test / src /f32-gavgpool-cw /f32-gavgpool-cw-neon-x4.c
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// Copyright 2019 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
#include <assert.h>
#include <arm_neon.h>
#include <xnnpack/gavgpool.h>
#include <xnnpack/math.h>
void xnn_f32_gavgpool_cw_ukernel__neon_x4(
size_t elements,
size_t channels,
const float* input,
float* output,
const union xnn_f32_gavgpool_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS
{
assert(elements != 0);
assert(elements % sizeof(float) == 0);
assert(channels != 0);
const uint32x4_t vmask = vld1q_u32(params->neon.mask);
const float32x2_t vmultiplier = vld1_dup_f32(&params->neon.multiplier);
const float32x2_t voutput_min = vld1_dup_f32(&params->neon.output_min);
const float32x2_t voutput_max = vld1_dup_f32(&params->neon.output_max);
do {
float32x4_t vsum0 = vmovq_n_f32(0.0f);
size_t n = elements;
if (n >= 16 * sizeof(float)) {
float32x4_t vsum1 = vmovq_n_f32(0.0f);
do {
const float32x4_t vi0 = vld1q_f32(input);
const float32x4_t vi1 = vld1q_f32(input + 4);
const float32x4_t vi2 = vld1q_f32(input + 8);
const float32x4_t vi3 = vld1q_f32(input + 12);
input += 16;
const float32x4_t acc0 = vaddq_f32(vi0, vi1);
const float32x4_t acc1 = vaddq_f32(vi2, vi3);
vsum0 = vaddq_f32(vsum0, acc0);
vsum1 = vaddq_f32(vsum1, acc1);
n -= 16 * sizeof(float);
} while (n >= 32 * sizeof(float));
vsum0 = vaddq_f32(vsum0, vsum1);
}
while (n >= 4 * sizeof(float)) {
const float32x4_t vi0 = vld1q_f32(input);
input += 4;
vsum0 = vaddq_f32(vsum0, vi0);
n -= 4 * sizeof(float);
}
if XNN_UNLIKELY(n != 0) {
float32x4_t vi0 = vld1q_f32(input); input = (const float*) ((uintptr_t) input + n);
vi0 = vreinterpretq_f32_u32(vandq_u32(vmask, vreinterpretq_u32_f32(vi0)));
vsum0 = vaddq_f32(vsum0, vi0);
}
const float32x2_t vout2 = vpadd_f32(vget_low_f32(vsum0), vget_high_f32(vsum0));
const float32x2_t vout1 = vpadd_f32(vout2, vout2);
float32x2_t vout = vmul_f32(vout1, vmultiplier);
vout = vmax_f32(vout, voutput_min);
vout = vmin_f32(vout, voutput_max);
vst1_lane_f32(output, vout, 0); output += 1;
} while (--channels != 0);
}