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FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimally
Paper • 2409.08270 • Published • 9 -
Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis
Paper • 2406.06216 • Published • 18 -
Subsurface Scattering for 3D Gaussian Splatting
Paper • 2408.12282 • Published • 5
Collections
Discover the best community collections!
Collections including paper arxiv:2406.06216
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MotionLLM: Understanding Human Behaviors from Human Motions and Videos
Paper • 2405.20340 • Published • 19 -
Spectrally Pruned Gaussian Fields with Neural Compensation
Paper • 2405.00676 • Published • 8 -
Paint by Inpaint: Learning to Add Image Objects by Removing Them First
Paper • 2404.18212 • Published • 27 -
LoRA Land: 310 Fine-tuned LLMs that Rival GPT-4, A Technical Report
Paper • 2405.00732 • Published • 118
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GFlow: Recovering 4D World from Monocular Video
Paper • 2405.18426 • Published • 15 -
3DitScene: Editing Any Scene via Language-guided Disentangled Gaussian Splatting
Paper • 2405.18424 • Published • 7 -
HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting
Paper • 2405.15125 • Published • 5 -
PLA4D: Pixel-Level Alignments for Text-to-4D Gaussian Splatting
Paper • 2405.19957 • Published • 9
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Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction
Paper • 2403.18795 • Published • 18 -
EgoLifter: Open-world 3D Segmentation for Egocentric Perception
Paper • 2403.18118 • Published • 10 -
GaussianCube: Structuring Gaussian Splatting using Optimal Transport for 3D Generative Modeling
Paper • 2403.19655 • Published • 18 -
Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfaces
Paper • 2403.20275 • Published • 8
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ViewDiff: 3D-Consistent Image Generation with Text-to-Image Models
Paper • 2403.01807 • Published • 7 -
TripoSR: Fast 3D Object Reconstruction from a Single Image
Paper • 2403.02151 • Published • 12 -
OOTDiffusion: Outfitting Fusion based Latent Diffusion for Controllable Virtual Try-on
Paper • 2403.01779 • Published • 28 -
MagicClay: Sculpting Meshes With Generative Neural Fields
Paper • 2403.02460 • Published • 6
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Video as the New Language for Real-World Decision Making
Paper • 2402.17139 • Published • 18 -
VideoCrafter1: Open Diffusion Models for High-Quality Video Generation
Paper • 2310.19512 • Published • 15 -
VideoMamba: State Space Model for Efficient Video Understanding
Paper • 2403.06977 • Published • 27 -
VideoCrafter2: Overcoming Data Limitations for High-Quality Video Diffusion Models
Paper • 2401.09047 • Published • 13
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One-for-All: Generalized LoRA for Parameter-Efficient Fine-tuning
Paper • 2306.07967 • Published • 24 -
Rerender A Video: Zero-Shot Text-Guided Video-to-Video Translation
Paper • 2306.07954 • Published • 113 -
TryOnDiffusion: A Tale of Two UNets
Paper • 2306.08276 • Published • 73 -
Seeing the World through Your Eyes
Paper • 2306.09348 • Published • 33