cvars shoot_c4 0 - disabled , 1 - ct's can shoot it, 2 - everybody can shoot it shoot_smoke 0 - disabled , 1 - enabled shoot_flash 0 - disabled , 1 - enabled shoot_he 0 - disabled , 1 - enabled #include #include #include #include #include #include new const Plugin[] = "Shoot Grenades" new const Author[] = "joaquimandrade" new const Version[] = "1.1" enum Grenade { Flashbang, He, Smoke, C4 } new Cvars[Grenade] new CvarsNames[Grenade][] = { "flash", "he", "smoke", "c4" } // Arkshine const m_flC4Blow = 100 new Trie:RegisteredClasses public plugin_precache() { RegisteredClasses = TrieCreate() register_forward(FM_Spawn,"spawn") } public spawn(id) { if(pev_valid(id)) { static classname[32] pev(id,pev_classname,classname,charsmax(classname)) if(!TrieKeyExists(RegisteredClasses,classname)) { RegisterHam(Ham_TraceAttack,classname,"globalTraceAttack") TrieSetCell(RegisteredClasses,classname,true) } } } public plugin_init() { register_plugin(Plugin,Version,Author) RegisterHam(Ham_TraceAttack,"worldspawn","globalTraceAttack") RegisterHam(Ham_TraceAttack,"player","globalTraceAttack") register_cvar("shootGrenades_version",Version,FCVAR_SERVER|FCVAR_SPONLY) } public plugin_cfg() { new cvarName[15] for(new Grenade:i=Grenade:0;i