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  # WizardLM 70B V1.0 – EXL2
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  - Model creator: [WizardLM](https://huggingface.co/WizardLM)
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- - FP32 Original model used for quantization: [WizardLM 70B V1.0](https://huggingface.co/WizardLM/WizardLM-70B-V1.0) - float32
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  - FP16 Model used for quantization: [WizardLM 70B V1.0-HF](https://huggingface.co/simsim314/WizardLM-70B-V1.0-HF) – float16 of [WizardLM 70B V1.0](https://huggingface.co/WizardLM/WizardLM-70B-V1.0)
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  - BF16 Model used for quantization: [WizardLM 70B V1.0-BF16](https://huggingface.co/Thireus/WizardLM-70B-V1.0-BF16) – bfloat16 of [WizardLM 70B V1.0](https://huggingface.co/WizardLM/WizardLM-70B-V1.0)
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  # WizardLM 70B V1.0 – EXL2
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  - Model creator: [WizardLM](https://huggingface.co/WizardLM)
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+ - FP32 Original model used for quantization: [WizardLM 70B V1.0](https://huggingface.co/WizardLM/WizardLM-70B-V1.0) – float32
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  - FP16 Model used for quantization: [WizardLM 70B V1.0-HF](https://huggingface.co/simsim314/WizardLM-70B-V1.0-HF) – float16 of [WizardLM 70B V1.0](https://huggingface.co/WizardLM/WizardLM-70B-V1.0)
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  - BF16 Model used for quantization: [WizardLM 70B V1.0-BF16](https://huggingface.co/Thireus/WizardLM-70B-V1.0-BF16) – bfloat16 of [WizardLM 70B V1.0](https://huggingface.co/WizardLM/WizardLM-70B-V1.0)
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