IMageDucHaiten / shuffle_image.py
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Update shuffle_image.py
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import tkinter as tk
from tkinter import filedialog, ttk, messagebox
import os
import threading
import queue
import random
import shutil
# Biến toàn cục để điều khiển việc dừng và lưu lỗi
stop_processing = False
error_messages = []
error_window = None
selected_files = []
save_directory = ""
random_selected_files = []
shuffle_enabled = True # Biến để lưu trạng thái xáo trộn
def open_image_shuffle():
global stop_processing, error_messages, error_window, selected_files, save_dir_var, status_var, num_files_var, errors_var, thread_count_var, progress, q, random_selected_files, random_file_count_var, shuffle_enabled
# Tạo cửa sổ Tkinter
root = tk.Tk()
root.title("Image Shuffle")
# Khởi tạo các biến Tkinter
save_dir_var = tk.StringVar()
status_var = tk.StringVar()
num_files_var = tk.StringVar()
errors_var = tk.StringVar(value="Errors: 0")
thread_count_var = tk.StringVar(value="1")
random_file_count_var = tk.StringVar(value="0")
progress = tk.IntVar()
q = queue.Queue()
def center_window(window):
window.update_idletasks()
width = window.winfo_width() + 120
height = window.winfo_height()
x = (window.winfo_screenwidth() // 2) - (width // 2)
y = (window.winfo_screenheight() // 2) - (height // 2)
window.geometry(f'{width}x{height}+{x}+{y}')
def select_files():
global selected_files
filetypes = [
("All Image files", "*.jpg;*.jpeg;*.png;*.gif;*.bmp;*.tiff;*.tif;*.svg;*.webp"),
("JPEG files", "*.jpg;*.jpeg"),
("PNG files", "*.png"),
("GIF files", "*.gif"),
("BMP files", "*.bmp"),
("TIFF files", "*.tiff;*.tif"),
("SVG files", "*.svg"),
("WEBP files", "*.webp")
]
filepaths = filedialog.askopenfilenames(title="Select Image Files", filetypes=filetypes)
if filepaths:
selected_files.clear()
selected_files.extend(filepaths)
num_files_var.set(f"{len(selected_files)} files selected.")
def choose_directory():
global save_directory
directory = filedialog.askdirectory()
if directory:
save_directory = directory
save_dir_var.set(directory)
def shuffle_and_save_images(num_random):
"""Chọn ngẫu nhiên và lưu ảnh."""
try:
if num_random > len(selected_files):
messagebox.showerror("Error", "Not enough images to select.")
return
random_selected_files = random.sample(selected_files, num_random)
if shuffle_enabled:
random.shuffle(random_selected_files) # Xáo trộn danh sách file nếu được bật
for i, original_path in enumerate(random_selected_files):
filename = os.path.basename(original_path)
new_filename = f"shuffled_{i+1:03d}_{filename}" # Tạo tên file mới với tiền tố shuffled và số thứ tự
new_path = os.path.join(save_directory, new_filename)
shutil.copy(original_path, new_path)
q.put(i + 1) # Gửi tiến trình hoàn thành cho hàng đợi
q.put(None) # Thông báo hoàn thành
except Exception as e:
q.put(e) # Gửi lỗi vào hàng đợi
def select_and_save_sequentially(num_random):
"""Chọn và lưu ảnh theo thứ tự."""
try:
if num_random > len(selected_files):
messagebox.showerror("Error", "Not enough images to select.")
return
step = len(selected_files) // num_random
sequential_selected_files = selected_files[::step]
for i, original_path in enumerate(sequential_selected_files[:num_random]):
filename = os.path.basename(original_path)
new_filename = f"sequential_{i+1:03d}_{filename}" # Tạo tên file mới với tiền tố sequential và số thứ tự
new_path = os.path.join(save_directory, new_filename)
shutil.copy(original_path, new_path)
q.put(i + 1) # Gửi tiến trình hoàn thành cho hàng đợi
q.put(None) # Thông báo hoàn thành
except Exception as e:
q.put(e) # Gửi lỗi vào hàng đợi
def worker(num_random):
try:
progress.set(0)
if shuffle_enabled:
shuffle_and_save_images(num_random)
else:
select_and_save_sequentially(num_random)
except Exception as e:
q.put(e) # Gửi lỗi vào hàng đợi
def update_progress():
try:
completed = 0
total_files = int(random_file_count_var.get())
while True:
item = q.get()
if item is None:
break
if isinstance(item, Exception):
raise item
completed = item
progress.set(int((completed / total_files) * 100))
if not stop_processing:
root.after(0, status_var.set, f"Processed {completed} of {total_files} files")
root.after(0, root.update_idletasks)
if not stop_processing:
root.after(0, progress.set(100))
show_completion_message(completed)
except Exception as e:
root.after(0, status_var.set, f"Error: {e}")
def show_completion_message(completed):
message = f"Processing complete. {completed} files processed."
if error_messages:
message += f" {len(error_messages)} errors occurred."
messagebox.showinfo("Process Complete", message)
def validate_and_process():
global stop_processing, error_messages
stop_processing = False
error_messages.clear()
errors_var.set("Errors: 0")
if not selected_files or not save_directory:
status_var.set("Please select images and save location.")
return
num_random = int(random_file_count_var.get())
threading.Thread(target=worker, args=(num_random,)).start()
threading.Thread(target=update_progress).start()
def validate_number(P):
return P.isdigit() or P == ""
def toggle_shuffle():
global shuffle_enabled
shuffle_enabled = shuffle_var.get() == 1
if shuffle_enabled:
shuffle_and_save_button.config(text="Shuffle")
random_file_count_label.config(text="Number of Random Files:")
else:
shuffle_and_save_button.config(text="Sequentially")
random_file_count_label.config(text="Number of Files to Select:")
def stop_processing_func():
global stop_processing
stop_processing = True
status_var.set("Processing stopped.")
def return_to_menu():
stop_processing_func()
root.destroy()
import main
main.open_main_menu()
def on_closing():
return_to_menu()
def show_errors():
global error_window
if error_window is not None:
return
error_window = tk.Toplevel(root)
error_window.title("Error Details")
error_window.geometry("500x400")
error_text = tk.Text(error_window, wrap='word')
error_text.pack(expand=True, fill='both')
if error_messages:
for error in error_messages:
error_text.insert('end', error + '\n')
else:
error_text.insert('end', "No errors recorded.")
error_text.config(state='disabled')
def on_close_error_window():
global error_window
error_window.destroy()
error_window = None
error_window.protocol("WM_DELETE_WINDOW", on_close_error_window)
# Tạo các thành phần giao diện
validate_command = root.register(validate_number)
back_button = tk.Button(root, text="<-", font=('Helvetica', 14), command=return_to_menu)
back_button.pack(anchor='nw', padx=10, pady=10)
title_label = tk.Label(root, text="Image Shuffle", font=('Helvetica', 16))
title_label.pack(pady=10)
select_files_button = tk.Button(root, text="Select Files", command=select_files)
select_files_button.pack(pady=5)
num_files_label = tk.Label(root, textvariable=num_files_var)
num_files_label.pack(pady=5)
choose_dir_button = tk.Button(root, text="Choose Save Directory", command=choose_directory)
choose_dir_button.pack(pady=10)
save_dir_entry = tk.Entry(root, textvariable=save_dir_var, state='readonly', justify='center')
save_dir_entry.pack(pady=5, fill=tk.X)
# Mô tả về các lựa chọn Shuffle và Sequential
description_label = tk.Label(root, text="Choose to shuffle or select sequentially the images before saving them:", font=('Helvetica', 10))
description_label.pack(pady=5)
# Khung cho hai lựa chọn Shuffle và Sequential
option_frame = tk.Frame(root)
option_frame.pack(pady=5)
shuffle_var = tk.IntVar(value=1) # Biến để lưu trạng thái xáo trộn
shuffle_radio_button = tk.Radiobutton(option_frame, text="Shuffle", variable=shuffle_var, value=1, command=toggle_shuffle)
shuffle_radio_button.pack(side='left', padx=5)
sequential_radio_button = tk.Radiobutton(option_frame, text="Sequential", variable=shuffle_var, value=0, command=toggle_shuffle)
sequential_radio_button.pack(side='left', padx=5)
random_file_count_label = tk.Label(root, text="Number of Random Files:")
random_file_count_label.pack(pady=5)
random_file_count_entry = tk.Entry(root, textvariable=random_file_count_var, width=10, justify='center', validate="key", validatecommand=(validate_command, '%P'))
random_file_count_entry.pack(pady=5)
shuffle_and_save_button = tk.Button(root, text="Shuffle", command=validate_and_process)
shuffle_and_save_button.pack(pady=10)
thread_count_label = tk.Label(root, text="Number of Threads:")
thread_count_label.pack(pady=5)
thread_count_entry = tk.Entry(root, textvariable=thread_count_var, width=5, justify='center', validate="key", validatecommand=(validate_command, '%P'))
thread_count_entry.pack(pady=5)
stop_button = tk.Button(root, text="Stop", command=stop_processing_func)
stop_button.pack(pady=5)
errors_button = tk.Button(root, textvariable=errors_var, command=show_errors)
errors_button.pack(pady=5)
progress_bar = ttk.Progressbar(root, variable=progress, maximum=100)
progress_bar.pack(pady=5, fill=tk.X)
status_label = tk.Label(root, textvariable=status_var, fg="green")
status_label.pack(pady=5)
center_window(root)
root.protocol("WM_DELETE_WINDOW", on_closing)
root.mainloop()
if __name__ == "__main__":
open_image_shuffle()