Datasets:
Tasks:
Text Generation
Modalities:
Text
Formats:
text
Languages:
Russian
Size:
10K - 100K
Tags:
code
License:
Fakemeta function : | |
Code: | |
EngFunc_AnimationAutomove | |
Description : | |
Plays the selected animation on entity | |
Usage : | |
Code: | |
entity_set_float(iEnt, EV_FL_framerate, fFrameRate); | |
entity_set_int(iEnt, EV_INT_sequence, iSequence); | |
engfunc(EngFunc_AnimationAutomove, iEnt, fTime); | |
Parameters | |
fFrameRate = Frame rate of desired animation. | |
iSequence = Sequence to play. | |
iEnt = Source entity. | |
fTime = It seems to not affect the animation. Maybe for internal use. | |
First you have to select the sequence and the desired frame rate. Then you can start the animation. | |
It will run in an endless loop. | |
It seems to work only on non-player entities | |
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