aoxo
/

Image-to-Image
English
art
aoxo commited on
Commit
c2ff2a5
1 Parent(s): 738da89

Update README.md

Browse files
Files changed (1) hide show
  1. README.md +9 -20
README.md CHANGED
@@ -241,7 +241,7 @@ DataParallel(
241
  )
242
  )
243
  ```
244
-
245
  **Training hardware:** Each of the models were trained on 2 x T4 GPUs (multi-GPU training). For this reason, linear attention modules were implemented as ring (distributed) attention during training.
246
  **Total Training Compute Throughput:** 4.13 TFLOPS
247
  **Total Logged Training Time:** ~210 hours (total time split across four models including overhead)
@@ -253,33 +253,22 @@ DataParallel(
253
  - v1_3: 355 MB
254
  - v2_2: 11 MB
255
 
256
- ## Evaluation
257
-
258
- <!-- This section describes the evaluation protocols and provides the results. -->
259
-
260
- ### Testing Data, Factors & Metrics
261
-
262
- #### Testing Data
263
-
264
- <!-- This should link to a Dataset Card if possible. -->
265
-
266
- [More Information Needed]
267
-
268
- #### Factors
269
 
270
- <!-- These are the things the evaluation is disaggregating by, e.g., subpopulations or domains. -->
271
 
272
- [More Information Needed]
273
 
274
- #### Metrics
275
 
276
- <!-- These are the evaluation metrics being used, ideally with a description of why. -->
277
 
278
- [More Information Needed]
 
279
 
280
  ### Results
281
 
282
- [More Information Needed]
283
 
284
  #### Summary
285
 
 
241
  )
242
  )
243
  ```
244
+
245
  **Training hardware:** Each of the models were trained on 2 x T4 GPUs (multi-GPU training). For this reason, linear attention modules were implemented as ring (distributed) attention during training.
246
  **Total Training Compute Throughput:** 4.13 TFLOPS
247
  **Total Logged Training Time:** ~210 hours (total time split across four models including overhead)
 
253
  - v1_3: 355 MB
254
  - v2_2: 11 MB
255
 
256
+ ## Evaluation Data, Metrics & Results
 
 
 
 
 
 
 
 
 
 
 
 
257
 
258
+ This section covers information on how the model was evaluated at each stage.
259
 
260
+ ### Evaluation Data
261
 
262
+ Evaluation was performed on real-time footage captured from Grand Theft Auto V, Cyberpunk 2077 and WatchDogs 2.
263
 
264
+ ### Metrics
265
 
266
+ - PSNR (Peak Signal-to-Noise Ratio)
267
+ - Combined loss (L1 loss + Total Variation loss)
268
 
269
  ### Results
270
 
271
+
272
 
273
  #### Summary
274