use bevy::{ ecs::component::Component, prelude::Bundle }; use bevy_ecs_ldtk::{ utils::LdtkSpriteSheetBundle, LdtkEntity }; #[derive(Copy, Clone, Eq, PartialEq, Debug, Default, Component)] pub struct Pumpkin; // 🎃 #[derive(Clone, Default, Bundle, LdtkEntity)] pub struct PumpkinBundle { #[sprite_sheet_bundle(no_grid)] pub sprite_sheet_bundle: LdtkSpriteSheetBundle, }