use bevy::prelude::Resource; use bevy::utils::Instant; use std::f32::consts::PI; use std::fmt::Debug; use std::sync::atomic::{ AtomicBool, Ordering }; use std::sync::Arc; #[derive(Debug, Clone, Resource)] pub(crate) struct EasedChange { pub(crate) from: T, pub(crate) to: T, pub(crate) duration: f32, pub(crate) done: Arc, pub(crate) start_time: Instant, } impl EasedChange { pub(crate) fn new(from: T, to: T, duration: f32) -> Self { Self { from, to, duration, done: Arc::new(AtomicBool::new(false)), start_time: Instant::now(), } } pub(crate) fn input(&self) -> f32 { (self.start_time.elapsed().as_secs_f32() / self.duration).min(1.0) } pub(crate) fn is_done(&self) -> bool { self.input() >= 0.99 } pub(crate) fn set_done(&mut self) { self.done.store(true, Ordering::Relaxed); } /// Source: pub(crate) fn elastic(&self, bounciness: f32) -> f32 { let p = bounciness * PI; let t = self.input(); 1.0 - ((t * PI) / 2.0).cos().powi(3) * (t * p).cos() } pub(crate) fn smooth_start(&self) -> f32 { let x = self.input(); x.powf(1.5) } pub(crate) fn smooth_end(&self) -> f32 { let x = self.input(); let n = 1.0 - x; 1.0 - n * n } }