diff --git "a/metadata/add_prim_split/tasks_test_addprim_turn_left.jsonl" "b/metadata/add_prim_split/tasks_test_addprim_turn_left.jsonl" new file mode 100644--- /dev/null +++ "b/metadata/add_prim_split/tasks_test_addprim_turn_left.jsonl" @@ -0,0 +1,1208 @@ +{"in": "look around right thrice and turn left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "931b14597263a83b59854ae0f401851f242ada18.wav"} +{"in": "turn left after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT", "audio_path": "c8d914f87be8513b7b01028b89adfaada9a0c9c4.wav"} +{"in": "turn left twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "996d686c29131e1f2c5d3a8c1a1ee96f91c11a7a.wav"} +{"in": "run left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "03fca43b77aa186c67fb70ef0df9ade51fda0a24.wav"} +{"in": "run right thrice and turn left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "81806890680a4c923ce83eaf74568a2b9b746ed6.wav"} +{"in": "turn left twice and look around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "53bd953a13d7064916078cc1c3caeff0f189140f.wav"} +{"in": "turn opposite left thrice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "584fac0dea1a900c859dccc5a954f52a55fda209.wav"} +{"in": "look around right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f8d0747c7b86856a6923a71996521d5480b59b3f.wav"} +{"in": "run opposite right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3981c5a38fe3241434be8dc0f94329669d0c11cd.wav"} +{"in": "turn left after turn opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "7c8617d5292083a040038ddef81bd26d6a4342e0.wav"} +{"in": "walk around right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d86ef46c8481d0cb594e7ffe611a1c1f1892f4bd.wav"} +{"in": "turn left thrice and run 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"audio_path": "c35d7d4975f3b25020a8049d61d608f2aefa086d.wav"} +{"in": "turn left thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "aca2c4fefe225036d04e188a78c07dc515e80d99.wav"} +{"in": "turn left and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "acd73fc9610022465d35a82ece6bb22fcbf3c950.wav"} +{"in": "turn left after walk", "out": "I_WALK I_TURN_LEFT", "audio_path": "74baabcc88250be56cfc5944d293763bee24b3e9.wav"} +{"in": "turn left after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "1bbb4cb502e71baccf70d37863c4a3e409eea884.wav"} +{"in": "turn left twice and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "68d2a99ea3a1a0cad564436c5704aa76745ddd62.wav"} +{"in": "run after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "49365d33c1d8b2968170f8612b1a4f13744396e9.wav"} +{"in": "walk left twice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0de0711c9899bb76602890476d5e8f8e8b201eb9.wav"} +{"in": "walk left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3a428c5a7f2c7bc41fb8001ab052c49229833c74.wav"} +{"in": "turn around left thrice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "847490a870529b1058b014626fe262a151e2b486.wav"} +{"in": "turn left after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "49818f6f2af91e3aaa2308bdae98a9736bd4591d.wav"} +{"in": "turn left twice and look", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "36fef1a41b560347972eada382f1379d057079d6.wav"} +{"in": "turn left twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "d288561956245d8fe9df1274200dc931df87c76b.wav"} +{"in": "look opposite left thrice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9ca7bb5d3e765442976d460c70d98580a14eaa50.wav"} +{"in": "turn left thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1a87cc00ba6bf6ca8809cb4747d24540a3c01f93.wav"} +{"in": "turn left thrice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ecf6d8336826daa730a0f2e6ef915a7b50a88cb1.wav"} +{"in": "turn left thrice and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "c1524dfacb4c882cdb7fc903e306e140aa668252.wav"} +{"in": "walk opposite left thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5f4a825b6586f0a9eaaaa4474acf4bbd979f4218.wav"} +{"in": "jump around right thrice and turn left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": 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"24a8b7519fcd9b02a8a69881eed8d8e6b0eea68a.wav"} +{"in": "turn left thrice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0a5df0866ba966c31a3ebc21f305853c25ff96e4.wav"} +{"in": "walk left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3829bdf1716fbbe9e838fe7b78d4b58da96577ff.wav"} +{"in": "turn left twice and walk left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f9b00977441807b0aebfb2c908b0423a3c3cebcb.wav"} +{"in": "turn left twice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e5c5f27f94b752d2093d3824a2779b473b46a84e.wav"} +{"in": "turn left twice and jump around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ae52f0e4b75dba09e341aa72293e85df65b4a79a.wav"} +{"in": "turn left and look around right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a067352dbb306fafba7b9dcf8a756e417c690c54.wav"} +{"in": "walk opposite right twice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7ef8d45afa6bdefe98d67acabf7a40c1f399728c.wav"} +{"in": "run around left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "344f15c0c50301b4c70a5b9333e9c78acb2b4d49.wav"} +{"in": "turn left twice and look opposite left thrice", "out": "I_TURN_LEFT 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and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "12bc88cac38c59652f759f6c95316f761d585e37.wav"} +{"in": "turn left twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "c9a59026817666ab960d9d58e17e453a436ce94e.wav"} +{"in": "turn left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5c5200edcca464e9620d693991ebf4c4c0e94275.wav"} +{"in": "walk opposite left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4438195f20b50a3dd513cb4c61352931b713ecec.wav"} +{"in": "turn left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": 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I_WALK", "audio_path": "590c6255ca5988168618e1f7f4a731272d5f295c.wav"} +{"in": "look left twice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "de8e4757ad22192a8631b1a7d2afa0a68cbdd1bc.wav"} +{"in": "look opposite right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5baad4302243a20c8ed4ed5c7b4c89e81afcbf3a.wav"} +{"in": "turn left twice after walk", "out": "I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "fc6a5278a02485985086a3dd52df158797204341.wav"} +{"in": "turn left thrice and walk right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "ee124d92dfcc4b38cd46fd15082e4b9183f77e7e.wav"} +{"in": "walk around left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1b469b044f15aa60e4438df3fa41977a9cc066a6.wav"} +{"in": "jump opposite right thrice after turn left 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I_TURN_LEFT", "audio_path": "faced676161799f8280ee84184b76e8f4d35b052.wav"} +{"in": "walk opposite left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "81de411af8b2be255a24e90a7f70ba3181bbdf8d.wav"} +{"in": "run around right and turn left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "13323a667650c0e4b3e8872f4f20783346507d8e.wav"} +{"in": "walk right and turn left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "df6b6ebd3c990a5d0adb63da9ad70b549565db57.wav"} +{"in": "turn left thrice and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT", "audio_path": "69fea78764a12fa6a93b1c88af10dc8c4bfbbc33.wav"} +{"in": "turn left thrice and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "941b2096f26f8bde9eec89375bcddbda06376f6c.wav"} +{"in": "jump 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I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "1314077c647992a9d8adcc79d5a25880a8fbfbe8.wav"} +{"in": "turn left thrice and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bacf628e6dc12b7323f20f0c42a83a7f4040f493.wav"} +{"in": "look around right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4b12134d78ad3866cbcf104954841b2b9ec6bb1e.wav"} +{"in": "turn left thrice and jump right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a40c16f024ef7853170daffafc7db7b929f9aaa0.wav"} +{"in": "look left thrice and turn left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "d9bdd6becb504cb6db7ffb1293269b0b36e3bfb8.wav"} +{"in": "turn left twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "d879166c9a44683b9263aa392c7799ab2501a7dc.wav"} +{"in": "turn opposite left twice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6016abacdb03c635003ab7fc843d19d7537198dc.wav"} +{"in": "turn left twice and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6cf23a465336269007e4d8632470c16e566e4ce0.wav"} +{"in": "turn left after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "59a705ff9a1963901f13442d172029bea5747a16.wav"} +{"in": "look around left and turn left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7379d1df9e4dab98c7bebdf158283424c3d3c285.wav"} +{"in": "run thrice after turn left", "out": "I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "a060e25cd13ef4cd16aee473318d5493c8ee10ec.wav"} +{"in": "turn left and run", "out": "I_TURN_LEFT I_RUN", "audio_path": "7f6896ede820c05bd9d61a55d236f6bbeb403e07.wav"} +{"in": "jump around left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "50ca641f12dfaa8731ab580484009ec1893a5bb9.wav"} +{"in": "turn left twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "47b7904363c8aa9126995eb78989af959acca2e8.wav"} +{"in": "turn left twice and jump around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f1e916f9895dab92b970b825d227239cf0c4a64d.wav"} +{"in": "turn left after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "12ae3913aba8e7f4c958bdea126d58fbc5358663.wav"} +{"in": "turn right thrice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6a235588c463ca4e8ae1ec8081c75e39fd61a00a.wav"} +{"in": "jump opposite right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "82eb916462f46e18ab500eb535be17a2ade76c0b.wav"} +{"in": "run and turn left thrice", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "573e323004fc5ee155eec17e22bf6fba75ff4c35.wav"} +{"in": "run around right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a5216a6e7c1eed78cdcd9b00420598fdb96346ea.wav"} +{"in": "turn left twice and turn around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "58759b5ae8d267b3596dbf5d2f17ac92017a9e66.wav"} +{"in": "look around left and turn left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "17433fcbac146d06ab0765d287319c5266b8c093.wav"} +{"in": "look right thrice and turn left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "16eb59bf7be9cb3e422f3a9b990177026d848877.wav"} +{"in": "walk opposite right thrice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "34402f99055728663ad1f9d6179149b94419f9e1.wav"} +{"in": "turn left twice and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5c7a68db7b9045b6ea8ecee683d726869846c349.wav"} +{"in": "look opposite left twice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e7fcb933aa7f228829b9cc048a8cf2fa6c0a3f6e.wav"} +{"in": "turn left thrice after run twice", "out": "I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8f6350eb7c0f4d48732e30565b06b22124e20233.wav"} +{"in": "jump thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "7d6e962f902889e678b88ef21bfb574b0c8fca92.wav"} +{"in": "turn left twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2bf847308a0b900c6e1e799b5507204121ef4ad5.wav"} +{"in": "walk twice after turn left", "out": "I_TURN_LEFT I_WALK I_WALK", "audio_path": "4b72cccbb1b2a563b9271c7b5d2a44c4bc8c26e0.wav"} +{"in": "turn left thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dd0bf8d14cc93c0266b4e69826e0a7f107029c7b.wav"} +{"in": "run around right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "289d1b4e94a1e2dbf693d3779d8f1229f401cda2.wav"} +{"in": "turn left and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8df31c49eb4a44c2f49637a8784927c359a078e4.wav"} +{"in": "walk opposite left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8e01f34013b8bb3a7c697db1a8e58cac63e5702a.wav"} +{"in": "turn left thrice and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "dc1d67e20e586a82412db1e935c4b89a793c3a71.wav"} +{"in": "turn left thrice and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "e3bb54c62cb3d33d7c234c1155cc935e04547a89.wav"} +{"in": "turn left and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "84a6d91b4340d53e211e1a1c724a47211070dc42.wav"} +{"in": "turn left twice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1f99d00ea687b9aeef260fb4468a2daeeb5602a2.wav"} +{"in": "turn left twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "13c2662b47f9e28b3cd79d6284a6fc74fe4f53e9.wav"} +{"in": "turn left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "d8e44c1a9b43225784c7a0687ec340dc49dc1aaf.wav"} +{"in": "jump left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8a5303cfe5ab79c53e97b983ecd0d2f34a0387db.wav"} +{"in": "look left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0adcac96edd5a1b5a0ca3c9316505f57602797a2.wav"} +{"in": "walk right thrice and turn left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "8a64bb646d1ec829435a780bb846c92bf27471dc.wav"} +{"in": "turn left thrice and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "215e82e46d4b26e2f47faade3b98e44bfb014d38.wav"} +{"in": "run thrice and turn left twice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "f1fd838c183ff5e86fc426fdcdb8025c2a66f2d6.wav"} +{"in": "turn left twice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "11dc68ad9ecc1d28df0239fa85f5dacfe2a12fe0.wav"} +{"in": "turn left twice and turn right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT", "audio_path": "a3482db8f1a3a9e1bbd839a518967fac7189c2ef.wav"} +{"in": "look right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5394cd2383b3f657de086857cbf2c7dbea602784.wav"} +{"in": "jump around left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4a9751af0edfcf8eb37f9fd6c084bb50203e0055.wav"} +{"in": "turn left twice and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "10ffb44d070e44fad7f2c148a14730b00fee57e3.wav"} +{"in": "jump around left twice and turn left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "6c33c2df78e1f320de9440e8eb38366669bba0af.wav"} +{"in": "turn left and run opposite right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "736c5dc9986007a2d4fe52a5fbd1631fab7ab6c4.wav"} +{"in": "turn left after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "a0349327cb90b4e41ae10dda53ea5495d82d2fea.wav"} +{"in": "turn left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "96265eed929fcbba9f60142531995ae11c1eb651.wav"} +{"in": "turn left and walk around right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9c0491fc756272bc1f0b72e465d224d2bf8c44cc.wav"} +{"in": "run around right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "299311cc082fa72aabd05a943aef97e990b71fbb.wav"} +{"in": "turn left and look right", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK", "audio_path": "6186eb1ab60537516ea3a86247ffe93dd949792a.wav"} +{"in": "turn left after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "6fbd76227bed09dab81fd131926b514fd8510af9.wav"} +{"in": "turn left and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": 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I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7074d908469c204c59597b420fae2b93c383983a.wav"} +{"in": "turn left and turn around right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "595253120fe67c49da26b7ced739e7b41ffdd343.wav"} +{"in": "turn left after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "bec9b1cb25ad2ab35ea918f41692041fd92e10f1.wav"} +{"in": "walk left and turn left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "7c5bff2d9ec6bf671926251832d2edb7affd5aa3.wav"} +{"in": "turn around right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", 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I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f24be51be05b290e1dcb23cc313e196e488f1708.wav"} +{"in": "turn opposite right and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a335134eec102d1780a7c32f8d7cda56708f3ddd.wav"} +{"in": "turn around right twice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b4b8abd98793c2e0bf32596647c45cedd71cfefc.wav"} +{"in": "turn left thrice and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ef5e3cffc30cf54171f81b9371baf00f992b3680.wav"} +{"in": "look left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b67485e4abc05fcf1efa59464a120738b5c4b68b.wav"} +{"in": "turn left twice and jump around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cd9b4d852c6ee41c660357a1fb8391b74460dee1.wav"} +{"in": "look opposite left and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d7f89f4f52a14f6acc8f41acea88ba40fe573335.wav"} +{"in": "turn opposite left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "af38766539a524c0a62a2c4d052ef30adaec58b3.wav"} +{"in": "turn left thrice and run left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6580eca8c09616df7b2b4a36df7778e0d2d713b6.wav"} +{"in": "turn opposite left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", 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I_WALK", "audio_path": "bfad2776f97330c2933df8ac4d6e1c74d70c2e8f.wav"} +{"in": "run after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "b5d5fbf08dafa35e1581ae66fc5cf8eacf99f119.wav"} +{"in": "turn left twice and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b9155a8d9b7ff45bc862af21c8bf254c4bbf9c1b.wav"} +{"in": "turn left twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "913ea9eeb4b09626892c260a08f51a6b43902c19.wav"} +{"in": "look thrice and turn left twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "beb7a6b7cc15c66cb08f8debc1b2c6d13b20c734.wav"} +{"in": "look right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4d83ed7b36728475942d825ca79dfb3499f94373.wav"} +{"in": "turn left after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": 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thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "71ff5576e841cce522080e782436a38af4f00df4.wav"} +{"in": "turn left thrice and jump thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "2edf05d97c1e4779e8cb70ec5e0c812442d1448b.wav"} +{"in": "walk right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "04748c472601016531e5658886bfef82013e8ded.wav"} +{"in": "walk around right twice and turn left twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": 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thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "109b3a0395bb7c0ed4b9d731807312af67be38f8.wav"} +{"in": "jump right twice and turn left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "de7fba0ad9f344d84b52b2275ee1186dd134061b.wav"} +{"in": "walk opposite right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2f6dee8de76a854ef36928964c55c03bdd739add.wav"} +{"in": "turn right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9a5bc74f85fd51024100ec8944b62660acb27c0f.wav"} +{"in": "turn left twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "5d414b433e56689327976ebd29142dc864a8a375.wav"} +{"in": "turn left twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c6a39f6645ae5960bf6e9c6410d7508606b9816d.wav"} +{"in": "turn left twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8094696f213798dfeaa823408c84dda692af0400.wav"} +{"in": "turn left thrice and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8dbc1ba5a22e717951c9559d803c2b3b22ccd2ea.wav"} +{"in": "run around right twice and turn left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "bcbfb3380a7dab973cedc4bf1f72625edd7607f8.wav"} +{"in": "turn left twice and run right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "71984692126743d29ec6b21a1f18d334a4c8d5b2.wav"} +{"in": "turn left thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f6c5e85a0020948f5d87cce6b22e4be77ab71c44.wav"} +{"in": "jump right thrice and turn left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "84e8ce9b5a1ef5adbc654fd5680bbf769cc7efa6.wav"} +{"in": "turn opposite left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ebf92fa41ec9bddc316a241d8a1418ef6ebbd8c7.wav"} +{"in": "turn left thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1223c02dd00d4d92490cb1f3b63cf986d0eac7b6.wav"} +{"in": "turn left and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b5995aea77d8d27f03a80a7e11356e522dfca188.wav"} +{"in": "jump twice after turn left", "out": "I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "ad6521c01fe45f9f21d98931c04bdd782c3eaa96.wav"} +{"in": "walk around left thrice and turn left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "27cda2afe54b64cd62f8ca3bc58cfa4a1c178c90.wav"} +{"in": "turn left twice after turn left 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"b91fcdee1427948537970785c6c26817034a118c.wav"} +{"in": "jump around left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "46d529de41729f0b9f71fcf2523b2eff1a42b8c1.wav"} +{"in": "walk left twice and turn left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d86deb4f8fe3a1a9e57c878071b7bc413f6d79d8.wav"} +{"in": "turn left twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "be24153a47c70c4a6f09e965a7425d3d6c07bec8.wav"} +{"in": "turn left twice and walk around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "73b247c8b41667b337646948c2ac7a760d5547f6.wav"} +{"in": "turn right twice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "523efe93083c5c4d119eb42d5e318b0d2a8e2eb0.wav"} +{"in": "jump left and turn left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "777c9e8a14baaaf9c8ab75c9e7866eed1ff0b49d.wav"} +{"in": "walk right and turn left", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "3889669efec0243172be9e7b183a925e7ceeabcf.wav"} +{"in": "turn left thrice and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8195efdc806e8758fb1507fd6bcb29ccf35051f0.wav"} +{"in": "walk opposite right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9a47b0c74e81aa40d71f074ae725b1d0b7832a96.wav"} +{"in": "run opposite right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5116939f8dc991ec091ac595abd66f48e66bc4b5.wav"} +{"in": "jump opposite right thrice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1186df7b74eb4b787f3490604fa56746eca8507d.wav"} +{"in": "run right and turn left", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "ced81372b8f46841a89acfc3bc9c5bc157c91754.wav"} +{"in": "turn left twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "2a07011f15d1839d62167c1333afcd8bcbc96af1.wav"} +{"in": "turn left and run opposite right", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "61955e662c548fff16e89ff1164f43687b11ff26.wav"} +{"in": "turn left after run", "out": "I_RUN I_TURN_LEFT", "audio_path": "313ddd40c240183720654df4cad06426cd6e191b.wav"} +{"in": "turn left twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f20b5126d793e0b0972f8e663c8671685df74d69.wav"} +{"in": "turn left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a30db1c0d0f26c6399779e2efbdfabe320aad7df.wav"} +{"in": "turn left after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "acf8e5f80bbe62be23a62409c2065ceb12452d85.wav"} +{"in": "turn left twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "b8419ec4286d57820d23ab12c12b6873b45dac65.wav"} +{"in": "turn left after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT", "audio_path": "2b4427d7f1167fb3b15d39e3ac8c17e5fa6b1e2d.wav"} +{"in": "jump opposite right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ab1b68e050fffeb8c5c2c39a6429dfed54623c26.wav"} +{"in": "jump left thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2a4135f0a1ef28861d78fd11855234801cc0dfd3.wav"} +{"in": "walk opposite left twice and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "f851e3bbbdb3dc883f42cc4273b2979122e757b1.wav"} +{"in": "run opposite right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fdecbdabfa88bb1390d0853997a48db02a6ad2b8.wav"} +{"in": "look opposite left and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "f92efc9a80f4fb3161826b21eea0cb8ed29efcb9.wav"} +{"in": "turn left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "46b9018b914bc714d50ae9993650557affa76a3c.wav"} +{"in": "walk left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1da8d3a5a71691814baa7360698be5db080d7ba9.wav"} +{"in": "look opposite left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "dfee31bd9b7ea6822b15fcccb3891ed4f7d36ad0.wav"} +{"in": "jump right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "ecc9bf6a6e8ae634a4838fe03b2bdf1a6399784d.wav"} +{"in": "turn left twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ab2a1fcc7fa72956dc4c06d1ebac5b2d25cec700.wav"} +{"in": "jump left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a75c406de518f6a1ea73e0878a05fcfb1a6a93ab.wav"} +{"in": "look twice and turn left", "out": "I_LOOK I_LOOK I_TURN_LEFT", "audio_path": "eacac714b5e29f64e11888a380edb00c6ee897ed.wav"} +{"in": "turn left twice and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "beb540672e73c41bcd7dfae3cfd8bfdbf25b365f.wav"} +{"in": "turn left after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "19562fc4333d8339a52fffecfcec92900578c9ff.wav"} +{"in": "turn left thrice and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0e2770b3433f0c0e7263855a45caf30f6abca549.wav"} +{"in": "walk opposite left and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fce23257852bd5331a42af1c674c0a6833c07199.wav"} +{"in": "turn left thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6deee9c943e9eb86a04ffbc27ccc487f06ec09eb.wav"} +{"in": "look opposite right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "dfb69518a47878f663b21e7f0d7e11624e4c2ad5.wav"} +{"in": "run opposite right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5532d36b6e6825c4670b4903aae7db6d7e8a1a0a.wav"} +{"in": "turn left twice and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b45d764c6333b48cc91c7366bc79bad33b69e783.wav"} +{"in": "turn left twice and jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4b54b447aba9e4f50c1b13fc5841a6c772853077.wav"} +{"in": "jump around right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "025473a928daac37ec1a83180327b7fe29387b6b.wav"} +{"in": "walk opposite left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "542e927ff258f1fa8797b6670624fc634a9d868d.wav"} +{"in": "turn left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "06c5ae6a2b532279c4c1ace9516389d4453292c4.wav"} +{"in": "turn left twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "8534c763921bb2efd60caa0727a6b05dd153abe0.wav"} +{"in": "turn left and jump around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "67865fd788bbfbbb5c00759c33cd386262a71b93.wav"} +{"in": "turn around left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6f49dedb5902d00642df78c2a1563c2751d9b696.wav"} +{"in": "jump around left twice and turn left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d6618cab4d8e20fcecee8d1d9b7d5450a7b11607.wav"} +{"in": "turn left thrice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "99cd5a375110072053efbe657c311b42da3cb1d9.wav"} +{"in": "jump opposite right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9b89e27ff9184dbd7f2a62a1ca772bd4eef25302.wav"} +{"in": "run around left thrice and turn left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "a452ca6634fbe0c13fc3657231288885c85ac04c.wav"} +{"in": "turn left and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "68e0523a3c6f63769a47648dd10fc046e62016d6.wav"} +{"in": "look opposite left and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "231d88ff4012a7a28c496af7d72b31197ee3eee8.wav"} +{"in": "run around left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8f282edb6f444c0a76c5d72f3117aec813ad337c.wav"} +{"in": "turn opposite right and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "ebd98dc21e72cb71654218908db0d39d26cd5cf1.wav"} +{"in": "walk opposite right and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "bbf823f2e1288fb37bb417a81e93b17a6c9257e1.wav"} +{"in": "run right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "59d35d7a92971023e674e414b330043efbc0589f.wav"} +{"in": "turn left twice and jump right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "8ded129bf5863b3f7241782ee9daeb4aaf9735b0.wav"} +{"in": "jump after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a56b929e23eb9fac4795e78d9608143b67b511de.wav"} +{"in": "walk right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "334a312e4708fb3ee91f817a7457220df7727cfc.wav"} +{"in": "turn left twice and walk around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d10052951ceacbfaf1256691134ea546c3ad8c4d.wav"} +{"in": "run around left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "cfbf2b03292a597e26dad3ec474c4f50634af465.wav"} +{"in": "turn left twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "aa82a99f67f6a789066e46cd605183752224159c.wav"} +{"in": "turn left twice and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9ab3b989f13dffb9795aa7ce49b3574d11c96581.wav"} +{"in": "jump twice and turn left", "out": "I_JUMP I_JUMP I_TURN_LEFT", "audio_path": "14a4bd35b4913388f5311edc4313f09517ee42b7.wav"} +{"in": "turn left after turn right", "out": "I_TURN_RIGHT I_TURN_LEFT", "audio_path": "3f3f47f43d4e2dc3b1e21614cc97f304c60e80a9.wav"} +{"in": "turn left thrice and turn opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0c11e2a6436412b5f9994b9257c233acdec21b46.wav"} +{"in": "turn left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "b097504404b39d0464dfb6c6226b45bde74f06e8.wav"} +{"in": "turn left thrice and look twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "a909020bb6a2aefc1ce3a6d121d917f9f8cdb855.wav"} +{"in": "look opposite right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "64e5b0fa8e050468d927ec9312f4827a02cd158a.wav"} +{"in": "turn left thrice and jump left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b848fe3bbd78c640f31ba0a4a79a0cdba0a1b895.wav"} +{"in": "turn around right thrice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7a86c9dea6ab6666a03ee76e6c53bcaa39baf887.wav"} +{"in": "turn left after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "23f0ddedae7e86c81eec8b536f6130a110e8aea8.wav"} +{"in": "jump left twice and turn left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "37ea271a3d5b9a050e9a1e98ff205ed63064dff6.wav"} +{"in": "turn left after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ed00baee77171583c9f57c6f3007746f755cee3f.wav"} +{"in": "look around right twice and turn left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "947d67c65c6a6573a469f6dd810d3e5ee9fd3dd8.wav"} +{"in": "turn left thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "63f01b2992616518912d558b85c9d433267f9173.wav"} +{"in": "look around right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0b5003aa1c8a1d00e03e04ffc5561974c3b0fa4c.wav"} +{"in": "turn left twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "e54f98c75ec2fafd36ad8df3076dd69c6857f673.wav"} +{"in": "turn left thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "122fb0052044588f8d5b241631d85316e3d95385.wav"} +{"in": "turn left and run left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b3a21c83bf83a7315063042eab0e6157871685ff.wav"} +{"in": "turn left thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a6b0c48e0e36d7312a49fde5a47133ce4305b15b.wav"} +{"in": "turn left twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "50fd4559b76acea719904102c3188440a0ac39b6.wav"} +{"in": "jump around right thrice and turn left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "4f5579679bdbc53b8038aa274a3d03a13e763737.wav"} +{"in": "turn left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "142c60f7f459363b4051ddf5583b6cd6a3ce6a70.wav"} +{"in": "walk right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "728e5ccf64026d08e8c1f8af393354076a67b9e1.wav"} +{"in": "turn left after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "02e86aea546d0ebcdf57e4f61aacdbb337715593.wav"} +{"in": "turn left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "54c6f2f18b866e1db7fad536e8761b584ce15b2c.wav"} +{"in": "jump opposite right thrice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "d901dba86850b2131cd81041d5a9c09af325ca6a.wav"} +{"in": "look opposite left twice and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "3b3fce414a315d9f43d1afc0cb64399bb21103ba.wav"} +{"in": "turn left and walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5f3d9c882f9f9b00532c96f8fab3516596c0ca3c.wav"} +{"in": "turn left after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT", "audio_path": "93ef39ed2d1d8992f379ea1174f031d4e7c429ac.wav"} +{"in": "turn left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "557892310563717233d4541875dd43e0d4b08106.wav"} +{"in": "turn left thrice and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "29b348550907626e780aa0147a6021095aff53c9.wav"} +{"in": "turn left twice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "90cf5f4a4f8d40dbbd6d0395349e264f14f3ea5a.wav"} +{"in": "look opposite left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9a50f580ce292c231889c7b1c8e1ecfe8ee394f7.wav"} +{"in": "turn left twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "cdd2aaf11646b7b068b5efd8050ba46465454619.wav"} +{"in": "turn right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT", "audio_path": "dd67cbdc1af9c1b3ef00a0ba1f1c9f6e35a28744.wav"} +{"in": "walk opposite left thrice and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "b285e66120dca2306f10d0b30d584a67dcc4a275.wav"} +{"in": "turn left twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "e4e887d650cc88a315a6e926287f32f920a301dd.wav"} +{"in": "turn left twice and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8e83ab6182e669d5c0ccb51ec1c176576386a913.wav"} +{"in": "turn left and run around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "bab851b1c6a56c6647251d5449c6d45b790ec8ba.wav"} +{"in": "turn left after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "979f3e9584583aeb055c8101e7d8ed31287d1ca8.wav"} +{"in": "turn left thrice and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "38509aaba34f1452a130d57458a91e07c7da503d.wav"} +{"in": "turn left and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e362142e6dfd13d62739e50e02a85842ce0edf6d.wav"} +{"in": "turn left twice after walk twice", "out": "I_WALK I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "b4e43e412ab4c9a91aa51e9b33d8d11a88f2307b.wav"} +{"in": "turn left twice and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1d54b79f6ec0d0f0a2d5b213c087921b1c266cd5.wav"} +{"in": "turn around right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fe45353681f86128327ff8d6faf60cb063bba91c.wav"} +{"in": "turn left twice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d6ebbf39ecdac91ce88c81edb029a2efc41b22e2.wav"} +{"in": "look opposite right thrice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "b0b87a62ccf70e701811596b304ac423a5ec9daf.wav"} +{"in": "turn left twice and look around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1fb00e24cc8081bcd98fdcec2dbb8df13937a2f9.wav"} +{"in": "jump around right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a7a6310cf2d23e31f7851b6d85c0b75a16f5468a.wav"} +{"in": "turn left after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "db6a2b5e901ebf6762f00307943c6c3f2890c0f4.wav"} +{"in": "look and turn left twice", "out": "I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "3fda7316cd74f0bdba9e5e7b7c9618a13898d92f.wav"} +{"in": "turn left twice and turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3fb47ac1896c3398fef19a812f58c04038a5675e.wav"} +{"in": "turn left thrice and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "966058fcb7277ea7fd306d9a70382db1a870e266.wav"} +{"in": "jump around right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "47b50c27aabf3d88e4b7fc02db95e83e623f01aa.wav"} +{"in": "jump left thrice and turn left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b50a13dd3895626e89a2634b62fcca61be83179c.wav"} +{"in": "jump opposite left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6405d99d0db758d052ab546951c6a95b32d206a1.wav"} +{"in": "turn left twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "c24869feaf8ca1cd74600247a25e93d2626d6f08.wav"} +{"in": "run left thrice and turn left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "dd9db5819f9c0fd6161528fa99fc61152fa0279c.wav"} +{"in": "turn around right thrice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7ba6d6c964d53d44a832ef628277d9f91f7fc7da.wav"} +{"in": "turn left and walk around right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ae41a249fa87b0a43b690db61de2072f6038e9d6.wav"} +{"in": "turn left and look around right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "759e1a28f0d975247251b3fac0f84a6c0951b3a1.wav"} +{"in": "turn left twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "7ffb17791c6d93955d1d230407ad4bf0b8ed7837.wav"} +{"in": "jump opposite left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a0060ab8e7f631e8ad4f0db3eadfac283200d3cb.wav"} +{"in": "run around right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "76ba0cec8aec1d026f307f1ab3268c85d18e4345.wav"} +{"in": "look left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1c5f15d492aedd3f7783582b1b339018d71bb1c1.wav"} +{"in": "walk around right twice and turn left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "16ce008215b6ca29ec7783d36c82dbd113d11d0b.wav"} +{"in": "look right twice and turn left", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "496f4d2a5847314a2728989e7acf7a18b2424e2d.wav"} +{"in": "turn left and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5c8f9a56cb7702de83105b0f114599e570e771a3.wav"} +{"in": "jump opposite left thrice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e59ab02b8d09e6e6f27bdb309637ee52aa925ad2.wav"} +{"in": "walk around right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d0d8a873566aaa4da802edbf68d7e5bbac94afd9.wav"} +{"in": "turn left twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "88d3f00a8c89e76dcd48fa3ff9da82715f660fe4.wav"} +{"in": "walk left and turn left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2ed578527914f348f7d02107c3a845ca42fdafe1.wav"} +{"in": "run around right twice and turn left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8ab6e2613af7e8602a88cf94344e2b3249f03234.wav"} +{"in": "turn left twice after look twice", "out": "I_LOOK I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "d210d95d91b3eceaf9bf168d9d322494bf52d9f9.wav"} +{"in": "walk around right twice and turn left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "ab5f6e177c885c2f234f3d3728ce5e3d93741c80.wav"} +{"in": "turn left and turn right", "out": "I_TURN_LEFT I_TURN_RIGHT", "audio_path": "ac0e2e132917207dfb0d0e48943fc2ea19a7239e.wav"} +{"in": "jump and turn left", "out": "I_JUMP I_TURN_LEFT", "audio_path": "67946a550419730e231c2eeb67ae7a01bc5e3839.wav"} +{"in": "turn left twice after turn opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5e41470e65fa0ff209ec2e3fe415dddc7c328b20.wav"} +{"in": "turn left twice and run", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "797f7c260889b8039d6f3a5082975a470d6a5ee5.wav"} +{"in": "walk left thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "74c166b7e2e0c5ea5bded40cbb837e2462d7721c.wav"} +{"in": "turn left after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "e7d91662066aa65d1894d19f2ecec99c1e282efc.wav"} +{"in": "turn left thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "78c9bbe8ae9a58bdcbe4cf49a1bb06ea10f7044f.wav"} +{"in": "jump around right twice and turn left twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "678621e8362b0790be1ed0b9310f91d8afed9769.wav"} +{"in": "look around left thrice and turn left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "51e072f83d06e3d02265d7b04592470fa8d37394.wav"} +{"in": "walk around left thrice and turn left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "2cf271f1287cae041ff8c80a42f02fe6758e7348.wav"} +{"in": "turn left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "97d78aa2ec0998f5a9755e9889ac69b1449dcdc9.wav"} +{"in": "turn left after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a090f91a4bcf93793b52f7364d26ed11488f8f4f.wav"} +{"in": "turn left twice and run around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "20b9929f21d08b9ed53cd9fd74607846a2bb9e56.wav"} +{"in": "look around right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3ce1e854d5c84f35507f9bc815dcc5d88ef87a85.wav"} +{"in": "turn left twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "84eaaa73fcffa8862ee0b8085bbc0463cf8481e0.wav"} +{"in": "turn left thrice and run thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "46142e6575a351ed044756204e964458bfa04b12.wav"} +{"in": "turn opposite left thrice and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ea2ab4cf449269c6c31805036b610f5270c3a5e9.wav"} +{"in": "turn left and look right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4c84499150bf73b294588b77c86643599768a2a5.wav"} +{"in": "look opposite right thrice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7a18974edc1a297d7845a4bb68ed3b9183590865.wav"} +{"in": "turn left twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f6d13619cf2c3e54070adc83056a4e8d47e85846.wav"} +{"in": "turn around left twice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e4a7d43d33a9cfd3f080465937f6ba3be3370311.wav"} +{"in": "look right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "513bc8e0d1f26a9d2fbd9a1ff7d8c9c3c665536a.wav"} +{"in": "turn opposite left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9da81945a929aff5a6852fec4a0f401ee3dc788c.wav"} +{"in": "jump thrice and turn left twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "4b9e156eedb00aa0b99c260c2d3d0a0fd58f62cf.wav"} +{"in": "turn left thrice and jump", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "590b30426d7e1fcf774dba8c35ebfb836344cc3d.wav"} +{"in": "run right and turn left thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "02f2611a67e1e41584d6dbcfceeaab73846d53e6.wav"} +{"in": "jump left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "33912d2d6924092a01b84cc39df8ba297863fa8a.wav"} +{"in": "look around right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "33583b17b61f8cd903d239f3cf4141c5c89b742a.wav"} +{"in": "jump right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0969bc2f1d197a4f61e553c735a64b312bfb0b89.wav"} +{"in": "run thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "bfd1266c7cd1aa1b1a7dd5ab51b86cb74d3bead5.wav"} +{"in": "turn left and run right", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "0285bb89f4662aeeb3189bf6214b552afb5ce7aa.wav"} +{"in": "turn left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "12c5d2f5110dacc99b637a3c5c7e21e1f35d0af7.wav"} +{"in": "run around right twice and turn left twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "04872f1ccfceefc29d28baff554ee1a2e544e3f0.wav"} +{"in": "walk opposite left thrice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "eb4462263fe5cc6eae269b99eab72dee16783554.wav"} +{"in": "run around left thrice and turn left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "62079c628bb6c5cbe551ccf3c31e023297243b5f.wav"} +{"in": "jump opposite right twice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "0b03b752afbb86ae173d30ee5abd369abd75168b.wav"} +{"in": "turn left and look around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3866c7aab6011426f40ff99e463531c3b32c81fa.wav"} +{"in": "turn left twice and walk left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "02dcb2588c42097d5eef5974461af3196c1e1463.wav"} +{"in": "run opposite left thrice and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "97b71e52fa2e31266d75c41563df01287dc8e261.wav"} +{"in": "turn left thrice and run right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": "cc17c62265fdd3f6eec2ea4e4fc488b6ec426d5d.wav"} +{"in": "turn left thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "45295567f36d03009a47ac196b6c3185b95f6f9a.wav"} +{"in": "turn left thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "320219da297c4f092201a0a03b2863b51ed6f6e5.wav"} +{"in": "turn left twice and look right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": 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around right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ff203999e0b2912c1f83f765b05254c0c85db22a.wav"} +{"in": "turn left and jump right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "94589ce9c9884c6c988935a1dc7d1656ddef28b4.wav"} +{"in": "turn left thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "47b7c98556f91ff63ce5e44e17eecee0f6bc2dd9.wav"} +{"in": "turn left thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "15abb1c0cca804a2333d5b439f89cb2eae34a1d0.wav"} +{"in": "turn around right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ab2e189ea53f2033c8eb7cfca40482b721c19431.wav"} +{"in": "jump around left thrice and turn left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "52d458b1873efbc31597c9857ac9ec55d18e4b08.wav"} +{"in": "jump and turn left twice", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "2755aab81161ec522c2fdd4d76c62ed97a460414.wav"} +{"in": "run left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": 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I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3ad44021e857cb67f4fd67be4645376a6edf8573.wav"} +{"in": "jump around right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2b4c9acd7b26737adb80d0b7d0e0ee9385a11980.wav"} +{"in": "turn left twice and look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2b115fad055f3f47a633ed544a3bf10ef635ac7c.wav"} +{"in": "turn left twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "8972b827d2cab8fdd73754d0a594be0a28dcb17f.wav"} +{"in": "turn left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": 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right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4f338146f678829ccb3442573c224161e0bd38d0.wav"} +{"in": "turn left twice and look left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "da2873567138b81c63c939fab8402aa7ad5ccbd2.wav"} +{"in": "turn left twice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a03c0063848e2b295c978cf9b99d5d3e0cb9fe3e.wav"} +{"in": "turn left after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "8c5ad2407497d2237553ae705fc5d9d7606edd95.wav"} +{"in": "walk twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "7d71ff017d771b4fb365b0630d5cf6babce8d964.wav"} +{"in": "run opposite right thrice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN 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+{"in": "turn opposite right twice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "bd7e7ca7dc8d275f26e388b7a3e7bf0fd095d612.wav"} +{"in": "turn left after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "d222aaa28012c56a1ac4c3543e174d4b92baaf70.wav"} +{"in": "turn left and walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f2bc8a5676c7943cb3ac8e79d7cab6f020de53aa.wav"} +{"in": "turn left twice after jump", "out": "I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "23331714281a69dd6abcb0fbd6e671bb8a8cb4ad.wav"} +{"in": "walk thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "f99fa60ddaf406cc987d91199a9fb493878e8a68.wav"} +{"in": "run opposite right and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT", 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after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "b05944a43c01a7ef6e27c4848ea0df38e44ecdf7.wav"} +{"in": "turn left and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "05881fbc836ddeb3ec6ce39d286b4916f0d14d13.wav"} +{"in": "run around left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f78acef434ff8823f07149b3e741cdd5e5cc98ce.wav"} +{"in": "turn left thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3b9316b157179a94048325beadefbc8d6a4da57c.wav"} +{"in": "look opposite right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", 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I_TURN_LEFT", "audio_path": "8784f105f1f95e448e303ce7b84712147885f162.wav"} +{"in": "turn left thrice and turn right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "847adbb202e766144cc6975584c2141ef5dc22ed.wav"} +{"in": "turn left after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "08e3c698fdaf6cb3877c865ed2a17be2fef2f585.wav"} +{"in": "run opposite right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "33f7c3b6b14d4bad51af096b899ec50ced7e2465.wav"} +{"in": "run opposite left thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "31dd27d8ba66e519ff761dea8445ce63a246cba5.wav"} +{"in": "turn left twice and jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP 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I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e17868144f7fc9a11db4cf0af83e150238cbbbaa.wav"} +{"in": "look around right twice and turn left thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "30d63022b22e56a8d7a9c938dba9a5bc6ed45109.wav"} +{"in": "walk thrice and turn left", "out": "I_WALK I_WALK I_WALK I_TURN_LEFT", "audio_path": "35bda8abe7c926371ffae28265a8375c800be358.wav"} +{"in": "turn left and run around right", "out": "I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1032763e6586e47bc5b5ef62c5cdfca753e32df3.wav"} +{"in": "run opposite right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": 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I_TURN_LEFT I_TURN_LEFT", "audio_path": "bc026e282f401aa0eeed277256aec577d19a992c.wav"} +{"in": "turn left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "cc02fe4e78ba4dad89301bb03970d1aa39a27759.wav"} +{"in": "turn left twice and run twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "2109faf57635ddfbaecdc210c60ce0da9e33ff0a.wav"} +{"in": "turn left thrice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4598b1d28834ae32281f8c9194b250e08c28fdd4.wav"} +{"in": "turn left and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6c18f272427dee7e9324fa66e8bd096cd2099739.wav"} +{"in": "turn left after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "ea7e8fc811820004023a52404d7e5822883247a9.wav"} +{"in": "turn left twice and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7552d162d6eacd689ff18047a3c4ced1ef516c27.wav"} +{"in": "run twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN", "audio_path": "2f04ccc0e75eb80a31a801955c122615c9535196.wav"} +{"in": "turn left and walk around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "85b1f2b7249867fb810fd866bcba66e391ec029a.wav"} +{"in": "turn opposite left and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a097c0884661191c798851956cd6aac4c92ee6a6.wav"} +{"in": "turn left thrice and jump right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a4a041bbdd80c404e4da137066ced74685326714.wav"} +{"in": "run right twice and turn left", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "8d23227ca216183c5a6cd08954f0144c60150ecd.wav"} +{"in": "turn left and jump right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c708cd30ddeeaf16bb70dd0d9132e5e54d5f4f0d.wav"} +{"in": "turn left after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "a1c3ba284aefba9000cd73caaba1260f7359079e.wav"} +{"in": "turn left thrice and jump around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "26ec870335e1b706f867dc2688f17b076f7fbdae.wav"} +{"in": "walk left twice and turn left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "e4e9cbc60d7f7fb6b4a7323e707e81b053b96823.wav"} +{"in": "turn left and walk around right", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "00d4d225a00f5bbae0417b845d0abd003537c13c.wav"} +{"in": "turn left after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "d539dcc3d914291f573aa38951983a49d01c18c7.wav"} +{"in": "turn left twice and walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0b07e0238329dbf7004e79864de1115ad2f365ba.wav"} +{"in": "look opposite right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT 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I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f30e9271687c3aae8cbebdc3791cfc862385fe76.wav"} +{"in": "turn around left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "14dc0218e8410699a970da8aadc598ea9dcb66f8.wav"} +{"in": "turn left and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "84b66b23740b85d1e3e98b7ebe44f05b80a0d567.wav"} +{"in": "turn around left and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "61bfcfcc39b29eaeefc5b135fdb52fa728a9eae6.wav"} +{"in": "walk around right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "369a0c364b14babe8c822a260df8ffaf29e08dd6.wav"} +{"in": "turn left twice after jump 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+{"in": "turn right and turn left twice", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "636a3d69d1276eab1157a7537f284cde14c14fd8.wav"} +{"in": "walk right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "f26b0c09629b5d1f44d83974b885630a924caebb.wav"} +{"in": "turn left thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0cdb55fe65799dfe8958e08867d0eba9372b95dc.wav"} +{"in": "walk opposite left thrice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "9840ac3d9a0415b1d033a6e920102bca037ac19a.wav"} +{"in": "turn left twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "79316159c714e7b0372029d9c1800f05fcf2cf6a.wav"} +{"in": "turn left after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "6f96b96531c7cf7a71c233014bc235c9bef32f6a.wav"} +{"in": "run around left and turn left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "5eb98d7fbaea6b007b97a4415f0ea4fc0d025df0.wav"} +{"in": "turn left twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "54035e64e60318b3ff884b5633663a836b39f24c.wav"} +{"in": "look left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "29b5001b0d674abf1f40fb0e42ee679c4f549415.wav"} +{"in": "turn left thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "20e793de1090a7d9e3e1d04cb2cdf2676c9facc3.wav"} +{"in": "look thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": "ded47ff7b1ff8b38dd503a554b4ff17ec19b13db.wav"} +{"in": "turn left after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "065f2c6a5c30141262a66c4db2797edea4eeab2f.wav"} +{"in": "walk right thrice and turn left thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "48f8a5583be311d3f5950dbdc5d151a6f453df7e.wav"} +{"in": "turn left thrice after run", "out": "I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "533eb0208aeb113a548a8a3fa6d574196402d426.wav"} +{"in": "turn opposite right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d389281e6450b0c6d6408d78f1961c75eedb6ab5.wav"} +{"in": "turn left and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1d1430b2a59148b5af6bed26c6204eadb7080a85.wav"} +{"in": "turn left thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9149c330dd2c19bde349ac3e99567fe262cfb2f9.wav"} +{"in": "walk around right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a80a02261a9d0a17acb88462cda0eea0284932f3.wav"} +{"in": "look opposite right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "24727b33ad61af8bba8c45a56ee85f8cafecf0b1.wav"} +{"in": "turn left thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2b5cac91c2d25e2822b332cd2b50d06e3560bfce.wav"} +{"in": "turn right twice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5eb1cd827dde866440b7df96b40db141b1c3e27c.wav"} +{"in": "turn around right and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "cebebafd6ee4a45f8c15fe04dbb9c1cfb83ec5af.wav"} +{"in": "turn left thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6b92ec0f3f7d7b44705432f7c3f98a5a8c17e166.wav"} +{"in": "run around left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "041426e5bbb23a52077a2db1bb166ae586049d1f.wav"} +{"in": "turn left twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "057930e80b6f59b0dbc48fd4fa4e474d4c4f33da.wav"} +{"in": "turn left after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "d28156b11f3b37067c8da4677cfe319670ba777e.wav"} +{"in": "run opposite left thrice and turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "33836329c7d3465e82a21cd735bad2bf49b25af7.wav"} +{"in": "turn left twice and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "61b844f2d714466bddd252047546963aca3d7647.wav"} +{"in": "jump around left thrice and turn left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "260049cde2421c9ea596f68f4bf3122f987908db.wav"} +{"in": "walk around left twice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e8ac1052f4429f0cecef410db6c640976f9483c5.wav"} +{"in": "turn left twice and look left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "647900b2d38b9849befd0d2e847e6bc415bc879e.wav"} +{"in": "look around left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7d31cd6da4ee17c9c28828bfee7e2a7fc39a3bbc.wav"} +{"in": "turn left thrice and turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "686e3a77163dd8a82987a6558caa45a9461d8128.wav"} +{"in": "turn left and turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "52670c9a3a14348d2abd2868557da59276cc1aa0.wav"} +{"in": "turn left thrice and look around right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "47330dba241a6d9765ac366ceeadf53277c552f0.wav"} +{"in": "turn left thrice and turn right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5429840484c56b4a622cd39671450c6410e755bb.wav"} +{"in": "walk right thrice and turn left", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "6095d38c35910929a1742d2119ca8328042bb60a.wav"} +{"in": "walk opposite right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "869657359051cfd2f2d8307bd3da1897928f8f14.wav"} +{"in": "turn left twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "4ca81e56f55481d82be6cf2cfb866b1a40c19d0e.wav"} +{"in": "run thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_RUN I_RUN", "audio_path": "bbe03696d0a48ecbb2361780353a6dfddbdd0026.wav"} +{"in": "turn left and turn around right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ccf432d10f8c3f6c54152fc9d16c4eefe6f21004.wav"} +{"in": "turn around left and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "97241da5ed81f37ce260cc1a16cac94c7dee75da.wav"} +{"in": "jump twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP", "audio_path": "fabb7a076afc10d69c5f581fcc1e00131f3d3231.wav"} +{"in": "walk opposite right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b1b6715a0113556efb3a95ea56c6fa6304cc8150.wav"} +{"in": "turn left twice and run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e6fa5fc5d863bde0e6342f0a6bf1590fc10af982.wav"} +{"in": "jump thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_JUMP I_JUMP", "audio_path": "590f7c74b14f7236d56762c9ae3649059d679d55.wav"} +{"in": "turn right thrice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT", "audio_path": "1352be6d339af67dba8bc4d16861126b823c15ae.wav"} +{"in": 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after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c4a52fe66a7dcce23b98bdcbcb9ba934cf7ecd97.wav"} +{"in": "turn left thrice and look left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f1a8c12dac5b8a3a03efa3e2c057ae3c47775dbd.wav"} +{"in": "walk right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK", "audio_path": "d352b5ae7229a4833b802e68bb80e4e9967aef20.wav"} +{"in": "turn opposite right and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f20760f70d172fead9204f7c71799d57668ade69.wav"} +{"in": "walk opposite right twice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": 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I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a7e360959c20bfb8f7f2bb953bdfe0b54dd0a550.wav"} +{"in": "turn left twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "1615ae86e0fc0eff85eb4a731436900b21115c84.wav"} +{"in": "look twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK", "audio_path": "63e0dcda00dd3438616bbb6b81c55459c496657f.wav"} +{"in": "turn left after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "2b15691cbd15b9fae0c3297855e0ee59476a8e10.wav"} +{"in": "turn left twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "9127cf47a729318119e4503d098c2d3e449a5f3d.wav"} +{"in": "turn left twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "531de2a8a9460713de6ac94c0acc0afe91f0d616.wav"} +{"in": "turn right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9ca4be9630e3ec087eff398dc7bc90cdd3c25e7a.wav"} +{"in": "turn left and run around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d67e4cba4c1e419993c9b2d131acd5e309e8217a.wav"} +{"in": "turn left twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "6296d08c82af7dd47e043d0ec4987fd3f006cc34.wav"} +{"in": "turn left thrice and jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3c85dccc7071c3851be96aa9aa0bf42150858c4a.wav"} +{"in": "jump around right twice and turn left", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "6752ff1e81206442bcc715c73602b3f81e54bfdf.wav"} +{"in": "jump opposite left twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b8d7a93cb651ac2c5b3ec71c2af88146a992b1d6.wav"} +{"in": "turn around right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "16e7348196dc87475379c24d63ce93ef5d2a7dea.wav"} +{"in": "run opposite left twice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "14b8faf3a0005608844fca65be74ad10ea6bfd07.wav"} +{"in": "turn left thrice and walk twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK", "audio_path": "3d49b54974ba00e0d45c1fb2edcbf2712261d5f6.wav"} +{"in": "turn left thrice and jump left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c58c2eb0e143bc2b4ac239043054b567fd2d73b9.wav"} +{"in": "walk around right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6892044f55ca9aaf0ab091ec8482796e1b6125a6.wav"} +{"in": "run opposite left after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "315729695e133f87979be0b2108d39e51d063cf0.wav"} +{"in": "turn left and turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7325ef279f178024640a5e6925bc23fa059636db.wav"} +{"in": "look around left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "125f753b42f941a9d7c6a2baf1445d9667ceea49.wav"} +{"in": "turn left and turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "28c819e43b9f10f938f55f8eeb72c4303346567f.wav"} +{"in": "turn left and turn around right", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "98ddaba11a831adb2140d4a4123b1e624a807727.wav"} +{"in": "turn left thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "de391c3da4d07443620780ce5dc8690a491aad39.wav"} +{"in": "turn left twice and turn opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "35ab6e3f1705368447d07cae618d5748a95de95d.wav"} +{"in": "turn left twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "862e36e0636dcba309c24e183e8675bb85b0df11.wav"} +{"in": "turn opposite right thrice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3f663031ea685e9f7b1f5e23a287e33d4a349d2a.wav"} +{"in": "walk around right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6b1199ca9803af62a96468f1a1af837ad66b76d6.wav"} +{"in": "turn left after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "4f79607a24508cc807e4e8d1e904e775d5f3f383.wav"} +{"in": "turn around left twice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0a965aa2690878ec782ac3e5c8161411ac035837.wav"} +{"in": "turn around right and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a71d67b68795ec83201b91168d6c713fbefe65a1.wav"} +{"in": "turn left after turn left", "out": "I_TURN_LEFT I_TURN_LEFT", "audio_path": "2436116bca122ca831cdabfd8be5a7f81709fc1a.wav"} +{"in": "turn right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2f877237af28bda5f2c9941a1b248837b7ac5398.wav"} +{"in": "turn left twice and walk left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a4ed601ef19b1a916731ad36500152e86cbc87cc.wav"} +{"in": "turn around right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "65e3f9278077401567082e55650c3e8c2fef2659.wav"} +{"in": "run left twice and turn left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c831285d82b3ca8f85d07752f0bbf63a609c895c.wav"} +{"in": "jump left thrice after turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1eef2a0ffad1b295723eb8d71919a7fa3fd3645a.wav"} +{"in": "turn left twice and run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a85ad696653cb10ccd0c6ac426b919c2c9b01365.wav"} +{"in": "turn left twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "bbec0d23a6d42c371fdfc4ce03ae61156ca576b6.wav"} +{"in": "jump opposite left thrice and turn left", "out": "I_TURN_LEFT 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I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "5223f391f92e7d23e768c954c03284ff48a0d71f.wav"} +{"in": "jump opposite left twice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "c15fedc3d4af55a36e3dba258435d1f6c1de3881.wav"} +{"in": "run around right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fcad711bf9f183d8e519501bba3a72c86a76c5e2.wav"} +{"in": "turn left after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT", "audio_path": "fb0f428098448db80ad3b6750224bfdf61e4538a.wav"} +{"in": "turn left thrice and run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4125551f3460a1b0b38ec48bf6751f65e492aab1.wav"} +{"in": "turn left thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "60d6aa440eea2fe9514cb8252a88e44dd3384515.wav"} +{"in": "turn left thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ab8c7303cec9821e485364b49d751fb9a8ed4644.wav"} +{"in": "turn left after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5e7319c6eabc7f158e8bb5d79cce89e82bf825d2.wav"} +{"in": "turn left after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "cbf4f3ef93c4ed866ffe2fd74f774f75098f262c.wav"} +{"in": "run thrice and turn left thrice", "out": "I_RUN I_RUN I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "090003b0f64a437c334578846c801f10b5cdac44.wav"} +{"in": "jump around right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fe8111c03773743d4b885af8c6f083d1dda215bd.wav"} +{"in": "turn left twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "d7dea141129d33afe02f94d101112cf4ed05a65e.wav"} +{"in": "turn left thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1eaa7dae1653e5d3ec78b1cd266c0db63a693eb6.wav"} +{"in": "turn left twice and walk around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5c4146c72f463320a9dceb70d9f9103d5e39d260.wav"} +{"in": "look right thrice and turn left twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "c9ba3e532280f187704d1810f7e13ea137fff1e2.wav"} +{"in": "turn left thrice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": 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I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT", "audio_path": "28ddbf185dcc12eeba40decb776c7ca9d9b4a6fe.wav"} +{"in": "turn left twice and walk thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_WALK I_WALK", "audio_path": "6d4e0fd7fec67efcddd707f3f92de2656d7f9a27.wav"} +{"in": "turn left after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "0431f169391e70d2d56a4a5f3939dd6c925fe3fe.wav"} +{"in": "turn left twice and walk right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bc98de392f62d2572064370e409e57f86434120d.wav"} +{"in": "turn left twice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "388d13fef4735360fc45979c88b5b206d65250e3.wav"} +{"in": "turn left twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "232e3af02387234b51b578e7c1ae0b320835c71d.wav"} +{"in": 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"I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "2bbdab8262c1aa81fd385d80c047202324256bae.wav"} +{"in": "turn left twice and look around right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e1e9b1f70830fe4da4d5aa2cf5e75b8e6fc67946.wav"} +{"in": "turn right and turn left thrice", "out": "I_TURN_RIGHT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dc00ba5d0424304b19aa448f78acbe650beab49c.wav"} +{"in": "walk around left twice and turn left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT", "audio_path": "8dd2fe9da99ff650ac3025bdbbfd82d1f38fbf1b.wav"} +{"in": "turn left thrice and turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5a73e8368f4b0f9aa4dfae43adeffd1f8e5e98f2.wav"} +{"in": "turn left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "0945f9a7b1fb104dba7b1555d52d4f0544015db6.wav"} +{"in": "jump opposite right and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "674a74838df206d5892d4d2569345a5789623930.wav"} +{"in": "turn left thrice and turn opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6aecc7bd617d3fdc9b75fb8026c85539d0d1cb8e.wav"} +{"in": "jump right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_JUMP", "audio_path": "479228d2a45746fb4f4bcf165802c3eed9c853f0.wav"} +{"in": "run around left and turn left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "87fe3dffd4627bee4ee88ac1d3efae19c210ce98.wav"} +{"in": "look opposite left thrice and turn left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT", "audio_path": "4f4a5880eea495918a41a0f8262a257fae5dada6.wav"} +{"in": "look opposite left twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3f69a6139d65d21438cc2baccd25e22db5df9d80.wav"} +{"in": "turn left thrice and look right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1a5cffe1cbe2aa8a4138fac089515f1edcac37d9.wav"} +{"in": "turn left twice and look thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_LOOK I_LOOK", "audio_path": 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left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "0f98c883874cf8adee1eefa6c08ee8fea2db30be.wav"} +{"in": "walk around right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0cb5c85202d9aafb91dc15fec03a5b2c37a1fc29.wav"} +{"in": "walk around left and turn left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9a605fab37b13882dda9e63526f4d6707e235fdd.wav"} +{"in": "turn left twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "56c3dff02c3bb7f9b648da49400f80526fb7c371.wav"} +{"in": "run right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_RUN", "audio_path": 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