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{
    "version": "0.2.0",
    "configurations": [
        {
            "type": "lldb",
            "request": "launch",
            "sourceLanguages": ["rust"],
            "name": "Debug SEPARATED",
            "cargo": {
                "args": ["build", "--bin=separated", "--package=separated"],
                "filter": {
                    "name": "separated",
                    "kind": "bin"
                }
            },
            "env": {
                "CARGO_MANIFEST_DIR": "${workspaceFolder}",
                "RUSTFLAGS": "-Clinker=rust-lld.exe -Zshare-generics=n -Zthreads=0",
                "PATH": "${env:HOME}/.rustup/toolchains/nightly-x86_64-pc-windows-msvc/bin;${workspaceFolder}/target/debug/deps;${env:PATH}"
            },
            "args": [],
            "cwd": "${workspaceFolder}"
        }
    ]
}

/*

 * The `#![allow(clippy::match_same_arms)]` is a Rust attribute that allows a specific lint warning to be ignored.

 * 

 * `#!` is a Rust attribute, which is a way to annotate a module or crate with additional information.

 * `allow` is a specific attribute that allows a lint warning to be ignored.

 * `clippy::match_same_arms` is the name of the lint warning being allowed.

 *

 * The `match_same_arms` lint warns when a match expression has multiple arms with the same pattern. For example:

 *

 * ```rust

match foo {

    1 => println!("one"),

    1 => println!("also one"), // warning: same arm

}

 * ```

 * 

 * In this case, `clippy` would normally warn about the duplicate arm, suggesting that it might be an error.

 * By adding the `#![allow(clippy::match_same_arms)]` attribute, you're telling `clippy` to ignore this specific

 * warning for the entire crate or module. This can be useful if you intentionally have a match expression with

 * duplicate arms, or if you're working on a legacy codebase that hasn't been updated to avoid this pattern.

 * 

 * Note that this attribute only affects the `clippy` linter, and not the standard Rust compiler warnings.

 */

/*

 * RUSTFLAGS="-Funsafe-code --cap-lints=warn" cargo check

 *

 * This command will cause the compilation to fail if unsafe code is detected.

 * However, it’s important to note that this method might not be foolproof for all cases,

 * as some dependencies might require unsafe code to function correctly, and this could

 * lead to false positives or prevent your project from compiling.

 *

 * Remember, while unsafe code is often necessary for low-level system programming tasks,

 * its usage should be minimized and carefully reviewed to maintain the safety guarantees

 * that Rust provides.

 */

/*

 * The `--cap-lints=warn` flag in Rust is used to set the maximum lint level for the entire project to warn.

 *

 * This means that even if a lint is defined with a more severe levelsuch as deny or forbid,

 * it will only issue a warning rather than causing the compilation to fail. Essentially, this flag ensures that

 * no matter what lint levels are specified within the code or by dependencies, they will not exceed a warning level.

 *

 * This can be particularly useful when compiling a large number of crates, some of which you may not have control over,

 * and you want to ensure that lint issues do not prevent the project from building. However, it’s important to note that

 * while this flag can help with getting a project to compile, it does not address the underlying issues that the lints are warning about.

 * It’s generally a good idea to review and address lint warnings to maintain code quality.

 */