turn right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "9b34482763c08077448f147d25e19323c1892323.wav"} +{"in": "walk around right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1e99c81e2e5e84d8205b84cc858185cb4e28dbf8.wav"} +{"in": "turn around left after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "538fed756f16a44f45914b5f7836847418d84d6f.wav"} +{"in": "walk left thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "be41948657350a58e1d48e21b4a41cff1f4af685.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right twice and walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "92617c5a75170671d8659a77b077ccc3f985ce43.wav"} +{"in": "look after turn right", "out": "I_TURN_RIGHT I_LOOK", "audio_path": "36e1f2d80f136b1dff488e9bf79840182cc12bcf.wav"} +{"in": "walk left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "e8363e0cd74adb47dde0990e649973086fc75e4c.wav"} +{"in": "run opposite left twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a5dbfdddf7b66ae2e6112859e30d5f6cf42c3541.wav"} +{"in": "look opposite right thrice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "882ecf3c59f83c0a8ffbb47276d1905258c17052.wav"} +{"in": "look left thrice and walk twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "ed0a85aa710855846bec7b52ab8b408f2bdc5b30.wav"} +{"in": "walk around left and walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bb365ddff4f69ea0d967fb20f741a41e28970c83.wav"} +{"in": "run around right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d23f75dc91c3c7452f05ea7544fac4817e9ad5fe.wav"} +{"in": "run around left twice and run twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "ae1532aecbb509c35af7c84d9e2ae78e51020b07.wav"} +{"in": "look around right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "06c90a33cd2f7c04e90072ac5076e3132c68b6f7.wav"} +{"in": "look twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "94127dc57d73f35629f81ab626416e7cdc0596a7.wav"} +{"in": "look left twice and turn right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9f7e410170a4f2652b8f23e621abed523083b9a2.wav"} +{"in": "look twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_LOOK I_LOOK", "audio_path": "b11203cbc8b4e9e754d85b6f5f26adc00965c993.wav"} +{"in": "look around right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a51136da90ec734063a74ab103acf5936504c5e8.wav"} +{"in": "look opposite right thrice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6da3b13c1dce3188bc3968bdf4e910ad824cebfe.wav"} +{"in": "walk opposite right thrice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0e8ba12e3d0a43d9f0c9a495c5df3786aa89dd20.wav"} +{"in": "run thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "693de6a8802983332c9ea2a0aac2a01c5bca95a6.wav"} +{"in": "walk opposite right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "310f7fcb0d797fbba1aa2b5c0c416c26cfd85f62.wav"} +{"in": "run opposite left twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "282133c3e41453bd83a77550410d6233c82ed90a.wav"} +{"in": "walk opposite left thrice and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK I_WALK", "audio_path": "7b4c0b96f0668e1502e64119ae4e12aa2f684146.wav"} +{"in": "turn opposite right and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "de1cbebdae0cb991379e9d4ba2a9ae9d6dcc00b0.wav"} +{"in": "run opposite left twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d5ebd9156a8e451f539d495985cd535ab52936de.wav"} +{"in": "look after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "85afad8c82235e477b3d10f68729456ec096591e.wav"} +{"in": "walk right twice and turn around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d868450bda42cd94301612402a92fd5a32c2cb41.wav"} +{"in": "turn left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "d622c70cce370c9dc663f458b255fccb1d2511a2.wav"} +{"in": "turn opposite left twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5cdaddfa17c37110528f746ca39936252546d75f.wav"} +{"in": "look opposite right and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2c771ebc65f745491a71ae3c71a30c1b0362119e.wav"} +{"in": "walk opposite right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "daba4dba23b639111efaf55b325cd50090615302.wav"} +{"in": "turn opposite right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7f0b6ffd694a51605cad54054b3091e1ba032f97.wav"} +{"in": "walk right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "14fac620c4c76f03ed984377eda03a1ebcd5c78b.wav"} +{"in": "walk right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "90b637c28720a90814c81478086d854e269b33bf.wav"} +{"in": "run opposite right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "17cee53d76a18bf6fb08c1afbedacb50478b4cf9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right twice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5afbb2c979048fec0ddab0c706b42ad683423f51.wav"} +{"in": "look left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "5600d220a20c6c66594f0d52b8758edc456d4c98.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look after run twice", "out": "I_RUN I_RUN I_LOOK", "audio_path": "61a8309bed5ea94cc44fbb95e54fb8d835b141c5.wav"} +{"in": "turn opposite right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d759247e1bb5252bbee68882b83b949cc5361c7d.wav"} +{"in": "walk around left twice and run left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b25275751fbd54ea36bcdb4cb46450ed50feb235.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right thrice and run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "372971e27b6b17c5c3b596142de9c2c1fabced02.wav"} +{"in": "run right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d22cd7cb43b4e467625695a6ec45812a306e6c11.wav"} +{"in": "turn opposite right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ae524fff4d586176e12ac5deb72c9864a49cbe5d.wav"} +{"in": "walk right twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fb55fc162463aa15525e7735adab434c611eac7d.wav"} +{"in": "look left and turn around right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f7a2bf682f617d4e19cc4896127f014f9deeefae.wav"} +{"in": "run around right thrice and run around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d7ddb9cf4035441ae71aa2f17be1603704ba1f45.wav"} +{"in": "run opposite left thrice and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ef9675ab66fd4e4e5f345330070535ece44c2ba3.wav"} +{"in": "turn opposite right thrice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "601a95737024c0be72224213465b79cd71f37ff5.wav"} +{"in": "turn opposite left after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "67bacfd1c602e853b0d12a320a03f761d5a419ac.wav"} +{"in": "run opposite right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9c3cd2b8e430ae54949e95eac86619970b61f8c5.wav"} +{"in": "turn opposite right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "140045ee8137eb94b98b8ea6c93e803c285ac134.wav"} +{"in": "turn around left thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c81e9383fd57a0dfaf5dbbd109be930773be62cb.wav"} +{"in": "turn around right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ac800c6ba35950fa9311daf316a13cffb85a3853.wav"} +{"in": "look left thrice and walk opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a7dfa4d1ba2b57c179b67e2d1fca8a9d91bb074a.wav"} +{"in": "run around right thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "02ea99827538f653475d92aafce45eeaf27d01ea.wav"} +{"in": "walk left twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "159d365d795a9930f50eb7e9b5b28f4428ccac91.wav"} +{"in": "look and run opposite right twice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "789db20413bcabef6190993514cab5237e06fa77.wav"} +{"in": "run and walk left twice", "out": "I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b494fd3c244cbacff6a78e727a2eb3a836aa8666.wav"} +{"in": "run around left twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cbf56e40bd6f78736684949422e291ee0eef4812.wav"} +{"in": "look right thrice and run around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "15458559f4ccae692cb377158f9e89af2b8f167a.wav"} +{"in": "look left and walk twice", "out": "I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "5212eebe537cab0a16f138062fe48f5f7a0bcb3e.wav"} +{"in": "walk around left and turn left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "457d3b1ce40f72e156c6a7de78088de5d3cb9c9f.wav"} +{"in": "look around left twice and look opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "113f865438962a83d009b862a09e8ceac1cf3344.wav"} +{"in": "walk opposite left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e654566aef07b292e1dfe4b1697db29afd664edd.wav"} +{"in": "turn right and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0269475424effe0b9cd5e5780283a5836bd0e756.wav"} +{"in": "run right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8928fcb19569427d7ab3d374d0152cc35374bab7.wav"} +{"in": "look opposite right twice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6a6e366c0114eef687c13b1083fba149495de9dc.wav"} +{"in": "look opposite right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f20a25cde18233e192a5a0b0be1eaa3f4b6e30dc.wav"} +{"in": "look opposite right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bda7e675e003137c4a5ae61c721cca9fb0d6ed5e.wav"} +{"in": "run right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4ec3515154f49cb245c399dcb4f2939e01575adb.wav"} +{"in": "turn opposite right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bcc52a3a3f20d77616bb508cb13215f7aa942b0b.wav"} +{"in": "walk right twice and walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6a9f3dc6493898883711bb7619cbfce2a16941fd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right and look right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "a07eda02a2d79405ae9e429e375eec04adbb3ed9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6ea36436d81d920a43ffd68aeb749eaa646b8a24.wav"} +{"in": "run opposite left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d79a176da679190a6db066c4457d018e8ed1e400.wav"} +{"in": "look opposite left twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "093aca7d04bd14536b7c59b79c0df093a116607f.wav"} +{"in": "run right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "7404ac8b7c21dd9aca2b8e523a566e7e85c430e1.wav"} +{"in": "look thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "128b1a97cf90a9012037f2361440aad7764d0cdd.wav"} +{"in": "walk around right thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "88d58e459bdf0cfea1885f22471daf2db5a5a5ce.wav"} +{"in": "turn right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6c82405be504e36f10e32fef5b5b28765eed8ef7.wav"} +{"in": "look right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "00aa05e2df04946bcbab6809eeef042f309cc945.wav"} +{"in": "run after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b3facb30e568d5ce7c8b2b50c54845d70be5df3e.wav"} +{"in": "look right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "f4895c4efac6c9dfa91f79d9d99f6fddc8169733.wav"} +{"in": "look thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "d77aa6e041a3ff4a708a3ff9e7f757fbdf17bc3e.wav"} +{"in": "look opposite left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1de863c62f6c310e5907bf4a7de3059050c4e7e4.wav"} +{"in": "walk opposite right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4f1cb4ba59428ba6c989f84596774a4808193e65.wav"} +{"in": "walk opposite left after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5c7b066021669b4f450341c2ad0a7c9c170b49c8.wav"} +{"in": "run around left twice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "47c889f34e39abc62d6718462048c589d3ffe67d.wav"} +{"in": "turn left thrice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "cc17c62265fdd3f6eec2ea4e4fc488b6ec426d5d.wav"} +{"in": "walk opposite left and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "c67cfdf21d5530518e92926a42888f33778fa9bb.wav"} +{"in": "run opposite right twice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ada6ff82980612be42d3998db010ecf859d2a73c.wav"} +{"in": "run around right thrice after run", "out": "I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4d4e05e21dfbf29b7999441689868a2fe256227f.wav"} +{"in": "run left thrice and look around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "616b7d0831d59830885c2e774f36fcb3d6949037.wav"} +{"in": "run around left thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6941e25cd8af8ae746ef7d99901a7e669c39d74f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left thrice and look around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9aaad81cecf971f6caf1fec852a82bf39faad855.wav"} +{"in": "look opposite left after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d5d4f4ff9fb840c534a1a8cc3ea86aa3f82017df.wav"} +{"in": "look opposite right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "710a130bdfe1d7dfe1efd2ef799a2e8dd304d812.wav"} +{"in": "turn right thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d426a8e0f43e0c55df6672467d8e87d13ff738dc.wav"} +{"in": "run around left after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a3edc78299d6efc17b70b8db46a76b01c3cd6a46.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right and run", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN", "audio_path": "c062d864144f9bbc9ab793b05b07a88a6a37703d.wav"} +{"in": "turn left thrice and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3a8442971cc57d8b984ebe6832c87db216cfa773.wav"} +{"in": "turn opposite right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d67faa52b5cb143adcefcf33a377e20530022e18.wav"} +{"in": "look opposite right thrice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "57716415bac15ea13b946676e36fb29936e19e75.wav"} +{"in": "walk left thrice and turn around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "993b4d68cc8b527267f2ae359086ed2ba788603e.wav"} +{"in": "run around right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6a097d2e8985850ccfd60782f052380e52fbfbc0.wav"} +{"in": "turn right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "3919a50bfc6d1bfc5f29deedcf1b5a6823891ca9.wav"} +{"in": "run around left thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5a6fadd02e5f7257952b7424bcd1cb0e11975321.wav"} +{"in": "turn around left after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5b4e702c8be44885e131dd2fe9af1f648c225906.wav"} +{"in": "look right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fe2b352ecb9326300b9ced2a5b6d316cc47424b4.wav"} +{"in": "turn around left twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6a4d7c2f12ff979f458f771ef92300cf6b2b330a.wav"} +{"in": "turn opposite right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "650e0303088acbc54efb581ae7859aba30555abc.wav"} +{"in": "walk thrice and run thrice", "out": "I_WALK I_WALK I_WALK I_RUN I_RUN I_RUN", "audio_path": "1a758a75ef52b4c2ffc5852ca9ba878ab3863e15.wav"} +{"in": "run opposite left thrice and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "7b620f05e56fc6d3773865daf504f8fd04960fad.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right twice and look opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "72751bf4b32152c60fe9a2bfe18193f5c67bee19.wav"} +{"in": "turn opposite left twice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4f3b0620959b97c4dc4250ad972712b506cb9a0b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e28a62e27ec07e54bd05439ceb858fc6ee70ae50.wav"} +{"in": "look right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c5d65cedb6644f11a4a03253063497a82997504f.wav"} +{"in": "turn opposite right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0eb4a3291a3a04177a361213bad622208974323d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk twice and run around right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c0f5271821d578c2232df891c63ee3accfbc26e3.wav"} +{"in": "walk opposite left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "afba6373d8ef7504f49e8f2dc284f8326fd31c9b.wav"} +{"in": "walk opposite right thrice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "58aad13d3325349d6b017c04a888d225d97aceb2.wav"} +{"in": "walk opposite left after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b93bed161a6be7bd2c919171b13c1c8f8bac3392.wav"} +{"in": "run around left and walk around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "000c876a2cdbedc87c5cd33dd2f261cb0c1c05f9.wav"} +{"in": "run around right twice and run opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3910a3a653fe6d969b4114051866d7f0f60a660d.wav"} +{"in": "walk around left twice and run right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6e7aab52feacf884736c7b44e004bb34084d14a5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "29119d494ac61efcbe881b060eb51253222911f8.wav"} +{"in": "run around left and run opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0db7caf2c73f8e69a77609d0b91b67bd610ecae4.wav"} +{"in": "walk around left thrice and run", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN", "audio_path": "bb1a7cfd6b9f89809d7afd19887c2aa1741e37b0.wav"} +{"in": "walk opposite right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "51d47637ffa7e42494cf12153a6bc724ec42679b.wav"} +{"in": "turn around right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b5fc997bfdbf09ae37b5703e0caa1c9e55b03f1f.wav"} +{"in": "walk opposite left thrice and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "b285e66120dca2306f10d0b30d584a67dcc4a275.wav"} +{"in": "run right twice and run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "84935ce98551bd7750da571d70e5d9f593b47876.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0e14d1036e333b6adaccc515754bbc634fbb35d5.wav"} +{"in": "run opposite left twice and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "297724be4926fcb7614c2bbb6c94441d5344b260.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b09478af67e1ccac0a27fd9e097632fc1c314c44.wav"} +{"in": "turn right thrice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bb3e13ba3504ef86fbeed95e0f671b5ff83a4867.wav"} +{"in": "walk around left twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0c724ee97b1f2f681b0f7e40978efeeae591d786.wav"} +{"in": "walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0f7215cfc8383b61a30b7d9c0c3b3baa63ebc94f.wav"} +{"in": "look around left and run twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "c2a0193f64f519af543ed4c7773c4366ca2d92bf.wav"} +{"in": "walk around right twice and turn around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2d1b24ea6985ed5d1e528d4e22d6ef3662123ed8.wav"} +{"in": "look thrice and walk around left twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0370a5fcab9a15d66fed6c9feadc5402f9202f81.wav"} +{"in": "run opposite right twice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "80a82557223e07f84ccf8500154d54ce6fce9052.wav"} +{"in": "run left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "84bd8f82debe2d08f63f492769e52e968a06590a.wav"} +{"in": "walk and look opposite left twice", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2af7ec6f186db56ae91ae425b27df97bdbf225dc.wav"} +{"in": "run right thrice and turn right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a8a1ffcc3395daf65d38b13547485fc4fd1af62d.wav"} +{"in": "run left thrice and look left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "66eef15e57b2547187314440905432da9001f4cc.wav"} +{"in": "look around left thrice and run opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "75901a5b394d3248ce93a837f111bdfe046768f2.wav"} +{"in": "run around right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "df54d017edb5957bdf0037726958c380e435f1cc.wav"} +{"in": "look right thrice and run twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "66c589d6116eb08a10e623a4eca1c7bd0f75ac00.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "571cf55a1969705182239565b0289513d811a7bb.wav"} +{"in": "look around left and run left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "21be7c052e1024a01d70b9fbba34d8d4996d1cea.wav"} +{"in": "walk around left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cf5c72677ea698a41b21b9c68ba92e3641aa73a5.wav"} +{"in": "walk twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "d9bb3b52fb17563809303d2030147cfd1913507e.wav"} +{"in": "look around right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8db905c7638f1e6058d955a9124f07af9790086a.wav"} +{"in": "run around left thrice and walk around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "dbdd9a904542a6e9d133d791c2bb4271974b7f9f.wav"} +{"in": "look opposite right and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "27cb31dd247ae1c31467ad5133294854ccb778a3.wav"} +{"in": "look thrice after look left", "out": "I_TURN_LEFT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "3d8aa15c3ec309539222a513c980649fb469a244.wav"} +{"in": "run around right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "17ab145a3ac648c4771b0d465a3c20e64d56c033.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "717ccecfa8c8304ebbeccfb8ed8e8ed22a695219.wav"} +{"in": "run opposite right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "40663510e3feaca7f209122f94766735edde0495.wav"} +{"in": "turn right and walk opposite left", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7f8910d2a4e398277befeb93021fc4083fe1d62b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3ebce3d492435039fae0e509c3cc0db87005485c.wav"} +{"in": "look opposite left after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b35c232e6b2922d4c101076ebac6dc094779a582.wav"} +{"in": "turn right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6d00807c932c99acf25c7e6a32127ea17b742a76.wav"} +{"in": "look around left thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0949fcf6a776dd85117be353464d2a21cab606fc.wav"} +{"in": "run around right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "566ef2e56b540869318bad36437b5c2b4b73aae9.wav"} +{"in": "walk opposite left twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b65b5231b5a0c6fb47096ce61b102c6b4774b26f.wav"} +{"in": "walk twice and turn opposite right", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "05f908850ec347410fa727c00bcb8677ff9231d6.wav"} +{"in": "run opposite right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "654e9a1524c03d8d7a88e7935f19f7c94d25a387.wav"} +{"in": "look around right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "95f236862fb675381dec373f421d788dd920bc09.wav"} +{"in": "walk opposite right twice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "95775758b41732a7ede0cdfaea3772dce35d331d.wav"} +{"in": "run right and turn opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e439c3dfe733c81f87f8f30bdafdf280ad739ba1.wav"} +{"in": "look around right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "919f1e757f5401c460d38bbc760a03d459eb4431.wav"} +{"in": "look left twice and run right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "2b22000959ac8db68aee3fb9408ee5f92ffabbc1.wav"} +{"in": "run and look left", "out": "I_RUN I_TURN_LEFT I_LOOK", "audio_path": "760d5991f093cfb1f64a48c630354659b785444e.wav"} +{"in": "run opposite right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8d870c76d493c615bad92ceaf29d9c3153b90f01.wav"} +{"in": "run opposite right and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "39f36e1a718f6a1d56136d91458879604e75b3c5.wav"} +{"in": "look right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3b5a566f3d1184c343e7f1dc2fbcded5409b7061.wav"} +{"in": "walk twice and walk around left thrice", "out": "I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c753f592a971b85db5acf95c435e8de6223715bc.wav"} +{"in": "walk around right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e137f4ba33d67c31db806ee308f749f2ff975776.wav"} +{"in": "look around right thrice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3ca8fc83643d870710f59ad719045e676f2c5ce6.wav"} +{"in": "walk right and look right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "424bb13272a3b0b508873334347fd47397939226.wav"} +{"in": "walk left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "640cd7f21f702e0f79f3c859ef4f5e0ca6380809.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7c1b3f7fbc26614ea2a3a0c97921a0d3ece5d6ec.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b229e3c787587c4d660e964c001b2a4a2f43ace4.wav"} +{"in": "run and walk twice", "out": "I_RUN I_WALK I_WALK", "audio_path": "199324e9d677882b70b9dfc36fd5cdcf7a0fbc0f.wav"} +{"in": "look opposite right after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3f709d6f8f5bb27703c533a4af0e7f75d2bf5e08.wav"} +{"in": "run around left twice and turn opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "642bf0b81b89f9b3c01d9287cf234f782be70cdf.wav"} +{"in": "look opposite right and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b0ef2e2e30490cd60a4712579b635cbe0bddc104.wav"} +{"in": "run opposite right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b5481fd2451d091b4d17780487e7b8b3bed6c4bc.wav"} +{"in": "look thrice and walk around right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "47f7cf96105949ede68118cd515b45f0663b9667.wav"} +{"in": "run after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN", "audio_path": "4a00603fca4469065455d7f06319a60722030128.wav"} +{"in": "look left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f428f1ac80a777139dc23cf26cbfd8075e8a4762.wav"} +{"in": "run opposite left and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f69e75c126c3a7b4962fd2b007538f00e10e3775.wav"} +{"in": "walk around left thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6d04ecfc3d9d9fcc42c05e7de7c0857a25be7385.wav"} +{"in": "walk opposite left and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "39d40c57c9103602f06fc310119fe8963eb20d8e.wav"} +{"in": "run right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3e1000c6a0bb29e750d7b0505ad6ce2e30bd9456.wav"} +{"in": "look opposite left thrice and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b33165c6abcecde25b15d604097f5563d8621a0c.wav"} +{"in": "look after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "5d5075d2ec24f9cc17118f2b99152dabecd8ede3.wav"} +{"in": "look around left and run opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b2dec2fcfc84a70baa0836d051d37412c5199ef1.wav"} +{"in": "turn around right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b203fa7b041ca6a6fea34e50d0af74c96d5460da.wav"} +{"in": "run and run right", "out": "I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0bd26fafbd5dd1ec0ad67027fbebb5be2b340e2b.wav"} +{"in": "look right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "fdd0e8bc1eb9dca0149739ed277c99b0dcc36d6d.wav"} +{"in": "run left after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "50ce952bd85c7ba33ef1a702c31217ce57d9e0e5.wav"} +{"in": "walk twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "bef313f6107c5f8ff715268d46b196a14b111460.wav"} +{"in": "turn opposite left and walk around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bc7f89fda1349b3e4fcccc1b0f04e4154015f66a.wav"} +{"in": "look after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "20a34eff0bab1025b460eaf2d2077eb255ff7d7e.wav"} +{"in": "turn right thrice and turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d26073fab1d597e2776f7e122f7dcad090eec658.wav"} +{"in": "walk around left thrice and turn opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6d5caa27a91098b4a68f8ff760b1855fceb009b6.wav"} +{"in": "walk left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "82599bcae857498e925cc67fd0ed0452da1fb33b.wav"} +{"in": "run around left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "344f15c0c50301b4c70a5b9333e9c78acb2b4d49.wav"} +{"in": "walk opposite left twice and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "50114b185aba4e90ee9d43aaa429a67964e20ab8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right thrice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2771a01c7aaed2b0b0f9330c61510c2c6f623a67.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right and turn around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "86b03f356eabaa934a3286765f1833ddf280481a.wav"} +{"in": "walk right twice and look right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d4958da51643cc3636e1c14f69afc71774af1758.wav"} +{"in": "look around left and walk opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c5632e509383112ab2b6d4f46f414eb801295308.wav"} +{"in": "walk left thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ea84c5db5bbff02844ca7197db56f37a7ebfa30c.wav"} +{"in": "turn left and turn right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dff3f6300b96cd89b776b4761c60e1f66f6acc77.wav"} +{"in": "walk around left after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "602099e70a325ad20c1ac713e913e6bacb5c3aa7.wav"} +{"in": "walk thrice and run opposite left twice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ddd1c0b5cdd96523dbaf5ac123efd2fed9199a57.wav"} +{"in": "run opposite left twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d1af6e21ee2ffe38df00b4004d3f2713ef3b63e7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c5299483d73ed97b3608cc225b2ca1ebcba54c80.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right twice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7513d0e25fbbe1be8947eb6d165c53a372251e38.wav"} +{"in": "look opposite right after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3d96835c43cec332468c9edaa87f983ed1d1b7e7.wav"} +{"in": "run opposite left after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "07d91cd2517a23e43f69dac9c3f45de0de63b75f.wav"} +{"in": "turn around left after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3fc4d35e867c9cacc3925e945070a87f4301cc25.wav"} +{"in": "run left thrice and turn around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "df12ec443a8fa091cd01cee7ef08ef68dd1b5ee7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3817327ec746dddddb32f6c6b86d941d1938de18.wav"} +{"in": "run around right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ee09b9b3735f0370297dd30e1f3384915ece0e3f.wav"} +{"in": "run left twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4176e315b6ef6f60a2339388f7de2b3e6fb891cf.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right thrice and turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "36aa66b7e571d90e598a4d1b8f12d2a8c007d8ae.wav"} +{"in": "look around right and run right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "c82406ee193ce44fc996df88889e1d92b57c41f4.wav"} +{"in": "look opposite left and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "7da78c426f00d9a8c582d042c99dd4590ddb85f8.wav"} +{"in": "run right and turn around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5543c97c99b843b8baca865f4484d73dd804358a.wav"} +{"in": "run opposite left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "954f91ba9f9a813b90f0869aad29eebaff5cb000.wav"} +{"in": "turn right twice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6e064bd644fcc4929fa6e5d599a8c1e2c944a24f.wav"} +{"in": "look right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "6aad35a973f0ecb466569aaf7b5340d42a2204ba.wav"} +{"in": "run thrice and turn around right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b674434fe840e2726e1344e2280c6301f9da0c73.wav"} +{"in": "look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5f4ef772783c5d39a2a763f5b6011a4b4ae0a6ac.wav"} +{"in": "walk twice and look around right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3cf1135db2134c000ca077b04719643127a48f1a.wav"} +{"in": "look around left twice and run around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "983db629e8bd61aa6d465c28e1b8f6bc95877928.wav"} +{"in": "turn around right and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6135c9ffdf26f75445bd0d0de229972afe71e3a6.wav"} +{"in": "walk around left twice and run around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a832e795218f852a385f1eb6e1dc7269c3cc7fc9.wav"} +{"in": "walk left thrice and look opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "768c8bb81f4242e8ee7dd4ed7b36052e395867c6.wav"} +{"in": "turn opposite right twice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "abb8c6ece48eb61df60db57e771ff727f8b93b3c.wav"} +{"in": "run right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4b2e20f80f00aa549a3250a13b37743b553075e9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right thrice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3698f0621bb5916840be0bb10bfaf7d8c41652e3.wav"} +{"in": "run right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8ae6f9ee326427b94b397cb2ebc18ef013dae126.wav"} +{"in": "run thrice after run twice", "out": "I_RUN I_RUN I_RUN I_RUN I_RUN", "audio_path": "bf060b16595bff53c09bbd6154f38b571d43eb5a.wav"} +{"in": "look around left after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "367533984611938d750806c9d46cda1724c45ee0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right and walk opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7247d4ad9e3c8b1788bd18aa44de3f00035443a0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left twice and walk around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9c8440de8294b4dbf62af500dc1e07718d56ddd5.wav"} +{"in": "look left twice and turn left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f66bcecddecef72f39c60101d2a01bb042995695.wav"} +{"in": "run opposite left and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8d4564070a5909a2c8f61b710269cad6f3c18921.wav"} +{"in": "run opposite left twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "48e2a3a06070b73c468038d514cae7ecd4c5048a.wav"} +{"in": "run and run opposite left thrice", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "83612e91d97220d00b245b8d7f4d330291c3a73a.wav"} +{"in": "turn opposite left thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a5b96bfe8359beb87fdcf55b2fa39db25524ec9d.wav"} +{"in": "walk and run around right twice", "out": "I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2d8da1298d9ce7fea7a4483222d14fd57e2c7b11.wav"} +{"in": "turn left after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "1bbb4cb502e71baccf70d37863c4a3e409eea884.wav"} +{"in": "walk left twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dce2bfab152392dc69ac2a906e4d3ce34785a186.wav"} +{"in": "walk twice and turn around left", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "30faf2d92536b232d19042e4a72ac0d0728a342e.wav"} +{"in": "look around left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "007e8b63b7f5a9e28a934a3b04932d0fbaf458cd.wav"} +{"in": "turn around right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c5cc7eeadc2abd44c4f0493edd5bce1eaf8668a4.wav"} +{"in": "walk right and look around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "33b034bdc2296dddfd62d4b4741d00c5ddc89085.wav"} +{"in": "turn around left and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a320b0c9791ba0b33c9e2ecec0416e11d05ef582.wav"} +{"in": "turn around right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6998c54c4d018bdce2a4fa0452ceb37690ea9a64.wav"} +{"in": "look around right thrice and walk", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "0584f27e3ab597fad67b5aa0cf082b1c43d9bc8e.wav"} +{"in": "look around right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c29766fbb8be32bd85e9ba6041364502a462eff8.wav"} +{"in": "walk around left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a36f4370dee3234d25311e4b6cc85dbd7c28ac13.wav"} +{"in": "turn around left thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cb41daa701618f046ae3b5f6cfed0862f174d809.wav"} +{"in": "run around right twice and run around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c6eff6380a80fa2af730d348321275a1b6744e5b.wav"} +{"in": "run around right twice and turn left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "04872f1ccfceefc29d28baff554ee1a2e544e3f0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1505e17c464be6bb2d27ebdf8f8eb9820ef36ee8.wav"} +{"in": "turn around right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "27575f8cf01b3ac4b98d429cdc7d8a9ec63d7c6f.wav"} +{"in": "turn left thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9d84bebe4c3e3b1f65e5627e3b0dda4f47708a2f.wav"} +{"in": "turn opposite right thrice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f3fb33f23b274d902fcf2ab3c754e990875368c6.wav"} +{"in": "run opposite left twice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d0312dc220d53da621b73952e05ec4c8a527e3d4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7d725e6daff756e7142daf352da83de77efe2f69.wav"} +{"in": "turn opposite right and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "561ffe99190d90802abc5f001c795587ae5f878e.wav"} +{"in": "turn right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bf9ae65a82cb6d5bb327b8e1fc0593ddded82101.wav"} +{"in": "look around right and run around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d6d9582e63cf45678f40d4f75ed2c1a752fcb006.wav"} +{"in": "run around right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5af21824f63e5835ca1d1679944f2deaff1d1a76.wav"} +{"in": "turn opposite left thrice and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e496a81aaad335ff4514dcbda8599d50102583ab.wav"} +{"in": "run opposite left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "91f268b7ea27fd1ce9aa15047586c4847e83656b.wav"} +{"in": "run around right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6580743061fc4ca567b99023aef3efbf3760d898.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look and look around left thrice", "out": "I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a0fe8d156d96e3f0005a09c333fd85702f7bcf71.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6eea11a2ddd18d550dc1997d66e2d4eec03cc1d6.wav"} +{"in": "turn around right and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK", "audio_path": "0d00328bed238b20b3e1e7e310fbef9fa6160d60.wav"} +{"in": "walk around right twice and turn around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2d84210c537f6f5932c2e642015749cb1bab8a26.wav"} +{"in": "turn opposite right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1b62e65fb33e5cde0f02c5bbb3311947420499f0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left and walk opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e5262e485607920ab5a5a1eb6bbe595eabc4ae32.wav"} +{"in": "look around right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "11c43aa3167c949b0ac68bef42c1540c9938518b.wav"} +{"in": "walk around left twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f2cd0a3cafb09340b34e72277778c17537a60f87.wav"} +{"in": "walk left twice and look opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b468a649f7708df11063fcc8f9af0097e5d78d74.wav"} +{"in": "look around left thrice and walk right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "a68d3d758cb7656349595a5859f473a3ac259566.wav"} +{"in": "run around right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fcad711bf9f183d8e519501bba3a72c86a76c5e2.wav"} +{"in": "turn opposite left twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "944c0ac5d8c6d0349e10dfa16234979f7fe21f6f.wav"} +{"in": "walk around left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f2aed3241f76b08416644e177af74ee144bf2c2b.wav"} +{"in": "look twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "e1eef015001ca18dc1fe070742817c7b798c2ceb.wav"} +{"in": "run opposite right and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "fcae6053dd6bbf853219feb4765e033692b68333.wav"} +{"in": "run and turn around left", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3272e804ba7ff973cb0fb5cf87a24e352d953b74.wav"} +{"in": "turn opposite right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f40cf5f0845443ba46884ba713687b9dc5e96555.wav"} +{"in": "look left twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ab2f95ab1ed8c16bbb4431a9cf170b4d3efe3708.wav"} +{"in": "turn around right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "80b6778e642aa1b352f695d5fb01414639d56e96.wav"} +{"in": "run opposite right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d270e676d25d8c47ef7ac45b1e2eab4ec196193a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right thrice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "7f30e4ebd1393100afabb46b299a064dac24f738.wav"} +{"in": "look opposite left twice and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0492bda929e0310c870d8dd24cf5c08618a0fef0.wav"} +{"in": "turn around left thrice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2e4da897f1e8fa9ccc6d8981f5b2744fc676e3dd.wav"} +{"in": "walk around right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "862179287d98268786f5c897be037bc662f9036b.wav"} +{"in": "look right twice and turn right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "b17039c0c1753f5b3eaeb9407a7428f07cd36378.wav"} +{"in": "look around left after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4bc0c39b9c4b1422440c7cbc6ad9fa2050c8e5ad.wav"} +{"in": "look twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "97fb6f16b45e816c20ced64a17e3be724363e231.wav"} +{"in": "look left thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "82608976c17c9fe20cfffa5fd4920cdea2d4010d.wav"} +{"in": "walk around right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "33c65f2fdfa521f88b912150f47a7808edf2576b.wav"} +{"in": "look around right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d6ef8348bd2726020986f60f55fc4ad06297cf75.wav"} +{"in": "look around right twice and walk thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "7ece32edc396f9ddd1fad4b65ff758c6085137bd.wav"} +{"in": "look left twice and walk right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "da6ac4435a2812b1f9d6cae00b5951ebadea5816.wav"} +{"in": "run around right and walk right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d6166f4fd4e330a15d6e255908aacbda96d01d74.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0d456c67a72e15f46769a5b87fbba398e1648bbc.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "01d578e8d5bfaad67a720c93d159bf072f4336e6.wav"} +{"in": "look around right twice and look around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9b14bbffd4104c944bfeb262b1f04ef3bcdc43dc.wav"} +{"in": "look around right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9735db4f865fcc5987cf93ced31cd5b3964634c3.wav"} +{"in": "look opposite left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4ae26d2877779d0f00578161389923fe0387e9ab.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right and run left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5d8d9a01655c8a9a40e1a19d7b2cf2177e765ae9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "f95eba1337ae71729e3df4b06579b8f45e2daef3.wav"} +{"in": "run around right and walk opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "164d666e1740599f4b6063bf58b324241bbebe08.wav"} +{"in": "run opposite right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "376d6bc08f12ee51c769a3fef2c46c123d459eb5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right and run twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "e9ed52c85506b429c8121ea00c88b65ae76f7978.wav"} +{"in": "walk around right and look right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8a4b76c580be269e88251840c1b0b4292da92bd3.wav"} +{"in": "walk right thrice and turn around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "18771512176e126d48584ac4488d78b321fe0e45.wav"} +{"in": "walk around right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ea02ecf5821a714cb35900740cc580c021861a04.wav"} +{"in": "turn around right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "262019a5686ec8f19f87e4ab343fa799de2157d2.wav"} +{"in": "turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "afd8ce67a81a8c673edeac37f8e51b96151f06b1.wav"} +{"in": "turn around left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "80b2c813127fe692e234e8694faf82ab925b6958.wav"} +{"in": "run around right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2d053315c8d30c704a195cea0c56fc076d3a27d9.wav"} +{"in": "turn left and walk", "out": "I_TURN_LEFT I_WALK", "audio_path": "9ec90cf5d5073ba3921e6e217655c0e31a4e8cb0.wav"} +{"in": "run around left after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ab27f3e6a98831abb16808deede8930a42eb45ec.wav"} +{"in": "turn left twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "f401e14ae49f18f51e2ebd805c601e9c992b276c.wav"} +{"in": "look opposite left thrice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9c0042ef585ba53ff368ef8a5977d0d6c80f7b7a.wav"} +{"in": "run right twice after walk", "out": "I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "daa692b8b787750213c799560e233016b85a0a70.wav"} +{"in": "run opposite left twice and walk around right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c6822ab18238234dc4747583a833053bd4f5f1b5.wav"} +{"in": "walk twice and run around right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fdd45fc21564c21198abab7016182885f3d7c9f3.wav"} +{"in": "run opposite left thrice and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "0df84bbb2b8af1e7ab907a7e002d287737116e0a.wav"} +{"in": "walk opposite right twice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "f071990881dea138621d6083e82fef116f60e78a.wav"} +{"in": "walk around left thrice and walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e18e229ac0b8b89dd55669ea95f68ec71682a652.wav"} +{"in": "turn right twice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a89dabd03b61d12c0bbd32e1e3a00af7657ac364.wav"} +{"in": "run right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "2bed43c18f70e22bc896bb557d0278fe7be3cb5b.wav"} +{"in": "run around right twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a6e6420be6de6494a0cfc67e788482c1fe7bd9f1.wav"} +{"in": "walk right thrice after run", "out": "I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d276f342979c544dd406337fcde37463913b15bb.wav"} +{"in": "turn right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cc2a7face0fc3e5658e7b7b4c8feb43632571179.wav"} +{"in": "turn left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "b8419ec4286d57820d23ab12c12b6873b45dac65.wav"} +{"in": "run right twice and look opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0510824f3ebe9327e64638b12acba3cc328c3c00.wav"} +{"in": "run around right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1dc3b8613a9e7cc6d2b37a8b03f054f0d853a4a6.wav"} +{"in": "turn opposite left thrice and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "cd1b32fbe22ba053555e053aa030c4ab3b91e26f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9ce0187c7e9fc2159ae7dd47411a99baa17cb279.wav"} +{"in": "look left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6d18b80d387aeb452209b1a11abec59ac0a710a5.wav"} +{"in": "look around right twice and turn right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "82e442adbcedcdb2b20910e61f57496ec8007ded.wav"} +{"in": "walk opposite right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9bcf27d685f82e5c5aca7d1200b30651027421ba.wav"} +{"in": "run after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN", "audio_path": "befdd7a67eaff583c1fb93b1f01714b1279f1a64.wav"} +{"in": "run around left and walk around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c42c471d2422d04e367b428d6173f462a09999ae.wav"} +{"in": "look right thrice and walk around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6f87dcae4bcb913ef169de69402c9df7f16f4009.wav"} +{"in": "turn around right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4efc980d2648b9273c638ed95315c741754a7511.wav"} +{"in": "run and turn left thrice", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "573e323004fc5ee155eec17e22bf6fba75ff4c35.wav"} +{"in": "look after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "28e8cd242c24c144709e7fc88242db2729c63e09.wav"} +{"in": "look opposite left after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "bcd27c02932a725312f8a292304cca8ee390fc85.wav"} +{"in": "look right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "e0bc027b332039a5de5c02579e7edcfb848aec03.wav"} +{"in": "walk opposite left and run", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN", "audio_path": "98c1fcee78e919a51e613c745d8a922f18315f27.wav"} +{"in": "look around left twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "75230c64fbf3fffcf8a901ff49dcb359dd7c58a4.wav"} +{"in": "look opposite right and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ce5f6cf2e7e29cb7aeef0ac912fb1dedfa5542c1.wav"} +{"in": "turn opposite right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "06ba0092d0296614a53c030125920efb0699da90.wav"} +{"in": "run right thrice and run", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN", "audio_path": "36a13051d5c86e153313f461038e459ac8d9d31a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run twice and turn opposite right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "eb108fe150be12d45c375fbe56f19f98c0be2643.wav"} +{"in": "run around right thrice and walk around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "46f38f491a73a7b64efcfbc32d5199607e3fb8dc.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "54a3b00768d87c0481bb5c7c58f4764b25fdd0d0.wav"} +{"in": "look opposite right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cfe3df42e06207f534280db723c5c92106900420.wav"} +{"in": "turn opposite left after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "404926e93e4f68f145a446377b565e178157da84.wav"} +{"in": "turn opposite right and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5bc225ac02953c0e342273ed9378765e93afd895.wav"} +{"in": "run opposite right and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cfcb08c53b6ad364f541a5e67570377f929d7e01.wav"} +{"in": "walk around right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "957cb8fdcea5c11fbe80d405d962a39ad741219a.wav"} +{"in": "turn around left thrice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "26a273e3fbacf68c99849cc15c6549f9ed72fa6d.wav"} +{"in": "walk opposite right and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "616d0adcab1f0b3fe72a55c6b470084030388edf.wav"} +{"in": "turn around right twice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3cf3c850fb13945bd0cf777ba4187e749fbcf553.wav"} +{"in": "turn around left thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a10c11c17fbc686c4b2591316e9f2d9ea6c24a12.wav"} +{"in": "look opposite left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "23c8983208e8b02c6100a76afdef7a15120be01f.wav"} +{"in": "walk opposite left after look", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9fa98024bd0e85504cf1546b305b4b810ffb4b42.wav"} +{"in": "look right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5bc64cf602c228d12192ea8b087f75d288ae7411.wav"} +{"in": "look left thrice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a2bcffdeb038c976265d1963083741a13f0cac8c.wav"} +{"in": "walk around right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a5078890af755799409594e7625308023c3cad19.wav"} +{"in": "walk around left and turn around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "03f1198b64b265209cf30b45df42358a7300a782.wav"} +{"in": "walk around left twice and run around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "60557216160b40fff116f2fedc1c14dcda50898c.wav"} +{"in": "look right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "acdec7beebd66ddad3e26ec903a945fccc1f3d9a.wav"} +{"in": "run after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "d53193b980e90c76addd99ddef3bcd69dfdbb245.wav"} +{"in": "walk around left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "45eab59f250121042f2c4dd10511dc4f89a6e895.wav"} +{"in": "run around right thrice and walk around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d4a400c6014078611f985cc29b254b1292a177c6.wav"} +{"in": "walk around left thrice and look right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "940223f8c8b2d5bf4102e8a8209147f5099d3b0e.wav"} +{"in": "walk twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "cf6b9945fd0a63973a6499e26d6784bc20c73b76.wav"} +{"in": "walk opposite left thrice and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d5cddad9a3cfa7e9b4c10b46c58064e438c9afc1.wav"} +{"in": "run left and turn left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b94911d305f7277fd27dbcba3b5577b29b0d4604.wav"} +{"in": "run opposite right and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4061db6aaf4d1276f38621050a98284206565073.wav"} +{"in": "walk right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c98d612db85233d84986ca01cf6b314e918867f4.wav"} +{"in": "run left thrice and walk opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d90c64ebdb305a6e4bb1da5841ecd55761f9df74.wav"} +{"in": "turn opposite right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "87385c120bffcdd62e46427cb0bc26b3e0e97579.wav"} +{"in": "run left thrice and walk around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "44083b4bfe28c14ce4e4a00edf8f3fb4df2ef996.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f3eefe4a849e80faa680d4117845f995a59bb55f.wav"} +{"in": "look opposite right and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "62ff317a7b6611be3a02d3a0675ae5456b9ee05f.wav"} +{"in": "run left twice and turn opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c398858487ba6ca9ad7ad720dc3e9d4e665a82c0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ccbca9a11b07cd565e39d6f2a13c33bfb88ddef4.wav"} +{"in": "run opposite right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3dd926a59e40d9faac1f846e41ac80545bf01a26.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right thrice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4873ced8084d312dc8506300886a8e5012856e40.wav"} +{"in": "walk left thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2129bea6ad3c43daeb435e83a3289a5c3ec1a3e9.wav"} +{"in": "turn opposite right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "54c42700ef7afc5e1c6b3725d9e22c439170b6cf.wav"} +{"in": "turn around right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "41fd375bdae7d6ae1a507be27b5408857c3e2140.wav"} +{"in": "walk thrice and look right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "aecbe2d3d454f1cd989fc4dea05b0fbd53ec2fb6.wav"} +{"in": "walk around left and look opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1aa636f4efb234f074e91680e819c5db103887cf.wav"} +{"in": "walk right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ca2ee3899143e9ecd4c9f0729582979632f302a2.wav"} +{"in": "turn around right and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bb6d39d97a2e7e24b38c42ed8fa94978ecd860a5.wav"} +{"in": "turn right thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7fa56469e0367ff9a4e02e8b2a0ee3949794c053.wav"} +{"in": "look around right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "667252644f5cf712d28db8135f26dd36cb7f6ff5.wav"} +{"in": "turn around right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a636cb2a9f5fdd99e039f817ffde41cb2ad2756c.wav"} +{"in": "run left thrice and look right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "250574ff5b69056b3fcb8540d623e0bc0da5397d.wav"} +{"in": "run right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "852e2450b09295518770ec9542d3bcd74ab303c6.wav"} +{"in": "run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f69db7c79a9f8c843192f36fdb64e022b984f6c5.wav"} +{"in": "walk twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "6f1fe7f41ec23f055e69c9395542adc624a81a00.wav"} +{"in": "walk thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "b152704e4dd21a66caa87508a0a6d6017a7b890e.wav"} +{"in": "turn left twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "956fa076626152142e5d98ce87db368b9c363131.wav"} +{"in": "look opposite left twice and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "749772aebdc37814a69afcd3aab531aa8d43ce97.wav"} +{"in": "look left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "2e0ea2cfcd24a708043a256aca244f1aacecf5aa.wav"} +{"in": "look around right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6e9300c870febc80c202454b518506952fff4938.wav"} +{"in": "turn around left thrice and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "924b7b57fad017d787c76ebba6ba61a7b882e93c.wav"} +{"in": "turn around left twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fac6d3a3275d750a30c7fc32c713b76a7a10ffdf.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right twice and look around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e956773623f338ddca0782c80b20d7d2e16626d0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "e0dcaeab5c5b3c51bcfa5fd2e175815adf34d50e.wav"} +{"in": "walk opposite right and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3ca1f0bcbbe7c3ca4acabaf82ca648204cb81c1e.wav"} +{"in": "walk left thrice and run around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "646682cb36aeaac2ae5866ff3c6307453c71e1ee.wav"} +{"in": "run around right twice and look around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f860c1d61d2e8e47a3bda5e566774718a1389fd0.wav"} +{"in": "turn around right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "328d7010c3e34b8fce486d63fb82bec5ad64460f.wav"} +{"in": "look around right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c2a369e5c6835e68eb96752b09ba499cb48e01fa.wav"} +{"in": "look around right twice and look around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "36ac2ba2018b50211db2e28d01752eb630f6816f.wav"} +{"in": "look twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "6ccaa64805471ebc4b801f590a86f5746b23cef1.wav"} +{"in": "walk opposite left twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "935663ad2b9b92b8f54194c6467277d9971c6ddc.wav"} +{"in": "run around right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "80035e4c4ccfe3170316ddad2ae06a0918cf2391.wav"} +{"in": "look left twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9d6bbb7e470f0de7d79de412a6bf4dd43b650de4.wav"} +{"in": "walk around left twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "770057f7711cdb2bb6137f54444d4062329d803b.wav"} +{"in": "walk thrice and run twice", "out": "I_WALK I_WALK I_WALK I_RUN I_RUN", "audio_path": "d543302e3f535d12659fd4dc6db4424a35113337.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5968af55237be7dd73c363cb1bfdf346140ff34a.wav"} +{"in": "walk left twice and look opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "db3d0e92246aa7e217b2c9f2ff406381ebbd2c97.wav"} +{"in": "look around left and turn right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e202d4ec851f2b0b837478c606237545124c269e.wav"} +{"in": "walk around left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e7c46365fb038f64cdb083095e4d9549dc378a44.wav"} +{"in": "look left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "87b5004e2f1cae533ddc595447045745e8eaff94.wav"} +{"in": "turn opposite right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b04765b5f815cb16db7805d0ab94996a4cbcc39d.wav"} +{"in": "walk around right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f810b934cfcf5a55c96e4a0d324d5cbd01a460ac.wav"} +{"in": "look right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "71d7b36453b55d80c6881447dd48e591a61a05de.wav"} +{"in": "run opposite left thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3eb8016c84b28d6fc228ad71c25c5b60c9ba7f7b.wav"} +{"in": "look left twice and look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "615d8a411e1f051099642767fc13ea35a4699036.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b53606f35d67bdd886fd8538c6d04ad66f6fb236.wav"} +{"in": "look opposite left twice and look right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d1926a865c3de0821fe984d860fd6ed7da926eda.wav"} +{"in": "walk around right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "79858e5038df1c017fd4fea5cb706514a5667142.wav"} +{"in": "run opposite left and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7f70a90991729e893f93a99d1c47341ea32f0773.wav"} +{"in": "walk around right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0a2fd3b3045babcede935eb36965f840367fae7a.wav"} +{"in": "walk opposite left twice and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1553d7ca075fa4b221cbb2c88de3207593fd21b3.wav"} +{"in": "turn opposite left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "d47c112df428c03125462ac93b81a30f14b8da74.wav"} +{"in": "look opposite left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d9df914680922f226edb7380030479e4aae095af.wav"} +{"in": "walk right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "ad56d08247a033afa921fe26ebaabb72fc82ae0c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "37f426b134a621adc66cbb555c4a2ff220487b2f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice and look around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "619c9b359bf852523c696e8d9a21be90f3c4c3ac.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5df69607f2d6c4e38084026256be73b38208cbd4.wav"} +{"in": "turn right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "068a2ef517e0cdb4e311016957a588a7573a00b1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look and run around left", "out": "I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f348dfa3fb54893371c1f61733e14fdf06fab54c.wav"} +{"in": "look around left thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cc1462f405e7cfc45341daa20b368b0837e9b946.wav"} +{"in": "walk left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "90542f23b8cdf8a3e08b2f3e8712cbeb31e7a8d5.wav"} +{"in": "turn opposite right twice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b14179c39d900f12a63a01ba6541481b7c71bb2f.wav"} +{"in": "look left thrice and turn opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6fedff35e47721ef467e0f678e86d826cd3fd8b1.wav"} +{"in": "run around right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4d1043f331547d331dd3b3be7866d6b47f912a27.wav"} +{"in": "turn opposite left and turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e86a0abf2f033cadefb742e450acdfce0ab4a1f2.wav"} +{"in": "run around left after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d1f797127cdddc47af44117ae98f3f92379270d3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look twice and run around right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b0484174275f9d149129a93912fb464fd07e902b.wav"} +{"in": "turn right thrice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a2092ccb9736e6343619d22fae1ae8198ecba706.wav"} +{"in": "walk around right twice and look around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "da5d31b90bac825e80a1d08264d7afc206ad9bf1.wav"} +{"in": "walk opposite left twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "76fbe2b7f7f8771035739a3d55275e4adc0e090b.wav"} +{"in": "look thrice and look opposite right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "de1c91b275bb759289828dcc89b17180c30ed22f.wav"} +{"in": "turn left and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "acd73fc9610022465d35a82ece6bb22fcbf3c950.wav"} +{"in": "walk right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b3f0793c060bfcbbd7b5e730aa40ad7e2dfe3402.wav"} +{"in": "run opposite left thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "fba14b7e31e2312564e885c2c65245aedc43a3bd.wav"} +{"in": "run opposite right after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b7f63004f89c0be78678a8c391ea2f710296832c.wav"} +{"in": "turn around right after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ed33c20a8a3c39625eec40c59891d9187f303573.wav"} +{"in": "look opposite right after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3dfd17f59f860064b436d814649964e57c6b930c.wav"} +{"in": "turn around left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "02e30b952cd1d891ec959768a1946ea489628525.wav"} +{"in": "walk opposite right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ae40df18e321abafd76f86c0acf6ffffe793a238.wav"} +{"in": "walk around left thrice and run twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN", "audio_path": "5f6df8e3cc2418b49254d9861d5b8c9b760b07b2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right thrice and walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "abd8d0a2bfaac450db2fd5effaaaa8e5f6ea6be0.wav"} +{"in": "walk opposite right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5c499761d0debf68a367cf5029f4bfdba9b571eb.wav"} +{"in": "walk opposite right thrice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "9cb47ba0dff331c1471112fe1cba4d690aa46b67.wav"} +{"in": "run around left and walk left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3f9262f486f37be3d9e0fab0e7ac19f8ff319dbe.wav"} +{"in": "turn right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT", "audio_path": "dd67cbdc1af9c1b3ef00a0ba1f1c9f6e35a28744.wav"} +{"in": "look left twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c3cca654c96330fc7d51c0792aab84e859cf6349.wav"} +{"in": "look around right thrice and look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8f4be1d0449852685aa3e137b2f1edd371d04d8d.wav"} +{"in": "look around left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "676010a50801e3220795345628354b8091cf7828.wav"} +{"in": "walk right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3078f4f36aef47d45f63c5843ba94979431b3c36.wav"} +{"in": "walk twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "d5eba83ed69c65a6ced91821488efcfab1d72b68.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "83485e5f23fdac48ed378c52539e1e736b3d85cd.wav"} +{"in": "walk right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2e7e4e45fdf6b909236b395502e6a57f49695761.wav"} +{"in": "look right and look opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "fecf533b8e5a75d0d1bc0f0cd4cd66eb746806de.wav"} +{"in": "walk opposite right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6e3af35551ed5a333ae6566a2c3d38cbe49f6d99.wav"} +{"in": "look around right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c08639d9fab7073386d72b2808c56c2b443aa770.wav"} +{"in": "run around right twice after run", "out": "I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "dfc563745a4748e8189b1ed3ad34f3bfcee5f40d.wav"} +{"in": "walk opposite left twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9dca9038bfa7b84bfb9bb3c750e67e3b636ced64.wav"} +{"in": "look opposite left twice and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "57400c4467772ed8254b20ef42b6629f1139e5c0.wav"} +{"in": "look right and look opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ce57e157e66fcfb182f71a8a0f1f4bf339875ed7.wav"} +{"in": "look left and run right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "84c9fae27d41a1a8b6351247cf7f868e00852ccb.wav"} +{"in": "run left twice and turn opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2c4ace2fde764424c24363fb81712fbdaa0e45c3.wav"} +{"in": "turn left and walk around right", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "00d4d225a00f5bbae0417b845d0abd003537c13c.wav"} +{"in": "run right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "46fa8be0fc78137fd277cd0b2dadd6cdfda9e07b.wav"} +{"in": "run left thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dc149affd57bbe3a9c1299efb7f575233cf8db13.wav"} +{"in": "walk around left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "30b00c2e4af069e2d5040b045e87008a3ef02504.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run twice and walk opposite right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "037cc5c3cd5c0f9b7483807a7226475a985ac44a.wav"} +{"in": "look left thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "02ee31b2649c2b02ba93e354d617c7e2352072d9.wav"} +{"in": "turn left and turn opposite right", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a9a0f7efd50e107f79214425996bae28eac4b5d3.wav"} +{"in": "turn around left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d2085b97ffaa1e40f0650225f98becad70dd0cb2.wav"} +{"in": "run left twice and look opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "283e6e66472ab657ca71f9ab6c31bc1ef1e0c19f.wav"} +{"in": "run twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "60388716182be817ca282c7d95697087bcb7f966.wav"} +{"in": "walk right twice and walk around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4ef241d5f7b6e62dd2edfe3bf6779d0f0cb33748.wav"} +{"in": "walk opposite right thrice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5cff39afc59ddabdebfa72f68a216a24e4a26254.wav"} +{"in": "turn right and run left", "out": "I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "4a5a51b2845bd6817d1c3af7fde4a7506fe219ba.wav"} +{"in": "run opposite left twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "2a53af55f432d076b2b2d07d21db6bfa456c1036.wav"} +{"in": "look right twice and look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3fd633e396d2f99f50cd1d7973dafe14d8905287.wav"} +{"in": "run left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "2dbc8edd2cdc4cc87d1bfa07e3b453c2e30d1b76.wav"} +{"in": "run opposite left twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c5e2bc94ebf42af72674fbe0b1730d7300bdc4e2.wav"} +{"in": "look right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "b3d74026c45bd55e5d17f0f294aafecd761be958.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left twice and look around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "96c6240e8e607471de5815c6a5fdc4d6e05d395c.wav"} +{"in": "turn opposite right and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "1ea832483e07604e28ceaf6361b10b82f6ef1844.wav"} +{"in": "look left twice and walk opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "fc9c1e24dbefe333fd29a194f3b37255035286ad.wav"} +{"in": "walk thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "ba368a3a85a642e7d69312445af1315a7c183bfd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right and look opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e7ad8506576ec30249af7eba1c77184aa0316c1e.wav"} +{"in": "look left after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "f2fae5c24151c807eb7378f2c4690cd8d86bd3f1.wav"} +{"in": "look around right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dc642e69c3d17f3b989ca2cc1f140482914e5f51.wav"} +{"in": "turn opposite right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e81bd6b25b320ab8847296f2cce1529b1b890c02.wav"} +{"in": "run left and walk opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5cee463e3c4b62fc94db52479e952c01707f231a.wav"} +{"in": "look opposite left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9051d460ff114f6cb10fc56c9465bfeaa33f1657.wav"} +{"in": "walk right twice and look thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "64486f5b1ee3a5e3b49a68214c6535a501f7ba6e.wav"} +{"in": "look around left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0ad4e4462b4c7977a0350cc9beb9df4f432324f3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f54d4408993c91095f1baaded51adad494f15991.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT", "audio_path": "6a5aad8f166dfc44f549362dcbc09ad5549906b4.wav"} +{"in": "run right twice and turn opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "c029688c9a8054dba7b92665dd797d48520aafe9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a19800fb79306c0d5249b85e0a852cb1f0a9f6a8.wav"} +{"in": "run opposite right twice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7dfef932a76cb0f6d557ec29f1dc3fa6cc67e441.wav"} +{"in": "look around right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b2755861b0c5fc40b316d1985e52c2e7780ace1d.wav"} +{"in": "walk opposite left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e98699cd4ff84bef097ad0d07ab0658f29ce3832.wav"} +{"in": "walk after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "32a85014b08d235cf0b8bce22ef8973eaa7e5c6f.wav"} +{"in": "run thrice and turn around left", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "09856e28355cdd535b9c47caea80e953a65e68b4.wav"} +{"in": "look opposite left twice and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "323db0f0d0e91bed18dfab1de12682453d655c5f.wav"} +{"in": "walk left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1b83ceed6b82fe9613c5d44503a664643303e1fc.wav"} +{"in": "turn opposite right twice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ea9316665987abc4ea2ad12f80f03ff43f9272e3.wav"} +{"in": "walk opposite left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "731b49cce7e1d197e73ba903033aea1d417ae1fa.wav"} +{"in": "walk opposite left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "77ab98162f7c94426dab71291d8e2b662ea09db9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ad610e51c0dc6a670d53a7d2897f8ccfa3e3007a.wav"} +{"in": "look around right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e23936d4382e787acb47e353bf8bb7bff16c76b7.wav"} +{"in": "turn opposite left after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8758662b47e5f5566023c82add974d47e7db2cd4.wav"} +{"in": "walk left thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8b105c352ad05c160024b3352dd3ef27c2b9585a.wav"} +{"in": "walk around right and run right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "27e4bd6a1c79905401342c1676cef43282fbc8c3.wav"} +{"in": "run around right twice and turn right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "42ac0187463aa857365acea687f70f7bbc4470c5.wav"} +{"in": "walk right and run thrice", "out": "I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "fc1631f50d02bf47a16756230a7706dc62ba89f0.wav"} +{"in": "turn opposite right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2da647e15dc20e45978f6038e5a9c6d55d46c6b6.wav"} +{"in": "walk right thrice and look left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "53643368b96579888bc3c23bd7b76ef8ffb662d0.wav"} +{"in": "look around right and look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bc19cb0811b6a702a2f59c2d632bda6ed485e69d.wav"} +{"in": "look right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "070e3aa34ef058947c85db00fe56fab03b2befda.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right thrice and run opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3a67e35ce494e437f7ea4410361333ccb2ef17f3.wav"} +{"in": "turn opposite left after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4ddbdf8e1d6d292e40330788b6957328c5f52646.wav"} +{"in": "walk around right twice and walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e0434ee3072e491e967291aac6d812afee2cc7ec.wav"} +{"in": "look thrice and turn around right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "783a94d904a72585f3fed2e8401e12e09dfd5f95.wav"} +{"in": "look opposite right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ac6017e74ccaffb75c7e01b45462592653a51606.wav"} +{"in": "run around left twice and turn around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e0e3b05c34d58d2e4ad67f2442276fff5661f86c.wav"} +{"in": "walk right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fbdea2d26c768c8958c1ac131aee924083999cdd.wav"} +{"in": "look twice after walk twice", "out": "I_WALK I_WALK I_LOOK I_LOOK", "audio_path": "bdc6f3d216b41318b311c1d247016a55c682ba18.wav"} +{"in": "look right and look twice", "out": "I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "1c3c89e24a281f0fac08a83e8ac2037e0cb7645c.wav"} +{"in": "run around left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "483130ab2b72cfc5f13a61e2bf7a6af3bee4a7f8.wav"} +{"in": "run thrice and turn left twice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "f1fd838c183ff5e86fc426fdcdb8025c2a66f2d6.wav"} +{"in": "run around left after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a91df3bf17e201cfe23b7fb011a43e681b9d6532.wav"} +{"in": "look left twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d0081fbc7c8fc374d0a7bf5b9a3ec73b7c360a52.wav"} +{"in": "walk right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c99348f04babc3cf4911c63332a68777fc6129aa.wav"} +{"in": "turn left thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1ef1e516348656b85b3de98180d311468f57b642.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b69b550b4ae1bfba2423fe25c169338047dbc735.wav"} +{"in": "look twice and turn around left", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "33b77087d2376dd9e10a2fb0d967c60549b9c92d.wav"} +{"in": "run thrice and look opposite right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "300ab1bf2719cbda6bd2a1d2b27671887211b70a.wav"} +{"in": "run thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "6199c0f1ff3ab29457df9ecb0e0e6153cc6931c7.wav"} +{"in": "walk around left thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "48f5ab0cd5a3fd1394665a889e671d7897e9ac79.wav"} +{"in": "run opposite right and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cc9e604f506dd72fda2c91b6f1364541ea416b0e.wav"} +{"in": "turn around right twice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "dbeca581d44df1d493f18fb934ad4c5bdba409aa.wav"} +{"in": "look around right and look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "aedb65ff5890c8d2abaac079782dada21ce1d957.wav"} +{"in": "turn opposite left after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "c627c507a8ec0ea11954012916d2537e4c42e6e4.wav"} +{"in": "walk thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK I_WALK", "audio_path": "00f4a2c1b190ee7b1b1e10cbebd4eeffad8dd260.wav"} +{"in": "walk opposite right and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "bbf823f2e1288fb37bb417a81e93b17a6c9257e1.wav"} +{"in": "turn left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2746a1ba930fe6e9e313fed0e2791a102e0c8cf8.wav"} +{"in": "walk around left twice and walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9ed70c57806afcd041262eb7e54717f5ed375765.wav"} +{"in": "look and run around left thrice", "out": "I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c3e69aca33590d77013bf173ea08c351fbb68fb3.wav"} +{"in": "turn opposite left thrice and look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3b344945dc54cc48061bf35a471879e8891b0729.wav"} +{"in": "turn right and walk around left", "out": "I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ef901803e6827b72e0d3aae7b98db1d6f0e24f1c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6429126196868b3cd5489980c198da72eee83ea4.wav"} +{"in": "walk twice after turn right", "out": "I_TURN_RIGHT I_WALK I_WALK", "audio_path": "26ee6c0c122bcaf39fec7c27288b70a1e207d29e.wav"} +{"in": "walk left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "dc8711a2dc1e9876f13822fb33efb9ebe642311e.wav"} +{"in": "run around left thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cbee7be22f54ee57d20ce1e4c82c516752a48d7a.wav"} +{"in": "run opposite right and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "16f1d275dc66b0689eff4d6592585a9a6e092f39.wav"} +{"in": "run opposite right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "28dfc106fa28bf988e158a2ec9c7a7dcff1d7291.wav"} +{"in": "look around left thrice and run thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "e1ee6fc5eb2e6fa144e382ebf2cdc4f29b069d7c.wav"} +{"in": "walk around right thrice and look opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "655242a1996387cf549352e742f681a8f518e546.wav"} +{"in": "run opposite left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ee5089c4f0bef989ea299a9773328aef6bffcec1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left thrice and look thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "e7cc0bedbe808d6f1f232537360faf014ee196c0.wav"} +{"in": "run around right and turn opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "92e286b0c73519812b608c138086b46c1d8c2738.wav"} +{"in": "look left twice and turn left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "19527ee3746a55a5d69ea575c00d45a1d35684f8.wav"} +{"in": "run opposite left twice and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ff6ee80567e1cb0f6e1a1826103dd482238bfa62.wav"} +{"in": "turn opposite left thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "df94c397f0e7fdc048702e57df7a6ff57ef11bac.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look and walk opposite left twice", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "cd8e25fbb4142c24f948b54edfae283465cac788.wav"} +{"in": "walk opposite left thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "776749a68e3e91cf7c9b6f48a2af537da77b51d0.wav"} +{"in": "walk opposite left twice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6f1107ad88f37153c9261d204e79af3bf2ed1e51.wav"} +{"in": "run left twice and turn right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT", "audio_path": "e709b8edf5f1908cae2ab84923e188053a4ccd0a.wav"} +{"in": "look right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a43ad28610b4aac1cf970a445484022b0e3556ba.wav"} +{"in": "run right", "out": "I_TURN_RIGHT I_RUN", "audio_path": "e3ba8e571aa8f385c95cb00878c3dff2d36b81a8.wav"} +{"in": "turn opposite left thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "79500b746bcac48fd1f38e9775a4ebb2191ef7ff.wav"} +{"in": "look left twice and walk left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "20f9385c3c426e8df54a358b20b945ca0526dd03.wav"} +{"in": "walk around right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d2878f93d4b808559d4df5b0e3cb4f2a6b8c637b.wav"} +{"in": "look around right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b9e1121730e271579c9e9f91846418b7b3586bd6.wav"} +{"in": "run opposite right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c9e4ddeb79a6a666bc00d646e5a2d844dff396ae.wav"} +{"in": "walk left thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f29d3eb61433a5aed5b3e7ebfa5e81de086be073.wav"} +{"in": "turn around right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "db24bf6c63bcf0ac38524649a593d94463bb1dbc.wav"} +{"in": "walk opposite left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8e01f34013b8bb3a7c697db1a8e58cac63e5702a.wav"} +{"in": "look opposite left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "479383bf97e74b8b65167892536dc5ff806bd7f9.wav"} +{"in": "run opposite right and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e3bc9592fcacec2ab5200c63ee3aaf06833c046d.wav"} +{"in": "walk around left thrice and look thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "e7798c36a88d66ecfc05881aa60c72785bb310b8.wav"} +{"in": "look twice and look right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "94af272b06e045d745ef8e994a1e043c35cefd4c.wav"} +{"in": "look around right twice and look left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b476dadcf890cedd111fe54295c1127c787a8da5.wav"} +{"in": "walk opposite right thrice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "99844db97347ea28867801b34ca8241ae3e696aa.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cf6bfd3c262961af5934c19b0ae38184701b5769.wav"} +{"in": "look right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "067540d4c4effa7b664275919daa2a8cade4b31d.wav"} +{"in": "walk right and walk left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e3148b9588efb779d68af8f2ccec023c4540d69f.wav"} +{"in": "run right and turn around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dc6694128315cce4fc9107912fe698dd003c23d7.wav"} +{"in": "turn left twice and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a4ed601ef19b1a916731ad36500152e86cbc87cc.wav"} +{"in": "walk left twice and turn opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "ec3237571e8fac1dcf0fef8543d7b41754e1935e.wav"} +{"in": "run around right thrice and walk right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "3dff6d3cb8d4fa3c0f3e24039a81c5618ed6bb0c.wav"} +{"in": "run left after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "4b62b6c355df1c705855cac325faf753290eb37b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run and run", "out": "I_RUN I_RUN", "audio_path": "cc2a023ad4a9e37ffebfdaff3a0d824cabde9852.wav"} +{"in": "turn opposite left after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "88879a97742ddb522899b4eb4fb69d2ec59c269d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f23e792b02d76793f6d2ec73b2a6108ef721d924.wav"} +{"in": "walk opposite right and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "136130148b1645e61996fe1602217f7217ab6f72.wav"} +{"in": "walk right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "7d53ccdd28c9ccb42fb0ad13cc727415f5e831a6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right thrice and run left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9cf370b6660f8ce20a1a52db55d5a8735df65500.wav"} +{"in": "turn right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "becf66c41a14b8c9049e80e03bcd66fa024ed899.wav"} +{"in": "run left thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "612665df4d12e3e89610138713eed1e56dbedc1b.wav"} +{"in": "turn around left thrice after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a4e8c614f72c0f61e511269603aedc775b0b9f43.wav"} +{"in": "look opposite right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "80bf275d82b49aa63a3f1f2e3d2e834ffe44853c.wav"} +{"in": "walk right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "334a312e4708fb3ee91f817a7457220df7727cfc.wav"} +{"in": "turn opposite left thrice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f6bb7a86caf9e362b30e66e619fc933ab155c597.wav"} +{"in": "run thrice and look opposite left thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "13d73648dd8baf11e49993310f51e2e14294388e.wav"} +{"in": "turn around left and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5262f0235d9d3e62ef8b027340a380fd9249961f.wav"} +{"in": "turn opposite right twice and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6a386c480410f44a59452cbdd455bcb051ede413.wav"} +{"in": "walk opposite right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "013f4a9b37b58409c7027d67365c024a1279a623.wav"} +{"in": "run around left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "99ecc5dd71f5ac05bc2699e67b62427b25c362b5.wav"} +{"in": "run and walk opposite left thrice", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2d89c1fbf7708fe4de842512cb0ccd270d7485dc.wav"} +{"in": "run around right thrice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "30e27186d34774148da0f5debf0a08bff8a1ca8c.wav"} +{"in": "turn right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "caceaf660335bf29ceb04ce3153a0fb54bed7bf2.wav"} +{"in": "walk around right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "66f8d1d737012b7252d10377574a060f886d5a69.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right and turn right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "ed2c8302d3e3ccc22f64afa88ef55a50766d280c.wav"} +{"in": "turn opposite right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9e9d61b1c0e66865dd25a057f4935bd64850290d.wav"} +{"in": "turn left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "cf35c79e106ee29b2a550678ff30a604550adf92.wav"} +{"in": "look left after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "e2808119c8598adb3f28887c11f50673a658a23e.wav"} +{"in": "run right and look around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3dbdf327e4222cb26c304804839409721688a5e1.wav"} +{"in": "look around left and walk", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK", "audio_path": "4418e4d09beac84fb1c45d527af1b7f191757b2f.wav"} +{"in": "walk opposite left thrice and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "5747307d15c6b9f4c07639a0a002e17182f819e9.wav"} +{"in": "walk opposite left thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "156c3033356afe18052136a2111f17bf7819dc84.wav"} +{"in": "look opposite right thrice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "b35a2d8021729a2209bfff4e83b65cc9ac7e24ac.wav"} +{"in": "run opposite right twice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9a7758d089fb80b0f1c9c9cf8087fd13184a22a7.wav"} +{"in": "walk right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "518cff28abccec2f533f56d33e4080bd4ac5b5bf.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "31cb42c7cbdded865d6383a665fbffff2693b274.wav"} +{"in": "walk opposite right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2e04ae609914ef0ea7992760d37d3171c5c5a926.wav"} +{"in": "look opposite right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9d6b37a7a92801a33ddb29a1b9a13b243f85f002.wav"} +{"in": "look opposite left after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "bc07b480e852aa0ac3994c23e5398a2c89e87f3a.wav"} +{"in": "walk twice and run right", "out": "I_WALK I_WALK I_TURN_RIGHT I_RUN", "audio_path": "55b809bed4697411b7c3ca7273047515a196df52.wav"} +{"in": "run opposite left thrice and run", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "c3ef92bbf9f9907346b1c75ffeceacf2cdf77116.wav"} +{"in": "look around right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8a2fd4b16c5f324bbbf0314734c1a06237c56d27.wav"} +{"in": "turn around left twice and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "432a5e19755d5d979583ff6d53466da56d0236d0.wav"} +{"in": "walk right thrice and look left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "aae2d475c689059cf12f211369a0e0449cd1128f.wav"} +{"in": "run twice and run twice", "out": "I_RUN I_RUN I_RUN I_RUN", "audio_path": "b9d1fdcebcc950e1cc2e63bfda15bd651f8eb937.wav"} +{"in": "run around right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e33823f4369cf963adab2f1269e75b6adf78430e.wav"} +{"in": "walk around right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fe5aaf05eca66c96210863cc815333e13778c530.wav"} +{"in": "run around left twice and turn left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "8c78daeafb33bab1c35168d7023c15bc9023908d.wav"} +{"in": "walk opposite left thrice and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "485656f0f748a545fbb4aa8facc9d32829acfbeb.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "23a95e8f0a0394a0c37f408a62014adb53837921.wav"} +{"in": "walk opposite left twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4c9ac41849a1c2e3261d1ccb667a71a05f110a7a.wav"} +{"in": "look thrice and walk left thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "170bcdd91e75f977bc61279a2ad5939a7ea0cf36.wav"} +{"in": "walk twice and run opposite left", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "339e6bfbb44522806aaa3fa837991a3dcc55f4b8.wav"} +{"in": "run thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "07ba34a3b06581c1144eb4b89ab1a3b7d4038cd7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "96db90f4c4c9b95a619421c11621d8466aa14a6e.wav"} +{"in": "look around right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8dbd0b9eea515826c2e96b2130557380ec438998.wav"} +{"in": "look opposite right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "03f7bae176fb3493f8aa3064ccc00d8f718f3d00.wav"} +{"in": "run opposite right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "365698ac098916ed2748e3479d3532a54074a92a.wav"} +{"in": "run opposite right and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7d8def868a3008c3222dc5108377e5371faa5fc8.wav"} +{"in": "look left and walk left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "755cb24f4f75f2a41b6d12dba4e7550f1b6d85d6.wav"} +{"in": "look opposite left and look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9d93d49a2d6ea1714bcc70d0ee3a3a29ee825fae.wav"} +{"in": "walk opposite left thrice and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6db205420faa5867e9ef0836e8f2422b072075d6.wav"} +{"in": "turn around right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "31ee48bbaeb97c3b7a4fdc064ad0982523f70b68.wav"} +{"in": "look left thrice and look right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f9f398be1de241058597712b1944fd53f8e4c201.wav"} +{"in": "turn left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "cc02fe4e78ba4dad89301bb03970d1aa39a27759.wav"} +{"in": "run right twice and turn right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "51ef91ccd1c9aa72585081368777762706e16521.wav"} +{"in": "look opposite left thrice and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ac964fc71c4eb1f6efcb662decc93b0f46df2ec2.wav"} +{"in": "look opposite right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "66ca8d5026d6676331a104fa2045ed4afacf742e.wav"} +{"in": "look thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "2545bea0d3232f846cd3e8b24a1484c2d6aacf6a.wav"} +{"in": "turn opposite right twice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6882e9af9651aa870f9d3ac95e10d65f977de216.wav"} +{"in": "run right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6408018c80c2fa08ecd9b423a44f5a37a8c80cb3.wav"} +{"in": "walk opposite left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e7871386f44ff1507ea320c153082f76eb5bb107.wav"} +{"in": "walk right twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2e67290cd908346646a0c44703098ab2294d3b4d.wav"} +{"in": "walk around right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7a926e6316ce340d559723bb9e261ce828870da1.wav"} +{"in": "run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6f3fce22e5892fdff914ef02f72a0bfa14c4f079.wav"} +{"in": "walk opposite left thrice and look", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_LOOK", "audio_path": "c827fd0703511bee4059fe88faea00d896ffc3ea.wav"} +{"in": "turn right and look thrice", "out": "I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "99240d392a523ef21e4569b4a643a9d41f81c568.wav"} +{"in": "walk right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "3aa26e24d139701c951e80598d44aa8a7fb5ef89.wav"} +{"in": "walk around left thrice and look opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9fb7c09b147fef46c5226e3d1af34bf8ca058535.wav"} +{"in": "walk after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_WALK", "audio_path": "ef79cc7520e11cd176af4c00fcd8ab02fcc3d973.wav"} +{"in": "look opposite left and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "738254e2a92bce3b2c3363ecfb031b2c4904b277.wav"} +{"in": "look after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK", "audio_path": "7dc6c93a2afcb0d40b03c38293175c5e735c278e.wav"} +{"in": "walk left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3a428c5a7f2c7bc41fb8001ab052c49229833c74.wav"} +{"in": "walk around left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4cdf06e71535866a7cd16ae7a4004f7ca29fc258.wav"} +{"in": "run opposite left thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "63ae457ec24bc2f348c6d670f8469fc21c5e6aa5.wav"} +{"in": "walk opposite left after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "57d8dd6a46effc30a05b3381c8bdac361ac3be9f.wav"} +{"in": "walk around left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "687ac10323b53d01cc8e633db0a27f0347682d51.wav"} +{"in": "walk left after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "46e30bb78a31d7148daf82cd97ea178c0ed099ab.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run twice and turn around left", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d0d1215094cd7c3a78ad24444a13e88dacbf992e.wav"} +{"in": "look around right and turn left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "1d742f754c3fc88965a71bc113214727bd15049f.wav"} +{"in": "look around left thrice and run left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b9660a60685613895f34c1ad0652ecdbc0e70bdb.wav"} +{"in": "turn right and walk", "out": "I_TURN_RIGHT I_WALK", "audio_path": "0af990baa63e376e75aad42cf029b85d60bc2b3c.wav"} +{"in": "walk left thrice and look opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "054a885c45118481eeb0bf66837237eec35e441d.wav"} +{"in": "run around right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "289d1b4e94a1e2dbf693d3779d8f1229f401cda2.wav"} +{"in": "look around left twice and look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7b52c863ffd80c5cbc28c43cb06fefd5a535cce0.wav"} +{"in": "walk twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "26c3ccbadb2a7ef4afad6d20d39efbd881fad4cf.wav"} +{"in": "look around left twice and turn right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d17ab54f6ddcba8453020a8a1d24aefd60ef85c9.wav"} +{"in": "walk left after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "22fe1162d235d73a6d804ac491ee55a5c4b735ba.wav"} +{"in": "turn around right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "63164811e49fc3a75c7dbad9ddea3a4ca2ed2d6e.wav"} +{"in": "walk around left twice and turn around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bb88276f9af53479c91bd0a490258b62407a6e51.wav"} +{"in": "turn around left twice and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b860d8cdb9ae576725a851cc39d7a3e253f17a83.wav"} +{"in": "turn right twice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3d1ccecb8ab45a8472e4b41131eb2528d00febb2.wav"} +{"in": "look around right twice and turn around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "77c4614bac8adb3a78a7353c38d48541433e30b1.wav"} +{"in": "turn opposite left and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "31a9e94d84f9930f60fe9ce0956670802bbbed5e.wav"} +{"in": "look opposite right twice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2e65f9ff269f5f886c0194c737650ec47190bdcf.wav"} +{"in": "look around left twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "05c378073a4bb401db7aa1534a9c8b6724ca41e3.wav"} +{"in": "look around right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8a2d5aeb5873efe8cd4da794efb03328004cd371.wav"} +{"in": "turn left twice and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0db937210351fe6f2af978883d50cce9f355ad28.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left twice and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cfcdce82002883fab757af648a2154a66668f7cd.wav"} +{"in": "turn around left twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a5bd4713bac96abc90d13d415415097566f6fe10.wav"} +{"in": "walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f51046996320a8b468a9f8ea4fa8f5166bfe06b3.wav"} +{"in": "walk opposite left after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "574213cada0397d16134d90903b2e7f40e75dc4d.wav"} +{"in": "look around right and walk around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "eb7be61428da23b27246ba56dc173f06342d4e3f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9859ede6014de16da603fa329b50ab698c77fbfb.wav"} +{"in": "walk left after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK", "audio_path": "640ed66cf517dcdd80882d10143f97b07b8ba791.wav"} +{"in": "run opposite right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8322a318afb4c49c3a0a18e676991accf00941cb.wav"} +{"in": "turn around left after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "76326246eaf9beee920a5d96c19145f722750b46.wav"} +{"in": "walk around right twice and run right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fee6052990b59e4fbeb6c6d662caa31ca6f1d794.wav"} +{"in": "walk opposite left and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7107b54b53ca63e1993ab08ed78960947c00d7ef.wav"} +{"in": "walk right thrice and run around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d89f5042ba99b5cd60d81541ab6cf942e92d4c84.wav"} +{"in": "look thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "08df371caf3ea06a419c8c69b7991f1c01b62c53.wav"} +{"in": "run opposite left after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "2f907056c4ef3b3105907b8b17551f7552f13ab3.wav"} +{"in": "turn right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ddbb1e19a3177b35e8fc72987adde37590135f95.wav"} +{"in": "walk left after walk", "out": "I_WALK I_TURN_LEFT I_WALK", "audio_path": "f5ff7d07c0662bc763213ae9fd0f45f16e6d27b9.wav"} +{"in": "turn opposite left twice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e17868144f7fc9a11db4cf0af83e150238cbbbaa.wav"} +{"in": "look around left twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "90eb34a7c80ff4f02b60fdc73dcd89f0a397e8d1.wav"} +{"in": "look around right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bab2f030bbf8a7e6056f66f077ee7a991b25386f.wav"} +{"in": "walk opposite left after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "afb85a4b659f305bb196b76571a16c0f891aa84a.wav"} +{"in": "turn right thrice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ad573b916247134f8aa0e6bbd67606a5047a6ae4.wav"} +{"in": "turn opposite right and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dbb199f1690838ccbfd423287150509641f9571f.wav"} +{"in": "run around left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e864e453c3338ecd8080354429383f27fc9b80fb.wav"} +{"in": "look opposite right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "df5eadd27f54ca9f7bb292f7395bae9b9a79b0d8.wav"} +{"in": "walk right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6429521e3ea6f8b1b9e29d275f316ee574b2db80.wav"} +{"in": "walk right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8a12dcb7b0117422abc2347ed18e580555940f0f.wav"} +{"in": "walk right and look around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5f2928161be18eb5947517d2c4d8adf80cdbfb46.wav"} +{"in": "walk right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c814557ab0a711a9fb9a5b918e1ed1ad4eb9a757.wav"} +{"in": "look opposite left thrice and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1589716883dc969c1f61d3207e2c284ac11f4493.wav"} +{"in": "run and look right", "out": "I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "7479da1d3a08b70dac221b3c93bcf5265ed9827f.wav"} +{"in": "look thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "cc72729f6b88ecd21aa86dfd30d6fd437cbe54e7.wav"} +{"in": "turn opposite left thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7928e3fb56a737b1771094bef0ce1407e06b4b27.wav"} +{"in": "run and run twice", "out": "I_RUN I_RUN I_RUN", "audio_path": "6268431d0146594adbce0e470848d8d1a8203452.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "da59feefb9d1f3f66dd2163031a1ffbd03a842c7.wav"} +{"in": "walk around left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d8147b6b87360ec7636aa9d0e1ee3bb029aca8b9.wav"} +{"in": "run around right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2b0b3cf8edfbddc9c086c555a0ff55757dfe8928.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9f4c29d8149d2b504b1b2f7422571345413aee1a.wav"} +{"in": "run around right twice and look right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "df71a0e784ebdc6b7e7334433b58798952ee21bc.wav"} +{"in": "run thrice and turn around right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6d01eaf75530f545798904bf859d497c4eb083b3.wav"} +{"in": "run around left twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "785c1b9d5e4d0e4365d002346af7b4c13c04cb5e.wav"} +{"in": "run around right and turn right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7319f196638f299e19a2cdd3992da7eca4e75cc1.wav"} +{"in": "walk opposite right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "aa86b387b714c35bc53e7ddef63ec18b1e93f0d6.wav"} +{"in": "turn around right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a610993cc2cbafcbbdae6b0e2dae0cb6a78a658a.wav"} +{"in": "turn left thrice and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ef5e3cffc30cf54171f81b9371baf00f992b3680.wav"} +{"in": "turn around left twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "eaf82ccd743996587ba92a1889a5b192b9e10294.wav"} +{"in": "turn right and run thrice", "out": "I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "c9f9ab85e1e2873ef96c7047b96c7e336bde6869.wav"} +{"in": "look left thrice and run around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "713de10e93f54e78a2f7485a594b8a02734084a0.wav"} +{"in": "walk opposite right thrice and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ed0f03acd173cf355647d582953115882200ab75.wav"} +{"in": "turn around right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "695f2ccb67a8ef13b22e5fabcbd6a799ec1829bb.wav"} +{"in": "turn opposite left and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3b955dadff3c6685450798c1ee4a616fe28ad2e8.wav"} +{"in": "look opposite right twice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "4c2b4d95711b06c10bfcc8a33c74e3b83d1199e0.wav"} +{"in": "look right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "dcf393f445466b0eec1ca02203c40d18e8ae958c.wav"} +{"in": "run around left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "543f204100fef6e4954d4ff854e92fa9019d3ffe.wav"} +{"in": "look opposite right and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2898ecfaacd7b2032c439629f834edc97e496184.wav"} +{"in": "look opposite right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "fa249ed9be7eaf855d7779f8377787f2471ee7a3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left twice and turn around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2a0ba2c711d34ffad7540a06ca5fffb157dbe537.wav"} +{"in": "turn left twice and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e1e9b1f70830fe4da4d5aa2cf5e75b8e6fc67946.wav"} +{"in": "walk opposite right twice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "cbf0d90f41b3ab5a19f6f282eab4dbdff096bdb5.wav"} +{"in": "look opposite left thrice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0714a67cc8286b787b4ce2d6f798252eca3bab1c.wav"} +{"in": "look opposite right thrice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "eea6307246895a876770cdc0c39f8248c168c33a.wav"} +{"in": "run and turn around left thrice", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3576100b607223cccd9541dd588680c52dc1b2e5.wav"} +{"in": "turn around left thrice and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2ae658c9b2217b8b117520d1bd976e7fd3a3bce4.wav"} +{"in": "run around left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5d850dcd056a06bef3d3956891215ec476f4210e.wav"} +{"in": "run around left twice after walk", "out": "I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "84941509b4e3eb222d3ac40811ce417f3c9f2b3a.wav"} +{"in": "walk around left and run around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f83ff41ca9fe57d3b4ccffbf203ec97923da1cb2.wav"} +{"in": "walk opposite right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "35249150d3db0d65e7407505f57ca201c67495f1.wav"} +{"in": "walk opposite left after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4e1c0ace96879358ebc0c6fc73a76e546a7fd9ed.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right and turn right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "95a56d553c2d77b88b90eb840750d3f0af1e75e6.wav"} +{"in": "turn around left after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "741ffa65f2752ba08d33ccd5a418ad2c77d1af08.wav"} +{"in": "run around left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f3cdb7c735b91e83c15d7ef20073a050ff52f4be.wav"} +{"in": "turn around right thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "10190432c3334398517072ef355aeca41eb75fec.wav"} +{"in": "walk opposite right and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "1f6a1907be6e8cfc84354bcc900301fa0a7c9e6d.wav"} +{"in": "walk right thrice and turn opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4b2a76995145e148575348ce2c0f0375a2e3a311.wav"} +{"in": "look around left after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "91f3f322c5fc6b96957719db31ec0487b915237f.wav"} +{"in": "walk thrice and turn opposite left", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "fc7637013694cd0c6ec08cb5841ef2a3da4c5a1a.wav"} +{"in": "turn opposite left and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6350505c9618f7df69390bf5bbb406f1a8c3a859.wav"} +{"in": "walk and walk around right", "out": "I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9ed5c3caa9c36f2aa785bc2b06821fc3e818faf2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a99d8e6ba7eb5612df53ec1eb362d22aed92a441.wav"} +{"in": "run thrice and turn around left twice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "276c0f6e054b1ed6cdd3b9e9d19aec5fbd656d8a.wav"} +{"in": "walk opposite right twice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "28de59ad7d3106079d15c0cdaaec7c76aed3e191.wav"} +{"in": "walk and walk right", "out": "I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3fdf463cca9032bb49af26971dfb2b3448f32277.wav"} +{"in": "turn right after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d960723a77aa960842389845fdbadcf515931c50.wav"} +{"in": "run left twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7755e9038c0613c9297d833f0c1c31d47e238683.wav"} +{"in": "look right and look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "58407c7e65537da3f6ec652d0d35aa03a367101a.wav"} +{"in": "walk twice and turn opposite right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b8cb3dbcebb8d5215c539dc7cb6cf915b9ee3946.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run thrice and run around left", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f060bb87300060b25b751cb618c7f201640c5b29.wav"} +{"in": "walk opposite right and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2b8afce1898de9baf51ec2c371ef2de4a72ad5ce.wav"} +{"in": "turn right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5d8e9a2185410e78819dd07172bb55e7e700ae12.wav"} +{"in": "look around left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0423ff8295324007f5c9f12afeb69bb511731b4e.wav"} +{"in": "look left thrice and look right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "03218ee399fb90fb224361195e92a974d2326a80.wav"} +{"in": "walk opposite right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "637041e64a61978636e4f3cccda7d036c05d3ca1.wav"} +{"in": "look right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1391af2e82b1b9da39cde2703065e6e6e7dcd62b.wav"} +{"in": "walk opposite left twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "38538c454d1d2050d9449338268d53806143fea0.wav"} +{"in": "turn opposite left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "25ed793d93013144dad719b21565118e17c71620.wav"} +{"in": "run around left and look around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ed9a90afd5b362cf727ddd6ee01564f40c654fa6.wav"} +{"in": "turn right twice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "da442d1a3448ea5748cd6045ba11ed8bc56566f1.wav"} +{"in": "walk around left twice and look opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c3e0d18eb52c8d61e4d5c12edfc88b6c20968076.wav"} +{"in": "run twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "22ea1855bb1901f38fdd26e869981fe4c892f21b.wav"} +{"in": "run left after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "e99c8052bd6bd0c7662833cccaebb77a1094660a.wav"} +{"in": "look right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b848ab0deb5a8174b8889129f3fc0cbb408ce2d1.wav"} +{"in": "look left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2ae3de807ee1d3d44cbdc296b1f6ef3512172759.wav"} +{"in": "walk opposite left thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "18ce57e1ae81e06dca7fc95dd684c837a6c377be.wav"} +{"in": "run left twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e51bf73f8df3f2e53c4dd2443e3ce2f121f0da83.wav"} +{"in": "walk after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "66ab5ce66bd00c140caa1c8ca9df6347e052b109.wav"} +{"in": "run opposite left twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f658c5ff43be55f217707fa83e3cea5ea706c427.wav"} +{"in": "walk around right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a80a02261a9d0a17acb88462cda0eea0284932f3.wav"} +{"in": "run around right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "805314e779f91463ea7f0b63648a89532413d5dd.wav"} +{"in": "turn left twice and turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "22dcdb480f59e585ed90a398beffce7babd7f892.wav"} +{"in": "walk around right twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "18e7ad726efecb9ec0ba67738257d8534ba84d66.wav"} +{"in": "run opposite right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5f7a36fdd0b49bc098fe977993a3bb18571238d4.wav"} +{"in": "walk opposite left after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "332bd29e0cb13ecd41c917fa7fc0afd3b6ea1201.wav"} +{"in": "walk around right twice and walk thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "f003738874e7cfe65bfc5b2998168d39c4c03025.wav"} +{"in": "look after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "15953ba5ebab6cfca7e4372d44685e53579eca74.wav"} +{"in": "run opposite right thrice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "072009e9d4c1d0b5c66adccf81481135b1331348.wav"} +{"in": "walk around right thrice and look around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3f32e9aea76f65b38de901d6b9e87ea993a7ec36.wav"} +{"in": "run around left thrice and run twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "ecabf86b014a9b9f0acb859795b41220ead58539.wav"} +{"in": "look opposite right twice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "77546b9b4b9c763d925b276a0d322439ff75752e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left and run around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8027f6585ef4d681b409f83bd8197a801a50e8a0.wav"} +{"in": "look opposite left thrice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4af4a0553a558b3cfb9b0a995e9cf20537eeaade.wav"} +{"in": "walk thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "69643e59c301c19961a18ad5de4308e58459e7a0.wav"} +{"in": "look around left twice and walk opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "aae606dab64224d992c7419ff3dcd46722aad3a0.wav"} +{"in": "walk around left after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "46763517f26bcf408add0e4162983b132f6a7d3c.wav"} +{"in": "turn around right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b22c1043c04bef5555dea68004d40ef2fafa77d6.wav"} +{"in": "turn around right thrice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b28bda4d6632ea78ea35798a4466dd423a7070f3.wav"} +{"in": "look around right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "243338583f011a4d71a317fd9f11a08ec6c299e7.wav"} +{"in": "run right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "c3bf01c4a49ba3ed7b8db5d52d29cfb6322dcc84.wav"} +{"in": "turn opposite right and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d78e18b329481def99984ebe03e063a67a7a967c.wav"} +{"in": "look left twice and walk twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "8c3e616588ec766c419ebe5d5c10ac3ed19fcbdb.wav"} +{"in": "run around left twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7ba2899ae384c9a976237ef54517babac5f3cd6a.wav"} +{"in": "run opposite right thrice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ff7c9c483a51970af033ad57b5b66f38302f8171.wav"} +{"in": "look left thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "28e99a558126686c0dd63e5aab5509d01175edcb.wav"} +{"in": "run right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "88793efa04f79c01a06743465d1111988527025d.wav"} +{"in": "walk opposite right twice and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "376ab21f3450c3095151d14f04fd4e9b94bfda91.wav"} +{"in": "run around left thrice and run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fa964d5d08dd81d63151698bf5d660721e7591d9.wav"} +{"in": "look opposite left and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "9ed2f2aa9fba30ecc1b10ccd4be893165c6dee1f.wav"} +{"in": "run around left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8cf9da055bc55f499ec6b3f2f8f2bcc6292a6a4d.wav"} +{"in": "look around right thrice and run", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "10bc3cc1a2de6e6847cda8edeab74d16339c4e5d.wav"} +{"in": "run around left thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "096503427ad96b74ced72bf4c7fcaf195c55538f.wav"} +{"in": "run around left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a10704b09b8c51c0b7bacca5ed4ccb5dc7b0a4c7.wav"} +{"in": "turn opposite right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ea97e8ebc9250eec1ee2431f1b687017b72c3de2.wav"} +{"in": "look left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b2426037fc8239d6b840396e0b57412ef4ac0fd0.wav"} +{"in": "look around left after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "19a54dee069899eb2dc342729efad4422f22425d.wav"} +{"in": "turn opposite right thrice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a8032b73c930c7ac2149442db4a0648dc26980dc.wav"} +{"in": "turn around right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7ff74e3c1525dff7efa01dda35ad0ee0ec48d8fc.wav"} +{"in": "walk left thrice and turn left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "3989ff3ab0a17e9be4a273c5a9a2ac99eed7183c.wav"} +{"in": "turn opposite right thrice and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4fc8b2bab001c3af17ca69bfa0fd3594004aa0fe.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left thrice and turn around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a65f2d1e6d27cc114177094761484ef18754d499.wav"} +{"in": "run around left twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ff94a3da3f33ac82586c15f3721f089d749759a0.wav"} +{"in": "walk left twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "387254796355cfa350fb5eaf90816b46a688ec86.wav"} +{"in": "look right and turn around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "da42de559817d3b459eb276ba08595317f4b5b4a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice and look left thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "98585a885db46aa4cb4f707431e83f0b01d9e33f.wav"} +{"in": "turn around right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a32926f56b1d823420d754e9e3cc20885cbb7d81.wav"} +{"in": "turn opposite right and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "99161576d1228a7f5590c2b8d428cc02b472ea6a.wav"} +{"in": "run right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ae032a8675fb298c975a107170ab7d3bb0a612e4.wav"} +{"in": "look opposite left thrice and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f01148ef42206693836274b00cbf6ba278f05ca1.wav"} +{"in": "walk opposite right and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0f543c91057a8fd28296f09ea1174a05b487793b.wav"} +{"in": "walk opposite right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "37cdc12855383578b8a8ea5e2fb272d8e80e71cf.wav"} +{"in": "walk opposite right twice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c6ca5056580f605cddbf37099843d2a466bbd4f3.wav"} +{"in": "walk twice after run right", "out": "I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "7b7be8d5edc86fc6e63d7343564221a903e33b7e.wav"} +{"in": "run opposite left twice and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_WALK I_WALK", "audio_path": "21268b860af65fa23b9c222defe3b3934c808f57.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right thrice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "56e2c240cd5b292c1c67c68f05dbf56b029906cb.wav"} +{"in": "walk left and run around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e8e3839ff55564cf31cf7790e2d33e99b0a443b9.wav"} +{"in": "look around right after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2ceb5d18432709d0efd6e7c7a11833a09ceef7d8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice and walk thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK I_WALK", "audio_path": "7e3b654db58f7889fa5e70018a16933cdc9936ef.wav"} +{"in": "run around left twice and run opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "fbed2c3b08dcd3086b99e439a67fe209191cd75e.wav"} +{"in": "look right thrice and run around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4c4a25ec127c170917d32f2eb110a8ba5eb82a5e.wav"} +{"in": "walk around right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c30d3d5a66a6b884ad546af2c46503ce7e83bb28.wav"} +{"in": "run twice and walk right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f9fe167b5cca3e4c6ef5f05f0fb94bfa0cd45fcf.wav"} +{"in": "walk around right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "39f978635b16f2e0df26227ffde1f21ef1b5b349.wav"} +{"in": "walk opposite left thrice and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dce51619d3c6753b7f75eb7c16eb4eb5e2a0521a.wav"} +{"in": "run right thrice and run around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "193e2041a94f0b7fc3347fd1a3aac9f6bfc4cbe6.wav"} +{"in": "run opposite left thrice and run around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f3eebbfff938e0e94e5b8129cf332aaeafcebada.wav"} +{"in": "run opposite left twice and look", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_LOOK", "audio_path": "9d8d840821dcb3ecb520a294c6dba23aa14678f6.wav"} +{"in": "walk left twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5e6d74668660c1ae7ee9e3c3da411c444a758452.wav"} +{"in": "turn opposite right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6d32a14b81265a731244afbfbbbd18b9a1236c0d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left twice and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT", "audio_path": "70b7c974e0b68f0fa5b39abab5ace6f85508bb6c.wav"} +{"in": "look opposite left after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "df282e65684b41f202a1274ca15b7bd8dd02abdc.wav"} +{"in": "run opposite left thrice and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT", "audio_path": "2f4f34c0a36d882534ca6cbbd183739ff0cc7391.wav"} +{"in": "run opposite left and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT", "audio_path": "6d755324d4765401f2514a682fbfbdc9a852a69b.wav"} +{"in": "walk around left and run left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "414a09356e19f7dcdf12bc702aa9db025b78c40f.wav"} +{"in": "look left thrice and turn right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e3a22974b86af6b18c6908f1cd71b0b1609dd955.wav"} +{"in": "run left twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fe1a70158c2fb126e9ab5949310c3890727f2f82.wav"} +{"in": "walk left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "4ce9ed10017e29d987af877c4f97f39893c385c2.wav"} +{"in": "walk after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_WALK", "audio_path": "7a89fde049931fac27bd0c937a3a9e948731b359.wav"} +{"in": "run opposite right thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7dcb8ff57b249245dc94ac2e5b8c3552c7862a4c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right twice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3f464410a17e89d64e7994c8a908fa64aa0b69e7.wav"} +{"in": "run opposite right twice and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1fd8018e049507364f0f33fa48f90c3c4f434ac7.wav"} +{"in": "turn around left and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "46d49a3b2c9dde82a0c838aa772986f7bcb727be.wav"} +{"in": "walk thrice and turn left", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT", "audio_path": "35bda8abe7c926371ffae28265a8375c800be358.wav"} +{"in": "run right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0574f34b97e8531fa4a7481d82fb31b4c200200d.wav"} +{"in": "look opposite left and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "97c8cda8d336679d624a0ac8b3571212eac89422.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d5761b17cd5b09def001c6d72010613684c56a7a.wav"} +{"in": "run twice after walk right", "out": "I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "c0c6958b418836d0c795d57a45c8d9cf663bc287.wav"} +{"in": "turn around left and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "a51b12d24b7cf78c1a8a8b93fa24c31a1f02d107.wav"} +{"in": "look right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a99686fcd43e632abb90b178720a2858bffa2d61.wav"} +{"in": "look opposite right twice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "644b40c79f67ca0f8a7658dba8e1f67b26aea94c.wav"} +{"in": "run right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bf66bcd048d76e1325c05854d5daf55c2600dc51.wav"} +{"in": "run opposite left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b2526eeeb9c155caae01b2e3036d8f6a1298d64e.wav"} +{"in": "look around left thrice and run opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a1b84b9d30b2da3cc0f81b735d306f217df7b977.wav"} +{"in": "run and run left", "out": "I_RUN I_TURN_LEFT I_RUN", "audio_path": "be3f096eb23be751dcccf5426eef211601a9338e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "057930e80b6f59b0dbc48fd4fa4e474d4c4f33da.wav"} +{"in": "run around right after look", "out": "I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "03f1aba2727c729fad9e1a3f43011453a00ff4b1.wav"} +{"in": "turn around left after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1f5492fb175e06bdeaef2b54abb5f6f14bc24e9a.wav"} +{"in": "turn around right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1ac80a16681e15515c877fe09a7e63ae689ad6cb.wav"} +{"in": "turn around left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "da29174fe2970544af48ffc086cf470c60964512.wav"} +{"in": "look around left twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "58a0ff97dd5a3f9e496325c3f47434a588fa85c4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left twice and run around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7ce6d54f6f4d3831963c3dbb15ebaae3ce342b16.wav"} +{"in": "walk around right thrice and look right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dbc025db1a477aa7c056ab7e5370deab391ae7d0.wav"} +{"in": "turn opposite right and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7808462dccf38d2cbc2f30b53e529894dc415bd6.wav"} +{"in": "look around left thrice and look around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6db9de9e7f57b0a302a5ab08d94b434cb6d9a36a.wav"} +{"in": "run opposite left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3f6fb5f6c88b87cb932840b2dfd4b9ec48e9bd18.wav"} +{"in": "turn right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT", "audio_path": "75b363c1d01f8c007183bdd418e2d3d24a732427.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5e41470e65fa0ff209ec2e3fe415dddc7c328b20.wav"} +{"in": "run around left twice and look", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK", "audio_path": "630fbfce91798f66218a5e845b67b36b4c5ab5b2.wav"} +{"in": "turn around right and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8b0bae573767fb6dde00075fc77710c94bccda2f.wav"} +{"in": "walk opposite right and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9b1f393d43227961dc44c3ce028123f327ddcdfd.wav"} +{"in": "turn around right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "74561632c5e9b08d4d3e2e222ef9be909d7136ad.wav"} +{"in": "turn opposite left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8ff9afe7935a11773c900644b6cc4e6d081ada69.wav"} +{"in": "walk twice and turn opposite left thrice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e36368183f5f46eabf85dd59b1ffb365415646e8.wav"} +{"in": "look right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c5e69f5d905d3dbeb3c457ef8461207c47f773b8.wav"} +{"in": "walk opposite left twice and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT", "audio_path": "83a037415deefce4dd52de28eb5a7018618c4fbb.wav"} +{"in": "walk right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fc4e802b167577c21d99a9c89d5181f41a140061.wav"} +{"in": "look left thrice and run left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "85f0c9610a04a53fe1e14d0fc0b8e3c9e801f0ec.wav"} +{"in": "run left thrice and run opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0c0cc87a932ed1a335dc8a7cc7bcaf81a0cbd8af.wav"} +{"in": "turn opposite left thrice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c5cabc1e597308eaa841c05cb26c73ce3a5bb9ff.wav"} +{"in": "look opposite right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6e1b2b33352f577449444bad266907cf225b1f49.wav"} +{"in": "look opposite right twice and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9e483f07f6e4a52210e228f767ec23204686c6f3.wav"} +{"in": "run left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "360ff37a8d5c0d0ed8c36d82eb1479fb0e5ef120.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6db301ec1bbd0145848ac87f6eaa2e3a5c7a5d18.wav"} +{"in": "look right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "73baf704fbcc95f87e93411db9ad16ff1ceb47ec.wav"} +{"in": "run twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "b310df7a7f8b6deeff2f677dfb8f87834a068c1f.wav"} +{"in": "turn opposite right and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "611ed8b72546891713460bb0e429baba4ac4c0a9.wav"} +{"in": "look opposite right thrice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "48b3b065b10cde3c538e44e2daf7484358f47a28.wav"} +{"in": "run around right and look around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e5b042836d1092a76f9d84588fd8941cfcc22393.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3f5635db5e016362a3faaa9869c2b974712bdc65.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "626b7f608e08ab268d316bcdbfbdf93e49991237.wav"} +{"in": "walk opposite left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "397faec8f45abe3404e2d3e722d4aa5290c002b1.wav"} +{"in": "turn opposite left and look", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "bbb6894479f308cfe0ce25fecdc4a4e9b7736574.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk and look opposite right twice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d04d30fe692559cc0285a83dcf201f34db224cf0.wav"} +{"in": "turn opposite left and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d6f6b394115256a7ed247ea7c12500628f538a15.wav"} +{"in": "walk left and look left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a753f07fa5e0af47a5e7394bc3579603c643b6a0.wav"} +{"in": "look left after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_LOOK", "audio_path": "9b54f934ab210cf818a74bdbc2208c80dedb7967.wav"} +{"in": "look left thrice and walk around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "63a908aabaf020a7957ac994089e8028b6bd0bf8.wav"} +{"in": "run right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "55f9740566f100eafc08aaf1f52cbcd63de28a6d.wav"} +{"in": "look around left twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "646db35548b98891d9cf003c867e4b35d77d58d3.wav"} +{"in": "walk right thrice and turn right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c0357103234efa5ffc2ee7bfe3e5b6934766f711.wav"} +{"in": "run left twice and walk opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d90ec342415f1b7b5a7bf976e7deacd5b4c1abfb.wav"} +{"in": "run around left and run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1bc4c2a6274d4708272075a8da9d3cdbcc84ec3b.wav"} +{"in": "turn right and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3f6bc5975684c4c49b09f09b94d2edc0e1ef5b14.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "921a364dbe2bbbb7d80a2a25fe242d11d68716ed.wav"} +{"in": "run around left thrice and run opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ed1f35e896564c77801e625a1542402d01f41f02.wav"} +{"in": "look around right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "505025c76e88039ba6a99b7810399da14b76528d.wav"} +{"in": "walk opposite left thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "803b37d1efe608e69fc4c41713632839acf87030.wav"} +{"in": "run right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ece57ed7c6358c43398da5ee9a99d687d0567d40.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3ef347a82e2d2ce7079573fce56810c6c7ae8245.wav"} +{"in": "walk opposite left twice and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8e146ad765adcfa45d36857a349da60dfb28f320.wav"} +{"in": "turn around left twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f1dc7d4076e12c7d9cc80989d75bf83a758d6f0d.wav"} +{"in": "walk left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "7badfbd7fab487946e6d6cbb325413acbd53ca16.wav"} +{"in": "run left thrice and look left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "adcc7913358af740fb4766f653d413404f5c9b2b.wav"} +{"in": "run left thrice and walk right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7498b8081147bf9e4a32e52cf427feaa0cfcdad9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left and turn opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f757b3d324e4cf86a8c4c26b848fcc131d1dcf7b.wav"} +{"in": "walk opposite right twice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7cff7eb31d8e5940fdf6fad747b9271340eb3050.wav"} +{"in": "walk around right thrice and walk thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "f00256474766da6b38d7c916639db9df5aa12714.wav"} +{"in": "run around right twice and walk right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2c8ebcffc680cd2eb31554e34beff17389f04e4f.wav"} +{"in": "walk right thrice and look around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "471e156d0cd1a4ca3072d4a2b99be6bebdd8fe62.wav"} +{"in": "turn opposite left and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9280c9d8ccc66ecdb911adaf3474ade8cded0bc8.wav"} +{"in": "turn left after walk", "out": "I_WALK I_TURN_LEFT", "audio_path": "74baabcc88250be56cfc5944d293763bee24b3e9.wav"} +{"in": "walk and walk opposite right", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "354b7bdb30a67ecd36cf6bc5cb68f99b124e8d61.wav"} +{"in": "look opposite right twice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8e511ef6819159af1f06e22cfe0c5ac332c5c82d.wav"} +{"in": "run left after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "62892ca61275eb21606b5ed5c53d91d1a8cf6a8d.wav"} +{"in": "walk opposite right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1f89530ed2f32b6ce54135a8d30c68d5a5f38689.wav"} +{"in": "look left thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f3261823e4ec74bebdcc2f77edb4df8e9e9e7b67.wav"} +{"in": "look opposite left twice and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "455dbd10f538807e2b6f1f94dd4a0543dd22aebc.wav"} +{"in": "look left after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e830dbe90d6560fe9658656c6ac138bf34b48083.wav"} +{"in": "walk around left twice and walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7c532670df1e98ebc8aa6963134eb471b5ca035a.wav"} +{"in": "look around left twice and look around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b04ba5ed56c711b9b3131bf2751225e36f2aea5b.wav"} +{"in": "run around left and run twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "1c97e75f4ea7efb134b7ea8a16da33e0be785f44.wav"} +{"in": "turn opposite left and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1ada0f516b8890538cc6cb076fc51307390a0b12.wav"} +{"in": "run around right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fe4b24f611bbc7a2a6cf707bb2b861525d3d6499.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice after run twice", "out": "I_RUN I_RUN I_WALK I_WALK I_WALK", "audio_path": "c9a5544bc57c017bf4bdbcbf72a296fb718f2f06.wav"} +{"in": "walk right and turn around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f86d27ae41bc2ae64e1c037ac28b5727dbc26a93.wav"} +{"in": "turn around right thrice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0acc867f1ee05cd3e8ad2d64ebe0a7efb2ac6071.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2ccbf659f8cd6c68d70b3f8bffc7ad1ddf7e02f8.wav"} +{"in": "turn opposite left twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c40d4951f7d692cfa5552739e9973e1e949db408.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8f0170d97fa28b6a5710885219a30660455fe66d.wav"} +{"in": "walk left after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK", "audio_path": "ddc6d4c12a11622bf8f18b060976f2b72a948cc5.wav"} +{"in": "look around right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "43a26fd48a8fa6fbc03a6e826fbc7d4c3fbbd168.wav"} +{"in": "look thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "131055090c55703a3e017eaff61f4721845150af.wav"} +{"in": "walk right and run right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "2c5982eda891ea59e67b442ef5d00c9850ec927a.wav"} +{"in": "run around left thrice and look opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "761b81de623a46bed6497eccc7e6cd341dc6c4fa.wav"} +{"in": "look opposite left after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6a618345d998ebe39b8a36991bb201ac42ef4cc0.wav"} +{"in": "run around left thrice and run thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN I_RUN I_RUN", "audio_path": "1cd67a8ca125105657d73bba8db9620b85af1d8a.wav"} +{"in": "turn opposite left thrice and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2320355b9883d735e0e654a302575425c058bc33.wav"} +{"in": "run opposite left twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ebc4278b2ddeaee9817fcaf6e90085ac1177b6b9.wav"} +{"in": "turn opposite right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2ff7739ad3e6e3a9da5bd3f20ced912d73ac06a6.wav"} +{"in": "run around right and walk around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "866c18c441920d3d0cf345e2e3e2a7d448202214.wav"} +{"in": "walk right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9e35e960053563b63a80f3138eb29fa9bb29fdd8.wav"} +{"in": "look opposite right and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "d96b01f16cd8912478b402e907d44d650e0184f2.wav"} +{"in": "run opposite right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0a15029ce7444494059b1854b387f9ce3feb2507.wav"} +{"in": "turn opposite right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8dca3c5cd6ac32fdb43c7a2840e76a8f49803da1.wav"} +{"in": "walk opposite right twice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0090efc315856383df08e6405fb48e24f605886d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "96a4cad4c3965d9b8cbdf22416bce39f5c7c3751.wav"} +{"in": "walk around left thrice and walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bd3c44a0f4c0f086fb3d8cbce51157a2bebcde80.wav"} +{"in": "walk around right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ea7752718c1f761eef9d4e6f47047f3e9603cc0b.wav"} +{"in": "run around left thrice and look around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "20cb4d0f4bd1cf4da7277d4a023a6bb41aaf74b7.wav"} +{"in": "turn around right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e4e240f3aaf1573bdc9f7fa65f65ab9d4bb2470b.wav"} +{"in": "walk right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "58971dc77aed441f3c8864af6c0c631d94d5d7c9.wav"} +{"in": "turn opposite left twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d0d3d03a2dc8f7d0a8935a1ad57875a8ca7d7c05.wav"} +{"in": "look around right thrice and look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "242ef5ecd45ebf232cdfa027358779149063a4de.wav"} +{"in": "run opposite right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f3bbe27e07d34a107feac7f2ffc052f42b3589bd.wav"} +{"in": "walk opposite left twice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f5f0ca6697286309b24a67642f2339445f3234c6.wav"} +{"in": "look opposite left twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0b866fc331313937bbc4a29c1a536383a26a3fe3.wav"} +{"in": "walk around left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d473905568dffe3607adc0c0fd3b94bfead8265a.wav"} +{"in": "run left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "60cc9b640d241609bd2b44b72f556a93a07927a0.wav"} +{"in": "walk around left twice and turn around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6141cec6135e5537bfef2a114e1d04e40c9d4a84.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left thrice and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f349e1b84a8264ece46c50239c9bde488bd9d650.wav"} +{"in": "turn right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT", "audio_path": "1dc2037419495fdc4439c01fbf7dddd787f12d3b.wav"} +{"in": "walk thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "4f5120dc6fac9f1c0297ae69f6ff946bc3cf36d8.wav"} +{"in": "turn left thrice after look", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7f81f32f0633615e0bb09f2491db8afa272c4b8b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right thrice and turn left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0a4f0f5ae4af5dabe42eb15923c6e94aa7d75f6e.wav"} +{"in": "turn opposite right and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5121f1c643990ad4c1bf790fdf933497b4894a09.wav"} +{"in": "walk after walk right", "out": "I_TURN_RIGHT I_WALK I_WALK", "audio_path": "2262a9f1930fb7c9fb939216ddf577a48a26dfbf.wav"} +{"in": "walk opposite right after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f586c3a60780f57ceefa89bf48b18ddca05deba1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left thrice and walk right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "e7559076abb7a72a1087031956500041e2b87d35.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e7454588fc8047a2013342ea1765d0485aa08634.wav"} +{"in": "turn left thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "45288c9c6c37b880584fbef135f1c40fc0c6e10a.wav"} +{"in": "look left thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0c6eea9955c95fce725fcd476291261b6cc33cb1.wav"} +{"in": "look opposite right thrice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "40b94f3b4402e94798e321607957de90495e8f4c.wav"} +{"in": "turn right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c183419b0d4be8d40b1f484bb17943b5ea9815b0.wav"} +{"in": "run thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "305cd4e91567761ff85d34ab3c114ac3aa5b8cd8.wav"} +{"in": "turn around right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "98af3db299aa91a4a8a90bea4dc55027a04c5e4f.wav"} +{"in": "turn opposite right twice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "de80c6a341f60d11cbd88866001d03890103d006.wav"} +{"in": "turn left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5c5200edcca464e9620d693991ebf4c4c0e94275.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left thrice and look twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "f2e3cc67b0d3ec04830a2a78515e48be31109e96.wav"} +{"in": "look right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "87e73616f36a49bd14a8233bdf37497f9a3ba916.wav"} +{"in": "walk around left thrice and walk around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0ba468696ee3920efc413b365e06ba693adbc5ce.wav"} +{"in": "turn opposite right and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "bcc6d236df1ddcaa17ef4dae32e4bc1ac479be88.wav"} +{"in": "run thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "f1a20f9dd2bf2801ad715c0f6a06a0f7e9817a38.wav"} +{"in": "run after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ad5777154755fd6b575205712a96fb282debb03c.wav"} +{"in": "run opposite left thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "0f7eebc99f365fb11f7970d57f47727d8e151b78.wav"} +{"in": "look around left and walk around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "eae00ee762eb93fb7d13c3df2edc9ee319c17936.wav"} +{"in": "look left thrice and run", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN", "audio_path": "8ffee155f18dc1ebad4539765d83bf7229f2f062.wav"} +{"in": "run left thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f469313f93367b82ddd4fb13e79938438379ff03.wav"} +{"in": "walk right twice and look around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5bbc1d93502a768102b51e458c4ed28e8ce777af.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right and run left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "55992fd46a64070f02c43d183383c9c909b71fb8.wav"} +{"in": "walk right thrice and run left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "591573c49bea28659b4f91610e52e8a52481e66b.wav"} +{"in": "turn around right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c55a82cc2f8807e576af74a99f67151d1879973a.wav"} +{"in": "run right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "2f73abea4f9a136ba0264cb5f698662ab98d777d.wav"} +{"in": "run opposite left twice and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "406600f071789f36a2c0f8c574c0d4438d11577f.wav"} +{"in": "turn right thrice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d5954aac040ed118907b69021652d0625f8c8083.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right and run", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN", "audio_path": "19552ef4de630a82e0e1d78c8c28e6000b50a879.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left twice and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4b3f728c77f201fe9b6f5f7d94bf3f01093d9e7b.wav"} +{"in": "run left thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5c0d749abac619e9a96d0598a098b687bb5d77d7.wav"} +{"in": "turn opposite right twice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "cb0ef328f3c0c8531f3668c0881b16b5cbab61e9.wav"} +{"in": "run left thrice and walk right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "14e7598d724602a69e944dca668c9f08a169c6e2.wav"} +{"in": "walk around right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0102b95b64f0003a0264a60ef582664f9896f0dd.wav"} +{"in": "run right and look left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d84b54f8a9cf86f0e7f987411ce2bafcdaf24d24.wav"} +{"in": "turn right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8269a80a86d2c4adf845ec2b75d430bbd8262446.wav"} +{"in": "walk opposite left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d7c09422c631b17076273e667bb22116468d01f9.wav"} +{"in": "look after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f004844eed4ad5c582f162ac4f95de98f16cce33.wav"} +{"in": "look around left thrice and turn right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d7b5077fa01a1c91b5513a3dfd0fb0b3fc1b54d8.wav"} +{"in": "look around left thrice and run right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "12e89cec287240bfd1a0430015702367842bacf9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c4d4cef1dc9cd571ef1d1ae205859b2296909f3c.wav"} +{"in": "run right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "12909ea5b856284834e5a73c3c52e74b93ba4d81.wav"} +{"in": "run opposite left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1a01aa0bac3e8df62e473711e4bb91383f880c52.wav"} +{"in": "turn opposite right and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0bd913d4c85c5c9194602d3c2294e8795f2c082a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT", "audio_path": "41c2f64ba573907f32b6cad9ed2c4bf1230fddd0.wav"} +{"in": "look twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "18a13095301428fbcf5ea4b3a2423b9503d2fee5.wav"} +{"in": "look thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "0adfaa7684c9f1ced88ce8c3a5fba32400059d96.wav"} +{"in": "look left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a9a4baac1d7f439874f94ff986b378742fde2246.wav"} +{"in": "walk thrice and walk around left", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0fcb81810e9500ec7ed24fac502c59dc435c2776.wav"} +{"in": "look opposite right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1f4196a4a00ed3755a527e1e282e2e867914f25c.wav"} +{"in": "turn left after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "aec32fd7e422ce1280a83725213e0ec2a08d2b5c.wav"} +{"in": "walk around right after run", "out": "I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "10fff7e63b1bab42c2eab940c80d4d584792dd67.wav"} +{"in": "look left thrice and look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "aced51e038d1667bcf2c1d2e6be65ffb412874be.wav"} +{"in": "run around right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2cc91cdb1ef5b7daab584b61e76b3be6d7f4eb95.wav"} +{"in": "run opposite left twice and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a272d253835b3806a47378442b648209a4742d85.wav"} +{"in": "run around right thrice and turn opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f3108b494142beac4a858b7500858b6d5524dbb8.wav"} +{"in": "run after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN", "audio_path": "4e0cc8de11bf5c740649c232f2b25cbf669054b8.wav"} +{"in": "turn left and walk right", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "61547b13218c71ab822693a3b35766ee2104cf48.wav"} +{"in": "look opposite right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2b30e285944615977fe0f32ee1374805823421f8.wav"} +{"in": "turn right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT", "audio_path": "4731d14e69800757d6043b046e72ccfc029617b2.wav"} +{"in": "look around left twice and look opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "744d5108ae5a70fb27a621f44782ce0ac92b61df.wav"} +{"in": "look left and walk around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2305760b55c6e513ca8fddf94bbe522b85faf5ee.wav"} +{"in": "run opposite left twice and turn around right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1348fff1818d38d21e9bc1a2ed492104453519fd.wav"} +{"in": "turn left thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3ad44021e857cb67f4fd67be4645376a6edf8573.wav"} +{"in": "walk and turn around left twice", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cf3d3d06aecd9fe8b56737763c545228820c50bf.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left thrice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8b1614437e7cae73a01490726b16a8084eb9014b.wav"} +{"in": "turn opposite left and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d0326606afc361ad3b8ff1c49be4aac9acd2b144.wav"} +{"in": "look opposite right and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1bda6235925a18aec15e5db439d16934e10017f3.wav"} +{"in": "look left twice and turn left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "2e22b9110532e543f47f0c6fa14d44097553b4ee.wav"} +{"in": "walk around left twice and walk", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK", "audio_path": "55eaf7abd5004b3388a6f1f6e9fb75009871aac9.wav"} +{"in": "walk and run around left", "out": "I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "94d68cd6daa8636ba73f764beb2fcb7fe4f9f909.wav"} +{"in": "look and turn around left thrice", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4d8dee5d7f6197507096cf69410c0f563352b110.wav"} +{"in": "look opposite right and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3aa5b6a102bb5ac583b91695d808441f7e667b92.wav"} +{"in": "run opposite left thrice and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7a09545384aa168a1714b1834ccc196a80153c08.wav"} +{"in": "walk around left after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9af0e149ff7be2e13a6436535858862dc950c699.wav"} +{"in": "run right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "dc8356b09c416d95fb8f1facfd5524fa4ab6feb6.wav"} +{"in": "run opposite right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5103bda8dbf7c25e0346e61cd0f565c3482ccc41.wav"} +{"in": "look right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "73494e6d3befd51469b68cae61e88e23c3acc972.wav"} +{"in": "turn opposite left thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a7259adc09724d9660388354d0d14a0692cb7b2b.wav"} +{"in": "look around left and turn right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "52e1a96e6b4b4f5c005acccca8108a3fdcc1efe4.wav"} +{"in": "walk around right thrice and look right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "15117bb748c147d9c59b6c143e37fd97229d725c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7e16db01ebac0f50cf6b681af89af471dcdba1f6.wav"} +{"in": "look twice and look left thrice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e1446688213fbe18f9db15399f917d28ef6eb2ed.wav"} +{"in": "walk right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b8e35c8253ea3e4913c00064e89df95866d7afdb.wav"} +{"in": "walk left thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7c21cde526d7739657b94c7f854c4cbd6f086107.wav"} +{"in": "look opposite left thrice and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "fa3e59d65628f75991184fcf1d65c2c8a270e6dc.wav"} +{"in": "run and walk around right thrice", "out": "I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3d721cdcedc9feb48022fb5dec18ebe19e925e3c.wav"} +{"in": "turn opposite right and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "19853ece2e6ac888409f420f926a83bffa9c4b4e.wav"} +{"in": "run opposite left twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8e417933f10da86e05c20e07290352de8329d1e0.wav"} +{"in": "walk opposite right twice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "57edb861625c61afb1a9ae43d326e4011c175787.wav"} +{"in": "run left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2b21a85437de9d436e87cd3a2f8494f28233005c.wav"} +{"in": "turn around left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cd1484aef2b66ccc45abb1bd6768349d3085d822.wav"} +{"in": "turn opposite right and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "85502bddd29e0b9e4255d8088603e4d37e067df1.wav"} +{"in": "run opposite left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "40b1a0f66f4a0517d9aacce83a2954143b110884.wav"} +{"in": "look opposite left twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3ab174127f3ba87acfd73ae059dbeb1721bd00c2.wav"} +{"in": "look around left thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "867bc7b2cf8eac26d1d344162f5fedfba35f0355.wav"} +{"in": "run around left twice and walk opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fecafe275f62c4d79acd78a1cc145c3bef096b61.wav"} +{"in": "turn opposite left twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8d2ee73f355f1f2428e8131e840b75d07f7a93e6.wav"} +{"in": "walk around right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "84b33f195c341e046810d24d75bd650e072de94b.wav"} +{"in": "run left after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cefedb1da401d99c818ec7dc562512e49f0fa879.wav"} +{"in": "run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c3d7d250b5695dd744f8397938f0c137d8e68ded.wav"} +{"in": "look opposite right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "dd556755dd0f43c5831d22255f73f1a4d4ccfde4.wav"} +{"in": "run around right thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "973a21c6c27e99e69209e271a693d8b7c8894cf4.wav"} +{"in": "run around right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "905e39f63dd65692f9e32f79d7202cb4de646b6d.wav"} +{"in": "turn opposite right twice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b69550e493d7750a2d673979e1d390f6994e2eb3.wav"} +{"in": "run opposite right twice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "9f146c71270aa0792ee6407284ca2fd545cec97c.wav"} +{"in": "walk around right twice and walk left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3ae66f4be97dd30350a24d5a43d0fb19f18c2d73.wav"} +{"in": "run opposite right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0154cbbb2849076bfd29abd8b14fd7aae425ddbd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right twice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "19cb51d814b4996162ef8ff0bdfd3b1adde9a2e0.wav"} +{"in": "run opposite left thrice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "24f50e73b2481b69033d9c89ca52fd08e11ec742.wav"} +{"in": "turn opposite right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d39c62c2cae7f44dba698863324d6d8c706ec947.wav"} +{"in": "look thrice and walk thrice", "out": "I_LOOK I_LOOK I_LOOK I_WALK I_WALK I_WALK", "audio_path": "c7e306f4702195b6b0fbc1713e71c6e95e0b67a6.wav"} +{"in": "look opposite left twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5d964b208f6cdf634198e6e323f5f326cec66d9c.wav"} +{"in": "turn around right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "00aa303f14c5125dd41f51b33724ed13ecd5ccfe.wav"} +{"in": "walk around left and turn opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b16265cfc16a5dba06054ef3523786975535fac1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right thrice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b87b3e26895f80a36d8ff65d04d99a7e22350c8f.wav"} +{"in": "turn around left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "58a019e71fb64638cdd6f731c7185ee54ec3f678.wav"} +{"in": "turn opposite left twice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2b788d8a79df6d5a3caea30987ec707ad6d7791c.wav"} +{"in": "walk after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "404da4df5ab79b9b0a473aa1fa58fc96cbf10888.wav"} +{"in": "look left and turn right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "69898dfe06111128c72a44a6a7fbe3c96152d45b.wav"} +{"in": "look opposite left after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "470d497dc59b5b47e0ffd9fc61dad4d6c22e5d6e.wav"} +{"in": "run opposite right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9ad456117db9b86e4a88659fe2f44111667243fe.wav"} +{"in": "walk twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "6e7e568c3bde99144a0f272024c98eaed4c41c6c.wav"} +{"in": "walk opposite left thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c7eb72c1c27bb57099227c70419e078540287736.wav"} +{"in": "walk around left twice and run right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "8630e431c4475a624bddbe88dfc5eeaa16139322.wav"} +{"in": "turn left thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0cdb55fe65799dfe8958e08867d0eba9372b95dc.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left twice and walk opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e542f627f050ebdf0d08f438b7687532cba27246.wav"} +{"in": "run opposite left twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "875e56776c35f358d03ffea0ff78b9e9b60f8f70.wav"} +{"in": "walk opposite right twice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "37bb6f3107a79cfff49fa87b6475a7fde5a3d64d.wav"} +{"in": "turn right and walk left twice", "out": "I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9262e43d0a7efcfc9edc587e9250566451c2ee6d.wav"} +{"in": "turn around left and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "aaacabc62e920c020b29b3b05590b362a4acaf58.wav"} +{"in": "look around left and run opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9c90965ca41af8194b502cd98465212f46b20a4e.wav"} +{"in": "walk left twice and look left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "a3f16bf1e114202bfb206ef940ccf5ff0ade541a.wav"} +{"in": "turn opposite right and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2dad29b95edfa278fe313e08791d6b6273695e79.wav"} +{"in": "walk left thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "74c166b7e2e0c5ea5bded40cbb837e2462d7721c.wav"} +{"in": "turn left thrice and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0c11e2a6436412b5f9994b9257c233acdec21b46.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e81e0d59d641d24fe0a12dbfd91cc86fba7a0dfe.wav"} +{"in": "look opposite left thrice and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c873901c2c286e2f095b4ae2a1fa144d9c9cf3a2.wav"} +{"in": "turn around right after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5817738aa16586a22730da751af41037cf9b3472.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right thrice and walk thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "348e5fb2a64537d73acc60e42fa16ed8be06f219.wav"} +{"in": "walk opposite left thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "55e5f9c206a5e411960083dec57838897b8f9103.wav"} +{"in": "walk around right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3b48930d06b1471a5442eec554e3a40d9e901384.wav"} +{"in": "walk opposite right thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3fdfd598b16824d9819333329c0f54117f272bbe.wav"} +{"in": "walk around left and turn around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6502860413999fb7d2d135c397d2b1b6c8819f2c.wav"} +{"in": "walk right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5b914a55340b2d9f9bf6fac537e978c243ed2c92.wav"} +{"in": "turn opposite right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e2653307b3b6acc71e8a65dec223b6b5d4e8a17c.wav"} +{"in": "look right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b9ebe5bbbdab60e18252ec534a42c12073b26b49.wav"} +{"in": "look right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ca65d782a30c40f497ef15a6d6ce529b248046d3.wav"} +{"in": "look left twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "720389c29f604b7875b0e8d743a9242a1b428e89.wav"} +{"in": "walk right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b8eeab7d094644b912dafde95a6db869f73c7ed0.wav"} +{"in": "look left twice and look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "03ab354adec562018b95defb8bb4716ba2f97157.wav"} +{"in": "look opposite left thrice and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f3087734e875cff08c54fed16ef694456ea2e814.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice after turn left", "out": "I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "2ee9866ca123a9d3c2468a7a663ad0c1cc9dcacf.wav"} +{"in": "run after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3f0e6bb464ecffa35427110d281d0999c5124553.wav"} +{"in": "run around left after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0c48cd89c272a75cfe5521ed0305547617ffd9d7.wav"} +{"in": "turn left after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "88f6f4025eef86e19fa8cd808bde3507d909a325.wav"} +{"in": "run right thrice and run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f32ce00fc0dfc063b69482655a17d96c8b52b1e7.wav"} +{"in": "turn opposite right and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c3438ba81d36ac37b3f3f45443faa7f76e008eb6.wav"} +{"in": "turn opposite right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d5322032a0f447f57b4ca2cadd7ed99660e31b62.wav"} +{"in": "turn around left and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "0f8e7f197af990f333b351d8ee42d8c85f8a1104.wav"} +{"in": "walk left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1da8d3a5a71691814baa7360698be5db080d7ba9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b1e66f7a672b3dd676b6a7c21622d7139d697cfc.wav"} +{"in": "walk around left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "75823cbe016681fb942c6b46ecb16b1e8b59d13d.wav"} +{"in": "run around left twice and walk twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK", "audio_path": "1e5302b74cfc5f5da374dc6177fd02dac8a327d3.wav"} +{"in": "run opposite right and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fe56160efbe9ee355f83210ebb2f3be79d3ed311.wav"} +{"in": "walk around right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4e82663d4b1ce54cb396455db8b1076b674faadd.wav"} +{"in": "walk opposite right and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a9c6cde5990de7e25b407e5308421a5a7f10d2ed.wav"} +{"in": "turn right and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ce9f45b90ef85f2768a05d46ce6a5433b2e22291.wav"} +{"in": "walk right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "39777fa219de8bea1ced4fd47583100692835cf8.wav"} +{"in": "turn around right after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8283068fbb1fa87278c421f87a7ea17351ea56c9.wav"} +{"in": "run opposite left after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6011266764b65f0e43d9979c824c3cf23434efff.wav"} +{"in": "turn right twice and turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "531966dd2253a448a41d7aa1346ebbad51baf6c1.wav"} +{"in": "look twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "642abfa2211bd6b530aa5e82c504ab350d95cf37.wav"} +{"in": "look around right twice and run twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "71a3b4c47e78bd8b27679aad527a353731f20b3d.wav"} +{"in": "run around left twice and walk around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bc099d60dd3aac2fe2ba73e644d1ba710aef8e43.wav"} +{"in": "look opposite left twice and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a4660b11f35b8f33a7b44b659d9f4571b083f241.wav"} +{"in": "look right and walk opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1c1d3eaba22e46d759a0edb2bb1e8190fb325175.wav"} +{"in": "walk right thrice and look", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "a4686417fc84b3b9a89ccaf0ab4826cd87e8cdfa.wav"} +{"in": "turn around left and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "06670bc52cc773f2aaac63be8becec2eb38ae0f6.wav"} +{"in": "run right and look opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1be41ee084c3c11f214eaaf3c979dc241114373c.wav"} +{"in": "walk opposite left and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2b8d9d1704480ee1cdb988525ea99d451a479fb6.wav"} +{"in": "turn around right and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "abbe62b10153ec002a01546b6ad0ca0addf51cab.wav"} +{"in": "look opposite left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f87654ecfb442cfc8de2d48dc0027a0b960ebea7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left thrice and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK", "audio_path": "8be6cf2a32dd917f42f9f61057174d7763bbc0d0.wav"} +{"in": "turn around right and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0e15ebecd776d6ee4455006239758736590a5c64.wav"} +{"in": "turn around left and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b884a03a9ba690a81094f4bddb8b0756800b031c.wav"} +{"in": "run around left thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "51636e772a39d25b2417f2cf543e88d96f61bce4.wav"} +{"in": "walk left thrice after run", "out": "I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5a4627e2d112d17af1190c34182ceeda15057191.wav"} +{"in": "look around right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d7b4e6beca41c80baa8240f02d95491d91f4080d.wav"} +{"in": "walk around left twice and walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "75d079f32adfbf1346752506d5caa85cfb05e577.wav"} +{"in": "walk opposite left after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ebdf056bfeeeff63df612b0547ba2b6da1ea564e.wav"} +{"in": "turn right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "70a88aed47aa87d87f30ab643a1edafcaba5d8b0.wav"} +{"in": "walk opposite right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ff56f2020c1334da2805cb923f4253f8886b0493.wav"} +{"in": "turn opposite left thrice and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c7456e226440b8d6cb14074b56a3d8bde02f3bd2.wav"} +{"in": "run around left after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f1867259cc612ba0b6d248ae1a386666e269cd8a.wav"} +{"in": "walk around right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ddf0647ec5a9c12f99b91b4d16e03b6ce910f36b.wav"} +{"in": "walk around right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "cae58fa28d4d403bcd6062f2fb0d423fb07c9108.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "aea1a8b2b0a3ea2bdfd1a23b2ff30523b0e3b8df.wav"} +{"in": "walk right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "173271e54f6c36795ec003fde5b7a1ab7815b5f6.wav"} +{"in": "run right and turn opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6fe7d2a545883dd26054017d7a84bc1dce6bf598.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left twice and run opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "fbf34b73a88d2c12a3f36070db7da31119f6b4f9.wav"} +{"in": "look opposite right twice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7f887c2f2a53ba82275d9fbd3a50660cfcfe7a32.wav"} +{"in": "run twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "46d2908b3a00c71505ef763abadbbd87ab9400a3.wav"} +{"in": "look around left thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "41644c15ccb453e7422964d3c2be6cb5864f8fb2.wav"} +{"in": "turn opposite left thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6c5116f32405cb1ee55beb3712c9f48211af6dba.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice and run around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "660d52b2b0716fa4e8a25dd6fe428b05b74f47cc.wav"} +{"in": "walk left thrice and walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6743f9825afc67c934651556895141b1d0d51cfc.wav"} +{"in": "walk opposite right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cf2c02930b37f7866a293ebe7c02636208757c8c.wav"} +{"in": "walk around left and look opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "400781a502803b26e3d343b3da444de493cc2f88.wav"} +{"in": "run twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN", "audio_path": "70555ef9aa9f44abc366c2fb6fee67c37b79958c.wav"} +{"in": "turn opposite left thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c68b1dbcdae90ec8865e1a6b269f392b665faf06.wav"} +{"in": "walk thrice and turn opposite right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4ef14283e4d1d93f8985334d91d9fd30b4e3993e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left twice and look left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c40f914a02f9d4ae9059c6e05efc8fb0f33c7aba.wav"} +{"in": "walk around right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "825730e02583267a6e21f8dbd52fe49a62d14ed1.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7a5626009cfea7c93c0b9fcbc7d2ea517fb5a27e.wav"} +{"in": "walk around left after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "325ce1a4889aa4ac6b442b9e4dd97681c872fcc9.wav"} +{"in": "run opposite left twice and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "213efbc168fea8f5cc6e8f782836d1cf967b8f88.wav"} +{"in": "run left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c52ca58d31d110b0a6c65087a02e7dbd6e429f79.wav"} +{"in": "run around right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9c9b2d02690a5e463aa16da50a01866ef7737920.wav"} +{"in": "run left and run around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5cf1d7a89e1e50e9be54bc4ef32a14e9798ff6d4.wav"} +{"in": "walk right thrice and look twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "368f0f6fc515036c6edcc9eb7a9af86b227b0d24.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b30a4a0b5c1076b449cc56cf0f89addb0af7cc82.wav"} +{"in": "turn around right twice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "00fe4df63a875cb3dc51be520f4300d476a1b393.wav"} +{"in": "turn around right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8b532a6abe029ce0b0e6c53675ae2eae66b5a528.wav"} +{"in": "walk after look left", "out": "I_TURN_LEFT I_LOOK I_WALK", "audio_path": "125569a170a76461e2c9b9a0138ceeb9054fa9eb.wav"} +{"in": "run around left thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "513b491d412e2cbdb991739ae25ea8b86aa632e3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run thrice", "out": "I_RUN I_RUN I_RUN", "audio_path": "bfb54ae21a2271f7f796abbc7ada7ba64c0fd225.wav"} +{"in": "walk opposite left after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4a723e967dddd8361bc8cadfd9facfaad372febf.wav"} +{"in": "walk and walk left twice", "out": "I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4c2341fe3d87d131e70ad522ae891e92f82cfa93.wav"} +{"in": "run around right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "da1469c0dd437897a7ccd3f0207af5f7224331a2.wav"} +{"in": "look twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "dcc6e0faba60ffbb264145ec3aee623d0c0536d0.wav"} +{"in": "turn opposite right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dc6214bb3f21e8c395785b556f45260e7e1ba062.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "52707ab92161ed4ee92cf22e5c50e38706baeb74.wav"} +{"in": "turn opposite right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0bd3b6ad7ac36bfe81bab3bbfd6204fdce150004.wav"} +{"in": "run opposite right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "03e65b570e0cb7bd2bab6f6d125e4db79f6405e3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left thrice and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "02dc25e5415776bb68039470fdfb122c2070defb.wav"} +{"in": "walk opposite right twice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "06f2032c7b44cdc2a8d81e22c38e9d66bf53a45c.wav"} +{"in": "turn right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d1777007273443fe856a74b8062ac1aa0793e949.wav"} +{"in": "turn right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d96d455494e85595f725b96f738568495e704171.wav"} +{"in": "walk after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK", "audio_path": "f6bdba498522baadd6fb235cb07153b0cfd4168c.wav"} +{"in": "run left and walk right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "077dd35ce4169f19d4158c1cf3318e27b2a6613d.wav"} +{"in": "look right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "3982731a5ac60511706a57f93588001f8c1007ce.wav"} +{"in": "look left and run around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6125aa05fd68df659afe17cb4a8578b216a21083.wav"} +{"in": "walk twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "b15d1fb43848dc5254f2f05343b1a854315dfc9a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right thrice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "05b4e5dce9183b2af170b8af04123ea300fca34f.wav"} +{"in": "run opposite left after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "100ff93322fab3d5a42a4e486009d90423dd2213.wav"} +{"in": "walk around left and walk opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5184e02f1e50310422134442dc2483218656a98c.wav"} +{"in": "look right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c3ee0f0a786ce6d3a1eebeabf242aff59e1f6447.wav"} +{"in": "turn left twice and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "02dcb2588c42097d5eef5974461af3196c1e1463.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e4b871d888a1d9f07afbb6a8d4ec44f2ff6903ae.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "34952f83903cc84e3a4fe3d5f0c8e89f8eed50d3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left thrice and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b8ca5cd8409e567397b829f600f4b1277f35330a.wav"} +{"in": "look right thrice and turn right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "0c35ca88c057083e18482040be57d30e03150168.wav"} +{"in": "look around right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c446f1743895245be14f293b9b51667ebbf75caa.wav"} +{"in": "walk right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9d7e27c908a1afe1a979f4896476dcfac9587fae.wav"} +{"in": "run opposite right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8b8b5871e29285fbb5def0b6218480cd157647e7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d4f9d551f446b394930d625cb85e5639c63c4670.wav"} +{"in": "walk around left twice and turn opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8b5fa7d1a7f4bfaeca12d133e47ef02b5833cb6d.wav"} +{"in": "walk right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b5c880464e1546db5aed4784c6fb16d41a5be7c4.wav"} +{"in": "run around left thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8b20b2feaeadd518630c737cf543821aa865c434.wav"} +{"in": "look left twice and run around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cdd1c593e4cd3d2482f275c184d46f483b393981.wav"} +{"in": "run opposite right and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "44d08794f15a9ca303b7325ba302c12f9009ede0.wav"} +{"in": "run opposite right thrice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "52a7ffb49f88a31dc437bf0c69c46b59bfdcae3f.wav"} +{"in": "turn right and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "71d1e614b379b57c504e441f288f952aea677ed7.wav"} +{"in": "walk opposite right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e2a47b084f9ccd8a0b7a8013cae96f5e6866de06.wav"} +{"in": "turn right and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cc20f8890945b36123de777d29dd5ca76d9d432b.wav"} +{"in": "run around left twice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ddf1cfef7f60aafae232de915824465b8e6f4d42.wav"} +{"in": "turn around right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4c12517ff4805fa74e8d8d7bbb469e9e9d5576d8.wav"} +{"in": "look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "28cb9f4c0514bd93702381cc828294d3b5a726d6.wav"} +{"in": "walk twice and walk right", "out": "I_WALK I_WALK I_TURN_RIGHT I_WALK", "audio_path": "37bf7e857a3a2d4936ab796fa8f1fd004b44d172.wav"} +{"in": "look around right thrice and turn left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "af1c4e3aab9a2115cbc35f85ef684ccd8c92f7cc.wav"} +{"in": "look around right and look left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "aabb0d0112ba029824b4ece0f5818c87b10f8452.wav"} +{"in": "look thrice", "out": "I_LOOK I_LOOK I_LOOK", "audio_path": "4b40418a48db59ca9af3c0d4f7a7abef0c0aea7d.wav"} +{"in": "run around left twice and run around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "121bb6601f2e924c8e63477dbb770ce44fa1e3ca.wav"} +{"in": "run right twice and look opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "64d014b723918ff50784a6e14c13cd93c13cdfbe.wav"} +{"in": "walk around right and turn opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "6e4044688682b9b292597b2b9d9828ee76f4973c.wav"} +{"in": "look opposite left thrice and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e0ad211d89fb3a2d19c2d886594a5741e6974d89.wav"} +{"in": "walk opposite left twice and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "13330b1bead04cea71e1804dab0f47805802b05b.wav"} +{"in": "look around right twice and walk around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c4bd397b0d39b3c84a5568b101f51cff7297bdf0.wav"} +{"in": "look and run opposite left twice", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "dc718e10bfaca058b98d8734194ed271f24b34e7.wav"} +{"in": "walk around right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "391379a1646d96963da02473f21f878f0694df73.wav"} +{"in": "run after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN", "audio_path": "ea5e9d1e484dd2e3dba325fc9323e2cba936c614.wav"} +{"in": "run opposite right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "781b153fc7f1997a23794f4a6f07457d88b80924.wav"} +{"in": "run and run opposite left twice", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "59a30067699cac401c9b5ec7f92283705a1618ed.wav"} +{"in": "run opposite right and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "502c22f3051c961eeb4f48b0b760bcf00792276c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "94f93621e129b8729bd08825f405984a46f15096.wav"} +{"in": "look around right thrice and run twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "d25b050d66a054d8e1c36941764ec4d6273a8713.wav"} +{"in": "run left and run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0c5c1722add5c5e165ee944ca9f894cd381886d0.wav"} +{"in": "walk opposite right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3f0ae45a5f73c975cd5d0ba283c354fdca4c6797.wav"} +{"in": "turn around right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "67417757572617a896096930a9bf9b61fee9a630.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "30d07b6a18e9dc6306a24c701954148b602599fb.wav"} +{"in": "walk left and run around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a5c91762ffc325835fb9fe1165584de4ba76bd69.wav"} +{"in": "walk around right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f302dd0e15dea9f69cbd4593c994c1919635b923.wav"} +{"in": "run around left thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b4a5bb16124979e19486592b67191d19b65c388c.wav"} +{"in": "look thrice and look around left thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8398afb64c30f8a1e6e83683ad609331c23a5562.wav"} +{"in": "look thrice and turn right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT", "audio_path": "2c1aa13ce00f4b080d8addabc3906834c54d1d12.wav"} +{"in": "run around right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e5a296b462c53d966dcf519a258ff266041fd19f.wav"} +{"in": "turn right thrice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9df5696f8827feaf03a76a6bf946893cbd890f6f.wav"} +{"in": "walk right and look twice", "out": "I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "cb266a8af26a53d68793e3b89328381d4142e304.wav"} +{"in": "turn opposite right and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b784759ad1f486ee1b86c8e740e1b2b56ffa2135.wav"} +{"in": "look right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e9335255d84fb53fb5500f05bb2b9d078c4c96cc.wav"} +{"in": "look thrice after run twice", "out": "I_RUN I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "f6756c445ea8e0bf28e983063f8f734992ea4985.wav"} +{"in": "look around right twice and run around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1d43971709d36dc622a701680ce19296b06d60ea.wav"} +{"in": "walk opposite right thrice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cc2b510210b115d8699e8cddd85b6ccfeaa6e21c.wav"} +{"in": "run around left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6bb73a6a85d2c49b7e17271dd27334826785c22c.wav"} +{"in": "run opposite right twice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6c32b12659df82fe3c96b4257dc1e787b1b00528.wav"} +{"in": "turn around left and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "61bfcfcc39b29eaeefc5b135fdb52fa728a9eae6.wav"} +{"in": "run right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1b079886d2f3f8bc1eecea3decc4101735974ea8.wav"} +{"in": "look around right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "079f3cb539703c309da1416b9a2bb9178854d26c.wav"} +{"in": "turn around left and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c51a0dd9d903558e9cb98363c672ac34e44f3303.wav"} +{"in": "walk left after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "437db2f4054fe5f5dd008f4d26e99edd09c7c25f.wav"} +{"in": "look opposite right twice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "62cf78b57ffcfac622736b9b248c231013d29198.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "a6421b4e350a9fe21380de3c8b6e22a8632e487a.wav"} +{"in": "turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT", "audio_path": "735d13facf31adab17ebdb600d21290519f29b7e.wav"} +{"in": "turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0e39ec305580e9d3a154776dea42ea998dd2b9f4.wav"} +{"in": "run left thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "df80b6bf22743e669967eb824fff6d6c829cc5ab.wav"} +{"in": "run around left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0625c6cdfedb5caa3d0e1a2a6fdaf70ddb0cad16.wav"} +{"in": "look after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK", "audio_path": "42dc9f8585b4acc3a57cdcdaa11e1156083cb534.wav"} +{"in": "run around left thrice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "71fcd22f96c530946232bdca61492764ccdbddf0.wav"} +{"in": "walk opposite right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "eb45ca036d47d3da76829192f893b988d2cda3be.wav"} +{"in": "look after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "6a25f4175b4647f2943d5636fcbf99edbe782303.wav"} +{"in": "run twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "f5b89e031cdec3002153f782e14fb102bb50e486.wav"} +{"in": "run left thrice and turn opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3a699e5d8bf5c7a66329d72ea0e290084fd680dc.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left thrice and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7100e52ebb067f8ade6a93f4d74be4d4aaf3dda7.wav"} +{"in": "run opposite right thrice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a3961c4f26bd02784f6ab0a13f2756d641964f61.wav"} +{"in": "look around right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0bc25c967c32b6fbba49dd4c6539d129c5ba0892.wav"} +{"in": "turn opposite right twice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1b25a012dddc7b452ef80a0a758e1d653eef7d76.wav"} +{"in": "look right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "07a21b56b769a1c884959f2bcb23fa7c4bac324a.wav"} +{"in": "look twice and turn left thrice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "40eeef64b1f1dc0b6193541dc4fa084f60e4773d.wav"} +{"in": "run thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "28a708cac0bdb59d85e077703afab6f313207621.wav"} +{"in": "walk twice and walk opposite right", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0684cb619ca1853ccc52b8e37abc557f147c9a14.wav"} +{"in": "walk around left thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "94dc9b91cf04c1d3e56fd590bb7c9f87d324f36f.wav"} +{"in": "walk around left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d9dc58fb09763112613d10c54ef5a13118bd7471.wav"} +{"in": "walk right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "28470df8bd6baf902206474220b52ea3512363dc.wav"} +{"in": "turn right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4023fb857e4cc224c0ce94fda1ec6ae1e3ac2eac.wav"} +{"in": "run opposite left after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "680450fcba502c709eec2d5294a390af1ff160ba.wav"} +{"in": "run around left twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "87f1002ff30aadb39dfca8f79ae3c1443fd53064.wav"} +{"in": "look opposite left twice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7c74faa5caf56c933f25b7e53f8cb157d5ee2bde.wav"} +{"in": "run opposite right and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "500a83d1351880f8dfc04108756c369f07670bc2.wav"} +{"in": "run around left after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cc99540177c695fa64d342acad529db223d648e5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left thrice and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2713907c9f7cb873213552dee9e3233e4be74542.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "be64679d84d2ccbbc9ca460106c2a2fdea4454f4.wav"} +{"in": "run thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "df93045f6d5c304cd71d3c5a28681e0ffd3191d5.wav"} +{"in": "run around right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "be40a6b20d02c6c1d2bc1de8051c75d11bdb5a62.wav"} +{"in": "turn around left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dfeb4fc05c9f792c364e02a94177544a5c962609.wav"} +{"in": "run around left thrice and turn around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1f97dceb93e954de9e7dbee0bde3397bc0c2533d.wav"} +{"in": "run twice and turn opposite right", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c50ad348573953b47ab237dfa413ccf0a45e1f4c.wav"} +{"in": "run twice after walk twice", "out": "I_WALK I_WALK I_RUN I_RUN", "audio_path": "ac5eba0f1c6485d655b2fc6f5c20039f337aa152.wav"} +{"in": "turn around left thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "57139c5e2e07ef461cad4d8271a4cc74008c63aa.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left thrice and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "da585bf6093a5e71e2aa8ee8e03d584302c9061f.wav"} +{"in": "turn right thrice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d61aa5a48df30c2e65bb0a47b5d9bad10c719cf9.wav"} +{"in": "walk right thrice and look around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0ba244e0eeed9e30ba62c5983c8f4eb5bbdf539e.wav"} +{"in": "run opposite right thrice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c1ab95df3002a03215651266b9f22705f9102578.wav"} +{"in": "run after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN", "audio_path": "c3f3ecbf25de0b5389c401789343dd4e9ace4b8d.wav"} +{"in": "walk opposite right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "dc15d0fff726b9f1995479e3587852f692132a28.wav"} +{"in": "turn opposite left thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f0380684ff0204c5226eb421cc32ecc58b955bb7.wav"} +{"in": "run opposite right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c5f4b87c8d4dbb4f3d7a2588d9d5b7f959780bbc.wav"} +{"in": "look around right thrice and run right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "d395866237bdf896a6a25b5e891239e03576e8cb.wav"} +{"in": "run opposite left twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "41934fc337bd09dc8a26033ffcf71e1b34e17ec7.wav"} +{"in": "run around left twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f624fc0c8cbcbb7656e937ad03edd20afea73ece.wav"} +{"in": "look opposite right twice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e0b09a8414a8486ff96fca5b323666cce8c2c422.wav"} +{"in": "run right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "e386cdb3cfda3908d5e78ad0f8dcc17525a7b09a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9d4988ee3daa08bfb9d89ca0bbce4a1c031a41c6.wav"} +{"in": "look opposite right twice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "a00d363b48011c8cbbb16a920542fcd8ada8d910.wav"} +{"in": "look right twice and run opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3ba2c26b23e1f51f717964f68bad9e89b430f1d6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "538cce57d2544739d73430ed47f9c70f6dbae06c.wav"} +{"in": "walk right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "320d49ec4d053898d50168ebd7261ab1f174377e.wav"} +{"in": "look opposite right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "64d1965d1687a2b1df5c6751f0eedc0ac6cb533a.wav"} +{"in": "run around right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8705c711b5330069c5f5f6ca6933adc458606176.wav"} +{"in": "run right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d650830aa54fb0c734cf6c1cd7d7434c5faeae94.wav"} +{"in": "look left after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7b4e620735597b1bcd5e5fb1f8686e5dac9f122e.wav"} +{"in": "look after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "913e168041c2ccf45f4e8c23bb58a3e03ffe3b24.wav"} +{"in": "walk left twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8113ac5cc1680fe528043ca51789842fa3205505.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5c8f9a56cb7702de83105b0f114599e570e771a3.wav"} +{"in": "turn around left and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8341dad3165f0378a89bba56dd9c6cac0169d7b2.wav"} +{"in": "look opposite right and turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d25ae5bf7b14f388537cc7ae4b5814a4df18a490.wav"} +{"in": "look around left thrice and walk thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "1dfe0cb6c179ce7874a253b12d75bb7d048602e8.wav"} +{"in": "turn opposite left and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8a856c43377a8da9ae2d537444707f83c7723b7d.wav"} +{"in": "walk opposite left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a8049cec48c90c85b48ebe38e87d781c0994a6d4.wav"} +{"in": "walk around left thrice and look", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK", "audio_path": "c068ec89f765ee329648beb03a74cb1754d530f2.wav"} +{"in": "look around right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dc2cb211703d8cd944380a5064fc98ab85faebdb.wav"} +{"in": "walk around right after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ace4be3b44b8b4e72e0fc628db8a206674781015.wav"} +{"in": "walk opposite right twice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f11283601e4f6044f7662ae6719d859076cda06a.wav"} +{"in": "run around right and look around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "efb0d8b203a671faeef0e4e70f886741146fffe7.wav"} +{"in": "run opposite left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "15f691a0044686adaf6bd18481da195033aebbd4.wav"} +{"in": "turn opposite right and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8f1ddcdbb4cbec020dd947775dfdd2d2d47c3c39.wav"} +{"in": "run twice and walk around left twice", "out": "I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6fc78b10c0be9a240fbe38420cdf5c7d1a4adb0e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "376efc75d6bba7e7cd56708c1451db71054cbf37.wav"} +{"in": "walk left thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d474455674639b7548907c3b220a7174e365e15d.wav"} +{"in": "look left thrice and run right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "a73b92128bcbfe146148dd8160e710bde15bed34.wav"} +{"in": "walk opposite left and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9c9266a6b2b8ae06a5f08c969ef11a7d1b71459a.wav"} +{"in": "walk opposite right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "eee5e0e3deda1b0a7fc40a9240671cd9ad078332.wav"} +{"in": "run left twice and look around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "08a35a73168a009ea441cee1e3acfd3281fcd560.wav"} +{"in": "run right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1691eb79d5fbf78e1e90d1f5c39612d4bc1f7bb7.wav"} +{"in": "walk opposite left thrice and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "90725a976477d7dfa432faebc7ccec80bd7c839d.wav"} +{"in": "walk opposite left and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "66ce4af5ad36580793cefbd002a71b7253fbdfba.wav"} +{"in": "walk around left twice and turn around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e51d8cb3887a510526cf30167dd52c4bfca5df93.wav"} +{"in": "look thrice and run left thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d151ad5d95ec1f60494177c83e832819ff6f07b4.wav"} +{"in": "look right thrice and look thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "1a8c72d24eb439a489b5314714a71b6a06a27906.wav"} +{"in": "turn left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "801b8f924d3af381b48595fe3d99e6a913a9274c.wav"} +{"in": "turn right twice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a46ebea14b5f61b4d36125d570afe4b18cc2a59d.wav"} +{"in": "run right twice and turn left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "8d23227ca216183c5a6cd08954f0144c60150ecd.wav"} +{"in": "look opposite right thrice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e8a556ee856b34ba79013d01504fc93b85f31db9.wav"} +{"in": "turn opposite right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4824357d15f98f0a0a1f1b6aaa45342f6f91603e.wav"} +{"in": "turn around right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d57b1ed694f1b3de39a8cb9af88d9313022f0eda.wav"} +{"in": "look thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "c829e76fe633276cab877b84b68579317f15f737.wav"} +{"in": "turn around left thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3a6340d09e393ffb6d4eb611399fa4865503e487.wav"} +{"in": "run opposite left and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "260385d9954c8ce05deaf1bfe5b2d9e219d51448.wav"} +{"in": "look left twice and run thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "13dd9870abcfdb3d2f5d73d9eee49c092abd3baa.wav"} +{"in": "look after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "4495a6a2956879d40a5f7446d014c564e5fefcf8.wav"} +{"in": "walk around right twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "912de5aa4bdb964f295f3c96d3c5ce0b964c83b8.wav"} +{"in": "walk opposite left and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ba144d3ca456ceb10abb3e2590c61eb1122f8f84.wav"} +{"in": "turn around left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c0f9a43ae66fba9ae3859e9e1ce6393a3a7463a8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4707c9d1c3a472b986dc9fa404e729fadcf3639b.wav"} +{"in": "look twice and run opposite left", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b5242b62e2fa667406dcf3fd0eccec1ba311ec18.wav"} +{"in": "walk opposite left thrice and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1a1bbfb689c3e304b4cc046278a3d60eab720b74.wav"} +{"in": "look around right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7af2d0e5970b845d1bc856eb2b549eecd272daa3.wav"} +{"in": "turn around right and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c7bc4f503175e8a2c8a9fcace0501b35dc17906c.wav"} +{"in": "walk right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "61d1b99bcf9be4042befba183c8d54e76a375e83.wav"} +{"in": "walk opposite left twice and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e36c1f0dca8f2a64fa63c7db3a1347cc12a515a6.wav"} +{"in": "walk around right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a596eba9c560b3c053ba3163e5595a322d3b4536.wav"} +{"in": "walk around right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "dd2475139f77f6ae0c0abc423cff1597eea69015.wav"} +{"in": "run twice and walk around right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "358f7cbb3e9fbb89fce4e75b0c0316c9b3d2a831.wav"} +{"in": "walk opposite right thrice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1c39d0abf69fc1dcfc4072ed82286848892c0168.wav"} +{"in": "run opposite right thrice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0759a5c6222c940f582ce53f2369da7616a76123.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4fc303fb814a880565028b7cec10447c20e4802d.wav"} +{"in": "walk opposite right and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b53c49a9225308f1ea0617e9d527147124f3abe7.wav"} +{"in": "walk twice and look right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a683f026f39ade5ddcb1be81e0bb3ad2c119c1bd.wav"} +{"in": "run opposite left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9640b4b6ee5f4f138c5bf273d9220b36c7bcd571.wav"} +{"in": "look around left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e23299877fc66b9e3dd315aef10c8df3d0b5708b.wav"} +{"in": "run around left thrice and walk left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9f5ec2ace3a811163cd0f0738973d6e82ba5252b.wav"} +{"in": "turn opposite left twice and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT", "audio_path": "c3ad7f63b29f224c7c68f8780915c1aacbc3467f.wav"} +{"in": "turn opposite right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "07da66bf0ba680616396245afd6f7626f12a8ad1.wav"} +{"in": "walk thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "8a6159249aefd94d56ea0403d99d80e90fd99f9a.wav"} +{"in": "run opposite left and walk around right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "443ddb2ed8d09af87b80facac9c05318825d181f.wav"} +{"in": "run opposite left after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "cd4aa3e7e4cbfc4db31ed09a824be967c5a2d891.wav"} +{"in": "look left thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f2873586b1f5d9d8b4efce21fc5150e87221272c.wav"} +{"in": "look around right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4060969152979efba1d29cfa395743f17ac97ea9.wav"} +{"in": "turn opposite left thrice and run around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5235f7e88a9b5e516b45bcb4c5bc80d4a9efc1f3.wav"} +{"in": "walk left and turn opposite left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "fabb369c598b86735cb2b612a87ceffb16cd9584.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "08ffef0f2f630d73ad8e35811d6ea7985cc6b0ff.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left and turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "36f2573b6ddb50763c989457e8fd1cc0402e3000.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look thrice and look right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f9983d22b5b77ac4e9db5ed222da0e72a3c7a31b.wav"} +{"in": "run right and run around left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fca135b3cbd825256afa77b0b5b2a5f7ca714558.wav"} +{"in": "look left and turn opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "95560c5ad6249e7e6ff93427c4b40d654d8ff1db.wav"} +{"in": "walk right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "24aede2ea6b08d078afca21ce3600c207b468798.wav"} +{"in": "walk left and turn around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d79e9c0ddc07d1a77b0e46cd46fe01027dca2e4f.wav"} +{"in": "walk around left thrice and run left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "9ddb0ca61a65616e136c32ad81e326a29a2f989a.wav"} +{"in": "walk opposite right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ad261daf794bafe6b9cd2b6b0546f622b014774e.wav"} +{"in": "look opposite left twice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c4f342a1b500eae1c19f1c4fc3d1778e39b0d920.wav"} +{"in": "walk opposite left and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6729d09772fc368918d6109e519c8293fe96e7c2.wav"} +{"in": "turn around right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "06f1f295a3503f64bd7f46cc79172be056756145.wav"} +{"in": "walk twice and look left twice", "out": "I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "56067dd0221985817464d45758786da7047bef9b.wav"} +{"in": "walk left thrice and run", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN", "audio_path": "e003b868143be834a1d520248f2e100ae30448e6.wav"} +{"in": "run opposite right twice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c9b3b3dcfe925229cafc2ad220645c7b2d63989e.wav"} +{"in": "run around right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "dfa4f961a0135005456ef6c021e5f522ea2bb78d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "2f72053bdde038e92e92fd1d35ec7c20bf29a5f8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk twice and walk", "out": "I_WALK I_WALK I_WALK", "audio_path": "c1ffc38b4a5065b30ac886236b235d59893b992e.wav"} +{"in": "walk thrice and run right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN", "audio_path": "afee3e40f375637003bee88f40d32de550699f55.wav"} +{"in": "walk right thrice and look around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f52b14e63b83062caafd9d2bbae6fdf938360883.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right twice and turn around left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d8263d4b95a70a982dc992fe056b5426f874aad1.wav"} +{"in": "run around left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f78acef434ff8823f07149b3e741cdd5e5cc98ce.wav"} +{"in": "walk opposite right twice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "99533c5dbc906a8aa8edf3894eca9c66056199cd.wav"} +{"in": "look right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a33fc0ff79aec8a9ef9a0cf74bed045d7e7dade3.wav"} +{"in": "turn around right after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8ffb734b1c4043ae368597151191802faf3042ea.wav"} +{"in": "turn right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8460f7d89f0f3842881f49ebcaa4cd2861e41783.wav"} +{"in": "run left thrice and run around right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "06db4f92956df86534f94f7cad713487442635e9.wav"} +{"in": "walk opposite right twice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7ef8d45afa6bdefe98d67acabf7a40c1f399728c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2a93d8b058ec4a3ddea8e01f1cf5e1622eddae9b.wav"} +{"in": "walk opposite right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2cbb6a810a4e9c55e8765aef07145ec772aae1fa.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left and turn around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1dc42fe0884d8c78b75f0635f9e48a780c860046.wav"} +{"in": "look right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e04510594c2ceb454cd62b4c35b5f8510c7d02b1.wav"} +{"in": "run around right twice and turn opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cd3944be9bab91160ddd1e105d982d2b9e5d1690.wav"} +{"in": "walk opposite left after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "bee7aa2f1b50c696474528ef2339128564ec9928.wav"} +{"in": "walk twice and walk around right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ef3fcbdd48f0973f9541e12925c8a4d4042dbd4a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left thrice and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8ee308c2c4bab49bd088729faf01f424f32f1cb1.wav"} +{"in": "turn opposite left thrice and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "12655caed64682540eba4dd192823545ba3b6317.wav"} +{"in": "turn opposite right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e3347363ed344f2f08f2c751715acd01b3b03f84.wav"} +{"in": "turn around right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "16e7348196dc87475379c24d63ce93ef5d2a7dea.wav"} +{"in": "look around left thrice and turn around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c1de81f8c4508fe20246178b3c7746c62889319e.wav"} +{"in": "look around right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cde5d745dc27569b7b79ea5e037ce7f759996d96.wav"} +{"in": "walk opposite left and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3e461c9d470b3ea536a2f97d728e9e0c5fb58ee5.wav"} +{"in": "turn around right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5264ae5bb62f08fcbb67e67d5d7c4bedd0948b77.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "35598e2cbaffcf974167d71df1d54a2e5f75f933.wav"} +{"in": "run left and run opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5d1d3c2ef40f250d456005e292e1d8c4647225e3.wav"} +{"in": "run thrice after turn right", "out": "I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "e2a8b67a9c8876cafec651746e4803ea35621804.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "aaa6034e6db0f4d223f18c72004ecaa539006d08.wav"} +{"in": "look thrice and run thrice", "out": "I_LOOK I_LOOK I_LOOK I_RUN I_RUN I_RUN", "audio_path": "9186b43b010d626fa17f9f854c8a7302ee0278e0.wav"} +{"in": "look around right twice and run right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7b39e216a3df33c44b598b9df7af1a26c18388fd.wav"} +{"in": "walk right after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7abdab913c835967113a17bc11d3e88bf2f7ede6.wav"} +{"in": "run right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "62112bd2e3158f71e482a2549e6fe4a10a3bfec4.wav"} +{"in": "walk right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "b9195caf02ac5bccf2fe99eb883ff8e09d72b556.wav"} +{"in": "turn around left twice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "0c67e7b7e2ec017318959f8f73c80a80d5fc77fa.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "74e0c98767a374b0954f4b83d69e6a135234e1fd.wav"} +{"in": "turn right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7febca3436d1e399940ccc4ccaf2d7853e90efa6.wav"} +{"in": "look after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_LOOK", "audio_path": "261a24c5a9728124d6d17b41b039fd073054e3da.wav"} +{"in": "run after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "caff172dfb76d84a71555d27edc70ec4640a095a.wav"} +{"in": "look opposite right thrice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "aa9d498edc161a09fa9364806e9524b643d06d7a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "2305bb8e2a5489d17e9310261f6bd22eec53cb46.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d235499974741b8bc7269bce2699e48338e2845a.wav"} +{"in": "turn right twice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d174e3a411664060a6757ef674acbd0777f93c08.wav"} +{"in": "run opposite right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a84148067a965dd3d018d2d4ff1fd779a577b91a.wav"} +{"in": "walk twice and walk opposite left", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d7d84e5122de0d68d2b1b09461456a0f038c8778.wav"} +{"in": "run right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c660dcb7d5273cf03c71f37d99b816658f0c5ae5.wav"} +{"in": "look around left after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "174fb72f2e3b0531734bbc0dbac3fe8983bf3023.wav"} +{"in": "turn around left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e276e7bcc3258091eaf3efd29b5b2e99b7df8f91.wav"} +{"in": "look opposite left after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4cb7f17e9a5abddab2986f1aa8e7f40089ef82de.wav"} +{"in": "walk opposite left twice and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b5d0174e1e141714c5266fcf4eb15d1f39ba1957.wav"} +{"in": "walk left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "577a0fc0a7ae7399f7504fe6698729606e40d649.wav"} +{"in": "run opposite right after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "68fe762b611d49d9f1f962c5bf20089a559c75e6.wav"} +{"in": "walk twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "af4efb66a251fc0533a6c24ef5d82b96689af4c1.wav"} +{"in": "look right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5ca1c41777e4fc3b06ff1b93448b70db13403bc9.wav"} +{"in": "walk opposite right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "698aa91895b15175c6a19770b9273348f5cf2d98.wav"} +{"in": "turn around right twice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fbe20c45c7230194ae986ed5981ee57b16f26ae5.wav"} +{"in": "look around right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4bf4f880b8f6bb7c12e9edf64d78e11d4dccbfe9.wav"} +{"in": "run left twice and turn opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "10b6a933c21371ca6f03528eebb2f92da9c17efe.wav"} +{"in": "run around right thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "521f9d63be400c121c3d71ff68f280fe8b609749.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look twice and run around right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8705add3fc8dcd51e73a199ef7456a1413f8c8ef.wav"} +{"in": "turn left and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "970d3c8c5104c05e8826dfd415180a81e4092d2c.wav"} +{"in": "look around right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9d6af9b109fe4b017c36823fc2130309e3168e5b.wav"} +{"in": "run opposite right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9606a9875f871dbeff6cfb4b751cc0c02235b89c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4281bd36457863852fdd7b808b77d5ad87dac7c6.wav"} +{"in": "look opposite left thrice and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4f6a91aa1c3ab70dc4c8c0ee78ee42df1f503367.wav"} +{"in": "run around left thrice and walk around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e50cc914a09a7980c4df0888c30df00452af0a28.wav"} +{"in": "turn left thrice and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "78763ef57ce29ccc11e5f57e5e84a6dc7c65005d.wav"} +{"in": "turn opposite left thrice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8e0553671b3145dbf394e4b18061c6f000fd54e6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right and run around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "51fb6ad1d740ef170e9a56e386397cf4e67d6af7.wav"} +{"in": "walk around right and run thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "b48afdc5872453a9691008d184fa940882ffb4a9.wav"} +{"in": "turn opposite left twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6a0e282c0fb6bfd90692d8efb971d5222bf7b816.wav"} +{"in": "look left thrice and walk left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9e0b88b324a2dd5ad63b0254fcab0d8ee6f52b4a.wav"} +{"in": "walk around right and run right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d5fab321cb81049323bb7d95baafbd8433d86d40.wav"} +{"in": "look around left and walk opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "26cad2f315cd7311948e8aba357b29216d97aa90.wav"} +{"in": "turn around right and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dd8ad3fefe2cba2b4222662c281d5cf18870c584.wav"} +{"in": "turn left thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3aa89bb909bd772c89b788deaba25b42cd512f62.wav"} +{"in": "turn left and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "09fc17fe6f57bfe02ac4f69f716eb7bdfd033c32.wav"} +{"in": "look around right thrice and look opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1022c63c08024468f836e24bf67f396a854717d7.wav"} +{"in": "look thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "b6b3706965d3f701399b6ee03880028f4ad113a0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "18e87eed04a238675672696fcc403cf75b281033.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left thrice and walk twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "c053108f73f3ca692727cd070aa6cac251e77bea.wav"} +{"in": "run opposite left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "298b15bfca59f5a7196b9765ddb102dde8644b2a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ab797247ce7af9895c40eed3efce68add6c8cf8b.wav"} +{"in": "run thrice and walk thrice", "out": "I_RUN I_RUN I_RUN I_WALK I_WALK I_WALK", "audio_path": "3f62dd751b63c32d980178a8e83550b782ccf3c3.wav"} +{"in": "walk opposite left twice and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e89de7a0289eba9850a5539d0459e826e78a7dfb.wav"} +{"in": "run opposite right thrice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b3e1df7f160d806b8c2e33cf336e5834e0ff3df6.wav"} +{"in": "turn left thrice and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6580eca8c09616df7b2b4a36df7778e0d2d713b6.wav"} +{"in": "run opposite left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "42b4b3768f12baa171f049e6216e732b31aeae08.wav"} +{"in": "walk around right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d44e05bdd906d7f695891355bbbe6fa08d63efae.wav"} +{"in": "look around right thrice and look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "546dac702884d7630659361124902f56484963c2.wav"} +{"in": "look thrice and run right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "df56b493a3d3b284b149e63bc7513b4820a01347.wav"} +{"in": "look around right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "34f04fae938e9521226563a1abd7a26a1b6d6691.wav"} +{"in": "run right twice and run left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ddcfa19e29b950b7e99802a8a648803683f06de3.wav"} +{"in": "look opposite left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1dd76b77a07d747a13b3138d5fc7663978b75583.wav"} +{"in": "walk opposite right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "162556d3f770233d4c5cfde1030b5f4eb4bb8e65.wav"} +{"in": "walk thrice and walk around left thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9bc8944258bae56ce2be87dc43d41a4de499529e.wav"} +{"in": "run left twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "30c4f9dca1c3adb62f19dd3d0210a0fddd528543.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK", "audio_path": "298eb5e52287b5b5aa5495b0639fda88dc876c12.wav"} +{"in": "walk thrice and look opposite left twice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "fa1f99d4f726e64d378a8f2e5391a1e2c7af7e9a.wav"} +{"in": "run opposite left thrice and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8f70b5b1f277803d0b1cfdcc52405d02d87075a7.wav"} +{"in": "walk opposite right twice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b416360d62968a4c8126ca6d73e4450a4ee4e927.wav"} +{"in": "run opposite left twice and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "64661199ed93dee273d3db02394344fb6175615a.wav"} +{"in": "run around right twice and look twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "ff121057160e5ed74aeb17a8c5ba96f6f084e3d5.wav"} +{"in": "walk opposite left thrice and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "d6729464e932be21c3c74d7c69e0bcb757923eb3.wav"} +{"in": "walk around right thrice and look left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "18d7a057cbec9ebe218669c217b2dedb3d28b55a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c081a7e5e260b328d0d25b0146d4816e38503a20.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look twice and look", "out": "I_LOOK I_LOOK I_LOOK", "audio_path": "2b0ab21f1234ba9053d09483fa3b822e123763be.wav"} +{"in": "run left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "03fca43b77aa186c67fb70ef0df9ade51fda0a24.wav"} +{"in": "walk left twice and run thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "79f55a1fe01fa5232b19d532da2354258adcbe70.wav"} +{"in": "look opposite right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d3daa1e3d8cb94620b2b498437fd994e4a277c11.wav"} +{"in": "walk left thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "805207693ad3d2cf52ef60708af4530394c72f5d.wav"} +{"in": "walk left and run left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "663f0d0376f4e303c71c1934609d114964546152.wav"} +{"in": "turn left after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "40782c3286268f4a4ee88f2b2841783d1c33ea45.wav"} +{"in": "run right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6cf4099ef73b7dd5216b86581cebc2200f5b1918.wav"} +{"in": "turn right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cbec0aecd84b374741a5a6d2dd627b5807a0d438.wav"} +{"in": "run left and run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b091261a16e8792ef7f5bd58e1a0d82718b94eff.wav"} +{"in": "look around left twice and run twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "e7d1dc84d1bd89cd25601817d0cf1d4362f88478.wav"} +{"in": "turn opposite left thrice and look around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "05d455cdf5e4c79e4837d717ced1f633d7043eef.wav"} +{"in": "look left after look", "out": "I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "661bdaa669be813807fd386224cfb1fce2f63087.wav"} +{"in": "walk around right twice and look left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "38db837f69881470c00fa3ddce1c726b6f5ef60b.wav"} +{"in": "turn left thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dabed787a7f5786eded50b49f6a1d658f70f2fef.wav"} +{"in": "look opposite right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "dac7825bc34192b246f016666588ab9d5effc74d.wav"} +{"in": "turn right twice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "2672829c013e75c8083d804b565fb4ae397d6327.wav"} +{"in": "look left and walk opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f9aaa10dc39ee1dee76a2059641aa5021a56a571.wav"} +{"in": "look opposite right thrice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "f37b3259dc7f06e6b2bdacc4bde23362a86bc4b1.wav"} +{"in": "turn around right thrice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "2eb13a9f5ddb7c095ac0c61ed1299247981a2918.wav"} +{"in": "turn left and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "757f5b1d8b1dc415ea69f7338c3b14000dd7e87f.wav"} +{"in": "look opposite right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e5392b05f275388ab454033561d0a9266a947d0d.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bca1f1b635be431f2bd9361a1e91a11bd0662f10.wav"} +{"in": "look thrice and look left twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "59eccae318e2a9cdbc0a7383ef395451f9177965.wav"} +{"in": "turn left thrice and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f1a8c12dac5b8a3a03efa3e2c057ae3c47775dbd.wav"} +{"in": "turn around left thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "21d7a2138a306c1c60cb8723bf1c24e73bca8c7b.wav"} +{"in": "turn around left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4919e05647ef7c47c69d1de18e8ca26a49478dd5.wav"} +{"in": "walk around left after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ffb13332dc9f20b92d6c536e01e5642f0adeece6.wav"} +{"in": "turn around right thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e074fa0f19ea57a5df2f939cce0a848d788b16c2.wav"} +{"in": "run opposite right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "78cb3b9730d4a0b9f403bfb9082fcb232978c5ae.wav"} +{"in": "walk thrice after run right", "out": "I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "6ceb3a9e8bae4ba6ca37a385e889dc58d3d8378f.wav"} +{"in": "turn around left twice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2202a83503ed9caf2d389c0ec8dbedeed689408c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "50fd4559b76acea719904102c3188440a0ac39b6.wav"} +{"in": "look around right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bce48c902b37e71b11eee2464d7b8bcfca07c5af.wav"} +{"in": "turn right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT", "audio_path": "4109e91f4284f34b3aaa2a334aa4acc2ecb0da3c.wav"} +{"in": "run opposite right twice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "57f183f9fb264d62bd5e1e72d1c7204f50023ce7.wav"} +{"in": "run left after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_RUN", "audio_path": "45c534d8c90b05af68a223bf5173573951b6185f.wav"} +{"in": "look opposite left twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1c72e2349c68b8944a51f06c8fc89afde61b9756.wav"} +{"in": "look opposite left twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7821a92b98fb8fe213a7f9c83cf5b8624bcf2389.wav"} +{"in": "run thrice and walk around left", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b68390883725ba38c0d09903a1bbba9007835336.wav"} +{"in": "look right and walk around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "99c7ce56d204863c7c3ce2d8bf38c237fbcf8ac6.wav"} +{"in": "run opposite right twice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6e1dc73fe3fad994ab699bbb346b6afbb4fcd96f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left and walk opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "eb2108a0a91b29d7237775e69e9d1a6b3f3d6647.wav"} +{"in": "run right twice and look thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "816276cf387cf1c32a9736124a4f5bd99aea3c8a.wav"} +{"in": "run around left after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "97f83096ba29ab660e08d419d64afd34ffa2ebbf.wav"} +{"in": "walk around left and turn left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9a605fab37b13882dda9e63526f4d6707e235fdd.wav"} +{"in": "look opposite left thrice and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_WALK", "audio_path": "22b50eff44306c90069ca75311e5b8e5b376196b.wav"} +{"in": "walk right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "7af15441cf4ff9aaef348b4fcab581909cb96827.wav"} +{"in": "run twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN I_RUN", "audio_path": "c7b9ae32cab719fb06eb7eb9a0a8b0386e4743c7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left thrice and look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fa9acdc21c062c92d051466c12c64b79489bd5b6.wav"} +{"in": "turn opposite left after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "15ea6cf2f537514ddcb6b93eacfa493d1b7fc043.wav"} +{"in": "run left thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "69f02c8ca52df411522be5ae9c8f7c4cb9586f4b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "99be8ef173b7f0dbeb489f56b932d33b7e8d15d2.wav"} +{"in": "walk right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8b7b3460c0e9b2a34bfc8adfde14d2d9caf352c6.wav"} +{"in": "turn around right twice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "087106d8bb66b4a6127cc8a1f8d30ec7e39325fb.wav"} +{"in": "run left twice and turn opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "25c4ec955c8b4a53f4da3a3bb0ebf15f6695bcf7.wav"} +{"in": "walk opposite right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8e65aa5d1e5eeaba368c2ca60f0050b2fb6c8931.wav"} +{"in": "run around right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "beeaeb54b7753e949ab29b8ea75b3a6c130ef062.wav"} +{"in": "walk around right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e0c4aa48740d5964546dbc7117b86880af8c2a02.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6d7972f412a04273a6d964aa9b938f2e8f3fb490.wav"} +{"in": "turn opposite right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "22944b0fa25ac2cf443f683da5cd70023db5c36a.wav"} +{"in": "walk right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6a17e9cfab79f0a1471b1099f0b57f38c706389c.wav"} +{"in": "look and look opposite right", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "abfb71b970f32a5707d0d69c77ca708c129d1fab.wav"} +{"in": "look left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "920f1a426e989d27d4d038e070d1e284f2d62b37.wav"} +{"in": "run and run left twice", "out": "I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1f4445a226a283d89d2c441b4c506c55fb17d975.wav"} +{"in": "look around left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1f6cb273a3f2b0526305442638ec1c1056a008eb.wav"} +{"in": "look around left after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "64303c8a995aff0b384249a52dd99fd0ed13c53e.wav"} +{"in": "run left twice and walk around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "93c231390c6872dbe29efa1b492702a1614337ab.wav"} +{"in": "walk after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "c3627d47681088b8907703705d13d374e0cc8b8c.wav"} +{"in": "look opposite right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a5acc760403fbba265dd01f2823583104270ceda.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right twice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "d20db0059aa6c8421b1b98dbbedc5d641ac496cf.wav"} +{"in": "run around left thrice and walk twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK I_WALK", "audio_path": "89acf4459de74452254658577f74d30f0ea0049b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c6ae1992dea6824b08136cfb2771885c409b2753.wav"} +{"in": "run opposite right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1edd3ab5f93d245c770d357eb63e2345c5b5ada0.wav"} +{"in": "walk around right twice and run opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ce7736f4ef3e9005f62fd60e95eec9e62e8449c8.wav"} +{"in": "walk left after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "10ab1d9af4989ac9bedc5ad92333b90d26469420.wav"} +{"in": "turn opposite left thrice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "dd709fb1694074bd68d075f2c5847628df9f2131.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6f854bf49ec3c7498f5ebce76d6c01d3358dce1f.wav"} +{"in": "walk around right and walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e2fb27b5b8fbd61ae4b61f071f09f4700d892670.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right thrice and run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "47a78f85fbea0d44900dca30117772cf26d6877a.wav"} +{"in": "walk around left twice and walk thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK I_WALK", "audio_path": "fdfb867a5c72a9a96f1d9c71228a810b7f24e2d2.wav"} +{"in": "walk around left thrice and look left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7c24d40801185c47802505f97901ac652b488024.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left and turn opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "17a5fa5a9780178834240d14377cd8de7b43ab32.wav"} +{"in": "look twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "1a2760ede77e4453f88f23bbb38f7efa9cde2f7f.wav"} +{"in": "run left thrice and walk opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a7bf5337fb9287e83c92d2f678b0baef5028c0b2.wav"} +{"in": "look twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "2fb3e93f0c4d10f83c50f3f54c9dccf347307958.wav"} +{"in": "turn left after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "08e3c698fdaf6cb3877c865ed2a17be2fef2f585.wav"} +{"in": "turn right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3b2774a38e74298911a48a1210f61f78690901d1.wav"} +{"in": "look around right thrice and run around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d77f6cea04d95406321f553154b6aa196c3b4777.wav"} +{"in": "run around left twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "bdda440736418a2ab65c99cc99aa724fe871587a.wav"} +{"in": "run around left twice and walk around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "98dcfcc086c9353c49c64a803f4e1a58e9a14a7d.wav"} +{"in": "look opposite left thrice and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "a983a2905e1aae1608e8ffc35f37a394329c4000.wav"} +{"in": "walk around right thrice and walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a6340677b67148352676202095089549dd398ff4.wav"} +{"in": "turn opposite left thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "245a9ef2147006ce032659b787801cbc62536ad8.wav"} +{"in": "run thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "ec5401cccd2d311504f0e7fd09534bca9c24ff61.wav"} +{"in": "walk right thrice and run opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ca45faf43fa3b21986c41d92cf1af30a8431957f.wav"} +{"in": "run opposite left and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e881cca809b3fa25ef3107105b204caadafe9938.wav"} +{"in": "turn opposite left twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d4c2292e30013a34c9e88642c9dba0edc82a2d49.wav"} +{"in": "look left thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "323e884808b203656dd535ae4ebfc6fcce561bca.wav"} +{"in": "run right and turn opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f5952b41ecbe5faac044545093301ab33cbbad4f.wav"} +{"in": "look around left and look around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "672d18032279b410c0c4b39d56965d4534fbeedd.wav"} +{"in": "turn around right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "db95985975f13a4a40fa2c10bfe337f541b240b4.wav"} +{"in": "turn left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1c534692738720ff1e300055c2ba556c227ee51c.wav"} +{"in": "walk opposite left twice and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN I_RUN", "audio_path": "2e77921761e78b976ac615cfcbb2e9cd5514fcfe.wav"} +{"in": "look opposite right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a295501791930306ee1f8e1ff10645f9f0d0c625.wav"} +{"in": "run after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN", "audio_path": "ca691ce887f15ed918d1285babc7d8d4f3868e1b.wav"} +{"in": "look opposite left thrice and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "665083ee0e3eb3613a1b0100d2ee81075307d630.wav"} +{"in": "run around left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d46bbf1fd7a532dfc0866f367a9e0c3c49bf0e8d.wav"} +{"in": "walk after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "97ea6835e1428c5606c0af13709d90ac78906967.wav"} +{"in": "look opposite right and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5714a942e0221efb9afd452668c52e79aff1c1e3.wav"} +{"in": "walk opposite right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "15e92489705436f3dc0fad69060808527d2f9e87.wav"} +{"in": "run and walk right", "out": "I_RUN I_TURN_RIGHT I_WALK", "audio_path": "025b044ff544c068e78c5dc1b69746478701ec11.wav"} +{"in": "run left thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "814d327ac480e5d167e53fb85890a958a4c92f7c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk twice and look opposite right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8432eb32460923291d7aa026a779d80435103dda.wav"} +{"in": "run around left after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9a50e22af54209d3c5c87728c5aa77e04b150759.wav"} +{"in": "look twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "000448c904e8ae6e2a10c12474310129cbaaa0f2.wav"} +{"in": "look around right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "27f9607baa8ce8b1e059e84b69f4a630c2c1000f.wav"} +{"in": "walk right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "5ac536b0976e6e3ed2d8c4c40621ffdb59475933.wav"} +{"in": "walk around right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "80a3b07ee162f6ff3befd3d2128704d40b1bbb23.wav"} +{"in": "look twice after run twice", "out": "I_RUN I_RUN I_LOOK I_LOOK", "audio_path": "d66e364767eb274c28fc52ee574f1888fd900eb6.wav"} +{"in": "look opposite left twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c2de5212872c249584293764436fda9d18877657.wav"} +{"in": "walk left thrice and run around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8a53a235eb9bba1467829e3ad2d07ba9deff3272.wav"} +{"in": "walk left twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4ea553871010b286062819cd3c780c6ab88ea5ef.wav"} +{"in": "walk opposite left and look", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_LOOK", "audio_path": "929bf914d8630f2e312e6ddf547ba1da9a45e90c.wav"} +{"in": "turn left twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "5223f391f92e7d23e768c954c03284ff48a0d71f.wav"} +{"in": "walk around left after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d314cb08a2f521c6f5f574f4f7be2fcc2e48830d.wav"} +{"in": "look opposite left thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e58b454610f0e80c13b3e151d79bc59fe6bddac9.wav"} +{"in": "run left and walk", "out": "I_TURN_LEFT I_RUN I_WALK", "audio_path": "e9dcb11758184d2234a225a50f99d26f079a0df9.wav"} +{"in": "run opposite right and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7ebb46d062310439db614d2642c426caaf5af39e.wav"} +{"in": "run opposite right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "889a20f58600ca5a2b5fba5ab00a7eb3a4dde216.wav"} +{"in": "run left thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3cc8be87a6ee93696c4a05b72f2199da01c3f44c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "72107c0fdc8cec13cd901ad9149d7b4c83ef6824.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5ebcf8202c64e6569f65754e73a9de7826e669a3.wav"} +{"in": "walk right thrice and run right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "07a3fa5e0c5a4f623f6950bc340da9ccdab412e9.wav"} +{"in": "walk around right thrice and turn right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "53e67ab54c1c8731a83dc1609aeb763463c2ee84.wav"} +{"in": "run right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8101835865ca33655c29f02b2f24228b03405c92.wav"} +{"in": "run right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "dfee4764591c4a54953b64c58e5f74f8981f984e.wav"} +{"in": "walk opposite left thrice and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9d400e884ff674779b607f4a4701c159dd6fb803.wav"} +{"in": "look right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3f694c762a812a9874f0fec5d376e4b9c9fc62ec.wav"} +{"in": "run around left thrice and run around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "74bfb89c85c565f2d3f50f425c3721f3541150c7.wav"} +{"in": "turn opposite left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "c4df07e778866b79fdcae175716ce4a7e2edb96c.wav"} +{"in": "walk right twice and look around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8e1a5603327522561978fb2e65f585e11870dfd6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right and turn around left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f9af0fe8320347cd1430c46f75b7c74c9068fb61.wav"} +{"in": "walk opposite right and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "099f93bb1c7791e71871554544917158b16d6454.wav"} +{"in": "look right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "1092a1114febae15ee0f4cf7cbdb60993d05337f.wav"} +{"in": "run right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f69775f45a0841671ec6a1bbe0408960c3944612.wav"} +{"in": "run twice and walk opposite right", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "39e1c552e0e64e675236e1c743e9a8d090ec184b.wav"} +{"in": "look around right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b0b740800a9e868331900be4ee80fcacd484245d.wav"} +{"in": "run around right and look opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b44c1f6243de20ecad13ad949def4b465f2716ac.wav"} +{"in": "look twice and walk around left", "out": "I_LOOK I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b5b5fd2fc3b3ea4cfbe1790a306187b22c4323bf.wav"} +{"in": "run twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN", "audio_path": "b0d5e162e54da992b52b5853efb5a44802c5d298.wav"} +{"in": "look left after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "3a74d9d76136bf1443fbce94681b3c976413b93d.wav"} +{"in": "look right and walk right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f77e919739ef87c07a096f55407463b0d3c11a2b.wav"} +{"in": "turn right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1dc72bc4438ddab84fac0d49a3ed8ba35326c05d.wav"} +{"in": "turn left and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "68c2da4c914ab18cfd22cb1f0839343d55f4e422.wav"} +{"in": "turn around right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "af375cd78890c4f33e5a34a4c70e8ed472370970.wav"} +{"in": "run opposite right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "caa508433c269820ab493453d294c20351db8a7d.wav"} +{"in": "run opposite left thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "bd6d25bd105661f957b00427a68e153838b83f9c.wav"} +{"in": "look opposite left twice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8c54bb53528e97d19d089a81a06daeca7e954922.wav"} +{"in": "turn around right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "26921825ab3c770d166f7c8e989e9e2f3edc0fa0.wav"} +{"in": "walk around right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3471c2c16fcde215a26358689ae63d6465e7c616.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "68f005c483f0ead4244a03856b582e299c6ff3b4.wav"} +{"in": "run opposite left twice after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9b47264131204b3ea0c20d3b5eef16fd76d3b30c.wav"} +{"in": "walk right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1c0847cbe7b1b90caa7cf8e5e336e5895412d315.wav"} +{"in": "look opposite right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a44f0b311594dec618172a3e35fa02677069aaf5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "1ca2e47a886cbd837a6b75df644703aeed8c896b.wav"} +{"in": "turn opposite left twice and turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dc123094c4760947395fdb397797966be811c11c.wav"} +{"in": "run opposite left and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_LOOK I_LOOK", "audio_path": "988d231e42b42f787a125b6b70585a7d54d4b951.wav"} +{"in": "look right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e158d3d0d91f1fc7bf3f6cc9b20418735ba4d99b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right twice and run opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b7187d3a1cd243439aa1513be8532a3fd0610d5f.wav"} +{"in": "walk around left and look around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "68fd0dd758c950ba8b468ecc39207cd5e1399638.wav"} +{"in": "look opposite right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9e44f3a9953f1966c726e7eb3f10f164c1d4ca8d.wav"} +{"in": "walk around left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1ca4db67ee19dd9525a9aa741d0f19801b3129eb.wav"} +{"in": "look opposite left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b72caa5a4d72af5256313617cb1c25db1a8a949c.wav"} +{"in": "look around right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ecfc9d64bb6bccbfae7995d656fb945ab0ebbb2f.wav"} +{"in": "look opposite right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "da6838c052e46c2cfcbbe42f61b5e11f873ec807.wav"} +{"in": "walk right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e79150e3605c84740182c4bbb9793e68b4fc272d.wav"} +{"in": "look opposite left after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "195950ea5b3dfad63586a1cdd2eea7f8a8f8a6cd.wav"} +{"in": "walk around left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5df59a5d2f1c5f20946b332bdf617b6e1b8ce622.wav"} +{"in": "walk around right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1e14800e4c0d1763f1968a3b14964b0e527da578.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "812b8f828ce80a87c7b95847985b924b38691236.wav"} +{"in": "walk opposite left thrice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3188cf45fdc179de03d78beb7857d4ca0e30a1cc.wav"} +{"in": "walk around left thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8de83f0710853775fd5f0dea33019bb3e70beeb7.wav"} +{"in": "walk twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "d5464a939a955d9c28e476d2ef8417a17c48755d.wav"} +{"in": "walk thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "221468b7ddf8da284bfd34be3c751b25d0591f53.wav"} +{"in": "run opposite left thrice after walk", 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I_TURN_RIGHT I_LOOK", "audio_path": "6786681ee853dc65f18b57cd2351b18dbda2846f.wav"} +{"in": "walk opposite right and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bb75b455892718f9f7ff088424c2baa529e7ce42.wav"} +{"in": "walk left twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "437fb06eef566279eddcd452ea0240368d03134e.wav"} +{"in": "turn around left thrice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c0a4b7e223d45c1f3bfdc4325c501a4fb87ba944.wav"} +{"in": "turn opposite right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT 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I_TURN_LEFT I_LOOK", "audio_path": "452fd6f8324cc713e76e63e96215f2d833f52a0f.wav"} +{"in": "run left twice and run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3531463b2b4bb1d17fa909745f7434123f50ec0b.wav"} +{"in": "run opposite left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "97384e8dd32e79f41e094928dfbdb085b3780199.wav"} +{"in": "turn opposite right thrice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f4c12347950c588c4d28cb7958bfe7425a2cf1dc.wav"} +{"in": "run around left twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cb6808f5acf21b39b85799f11b77ac7120c20650.wav"} +{"in": "run right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2bb5548937a6a0ba343007dfd2f3f120830cc840.wav"} +{"in": "walk opposite left thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "963ca248f37e4484da6e1267f3983372c9d1e93d.wav"} +{"in": "run left after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "47fc060d0dcca8f1b0b9d37c6726c1645e2378d0.wav"} +{"in": "run and turn around right thrice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT 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I_RUN", "audio_path": "da27eb047f54485c99179a4f648378cfbed44b0c.wav"} +{"in": "walk right twice and run around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "da994fcdc8c4ba6555d24c4dbc0a87967c8c91a7.wav"} +{"in": "turn opposite right and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "32f4b112d6b74ee89b03267f52835fb445dd20ac.wav"} +{"in": "walk thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_WALK I_WALK I_WALK", "audio_path": "498e443369db02a66ef7ada7f81649fe70cd7874.wav"} +{"in": "walk right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "e5eaf7e1ce8ddb876d07a8dfade596be9acd2d0c.wav"} +{"in": "turn around right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2417d25e19a26ae4b19a7728605f174372b7714a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f9311b714e6a8a9f658664c06de21f5e9b26a981.wav"} +{"in": "turn opposite left and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "e2ba258b318ec6e5948de54835ddff625dbe3e04.wav"} +{"in": "walk opposite right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "94eef53a756f16ed4d94e4c4bfad79111e94e22e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left twice and turn opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7f287b539cee908a5547e93924012efc91d0779b.wav"} +{"in": "walk around left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a8edba2369dfc5f6daf626d4dddea50f622e0b06.wav"} +{"in": "walk opposite left thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ef3078664c53dffa339c4fabe917509048575b7c.wav"} +{"in": "turn left twice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "267637a04e2a10986b7ac3b7bc00ee6b86faafa8.wav"} +{"in": "turn opposite left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e582762d27fb9041437bcdbba96ea7ff00dad739.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look thrice and look opposite left", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b6b785177d11fd6c4d4abadc6accf676b3c782b4.wav"} +{"in": "look right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "f87e414f63e07cf0867cd590662e2fb06338310f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right thrice and walk", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK", "audio_path": "ec4634abccd42c27ff98d3cebc8b7257517d1fb4.wav"} +{"in": "run around right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7f8f7b3b46fcc9f040d73a2774bb548f3e94b0b8.wav"} +{"in": "run around right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "da7da061a1191f273b404a804b4127cc6baec56c.wav"} +{"in": "look opposite right twice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "89b819c908a480fbc761abe6ce1d662d69649b79.wav"} +{"in": "look thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "38761b840b40fa040d91f96080fbc923b1955385.wav"} +{"in": "walk around right thrice and run right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9a3a21fba06f796aa263c37917fa0f6fb517c5db.wav"} +{"in": "walk after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK", "audio_path": "cd1ffd74e8e3a09c2288097811c0591ebeb4c355.wav"} +{"in": "walk opposite left after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d2e84112f7bc80508cb5d4a2503290e9d4cb7986.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left and run right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3bb7ee99089b6790a38493a0c0d6999c67c9312a.wav"} +{"in": "look around left twice and turn around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6febc7c0d5da4341c97dc212511c11d0ce8a8437.wav"} +{"in": "run opposite left thrice and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4f426b7ce14d6e7a75ac81a75b64e6d08dd487e7.wav"} +{"in": "walk right and look around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "788723ac76049c8f25ddb75324fbf5f6ea617600.wav"} +{"in": "walk left twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e203ab9752db17b217ae1cc4d279d66e1481589d.wav"} +{"in": "run thrice and turn opposite left twice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cb522fcebbcb87da038850523d877fb618a36231.wav"} +{"in": "turn right thrice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7ad88a9b7878197d30629af4de2037b90cf0359c.wav"} +{"in": "look left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "71134911d79b6fdb113e09e57670cc152f11cb8a.wav"} +{"in": "look around right thrice and walk opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c7de0bb95503afd61adca968fd53628ac33dbc98.wav"} +{"in": "look around left and look around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ed6b59346ddbb3ff7fdf44592ae3b14fa4d05f43.wav"} +{"in": "walk around right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9bfc8f6797780ae9d5b7dd4a2e184d47a28f43dd.wav"} +{"in": "turn around right and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "89c2c04a0fcaddec244a79e6ef929413a35f16f8.wav"} +{"in": "walk left after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_WALK", "audio_path": "5c721c0158c2b7c82a903d03763d0ef3c7f4571a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c3261d624c3430a2b676c94f4af6485fcaf20aba.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left thrice and look right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "68123e2126e1d955d71303503575a525849fec8c.wav"} +{"in": "run opposite right and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "69468a6230d0ad6e3e9ed922c8e01c8c3f2f3ebd.wav"} +{"in": "look opposite right thrice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "09626b52df815c201d689b8189bf5cfae4b6d865.wav"} +{"in": "run right and turn left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "02f2611a67e1e41584d6dbcfceeaab73846d53e6.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8059538ce805a688588ab12b166b781367bb13f7.wav"} +{"in": "turn right twice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2721b9c7a66532aebdc80a62206a2077891df392.wav"} +{"in": "turn opposite right twice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "6b69b02eb1e9bc5b8dc6b24d3ee2b42f7fdabefa.wav"} +{"in": "run around right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "41c8768cf53b6b84182494fb553e44273581b0a3.wav"} +{"in": "turn around left thrice and run around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b443c0ee766a63c57c3a1548c797744d16b880d6.wav"} +{"in": "turn opposite left and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a581c29e4303685dfc7998d4c9dfbba6787e8a47.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a631b8f2868a330de1718c63bd48e1b17ee86d42.wav"} +{"in": "run right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c58f044eadd12107a157c1abda1c4166b42a308e.wav"} +{"in": "walk opposite left thrice and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "64bb2f824a8a87b6c1d661cffad2b92d1e01f060.wav"} +{"in": "look around right and look opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5990d88bb83c042bd37d9990e3e6e87097b623a8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7ebfd41feb6b972696316a48e1241fae94716445.wav"} +{"in": "turn right twice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0abf0ab82d6b139de22709baa075fb66a96613e2.wav"} +{"in": "look twice and walk opposite right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "af0f92d940e780e7a2ef1af755a32ad741058233.wav"} +{"in": "run thrice and turn right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cb1bc413d480d2abe6604be0661f5ce64c2f6017.wav"} +{"in": "look right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cc3928762b7d670200f95bdbc6733176aacaff00.wav"} +{"in": "run left after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "05cd70daee3e8717a0c5c5046037aaec4d3b68d7.wav"} +{"in": "turn around right and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d6aeed4ca5097b9936e7102e9d486819c585405f.wav"} +{"in": "walk around left thrice and turn opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e92e0f06763af2719004a53342a8d14603bf8520.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left twice and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "f39db66da378c330bd9a6145584b075974140849.wav"} +{"in": "look right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "a478bfb9cbd6c0ec90a4c38ae95bcda310ee3c55.wav"} +{"in": "walk around right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "06284746dba1246b0f24168711cf26b158c8eeae.wav"} +{"in": "turn around right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "43bbaebbf2c2bec766bab1e106b7c31b270ef64a.wav"} +{"in": "run opposite right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1f8e2a548896249bef7cbe777af6fb585afc0006.wav"} +{"in": "walk opposite right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "51ff0889a4766f86761ab2f807fb4e501d1f2140.wav"} +{"in": "look opposite right thrice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "ad650dae5910e56afc9467082589a4f3af791383.wav"} +{"in": "walk left twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f4cd3f6220719a5f8a5b09e0eb52be20d1aeddfe.wav"} +{"in": "turn opposite right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dbe6249ce4c6404a61c70ca5da9e629852a94373.wav"} +{"in": "run right and look thrice", "out": "I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "a62a81a0fd86b69845936cc4595a346ea9a84b4b.wav"} +{"in": "look around right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ce850ab3a453655863b9630bf63c2b9d952c8901.wav"} +{"in": "run thrice and walk around right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e73abfd6df35a02b7571157a8338d0019b154f2d.wav"} +{"in": "run around left after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6be3a039f20042a7077ed84221e955d8081ff784.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5c5f81b5421de40f059ec894c3f8492bd3e30e99.wav"} +{"in": "look opposite left thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c5d8ac16852cc40ae2fd1ffe0ec0d299dd47ecb6.wav"} +{"in": "run after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN", "audio_path": "5070e24067d86a06a9528250978b2f528932e4bf.wav"} +{"in": "walk opposite left twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "394e4fb3837dbc261f1a980fd79d1bfd481218df.wav"} +{"in": "look around right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "53bdfa7f23f6bafd80ac1913992773453aaa6451.wav"} +{"in": "run opposite right and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "aafeb2b3125d12645ee67496bb8e30c76ba7441f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4f9d4134cdbd2719e714f3cb2cbc543e4f8d0cf5.wav"} +{"in": "run right twice and walk opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0af08a03b8ca072a0f869dd241ed24cc7fa4a516.wav"} +{"in": "walk opposite right and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "faf65d5e28ee164c25f0b48ac0765c2d3626c61f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b08ce1cf1385ff0c8cebe12750f1fa2802d5951c.wav"} +{"in": "walk around left thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4b2357fc2309b0fba1c05a5679f53ab9c348f0fc.wav"} +{"in": "look around right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4d8225aa74a5d9b52523a13fc5d29e72e3c61b00.wav"} +{"in": "walk right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fb6559ae943abe834c5f8cb6d5da19a527147bb2.wav"} +{"in": "run right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "06e91bea9585c584f43cec22b484aa11806f854c.wav"} +{"in": "turn around left twice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ff5c2ec07cbe4f845ef14853dc11d922cef6a1c1.wav"} +{"in": "turn left and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3880a8f62eb9a4fa0676370103e80dd8542179bb.wav"} +{"in": "run around right twice and look around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8ee72990213af70fd4ee60ef26759a4fce5be57f.wav"} +{"in": "turn left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "e7d91662066aa65d1894d19f2ecec99c1e282efc.wav"} +{"in": "turn around right twice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "89651d5fb9e650b3102ec83009cb2243053a7d4d.wav"} +{"in": "turn opposite left thrice and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "6107043581bbf4fe3f73dac1cac8d9ad3b8b9ff8.wav"} +{"in": "walk left twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2b9ba74030c1d900ee0e9ea24e3b5e18e3896e88.wav"} +{"in": "turn opposite left twice and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9591a720fe738776dab61b5f098bc95cd99f361b.wav"} +{"in": "walk right and turn around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "408ee2ca3a26bc6f630e5a5eb82a2e754b26c42d.wav"} +{"in": "run around right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7e6ce6e13832b1c4f828af7881263f201810c438.wav"} +{"in": "look opposite left thrice and run right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5f4a2471b8b2fe2e4ae45ca445289719bd0ac221.wav"} +{"in": "run opposite right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5532d36b6e6825c4670b4903aae7db6d7e8a1a0a.wav"} +{"in": "look opposite right and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "866106a42118c604616c9da0b04927898048265b.wav"} +{"in": "walk left and walk opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c5066e23671edc1031e03a2f1f4271a48f87da25.wav"} +{"in": "walk opposite right and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "da9c7e5a753e8aacdff2a55adf77804dce8345a3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "99518ffa89fa69bae556267427475ab06572ced8.wav"} +{"in": "look left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ae923138dbdccc0175a1ac4aab5aadd54d768334.wav"} +{"in": "walk around right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "25dbb5cea339c079efc4d7b799adda1908616414.wav"} +{"in": "walk left twice and look around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "14529a15be73373b66fe6849461cc64732799217.wav"} +{"in": "look opposite right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "79d222c957603e3bf5b9012eff1eb5eb261785e7.wav"} +{"in": "run right thrice and walk around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1c9238108d2d3088f4be80a6b3369b445b05ab07.wav"} +{"in": "look opposite left and run around right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ddad2523373b9d18c1b63e774c46a9c56ce39914.wav"} +{"in": "walk twice after walk right", "out": "I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "d20bdc57f8c6e981103b5bf7a88ed060e58b526f.wav"} +{"in": "walk right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ab129e29873edfa977e4540b1482d4adb1510af4.wav"} +{"in": "run left twice and turn left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "f80a766fdae6a34d546676b73193055021aa4781.wav"} +{"in": "run and run around right twice", "out": "I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fbc30f43dfb7ef6e3784d58fb1ff4f711c44efac.wav"} +{"in": "walk right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "40a53047b6bfe7af5e8d0731432cf82e701bba45.wav"} +{"in": "walk around left after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "991654b46d678b2c14db81f4b5231762083b05a4.wav"} +{"in": "look around left thrice and run around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3c98af116aaa52d777880e487819f6b1b85272cc.wav"} +{"in": "turn opposite right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "54932dde3c4d182e94ae9da2a25034fc4f638864.wav"} +{"in": "look opposite right thrice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e43f50dfd65ae32c359a65ba12dabb04f0617345.wav"} +{"in": "look around left after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1cd0aa650843cf1177df551408d1f9a15824bad0.wav"} +{"in": "look opposite right and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8837cb9ef7bc2fedfbe028d96f729373408db33e.wav"} +{"in": "turn opposite left thrice and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "177ee1f3a7befc22a5a824648bc425f0a290a1ab.wav"} +{"in": "walk left and walk around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9ec21b0bc67c0022388e7f8d68194fd21e47c7be.wav"} +{"in": "run around right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "76ba0cec8aec1d026f307f1ab3268c85d18e4345.wav"} +{"in": "look opposite right and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "d390eb768808c837f7a1b8f93b78ee0869a4ab40.wav"} +{"in": "turn left thrice and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT", "audio_path": "69fea78764a12fa6a93b1c88af10dc8c4bfbbc33.wav"} +{"in": "walk right twice and walk opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "bb8a91622cf709f1f5b0a652f6506145917055b9.wav"} +{"in": "look left", "out": "I_TURN_LEFT I_LOOK", "audio_path": "c4c1ad337d744cf448a2652cc50d90e09cbbd8eb.wav"} +{"in": "turn around left thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f062174cca4d428a94239c8733d209341b9b93a3.wav"} +{"in": "walk left thrice and walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f93b1b673ec5978354828086541d071ced3fc231.wav"} +{"in": "run opposite right after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "db3bd5b0239b90f77cd2139af5f7865f35f2eb05.wav"} +{"in": "look opposite left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ffe54a29215a14b512891bd2de0bc416e1e0f658.wav"} +{"in": "look around right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7b8fe261692ce4aec5b7a79e9aa31d98da81c984.wav"} +{"in": "run opposite right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b865b79acb99f77e21a35eec3b097ddbe2f5f48a.wav"} +{"in": "look right twice and walk right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e7b4a880ed791fd3a7faacf0bdd2848642ee2313.wav"} +{"in": "look left and look opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bb916dd91871c986dcdb71f0606f9b8f44f08e20.wav"} +{"in": "run around right and run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b66e970261a71e46c95744c5217632dd242a1f4a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left and run opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9db06157f1f415aee9417f430a7004f7da41a905.wav"} +{"in": "turn left twice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "3431117ca42d91a66d785869263d4086ae892f36.wav"} +{"in": "walk opposite right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0bb8d97b2579b01c3f571d0d9eb6f9c9c3dcc6d0.wav"} +{"in": "run right and walk around left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "81e9c33b9b78e8ddbf59fcfcafc59675217cedfa.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left twice and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "87982fdd23bf350720ae66361af24f245f9b7c24.wav"} +{"in": "run opposite right and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "bddd36d87d3f28cfea5765460249d8ec5ee4fd88.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6437bc12700ed1c52d1341da55a63708eaaf8fcb.wav"} +{"in": "walk left thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ecbff40a74cd761c0eb0d437658b18c9d5ac6129.wav"} +{"in": "look right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "abf3e641d435430ab8d3d1b9fd19036a7b4d3fc8.wav"} +{"in": "walk around left twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6cedc434d1c34c39c046846e82c298e40651b0bb.wav"} +{"in": "look opposite left thrice and run around left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "722069c43cb96a7cc2147bd4681a32b65f107e04.wav"} +{"in": "look right and run opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b9fed6a8189a430af15ff36677df5efc96e68f6a.wav"} +{"in": "run opposite left twice and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ef7ab5ac01a3a36c1f48f068323cf0667965c936.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run thrice and look opposite left twice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "80d26e3224f37640ef209d6c3742798ae3643b3f.wav"} +{"in": "walk opposite right thrice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "63fdd0e5fd6d831f9da90c365e5012a86da7812c.wav"} +{"in": "run left and turn right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT", "audio_path": "2e85c7afa389e00039a20c6b5fe9979e2a047611.wav"} +{"in": "walk around right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3ba7f1fec46a461877823afdda551a439b8d00a5.wav"} +{"in": "turn right twice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a3f008ad7b79e3f7f10fee4aa6fe3115ad74d92a.wav"} +{"in": "look left and turn left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "1d6a5b07e8acd0b5b96c2eadd552804188ebd38f.wav"} +{"in": "turn opposite left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "951eec1b69538e3974716f3659c417f112302e91.wav"} +{"in": "walk left and run opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "79c995d4959dacf6679322150533acf72e4d9837.wav"} +{"in": "look opposite left twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "30df08fb5b35a95e5df3191d3d862e06d730f6eb.wav"} +{"in": "look opposite right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "69cacf58634d65dff26e4e98ec4f4158483da730.wav"} +{"in": "run right and walk thrice", "out": "I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "b311a75696f47f08677ac7152496bce32ec62198.wav"} +{"in": "walk around right and look right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d8292cfe21e8f8c8d6f24b3b1305ef115fc5b77e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2951ab195fdc82722325c9384a3d3a673bfe1ffa.wav"} +{"in": "look left twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b823b56b6ed4b2b87ebd471ea1042382dd9266e5.wav"} +{"in": "turn opposite left after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "440cc2be5260373540ecf5de1737663e19fd6179.wav"} +{"in": "run left and turn opposite left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cfc75212c8495b961217f97f64a0a18c9a0505a9.wav"} +{"in": "walk around right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e055ddf11a6ee349d990476db49f6011404d337f.wav"} +{"in": "run around right thrice and look around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dc9582b6f7827fff4ab96bec632ec4ae5538aff9.wav"} +{"in": "run left thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dadfcf4a7ab75f3aa37448b9b79bde9b87075043.wav"} +{"in": "turn around left thrice and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c20620ad287038eb81fbcb632215826390babc7a.wav"} +{"in": "turn around right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dcbe9b08fb8bd662e1ce606362ab5faaeeb51d7d.wav"} +{"in": "walk twice and turn opposite left twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b04ddaf19ab8d4c55cc1e6c972f059f227f643c1.wav"} +{"in": "run right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ba622a466bbb26ba345ba99b001bc350f69727e0.wav"} +{"in": "turn right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bbc6efb06db90f5e69d4b377b1d0cffa54161540.wav"} +{"in": "turn around left twice and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8a8dcc4f4714197eb6115b3ffd1b19b4fa7ef522.wav"} +{"in": "turn opposite left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "421eb351b7ece40750cb98e4b64d24b198782ef8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right twice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8a4710bcf7805d933351e5c111d2a82bf2606b77.wav"} +{"in": "turn around left after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b6e36c7bebcedf09a335aae7c63f81d86ce0e4f4.wav"} +{"in": "turn opposite left thrice and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT", "audio_path": "8a3da114881ab61335c5576a3f7e75d1c14a6650.wav"} +{"in": "look left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2090ef8f246c51b9c0f88229fd94ea57579f62a4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run after look left", "out": "I_TURN_LEFT I_LOOK I_RUN", "audio_path": "5016775038a22cbf96362b6f06ee42d72df0d89f.wav"} +{"in": "run around right and run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "82e2ca1ca63e737ccd993e55701e20dc999ba034.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right thrice and run left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "08297f56cdef9c5ae239c401d2a2ecbe18660026.wav"} +{"in": "walk left thrice and look twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK", "audio_path": "abc573e117b1eb15b96e09dd9a12787ac6cd23af.wav"} +{"in": "walk thrice after look left", "out": "I_TURN_LEFT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "c6e20aab0cbbc1b73ce18eb398065de046fed750.wav"} +{"in": "run thrice and run opposite left thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "75a34141a9f6e1943bfe4e056e33ee4fb3bb9215.wav"} +{"in": "run opposite right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "127e7dc0838fa24cab39edc5b23af42dad1d5682.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5063c6139f1a3029fd9308a2f3d86173fa3e3dc5.wav"} +{"in": "run around right twice and run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9fd66e6f5a8d5713b40936e09ea759ea819fcf1e.wav"} +{"in": "turn opposite left twice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6016abacdb03c635003ab7fc843d19d7537198dc.wav"} +{"in": "walk opposite right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7fa6beeb7df678ac14040e13b65ca44d6583f1c5.wav"} +{"in": "turn left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9934577d4920db9b3746acbc7d1188a420cd83c2.wav"} +{"in": "look around left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0a14f4cf54da8d01f0513dca3a8acda15f4231bc.wav"} +{"in": "run opposite right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a8b769702c1a033c664c240db47aea8d2055c937.wav"} +{"in": "turn left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cda4fa1473fc4ab68798e2eb482c2e9868093b46.wav"} +{"in": "turn around left twice and run", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9f768448116751d02499e938da8a2780eebf194d.wav"} +{"in": "run opposite left thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3e3cbb0135a4252c233830cd00a8f3b7fc19c11d.wav"} +{"in": "look opposite left and run around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b782c86177470cca3cc18ae35a354f58e870a8f4.wav"} +{"in": "walk left and look thrice", "out": "I_TURN_LEFT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "14b1c35c0aa251ae714c78f2609cb5da990c9994.wav"} +{"in": "turn right twice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a1f0d385d363b06ff35b9affe374720b493bbe51.wav"} +{"in": "walk opposite right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6f411c9d6e0f06353f00729e152648d7ac928851.wav"} +{"in": "run around right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0c4b06d0c742d07078b3c01f5ebfb02b6e647490.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f90e813e648236defb8533ef76a677c842137288.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "33577b75b03fcbe6c476c3aadc6481209513ab33.wav"} +{"in": "turn right twice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "96cfdf14bd5c2f007fec23fc145062b92164a403.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "869976a39ccc90a5c0796d8258b46e3cb84d4458.wav"} +{"in": "walk and run around right thrice", "out": "I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "dfd1ec9621027ba95572a5ca4eec753d299b2023.wav"} +{"in": "look around left thrice and run left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "c70619107c0c5a7e98d95809082092f02f732d06.wav"} +{"in": "look left thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0b6a623a7f63013f0b667e7b610814bc62d789bb.wav"} +{"in": "walk and turn around left thrice", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0724734a72d72fb5573949818cb1af74da876235.wav"} +{"in": "look opposite right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "529b54827e0ff36a8a2351f1140ffc19a924c757.wav"} +{"in": "walk opposite right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cc2fadb5ce59e1b4ad492f92d53d296cee265f0a.wav"} +{"in": "walk right twice after run", "out": "I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f249a19b97ddcfc89e15682dae85dff1d9666f86.wav"} +{"in": "run opposite left thrice and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "edbf4db00a0fcff315d877bb1fc8aac59e7d133c.wav"} +{"in": "look around left thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a8c5cd1d7f8c6dde79bd3041ef6b4fceddc63785.wav"} +{"in": "walk opposite right and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5e6806adb309b2b9b542ba1dde71fd010631416d.wav"} +{"in": "turn opposite left and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "9c8437d70b641a18824fb46e719cc197ccc5d0d1.wav"} +{"in": "turn left thrice and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "38509aaba34f1452a130d57458a91e07c7da503d.wav"} +{"in": "run around right thrice and look thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "0e11394e8ca33c4bdb07cf4cb35c0a7b0eb9dbec.wav"} +{"in": "look right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "d6eebc417ffcc14629112b271702db3896a34803.wav"} +{"in": "turn opposite right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "441fcb6680615ef18805fb9c31181223b795eae1.wav"} +{"in": "run around right thrice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2319a942f0f5c5890abe78bf1ff72b8eaa51fb95.wav"} +{"in": "look opposite right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4975602027073007e81b7daae291593358e9d172.wav"} +{"in": "walk left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f23e5d0c4b1ad3908333f68afdc9ace6ae0f32c3.wav"} +{"in": "look left twice and walk around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "13a3d123199958e05a25fe3bfa991e9bbcb47229.wav"} +{"in": "run around left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "041426e5bbb23a52077a2db1bb166ae586049d1f.wav"} +{"in": "turn around left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7ccb0dfa18e2bc526dac329134a68860202bd05f.wav"} +{"in": "run opposite right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "134ee023e0d9b9c018c586c4bf9e9356627118c4.wav"} +{"in": "turn opposite left twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d84decf7b2d9131763bbd1a78b56bd1f9b67ea15.wav"} +{"in": "walk opposite right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "df0ceefa850bb98a6902cb72191a24bd7f1ef21a.wav"} +{"in": "look opposite left twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0194946f221a62f16ee48fb6bf77caddbd45bf24.wav"} +{"in": "walk opposite left after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7a356371ca79dc77c2df06650af44f3726f318af.wav"} +{"in": "turn around left thrice and turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e5c86235a6cdd02c49ee3008d2de9b2c75ee9792.wav"} +{"in": "run thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "7208a319b6348705efdaceb821d0cbd0909f74ad.wav"} +{"in": "run opposite right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "694453d78aa85860fdcc1e7ec1c740490190deda.wav"} +{"in": "run around right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5cf900791ecd26c844c672a23932e12c32747161.wav"} +{"in": "walk around right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2512586810228e660d3f35b46ca1c1ee0408c3ff.wav"} +{"in": "look right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f460780f6fef7d5c1cffa1f58f1fb8953178fd2d.wav"} +{"in": "walk opposite right twice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "cd1853a333625504f61cfa45e58c84a39060f097.wav"} +{"in": "walk opposite left twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "dc0e453db201d0d5e9a6febe504cf059752d6d30.wav"} +{"in": "look around left and turn left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7379d1df9e4dab98c7bebdf158283424c3d3c285.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "ac45c1104a240ac1b7f6c453738b8d8fa64e6abf.wav"} +{"in": "look around left and walk twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "4a1f60d78d0b1dd079efbd201b535a5018920582.wav"} +{"in": "walk left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "101a22a35a702c96c75a1b9734d759b58759fe44.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "aef3dd2c9b5fa06e6a10112bbf2dc594d0af4f17.wav"} +{"in": "look right twice and look left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f933075015149ea06613942986e9bcde336250a0.wav"} +{"in": "turn right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "60122d204eaa8a3f2bda91cd1fc78550df965360.wav"} +{"in": "turn right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "74c2af438cc0a02676a0ca4ee6459ab779a8408e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "51c3293de3173c2a47c119bf39cdd8b09173d035.wav"} +{"in": "turn around right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0a1423b6e1f3f775039c220262dca7a15817ded4.wav"} +{"in": "turn around right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c9c2496b55d873253cdcd6435ba9fc4e09cdb55a.wav"} +{"in": "look opposite left twice and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "cb6abf1bd09d4aff0e102ce98be1c86345709bec.wav"} +{"in": "look opposite left and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c4ad5b352a9eafb522958f31ad8e5fa5ba13ec75.wav"} +{"in": "look twice after walk", "out": "I_WALK I_LOOK I_LOOK", "audio_path": "094b4233048f161ea1331f347decb96574590c6e.wav"} +{"in": "turn left twice and run around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "20b9929f21d08b9ed53cd9fd74607846a2bb9e56.wav"} +{"in": "walk left thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "52e72573b775e4bacb1ca959d9e4ca189c21c3ab.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left twice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d16e3dac19707dd8d2069380f63447345cfab9fd.wav"} +{"in": "walk around left thrice and look around right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3dce25ef70813cb2a0a87f08c916714536ceb273.wav"} +{"in": "run after turn right", "out": "I_TURN_RIGHT I_RUN", "audio_path": "93e8aa5449289f575a212aded9365770fae7ab3b.wav"} +{"in": "walk opposite left and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a26c34acfdc0c91092fbe3f9aeed70042192491e.wav"} +{"in": "walk left and run around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "82212c279a5c35f45f70b152c8b5e977b5264f6a.wav"} +{"in": "walk opposite right thrice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "98eec7988b2ff6ea67a2fefdec751aafc397b02f.wav"} +{"in": "turn around left and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0b2c3b64fb0784f99466a40b69dd46aad8bee657.wav"} +{"in": "look around left after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "394d48d322f1ad8521a0f3b31a9fb01c70af4720.wav"} +{"in": "turn opposite right twice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ebf787924a8d7c16419d7e1f22a9516cdf888cdb.wav"} +{"in": "turn opposite left thrice and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a5a3e245a5182647b32e495c8c25d814946cb7e2.wav"} +{"in": "run around left thrice and walk around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0f4cf86b6faa8f26124a059d00469ab8aaed0ea0.wav"} +{"in": "look left and walk right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "d9c2595f10711d486727aa5dad77e4268664845f.wav"} +{"in": "walk around right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4404fecae02ae33c9de764f521cdaa52f977708d.wav"} +{"in": "turn right thrice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "b14bd8815b9ab6c69fa40e79bd261db5d4eaa4ad.wav"} +{"in": "look right and look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a09a661a7b5cca7d4fc0bd3a234cd8219efc42e7.wav"} +{"in": "turn around left thrice and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "51ba43b4b9ffbc5f26f2a4c6b5a5bf06c5e1092e.wav"} +{"in": "walk left twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "91d2829e3c67581db7ef8e91f7807bf084ad2e59.wav"} +{"in": "look opposite left and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bfa89eee3023c3e87ac21cc8f65daa24059e3de9.wav"} +{"in": "turn right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d3b2ecd28e413526a34b0a45849fdf349f4e562d.wav"} +{"in": "turn around left thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "187a8c1c8722d2eb8df3989c2c5f3e3277c18318.wav"} +{"in": "run opposite right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "32a9e6613490db6d85404f69a859f5a3d276a8fb.wav"} +{"in": "look around right twice and walk around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c7f7b4648678a4d1c09d02cdb03c073c57063f46.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right thrice and turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fc687735514d5ea4a37338b791e364ba861a1112.wav"} +{"in": "walk around left twice and run thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "e19aee700ab57f7f26c77b8040450eac58376d1f.wav"} +{"in": "run opposite left twice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "211334657a6c0ef61f1a098d28d8300d46b77861.wav"} +{"in": "walk twice and turn around right", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f76be78e8ee7c32406ee3927e485e60dc978a2c3.wav"} +{"in": "look opposite right thrice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "34f9c58dd83b325f9adbd776fbbbc14321ed3bce.wav"} +{"in": "run opposite left thrice and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "28930cbb30cdf900071d3115f09dce1a5d0d0e67.wav"} +{"in": "walk opposite right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7524dd856f594649b3a53dc5baa4fcf21162b5d7.wav"} +{"in": "turn around right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c510bd4d3275299f318febf3520e74dbab0777e6.wav"} +{"in": "run right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "33e055ce085d08e2ce089dcbbb9cb11ffefbe11b.wav"} +{"in": "walk around right thrice and run twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "bc431cd20e7350a9713b1f1f525722e9b86f52a7.wav"} +{"in": "walk opposite right twice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fe70f60e86a39c41e1f5fd496375d413a28b0466.wav"} +{"in": "run opposite right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2d5000a3ab5ee7d1680010e69d1159c0bb8a4f73.wav"} +{"in": "look right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "583c8fea245d853d670c2bc7dd974d5472a1638a.wav"} +{"in": "look opposite left after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "976e1971ca667da179b6cfb65059b72f1e4e145e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d9352c126be1968682877784631fa54b3ccec78d.wav"} +{"in": "turn right thrice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9e4e1797e5b6c8a27b91ccc666f51f4a5def6bdb.wav"} +{"in": "run thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "da786ea96699361e75e72c4c1eb7b9f1b29b756a.wav"} +{"in": "turn opposite right thrice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ebef1e4c708887512511f055a94c70b60c87b015.wav"} +{"in": "turn around right thrice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9a807b39d9f2e753bce2557dfb716feb10036cb8.wav"} +{"in": "turn around right thrice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4c1909e662f47adc01a21fab26cdd2c390419677.wav"} +{"in": "turn opposite right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2f8f7c5d4e71676b0fe86c7e12a0b9535a42d7e2.wav"} +{"in": "turn right twice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a078204c24cc8ff16e5cf67017689292e2bb0bbd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "86cd0d13232e3a9a0e8a07ae9b91a82b6096d5fb.wav"} +{"in": "walk around left thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e9dc08c7d6b6b70dea5e9bea88c2431681d9ff1a.wav"} +{"in": "walk around left thrice and run opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f4abe22de6f48e9d7284d631707b86a957967c08.wav"} +{"in": "run opposite left thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3120f5243b72f23796dd5820eb95094fd5fb7216.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "04a03cb7f4e584c57be612153ec4f5a81a20e2da.wav"} +{"in": "look opposite left twice and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "73cdb2938012cdd272fd72f56ede7e72a01a91e2.wav"} +{"in": "run right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8bf7e26262eb7df978d5d825290b23769f39e951.wav"} +{"in": "walk opposite left twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1056b5f586cd596332254555a088236757497089.wav"} +{"in": "walk around right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "377a1b80cd1bf4da3cc3fe7a143736dce899149e.wav"} +{"in": "walk around left twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5aa60fbab3b7989fb3c47b217446781965801fd8.wav"} +{"in": "look left thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e623677d63180ad96c153727961cec3917f9e325.wav"} +{"in": "turn around right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d63320dad2cdcd7b48d2e9c0909dcb7d8f7da111.wav"} +{"in": "walk left after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b63b168c361bbedaf15120d80ff06d9826d3be6b.wav"} +{"in": "walk around left twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9f66352f3b7fcfe4d19b3940de09b4efd39a3f89.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk left thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "079cf7568868cb6e6fa5e7ac25e836806dc31966.wav"} +{"in": "look around left and walk around right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6b636d9e348ba3e9062ca9f2278be314ec2bf479.wav"} +{"in": "turn around right and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "69358cae8a083f42ce2ed209ecef0af888995321.wav"} +{"in": "turn around left twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4ce8ae2b8a133c5246bfc5fdd7e48208f29d3bab.wav"} +{"in": "look opposite right and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c5008d61b234680cbdf0d0654ff7d3566ecd953f.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2daaba85e180c285d1185433ea39edadb4f91d60.wav"} +{"in": "turn opposite right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "40f562e3b8e2717d4e812872107704f41a81d499.wav"} +{"in": "run left thrice and walk", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_WALK", "audio_path": "962d8a8d329d211739e2ddb1ea224466d8ccb195.wav"} +{"in": "walk right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "c7d45ae67a09ef847dda487ae00622c3df9932f4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right twice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "eb5ff3df575aadfea4babdf9c8293d68ca0583e4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "76043a4ab45cf5b533050fa6dd1311610f09a03e.wav"} +{"in": "walk left twice and run left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "47cc38695e94ffaff0042c751f4661bc8f5eaf9b.wav"} +{"in": "run and turn opposite right", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e983580f922395a5f92fe9929c8e25ae8af1ed34.wav"} +{"in": "walk and turn opposite right", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8dc570df9aad279376e0d5ef42a0e84d29a3be86.wav"} +{"in": "run around left twice and walk opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "cac2fbfc352857ee1f559aea66f07a0cb66b20e2.wav"} +{"in": "turn left twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "913ea9eeb4b09626892c260a08f51a6b43902c19.wav"} +{"in": "turn around right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0ab55260c17219ebd8ebc982f106f9c8c7e17ea8.wav"} +{"in": "turn opposite right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "18183dddec66dd73c13f288b92769694a73fc9ee.wav"} +{"in": "walk around right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "722b9760db31fb9fb284977b67abedac6b21de64.wav"} +{"in": "turn right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "da6ab31c756cbd3458d5048b48308cb9dd749c6f.wav"} +{"in": "run left twice and walk right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0bf0dd6c8779a3c46d55b57d85f6c0163a9d37c2.wav"} +{"in": "walk around right twice and look thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "daa9030331d226e741c069dd982c422bd9a51149.wav"} +{"in": "turn around left thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a7274e655132f8258d69bace152fd5c8a279b917.wav"} +{"in": "look left thrice and walk thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "b7e185848d5eb076863a69504099ab1e7437013b.wav"} +{"in": "run around right and run opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c38acdb244d194d8b0c7dfb3b501a9770491415c.wav"} +{"in": "run around left thrice and turn opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d9de0cf02204c94134eaf92b22b4689c2dea2b43.wav"} +{"in": "run opposite right thrice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1b198f7341fc21b864b0c9d6397dc6d82a4e0304.wav"} +{"in": "turn left thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1b077448f0747b523c070e961606093fcbd707b6.wav"} +{"in": "walk opposite right and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "28b4e2eefc8f6e2020b708b78a8f3bbe56dc93e0.wav"} +{"in": "turn around left after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "39509e583f5d1f7900e2ddd05a71602e81f7127c.wav"} +{"in": "walk around right twice and turn around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "59473a8239e4e4a5ff9d6f469cae502960189f59.wav"} +{"in": "walk thrice and run left", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_RUN", "audio_path": "31c0240bb7bb07d87e45cf22cb6c1fde89e97000.wav"} +{"in": "run opposite left after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "92238134279aa15610f8b4301c7e21f85ffccf38.wav"} +{"in": "turn right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT", "audio_path": "fa46665a3effed07903e115359278e502833836d.wav"} +{"in": "turn opposite left twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b4662c4daa1a7c4b63ab527420ff5290ced50da8.wav"} +{"in": "walk opposite right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "464d7c969fe1a4cbf036cf04a07c9860ee0ef9fd.wav"} +{"in": "walk left thrice and turn right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT", "audio_path": "c4966cc881e84d04644d34f26e6324568d9cd55b.wav"} +{"in": "run opposite right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e7f2f5d32b49c6d284acf23001e51963b16d5617.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right thrice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "bb3a2fc8e704d1711ef37ad0bf44a0e0f1d5ee83.wav"} +{"in": "turn right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT", "audio_path": "bd45182e0db9220cc7fee9237af2a7a4add212ee.wav"} +{"in": "turn around left thrice and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f15776bea111b00902dfbcd0a33b11664fe5bedd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "433a3d903448258c0e5bfdb2c21278797599963a.wav"} +{"in": "turn right twice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2eaf08270dccd66287724842b42d150b83824792.wav"} +{"in": "turn left thrice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1a5cffe1cbe2aa8a4138fac089515f1edcac37d9.wav"} +{"in": "walk around left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a3002e9bfd88f91613973881dccf305bf4a3013a.wav"} +{"in": "run opposite left thrice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "207dc61be97432dcdb307c352a0ad28c1a555b86.wav"} +{"in": "turn opposite left thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "34f15d734258456a1e44773b00c8b463b951c0a3.wav"} +{"in": "look around right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e888e19f1707fe25e9ea510ac5c47b00fe3c5301.wav"} +{"in": "run after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN", "audio_path": "63a058ed20b6b91a70fef32868b2439f28b50703.wav"} +{"in": "walk opposite right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "642fca964bc7824991770ad835f48ade4ebe6dc1.wav"} +{"in": "turn around right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ac261699dc98963926bbb95252daac471f42cd16.wav"} +{"in": "turn left and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f5aff0ca8906b1c2a6e9a91222aa7c5480167ead.wav"} +{"in": "walk left twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "76fef37563f89d44c510866bcf180c9e673dac22.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f4e38456813da4079960ac9dab4cc44f7e2683b4.wav"} +{"in": "run opposite right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "954c0c62542d51706e4dd333147069587fcc0561.wav"} +{"in": "look thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "21f397403e0e19e80eb85e7c5a4da71631a08f90.wav"} +{"in": "look right and run left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a9a3c8c0bcfe525a1914b3901b893d20e7a9b688.wav"} +{"in": "run thrice and turn opposite left thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c7b0f5979dea23725e41a893861f3c063b1e6816.wav"} +{"in": "look opposite left and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "26fb8f67f5030f6c7b334858a2f178261e213e89.wav"} +{"in": "turn left twice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "89039bdf8b1579fd7ab3fa67f4533c7affcda461.wav"} +{"in": "run opposite left twice and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "86550a2554ff8edfd275c6a81bcb38aaa95db767.wav"} +{"in": "walk opposite left twice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e799a50af56ae15afba7f8180d6ce85026dfc4d4.wav"} +{"in": "turn around right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1e582d85b590bc135f6932037d23f5263d698111.wav"} +{"in": "run right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a93e8b9692cb483a1d6dcccb01ac1a249b047e23.wav"} +{"in": "look opposite left twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d290474880d439aa42c8a9b9eeee535926069598.wav"} +{"in": "turn right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "9dea3adde282055146178a5e18304098a9060794.wav"} +{"in": "run around left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5964cb4d4a44a338d7d4b8c5031a75cb8b492d8d.wav"} +{"in": "run left twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "23b489e26685bca250327c869b8ea698a9f4a8be.wav"} +{"in": "look opposite right and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "f60dcb991536219af6ba884e91b8213a3174a1b9.wav"} +{"in": "turn opposite right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d85ecbb4ceae7d2f4298d7375ed3c6688f4c27d3.wav"} +{"in": "look around left twice and look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "01243039a12535d2d6e611b588c8de348b9e6575.wav"} +{"in": "look around left twice and walk around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "684a2bc61bf4ef6d8501bcc4d5bc00ca239e1bc8.wav"} +{"in": "look left after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK", "audio_path": "b6379b1383e2d26d002ab1c05edb7ee09acd4b1e.wav"} +{"in": "look thrice and look opposite right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b9711cb1ccc93b8b12302799daa2dc94b3e70944.wav"} +{"in": "walk right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2e3fcab2f0d5535af3ffe11e8a56ea9bdab6fde0.wav"} +{"in": "run right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ecba1d5b6178332650431414e8ca68f6ca0ce79b.wav"} +{"in": "look around right twice and look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6483c5b81160c354bac4ac61100b8e33e45c4804.wav"} +{"in": "walk around left and look left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b0c75083307b0ae5dcb76081709805df65bd2d81.wav"} +{"in": "walk after run thrice", "out": "I_RUN I_RUN I_RUN I_WALK", "audio_path": "31b340e1e0a1e8c747883a2c9ee213cf67125c91.wav"} +{"in": "walk right thrice and walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "85b1bf4f86617496f1e8374ea63384486bc12d2b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right and walk", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_WALK", "audio_path": "b93f4806f098963f81c6aa96e65e29d2262664c9.wav"} +{"in": "walk right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a1e902f3a965d18f761bd0ecde3f99f98fa559a7.wav"} +{"in": "look thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "865c4cd6560b9a2f45a7f024c681acc91862fe06.wav"} +{"in": "look around right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5c4db8fdf1ad78f140eb325829792f109ac87849.wav"} +{"in": "walk after walk left", "out": "I_TURN_LEFT I_WALK I_WALK", "audio_path": "e0858a7798324385ee8055754fc42e902f417e15.wav"} +{"in": "walk around left thrice and run around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9c06cea502bbdd188404d50bcb56ebb450ab99a6.wav"} +{"in": "walk and look right thrice", "out": "I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "62619580927b296314a67a2ce0d1d8c4249bff10.wav"} +{"in": "run around right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3167efea85b8c15b7b54401889e6a99fee3ad515.wav"} +{"in": "walk left after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK", "audio_path": "8ea8b3d339973c3be4ef4ba8efd2c51417d261cd.wav"} +{"in": "run opposite left thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "718be6006f1c90ed7e5f1365dfe9e2dff3e3b0e7.wav"} +{"in": "turn left and run right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4f338146f678829ccb3442573c224161e0bd38d0.wav"} +{"in": "run thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "044f645c6919b070ac34697ae5edaf59a2af4bc5.wav"} +{"in": "look around left thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "130e4e45c4eaf069b47960ca481e39a3977c90ea.wav"} +{"in": "run right thrice and run opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6401748b58351f9fa6b190b09daa4351799f252c.wav"} +{"in": "run opposite right thrice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1661ca1edf5f2f69695c13ff082b66ed84ed74fd.wav"} +{"in": "turn opposite right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "88825a128b3ad986a4e4544bb2ffc0a2ec3bd029.wav"} +{"in": "walk opposite right thrice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fa28195020650052aff42aafb24a10e3de8833ce.wav"} +{"in": "walk thrice and look right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "c8ca21a93b5ce1bd0569ba083545add0df0939db.wav"} +{"in": "turn right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9ecc0339d370db25bbfbbb8a67086ea4b04da952.wav"} +{"in": "turn left after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "ea7e8fc811820004023a52404d7e5822883247a9.wav"} +{"in": "look around right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3f205d1a57ebe7dbd3c0b883c782aa22aafe48a4.wav"} +{"in": "walk around right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ffd746c5e99b6f376840f5358cf7965d083a4569.wav"} +{"in": "turn right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b4dd7f88bd44061aeb6b65b97c038941b92bf30f.wav"} +{"in": "turn around left twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1e2a858761122edb13093ec682407a063a0d8a25.wav"} +{"in": "run twice and run thrice", "out": "I_RUN I_RUN I_RUN I_RUN I_RUN", "audio_path": "d542c2e584c7cc7f58244b8d03e2aca9414b8382.wav"} +{"in": "run opposite left thrice and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "628af760758aefec90fe4fd2efedded0f31e89ed.wav"} +{"in": "look around left after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c0de3a0b94f9ec37a7d99f60e609054d219e8567.wav"} +{"in": "walk right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "fdaf85956a040778927a15f14d31b998f856337a.wav"} +{"in": "turn around right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "02ab79477f41d0ebd4899eea105438321cf11bd3.wav"} +{"in": "walk thrice and turn around right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0bf1d6acae3a1222b1ad34b0051c5cb3b5f6da41.wav"} +{"in": "run around left twice and run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8944a94183462710d5b08fe5df7a71d631b3c640.wav"} +{"in": "look around left thrice and turn left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "51e072f83d06e3d02265d7b04592470fa8d37394.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9d65d569d458595090a4f0c848350375faebe8d7.wav"} +{"in": "look around left twice after run", "out": "I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "afdf65b1bcf9f4daac4ae6b5f5931ea4021efa0b.wav"} +{"in": "look left twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6d00c61dadc312431f70d53e8cd7561cf11307bb.wav"} +{"in": "turn left and walk twice", "out": "I_TURN_LEFT I_WALK I_WALK", "audio_path": "8609108cdf6e7f77bb64adda412e5b21e139ccff.wav"} +{"in": "run around left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "be3f2f34eaaf53b4e873e353f89b8cfa8159a80b.wav"} +{"in": "turn opposite left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0f62aea6a83292fd999a0011f7ca1e7e943cbef2.wav"} +{"in": "walk left and walk twice", "out": "I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "4046176b7b330e6fe3bcca1237169ea26524c820.wav"} +{"in": "run thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "eb25a9e8c90b847a23656a2f2b479e5f8bfbdfa2.wav"} +{"in": "look opposite left thrice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e2fbfd443760a6f024f12e939d221060f09b0602.wav"} +{"in": "walk right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9ff704c632d8b3b78829cf5dc912977fe37783c2.wav"} +{"in": "look opposite left and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "6ad3706e54d8d24f74a26ae1b0d9c633f449888a.wav"} +{"in": "walk around right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6892044f55ca9aaf0ab091ec8482796e1b6125a6.wav"} +{"in": "run opposite right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "293be7a3bab4338d2821a68512d8e2df8136013a.wav"} +{"in": "turn around left thrice and turn around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "385f1579cc0303aabf756fb399a6df0924f173d0.wav"} +{"in": "look around left thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9030923c012855878b33b87f6d60c5a7ce6be8ac.wav"} +{"in": "run right twice and turn around left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d836001e3e2dfd14794681a3b29206d8a304e887.wav"} +{"in": "look left twice and turn right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "67dfd28d683af61a8583dfb1b4ffcde331303985.wav"} +{"in": "turn around left twice and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "932f7a4abd5abbc496fde499ba562333cba90167.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk and look left twice", "out": "I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "02a71cd639d6dac8d93cd09bf6617294cab13ac2.wav"} +{"in": "look opposite left twice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0d7d4f4f9282d8fdd22ca02086492ed8646b691e.wav"} +{"in": "run left and run twice", "out": "I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "96e6d1db85921a89bffae05caa14cb5b7fb171a7.wav"} +{"in": "walk thrice and run", "out": "I_WALK I_WALK I_WALK I_RUN", "audio_path": "600a190ff11313531215aea61d9cb070321a9b61.wav"} +{"in": "walk right and walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "04d959c2a0095f5a08ad3a397b93707aac30a611.wav"} +{"in": "look opposite left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2a17e91acc483ba89d54aa9a3cffaef4a252a02c.wav"} +{"in": "walk opposite left twice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "2d2783c6b27f1efe6d9a1a874f84add43f48a197.wav"} +{"in": "walk opposite left and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "703fa8b8258098776914f9433623d53569770c30.wav"} +{"in": "walk opposite left twice and walk around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7ec33f7fecff2100e5313540eb491d984aa24eef.wav"} +{"in": "run opposite right and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "526b3fc4b8ef6e39e0bae09f659df2fdde04cdfc.wav"} +{"in": "turn around left thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "409e171aa61a8e6798ab7fa2b5d0b4b4381a0f6e.wav"} +{"in": "run around right thrice and run twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "77d238c7c85dc08466d91cb0f66779be4cbd6217.wav"} +{"in": "turn opposite left and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fd42840f4870b2426be00fe23ee8aca5cab47c48.wav"} +{"in": "turn around right twice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "0c21b1a36557f84604d9a76c2fcae5b3391eca49.wav"} +{"in": "run opposite right twice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "5930d98f125f8c9d13b63bf59421de1c1ebee4aa.wav"} +{"in": "look around left twice after walk", "out": "I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6d70b84ff79614c1cbde1e2c2c271daa05ad2431.wav"} +{"in": "look left thrice and look around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "98d703d716be84ec1ac139a0741b67e5855988a3.wav"} +{"in": "look after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6c5a0edbc1aa044971cef60e09c9c40ffbf05fa9.wav"} +{"in": "look opposite right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "26e89598f5f7df5f9ac74e320fa669a2d518525a.wav"} +{"in": "look opposite left twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "bb276c3d34534a537e8bca1b957fcca651981422.wav"} +{"in": "turn around left twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2e4276fc372cfe841670c991b9c5cb59d5e84104.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice", "out": "I_WALK I_WALK I_WALK", "audio_path": "b0779d68818a06d5c0ed1bcd5fb83f83b02ebefa.wav"} +{"in": "look twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "27ba30c84c62214f94ee69cfb862df4673ee3956.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "a337af5352f64e695e2e7ffde64f95708dc0cdd5.wav"} +{"in": "walk around left thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3b53478b51e8c4f26a56b776f62a29d9f2a0a513.wav"} +{"in": "look around left thrice and turn around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dd29ec3b05534532b0817c0f8106530b7bedbb7a.wav"} +{"in": "run twice and turn opposite left thrice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b4f0182979bedb585ea496f587288c834f7244ba.wav"} +{"in": "walk opposite right thrice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c4adb8a7032055ea82220763d84a00859782e884.wav"} +{"in": "run opposite left thrice and walk", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_WALK", "audio_path": "64207784c7ff16b31588fb9f3d7f722a2637dca3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left thrice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ff5303296ee0179ab51384347c8569bf4efc06c8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "08f5c22e3630a1644a500e2890d0840c98235e04.wav"} +{"in": "run left thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "59ad8ded9be5f6f05ed3e030c84fc2680f0e6fcf.wav"} +{"in": "walk opposite right and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e61819e0c1a4aaf7e49128e154a4c8ee57dafa84.wav"} +{"in": "run opposite right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "dcbff49ddeb9c4ebea0f919e7ea052045c0cecab.wav"} +{"in": "turn around left twice and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "bbd238d53c62c358c458435f3d637947471ca50b.wav"} +{"in": "look around left twice and turn around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5eaf9ac6b299a41cf05cf11a9075658cc81e2826.wav"} +{"in": "run thrice and walk opposite right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "815b1fe24df8eb494643ef26cc605d6636dfc414.wav"} +{"in": "walk right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d1726ccfa58e6afe1249da1bfba35712c2edcf8e.wav"} +{"in": "walk around right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3a0fb77fb62f2b45c89b31456139516353fb2816.wav"} +{"in": "run left after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "01174cc2a908a89fb64e7684b0f4b099ac842cf7.wav"} +{"in": "walk opposite left after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5d7367489207a43d7f2d28b5dc4c8aa9adea93f4.wav"} +{"in": "look left thrice and look around right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8e46975d9bc9c2bd2fda99dfa3ecb79f40a0e473.wav"} +{"in": "turn left thrice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c5eb0a1e95f003b164220c17ab643c33e0bd29a7.wav"} +{"in": "turn around right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "98478ee932fc509f90411ee0bffc1c1009309320.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "799553a2085a07b90c36237cf3da153149151e9f.wav"} +{"in": "turn around right thrice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK", "audio_path": "a38e37a4bdc3bfa89fec799feaf145a859f44862.wav"} +{"in": "walk opposite left after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5567184531f082a471d560e7e1e4f4037954cdd3.wav"} +{"in": "look thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "7a6f21aa0c42e9d5d6e97ea62c7e907dd637194f.wav"} +{"in": "walk after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "1629fd7f938473df61003fe49be52b6e798dfbde.wav"} +{"in": "run opposite left twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ddba967547b0bd888adfa9494d4f001e33d14df5.wav"} +{"in": "walk around left after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "17ec1d4c38a8a65de3adda04aeca3dda8668481d.wav"} +{"in": "turn left and run around right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "802594983b84cfbaf84ad21e90ab53849fb7b303.wav"} +{"in": "run left after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f53bb35d128c56aec41f745243fd5483bfd76ebf.wav"} +{"in": "look opposite right and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e31f4c6ce0b7519a9c0f01495bb74fbabcf45cd1.wav"} +{"in": "look around left and walk left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c7a994d3f1c86b5388b0ea15c64397fd9ecbca93.wav"} +{"in": "run around right twice and walk around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c5f948a6f7f7199e1d006432a1e7dcf7fbcabf06.wav"} +{"in": "walk opposite right twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "269efb96498119c5783e8a922179001bdc452993.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left twice and run", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_RUN", "audio_path": "93c4bdb723cc238a0323ab8bfe8f44ec405425e0.wav"} +{"in": "look right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "06193df3ab0c2c6d567e22cc5aa4d9f3148621c4.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2bf4ea7960babb99365344b3c024105a22cb5b9a.wav"} +{"in": "run twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_RUN I_RUN", "audio_path": "15e78016be507c10dd51c52ccb5ddb5a303e49f6.wav"} +{"in": "turn left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "66adf5483654d9870f04fa3f64b7c4ca564ab839.wav"} +{"in": "run opposite left thrice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a555d5d7cd37efd0b4b0010eec224bace6d6709e.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left and run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "96e78c96e7adaa14e2d3c5c57b561e50729b06c9.wav"} +{"in": "run around right thrice and look opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "82bb628fb045ac8c8a5843c2e34386b7cb9027b4.wav"} +{"in": "look left twice and run right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6f33259f9b3e90ec89e32b45dde6dfefda1affbe.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e82d610ab5c6b1db0b3aec0b6fea1bfb289f070e.wav"} +{"in": "walk around right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "af06b596f75f6a83ad89941e43faedb2646ffcf7.wav"} +{"in": "turn right thrice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "664174c2938f07265eee18c77d2c03dd566fefce.wav"} +{"in": "run opposite left thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "825b1729a00458cb09529c14ce3e3dc0b39963fd.wav"} +{"in": "walk opposite right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b2d4b3245dc597444bfd6aa91943b5132e8f7fcd.wav"} +{"in": "walk opposite right and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "186bf3a863f7bf8def0284ce46d09fa4d178fd5a.wav"} +{"in": "walk opposite right thrice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b77d5558755c85a196b899e9b58d4636bc2cbea1.wav"} +{"in": "run twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "cc36038c0ec506046cc6ad211b76a51c3f372b69.wav"} +{"in": "walk around right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3a7c482da46dfc5c1a83fa1972ae43a366342340.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look twice and look around right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f1af17c903265bcd0fb67ddc90402d6934229f40.wav"} +{"in": "run right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5106f2bcb0ce8308f2d3338585ab9117550a696f.wav"} +{"in": "run opposite right twice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "caff4f98f294a9f6a23677f7e9c8e310f292af4f.wav"} +{"in": "turn right thrice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5c194641506408dbf87fdc53c29d85f8d1745a7f.wav"} +{"in": "look left thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1555a4cdd0c1f1889ba8df2a56c6523de81d9ff2.wav"} +{"in": "run opposite right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "569d1f9a4824a3060a96ddb22e808c71d8e71ad3.wav"} +{"in": "look around left thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "636389df6d5ca65ce37c59a9886e1d079e02cf89.wav"} +{"in": "turn opposite right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b4dc7df96cd50dc5b4b8bf3d8066e78c507e22e8.wav"} +{"in": "walk opposite right and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5e4eb197957db1634095fb5a6c2f188ccf9ac103.wav"} +{"in": "walk around left twice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "37b287e82168d75ff2215d6d2d8429985b400140.wav"} +{"in": "walk around left thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7cf4c7813f824e35cf16a2d70dc5e75d72178e37.wav"} +{"in": "walk around left thrice and look around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "635fd37f5111ca9c833c907ea0e1751c6dd2df71.wav"} +{"in": "look around left twice and run around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4214977b6d004888ab335a268d13220ae45175ed.wav"} +{"in": "turn around right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e4cbafe048e7dac58f26d2894ae4521a533b06c5.wav"} +{"in": "look around right twice and look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f83c609f18b891587ed3c66b985442f7cd13e66a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4a4f442d942d2ae2782a22265ffa5cc1828b5602.wav"} +{"in": "run opposite right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3546a636bee1de1d00382bceb342d402ad8e4a25.wav"} +{"in": "look around right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "35318dcb59a32fb74874104b4da540e12af2e308.wav"} +{"in": "run opposite right thrice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "f7d8bb0ef2eb000cc5573e8570864397361c9c0d.wav"} +{"in": "look after run left", "out": "I_TURN_LEFT I_RUN I_LOOK", "audio_path": "705ccf6de493c6f2d6b036f53adc3e186e64937d.wav"} +{"in": "walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "82dbe0a924086aa264b4b432b2c3acfc74636447.wav"} +{"in": "walk around right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4ecfb9c29c27a980915dd730e7ddd789c62ac173.wav"} +{"in": "turn opposite left thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3d385a34d2a40398bac49f424b84231c1d561f2c.wav"} +{"in": "run left and walk around right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a41e4606d77b20e8549435e8829f5fd7d2f686c8.wav"} +{"in": "run opposite left and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e9e1bc39b02a7e730facf61e6c31d1651c836932.wav"} +{"in": "run left twice and look right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "01ed3681ac0e81eadd4cd14820334962e2f77b11.wav"} +{"in": "walk opposite right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9da46be5a90fee1da80b4708ebb6d23367cd79d8.wav"} +{"in": "walk around right and turn right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d99a7a20b0073042ecd43134cdef8e8ece215ace.wav"} +{"in": "run left twice and look opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "810785084883dd85d20c3e49e6c8338bf71d639f.wav"} +{"in": "run right twice and walk around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d5e7be1df7160b53ba12d45a97a32a781bcff5b5.wav"} +{"in": "run around left twice and look right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "364c2a4939d89273c3528b7cd2843c3bae9a2730.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around left thrice and run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b0f689a0c5a8038f0dc1146033ed50f7744a58c4.wav"} +{"in": "run opposite left twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f00a8a10c52c4f0039f8d56839ca7cc26d816223.wav"} +{"in": "look twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_LOOK I_LOOK", "audio_path": "b762a7211338c6c868dcbc8ba141a7f1ab38e77f.wav"} +{"in": "walk around right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a03e6beaa9e9daaa75710f2647aead1a09eb8001.wav"} +{"in": "walk twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_WALK I_WALK", "audio_path": "494081f1791a2680d65f60df007cabd7b45be9c9.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9811042a5e741274fd438c5c365a5f5f8c039a84.wav"} +{"in": "turn opposite right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cb5142623b7093820ab60159f9d1deac91549f9c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite left twice after look", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "db0c71524223d146d0aed4218aa668f1362050c8.wav"} +{"in": "turn right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9ca4be9630e3ec087eff398dc7bc90cdd3c25e7a.wav"} +{"in": "turn left thrice and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "91c58ba545e0b52d0041cb48ad83df61822e8bdc.wav"} +{"in": "run thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "a49ad7c96198abef95e581db1b1042cf23785c29.wav"} +{"in": "turn opposite right twice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7a312a67eb704356567fd528c7c559feb4ca23ca.wav"} +{"in": "walk left after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK", "audio_path": "a343e452535d615af203aba0fdade7f7f950f229.wav"} +{"in": "turn around left after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3041684b3ca2d63bceadcf4836cb64df6ccf0e59.wav"} +{"in": "look opposite right and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "c52c1d8955e5cc5fa7b68c9313e7b42ffa9c2504.wav"} +{"in": "look opposite left after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c853aedb210f278789f3bf0743523793485f4d71.wav"} +{"in": "look around right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6665123a49d75ab286b246916ae24c6c4a46f9d4.wav"} +{"in": "walk opposite left thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d46d4154293c73a0907b6746c3fd33fb1652808a.wav"} +{"in": "walk opposite left thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "985c3c6d0a2236bb27b78b5a1b25c9e854dba600.wav"} +{"in": "run right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "08dba3178f2529c2fd59c18593efa689399cc2a9.wav"} +{"in": "look after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK", "audio_path": "f2ec67d90ebc26b364a328cd8c663fc954e92ece.wav"} +{"in": "turn left twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "ecfca3777a7226021e941d9a4a7d57dea952e2d9.wav"} +{"in": "turn opposite right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3972edb0fd50838b5022febf9e45365a35481181.wav"} +{"in": "run left twice and look around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "851e32abcbaf5f88e98ba15c452f7d077a1941f7.wav"} +{"in": "turn opposite left thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c0494944c3a4fc102e794bfd9d5e2c6b895d4474.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right twice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "94ed072ba6f902c678fd51c84f6ef085a7a29fc8.wav"} +{"in": "walk opposite right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "29f6c9a9ebb5d0b37fada55da6b78abc5ef37786.wav"} +{"in": "look opposite left thrice and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9e4d203dd7c0509e89cd71a5719fb54320b757b7.wav"} +{"in": "turn around left thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4a4892ef905a31f50604eb2b3a677e5154eda0bd.wav"} +{"in": "turn opposite left after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "d8cac16b1983b13749d3d72492cf5c44b4e6103c.wav"} +{"in": "walk opposite right thrice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5c064cc55e2bfb8cf335ebe700e7ccd9d2d9df27.wav"} +{"in": "run opposite left thrice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b6e8abe1756ddcf129b22146343e9f1a2696ba8a.wav"} +{"in": "look right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "513bc8e0d1f26a9d2fbd9a1ff7d8c9c3c665536a.wav"} +{"in": "look opposite right and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "40e200e509bd6e2af3ee386b3e8b5b4f21e9f1c2.wav"} +{"in": "run around right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "58e69ed2440813c7cd903448c976feeda2c0bf4e.wav"} +{"in": "walk thrice and turn opposite right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "795dab66fbf6f567178ecebbc57143c93d59ddb0.wav"} +{"in": "look left thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b53b8740d428b2c51bf144b34e7db38d3fe1848a.wav"} +{"in": "turn opposite left and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "90c7062032bb2bdd422064572a00f31667b3c568.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run thrice and turn opposite right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ac89179b27bdf80bb0a4902459c6a1351ab11c34.wav"} +{"in": "turn opposite right thrice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1cde88426fe7ed62a0944bd3601e1e432abd15e9.wav"} +{"in": "run twice and walk left thrice", "out": "I_RUN I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6d80868bd70e8f6890000497c0f096cd6109050b.wav"} +{"in": "run right and walk", "out": "I_TURN_RIGHT I_RUN I_WALK", "audio_path": "3049002be8705e5b8642550e0cd64ec066d13066.wav"} +{"in": "turn around left thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fb6c204c0f9cb402d3bd94e4ae44d508310bc2b1.wav"} +{"in": "run opposite right twice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2096dee442c8447a1b6b724da228ec6c85bfc2ee.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn opposite right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "be8623df19ecce5edebcd58e8b867fba4a1da66d.wav"} +{"in": "turn left twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "1615ae86e0fc0eff85eb4a731436900b21115c84.wav"} +{"in": "look opposite right thrice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "8b518f5234738f3d07c42e91dbac2ad1e48e36b4.wav"} +{"in": "run left and look around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7917abd4e8aa1a65b7ef9e28b4a2b855d0d6c90b.wav"} +{"in": "look thrice and run opposite right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a2d7b1429c3ce3242225531d2858791ed819a2e5.wav"} +{"in": "turn opposite left thrice and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "22b79af55d7dd543670e1e795dcd20def1e29c7a.wav"} +{"in": "walk opposite left thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5d953d204d49a8001b592046b8bfa57dc9e34335.wav"} +{"in": "turn around right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fd5ae2f04ea28326547fb83217eaef0b1cd5aa3c.wav"} +{"in": "look left thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "29e50d1b0f07fac583280b5a38f518da02fc4227.wav"} +{"in": "look opposite left after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f0147d7e6020380bc19a67ec086c2ce1ed92deca.wav"} +{"in": "look around left after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e6950ba00aabf27bd9d7cdaa29cfb447e748e2ce.wav"} +{"in": "look left twice and turn opposite left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "133ef1db9649582a8a9efba357d2e35ed904c81a.wav"} +{"in": "turn around left twice and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9f5388fd972b45ff56528f10a08eac58a3cb5af0.wav"} +{"in": "run left and look opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4d3a77f681827c9bdbb286748cf7307fdc1ba776.wav"} +{"in": "run around right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6263103c5f6427d9f110eb649409537ca8e20da9.wav"} +{"in": "turn opposite left twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "56a327177012e41146a3022a9dca2838ea4d0b9c.wav"} +{"in": "turn opposite left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "e166047ab7e9bcb6f03f481fb0f146a959b64f86.wav"} +{"in": "turn left and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "85b1f2b7249867fb810fd866bcba66e391ec029a.wav"} +{"in": "look after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "d1a08e57e19a8f7f553514f1dc32b7ac07924339.wav"} +{"in": "look opposite right twice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "2736a52ab44fdc1f29697ce22663a900c279560b.wav"} +{"in": "look opposite left thrice and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f33e6c86fe95186fe4d147a7b54430204997e0ce.wav"} +{"in": "run thrice and run around right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a5c4f6b501a9fbcd6895f00845f8be75f6ae6b6a.wav"} +{"in": "turn left twice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6f5fe60c9dd5bcf6488ee32e4505d0a6f2dc8a1f.wav"} +{"in": "look left after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7569329303394b8eea0d9905bab2686ffa8f711c.wav"} +{"in": "look around left twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "18c26e3fbdbf4dae1f0c290f3a6757ca7db0e213.wav"} +{"in": "look opposite left twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "86ff27d199b05228a978b6d9ec029ce8685fdf23.wav"} +{"in": "walk left thrice after walk", "out": "I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "918dc62c5be0d8176d7f39c0ca9d9266b0c3b22c.wav"} +{"in": "walk opposite right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5f50f58be9b1391730606ab5bcd5d3bb6a4d76ba.wav"} +{"in": "look opposite right and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9413dcfe0a4d79a19a3bb2ededf33760d31ec124.wav"} +{"in": "run opposite right twice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f5caa7dc0aff2635b99b68ec96ac62c3449da7f5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "08fe9f151db1c1e05fc43f8c084344bcca8e22bf.wav"} +{"in": "look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "41cc4760682f493f358eee5cabb12c68538dabd3.wav"} +{"in": "look left after run", "out": "I_RUN I_TURN_LEFT I_LOOK", "audio_path": "fdc65142a75c796db07c427dcb1a7aeb329437cb.wav"} +{"in": "walk around left and look around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0b9e18fcd141ed6bc7a86724e62b6e29bcfda766.wav"} +{"in": "turn opposite right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "15e7555c1ffb4392936fb3a054dd69c45d7b820e.wav"} +{"in": "look after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "57dd2d07356436f61631a2905c94a3a571f196b6.wav"} +{"in": "run around right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a8f09b1fb9e9c46f86199d468fb41a4e9884bc92.wav"} +{"in": "walk right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9f66caa0949f4057a5e689e4046d75d5a724d370.wav"} +{"in": "look left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "dddefa2d3a03716de88e2d8ac7990733e39f790f.wav"} +{"in": "look thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "6d5f0e0e52b6f1d7b33e1106268d7fcf30ce8844.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around left twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d60b883f91a827678585e92ac6932c6beabbf3e6.wav"} +{"in": "run opposite right twice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e40469cadf01314c6e9d6f9d98a8e4c1ffa62ea1.wav"} +{"in": "look opposite right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2ff434d7d6ec78039fe3d01b33275a07b1cedd1d.wav"} +{"in": "run opposite right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "946a1e79f7138e169c546ff624085ea6c1dd7079.wav"} +{"in": "walk opposite right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ee531be57c39b40020320f509f4bb43037654595.wav"} +{"in": "run and look left thrice", "out": "I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "993e3c027e8258b876798ea98f9690f63c1a5573.wav"} +{"in": "look right and look opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "15b64e974e3e842fc07c2f6c6fcd5a097afac585.wav"} +{"in": "walk left after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "2d17dba859e9fe4d574b5d4a083f71386b2b7671.wav"} +{"in": "turn opposite right twice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "900050792780c0e33af4c5eeb520d592e984a5d7.wav"} +{"in": "turn around left after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8f6534ea66be82768b97096e6e2b1cae45770c1c.wav"} +{"in": "look right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "954d11d4a5d84e75e131b670f166fcf919349a98.wav"} +{"in": "look twice and look around left twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6765793ecc83a767c78c334b5a646459f90198f3.wav"} +{"in": "turn right twice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3757ced6ff3b5dd6574c50f8f60e6e63d8c79009.wav"} +{"in": "turn left twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2ca827c98dc22dd5a51b7bab536dd63ec20ebe5b.wav"} +{"in": "look thrice and turn opposite right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c6e93cdde033478ea10af69d2b5d27b861541ee4.wav"} +{"in": "look thrice after run left", "out": "I_TURN_LEFT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "7f25a1e3bf5b6a7840bc839e52e448f729738343.wav"} +{"in": "run opposite left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "de5804c9a518d1a10e4a8cea6707596950f54c82.wav"} +{"in": "turn opposite left thrice and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "660b10ab963a6bff54e8198d8d05887713dbfc57.wav"} +{"in": "walk around right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "eb8038241ed2e67aa5e6d4f8274d7b747522398d.wav"} +{"in": "run opposite left and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "47083ea99c630f9eceb99abbb2d57824643700b5.wav"} +{"in": "look opposite right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b8c2c516cd650a9bd3ef13839f13d5628b2aa20f.wav"} +{"in": "walk opposite right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "39f890c4283eb14c0aafa4ddcf565bbc0abcdb7a.wav"} +{"in": "run around right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cee4f4eb332cc54bf35346adae2f4075d2609425.wav"} +{"in": "look right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "168059d051b2a10072e5b2926d332029a2690ffd.wav"} +{"in": "look around left thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "11cf19be7c176b5ab6c0f98d98d81aed1de5b6a1.wav"} +{"in": "look around left and look opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "567ef2d33770c841d93041d60f5d54ceef0a9a96.wav"} +{"in": "run opposite left twice and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "24f0d012ed6546d8c18fd5f64dc05f5042f7a809.wav"} +{"in": "look around right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0dae1c1da20f8d176a14d662c2c828a6e7fc7098.wav"} +{"in": "turn right twice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3e121dc6aa2e5cc242ce03958f8d49d3219fae8c.wav"} +{"in": "turn around left thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cf5f90937d155de63fd4aedd68490951db3f8806.wav"} +{"in": "walk around left thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2644f3eaed6718890bfa065275088b100839ed89.wav"} +{"in": "run left thrice and turn around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2fc1629db842822393c17ad67d78ba3d289bd6a0.wav"} +{"in": "walk around right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "39f6ec07080ff62d885b4d7d31dfd6b068aab4b1.wav"} +{"in": "look right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "f5d76a311a360b7e112a956beeb3f312a6769e6c.wav"} +{"in": "look around left and turn opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "057b2099877f0a71da6b786cbc99378268bbc7b6.wav"} +{"in": "look around right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5612a5c552e07ba97b00bd5828fbff7891ecdbfc.wav"} +{"in": "run opposite right and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0b562d6b6a48f8488f2fc3c3d40bdbdf4134b54e.wav"} +{"in": "run right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c9fade36499e5f6005da47a23a2aa29f608bf8d2.wav"} +{"in": "look around right twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fc9f156b4fefd7a4c6eaf5ebd7f90f7e3591b0f7.wav"} +{"in": "run left and run opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4f3e679104ff4d003c1cb944729ea869579c7310.wav"} +{"in": "walk opposite left and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e1e47510378df03e3308cabca26a747f58447de5.wav"} +{"in": "look right and turn opposite left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0c17410099fadd2b91dc6ea84d8feb05c299014c.wav"} +{"in": "walk opposite left thrice and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c871a9acc65b26af9097e76f0ee96d35018783b4.wav"} +{"in": "walk left twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7d97eaa9e77d8ea555a247828480ffef766cff4a.wav"} +{"in": "look left and run around right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1416867894152d2b63e2be8b64d7c937e2667a60.wav"} +{"in": "walk after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ad6bf1c1db5ef3b355266bc33a351c4144f2c6e3.wav"} +{"in": "walk left thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "190395e71196dc0c30343c25b4d16bcc80d0097e.wav"} +{"in": "walk around right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "55bb27d35503b3dbbbd1c5dce1a83fa593ea80bd.wav"} +{"in": "look around left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c24c2bfab40f285f874b8f0be238814c47375541.wav"} +{"in": "walk around right and walk opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3bc811e6eff02f4d9eddc79d49da3b874706e4dc.wav"} +{"in": "run right and run thrice", "out": "I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "0297068244a5aff9dba49fb73defa3bb25b03d02.wav"} +{"in": "turn left twice and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "35ab6e3f1705368447d07cae618d5748a95de95d.wav"} +{"in": "look opposite left after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "cf51f425d95901383261b3bb779aa4a4a1f7bb2b.wav"} +{"in": "look right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "daec803de2e71d7a0948f4967937ffe7b006af41.wav"} +{"in": "walk around left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "dbaaae65dbeae27b5c1a18919137600e98db612e.wav"} +{"in": "look right and look left", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "83b917770fc819c9af0d9bad73ddbe73cc60054c.wav"} +{"in": "walk", "out": "I_WALK", "audio_path": "df06b147f778d46fad19b32b6757a3abc3af41de.wav"} +{"in": "turn right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ca1e3ad2d669464d2e978513868948d3a5cc51cd.wav"} +{"in": "walk opposite left thrice and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_RUN I_RUN I_RUN", "audio_path": "29e75fb65dce5ea8d5afffce413e92940b3a76ac.wav"} +{"in": "walk opposite left thrice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "c6760b2d27890e18482a5c3caed371dcac9fdfde.wav"} +{"in": "turn around left after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "42623c9b91f27059f33dd9507bbcef8b21b1e1ae.wav"} +{"in": "look around right thrice and walk left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "839076b8b824aa452eba41e612a9cf97dc876866.wav"} +{"in": "run left and walk opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c31dd49aca87f954d93b111ac45ccbf4f194f911.wav"} +{"in": "walk opposite right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7befae409f8fec2a6120447534f8610ffce553dc.wav"} +{"in": "turn opposite right and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4c93bf9e880047061d95881d233c7aeb946fc5e5.wav"} +{"in": "look opposite left twice and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "5342e294056934a48769836cd5b533451fcfaf79.wav"} +{"in": "turn around right and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b43022e88d8b30d331f642b9b4d01c959e68f6ba.wav"} +{"in": "run left twice and walk left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a9895bc5690ed3b42976dd34bde024701952e24b.wav"} +{"in": "run around right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "242c5a63936537a491019c3083d48c1f7f10fd3d.wav"} +{"in": "run around right thrice and turn right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "847730c87a8280be3d743000c5f5bde3202c548a.wav"} +{"in": "look thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "108bb22480ad3e8063e6a7b248c1cb94444b3ef8.wav"} +{"in": "run right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c6f0d6ef5e7d9ebdfd1325aeaa4a6a39e8a8611f.wav"} +{"in": "look right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "85c4b2becc752f3ff80f15f93fbc253987391315.wav"} +{"in": "turn opposite left thrice and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "10947b5d2b574a6075933ac583bc94d1790bc296.wav"} +{"in": "walk opposite left and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "cfdbd9af1ed56ad4828763cbf20dd005d6f5d660.wav"} +{"in": "turn right and walk twice", "out": "I_TURN_RIGHT I_WALK I_WALK", "audio_path": "2d3b6152c867bdced6c435c74b11e74bd1e871af.wav"} +{"in": "look right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7f972758bde64a4abdb6d55b8f57da37bdc1dc0d.wav"} +{"in": "turn opposite left thrice and walk right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "08a5c3bbf8d1df5951b05cab92ffe0d8da614997.wav"} +{"in": "look around left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e633c54251ffc8fa0931941e112f3e7c10dc9fb3.wav"} +{"in": "run opposite left twice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8784f105f1f95e448e303ce7b84712147885f162.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "70be902b1ba7b530e961c948262b514c24091245.wav"} +{"in": "turn left and run opposite right", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "61955e662c548fff16e89ff1164f43687b11ff26.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "62faf308a09036775178a39ad130f68d983e9906.wav"} +{"in": "look around left after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9faa8be13840f30a21e43ae60b950379da41af17.wav"} +{"in": "run left twice and run opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1be19912793f1064e06edd72f6e11e0451e331a3.wav"} +{"in": "look right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "9c3f546e4c4583fee3c93635da3279492cf98164.wav"} +{"in": "look twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "0fe53b8f3e94ba17ef9984ae0ca97a07acdc98fa.wav"} +{"in": "turn opposite right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cbeea8986fbef7388d88f9518240746c30f61232.wav"} +{"in": "turn around left twice after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f66f716e5528bc9e4007da44235fe1fda0254bd8.wav"} +{"in": "look right twice and walk opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c3449adac074a8c1c96684ef94e303e22dac61cb.wav"} +{"in": "turn around left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2cf2b8481fc79a1aea10467d6b9369f4319beefb.wav"} +{"in": "run opposite right twice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b3e1df06c3e64d8cffc99da1ddd61cb03168dc03.wav"} +{"in": "run left twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9b89e33dec31144254eecf6471a285ddc2d1079f.wav"} +{"in": "turn opposite left after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "592100b651c4008325f6565a660f30eb9f18fe08.wav"} +{"in": "look opposite right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6fd91e0968d38376de055d9a0f40e5fce4a4ed03.wav"} +{"in": "run opposite left and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3b84e9788a1730230493af97952c3b4726f43170.wav"} +{"in": "turn left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "ada3a1937b48a6ca2b189a6f6b770012b10806ec.wav"} +{"in": "turn opposite left twice and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f9096911f3f962fcd591dfbd6ab335cc818357d7.wav"} +{"in": "look around left and walk left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4fd4baa8568126498268212780f527be17c5629b.wav"} +{"in": "walk right twice and run around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fd635a2ba7cef98a2db846539ca9cb52705843d1.wav"} +{"in": "turn opposite right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "33b34fcce9b3787a08460d828efbd0ebfa0082c1.wav"} +{"in": "run and walk opposite right", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "898f51d321cafb5f90c1722791b1364cc46de529.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn around right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "94216520204a8da53f9513d236b408ab2a4dc9fd.wav"} +{"in": "walk and run opposite right thrice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ac15b7e823f97e517d80a9b328387032003ca449.wav"} +{"in": "walk left after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK", "audio_path": "a043814fcedb29fffb5f14b47a534d8584d04b47.wav"} +{"in": "turn opposite right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b22e7e849f987bcf8dcaaebd962b98d267266898.wav"} +{"in": "run left twice and run twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "3fbdfb23ad52c5d3994204ea0e829b00919fd287.wav"} +{"in": "look opposite left and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e31144ed1c267230081d5d0609b93e437dabf773.wav"} +{"in": "walk left thrice and walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b5dd0dcc0b76df108b9402a195abf8a4f7c54afd.wav"} +{"in": "run opposite right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "63c3738768f87212d3ebbf65185089ef39fe4bdc.wav"} +{"in": "run twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "3b22f19d0ee230496052dcda6d43e213aeff1485.wav"} +{"in": "look twice and walk thrice", "out": "I_LOOK I_LOOK I_WALK I_WALK I_WALK", "audio_path": "1521c5e80745b7485a33a1111c8f4ee1fa2f8d15.wav"} +{"in": "look around right after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4d229d35e89e1282561777d24a6e70f9e7d96da8.wav"} +{"in": "walk left after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "9068512901bf3584bbf5388b3298abb8ab80c454.wav"} +{"in": "walk opposite right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "869657359051cfd2f2d8307bd3da1897928f8f14.wav"} +{"in": "look right thrice and run left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4b3e7ae11dfc36ecda9b768735f568fbbc8a388f.wav"} +{"in": "turn around left after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5410c53a6e4d246b094d22e21b89c8373a39a373.wav"} +{"in": "look opposite right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b1427b1ff950b9c6de310ffb7a0c835ecf2ea9c9.wav"} +{"in": "walk opposite left and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "53e7274b34b0771261951a422ffe69a38f90f0f2.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "24727b33ad61af8bba8c45a56ee85f8cafecf0b1.wav"} +{"in": "walk opposite right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8885fc1cfff02d391158a3990dd78c59471cca00.wav"} +{"in": "run around left twice and walk left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5902ac26c0cdec26b8b69910df732079baf35b56.wav"} +{"in": "look opposite right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f02302ef52419c38b12ff1d3a7168ff195cbcb29.wav"} +{"in": "walk opposite right and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "23e88f13a1b98cb5a5c5465d9bb37ff2f814385f.wav"} +{"in": "turn opposite left thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dcfb5cd057f5200600bf2e3f078ad492f172b9f4.wav"} +{"in": "turn opposite left after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "5548e4c0656ca9d76bd2c3ca6ca3bc84b6fe3c6e.wav"} +{"in": "walk opposite left twice and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "641aadd821a46ddddc06fc89a9929664a5e4f217.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left twice and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "982604e47fb1427bda3d6331b60a35c41fdc6f81.wav"} +{"in": "walk around left thrice and walk opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d1e99f38c412c9c35f9c4cb0c932b8b59fd241dc.wav"} +{"in": "walk thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_WALK I_WALK I_WALK", "audio_path": "f192fee408322cbd2cfdeaea133b2991063ef2ee.wav"} +{"in": "run opposite left after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4638112657bbe01220aa3280e055ca2e53162779.wav"} +{"in": "look twice after run left", "out": "I_TURN_LEFT I_RUN I_LOOK I_LOOK", "audio_path": "cbc66eea1fa7833078bc59e972d21fa1dab370c2.wav"} +{"in": "walk left after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_WALK", "audio_path": "fb6a2bea9c52f3b1cd3f69ef0d670d846ff53a4b.wav"} +{"in": "run opposite left thrice and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b4c47e6b2d5398b0eeecef2fcb717acb0aa3f494.wav"} +{"in": "look around right thrice and run around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b4fd6fdfe8d2dcbbaa9375f9ac2ebfb919db8f98.wav"} +{"in": "look opposite right twice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "eaa639a83307de44fe9fe2f46a0d7b9ef2e5cd7f.wav"} +{"in": "run around left thrice and look opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "941526e00eea777854102054ddd205906005a199.wav"} +{"in": "walk twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_WALK I_WALK", "audio_path": "f5e86c5782fe09e7d0c036c91a3cb512c5e54a0f.wav"} +{"in": "walk around right thrice and turn right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "358bbd566dc9e04663f30a6798c9ff182f0b7cfd.wav"} +{"in": "walk around right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e792d2caa70d01edf436339838642ed7ffc025fa.wav"} +{"in": "run around left and turn opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "14b5b04312a5b95b56d5d6b3c0e0ba03a3ce0147.wav"} +{"in": "look around left twice and run left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9757d449bd99f924eac30024103a280bcd73039d.wav"} +{"in": "look around right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f3bb9b2046108745dc7c265b2d6317e1796d0f43.wav"} +{"in": "run right thrice and run opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6ce72227e88f22db17fa4163d774f2d3b1370217.wav"} +{"in": "look left and look opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "fdbd1e88b8102ac696da73dc86dfd09c495a80a2.wav"} +{"in": "look and run right thrice", "out": "I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "611be3a2bdcf5d16afcb85779cbd62fd8c7778e4.wav"} +{"in": "walk left twice and look twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK", "audio_path": "36d803f114b7834527c117a418b2dbfb949e181f.wav"} +{"in": "walk right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7b91ce81448ace48f562d42246e37c8e447828e7.wav"} +{"in": "look opposite right twice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0dc90ba1cf9d4b9ea0e41daf837b713d6b39627b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right twice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "40b559c486e773a08638efca5c990aafeb31f679.wav"} +{"in": "walk right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "915f473ec2e9f1a704ef53532f3221957bc95700.wav"} +{"in": "turn left twice and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT", "audio_path": "a3482db8f1a3a9e1bbd839a518967fac7189c2ef.wav"} +{"in": "look opposite right twice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2ee8a131fe841aa4a421d50a6f1b13ad1b1374b7.wav"} +{"in": "turn opposite left thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "79747707e5d4a6a3956488a283522f087ebe1424.wav"} +{"in": "look around left after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a71cdaa1877211ae6f580e90909baaf1b9689fa6.wav"} +{"in": "look opposite right and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f1c74841501cc0982f32a6846a598467a9a8a8ab.wav"} +{"in": "look twice and turn opposite right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e5fa78801f793c4994ba11523e78f6b59ca32b0d.wav"} +{"in": "walk right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5e8ab6f358706f4766a8360840b008f827820051.wav"} +{"in": "run around right and turn opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3b268522aa8c06beab984caf56446bfb735f1666.wav"} +{"in": "look opposite left twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2792539e40ee36e48209f007cf39b4f06788593c.wav"} +{"in": "run after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "49365d33c1d8b2968170f8612b1a4f13744396e9.wav"} +{"in": "walk opposite left and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "97405ce3afd99eae50261b91c18518a01d99c625.wav"} +{"in": "walk left thrice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3bf54faf4efff1ec85790aece0736a7bcc2df607.wav"} +{"in": "look around left after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f15bd54d23dc5c700e0e47d85d5e6a30e585d73a.wav"} +{"in": "turn left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "54035e64e60318b3ff884b5633663a836b39f24c.wav"} +{"in": "walk around left and look right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "0d68bce3328d75938fe65194547ce6e020ab3136.wav"} +{"in": "look opposite right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d5fd7840847dba2d0af6cd6652fa58a5754ba441.wav"} +{"in": "look right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6987fbde96f6dd783909adab313011a0564e1b2c.wav"} +{"in": "run left after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "011350ee5f9d1abb0b3c3c2a1b6858e4ba016e84.wav"} +{"in": "turn left and turn right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "084ad6d37432f5da7739a2aa66703c481a573e97.wav"} +{"in": "turn around left thrice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2be997b2f76ce926b8a37a54cb7008ab57084ea5.wav"} +{"in": "look opposite right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8ac74cc086a1af94efd668e219057f9b20f8bbf6.wav"} +{"in": "look around right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "33583b17b61f8cd903d239f3cf4141c5c89b742a.wav"} +{"in": "run around right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "344eeee3c2e5fa6618e40c575033b024ff6f658a.wav"} +{"in": "turn opposite left thrice and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bab9611c48fa4ddb2ecc7ecbd201740c528fca84.wav"} +{"in": "run right twice and look left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d6dc0cc13bf383788ffe19cd5995988ddd0ba6d3.wav"} +{"in": "look twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_LOOK I_LOOK", "audio_path": "2a6a973cfcebd10ee2ab08abe17c7aea4fa402e8.wav"} +{"in": "look around right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dd87b13d9628525def1238e8601ef256a8bab291.wav"} +{"in": "walk right and run", "out": "I_TURN_RIGHT I_WALK I_RUN", "audio_path": "4282d9b403ad955513d9f90344c11d053a3c0aaf.wav"} +{"in": "look and walk thrice", "out": "I_LOOK I_WALK I_WALK I_WALK", "audio_path": "0a0f7c8ac042702ac4303e139e52ad5114206680.wav"} +{"in": "walk around left after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "90c2cf4a3744086917dab526cd4953c61d348dbf.wav"} +{"in": "walk twice and run left", "out": "I_WALK I_WALK I_TURN_LEFT I_RUN", "audio_path": "855e7e41cfa61cc94d836844a607e0aa1514f469.wav"} +{"in": "run left after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN", "audio_path": "0faf436c2c3f9437127ad60922e3b2905f95d4af.wav"} +{"in": "turn opposite right and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "03a20d3b2316ddfd01f2fa8b0d23b948224d5d38.wav"} +{"in": "look opposite left thrice after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2b4a9b329b6dba8df4aafa70e0a0c273a8731a19.wav"} +{"in": "look opposite left twice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "36d70fb2823da9860cc123098862452a734a5052.wav"} +{"in": "turn around right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "54280773b7db98cf5921722cf11f4617ca244d81.wav"} +{"in": "turn left twice and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2b115fad055f3f47a633ed544a3bf10ef635ac7c.wav"} +{"in": "run right and look left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f709ebea86500555e51d31e44d540b03920d9f93.wav"} +{"in": "look around left twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1342dfec699715922a2136be1d20bffd3ef7c56b.wav"} +{"in": "look left after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK", "audio_path": "9e305bdf2990a552bf439b75e604e5fa6c0ae83a.wav"} +{"in": "run left twice and run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ca4ae3aa1bdbf8b48d119f506f66e159ac761752.wav"} +{"in": "run around right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ed46b65ef736924355b48cb472b824afaf2e55bb.wav"} +{"in": "walk opposite left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4438195f20b50a3dd513cb4c61352931b713ecec.wav"} +{"in": "look right thrice and walk opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b04db5c899bc68a1c8a610e44ba9a1f4bf1e5fc6.wav"} +{"in": "turn opposite left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "8c4fb5bab7ac12f2e9ff65aa4e1310e180c06e48.wav"} +{"in": "walk thrice and run around right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "568104f5c93178d8d40d91192230b89d530359ef.wav"} +{"in": "look opposite left after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f95869ef1a2293c182dc3f3bc6a5c7d5190d1d03.wav"} +{"in": "run thrice after run", "out": "I_RUN I_RUN I_RUN I_RUN", "audio_path": "c32be65d089e6d8968a82eb0af515562bc06ee5f.wav"} +{"in": "look opposite left thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0d6f7cd52170fc454b1840697474cc4eb962703f.wav"} +{"in": "run right twice and run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "80eeac2ea34090b53b26af0816c57360fb9432fc.wav"} +{"in": "run right thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bfb9ee7de874d3d3ed6bf9453b906350f0006d22.wav"} +{"in": "run opposite left thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d9a55fe704253bcf53613c7ae1716712798bb7e1.wav"} +{"in": "turn opposite right and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a085f16ab2c516282ff769af23138889c466cf3a.wav"} +{"in": "run opposite left after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ed18cbe3f79675d2c3905c51cb2673cb9c6ff801.wav"} +{"in": "run right and run left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a22ee1d3ebe3b5f6758485a1134b11662f4a3a52.wav"} +{"in": "look opposite right and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d701a56c46b3930601c150a73af6beca4238e351.wav"} +{"in": "walk left after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "33082defe27574d67d62328901a9c85a25d44120.wav"} +{"in": "look thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "1a3a789f36eacc79b39824d423dff84c8fe4ef27.wav"} +{"in": "look opposite left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9ae4901f1cafddd28a49576e7615f4be32551094.wav"} +{"in": "turn left and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7c36452eabffb539bec2633bfa828b94eebf369a.wav"} +{"in": "walk around right and walk left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ea4aefca1853050efd39dc030da79e08cab79f83.wav"} +{"in": "look opposite right and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "54e978990426630477b19d319522817f00678f3e.wav"} +{"in": "walk opposite left and turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "53c1ecc653694d9544e2f49fd4a27586de91fe71.wav"} +{"in": "run right twice and look right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "217739caa7cd7bb86678c6faab1af07280ce9107.wav"} +{"in": "run opposite left twice and look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "42124f1c18657a327dc4956b098117c24893a38b.wav"} +{"in": "look opposite right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e6a19966645dbd633abd9847a1d084c82d9f2d18.wav"} +{"in": "run around right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1a0c1608805c856ec8c50279d1193cf12dbe436c.wav"} +{"in": "walk right twice and walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6878245a8329b657e2751cbf4eade158ab96eeac.wav"} +{"in": "walk opposite right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2d1b1519d1f53cab1fca4369df2fca7397678c47.wav"} +{"in": "walk right twice and run thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "b9165eca8882dc07efe67a920f6c49d8987ab96c.wav"} +{"in": "look opposite left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2d4bdeb11245aac4da05ae4a17d4873a2f107a82.wav"} +{"in": "run right after look", "out": "I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "6d373ea25fdf85cb7df834fc15bd064f1180771e.wav"} +{"in": "turn right thrice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2d4a805b76fc7dae9c948f9df172972bc14c39c3.wav"} +{"in": "walk left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e7194e259eb49e7099e3bdfd0efac361b2c6f6eb.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right and run left twice", "out": "I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b35f629ac156c1b19f67806293cf4c07fdcb2187.wav"} +{"in": "run left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cdd42261986c3792581873240615224671e3a4bf.wav"} +{"in": "turn left after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "534624c182986a6483bf70b8488bf6a991bfd3b3.wav"} +{"in": "look opposite left after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e4711f6d47e7b48074b71e40b39d1fba91c85b1b.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7085355a46bf510d81e17aafc91f2ff2cab1afa2.wav"} +{"in": "walk left thrice and look right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9dc5df2b0bad017cda817b72cb80ace0d3b79d4d.wav"} +{"in": "run opposite right and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6f59659e30488f305a7af24571dec715feb01de5.wav"} +{"in": "turn left after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "a476eb4bc05445c3d1169221dd1501406bf1a6a2.wav"} +{"in": "walk left twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2bce68839f6f94554ff7053e5bdaae01aef15295.wav"} +{"in": "walk and look around right twice", "out": "I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "765ceb7c3e7576c4b7eef269a10ad480e8a2c19c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right twice and look around left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b5557bf509bfbfad59cca73b9eb743111662cb0a.wav"} +{"in": "run twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "87f7459a9c6855de1fa51daebcc7ba445fb69334.wav"} +{"in": "run left thrice and turn opposite left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "112bcb4f8d0ad27bcf4bdda2306789a92e87f6b7.wav"} +{"in": "look opposite right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8f45e2d3b8e5ae314d3cea523ae3fdab4d91cb37.wav"} +{"in": "look opposite right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "300620f1f3bb7f94825c7246bcf0fb24c444c48f.wav"} +{"in": "look opposite left thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "efa48d54ff96b4546c4abe2aea4c56f8112ef176.wav"} +{"in": "look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3dad76d83b88f8280600c60e501dfa8f78dae089.wav"} +{"in": "run around right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6b519e3e2acc33919208ea182217dd8b52fa8c9e.wav"} +{"in": "run around left after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e5c2bdcbf98a2d5287a7fa02ce6a934a7de84cad.wav"} +{"in": "turn around left and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8ed77435b5a2c1f2219562b8d757d3ca0dcd5af5.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk twice and run opposite right", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "eb9d7408203ff7d79994dd687d7a0acfee5574f0.wav"} +{"in": "walk around right twice after run", "out": "I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1569166fef662b40d08df03748436bb9b665469b.wav"} +{"in": "run left and walk opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "001f78c291357df7e3be66b74cb1c04120b6b55a.wav"} +{"in": "look left twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ae437c1994eafdb6e8616dca0f3299d5a061b768.wav"} +{"in": "run and walk opposite left", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "70bd377803792ed1791bacca672221fdf115b685.wav"} +{"in": "turn right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9e303442a36fd129e50a6a7b762d0526b1b03a5f.wav"} +{"in": "run opposite right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3c4b28a1900116ad5887d6b93c972b2c9c125961.wav"} +{"in": "walk opposite left twice and look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "448d282672ed6b4dd87df4088c45bec92606501f.wav"} +{"in": "look right thrice and walk opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "421919dcbe65428d3cbb6b696690dfe03e793d17.wav"} +{"in": "look around right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e4af979ccf865c305035718c22f668a8caa7c3b1.wav"} +{"in": "look around left thrice and turn opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d268c847ee9a06339cc04df44dc3793feb1e6ce6.wav"} +{"in": "run twice and look opposite left twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f6ecb097060123aadca5d365f8686caa6d83f8e2.wav"} +{"in": "look around right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "162dd6f0c27bc5c92a08ab451ca036d34918a130.wav"} +{"in": "look around right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "beb6b450570ea694ac6ca902bf18313a3194cf85.wav"} +{"in": "turn right thrice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "239db32e414c3b2c6c6e1dc32979f5467f550c7f.wav"} +{"in": "walk around left after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "554c9572472dd868594e76a22694505b24e4876e.wav"} +{"in": "walk around right and turn left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "1cd1c29e5f310cdee08dd8f29e1e9fedbd20ab4f.wav"} +{"in": "look around left thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "acdb1fe87db85b3c001399f608bb9daa9efebd4e.wav"} +{"in": "run opposite left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "cb5f9bbf93ca29d2ab409a31c2579d8832e61525.wav"} +{"in": "walk thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "7158d3956cef972f569f0f7710f5ee1a53971094.wav"} +{"in": "walk left twice and run left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "7fa742141a3e745534aae796aee78cac6ffa4bc5.wav"} +{"in": "walk right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "2060423d5035c78465d3b1547851ab1cd68288e3.wav"} +{"in": "look opposite left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4ae3db2d8e524b4a9244582c42e19939fa3056ba.wav"} +{"in": "walk around right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "dac688f09cdeda806298b664310365149e50c003.wav"} +{"in": "walk opposite right twice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bc38434c23b84aeebe3e770279b15c753898f08b.wav"} +{"in": "walk right and walk opposite left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9ee387c37f627069a81959ed23f0a0190e9678c3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk around right thrice and turn around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6470aca52b2ae27818eb850628a51b07fbb3194e.wav"} +{"in": "look left twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "843cc4a79e712cbbba667b246ef0e2d9d03280e1.wav"} +{"in": "turn left thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "60d6aa440eea2fe9514cb8252a88e44dd3384515.wav"} +{"in": "turn around right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8c1c32b1a6ffb3df2f91044957dfa4142d86ca6f.wav"} +{"in": "walk opposite right and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7fc21a6f3c22a79e2fbe5b349f5846f7d4b03065.wav"} +{"in": "turn around right thrice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a3b2f1ef47d2092676e186efe9f0525cb09690e2.wav"} +{"in": "run and walk thrice", "out": "I_RUN I_WALK I_WALK I_WALK", "audio_path": "c7deeee79b8caa15b85becd8bcc1a7588f6fb339.wav"} +{"in": "walk left thrice and walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7eda3f002b98a9ac9818341f98879667f6a2e3cd.wav"} +{"in": "run twice after run left", "out": "I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "2ee6b730bddd019d8a2dc476ae114161a48bfaf6.wav"} +{"in": "look left and run opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9679a423c17b0f3569838e469ab90c65853b4a1b.wav"} +{"in": "walk opposite right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1447697578c18b4ad8100e7b960402f6b60ad5a6.wav"} +{"in": "run around left thrice and look right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "aae645919d7f4bd6e91007defb800a2c68abbf88.wav"} +{"in": "walk around right twice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bd54b27e0add0f536ff65dbbf3772a88286a78d7.wav"} +{"in": "turn opposite right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "63a7c1458ae37b031eac52fc52e8bff10585ba46.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left twice and walk right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "ed50ff5f8bbf5150e187a86144611dcfa8ad09a3.wav"} +{"in": "look left after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "890b525148c7162f6b4aa62025ade243b85bc1e5.wav"} +{"in": "turn right twice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "9bedf6c8787c86a430f822322bdfacd0335493dd.wav"} +{"in": "walk right and run opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "61788602158031ff76317315f0cc071a01bf013f.wav"} +{"in": "walk around left and turn around right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6a09c0ebcac46cd069f3f8adf6dece368e252d47.wav"} +{"in": "run around left twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7653952ccbf91d0de24b280f5cd9f3955eaace62.wav"} +{"in": "run right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "15e564f23a18f4bd30d0d6b249b7ea95f68e6943.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "144213540083364fdf4e9460be302ab2c28b8895.wav"} +{"in": "run right thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2e625b6cad6273c8d495107e35fcf822a1d95a35.wav"} +{"in": "turn around right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "67c69337ad4d5328a5fb2000119e1b12330ca026.wav"} +{"in": "walk opposite left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "69692794cdcde8cda8088b804221a492853f1d8a.wav"} +{"in": "walk around right and look left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "8378cebe8994b995d6629d7dba77c041e7a018df.wav"} +{"in": "run and turn opposite right twice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6a08f6a127a5d2ac41ef7377555fd673c88affa4.wav"} +{"in": "walk around left and run opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "70efab9366e03df0097eceecb79387baa9079e4c.wav"} +{"in": "run opposite right twice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "c938126348b617053a09da65a44f1e6e27a690b8.wav"} +{"in": "run opposite left and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "57ea2c17f80022616787fa0aafb7a93588fc9da9.wav"} +{"in": "walk and walk", "out": "I_WALK I_WALK", "audio_path": "c810b8c357fb58e6668198b71c116b779fb05a40.wav"} +{"in": "run opposite right thrice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ea698ced0ae065c2c1d0541912b83462e3b3c019.wav"} +{"in": "look opposite left and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d7f89f4f52a14f6acc8f41acea88ba40fe573335.wav"} +{"in": "turn opposite left twice and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c3105259ffb46b917ac97e258f0759b961cbb133.wav"} +{"in": "walk twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "d923dd4fbfb9084312ed69095d92e7c138560eb6.wav"} +{"in": "run opposite left after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b4511c10e61f0e79a70aaadff91814e023f6d9dd.wav"} +{"in": "look opposite right and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "baf5c9b3a979bb90872ddde985235483bd44cf06.wav"} +{"in": "run left thrice and walk opposite left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e5a0fd03efa25e9b00c271d606277edfeaca2830.wav"} +{"in": "look right twice and walk around left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e7e5cb83f69d2d62b935ada6fc5bc75cafce1dad.wav"} +{"in": "walk twice and look twice", "out": "I_WALK I_WALK I_LOOK I_LOOK", "audio_path": "2f79462f74ba1379f1e94ea2828d1eb41a7e1bc8.wav"} +{"in": "run left twice and run opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "688dae387d603579efe93119ba5901c9f7241021.wav"} +{"in": "run around left and run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a576208c447e97e205dd40fa2c05b6bfd62a41f6.wav"} +{"in": "look left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "52d5fdaad4c8da98d40bfb96ab0d6bbbd073ddc5.wav"} +{"in": "walk opposite left after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9ca7ec57abf18f2a87e84839bb0b7bf18bbe8989.wav"} +{"in": "walk opposite left twice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4a2cd44e68e2de45b277bc8abc2598416e0aa9d9.wav"} +{"in": "walk right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d9f2fd80ddfeb6310235a0672072111bf299e38f.wav"} +{"in": "run left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b2ad5fca751412a532b3aa4c8594bfb12a826c6b.wav"} +{"in": "look around right thrice and look", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "ea87465a02e2e75ad90ea7a6e99b81ddfcc749fe.wav"} +{"in": "run after walk right", "out": "I_TURN_RIGHT I_WALK I_RUN", "audio_path": "cee7241093afba761da461cf058a3a864026e3af.wav"} +{"in": "turn opposite right thrice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ab9c5e354656089b86e8b8baa30bc196fafa6b8c.wav"} +{"in": "walk around right and walk left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "568732a22f98472bcca61ce3dd29cce8a22f591d.wav"} +{"in": "walk left thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1ba8accd37fa33e34a6271fbbf5da1fce79378bb.wav"} +{"in": "walk opposite left twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "72cfd991c73fbbaeb57e7a0c1a0e2cca411caefb.wav"} +{"in": "walk opposite left and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9699a1e678ac0a83cc343918e517910795f33d00.wav"} +{"in": "walk opposite left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7f9f4fe30ef47a1304d37d3c6f98950e273ba0b3.wav"} +{"in": "run around left thrice and turn left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "a452ca6634fbe0c13fc3657231288885c85ac04c.wav"} +{"in": "look around left and look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "922f2acb340371868ed7d9c35e4cfaa837b9233e.wav"} +{"in": "look right twice and turn left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "496f4d2a5847314a2728989e7acf7a18b2424e2d.wav"} +{"in": "turn opposite right thrice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "158fda65b9bf60ee60127ec8a2734c19917a33ac.wav"} +{"in": "run around left twice and walk right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "1e51852b1972bc29bc271dd0cb360759ec3d0d22.wav"} +{"in": "walk around left after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "abbcb6ef674779c0bff713e7dbe0979cb3c673c3.wav"} +{"in": "look around left after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4f8c03d051b1a7c2f4f1409149c7bd05c9fa41b7.wav"} +{"in": "run left thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "13bf4b1b189e495634d37cc865760b70e295573b.wav"} +{"in": "turn left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0168def032408cdf9b968c4cc5067d780e23d697.wav"} +{"in": "walk opposite right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0fc1e0f9a12ef948a1fd924b3a16e4e6cecda26b.wav"} +{"in": "run around left twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8c40407fc5bec60eb68bd7eeff433c7fb6a15271.wav"} +{"in": "look and look right twice", "out": "I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c644e2c60fc9f42f64fc4239c4e4dc6f5f918965.wav"} +{"in": "walk left thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b068739a35a95d8f3a2a37d9d2a9a18db826d69e.wav"} +{"in": "look around left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f6fa48e8657a779c500b003f1a8a26382768b46b.wav"} +{"in": "walk right thrice and look opposite left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9a5885b49571eaeac97d8ec608c629ba4dcd075c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "2a15c74c50499de56d36147d55abbe31817e69d5.wav"} +{"in": "run around right thrice and turn left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cbf9c98ef93b5e3188b7011c3fcd715ff424c94c.wav"} +{"in": "walk and look around right", "out": "I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8ee0e7ccfd2d3dbc820332aec11150b95732f18d.wav"} +{"in": "turn opposite left thrice and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1ed6ed24a15d6b0f648a0326c1c073033e77b4c9.wav"} +{"in": "turn opposite left twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "167450fdc89c5427b51554c23d2ae4176f012199.wav"} +{"in": "look left twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "65360763d97e179e62fe9bc548469629e3dfe48a.wav"} +{"in": "walk around left twice and turn around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "218c72018bfc6f3c8e3d7fd6508aec3f328ce3e7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk thrice and turn opposite right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2aab3e6ecec9198849500fd355869f43405f5d3d.wav"} +{"in": "walk left twice after run", "out": "I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5293c1d10cb13ed13994901d8952efb7c171d9df.wav"} +{"in": "run opposite left after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "193918dfefb5413c6236abec6513329c84b3a789.wav"} +{"in": "run around left twice and look around right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f8927c28399d413e11b0f974a50ab03df2467829.wav"} +{"in": "look around right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9eeb77d53e6d8af8712b2ef0fe0d1f58cdf5da69.wav"} +{"in": "look left and turn right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT", "audio_path": "6c6db85a289c5addea2c7252c21b09a2755fe2e7.wav"} +{"in": "walk opposite left thrice and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6846807d3e185a38ce0d4ec63b51ef5e78f456c9.wav"} +{"in": "turn right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT", "audio_path": "667c247af4019c02ab3ad7e728fbc8a1a993b5e0.wav"} +{"in": "look around right twice after walk", "out": "I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "49b7fe84a41923ded6abac98b74ad09f4d732b5c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look left twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9fe3a3d9893217415510f439da029130ee1320d6.wav"} +{"in": "turn left after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "a0349327cb90b4e41ae10dda53ea5495d82d2fea.wav"} +{"in": "look opposite right and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "63edb32d48dd3fe711f7b75d1b089777c8a4e263.wav"} +{"in": "walk left twice and run opposite left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8814cd7aac09520484d54d49d824943fe8b44f27.wav"} +{"in": "turn right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT", "audio_path": "7916cdf0402ab08c4fc72e274e72fa710270e2bc.wav"} +{"in": "walk around right and look left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ef10a7e55d472207a72f9e6efea6734a491f9478.wav"} +{"in": "walk opposite left and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "172ca5fae9d3098975566a0a7e00dbd720192351.wav"} +{"in": "walk around right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "480e5783532cdd1c86b88e63c8fcd1551a3fadbc.wav"} +{"in": "run left thrice and look twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK I_LOOK", "audio_path": "66f238b156f86b346e9cfdf7c021315ab68e6684.wav"} +{"in": "run opposite left thrice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6f740eac16301bf39451ded9ba2d24581ebb0e50.wav"} +{"in": "look around left after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d283aea7c1a27e47fa46abd547643caa5c129fa7.wav"} +{"in": "run opposite left twice after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7bd5680d3ab804f7c437523c73fafc529ef4d4a8.wav"} +{"in": "run left thrice and run opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fe662435eb1d8220c7a643debaa861321f25ff66.wav"} +{"in": "walk left and turn right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "33be26dd11474300612004ed8e8a44ff638f2cc5.wav"} +{"in": "turn around right and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "de6014e30fc2778b1a9805d1a3228ddfbfcb0259.wav"} +{"in": "walk around left and walk thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_WALK I_WALK I_WALK", "audio_path": "48f6d21088e71437f159b13b5ca6f8956a92430a.wav"} +{"in": "turn left thrice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8f6350eb7c0f4d48732e30565b06b22124e20233.wav"} +{"in": "look opposite right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7b5c3979059f6c61e229a4d14caac00ba23cc46b.wav"} +{"in": "look right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e77749ae2be4e172674bafb6a2ab4c4b318ff425.wav"} +{"in": "run left and look right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "830ef25a938b7ad317051ed949d781af04da7e66.wav"} +{"in": "look around right and look left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "194075aab2cb94d0f9649f72f8aafcc04db0b3c3.wav"} +{"in": "look", "out": "I_LOOK", "audio_path": "e09315fa02d775f3e707a7af455093a1c240583b.wav"} +{"in": "turn opposite left thrice and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f533f5553a509ade5e0870770b965c0a95a08c8f.wav"} +{"in": "walk thrice and walk right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3ef4c30ac1008d17f0c2989a56aa8249b733c364.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right and look opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f5f3a31fe575270f49a23d1f30b33b0a39dbe34f.wav"} +{"in": "turn left after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "4a9d6c6c17a4440e738b2e9438d4ecdef75ba83a.wav"} +{"in": "turn right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f448b9c1132484a31f021037460556c9df27fc81.wav"} +{"in": "look twice and look around right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ed05e74385cf28696ca07b7c83ff3351d0e66800.wav"} +{"in": "run around left thrice and run right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c6b679153af70b400814f199af447123c072bf81.wav"} +{"in": "look opposite right twice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a3d73bf826a7e92fb4373ec3789400e9ec8af712.wav"} +{"in": "turn opposite left and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3aa902ae905af17ee677a29108d10c5e9ba1751f.wav"} +{"in": "walk right twice and run around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f2abb86f517f52fc76665819633feeca7f594a0e.wav"} +{"in": "run right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0f6e0ccd61faef6fbfe307a51a7699e28beb42dd.wav"} +{"in": "run and look around left", "out": "I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6b7665ffa9dfb52cb9a38c81910126e41eb2097f.wav"} +{"in": "walk left after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e3b1ffa36aebb519b24d755bdb192cf053f6bd68.wav"} +{"in": "run opposite left thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8c26d4ac2093c0e31dd9e36c74c83f1273145d2f.wav"} +{"in": "look around right twice and turn right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "308993bfadb9ea5c7fcae642e15b711dd12f796b.wav"} +{"in": "walk right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ce4f2086e6d148c68c35b78625ad3483b0c0dc7a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk right and walk opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "696d4ee1e5e583664fc4f5a160b6f5d4167feb28.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite right thrice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "569e654f4e8991689e685e558344344b7c82432d.wav"} +{"in": "walk left after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f39688d15e3cc7bd656ab206817f8426d523c5b0.wav"} +{"in": "run around left thrice and look twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_LOOK I_LOOK", "audio_path": "2b578f8ab4880b2148168b4bb552dd37f1ee2281.wav"} +{"in": "run left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e1d931fcfea77eec7cd62b17475b4aaff68f1f86.wav"} +{"in": "look around left twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d4da147b7d0491dad7458f210182099d7aa183a2.wav"} +{"in": "look right twice and look", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "d0ef2f6825b30062082c45f88c89dbc9b0519b10.wav"} +{"in": "look left and look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9722c9e7d91e2ff5deaf4e6503a7c87850f982a2.wav"} +{"in": "walk opposite left twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "01a9d9028b77136767fa361a819650e601a8b833.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run thrice and walk around right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d284ab01e7d1834af86359a462990518dfa5fc93.wav"} +{"in": "walk opposite left twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "78e71b12178994265ee5e28e0fddfcadc0da88ab.wav"} +{"in": "look opposite left and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "978583aac7f736d0f81eec4c2c16e44525264614.wav"} +{"in": "run left thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a96f3daf9c95d9211d8a16c11d09c8116762ce08.wav"} +{"in": "walk right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8a2c9567205947d917a351907e75ad1fa18efb1c.wav"} +{"in": "walk right and run left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "487881d245461ee0af9ee1f3ea69b2f24d0087cd.wav"} +{"in": "run right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e168fd8e56475ad8d756f40751b7fb669374d1cd.wav"} +{"in": "walk right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "a635a7c296b2f7a4ec16ce2889ddde29ab29bc20.wav"} +{"in": "walk around right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b77d3bf4a73eca97adfaa9008bfa3a16e7e3a6cd.wav"} +{"in": "walk left thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3a924cd35c1b5238274aecdde9a7153b1244d454.wav"} +{"in": "run left twice after look", "out": "I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3f23b88ced3faf56c78aa2c3215c5e1ab76303bf.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right and look", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "6ac9cee5b25aec4e39e69dae57abad4e1eb34eb6.wav"} +{"in": "turn left after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "065f2c6a5c30141262a66c4db2797edea4eeab2f.wav"} +{"in": "walk opposite left twice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "12bc88cac38c59652f759f6c95316f761d585e37.wav"} +{"in": "run opposite right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b6292dc217c64034fe7a06c67dc697abef4ad2ee.wav"} +{"in": "turn opposite right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "78b568bcf6f445b064ce3907b7a529b0c1ba147f.wav"} +{"in": "look opposite left twice and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dcacacdebd79cfb657619f07f0e15f1a3f6401f1.wav"} +{"in": "turn left after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "db6a2b5e901ebf6762f00307943c6c3f2890c0f4.wav"} +{"in": "walk right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3be86f2d14a572cab115079a0e0cb1f84b93c0f3.wav"} +{"in": "walk right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7cffe1bd5a41ee170293ce0f3bba9baba73a60a6.wav"} +{"in": "look right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "45939419a9272db55164fe724f305ca8a96095be.wav"} +{"in": "look opposite left thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ddc41b33789ca7eff3fe218a793b2255e663fb1c.wav"} +{"in": "look around left thrice and look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5895c8ec0e3e09fd523ac9da1f5792a2f28bc461.wav"} +{"in": "turn around right and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3b05827e33986446127c1e17ca8539ce77e16628.wav"} +{"in": "walk around right thrice and look around left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8ff71e0b44ba624bd87c93945aee6aa965a8ee89.wav"} +{"in": "walk opposite right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "58c3d8bd3f8738e04a2243947fd57ffb43b4aca2.wav"} +{"in": "run opposite left thrice and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "c2727ad54071dca437a8c394124a584228a84a27.wav"} +{"in": "run left after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "f79b4fb7055e9bd66a6bdbe3ea2f439efdc990a8.wav"} +{"in": "look twice and look around left thrice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4e3cb04b17dd04fd9c9bbe2faa3b1b6e6f8fc567.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "60c27bbb0023dde0ae7a017ea06eeae531e3e087.wav"} +{"in": "walk left twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c1332c00aa891b8d14b300d295bac5408d951104.wav"} +{"in": "run around right and turn left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4848ba3261fa5fdeb3ecc6e51b5397d42327b490.wav"} +{"in": "run right thrice and walk thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "fe9954114306a6c22b3a5b9e88931da3e66d1d54.wav"} +{"in": "turn opposite left after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "90eb844ca966ed9b3890a473026243cd83ad7ae2.wav"} +{"in": "walk and run opposite right twice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "465a903a4b544396f4d17b97ed27eb9c051dedfc.wav"} +{"in": "look after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "f143de76fd97668f4dc42a7b4342a38f597ff39d.wav"} +{"in": "turn opposite right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "809f48bdcbcd7799a0edfa4e6526bde34599e946.wav"} +{"in": "look around right thrice and run opposite left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8abe21ff00f87577b2d99dfae5771238d1b2d376.wav"} +{"in": "run right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e7b947a5cc6082eb8894073f19e9bd00f1b2008a.wav"} +{"in": "look right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ce8a89cd31e90d20ea5a5893abc0f77cd603d168.wav"} +{"in": "turn around right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "85a02d8c460bb7493b6ace09f7bbd29aa8972d35.wav"} +{"in": "run twice and look opposite left", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "96cd4a696dd5f82f3d64e52a696122708b0d1f74.wav"} +{"in": "turn right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2f877237af28bda5f2c9941a1b248837b7ac5398.wav"} +{"in": "turn right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ca46100b4572369176a2a49e6c9ecda0b380ae10.wav"} +{"in": "look opposite right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a2423fffb83cd35d77f101c9b06cee758200d508.wav"} +{"in": "walk opposite left thrice and run left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN", "audio_path": "b0728bc59f466c23e85765608edcca16d4718752.wav"} +{"in": "look left thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d7163141099352569c4564414042ffd9d25a3921.wav"} +{"in": "run opposite right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d64a8180fdbd30f9a666de9cc6df3651665b54e4.wav"} +{"in": "walk opposite right and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "eb8a375d77cf75927d761808b5cfe4f510c689db.wav"} +{"in": "look opposite right twice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fd77c8682363e8408d2f00d5caf3b98c233ae4b0.wav"} +{"in": "walk opposite right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a9c4cc42ad5fdf073d537a15757f4c714d4cddc3.wav"} +{"in": "turn around left thrice and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "29ee8f6000032a4fd6c819106a8a993c83b70ecf.wav"} +{"in": "turn right and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "783930b7ea7b1ea9de1dc3c1a1608be289396745.wav"} +{"in": "turn right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT", "audio_path": "85dd0d2a94369aa2d50161597fd23d93956acace.wav"} +{"in": "look left thrice and walk around right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a5c2bad08df89f9fea77a44fc6b37dff78fe730e.wav"} +{"in": "look twice and walk opposite right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "64f1e41263b7b209354bc061ac07c8f44723a7f4.wav"} +{"in": "walk left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "69ee9520eec5ae76c409870909fd888efe9b606c.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c6904e76d195e21575fb84a7b8619c06e6127419.wav"} +{"in": "turn opposite left thrice and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f2c3edb41ff5292462f0a612329ab957b12e9a6d.wav"} +{"in": "walk left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "9faad5dfb8dc4a605ab7477e5dc92eb2af15f048.wav"} +{"in": "turn around left thrice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d242bc86cc70ac609123e286a568c3e3dec04398.wav"} +{"in": "turn around left twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "404d9525514bf07777398ff5749f7bc15dcaa696.wav"} +{"in": "walk opposite right and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8a8f0ba7c51f0767183a060092d0c915ac0b82a5.wav"} +{"in": "walk left twice and turn left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "b9f4a17a3bff2a6b52556a25aeb21ceb9f18a945.wav"} +{"in": "turn opposite right thrice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2e798d673967ae8a3daeef323848f3c774780446.wav"} +{"in": "look left thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5f1ae454101c0ed9283ba982f98a8e22e7e4124b.wav"} +{"in": "look thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "8e4d61db969ce54fc13c51d559adf4f2ac68c56d.wav"} +{"in": "look around right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "75e607ddafc8f87907ac469b8230d3f0c7f32922.wav"} +{"in": "run opposite left twice and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b09ac90440b78e37ce5a6a0512385d7418242f89.wav"} +{"in": "look opposite left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1e445e59948ffbcf54093d51238e9d89242515fd.wav"} +{"in": "run around left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cfbf2b03292a597e26dad3ec474c4f50634af465.wav"} +{"in": "turn right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b04de3a649245a5fbe7b4225a57767a6952ed0c6.wav"} +{"in": "look after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "13298fc39828f6b5c285d9895903e9d7b82c3cb8.wav"} +{"in": "turn around left after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bc0a54fdf820461b094ffe9fe8d9440047c74ca7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look thrice and look around right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "77196a9b8ab4cfa1f5951f7da4834e7f1779c026.wav"} +{"in": "walk right twice and walk left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "52de6af3515ff29759469da271eb211e9dc7d8bd.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run opposite left thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e190a6e4a806565d4862bc0eb7c35e2959c65776.wav"} +{"in": "turn opposite right thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "74cd04240b935dbcb99f311e48e306725a1da76e.wav"} +{"in": "walk opposite right and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1f52f5efd4367c22e90d3f81a40319ec443af6cb.wav"} +{"in": "look left thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ece9dd195940af89e62d59843fada380a7dcab6b.wav"} +{"in": "look left thrice and turn opposite left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b07477c99d0bda4d40858837a6c0c7438df39aa9.wav"} +{"in": "look right and look opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "eee96230de1e3f7b1d0b6cb981478bcafb62863c.wav"} +{"in": "walk twice and walk around left twice", "out": "I_WALK I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "52d37fa52d2c38e83f93730125a5b7ba6832a2c6.wav"} +{"in": "look opposite right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9b406e3af7dbbf5b000c39116ff36b9eaf4db8e8.wav"} +{"in": "run opposite right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2f7b3a60142e3cd7263022bfcae51af047329e18.wav"} +{"in": "look thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "8586a4b7cc5e8dfff69beaf8f24c42375043ec5d.wav"} +{"in": "walk around left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f90c02e0700e8282d7373336c7350073a268bf78.wav"} +{"in": "walk left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9778b182350fd65a43aa1f9d694a481bfe9f08da.wav"} +{"in": "look around right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cf1a71d3c0aacf37c1befc5fc486b25d14373b28.wav"} +{"in": "turn around right twice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "21724b3c9960a4df1039545b803ba5e1f6ae0bf4.wav"} +{"in": "turn right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT", "audio_path": "860ac6f0b558a70aab9a8a88fc925f59f4e80409.wav"} +{"in": "walk twice after run", "out": "I_RUN I_WALK I_WALK", "audio_path": "23afa66e224328159707c1e2981e0e2803a80789.wav"} +{"in": "look right and walk around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "285fe0dd98eceea5cf01518885a9dfe377fcbf3a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn right twice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0edf0d3c94616d79b443267a0313edce0ac8810c.wav"} +{"in": "run right and look around left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "bd002c0d2a70d9c6f1d8b24f1e5f6feeb2edad5e.wav"} +{"in": "look opposite right and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "83d2aafec2ce1db717a37c077ade120f9a8a10e2.wav"} +{"in": "run around right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "77f609582ce7f861540c1a2828d460683d45c823.wav"} +{"in": "turn around right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4e35dc4bdebe860953839a27c88fed9d2fd1f5b4.wav"} +{"in": "turn opposite right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2866a9f9d42e62aafe6b041024e066a5c2c41da7.wav"} +{"in": "walk opposite left twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "52fcc8a1341695c51c80ba092aa609c734737183.wav"} +{"in": "look opposite right twice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5c1945b8aa68a916fb1d060c876b0a202b5293ff.wav"} +{"in": "walk twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_WALK I_WALK", "audio_path": "d8831078a6d96c0b59b2faaf825aa4f7274c665e.wav"} +{"in": "walk opposite right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5b2016f8e84b513b22942c117a60421cb4c0f468.wav"} +{"in": "walk opposite left thrice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1df72646eb0634afe7b89e36d18cb04a1ca47bb6.wav"} +{"in": "run opposite right and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "121f2104f889947e82aeafb826d35d38ff11610b.wav"} +{"in": "run opposite right thrice after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d4ba966040699f88b2888dbc2b36f12e400d79c0.wav"} +{"in": "run around right thrice and run opposite left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "66e62b0614eb3d8e301473c61d820af3d7240366.wav"} +{"in": "look right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e47a89db8c9e49e13bdce204782b87b024c9eb83.wav"} +{"in": "walk opposite right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "12be06e82bbe97ec0e403a5ebcaddb4a8378fcb2.wav"} +{"in": "walk around right twice and run left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "de0a85bd4edfd38d2268a2e0e34300ad03bdfc11.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4b12134d78ad3866cbcf104954841b2b9ec6bb1e.wav"} +{"in": "turn right twice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "716c0e0ce66b592d629f0ad794eb8081edb5a8a0.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "walk opposite right twice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d9ef3e02d0addb83b9a2e8c5c792df47c8770c93.wav"} +{"in": "walk around left and run opposite left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a304af4f5abeb2c9ce3f74b5a1bfbfec0db3f1af.wav"} +{"in": "run opposite right twice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a60d7f492fe2e041c5d2d5af6ff78c0595d4fa77.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2f8363fc356934835449e9e295dd6f643513e8c1.wav"} +{"in": "turn opposite left twice and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f67d263cf091bc75ae7fca6ff084fee4730f16b4.wav"} +{"in": "walk opposite left and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK I_WALK", "audio_path": "25146fa8b12acb25dcfbbcb88913218954557b8c.wav"} +{"in": "look left and walk right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "07be33643bbd780b1b60d6d10bebd1c0320cb916.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run around right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5d796ca7c0ad856cc1aab437ace01f7cf043e6da.wav"} +{"in": "look around right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ab6cb48d69c2054357ec966c805e76f9a7184972.wav"} +{"in": "look left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c44bf5afac65e4dfe62ca4051cbb1105d07b3097.wav"} +{"in": "look around right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a6a08f7026f07c9b3649f320837baff244eeb6d8.wav"} +{"in": "run around left after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6806a02dafade6949775aca7ede1f8ff89773757.wav"} +{"in": "turn around left twice and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1b93e2dc5bb719a3635c63b2f3ea59e11b13c86a.wav"} +{"in": "turn opposite left twice and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2acc021c521b8f19424fdd98558ca6a6de4b068e.wav"} +{"in": "run around left twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "584bd65a308c0b3599552da7d6c755e018a0ab98.wav"} +{"in": "walk around left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3f0c0130bbcfecd091bdc41a18039d38ebc2a001.wav"} +{"in": "look around right twice and turn left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "947d67c65c6a6573a469f6dd810d3e5ee9fd3dd8.wav"} +{"in": "look and look twice", "out": "I_LOOK I_LOOK I_LOOK", "audio_path": "4be1c6284ce9f72bb22caf89c63ba8093517a204.wav"} +{"in": "walk around left and walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "473865a4934ef05001fbf57e42f7ce182501fb13.wav"} +{"in": "run twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "f89b8e806db8cb756d7c715808f3f8c22d7c6083.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a702c71138d61935375110818dc04199687d7fb7.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left thrice and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "363a63a41c8f06d9f696361a6113eb757f95b7bc.wav"} +{"in": "run opposite right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "408691e459936fda53755a5b13e8a7a0a4bd86ac.wav"} +{"in": "run twice and look around right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e510b0b0031b14e254616cba3aeddee2d7e95525.wav"} +{"in": "run after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "61411778c28496befcf9151db457629fe3c3e64f.wav"} +{"in": "walk around right thrice and walk around left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "44630691d50419d8ef3af717d8ec56e9192351e7.wav"} +{"in": "turn around right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "12af764bd58070329c17240561f9197e6042b6f3.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "run left thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b1821fdd36b6d8430ee180bb99d7ed5a3082a22f.wav"} +{"in": "look thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "c3bc6e4a160e84aa1c917e09f7c68180efeaaf5e.wav"} +{"in": "walk around right and walk around left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4001fba2a25f0bc49db9607a52f2ca741f5ec019.wav"} +{"in": "look around right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dfd4e6fc7848b71b3a2041cf61eb74fbf56a813f.wav"} +{"in": "look around right and run opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ccb05b62429a5e284a5e1cb23263497236707ccf.wav"} +{"in": "look twice and look opposite left thrice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "bd33b24cbaab200f12cdb5d7221ac4543fc68d8f.wav"} +{"in": "walk left thrice and run right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "5300174a04f4a36fcad8ee1e68f77898c85bdf00.wav"} +{"in": "turn opposite right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a08342f0092d3d0f94f7755371567622f35cdf0a.wav"} +{"in": "run and turn around right twice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8dd00c898904c99c04f2c208cfa33cfa52b30655.wav"} +{"in": "turn around left thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "745b4d4cef1fc8b7aa45ca49cdbfa6ee743cc073.wav"} +{"in": "walk around left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fd067566720469183adc4e43d39b0d1d27dd434e.wav"} +{"in": "walk around left twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2ea3694e9b8c096612135b010fbb8a8b0cf420ba.wav"} +{"in": "turn right twice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "cf9271e50737691ec80973ff374f0b5fd0e64d77.wav"} +{"in": "walk around left twice and walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "03b56a0fffcac088c3fecd67ae199ce8d23bd4da.wav"} +{"in": "turn left thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9bc9c9d9c119732f26371d2db201fd79b93e30f6.wav"} +{"in": "run opposite right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fa0d945f8c471df960589c340c2cfbe3c06814ef.wav"} +{"in": "turn opposite left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9de088f54bcced6868dd39e4ea753d3a0ff3befa.wav"} +{"in": "walk right after look", "out": "I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "f3dcd28a756f29d4986b1e4af38498fe56825f4c.wav"} +{"in": "turn left after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "979f3e9584583aeb055c8101e7d8ed31287d1ca8.wav"} +{"in": "turn opposite left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "113bf636c27378e1b9bc7a58fd338116baadb096.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "turn left twice and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "10ffb44d070e44fad7f2c148a14730b00fee57e3.wav"} +{"in": "turn around left and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5f4a1cff4779fc2e52518c0689fceffdfe549f52.wav"} +{"in": "look around left and look opposite left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f347832485e086286bf20bb59b887d65607c7b3a.wav"} +{"in": "look left thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1a322cca9e6c0d4591ac0a836df970477c1a3832.wav"} +{"in": "walk around left twice and walk around right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "861d4bb4d7b5de6aed37b94d2fe327f1ffbd92d7.wav"} +{"in": "walk thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "d0b4866102a8570dff9df8960e7b15e39d18bcfe.wav"} +{"in": "look around right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "46193a609bb9e39b6b36f9eeceacbe9d581d6d43.wav"} +{"in": "walk opposite right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5c286e45914242eea1ddd27329181401e0b337b5.wav"} +{"in": "look opposite right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "86787d9df5a603f0d3452403ad4a474320857abb.wav"} +{"in": "look left twice after turn opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3a7f4fbf6b8594d6b3e5edb24dd75e4b052dc236.wav"} +{"in": "look right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "145637e4a32c89f191082c8c45a322696703dbba.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look opposite left and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "231d88ff4012a7a28c496af7d72b31197ee3eee8.wav"} +{"in": "walk right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e100adbf03d68fcb592b9eba4765ab733f216e95.wav"} +{"in": "look right thrice and run around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "db0b73ddd5f242926e8ab2340c11b37cd6cbfb8f.wav"} +{"in": "run right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2663ce3fa9640c16d29a4044eb359a86b39252bd.wav"} +{"in": "turn opposite right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ea16939fc4b766ddfd8b5263e40db7341148d2f5.wav"} +{"in": "turn opposite right twice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f2c4937f4c1e0a96d25b7f51576fba20060cc932.wav"} +{"in": "turn opposite left and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "e582d8e22dff4b77312038a6bc149b45f4099c96.wav"} +{"in": "run twice and run opposite left", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "fc68454116973955d5c2fdae9f0d032ededf76d2.wav"} +{"in": "run opposite left twice and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "efb4eb2c8b87054a7dafb3bd75ea9d54ae335375.wav"} +{"in": "look left twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d5c510a81ede7638844d65aba38e90717ce01023.wav"} +{"in": "turn around right twice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6abb9edc7ac8cd833d0bb82674e29d4baf7392aa.wav"} +{"in": "run opposite left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "30bac7c000812f918277ac236e6d3b6c82ce1bb0.wav"} +{"in": "walk left twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "405a0529c9e23924afc48f7281df4170d5d891c5.wav"} +{"in": "walk opposite left and walk around right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "769ec9555cae90e05ce53064ebb086317e7e956a.wav"} +{"in": "walk right and run opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6535c830e254ffc6772d7f1320e7cd9768edb03a.wav"} +{"in": "jump", "out": "I_JUMP", "audio_path": "271e9a568c0e9e562431ccb1f5da3422162de7b8.wav"} +{"in": "look around left and walk around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b292b22f9695c29f9c46afe880ae8d1319534192.wav"} +{"in": "run opposite right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "05a20694bd42a63fe5cfa28be1e5af4e03274d4f.wav"} +{"in": "turn around right and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f378bd7b942930198053ec7560b0e54f0a5d0ecf.wav"} +{"in": "walk around left thrice after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dff4c33cc0b18e76c56388eacea1fae7882cc8bc.wav"} +{"in": "turn right twice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1532c75203c131246f5892dee264ebdc6fb6dc81.wav"}