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- Charlotte/English(US)/261812_audio.wav +3 -0
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- Charlotte/English(US)/261838_audio.wav +3 -0
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- Charlotte/English(US)/26375_audio.wav +3 -0
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- Charlotte/English(US)/268768_audio.wav +3 -0
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Charlotte/English(US)/259993_audio.wav
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Charlotte/English(US)/259993_metadata.json
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"transcription": "For example, reporting on how a scammer once deceived vulnerable girls into relationships, or how a financial criminal was once so poor that they ate a single piece of bread for five days...",
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Charlotte/English(US)/260693_audio.wav
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Charlotte/English(US)/260693_metadata.json
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"transcription": "I don't really care whether these hidden truths are significant, what they mean, or what the wider ramifications are... I just want to bring them into the light of day. To put it in adventurer terms, I guess for me... it's all about the thrill of the chase, and not the treasure at the end. I've also met a lot of people along the way: all my Fontaine friends, Euphrasie, who believes I was born to be a journalist, and people like you, who join me in the search for the truth. Without everyone's help, I'd probably still be that nosy kid who runs around furiously snapping photos like a lunatic... Anywho... It's not often that I get to be the interviewee, but... this has been a real pleasure.",
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Charlotte/English(US)/261812_audio.wav
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Charlotte/English(US)/261812_metadata.json
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"transcription": "This is, without a doubt, a clear declaration of criminal intent. After years of laying low, The Phantom Weasel is back with a vengeance!",
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Charlotte/English(US)/261838_audio.wav
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Charlotte/English(US)/263322_audio.wav
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"transcription": "She read an article in The Steambird about a criminal who evaded Gardemek detection by disguising themselves as a Blubberbeast.",
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Charlotte/English(US)/26375_audio.wav
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Charlotte/English(US)/26375_metadata.json
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"transcription": "...I knew you were well-connected, but wow, fraternizing with the adepti? That's really incredible.",
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Charlotte/English(US)/263981_audio.wav
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Charlotte/English(US)/263981_metadata.json
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"transcription": "People aren't always very fond of journalists. You know what they say \u2014 lies are soft and malleable, but the truth is sharp and inflexible.",
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Charlotte/English(US)/267019_audio.wav
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Charlotte/English(US)/267019_metadata.json
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"transcription": "Now that I think about it, that must be why the Treasure Hoarders came after the person who sold the card back in Mondstadt.",
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"language": "English(US)",
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"speaker": "Charlotte",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_charlotte\\vo_DPEQ004_5_charlotte_05.wem"
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Charlotte/English(US)/267226_audio.wav
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version https://git-lfs.github.com/spec/v1
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Charlotte/English(US)/267226_metadata.json
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"transcription": "Holy smokes! My mind can think faster, my body has more energy... There's not a news story out there that can escape me now! But first things first \u2014 let's take a photo to commemorate this beautiful moment.",
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"language": "English(US)",
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"speaker": "Charlotte",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_charlotte\\vo_charlotte_starUp_04.wem"
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}
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Charlotte/English(US)/267592_audio.wav
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version https://git-lfs.github.com/spec/v1
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Charlotte/English(US)/267592_metadata.json
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{
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},
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"transcription": "Oh, that? Yeah, interesting story.",
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"language": "English(US)",
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"speaker": "Charlotte",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_freetalk\\VO_charlotte\\vo_dialog_EQHDJ303_charlotte_06a_1.wem"
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Charlotte/English(US)/26766_audio.wav
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Charlotte/English(US)/26766_metadata.json
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"transcription": "So I knew this story had helped out law enforcement, but this is the first time I'm learning of an innocent citizen being deceived by it... And investing so much Mora for nothing...",
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"language": "English(US)",
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"speaker": "Charlotte",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Charlotte/English(US)/268768_audio.wav
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Charlotte/English(US)/268768_metadata.json
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"sampling_rate": 48000
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},
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"transcription": "It's my pleasure! Bringing the truth to light is a journalist's duty.",
|
7 |
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"language": "English(US)",
|
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"speaker": "Charlotte",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_charlotte\\vo_QZLQ003_6_charlotte_03.wem"
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}
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Charlotte/English(US)/270540_audio.wav
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Charlotte/English(US)/270540_metadata.json
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},
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"transcription": "Uh, and why should she do that?",
|
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"language": "English(US)",
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"speaker": "Charlotte",
|
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"speaker_type": "TALK_ROLE_NPC",
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Charlotte/English(US)/272031_audio.wav
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Charlotte/English(US)/272398_audio.wav
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Charlotte/English(US)/27314_audio.wav
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Charlotte/English(US)/274590_audio.wav
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Charlotte/English(US)/276347_audio.wav
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Charlotte/English(US)/276347_metadata.json
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Charlotte/English(US)/279799_audio.wav
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Charlotte/English(US)/281002_audio.wav
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