Datasets:
Tasks:
Text Generation
Modalities:
Text
Formats:
text
Languages:
Russian
Size:
10K - 100K
Tags:
code
License:
Fakemeta function : | |
Code: | |
EngFunc_TraceToss | |
Description : | |
Trace the point where some entity movement will finish. | |
If for some reason the entity movement must be blocked for other entity (or worldspawn), TraceToss will detect that situation taking in account the original entity bounding boxes. | |
Usage : | |
Code: | |
engfunc(EngFunc_TraceToss, ent, skipent, tr); | |
Parameters | |
ent = The entity which movement we want to trace | |
skipent = The entity to skip in trace | |
tr = trace result | |
Example: | |
If you open the attached image, you can see a player jumping and 2 points. | |
Start Point: Is the origin of the player when TraceToss was called | |
End Point: Is the point returned in TR result | |
So the player is making a parabola from START to END. | |
The green line is only for testing purposes and show from where to where the trace is. | |
This was tested with gravity = 400. |